PlayStation Network Hack Will Cost Sony $170M
alphadogg writes "Sony expects the PlayStation Network hack will cost it $170 million this financial year, it said Monday. Unknown hackers hit the network gaming service for PlayStation 3 consoles in April, penetrating the system and stealing personal information from the roughly 77 million accounts on the PlayStation Network and sister Qriocity service. A second attack was directed at the Sony Online Entertainment network used for PC gaming. Sony responded to the attacks by taking the systems offline."
Does the $170 million figure include compensation for PSN subscribers who suffered from the outage?
All they need to do is add a bunch more PSN subscribers, and they can make it up in monthly subscription fees.
Problem solved. You're welcome, Sony.
SJW: Someone who has run out of real oppression, and has to fake it.
Let's be honest. This is an outage of an entertainment network. I don't think anyone can really claim they suffered due to it not being available. If anything they may have gained by the fact that they did something else.
Now, if you want to argue that people are suffering due to the information loss, I'll go with that one. But not from the outage itself.
yvan eht nioj
Look, the compensation that Sony is giving out in the aftermath of the PSN attack is peanuts. It doesn't cost them a hell of a whole lot to set up. The free two games? Sony already has deals set up with developers to provide "free" games to PSN plus subscribers, the additional cost of a few extra free games to all subscribers (who might not even take advantage of it, since most of these games are ancient and they probably already have it) is marginal, at best. The one month of free PSN+ for subscribers doesn't cost much, either, since it's only a small minority with PSN+ accounts. I'd doubt that the compensation would cost them much more than a few million dollars at best.
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How much is this going to cost the people who's credit information was stolen? fuck Sony I don't care how much it will cost them!
The real question is whether it would have cost them $170 million to leave the OtherOS feature alone. Lets not forget Sony started the fight with the community by removing a feature originally provided on the hardware that was used heavily by researchers and programmers at home. Then the community found a way to root the PS3, then they patched it, then the root keys were found, then they started blocking rooted consoles from the network, then the network was taken down for everyone.
The community is big, Sony is small, and there are enough fringe elements in the community to make us dangerous as a whole. Hopefully they've learned their lesson and begin behaving in a more cooperative manner with the community, but I have a feeling they're just going to raise the stakes even further.
And how do you propose they recoup the lost confidence from their developers and publishers?
Another Spiderman movie, and game. It's about the money, screw the 'hearts and minds' BS, and it's Sony, so if you're going to tell me that they are separate companies, put a cork in it :-)
For justice, we must go to Don Corleone
I got an e-mail about a free month and a half or something like that on all games I previously held an account on... They going to bring the MxO server back up for a month and a half?
The estimate seems a tad "light". That might be direct costs (compensation, credit monitoring, lost revenue during outage etc), things that can be measured directly. However I'm sure that there is a a huge hidden cost that is not being included. I can't imagine it being anything less than half a billion in related losses. People think security is expensive. Lack of security is even more expensive.
Sony is no longer the paragon of technology they once were in the days of the Walkman.
Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
What would have been the cost to upgrade their system to prevent this in the first place?
Yes, I know some things you cannot predict, but supposing they knew about each vulnerability. How much would it have cost? $170M is a lot of money, but I know that infrastructure changes in big entities can cost a lot of money.
... considering their estimated FY2011 $3.1B loss due to natural disasters.
The hack won't actually cost them a time.
The compensation will be in the form of a PSN+ subscription. But you will still have to cough up a credit card or something. Then it will be the users responsibility to unsubscribe when the free subscription is up. Most of the Sony lemmings won't notice until the CC bill arrives, then they will already be in the second month of service and have to pay for that too.
So Sony is still going to make money from the deal.
If someone is passing you on the right, you are an asshole for driving in the wrong lane.
No, Sony started the fight by making half the system's RAM off-limits to homebrew. The Other OS hypervisor didn't provide any sort of 3D or 2D acceleration or even a well-defined method to use otherwise unused VRAM as a RAM disk. As I understand it, the only way Geohot and others tried to "hack the PS3's security" before this whole incident was just to try to do basic things with the GPU.
I think the high cost is good thing. It creates a strong business case for security. companies will only take information security seriously when 1. there a very real cost associated 2. the cost of strong information security is less than the costs of loosing information. Earned value to the rescue! [Probability of getting hacked] * [cost of hack (170 million)] [cost of infoSec department]
Stop being so evil, for starters.
Sony's motto as of late seems to be: "Do as much evil as possible."
And now they are reaping what they have sown. I don't agree with the script kiddies' actions against Sony (i'm partial to destroying them economically through large-scale boycott) but Sony did have it coming to them. Taking away the OtherOS option (which is fraud; a bait-and-switch move by removing one of the key selling points) and then suing a customer who decided to take the functionality back was probably just the final straw. After installing rootkits (infringing on GPL'd code copyrights in the process) to customers' systems (a felonious act; accessing computer systems without authorization), falsely advertising product, building shoddy product and having some of the worst customer service in existence, are they actually surprised they are the target of script kiddies everywhere?
They invited it through their actions.
The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
Taking away the OtherOS option (which is fraud; a bait-and-switch move by removing one of the key selling points)
OtherOS was never a selling point to the vast majority of PS3 owners who probably never knew you could install Linux on the thing. I say that as someone who DID at one time have YDL on my PS3.
And as well all know, you can still have OtherOS if you want, you just won't be able to access PSN. It's your choice either way.
I'd also wager that most of the people who complain about the removal of OtherOS, never actually used that functionality, or perhaps never even owned a PS3 in the first place.
OtherOS was never a selling point to the vast majority of PS3 owners who probably never knew you could install Linux on the thing.
With the exception of programmers and high-end hackers... Which just happens to be the people Sony pissed off. The script kiddies just joined in for the fun after the fire fight started. This is very much a Sony created problem.
"Be particularly skeptical when presented with evidence confirming what you already believe." -
> And as well all know, you can still have OtherOS if you want, you just won't be able to access PSN. It's your choice either way.
I'll cut of one of your arms, and you tell me which one. It is your choice, and therefore your fault if you lose the right arm (or the left).
Even the strongest Sony fanboy should see the flaw in the argument.
It was a little inconvenient during the outage. Even though "it still worked" you had to let it fail on a couple of logins first. And for me on some nights it just didn't work at all. During the outage I wound up using an Xbox for Netflix streaming. I didn't want to have to futz with it every time I started it up.
I'm back to using the PS3 now of course. But I too am concerned about the networks security and how much I can count on future service availability.