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New Humble Indie Bundle Goes Live

Physicser writes "The latest Humble Indie Bundle has gone live, consisting of Super Meat Boy, Shank, Jamestown, Bit.Trip Runner, and NightSky. Also, if you beat the average price, you receive Cave Story+ and Gratuitous Space Battles. As always, the games are DRM-free, and this is the initial Linux release for all seven. I'm also curious to see what will be added later on, as has been the tradition of the Humble Bundles."

41 of 159 comments (clear)

  1. One million! by Anonymous Coward · · Score: 5, Informative

    They have already surpassed the 930,000 $ mark within the first ten hours, will probably reach 1 million within 12h. Maybe slashdot helps it catapult to 2 million? Go Indies!

    1. Re:One million! by Larryish · · Score: 5, Interesting

      Having bought the previous 2 bundles, I must say:

      Sorry mate, won't be buying this bundle unless every game has a .deb package available.

      Tired of buying 6 to 8 games, only to find out that only 1 or 2 of them work as advertised without hours of work configging and updating libraries.

    2. Re:One million! by lucidlyTwisted · · Score: 5, Insightful

      I've had to do the odd wee bodge to get sound to work on Ubuntu, but that's mostly because sound is still a joke on GNU/Linux.
      As for .debs everywhere, that'll keep the Fedora users happy. :)
      I'm not buying this one for no other reason that I'm still playing through all the games I bought on the others and there's simply too many Humble Bundles coming. They're ruining a great idea through over-use. Which is kind of a shame as I really like the general idea and the fact these devs are playing fair. No DRM, ports to new platforms and even the source at times. Can't say fairer than that really!
      Hmm...maybe as a stocking filler....

    3. Re:One million! by iviv66 · · Score: 5, Informative

      Sorry mate, won't be buying this bundle unless every game has a .deb package available.

      Just for reference, in this bundle Super Meat Boy and Bit.Trip Runner have .deb packages available. Shank is a bin. Jamestown and Gratuitous Space Battles are .tar.gz. NightSky and Cave Story+ are .zip

      Not entirely sure what any of that means, but hope its helpful for linux users.

    4. Re:One million! by RubberMallet · · Score: 5, Informative

      Most of the games on the previous Humble Bundles are available via Desura now, and I'd expect that the latest one will get Desura keys as well at some point (the Desura keys seem to lag behind a bit). Install Desura, grab your HB key from the HB site.. add key to Desura.. and it takes care of making your games work in whatever distro you use. I had loads of fiddly missing lib issues getting some of the games working (especially Crayon Physics) in Linux prior to doing it this way... now.. it's like using Steam... click.. install... click play... no drama.

    5. Re:One million! by SomePgmr · · Score: 2

      I'd check it out if you have a minute. I was starting to think the bundles were getting... less interesting. But this one has some really great games and I'm glad I got it.

    6. Re:One million! by Kjella · · Score: 4, Informative

      As for .debs everywhere, that'll keep the Fedora users happy. :)

      They're not exactly mutually exclusive... And you think this is a small thing but fiddling with getting shit to work quickly brings the value down into the negative - you'd actually like a refund for wasting your time on it. That's not very healthy if you're looking for repeat customers, even for free some things aren't worth it.

      --
      Live today, because you never know what tomorrow brings
    7. Re:One million! by rapidreload · · Score: 3, Informative

      Well if you're one of the newer generation of technically fragile Linux users who can't handle a few .run/.tar.gz files that use statically-linked libraries anyway so you don't have to worry about dependencies, be patient...

      http://twitter.com/#!/humble/status/146833629279043584

      (yes that was a troll, but at least I gave some info in it. I guess I just can't believe people using Linux can't handle non-package software, particularly since you're finally getting some decent games for a change).

      --
      To all newcomers - people here are very close-minded and can't handle complaints about Linux. Keep this in mind.
    8. Re:One million! by Anonymous Coward · · Score: 5, Insightful

      And here I was wondering why Linux is dead on the desktop.

    9. Re:One million! by tudsworth · · Score: 2

      As a fellow Linux user, I was tempted to try out Desura thanks to the fact that most (if not all) of the bundles so far have Desura keys for those who want 'em. Not all of the games have had Linux builds added to Desura just yet (understandable - Desura's Linux version is just an Open Beta for the time being), but getting 75% of the HIB games in a "click install and play with no hassle" format is a sight to behold, especially considering all the wrangling it took to make Crayon Physics work on Debian - in the end I gave up and "borrowed" packages from Ubuntu.

