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The GIMP Now Has a Working Single-Window Mode

An anonymous reader writes "Phoronix is reporting that The GIMP now has a working single-window mode, a long desired feature by the open-source graphics community to be more competitive with Adobe Photoshop. There's also a number of other user highlights in the new GIMP 2.7.3 release. The GPLv3 graphics software can be downloaded at GIMP.org."

33 of 403 comments (clear)

  1. NOOOOO!!!! by MightyYar · · Score: 4, Funny

    I just learned the old interface! :)

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  2. Re:Don't they do this every couple of years? by MightyYar · · Score: 3, Informative

    No they don't do this every couple of years.

    But the main reason Photoshop people don't switch is that Photoshop isn't all that expensive if you use it every day. GIMP also does not have 16-bit color or CMYK.

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  3. That's development release by Pecisk · · Score: 5, Informative

    Use it with care, as it is development release with rather large rewrites and therefore not suitable for production use. For this release I honestly don't care about single window mode as I'm not Windows drone - GEGL improvements and usage, new text entry mode, and lot of other small improvements interests me more.

    Official release in fall/spring (as far as I understood).

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    1. Re:That's development release by isopropanol · · Score: 3, Interesting

      Still no 16 bit per pixel images (it can import them, but not work in 16 bit).

    2. Re:That's development release by mwvdlee · · Score: 3

      For this release I honestly don't care about single window mode as I'm not Windows drone

      Only Windows can do single window mode? Linux always has either none or multiple windows?
      Otherwise how would caring about single window mode require one to be a Windows drone?

      I for one think it's nice to be able to have the screen focused on a single purpose without a distracting background or icons and windows you might accidentally click. Particularly the visually distraction of it all. Ever noticed how Photoshop has a very dull and gray interface?

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    3. Re:That's development release by isopropanol · · Score: 3, Funny

      erm .. I mean 16 bit per channel.

    4. Re:That's development release by Hatta · · Score: 3, Insightful

      Otherwise how would caring about single window mode require one to be a Windows drone?

      The only reason to require single window mode is if your window manager is broken. If you're on UNIX, you can just get a wm that works. If you're on windows, you're screwed.

      I for one think it's nice to be able to have the screen focused on a single purpose without a distracting background or icons and windows you might accidentally click.

      So dedicate a virtual desktop to the multiple window version of the GIMP and maximize the image. You don't have to see anything you don't want to see.

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  4. Re:to be competitive by datapharmer · · Score: 4, Informative

    Can I add proper detection of image dpi to you list? Gimp seems to think every jpeg is 72dpi which is kind of a non-starter when using it for anything but web images.

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  5. Re:YES! by carcomp · · Score: 3, Informative

    You still have to fight the layers system when working with PSD files though. ARGHH why do designers get CS5 and us web guys get to use whatever we can find ;)

  6. Re:Don't they do this every couple of years? by croddy · · Score: 3, Insightful

    Okay, cool, so they don't want to use it? Good deal! I guess we can stop porting their shitty 1980's UI and window management models to it now, then, can't we? Can we just rip this fucking single-window crap right back out and put the GIMP back the way GIMP users use it, and not the way a handful of Photoshop dilettantes keep saying the GIMP *should* be so they can switch?

  7. Working on the right features, I see by MSojka · · Score: 4, Insightful

    Wake me up when I can finally use 16, 32 or 64 bits per channel, and the channels aren't restricted to RGBA or integers ...

    1. Re:Working on the right features, I see by 0123456 · · Score: 3, Interesting

      While that would be nice, by far the worst thing about Gimp is the UI. It may be OK on a desktop with a big screen but I was trying to edit an image on my laptop recently and with all the windows splattered everywhere, most of them forcing themselves to the front all the time because, my God, the font window is so much more important than the image I'm trying to edit, I ended up with about a quarter of the screen available for editing.

      I'm really hoping that this is an improvement.

    2. Re:Working on the right features, I see by vlm · · Score: 4, Interesting

      Wake me up when I can finally use 16, 32 or 64 bits per channel, and the channels aren't restricted to RGBA or integers ...

      Overkill slightly? Power dynamic range from single photon starlight to laser eye damage is only about 100 dB... You can't buy 64 bit A/D converters, unless you're talking about some kind of marketing thing where you have 4 16 bit A/D in the same box. LCD monitors are very low contrast, just barely above 20 dB, paper and ink's only about 10 dB.

      There does not seem to be a practical input or output technology that can use more than 16 bits. 8 bits is probably too low. I would advocate for 16 bit, but 32 is as pointless as using scientific notation for each channel.

      --
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    3. Re:Working on the right features, I see by dada21 · · Score: 4, Interesting

      16bits per channel is really important.

      I own some print shops, we take artist original prints and paintings and produce reproductions, a la Giclée. We scan as high res as possible, with as many bits per color channel as possible.

      Since no scanner is eprfectly color accurate, we do some post production work in Photoshop. 8bits per channel does bring some loss to saturation, contrast and gradients during post production. 16 bits per channel lessens these effects.

