Capcom Announces Unreplayable Game
Hatta writes "Resident Evil: Mercenaries 3D for the Nintendo 3DS will be an experience that can be completed once per customer. Using a single, unwipable save slot Capcom ensures that a second hand customer gets a second rate experience. If you buy this game used, you will be stuck with the previous owner's progress, unable to start the game fresh."
Everybody else must continue this comment.
And I thought the childhood fights over the Zelda save slots were bad...
Common Sense isn't as Common as people think...
That kind of move is a deal-breaker for me. I don't buy games often, but when I do, this is precisely the sort of thing that puts a game on my "do not ever buy" list. And it puts Capcom firmly on my "do not buy" list.
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Something cleverNo, not the doctrine ... this policy just decreases the likelihood of garnering first sales. What a clever plan. If nobody buys the game in the first place, they've effectively wiped out the after-market.
Brilliant!
What if, uh, the original owner wants to start fresh?
Dear CapCom: DIAF.
Thanks.
Do not support these types of games.
I don't care if this is device-specific or if it's the second time the original person plays it. Just say no.
Second hand customers will get a second rate experience, yet pirates will get an even better experience than the original customer since they will be able to manage their saves from the flashcard.
Good job, Capcom.
Fuck. That. Shit.
Our culture doesn't get smarter, it just finds new ways of being retarded.
Of course they will. Capcom wouldn't be retarded enough to publicize this anti-feature or disclose it anywhere on the box.
"If you buy this game..."
Nuff said.
I8-D
That would be William Gibson's _Agrippa_ a memoir of his father:
http://www.dissemination.dk/research/books/postcard-from-a-dead-future/
It contained aquatint etchings which would degrade when exposed to light and a _floppy disk_ w/ the text which would encrypt itself as it was displayed (naturally this has since been broken).
William
Sphinx of black quartz, judge my vow.
Dead right - if they make it inconvenient for legitimate customers to play the game without stripping DRM, they're basically encouraging their paying customers to go learn all the skills they need to pirate. From there surely it's a small step for a lot of people to just cut out the whole payment part of the process. That's especially the case if you live in a jurisdiction where DRM circumvention is illegal anyway - in that case you've already broken the law just to make it easier to play something you legally own, what's the disincentive of going that bit further?
The game has already been out for a month. It was not published clearly on the outside of the box, just in the manual (and who RTFM around here?).
They're treating it as a success at capcom because Gamestop is paying 6$ for it used in the UK and in Japan.
Source.