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The GIMP Now Has a Working Single-Window Mode

An anonymous reader writes "Phoronix is reporting that The GIMP now has a working single-window mode, a long desired feature by the open-source graphics community to be more competitive with Adobe Photoshop. There's also a number of other user highlights in the new GIMP 2.7.3 release. The GPLv3 graphics software can be downloaded at GIMP.org."

55 of 403 comments (clear)

  1. NOOOOO!!!! by MightyYar · · Score: 4, Funny

    I just learned the old interface! :)

    --
    W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    1. Re:NOOOOO!!!! by wsanders · · Score: 2

      Don't worry, all the controls are in the window, leaving you a 150 by 150 pixel region to view your image.

      --
      Give a man a fish and you have fed him for today. Teach a man to fish, and he'll say "WHERE'S MY FISH, YOU IDIOT?"
  2. Re:Don't they do this every couple of years? by MightyYar · · Score: 3, Informative

    No they don't do this every couple of years.

    But the main reason Photoshop people don't switch is that Photoshop isn't all that expensive if you use it every day. GIMP also does not have 16-bit color or CMYK.

    --
    W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
  3. That's development release by Pecisk · · Score: 5, Informative

    Use it with care, as it is development release with rather large rewrites and therefore not suitable for production use. For this release I honestly don't care about single window mode as I'm not Windows drone - GEGL improvements and usage, new text entry mode, and lot of other small improvements interests me more.

    Official release in fall/spring (as far as I understood).

    --
    user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
    1. Re:That's development release by isopropanol · · Score: 3, Interesting

      Still no 16 bit per pixel images (it can import them, but not work in 16 bit).

    2. Re:That's development release by mwvdlee · · Score: 3

      For this release I honestly don't care about single window mode as I'm not Windows drone

      Only Windows can do single window mode? Linux always has either none or multiple windows?
      Otherwise how would caring about single window mode require one to be a Windows drone?

      I for one think it's nice to be able to have the screen focused on a single purpose without a distracting background or icons and windows you might accidentally click. Particularly the visually distraction of it all. Ever noticed how Photoshop has a very dull and gray interface?

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    3. Re:That's development release by isopropanol · · Score: 3, Funny

      erm .. I mean 16 bit per channel.

    4. Re:That's development release by maxwell+demon · · Score: 2

      Only Windows can do single window mode?

      Of course programs on other operating systems could do "single window mode" (i.e. MDI). However normally only programs on Windows do.

      Linux always has either none or multiple windows?

      "Single window mode" here means MDI, i.e. having a single main window with subwindows instead of multiple independent windows.

      I for one think it's nice to be able to have the screen focused on a single purpose without a distracting background or icons and windows you might accidentally click. Particularly the visually distraction of it all. Ever noticed how Photoshop has a very dull and gray interface?

      Nobody forces you to have a distracting background. And if the desktop GIMP is running on contains any windows other than those related to your image editing (which may include non-GIMP windows), well, why did you open them on that desktop to begin with?

      --
      The Tao of math: The numbers you can count are not the real numbers.
    5. Re:That's development release by Anonymous Coward · · Score: 2, Insightful

      On Linux, the multiple-window thing is manageable - you just throw the Gimp windows on a separate desktop (maybe set the desktop background to something dull and grey, if you like). If you have it on the same desktop as other applications, you're going to have problems, because it's very easy to have some of the Gimp's windows at the front, while others are hidden behind other windows. You could work around that by making some of the windows always-on-top. It still sucks, but at least you can actually use the thing.

      You have the same issues on Windows (focus problems, having loads of extra entries in the taskbar), but you can't really work around them as easily without additional software (that, generally, only Linux users would have).

      It's also manageable on a Mac. You have Spaces, which are equivalent to virtual desktops, but you don't need them. Window management works a bit differently on a Mac - when you switch to an application (or an application's window), all of the windows associated with that application are bought to the front. You can't accidentally click on an icon in a background window either - clicking on a background window brings that application to the front, and nothing more. You've also got the application-level menu bar, and applications keep running even if they have no windows open.

