Do Developers Really Need a Second Monitor?
jammag writes "It was an agonizing moment: a developer arrived at work to realize his second monitor had been taken (given to the accounting dept., to add insult to injury). Soon, the wailing and the gnashing of teeth began. As this project manager recounts, developers feel strongly — very strongly — about needing a second monitor (maybe a third?) to work effectively. But is this just the posturing of pampered coders, or is this much screen real estate really a requirement for today's developers?"
Ten points if you read this post on your second monitor like I did!
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My opinion is this is largely a consequence of how the Maximize functionality works / has worked.
The ability to half-screen maximize by dragging a window to the left or right side of the screen helps quite a bit -- this is in Windows 7 and newer builds of Ubuntu (IIRC).
My typical reason for wanting a second monitor is the ability to maximize documentation/help stuff on one monitor while the other is reserved for the code itself. I find I work much slower on, for example, a laptop where I constantly have to switch back and forth between different windows to get at what I want.
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When debugging a web-app I find it infinitely easier to have my terminal windows open on one monitor with the code and logs and then use the second monitor for my browsers so I can actually see things *as they happen* instead of trying to do lots of switching.
Your hair look like poop, Bob! - Wanker.
Ask a non-developer how big their physical desk is, and whether a 18inch desk would be big enough for their work. Surprise surprise - it isn't big enough for a developer's work either.......
I bought a 24" monitor a few years back for $170, and a 23" last black frideay for $109. Why fuss about such a minor expense? If two monitors make developers 1% more producrtive, or just make developers feel "pampered" then why not?
The company down the street seems quite happy to shell out another $200-$300 to keep that $120,000/year developer happy. If your developer is any good, maybe he'll just go work for them.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
The second monitor is extremely useful for keeping a browser open for reading Slashdot while I 'work.'
I keep a browser open to slashdot visible all the time. if I didn't have a second monitor, how would I get work done?
Oh yes! I love dual screen monitors. 2x22's at work and at home I wanted dual screen so bad I have a 24 and a 17. Proven to make workers more productive. Not sure if it's because they can work on both or keep work on one and Slashdot on the other. That way work occasionally comes in to peripheral vision and reminds them they are supposed to be working.
If the company wants the programmer to be more productive they'll give them two monitors. That way they can run the application on one screen, or documentation, and have the IDE open on another. Having to toggle between windows while cutting and pasting, or looking for fine detail differences between output, and code is a real real real suck ass aspect of coding.
This could of course be fixed by giving them a larger monitor and fixing the way maximize works in the OS.
The Generation
I'd say something witty here, but I'm not that bright.
No, but monitors are cheap and programmers time is expensive. A second monitor will usually improve productivity at least to a small degree so it should pay for itself pretty quickly.
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It's not just developers. I originally discovered the benefit of having a second monitor at a coding job in college - one screen for code, another for a browser to test the code and read documentation, etc.
After that, I bought myself another monitor for my desktop. Two came in great handy for translation - one monitor for source document and reference works, other monitor for your translation. It came in handy for reading electronic documents and taking notes/outlining. It's great for any job where you deal with lots of text, and need to be able to compare different documents, synthesize them, etc.
I'm now up to three. There are diminishing returns, obviously; the third isn't strictly necessary for me, but highly convenient. Any more than this would be tought for me to use effectively, though I suppose a square arrangement of four could be useful for some people.
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Have you ever gone from two monitors to one, though? You don't make it clear in your post.
If you haven't, try it sometime (disconnect your second monitor or something). It's incredibly painful.
I would go crazy trying to develop on only one monitor. In fact, I could use a third, but it's not worth getting a new video card for it.
Also, from the article, the idea of a second monitor being a "perk", comparable to a free lunch, is stupid. A second monitor is a tool to do work that directly affects productivity. A free lunch is just another way to get paid. The two are completely unrelated.
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That accounting department might really have needed it.
I *don't* code, I build spreadsheets for a government finance office. Usually I'm translating a spreadsheet that's been helpfully locked into .pdf form by another government agency back into a usable spreadsheet, and being able to glance back and forth without sacrificing the full screen view is sanity preserving.
I'd wager anyone that uses a computer for work would benefit from a second monitor.
The real issue, as I see it, is that Accounting needed a monitor so instead of ordering one they took it from an employee that already had one. To the submitter of the story, as a project manager, why aren't you removing the developer's obstacles? Using a term like "wailing" makes it pretty clear what you think of the lowly developer on a personal level, but why are you asking us if they really need it instead of enabling him/her to do their job as they see fit?