      Do we use 32 bits? Almost never, but it does come in handy in *rare* instances. Recently we had to scan a painting with metallic inks. 32 bits per channel actually allowed us to properly map the metallic colors to our metalic ink on our printer.

    4. Re:Working on the right features, I see by QuasiSteve · · Score: 3, Interesting

      32bit per channel isn't out of the realm of sanity - think computer graphics.

      But 64bit? That's pushing it more than a little.
      http://www.anyhere.com/gward/hdrenc/hdr_encodings.html

      Maybe if you wanted to capture in a single scene the darkest material ever made, in the shadow of a nuclear explosion.

  8. Re:to be competitive by maxwell+demon · · Score: 4, Insightful

    Actually I consider it very intuitive. Maybe it's because I've not been trained by Photoshop, and thus don't confuse "it works like Photoshop" with "it is intuitive".

    But if they now have a Photoshop-like MDI interface, maybe they can undo some negative changes in the multi-window interface (like, add back the main menu to the tools window and don't force an otherwise useless image window without an image to be open just to have the main menu available). The Photoshop-UI-lovers can just use the MDI interface.

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  9. Re:Don't they do this every couple of years? by nomadic · · Score: 3, Insightful

    Whoa, you're saying the PHOTOSHOP users are the "dilettantes"? Does that mean GIMP users are the "professionals"? Because I have never met a graphics professional who used GIMP and most have never even heard of it. And no, a webdesigner is not a graphics professional.

  10. Screenshot? by Anonymous Coward · · Score: 3, Insightful

    You'd think a story about a major UI change would come with a screenshot or something...

    1. Re:Screenshot? by whoop · · Score: 5, Funny

      Everyone here would just say it was photoshopped.

  11. Re:Don't they do this every couple of years? by croddy · · Score: 3, Insightful

    I am saying that the Photoshop users clamoring for GIMP to be like this and GIMP to be like that are the dabblers, and don't represent the vast majority of Photoshop users, who as far as I can tell are happy with what they have and just have some work to get done.

  12. Re:Don't they do this every couple of years? by djdanlib · · Score: 4, Insightful

    No, the main reasons are: it's a recognizable brand, employers provide Photoshop for their employees, colleges have it in their labs, it supports most digital cameras' RAW formats, and everyone freakin' pirates it when they're studying photography or design or print media or whatever other visual art. Seriously, it's rampant. I know MANY people who pirated Adobe products and continued to use them in their careers. Basically, nobody ever paid for it except the odd one or two. I feel like the oddball, having actually purchased Photoshop CS rather than pirating it back when I was in college - my peers even made fun of me for it. "You mean you actually paid for that? Why didn't you just download it? I would have given you a copy." (Of course, mine actually worked properly, and theirs didn't always.) You'd think that would be something you could buy with your student loans, even though the 'student price' is still rather expensive for an average photo student.

    GIMP is poised to be at least average in digital photo manipulation. It doesn't stand out as a shining example of technological achievement, but it's at least average.

    Most digital photography goes straight to the Web, and you don't need CMYK for that. You need sRGB. If you're the one sending images to a printer, yes you want to handle CMYK. Once you profile your average photo printer, as long as you're outputting in the right color space - you should get really good results. CMYK is mostly of interest to electronic prepress: think books and newspapers. But your average photographer doesn't need that. They have a prepress department to handle the conversion and bit depth reduction. In fact, many printers and RIPs accept profiled RGB images these days, so converting to CMYK may or may not gain you anything in the end. Your mileage will most definitely vary.

    Your point about HDR is valid. HDR has been the new hotness for years.

    One thing Adobe products do well is decoding Camera RAW formats. That's a big deal, since you can slightly adjust your exposure post-shoot. Otherwise you have to either use 8-bit-per-channel JPEG, or pay the manufacturer for the full software. The 'lite' version usually comes with the camera but you can't do everything Adobe does. GIMP could really break into the market if they packaged UFRaw with the software.

  13. Re:Don't they do this every couple of years? by roman_mir · · Score: 3, Interesting

    Here is some work by photoshop dilettantes

  14. Re:Don't they do this every couple of years? by MobileTatsu-NJG · · Score: 5, Insightful

    And the photoshop people still don't switch, because it doesn't have their favourite plugin.

    Why does it have to be about switching?

    As an experienced Photoshop user let me give you a little tip: Instead of trying get Photoshop users to switch, why not tantalize them with how it can be an additional tool in their toolbox?

    Let's say, for example, that GIMP has an extra awesome macro-recording/playback capability that makes Photoshop look like a toy in comparison. (I don't know if this is the case or not so please forgive my ignorance.) If you were to say to me: "You can record a macro in GIMP, then apply this sophisticated set of rules to it that PS doesn't have, and easily set it up to run on all the files in a folder", then I'd go and try it out!

    Take out the switching talk and you'll gain a lot more interest. Otherwise you're fighting this huge uphill battle where you have to take into account way too many things that are of importance. Then you'll sit there thinking Photoshop users are mindless fans that lack your vision when in reality you just haven't addressed their needs.