      The Mac version of Photoshop used to be multiple-window until CS3 or CS4. It worked just fine. Admittedly, their implementation was better than Gimp's, and the multiple-window thing works better on a Mac than it does on Windows (or Linux). I think they only changed it to be consistent with the Windows version. Pixelmator still has a multiple-window interface. So does Xcode, come to think of it.

      I think the Gimp's problem wasn't really the multiple window thing. The problem was that their implementation sucked. There are plenty of things they could have done to make it more usable. They didn't do any of them.

    6. Re:That's development release by Hatta · · Score: 3, Insightful

      Otherwise how would caring about single window mode require one to be a Windows drone?

      The only reason to require single window mode is if your window manager is broken. If you're on UNIX, you can just get a wm that works. If you're on windows, you're screwed.

      I for one think it's nice to be able to have the screen focused on a single purpose without a distracting background or icons and windows you might accidentally click.

      So dedicate a virtual desktop to the multiple window version of the GIMP and maximize the image. You don't have to see anything you don't want to see.

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      Give me Classic Slashdot or give me death!
  4. Re:to be competitive by datapharmer · · Score: 4, Informative

    Can I add proper detection of image dpi to you list? Gimp seems to think every jpeg is 72dpi which is kind of a non-starter when using it for anything but web images.

    --
    Get a web developer
  5. Re:YES! by carcomp · · Score: 3, Informative

    You still have to fight the layers system when working with PSD files though. ARGHH why do designers get CS5 and us web guys get to use whatever we can find ;)

  6. Re:Don't they do this every couple of years? by croddy · · Score: 3, Insightful

    Okay, cool, so they don't want to use it? Good deal! I guess we can stop porting their shitty 1980's UI and window management models to it now, then, can't we? Can we just rip this fucking single-window crap right back out and put the GIMP back the way GIMP users use it, and not the way a handful of Photoshop dilettantes keep saying the GIMP *should* be so they can switch?

  7. Working on the right features, I see by MSojka · · Score: 4, Insightful

    Wake me up when I can finally use 16, 32 or 64 bits per channel, and the channels aren't restricted to RGBA or integers ...

    1. Re:Working on the right features, I see by 0123456 · · Score: 3, Interesting

      While that would be nice, by far the worst thing about Gimp is the UI. It may be OK on a desktop with a big screen but I was trying to edit an image on my laptop recently and with all the windows splattered everywhere, most of them forcing themselves to the front all the time because, my God, the font window is so much more important than the image I'm trying to edit, I ended up with about a quarter of the screen available for editing.

      I'm really hoping that this is an improvement.

    2. Re:Working on the right features, I see by vlm · · Score: 4, Interesting

      Wake me up when I can finally use 16, 32 or 64 bits per channel, and the channels aren't restricted to RGBA or integers ...

      Overkill slightly? Power dynamic range from single photon starlight to laser eye damage is only about 100 dB... You can't buy 64 bit A/D converters, unless you're talking about some kind of marketing thing where you have 4 16 bit A/D in the same box. LCD monitors are very low contrast, just barely above 20 dB, paper and ink's only about 10 dB.

      There does not seem to be a practical input or output technology that can use more than 16 bits. 8 bits is probably too low. I would advocate for 16 bit, but 32 is as pointless as using scientific notation for each channel.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    3. Re:Working on the right features, I see by Ragondux · · Score: 2

      I'm not so sure single-window is an improvement on small screens. I remember much frustration while using Inkscape on a netbook a while ago, because its single window didn't fit in my resolution, and my window manager had strange ways of dealing with that.

      With a Gimp-like UI I would just have move the toolbars to another desktop and switched between desktops with a keyboard shortcut.

    4. Re:Working on the right features, I see by dada21 · · Score: 4, Interesting

      16bits per channel is really important.

      I own some print shops, we take artist original prints and paintings and produce reproductions, a la Giclée. We scan as high res as possible, with as many bits per color channel as possible.

      Since no scanner is eprfectly color accurate, we do some post production work in Photoshop. 8bits per channel does bring some loss to saturation, contrast and gradients during post production. 16 bits per channel lessens these effects.