More Twoson than Cupertino
I know this is may be kind of a weird concept, but not all of us have all of the nuances and documentation of the languages in which we work memorized. When I'm developing anything, I always have at least one window open with my IDE/editor, at least one window open (many times multiple windows open) with documentation--a window to which I refer to with such frequency that it would seriously hamper my efforts to have to click or alt-tab around to find it, at least one browser window open with Google and/or its search results, and most of the time, a window open with the project on which I'm working, and sometimes a debugging window as well.
The more code I can see at one time, the more productive I am, period. The more documentation I can see, the more productive I am, period. As for the project, it depends.
So yeah, I do think it's needed. Without dual monitors, every time I alt-tab, it costs around five seconds or so of down time while I try to get my bearings. It may not sound like much, but it happens literally hundreds of times during a coding session.
So, apparently, says the research to come out of Microsoft's User Interface group. Quoting:
They've also found that additional monitors greatly help women in computing. See same article.
My own experience with this is that I perform better when I can get more pixels in my field of view, regardless of screen size, as long as I can read what's going on. An additional monitor improves both constraints. In contrast, when I have to work with a laptop and an 800x600 display, it's like sipping information through a straw. This is regardless of other factors like network bandwidth. Your mileage may vary.
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If you're unable to splurge 130$ on a second monitor, the company is in trouble.
Another way to phrase this question is "Do you *really* need all those pixels to do your job?"
Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
Before I stopped for some slashdot I had a bunch of windows open for development:
- NuSphere PhpED
- Firefox with phpMyAdmin open (and HeidiSQL behind it)
- Putty on the Asterisk server I'm testing the app on
- The web gui for my app
It's really nice seeing the result of my code on the server in real-time. Since both the GUI and Asterisk interact with MySQL directly it's great being able to refresh phpMyAdmin while I run through the motions of testing, and doubly-so to manipulate SQL statements then paste them into PhpED.
Do I need all those open at the same time? No. As much as having a rear-view and side mirrors on your car can be replaced by constant shoulder checking. It's a hassle with just one monitor, and with the extra screen space I'm able to save excessive alt-tabbing.
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The answer isn't universal -- it depends on what your development target is and how your tools work.
Here's a specific example. Know when having two monitors was awesome for developers? Back in the days when one of those monitors was attached to a VGA card, another to a MDA card, and you were debugging full-screen graphical apps under MS-DOS. You could run the full app on the VGA screen, but run the IDE and debugger on the monochrome screen on the same system at the same time. There was no way to do anything comparable with just one monitor.
But if you're programming for the web? Or for an Arduino? Or for an Android phone, testing/debugging real hardware? Some individual work habits may make some developers more productive with more screen real-estate, but not due to anything inherent in what they're doing.
Emacs window with several panes to view code. 4-5 terminals for compilation, greps, test runs, and other such things. That pretty much takes up a full 1600x1200 screen. If I need to view a lengthy debug log, maybe grep'ed subsets of said log that I want to cross-reference with other logs, that is really handy to have up on a second screen so I can see both that and the code and the execution output. And when I'm viewing waveforms, or using other graphical debug tools, then that's a shoe-in for needing a second screen. Ideally that could be a third screen, with debug output on the second, and code + terminals on the 1st.
I can never have enough screen real-estate, and it has nothing to do with dumb applications wasting it.
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While I'm certain you're the most productive and intelligent genius to ever walk the earth, there are actually 7 billion other people and we don't all work like you, so maybe denigrating our tools and workflows because they aren't what you prefer is... you know... arrogant and dickish?
Its true.... a monitor is maybe an extra under $200 for a rather nice one. Hell I paid $160 retail and I love my new screen.
Given what that is as a fraction of even an entry level developer salary, the fact that its equipment that will get depreciated (can't forget that), lasts at least 5 if not 10 years or more (on average and honestly I doubt we are going to see so much improvement in size/resolution since we have hit the point of diminishing returns for most applications) etc.... lets just say, I think if the company can't justify spending that, even if it is just to keep a developer happy, then it speaks very poorly of the company.
If $150 and a bit extra electricity is such a big problem, the company finances are fucked and you should worry. If its not that, then management is overly into micromanagement and is making very short sighted decisions based on their view of needs rather than focusing on keeping everything running smoothly and their employees content. Either way, i would say that, if they don't listen to you and fix this,.... its time to put resumes out before they tank or make life miserable.