    10. Re:One million! by jawtheshark · · Score: 2

      Tried out Desura. I really should write bug reports to them, but I didn't really find out where and the forums seem to be hit 'n miss. One of the things I do, as a seasoned Linux user, is install software for all users on the system. This means Desura should be installed as root under /opt. Try that, and it won't work. Sure, you can have it in your home folder, but I do not consider that a good idea. (Basically, I should be able to do my stuff with /home mounted noexec). Desura is the prime example of the Windows Mindset creeping into Linux (Ubuntu's PPA are the other example). The tar.gz files that come with the Humble Bundle either can be installed in /opt, or can be made to work being installed in /opt.

      It's probably just me though...

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    11. Re:One million! by rapidreload · · Score: 2

      I run bleeding edge ARCH

      It's hard enough to support Linux sometimes and you're running a bleeding edge distro? That kinda means you should be accepting of the fact you've made yourself more difficult to target than a more typical distro like Ubuntu or Mint.

      --
      To all newcomers - people here are very close-minded and can't handle complaints about Linux. Keep this in mind.
    12. Re:One million! by Alphathon · · Score: 3, Informative

      For me it seem the "interesting" bundles are the "main"/numbered ones. Those with specific titles (like "Frozenbyte" or "Introversion") have tended to be developer specific (with some exceptions such as the "more than average price" extras) and so tend to be a little "samey" and one doesn't get as much variation from them.

    13. Re:One million! by TheTurtlesMoves · · Score: 3, Insightful

      The package management is really crap. You can't do user space installs easily and it makes all sorts of assumptions about how you must manage the whole system. Didn't we use to criticize windows for requiring admin rights to install anything?

      And know i don't want to just type "aptget crap whatever" and end up updating a whole bunch of stuff i don't want to update, or download. Your just hiding the symptoms of dependency hell, its not fixed and any forum quickly shows. And "i have no problems, must be PEBKAC" is not how you fix it.

      BTW i have slackware at home and SuSE is what is used at work. I haven't booted or used a windows machine in years. Slackware solves the problem for me by not requiring updating 2x a day. I update once every 2 years or so. I have had one security alert that needed something updating.

      But for a game what is wrong with just a plain old archive... or do we want every installer messing with our registry?

      --
      The Grey Goo disaster happened 3 billion years ago. This rock is covered in self replicating machines!
    14. Re:One million! by moderatorrater · · Score: 4, Funny

      And you think this is a small thing but fiddling with getting shit to work quickly brings the value down into the negative - you'd actually like a refund for wasting your time on it. That's not very healthy if you're looking for repeat customers, even for free some things aren't worth it.

      Are you talking about the humble bundle or linux?

    15. Re:One million! by drinkypoo · · Score: 3, Informative

      Out of the prior bundles, only one of which I've missed, I could not get only two games to work on Linux.

      I did not bother to go back and see if the developers fixed them, but I might someday if I am sufficiently bored.

      In the current bundle the only game I've downloaded so far was GSB, which unpacked into a directory with two clearly-named executables. I ran the 64 bit one and it worked and went fullscreen and apparently full resolution (if not, it scaled smoothly enough I didn't care) immediately and worked perfectly and had an interface which was not confusing, which was a nice change from some indie games. I don't understand anyone's insistence on a .deb. Just because it's nicely packaged that doesn't mean it will work.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    16. Re:One million! by tepples · · Score: 4, Interesting

      Didn't we use to criticize windows for requiring admin rights to install anything?

      No, we used to criticize windows for requiring admin rights to run anything after it has been installed.

      And know i don't want to just type "aptget crap whatever" and end up updating a whole bunch of stuff i don't want to update, or download. Your just hiding the symptoms of dependency hell

      The only way to completely hide dependency hell is to make each game depend only on BIOS, such that each game is bootable and runs in a VM. That's the user experience you get when, say, you run homebrew NES games in FCEUX. Is 3D graphics virtualization capable of handling this yet?

    17. Re:One million! by jawtheshark · · Score: 2

      It is understandable, not excusable. On Windows we had years of broken software when the 9x line was merged to the NT line. Now it's nearly perfect, unless you need to run really old legacy applications. Linux is written from the bottom up to support multi-usage, and now they introduce the broken (old) concept of single-usage on multi-usage machines.