      Do we use 32 bits? Almost never, but it does come in handy in *rare* instances. Recently we had to scan a painting with metallic inks. 32 bits per channel actually allowed us to properly map the metallic colors to our metalic ink on our printer.

    5. Re:Working on the right features, I see by Desler · · Score: 2

      I'm not so sure single-window is an improvement on small screens.

      Not with the way Duh Gimp people implemented it, that's for sure. All they did was take the lazy route of smashing the formerly floating windows into a single window. That's really not the way to have done it. The single window mode also needed a subsequent REDESIGN of the UI. The UI now just looks like a cluttered mess.

    6. Re:Working on the right features, I see by QuasiSteve · · Score: 3, Interesting

      32bit per channel isn't out of the realm of sanity - think computer graphics.

      But 64bit? That's pushing it more than a little.
      http://www.anyhere.com/gward/hdrenc/hdr_encodings.html

      Maybe if you wanted to capture in a single scene the darkest material ever made, in the shadow of a nuclear explosion.

    7. Re:Working on the right features, I see by Andrewkov · · Score: 2

      It's not just about dynamic range, it's also about manipulating the image without degrading it due to rounding errors.

    8. Re:Working on the right features, I see by Andrewkov · · Score: 2

      It's true, for example, a picture that has a large expanse of sky with a subtle gradiation .. if you start messing with the curves (adjusting brightness, contrast, etc), you will start seeing banding in the sky pretty quickly, but if you're working in 16 bit mode, you won't have this problem. This is also the reason we work with camera RAW files instead of JPEG's, there's just a lot more data in the files. (I'm a part time/semi-pro photographer, so I spend a lot of time in Photoshop). Actually since we're on the topic, this is one reason I don't use GIMP, I find that the algorithms in Photoshop are much better and keep your image in tact better when doing adjustments.

      You could water mark like that, but I suspect that if anyone re-saves the image as JPG (due to resizing or whatever), the JPG compression will probably throw away that data.

    9. Re:Working on the right features, I see by AliasMarlowe · · Score: 2

      It's not just about dynamic range, it's also about manipulating the image without degrading it due to rounding errors.

      Indeed. And this is why many scientific images are converted to the FITS format before processing. FITS files allow floating point representations of images, and support multiple image planes, such as multispectral images, as well as simple photometric and spectral measurements. Obviously, there need be no loss of precision in manipulating images with float or double datatypes. Software such as NASA fv will render FITS images as well as is possible with your hardware. However, they are not properly handled by any of the tools mentioned here (Photoshop, GIMP, Irfanview, etc.), which can only import a subset of the FITS formats, generally truncating resolution in the process.

      When you're just manipulating an image to enhance it for presentation on screen or printer, there is rarely even a need to use 16 bits per channel (of which only 10-12 might be significant, even with "professional" cameras).

      --
      Those who can make you believe absurdities can make you commit atrocities. - Voltaire
  8. Re:to be competitive by maxwell+demon · · Score: 4, Insightful

    Actually I consider it very intuitive. Maybe it's because I've not been trained by Photoshop, and thus don't confuse "it works like Photoshop" with "it is intuitive".

    But if they now have a Photoshop-like MDI interface, maybe they can undo some negative changes in the multi-window interface (like, add back the main menu to the tools window and don't force an otherwise useless image window without an image to be open just to have the main menu available). The Photoshop-UI-lovers can just use the MDI interface.

    --
    The Tao of math: The numbers you can count are not the real numbers.
  9. Re:Don't they do this every couple of years? by nomadic · · Score: 3, Insightful

    Whoa, you're saying the PHOTOSHOP users are the "dilettantes"? Does that mean GIMP users are the "professionals"? Because I have never met a graphics professional who used GIMP and most have never even heard of it. And no, a webdesigner is not a graphics professional.

  10. Screenshot? by Anonymous Coward · · Score: 3, Insightful

    You'd think a story about a major UI change would come with a screenshot or something...

    1. Re:Screenshot? by whoop · · Score: 5, Funny

      Everyone here would just say it was photoshopped.