"I opened my eyes, and everything went dark again"
Seriously, between salary, benefits, the cost of a computer and the office space that a cube takes up, a developer is a very valuable resource. If throwing a couple of hundred dollars worth of monitor at him is going to make him happy (who cares if it actually makes him more productive) then its money well spent.
Niggling over a couple of hundred bucks will end with your developer leaving for a more profitable company and leave you stuck looking for someone to replace them, how about that for the value of a second monitor.
"In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson
Speak for yourself. I won't be happy until my workspace looks like the NORAD control center in Wargames.
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SJW: Someone who has run out of real oppression, and has to fake it.
You know that "coders" are generally working and editing in one window while viewing the finished product in another right? The fact that our tools are text based doesn't change the work flow that much.
"In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson
You use an LCD Screen! Poofta!
I develop HTML5 based robotic heart surgery machines running on top of jQuery beneath AJAX served by node.js off of an Amazon mounted Rackspace Cloud written in Clojure, and I've had it with LCD Screens, CRTs, and so-called editors.
On even days I punch my code into an ASR-33, and on odd days, I just toggle the code directly into the main memory. And on transcendental days, I use very fine magnets and rearrange the domains on the hard drive.
So don't you get all hoity toity to me about your ability to code with only one screen! You're a bloody wanker is what you are!
I agree, it's silly to assume you're more productive with more than one screen. That's why my physical horizontal desktop is 1 foot square, because there's no need ever to have more than one piece of paper visible at a time on a desktop. Also, when I eat rice, I only put one grain of rice on my plate at a time. That way I never overeat. Although getting enough calories each meal is little difficult.
So do "developers" need a second monitor? Probably not.
No, probably not... unless they run a debugger on their code, or read documentation, or want to compare two different source files to one another, etc.
Look, monitors cost ~$200 once. Programmers cost ~$80,000/year. Just buy the second monitor.
how many points if I'm running this on my 4th?
1st - code view, full screen.
2nd pallets/toolbars etc (either in dreamweaver or eclipse)
3rd the output, results, test, whatever you want to call it.
4th this one switches a bit. Sometimes the database manager, or a putty to the server. Even mail or IM distractions...
Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
Any decent IDE is likely to be better with multiple monitors, not just interface design. Even working in SQL is better when expanding your IDE across multiple monitors. I would argue that spanning an IDE across multiple monitors is a much larger boost to productivity than spanning a spreadsheet across multiple monitors. And I'd also argue that it is pretty damn cheap to buy and run a monitor, so if your employees can use one, give it to them.
I give all of my IT staff multiple monitors, even the help desk. Come on people, you spend the better part of 100k every year even for cheap IT staff. Why would you chintz out on a lousy couple hundred (tops) for a second monitor? That's just crappy management practice.
In fact 3 monitors are probably ideal. Development, as a mental process, involves a lot of switching between medium-term and short term views. It also often takes context switching. I prefer the development screen in front of me, the api descriptions on one screen and the details pertaining to the context of the project on the left. I like having 3 screens when I write code for the same reason that I like to do math on the dinner table. Bringing multiple contexts together takes a lot of space.
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Look, monitors cost ~$200 once. Programmers cost ~$80,000/year. Just buy the second monitor.
Amen.
"Total destruction the only solution" - Bob Marley
No. I likewise don't need a broad band connection, a decently fast computer... hell, I might be able to manage with some paper, a pencil and candle light just so long as I can get that code into the computer at the end. However, would that hurt my coding speed, oh yeah. A second monitor is like any tool for a job, you can probably get by without it, but like trying to clean your house with a toothbrush, it won't be nearly as cost effective.
I can't believe a decent developer comes cheaper than $100K/year in the US, counting everything. A decent, perfectly usable, monitor will run something under $200.
That means that, if the corporate budget was sane, providing the extra monitor would be worth it if it improved productivity by 0.2%. If taking the monitor away cut the developer's productivity by one half of one percent, it's costing the company more than it's worth within five months. If the developer's claim of reduced productivity is even slightly true, that's a real false economy.
The morale effects alone will probably drive down productivity by full percents. When the developer thinks the company isn't willing to spend $200 to keep him working as accustomed, the developer is likely to get a feeling that the company doesn't care how productive he or she is, and will lose motivation and an edge on hard problems. When management takes the attitude that the developer is whiny because he or she is trying to hang on to his or her tools, bad things are going to happen.
