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Ars Technica Review Slams Duke Nukem Forever

Kethinov writes "Ars Technica writes one of their most negative reviews of a game in a long time, referring to Duke Nukem Forever as 'barely playable' and 'one of the worst games from a major studio in quite some time. The jokes border on hateful. The graphics are a blurry mess. The shooting is unsatisfying.' Their verdict? Skip this one."

34 of 462 comments (clear)

  1. duh? by jaymz666 · · Score: 5, Insightful

    Really? Was there any doubt?

    1. Re:duh? by Anonymous Coward · · Score: 3, Funny

      It's reminding me of Daikatana. I guess George Broussard just made us his bitch.

    2. Re:duh? by TheRaven64 · · Score: 5, Informative

      Yes. I was expecting something that was a pretty average game with a decent feeling of nostalgia. It sounds like this is an incredibly bad game that's superficially similar to Duke3D, but without any of the things that made the game fun at the time. This is quite sad, because Duke Nukem: Manhattan Project was a lot of fun. If you haven't played it, gog.com has it for $5.99: I got it for $2.99 in their christmas sale and played it all the way to the end - lots of fun and exactly the kind of humour and gratuitous violence that I remember from duke3d, without the need for achievement for picking up your own shit (read the review: that's really in DNF).

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      I am TheRaven on Soylent News
    3. Re:duh? by Canazza · · Score: 5, Interesting

      It certainly does seem that what made Duke Nukem 3D Awesome is missing from DNF. They've taken Halo and added Tits and dick jokes.
      While Duke is all for Tits and dick Jokes, it was also about fast-paced action, gratuitous violence and incredibly complicated maze-like levels. Which DNF lacks utterly. In other words, it has the facade of Duke but lacks the deeper gameplay that made DN3D fantastic.

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      It pays to be obvious, especially if you have a reputation for being subtle.
    4. Re:duh? by Thud457 · · Score: 3, Funny

      even more recent titles such as Serious Sam

      heh.

      --

      the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    5. Re:duh? by Kelbear · · Score: 5, Informative

      Well, I'm almost done with it.

      For one, the console versions take an eternity to load by all accounts. The PC version loads each level in about 8-10 seconds (my pc is nothing special, it's been 3-4 years since I've changed any parts).

      I'd give it a 6.5 or 7. The bit in the review about killing the rape victims was spot on. It wasn't funny at all. It went from crass to disgustingly callous.

      But setting that aside, the ancient gameplay is strangely refreshing in comparison to the bevy of modern military shooters that have flooded the market. It's a game from a different era in gaming, for better or for worse. It takes you through a pretty entertaining variety of levels that military shooters will never attempt to do.

      The combat feels good. The weapons feel good. The humor aside from the situation mentioned above, is the kind of low-brow humor you expect. The graphics are subpar as you might expect, but older gamers, particularly those who have played Duke3D, should have no problem with less-than-bleeding edge graphics. Haven't run into any bugs on the PC version.

      I am definitely getting a strange sense of nostalgic value here, even though the Duke Nukem experience is fairly limited. It's really the old gameplay design that is driving the nostalgia. As I play, I think to myself, "Yeah, 13 years ago, this was what they thought would be awesome to have in a game." I particularly enjoy these throwback areas. There are some modern design conventions brought to the table, for better or for worse. 2-weapon limit, regenerating health, good checkpoint placement, player path indicators in level design (such as putting a bright lamppost next to the path out of the area).

      Older players from the Duke3D era should get some enjoyment here. Newer players will probably just get tripped up on all the cludgy game design they haven't seen before, but older gamers still remember and have developed a thicker skin against. To be frank, the game is not good, but there is still fun to be had here.

      Now that Gearbox has finally put this beast to rest, I wonder what they could do with the license starting from scratch?

    6. Re:duh? by RogueyWon · · Score: 4, Insightful

      Yes, all of the stuff that made DN3D so great is missing here. They've taken the worst cliches of modern shooters and stuck them onto something that looks superficially like Duke Nukem, while leaving out all of the good stuff from modern or classic shooters.

      I still can't believe they went for a 2 weapon limit, given the extent to which DN3D was about playing around with loads of cool and eccentric weapons. They even have the cheek to have a "joke" in there where Duke takes the mickey out of Halo power armour. Hate to break it to you, Duke, but you have only 2 weapons and a recharging shield bar. I'm no fan of the Master Chief, but the modern Duke looks like nothing more than a hanger on to his coat-tails.

      Now if they'd wanted to do a decent Halo joke, they'd have confined the player to a pistol and shotgun up to that point, then put the third gun next to the Halo power armour. When Duke went to pick up the third gun, he could have got the "hold X to swap guns" message, but on pressing it, he'd just add a third gun and say something like "Two gun limits? Who the hell do you think I am?" That would have been a neat jab at Halo - and would have made for a better game to boot (especially when he later went on to pick up 3rd, 4th, 5th, 6th, etc weapons as well).