  11. Re:Don't they do this every couple of years? by croddy · · Score: 3, Insightful

    I am saying that the Photoshop users clamoring for GIMP to be like this and GIMP to be like that are the dabblers, and don't represent the vast majority of Photoshop users, who as far as I can tell are happy with what they have and just have some work to get done.

  12. Re:Read the article by asdf7890 · · Score: 2, Interesting

    So what is single window mode and what will it buy me?

    The current GIMP interface is a multi-window affair which many find hard to grasp for one reason or another, or just find inconvenient.

    A single window environment will improve your productivity if:
    * you have trouble with the existing interface
    * you have never used the existing interface, and are trying the program after using other graphics tools (i.e. less retraining effort as it should in theory be closer to what you are already used to using)
    * you just don't like the existing interface

    I'm quite happy with GIMP the way it is, though I would probably be quite happy with the single-window mode too if that became default (caveat: I don't do a lot of graphics editing, so I can't claim my opinions on the matter come from a position of expertise). I think the multi-window arrangement made more sense than it does now back when focus-follows-mouse was the dominant focus control method in unix-a-like environments, but almost everyone now uses click-to-focus.

  13. Re:Don't they do this every couple of years? by djdanlib · · Score: 4, Insightful

    No, the main reasons are: it's a recognizable brand, employers provide Photoshop for their employees, colleges have it in their labs, it supports most digital cameras' RAW formats, and everyone freakin' pirates it when they're studying photography or design or print media or whatever other visual art. Seriously, it's rampant. I know MANY people who pirated Adobe products and continued to use them in their careers. Basically, nobody ever paid for it except the odd one or two. I feel like the oddball, having actually purchased Photoshop CS rather than pirating it back when I was in college - my peers even made fun of me for it. "You mean you actually paid for that? Why didn't you just download it? I would have given you a copy." (Of course, mine actually worked properly, and theirs didn't always.) You'd think that would be something you could buy with your student loans, even though the 'student price' is still rather expensive for an average photo student.

    GIMP is poised to be at least average in digital photo manipulation. It doesn't stand out as a shining example of technological achievement, but it's at least average.

    Most digital photography goes straight to the Web, and you don't need CMYK for that. You need sRGB. If you're the one sending images to a printer, yes you want to handle CMYK. Once you profile your average photo printer, as long as you're outputting in the right color space - you should get really good results. CMYK is mostly of interest to electronic prepress: think books and newspapers. But your average photographer doesn't need that. They have a prepress department to handle the conversion and bit depth reduction. In fact, many printers and RIPs accept profiled RGB images these days, so converting to CMYK may or may not gain you anything in the end. Your mileage will most definitely vary.

    Your point about HDR is valid. HDR has been the new hotness for years.

    One thing Adobe products do well is decoding Camera RAW formats. That's a big deal, since you can slightly adjust your exposure post-shoot. Otherwise you have to either use 8-bit-per-channel JPEG, or pay the manufacturer for the full software. The 'lite' version usually comes with the camera but you can't do everything Adobe does. GIMP could really break into the market if they packaged UFRaw with the software.

  14. Re:Don't they do this every couple of years? by roman_mir · · Score: 3, Interesting

    Here is some work by photoshop dilettantes

  15. Re:Don't they do this every couple of years? by MobileTatsu-NJG · · Score: 5, Insightful

    And the photoshop people still don't switch, because it doesn't have their favourite plugin.

    Why does it have to be about switching?

    As an experienced Photoshop user let me give you a little tip: Instead of trying get Photoshop users to switch, why not tantalize them with how it can be an additional tool in their toolbox?

    Let's say, for example, that GIMP has an extra awesome macro-recording/playback capability that makes Photoshop look like a toy in comparison. (I don't know if this is the case or not so please forgive my ignorance.) If you were to say to me: "You can record a macro in GIMP, then apply this sophisticated set of rules to it that PS doesn't have, and easily set it up to run on all the files in a folder", then I'd go and try it out!