      Do it right the first time, I'd say.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    18. Re:One million! by Anonymous Coward · · Score: 2

      Funny how Windows users seem to have no problem with installers AND zipped packages. Extract to directory, run binary. But put basically the same thing in GNU/Linux and OH NO HOW DO WE DO THIS I CAN'T UNDERSTAND HELP PLEASE LINUX IS AWFUL I HATE THIS.

      It just makes me wonder how much of this GNU/Linux hate is genuine and how much of it is from people associated with Microsoft paid to keep GNU/Linux out of the hands of people so Microsoft can prop up their bloated, insecure, buggy OS.

      Anonymous because those same paid Microsoft idiots have mod points, too.

  2. hmm.... by justforgetme · · Score: 5, Insightful

    I think that humble bundle inc should slow down a bit..
    2 bundles in a month?

    I don't know if it's the games or just me but the last one I skipped because the games didn't intrigue me that much and this one seems about the same to me. It might also be that I'm just disenchanted because of the constant presence of some humble bundle to the point where it isn't something special anymore.

    Am I being a fart or do others think less frequency more quality would be nice?

    --
    -- no sig today
    1. Re:hmm.... by mindsofpsi · · Score: 4, Informative

      Well, it has been five months since the the last numbered humble bundle came out, but I get what your saying.

    2. Re:hmm.... by Mathinker · · Score: 5, Insightful

      I also skipped one of the bundles (Voxatron) because, yes, it isn't "special" anymore. I started to actually research the games to see if I am really interested enough to buy.

      However, the fact that it isn't special anymore is fascinating because it indicates:

      • It is a viable business strategy to sell DRM-less games for "pay what you want" (even if it's only after the first sales "surge" has finished)
      • Providing a Linux version has (at least some) marketing value
      • There are a lot more quality indie games out there than I was aware of
    3. Re:hmm.... by majesticmerc · · Score: 3, Insightful

      I actually agree, sort of. It's not that I have anything against indie developers getting their stuff out there, but the problem is that I find myself less willing to splash out on it. With the Introversion bundle and HIB4 in the same month, I spent less than $25 on both, but with the original bundle, I spent $25 for that on its own.

      By far my biggest gripe though is the "developer specific" humble bundles. Again, I don't have a problem with indie devs marketing their stuff, but the Humble Bundle was designed to be something special that gave obscure independent developers some coverage, and also do something nice for charity. With the advent of the Introversion and Frozenbyte bundles though, the whole thing just seems to become marketing noise (and I'm not even sure that Introversion needed the coverage, Darwinia was a fairly highly rated game back in the day).

    4. Re:hmm.... by blahplusplus · · Score: 5, Insightful

      "I think that humble bundle inc should slow down a bit.."

      Compared to what the game industry right now is, everyone should want to keep these guys in business. Sure the games aren't that great but you need money to increase the quality of your games. The first games they release aren't going to be the greatest, games take huge amounts of money and resources to develop. Modern AAA games take teams of hundreds and years of development.

      These guys can't simply spend AAA budgets on games they have to find a viable business model before they can expand and grow to higher quality games. Gamers expectations are so high because of 50 million dollar games these guys have to start somewhere. We're seeing an industry reset in a way whether they will make enough money to make more AAA like games or they will just milk it for all it's worth remains to be seen how much money they can get and whether or not they want to grow or not.

    5. Re:hmm.... by drinkypoo · · Score: 3

      Why don't you just pay the minimum needed to unlock the additional games? That way you get all the games so you can try them out, and if any of them are actually worth more scratch, you can pay more at your leisure. I think most of us can afford to pay six bucks frequently. In some bundles I've ended up paying more, in most I haven't. It's your call. I like the frequent releases. I had never heard of Darwinia, so clearly the games could use more exposure. (IMO Darwinia could use some more work in the interface, too. I found it annoying to actually play, though the concept is cool.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:hmm.... by daid303 · · Score: 4, Interesting

      Actually, these are great games. Or, Super Meat Boy, Shank, CaveStory+ and Bit-Trip-Runner are. I already own those, which makes the bundle not that interesting for me. But these are not "low quality" games. I have more playtime in Super Meat Boy then in 2 big AAA combined. (new Deus Ex + Portal 2)

      These game studios don't have big bucks for big graphics, they make it up in gameplay value.