    7. Re:duh? by Tarlus · · Score: 4, Interesting

      Really, I'd say those things you described are exactly what gave Duke3D at least some level of depth. Add to that the interactive environments (light switches, destroyable objects, being able to drink from fountains and use toilets to regain health, usable security cameras) as well as some pretty unique weapons and items (holoduke, jet pack), and plenty of unique one-liners, parodies and cultural references, and you will have more depth than any other contemporary FPS.

      "I ain't afraid of no 'Quake.'"

      --
      /* No Comment */
    8. Re:duh? by JWSmythe · · Score: 5, Funny

      Actually, Tits should be capitalized. God should not, unless it's the first word in a sentence.

      Breasts (Tits, Boobs, Boobies, Funbags, etc) are real. We've all seen them. Well, some of you have only seen pictures, and the shape in women's shirts. Some of you have touched them. We all know them, in their variety of shapes, sizes, and colors. They are categorized for their size and type. There are entire industries dedicated to supporting, decorating, and even marketing them. For those who can't see them normally, there is an abundance of establishments (Tittie Bars) where you can rent the privilege of seeing them.

      We even apply the term to other objects. Man Boobs, back Boobs, and the largest of them all, the Grand Tetons.

      This god myth is something else. You can't see it, touch it, hear it, or in any way recognize that it exists other than a few irrational assumptions. There may be one or more, depending on which piece of classical fiction people believe in. Some believe it looks like a man, a woman, or even a plate of spaghetti.

      Capitalize your favorite term for Breasts with pride. We all love Boobs!

      --
      Serious? Seriousness is well above my pay grade.
  2. hmmmm...... by robthebloke · · Score: 3, Informative

    That game map in the review is indeed damning...

  3. Apparently nobody told the new IP owner... by TWX · · Score: 4, Funny

    ...that the whole point was that it actually was planned to be a joke, hence, "Forever", and that they weren't supposed to be working on it for real. Their only task was to load the 3d rendering program and to build another fake "screenshot" with some new changes to the old "screenshot" so that it looked like they were doing something.

    They could have milked this another 20 years if they'd been smart, but NO, they had to go and actually try to build the thing...

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    Do not look into laser with remaining eye.
    1. Re:Apparently nobody told the new IP owner... by jcwayne · · Score: 4, Funny

      There's a movie in there somewhere. I know, we'll call it The Game Producers.

      --
      Failure to follow this advice may result in non-deterministic behavior.
  4. Re:14 years of hype by TheRaven64 · · Score: 5, Insightful

    Read the review. He didn't say it didn't live up to the hype, he said it was a terrible game. The humour is not risque, it's just offensive. The gameplay was tedious, a cover-based shooter, but without any support for cover except walking around a corner. The levels were linear and unimaginative. The one good point he identified in the game was that it was short.

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    I am TheRaven on Soylent News
  5. Re:14 years of hype by revscat · · Score: 5, Insightful

    Hype? More like "running joke". DNF wasn't hyped so much as it was ridiculed and made the butt of jokes.

    And not in a good way, either.

  6. So... by softWare3ngineer · · Score: 5, Funny

    ...we should wait for the sequel then ?

  7. the WTF videos by Anonymous Coward · · Score: 5, Informative

    http://www.youtube.com/watch?v=M6MjzgTZriw
    http://www.youtube.com/watch?v=y5Yngipvz6M
    http://www.youtube.com/watch?v=q86vWgaLuwE

    watch in that order, and you will see about a first couple of hours of gameplay along with the reviewer's impressions. Saved me some time otherwise possibly spent downloading and trying the game myself (let alone buying it).

  8. What's wrong with calling it Faggs? by kvvbassboy · · Score: 4, Funny
    I am no gamer and I have no idea what Nuke Dukem is, and but I was amused that the author of the review was offended by this.

    Duke Nukem Forever is the kind of game where you find a pack of cigarettes whose cover shows a mustached man wearing leather—and they're called "Faggs."

    1. Re:What's wrong with calling it Faggs? by TheRaven64 · · Score: 4, Insightful

      Because it's just not that funny. It's the kind of pun that you'd think was hilarious when you were 12, and then you'd either grow up, or you'd go on to make Duke Nukem Forever. Compare the humour in DNF with Duke3D or DN:MP, which had lines like 'guns don't kill mutants, I kill mutants.' Manhattan Project managed the same sort of cliche'd over-the-top macho action figure satire, but was actually fun and made you laugh (and I'm not saying that from the perspective of nostalgia: I played it for the first time over Christmas). It sounds like DNF doesn't, it just makes Duke Nukem sound like a dick.