    Take out the switching talk and you'll gain a lot more interest. Otherwise you're fighting this huge uphill battle where you have to take into account way too many things that are of importance. Then you'll sit there thinking Photoshop users are mindless fans that lack your vision when in reality you just haven't addressed their needs.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  16. Re:Don't they do this every couple of years? by Intron · · Score: 3, Interesting

    There's a reason that the dabblers complain about the GIMP. Have you ever read through one of those tutorials on how to do some cool graphics technique, like floating semi-transparent 3D letters above a picture? They tend to be written as "go to the *X Menu* and select *Name*" so they can't be translated to a program that has different menus and names. The dabblers don't know how to do things, just how to follow recipes.

    --
    Intron: the portion of DNA which expresses nothing useful.
  17. YES!!!!I by csumpi · · Score: 2

    This is a great step in the right direction. While I know the GIMP is far behind the current Photoshop in feature set, having a similar UI will encourage more users to give it a try. Even with the features of Photoshop years ago, the GIMP will be more useful with a decent UI than it is currently.

  18. Just in time for GIMP to be prohibited at work! by eepok · · Score: 3, Interesting

    Prior to graduating, I used GIMP because I couldn't afford Photoshop and didn't want to pirate it. When I started working for the university, I used it and Open Office specifically to show low/no-funding educational organizations that they don't need to spend thousands of dollars so their workers could edit documents and make beautiful images.

    I continued to use it in different departments so the departments wouldn't have to spend the $200 university license fees.

    In all these instances, I used GIMP portable either from a thumb drive or from the desktop. No installation because no one has permissions to install programs on their computers. A couple weeks ago, though, a new campus-wide update prohibited the launching of ANY exe not explicitly installed by an IT admin. I appealed and they said to buy and use photoshop. /sigh

    1. Re:Just in time for GIMP to be prohibited at work! by xaxa · · Score: 2

      Package GIMP on a CD (i.e. copy the installer), and sell it to the university for $1. Might they then install it?

      Or, show that there's a need for you to use software that's affordable in the developing / academic / whatever world. Where I work I'm hoping "no, we must use MySQL/Postgres as our partners in African countries can't afford the higher-up-in-government mandated Oracle, and we have joint projects with them as a key part of what we do" will work. (It's worked before, apparently we're told to use some other system every few years.)

  19. Re:Don't they do this every couple of years? by silanea · · Score: 4, Insightful

    croddy falsely assumes that anyone who believes the multi-window approach sucks donkeys' balls has been spoiled by Photoshop. GIMP is the only application I have ever consciously encountered and used for more than two seconds that uses this paradigm, and it annoys the bloody hell out of me. Just how Microsoft's ribbons suck for me, and how I hate GNOME 3 and Unity for breaking conventions that work extremely well for me and replacing them with something that does not reflect my way of using a computer. The multi-window approach is one out of many possible paradigms. That very few other applications (relicts from the computational stone age excluded) use it should be sufficiently strong indication that it may not be an unproblematic approach. And that insight should, in an ideal world, lead to the conclusion that offering the dominant paradigm as an option will enhance the software and improve its usefulness for a significant number of people.

    --
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  20. Re:Don't they do this every couple of years? by hedwards · · Score: 3, Interesting

    As well there should be. Having a single window that spans two monitors only works well if both monitors have the same resolution. Otherwise it tends to be somewhat awkward. What's wonderful about the current system is that I can place my tools on one monitor along with a view of the whole image and do my manipulation on the other monitor.

    Just as long as they keep the older multi-window mode I don't have any problems with this.

  21. Re:And yet... by cyberthanasis12 · · Score: 3, Insightful

    I've posted this several times since last millennium... Please consider the fact that the vast majority of people (myself included) do not speak English (as their native language). To us, GIMP means no more than IBM, and it sounds better than Photoshop.

  22. Re:Don't they do this every couple of years? by jellomizer · · Score: 2

    I use to use GIMP all the time... Then I switch to Photoshop and I found Photoshop being much better then the GIMP for the stuff that I needed to work with. GIMP has a lot of good features but getting to the ones that I need the most are more cumbersome, then with Photoshop.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  23. Re:Don't they do this every couple of years? by robthebloke · · Score: 3, Informative

    GIMPs UI has hideous usability issues that largely preclude it from any serious work. Last time I attempted to use it, the simple fact you couldn't see the brush when you moved the mouse over the canvas infuriated me to the point I doubt I'll bother with it again. Just because a photoshop user points out these flaws does not mean that it gives you the arrogance to simply ignore these comments. The GUI was hideous. If there is development work going on in this area, then IMHO it should be applauded. Taking your approach of simply poo-pooing everything because you absurdly believe GUI enhancements to be the work of satan (photoshop users), isn't really going to move the product forward now is it?