With the time needed to adjust workflow and habits to the reduced screen estate, as well as some time complaining and trying to make a business case, it's likely the developer will lose four hours very fast, and there's the money saved from not just going out and buying a monitor for Accounting.
People may not want to work for a company that does things like that. Does management have any sort of handle on how much productivity staff turnover costs them? And, of course, if the developer has any substance to the claim of reduced productivity, even in the sligh
"When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
Ten points if you read this post on your second monitor like I did!
Posting this from my second 24" display right now! =P I do molecular modeling and virtual simulations of proteins & macromolecules, so the added visualization space is a huge plus. It's especially nice to be able to view the entire protein one screen, and all of your data and/or literature on the other. It's also nice when running VM or connecting to the Windows Citrix Server on one screen and doing real work in Linux on the other -- it's almost like having two computers.
At home, I run a 22" monitor via DVI and a 40" television primarily used as a monitor connected via HDMI. While it would be nice to run two 40" at home, that could understandably be a tad overkill,. . .
No joke. Would we be having this conversation if someone form accounting stole his chair?
Next week:
Do developers even need chairs?
THL phish sticks
My money is on the complete lack of virtual desktops on Microsoft's platform.
Yes, there are third party apps that add the capability, but I don't know a single Windows developer who uses them. On the other hand, I don't know a single Linux developer who DOESN'T use them... (now watch Slashdot provide countless counter examples).
Developing on a system without virtual desktops *or* a second (at least) monitor is a huge pain in the ass.
Rats, I'm reading it on my primary monitor. My work is on the second monitor.
If you are not allowed to question your government then the government has answered your question.
Holy crap, AMEN to that! Vertical resolution was fine until HDTVs became popular. At which point everybody regressed and went to max 1080 high displays just so they could coin that they were "true HD" in marketing. All my pre-HDTV monitors are 1200px high. I consider that to be absolutely necessary. All my post-HDTV monitors are at most 1080 high, if even that (1050 is common). It's near impossible to find anything with 1200px high display with a reasonable price tag anymore.
If you aren't suspicious of your government's actions, you aren't doing your job as a responsible citizen.
I use three monitors at work, too. And I go home to one. And when I do any coding at home, it hurts. Even if I take the time to precisely arrange and size all the windows on my single monitor, I still find myself alt-tabbing constantly.
If you can do all your coding on one monitor without any productivity loss, you aren't writing serious code.
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...This was the decision of accountants.
Wrong. That is a decision of management. Unless the manager and the accountant are the same person (rarely a good idea) fiascoes like the one you outline cannot happen because of accountants. The sole job of an accountant is to keep track of how the money in the company is spent. Their job is NOT to decide how to spend the money. That is the role of management. If the two jobs get combined, that is a potential recipe for problems and an indication the company is poorly structured but it isn't a problem with accounting per-se.
At a certain point, the accountants can become people who mostly specialize in making sure you have to expend ridiculous energy justifying what it is you do in order to do your job.
That just makes them bad at their job. That has nothing to do with accounting or accountants in general. The job of an accountant is to keep track of the money. This can be done efficiently or inefficiently just like any other job. A good accountant is incredibly valuable and a real asset to the company. A bad one... well, you know how that goes.
Oh, and I should mention that sometimes accountants ask you for information for very good reasons which you may not fully understand. Just like they don't really fully comprehend your job, don't think for a moment you fully comprehend theirs. Part of the job of an accountant is to watch for fraud and waste. I've seen plenty of cases where departments try to game the budgeting system to get resources they don't really need. The more departments try to game the system, the unfortunate but natural response is additional red tape. Obviously it's quite possible have too much bureaucracy but it is also just as bad to have too little. It's a balance that is sometimes hard to get right.
Disclosure: I am both a degreed engineer and a certified accountant. I happen to know both sides of this classic conflict quite well. A tip I give all engineers is to learn as much accounting as you can. It's FAR easier to get the equipment and resources you want if you can speak the language of finance.
I agree with your sentiment, but there are other considerations to make in a business setting. As far as simple costs go, the sticker price on another monitor might be $200, but there are often large costs beyond sticker price in the corporate world. The purchase has to be requested formally, then approved, then ordered, received, and installed. The real cost in accounting, paperwork, and labor could be a surprisingly large percentage of the final cost. Granted, there's almost no plausible final price at which this isn't a worthwhile investment if, as you say, the developer realizes even a fraction of a point in productivity gained, but never forget that nothing is cheap in business.