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  15. Re:Don't they do this every couple of years? by Intron · · Score: 3, Interesting

    There's a reason that the dabblers complain about the GIMP. Have you ever read through one of those tutorials on how to do some cool graphics technique, like floating semi-transparent 3D letters above a picture? They tend to be written as "go to the *X Menu* and select *Name*" so they can't be translated to a program that has different menus and names. The dabblers don't know how to do things, just how to follow recipes.

    --
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  16. Just in time for GIMP to be prohibited at work! by eepok · · Score: 3, Interesting

    Prior to graduating, I used GIMP because I couldn't afford Photoshop and didn't want to pirate it. When I started working for the university, I used it and Open Office specifically to show low/no-funding educational organizations that they don't need to spend thousands of dollars so their workers could edit documents and make beautiful images.

    I continued to use it in different departments so the departments wouldn't have to spend the $200 university license fees.

    In all these instances, I used GIMP portable either from a thumb drive or from the desktop. No installation because no one has permissions to install programs on their computers. A couple weeks ago, though, a new campus-wide update prohibited the launching of ANY exe not explicitly installed by an IT admin. I appealed and they said to buy and use photoshop. /sigh

  17. Re:Don't they do this every couple of years? by silanea · · Score: 4, Insightful

    croddy falsely assumes that anyone who believes the multi-window approach sucks donkeys' balls has been spoiled by Photoshop. GIMP is the only application I have ever consciously encountered and used for more than two seconds that uses this paradigm, and it annoys the bloody hell out of me. Just how Microsoft's ribbons suck for me, and how I hate GNOME 3 and Unity for breaking conventions that work extremely well for me and replacing them with something that does not reflect my way of using a computer. The multi-window approach is one out of many possible paradigms. That very few other applications (relicts from the computational stone age excluded) use it should be sufficiently strong indication that it may not be an unproblematic approach. And that insight should, in an ideal world, lead to the conclusion that offering the dominant paradigm as an option will enhance the software and improve its usefulness for a significant number of people.

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  18. Re:Don't they do this every couple of years? by hedwards · · Score: 3, Interesting

    As well there should be. Having a single window that spans two monitors only works well if both monitors have the same resolution. Otherwise it tends to be somewhat awkward. What's wonderful about the current system is that I can place my tools on one monitor along with a view of the whole image and do my manipulation on the other monitor.

    Just as long as they keep the older multi-window mode I don't have any problems with this.

  19. Re:And yet... by cyberthanasis12 · · Score: 3, Insightful

    I've posted this several times since last millennium... Please consider the fact that the vast majority of people (myself included) do not speak English (as their native language). To us, GIMP means no more than IBM, and it sounds better than Photoshop.

  20. Re:Don't they do this every couple of years? by robthebloke · · Score: 3, Informative

    GIMPs UI has hideous usability issues that largely preclude it from any serious work. Last time I attempted to use it, the simple fact you couldn't see the brush when you moved the mouse over the canvas infuriated me to the point I doubt I'll bother with it again. Just because a photoshop user points out these flaws does not mean that it gives you the arrogance to simply ignore these comments. The GUI was hideous. If there is development work going on in this area, then IMHO it should be applauded. Taking your approach of simply poo-pooing everything because you absurdly believe GUI enhancements to be the work of satan (photoshop users), isn't really going to move the product forward now is it?

  21. Re:to be competitive by R_Dorothy · · Score: 4, Insightful

    +1. I've been using GIMP for over a decade and recently had to start using Photoshop and, when you are used to GIMP, there's nothing intuitive about Photoshop's UI. I'm not saying GIMP is intuitive either but, if you are heavily invested in one program, then trying to achieve even a simple task in the other is going to make the UI seem like hard work.

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  22. Re:Don't they do this every couple of years? by bonch · · Score: 5, Insightful

    Right, people wanting a single-window interface are just a tiny niche of users. No, wait, they're practically every graphic artist ever.

    But sure, go ahead and keep things "the way GIMP users use it." All three of them.

  23. Re:Don't they do this every couple of years? by roman_mir · · Score: 3, Funny

    So this is done in photoshop

    Oh, and here is what can be done in GIMP ;)

  24. Re:Don't they do this every couple of years? by atomicbutterfly · · Score: 3, Informative

    Let's say, for example, that GIMP has an extra awesome macro-recording/playback capability that makes Photoshop look like a toy in comparison. (I don't know if this is the case or not so please forgive my ignorance.)

    I forgive your ignorance, but I feel compelled to respond here by saying that it's actually the other way around. Photoshop has an awesome recording/playback capability (called Actions). You just hit record, perform the steps you desire, hit stop and there you go.

    With the GIMP the nearest equivalent are scripts, but you have to write them yourself using a pseudo-scripting language. There's no simple recording feature, and I wasn't going to sit and waste time learn how to code up a script for an equivalent workflow of what I was used to doing in Photoshop, because the scripting is actually very complicated, particularly if you can't find the commands to do what you want.

    People have complained about this (from 2001! - https://bugzilla.gnome.org/show_bug.cgi?id=51937), but nothing has happened because as the last post in said thread says, "we simply don't have
    enough developers."

    I won't bug them about it, but I won't bother with GIMP anymore because it simply lacks easy of use and important functionality. Open source doesn't always work in practice.