  24. Re:to be competitive by R_Dorothy · · Score: 4, Insightful

    +1. I've been using GIMP for over a decade and recently had to start using Photoshop and, when you are used to GIMP, there's nothing intuitive about Photoshop's UI. I'm not saying GIMP is intuitive either but, if you are heavily invested in one program, then trying to achieve even a simple task in the other is going to make the UI seem like hard work.

    --
    Stupid flounders!
  25. Re:Don't they do this every couple of years? by Grishnakh · · Score: 2, Informative

    Last time I attempted to use it, the simple fact you couldn't see the brush when you moved the mouse over the canvas infuriated me to the point I doubt I'll bother with it again.

    This seems like a totally different issue from the single-window mode thing, and I don't see how any GIMP user would complain about this being implemented.

    The GUI was hideous. If there is development work going on in this area, then IMHO it should be applauded. Taking your approach of simply poo-pooing everything because you absurdly believe GUI enhancements to be the work of satan (photoshop users), isn't really going to move the product forward now is it?

    Going to a single-window mode isn't an enhancement, it's a regression. The GIMP's UI is superior for Unix-like systems, especially if they have multiple monitors, and allows the window manager to manage the individual windows rather than reimplementing a separate window manager inside the application. MDI is an abomination from the Windows world, and is only there to make up for the terrible window manager that Windows uses.

  26. Re:Don't they do this every couple of years? by bonch · · Score: 5, Insightful

    Right, people wanting a single-window interface are just a tiny niche of users. No, wait, they're practically every graphic artist ever.

    But sure, go ahead and keep things "the way GIMP users use it." All three of them.

  27. Re:Don't they do this every couple of years? by roman_mir · · Score: 3, Funny

    So this is done in photoshop

    Oh, and here is what can be done in GIMP ;)

  28. Re:Don't they do this every couple of years? by Grishnakh · · Score: 2

    There's no miscomprehension. If you say "16-bit color", that means 16 bits per pixel, with 65,536 possible values. It's just like 8-bit color meaning 256 possible values, or 24-bit color meaning 16.7 million values. Computer graphics systems have used this terminology since the 80s, and probably earlier.

    If you mean something else that's specific to the printing industry or whatever, then you need to spell it out. This is a general forum, not a forum for printing professionals.

  29. Focus by 6031769 · · Score: 2

    I think the multi-window arrangement made more sense than it does now back when focus-follows-mouse was the dominant focus control method in unix-a-like environments, but almost everyone now uses click-to-focus.

    I'm slightly surprised at that assertion, mostly because the very first thing I have to change when using a vanilla WM is the focus behaviour to focus-follows-mouse (or pointer). Clicking to focus seems a waste of a click - the pointer is already in the window, why should I click just to get focus? And in doing so, I've got to watch what I click on - if it's a browser I would have to take care that I'm not clicking on a link, etc.

    Am I so much in the minority here?

    And, just to keep this vaguely on topic, I like the MWD and have no plans to enable single window mode in GIMP.

    --
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    McAllister: Arrr. Give me 5 minutes.
  30. Re:Don't they do this every couple of years? by UnknownSoldier · · Score: 2

    > And the photoshop people still don't switch, because it doesn't have their favourite plugin.

    No, they don't switch because GIMP is crap. I have a PSD created in 2003 that GIMP still can't render properly ...

    Wake me up when GIMP supports ...
    - 16-bit/channel
    - Effect Layers
    - implements ALL the PS layer blend modes
    - Layer Groups (nested layers)
    - fixes it stupid name

  31. Re:Don't they do this every couple of years? by Grishnakh · · Score: 2

    The overwhelming majority of GIMP users run Windows? I figured most Windows users just used pirated versions of Photoshop.