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      I am TheRaven on Soylent News
  9. Here's the good news... by Jawnn · · Score: 4, Funny

    I heard that Ewe Boll will be directing the feature film... [ducks]

    1. Re:Here's the good news... by Gotung · · Score: 4, Insightful

      In some sort of bizzaro world fashion the movie would probably turn out awesome.

  10. Re:Lost interest when I saw the feces trailer by guruevi · · Score: 3, Insightful

    Actually, stupid stuff like that is what you would want a Duke Nukem game to be. However most of the stuff is simply over the top while throughout the rest of the game it doesn't even involve any funniness nor keeping the old gameplay or even broad levels around. It has become a very linear, boring shooter.

    TotalBiscuit said it best when he said: they kept all the bad stuff from old DOS games and all the bad stuff from new shooters and added it together. They made Duke an old man that can't jump, can't hold more than 2 guns and needs assistance in every fight.

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    Custom electronics and digital signage for your business: www.evcircuits.com
  11. Re:One of many by RogueyWon · · Score: 3, Interesting

    Yes, IGN with a 5.5 seems to be one of the more generous scores - and IGN tend to "mark high" anyway. That's not a criticism of IGN - their scale is internally consistent and I know that a 5.5 from them is actually really quite bad.

    I've posted my own review of DNF in my journal and basically agree with the overall consensus - that this is a really bad game.

    I see comments below a lot of the reviews on the major sites defending the game, claiming that the reviewers are holding it up to unfair standards due to its development time. This isn't true. It's just a bad game which is not fun. If you compare it to any current major fps, it is horribly lacking. If you compare it against the better fpses from 5 years ago, it is horribly lacking. In many ways, it is horribly lacking compared to its own predecessor; Duke Nukem 3d.

    Interesting to note that the console versions are being slammed even more than the PC versions. The Eurogamer "face-off" comparison made it clear that there is a clear hierarchy to the versions. The PC version is the best, though still desperately ugly. The PS3 version lacks some of what passes for graphical polish in the PC version. The 360 version is horribly, horribly broken. That's extremely unusual for an Unreal engine game, where the 360 would normally be expected to outperform the PS3.

  12. "Faggs" are an "officially protected victim class" by Anonymous Coward · · Score: 3, Funny

    One is only allowed to insult white males of Western European heritage - because they are an evil blight upon Gaia.

    And if they're Christians, you're even allowed to burn them alive.

    As long as you pay for your carbon credits.

  13. Re:Offensive? by RogueyWon · · Score: 3, Interesting

    You know what? Under other circumstances I'd agree with you.

    However, having actually played through the "alien hive" level mentioned in the review, I can't actually think of a better description of it. As the Ars Technica review states, that level made me feel almost physically dirty. Not in a good way, like after making an uncomfortable neutral or "dark side" choice in one of the better RPGs, but rather in a "I really wish I had never had to play that and never want to play it again" way.

  14. This is actually the state of most modern games by Nyder · · Score: 4, Interesting

    This is state of most modern games.

    Overglossy graphics, crappy game play, rollercoaster ride.

    Look at the map comparison between Duke 3D and Forever. The sad part? It's like that between all games from the 90's compared to now.

    Games that you used to have an openish enviroment, are all now rollercoastered.

    Games you used to play for 20+ hours, are all 4-6 hours now.

    This is what happens when you get big corporations running the show. and of course, Hollywoodizing crap. Let's make it shiny and expensive, but not give any value. (it's like going from the great black & white movies, to the trashy color movies that came out).

    ya, Duke Nukem Forever is a crappy game, should of never been made. But it's actually a shining example of the current gaming industry and what they think about their customers.

    --
    Be seeing you...
    1. Re:This is actually the state of most modern games by Lunix+Nutcase · · Score: 3, Insightful

      This is what happens when you get big corporations running the show. and of course, Hollywoodizing crap. Let's make it shiny and expensive, but not give any value. (it's like going from the great black & white movies, to the trashy color movies that came out).

      You do realize that those "great" black & white movies were made by Hollywood, right? And there were many terrible black and white films. This sounds like the same nonsense when people were whining about how "talkies" were ruining the film industry.

  15. Re:Lost interest when I saw the feces trailer by ifrag · · Score: 4, Interesting

    can't hold more than 2 guns and needs assistance in every fight

    I'm starting to miss some of the old shooters due to this. Ammo hoarding and hidden super-weapon hunting were quite fun back in the day. Would be nice to see some games stop following the "realistic" formula and bring back the "arsenal on back" model. It's always satisfying to run into a new room, take a look over the enemies, and grin as you pull the perfect gun for the job out. To quote Unreal 2, "Show me the crowd pleaser."

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    Fear is the mind killer.
  16. Re:One of many by dunezone · · Score: 3, Insightful

    I see comments below a lot of the reviews on the major sites defending the game, claiming that the reviewers are holding it up to unfair standards due to its development time.