The other thing is that sometimes people can be irrational weasels. If getting a new monitor for this guy inspires someone from accounting to request one for better spreadsheet management, and ultimately everyone down to the mailboy starts thinking they need dual displays, that's a lot of money and annoyance in the short run in exchange for relatively small productivity gains in the long run. Then you factor in the relatively small possibilities that some people who get more screen space will therefore require more desk space and thus better furniture to accommodate it, which could lead to people needing more square footage, etc.
And god help the company if someone decides that they don't need a new monitor, but someone else got something cool so they want a better chair. Some people react irrationally to the perceived status inequality behind equipment purchases. It's pure monkey brain at work, but it creates a lot of tiresome whining and bloated spending sometimes.
Anyway, you're fundamentally right. In almost any imaginable it's probably better to buy the guy a new monitor, but don't underestimate the chain of annoyances such a purchase might cause.
There are two reasons for horizontally arranged eyeglasses.
First, people tend to look for things on the same plane that they are on. Most people don't pay attention to what is up or down. They pay attention to their horizontal plane, which would be where predators or attackers would normally come from. This is due to behavior training through their life. People tell their kids to look left and right before crossing the street. No one ever says "look up and down", which incidentally is what makes potholes at street curbs that much more entertaining.
It is a fairly simple behavior modification to extend their plane of perception to the vertical plane. It works out very well for law enforcement though, as people tend to not look up for helicopters following them. :)
The second is ... fashion. You can buy completely round glasses, which support correction around the full field of view. To remain somewhat fashionable, eyeglasses for vision correction are rarely made to cover the full field of view. This also makes it a bastard to play pool with glasses that are not cut to give enough field of view (been there, done that, bought new glasses after losing because I couldn't clearly focus on the whole table)
You can easily test for the first reason at many optometrists offices. They can (and will) test for "blind spots" in the field of view. If you look at the resulting graph, the area is round, not a horizontal oval or square. Well, unless you have serious eye problems.
Serious? Seriousness is well above my pay grade.
I got used to coding on widescreen displays. It's fine. Sure, 4:3 1200px high displays basically aren't made anymore. The upside is that 16:10 1200px high displays are widely available and affordable. I don't see it as losing vertical space but as gaining horizontal space. 1920 horizontal pixels mean that I can put two 1200px tall windows side-by-side. Or, if you've got dual 24" screens, one enormous 1920x1200 for something like an IDE on the main screen and two tall windows side by side on the other. Splitting the 1920 in 1/3 + 2/3 is also very nice, as 2/3s is just wide enough for a useful browser window.
Switch back to Slashdot's D1 system.
That's why I'm still on CRT. Trinatrons go on ebay for $1 while an LCD that can do 1600x1200 (or anything that can do 1200 or more high) is over $1000.
Sometimes the guys with the asset list in account sections think it is perfectly reasonable to lift what they need from another area without going through the departments that paid for the stuff - in their eyes accounts own everything.
I'm lucky I don't deal with that now, but previously had to deal with account bastards so pettily evil that one demanded I rush out and buy a specific expensive printer for him with my own cash and then demanded afterwards three competing quotes and a written justification of that model. After that an eight week wait for reimbursement (processed by that same person in accounts) was rubbing salt in the wounds considering at the time I was still waiting for my first paycheck (also delayed) after a period of unemployment. It's low grade petty evil and the only way to deal with it is to make them play by their own rules - take the screen back for the purpose it was purchased for and send a complaint up the tree.
When departments are caught actively stealing assets from others instead of asking permission they need to be stopped because you don't know what they are stealing without getting caught. For example finding out a projector has been stolen by another department and taken to an office interstate instead of booked out can cause a lot of wasted time and money before a presentation. It also changes the work flow where you have to ensure that you actually have the equipment some time before you need it and can not assume it's still there because you had it yesterday.
With the screen it's not really an issue about whether the thing was needed or not because nobody asked before that tool in the workplace was stolen. There's no point pretending it is anything other than theft. I think it's a sign of disfunction in the workplace that it appears that the theif is asking for the previous user to justify why they had it in the first place.
Or perhaps it goes back to the lack of social skills that many developers have.