  32. Re:Don't they do this every couple of years? by ehrichweiss · · Score: 2

    You've just met one then. I've used GIMP since the 90's and I've worked professionally in print publishing since 2000. I used GIMP to accomplish effects that my PS peeps were utterly unable to accomplish because GIMP's open source nature allowed me to code my own plugins, which was nice since we had a limited budget for such things. One of our first uses was a photomosaic plugin(I think the code I modded for the SGI is still out there somewhere) for a front page of the paper.

    Sure, it didn't do CYMK, etc. but we didn't even need the RGB->CMYK conversion done until 3 minutes before sending it off to the printer and Acrobat handled that for us automagically. I have PS laying around in case one of my clients gives me a file that requires it but I have used GIMP professionally a thousand times more than I have PS.

    --
    0x09F911029D74E35BD84156C5635688C0
  33. Re:Don't they do this every couple of years? by Anonymous Coward · · Score: 2, Insightful

    I'd agree with you, except that photoshop handles multiple monitors in single-window just fine. The important part is that all of the functionality that's in any kind of menu or palette be clear, easy to get to, and associated with the thing you're working on. Gimp gets this wrong and always has.

  34. Re:Don't they do this every couple of years? by arose · · Score: 2

    I'm so delusional I honestly believe that a kid's exercise in scheduling the printing of A and B just for fun is at least as good of server than a multimillion dollar software ecosystem. Now could you drop the origin bullshit, it doesn't matter where things start, only where they are now.

    PS: A bad hack of an early version of this school project was better for film retouching than Photoshop, explain that with your "logic" of origins.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  35. Re:Don't they do this every couple of years? by marcansoft · · Score: 2

    Even if we assume your interpretation, you're still horribly confused. You're mixing up 16-bit indexed images (16 bits per palette index), which pretty much don't exist (and which GIMP doesn't support - if you actually try what you just described you'll see that GIMP clamps the number of colors down to 256) and 16-bit RGB images (RGB 5-6-5), which do exist in many embedded devices, and which as far as I can tell GIMP has no support for either (other than perhaps via a plugin). I had to dither/quantize a PNG down to 16-bit RGB565 color recently and I ended up having to resort to an ImageMagick recipe, because GIMP couldn't do it. I also suspect you might also be confusing all of this with 16-color (4-bit) images, given that you mentioned bootloaders (grub1 bootloader backgrounds are 14-color images, i.e. 16 colors minus two reserved colors, that *can* in fact be made using GIMP's indexed mode).

    16 bits per channel RGB != 16-bit indexed != 16-bit RGB565 != 16-color (4-bit) indexed. Get them straight.

  36. Re:Don't they do this every couple of years? by Gordonjcp · · Score: 2

    Exactly - Photoshop is an unusable piece of crap *simply because of this stupid single-window thing*. I already have a perfectly good window manager. Let *it* manage the damn windows, and stop trying to run another half-assed excuse for a window manager *inside a damn window*, of all the retarded places to do it.

  37. Re:Don't they do this every couple of years? by atomicbutterfly · · Score: 3, Informative

    Let's say, for example, that GIMP has an extra awesome macro-recording/playback capability that makes Photoshop look like a toy in comparison. (I don't know if this is the case or not so please forgive my ignorance.)

    I forgive your ignorance, but I feel compelled to respond here by saying that it's actually the other way around. Photoshop has an awesome recording/playback capability (called Actions). You just hit record, perform the steps you desire, hit stop and there you go.

    With the GIMP the nearest equivalent are scripts, but you have to write them yourself using a pseudo-scripting language. There's no simple recording feature, and I wasn't going to sit and waste time learn how to code up a script for an equivalent workflow of what I was used to doing in Photoshop, because the scripting is actually very complicated, particularly if you can't find the commands to do what you want.

    People have complained about this (from 2001! - https://bugzilla.gnome.org/show_bug.cgi?id=51937), but nothing has happened because as the last post in said thread says, "we simply don't have
    enough developers."

    I won't bug them about it, but I won't bother with GIMP anymore because it simply lacks easy of use and important functionality. Open source doesn't always work in practice.