    PCGAMER gave it an 80%, giving it leniency for the years of development. If a car was 14 years in a development and came out at full price and didnt have an engine then I cant give it leniency when it cant compete with anything else on the market.

  17. Re:One of many by RogueyWon · · Score: 4, Insightful

    I hadn't spotted the PCGAMER review. That was a good, decent thing they did there, giving DNF 80%. They've sent out a nice clear signal that I should absolutely never let any of their reviews factor into a purchasing decision. Good of them to give me a warning like that, wasn't it? Refreshingly honest, in a curious way.

    This is not an 80% game. Five years ago, it might just about have been a 50% game. In fact, even that's generous. Resistance: Fall of Man is a vaguely similar fps which launched with the PS3 around 5 years ago and it is infinitely superior to DNF in every conceivable way.

  18. This is getting fucking ridiculous by AbRASiON · · Score: 4, Insightful

    I'm the last person who should be defending this game as I've been taking the piss out of it for 5 years. I've never been a fanboy of the sequel, never did I have confidence it would ever deliver anything at all. I liked the original as a teenager but that's about it.

    Regardless though, I've nearly finished the game (Australia, we got it 4 days early) and I can say if you liked the original game, this is a fantastic melding of the original and modern day gameplay. This game is getting slammed far far too excessively.
    I guess it was to be expected - but I personally went in expecting garbage and got a half decent game. It's certainly better than diluted trash like Crysis 2.

    The game is a little obnoxious for the PC types but you know that going in to it, you wouldn't go to see Fast and the Furious 5 to expect high quality cinema. This game is trashy, dumb - yet quite fun, it's a guilty pleasure for my childish side and honestly the core gameplay itself? It's really fairly decent.

    The graphics while not top of the line (quite bad in spots) are also quite GOOD in other places, several scenes I've been outright surprised at how good they are.
    If you played the original game and you're in the 27 -> 45 age group with any sense of nostalgia, try it out with an open mind. Don't expect some thick storyline, I think you'll be pleasantly surprised. I know I was.
    P.S no it's not perfect, some scenes are frustrating in difficulty or not funny - but all games have low spots, overall, it's not even 1/3 as bad as some of these people are saying.

  19. Released too soon! by ReverendLoki · · Score: 4, Funny

    It sounds like it could have used some more time in development...

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  20. Re:One of many by Lunix+Nutcase · · Score: 3, Insightful

    They were mainly bitching because the jokes weren't funny and it's true. Just because a joke is offensive does not automatically make it funny nor when someone finds that offensive joke to be unfunny it means they are hypersensitive. It can truly be possible for offensive jokes to just purely be unfunny and that's unfortunately how the jokes are in DNF.

  21. Re:Offensive? by fuzzyfuzzyfungus · · Score: 3, Insightful

    Your argument(and SMBC's) on offensiveness is correct in a narrowly specific way; but much less so in a contextually useful one:

    Obviously, what different people take offense at varies; but, at a population level, you can categorize and quantify to a reasonably useful extent. At that point, you can, in fact, come up with an "offensiveness" metric relative to a given assumed audience for something. If your assumed audience is sufficiently broad, you can omit specific mention of the assumed audience and let context carry the load for you. There is certainly room for rhetorical chicanery, as with many ambiguous areas of natural language; but that doesn't equate to meaninglessness.

    Saying "thing X is offensive" is somewhat analogous to saying "humans are bipedal". In strict point of fact, there are counterexamples. People exist with zero, one, very occasionally more than two, legs and there are a few specimens who walk on all fours. Implicitly, we are treating those as anomalies outside the universe of discourse when we say that. Similarly, there are almost certainly who find gunning down alien-rape victims as they plead inoffensive. However, the reviewer(correctly or not) is implicitly arguing that they are an anomaly among the audience of the review. Now, as noted, "offensiveness" leaves room for chicanery, and you can also make "thing X is offensive" statements that implicitly argue for a highly unrealistic audience sample; but that just makes you wrong or dishonest, rather than "offensiveness" as a metric meaningless.

  22. One problem by SmallFurryCreature · · Score: 3, Insightful

    There is ONE huge problem with Duke Nukem Forever and nobody seems to get it.

    What is a PC game done being reviewed on a console?

    Lots of weapons? Do you remember how you selected them? That is right with the row of number keys. Easy and fast to select a weapon. Can't do that on the console. THAT is why Halo has a two gun limit, because the x-box controller lacks a means to very quickly switch weapons.

    Same with the inventory items, you can't use half a dozen inventory items on a console, so they limit it.

    Duke Nukem Forever just shows just what consoles have removed from games. Checkpoints? For the Duke? That nobody evens cries out about this horrow shows how much we have lost.

    Is it any wonder they added poop slinging? It is the level a console player would enjoy.

    The Duke is dead, the consoles killed him.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.