    7. Re:hmm.... by Anonymous Coward · · Score: 4, Insightful

      These aren't AAA titles, with the budget to match. That doesn't make them mediocre. It may make the graphics less polished, the game a little shorter but it also allows for games that would never be possible in a AAA format (throw money, people see if it sticks now days).

      "Sure the games aren't that great" - many would disagree.

    8. Re:hmm.... by blahplusplus · · Score: 4, Interesting

      "We should reward mediocrity and just hope that it gets better because...?"

      If you buy any modern games you are already rewarding rehashes and mediocrity, so gamers clearly don't have a problem with it (see call of duty, etc). So please spare me your BS. Most games today are cinematics /w little gameplay. Most PC games have been sloppy ports over the past 10 years.

      Next many of the games come with source code (so if you're a tinkerer you can modify/learn from it/update it/ make it your own, etc). Try getting that in the game industry at all these days. The whole idea that you start out producing amazing stuff with the budgets of these smalld developers is nonsensical. The game industry had decades to get to where it is at today. Your expectations have been colored by decades of advancements.

      You really need to load up some old NES games on emulators and look at all the shit games then, many indie games today out-shine most 8-bit NES and some 16-bit games from the SNES/GEN era. You don't start at the top when you're a small business, you start small and work your way up. The games are a reflection of the finances of the developers themselves, they'd rather not go out of business.

      How many AAA dev houses are in debt? What's the stock of THQ lately? Oh yeah look at that stock price!

      http://bit.ly/s9ZUIX

      Making high quality games don't mean much when you don't have a viable business model to survive to make more games.

    9. Re:hmm.... by LighterShadeOfBlack · · Score: 3, Insightful

      Yes there have now been three bundles in the last couple of months. But I've noticed lots of promotions and sales going on all over the place at the moment. It's almost as if there's some massive consumer holiday that's fast approaching that sellers want to take advantage of...

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
  3. Re:Whoosh by lucidlyTwisted · · Score: 2

    Really? Really, really?
    Here are some devs playing the fair and open game (you can pay one cent if you want) and you have to be a total shit and still rip them off? Exactly where do you get off being such a cock?
    It's people doing exactly this kind of venture you should be supporting!
    If you can afford your monthly broadband, you can afford a few dollars to pay them. If you can't, don't play. It really is that simple.
    And as for "free", you do know that doesn't necessarily mean "without charge" don't you? I guess not, otherwise you would be acting like such a total fuckwad.
    You're probably such a clueless shit-head that you torrent songs from Mangatunes and Jamendo to "fight the man, man".
    Piss off.

  4. Re:Whoosh by mehrotra.akash · · Score: 3, Interesting

    I would think its better for HIB if the people who would have paid a very small amount pirate it instead
    Atleast they will save on the overheads
    Though I dont know about their costs, so cant say what that amount would be
    Any idea how much it actually costs them for the processing+Bandwidth+costs of keeping the accounts per bundle to breakeven?

  5. Thoughts on the games themselves by RogueyWon · · Score: 4, Informative

    Most of the comments above are focussing on the "Humble Bundle" system. As I've actually got most of these already via various Steam sales, I thought I'd try to comment on the actual games.

    Super Meat Boy is the best of the bunch and is definitely worth a few dollars if you don't have it already. It's ridiculously difficult in places, but also very more-ish. You really do want a gamepad to play it properly, though - keyboard mode is not nice.

    NightSky is clever, but I found its appeal fairly short-lived. Bit.Trip Runner isn't really doing anything we haven't seen done better elsewhere. Shank and Jamestown are the two I haven't played.

    You'll get a much more interesting package if you pay above the average. Cave Story+ is really very good indeed - and I suspect that between that and Super Meat Boy, you could justify paying over the average. Gratuitous Space Battles is a really great idea, but I've found that it works far better at a level of principle than it does in practice (where it tends to be deeply frustrating and has a learning curve that annoyed even me - and I've beaten and loved Dark Souls). It's the best game in the package from a graphical perspective, if that matters to you (though still a long way behind mainstream commercial offerings).

  6. Ironically... by SomeGuyFromCA · · Score: 5, Informative

    This makes me less likely to buy indie games. I paid full price for Gratuitous Space Battles not six weeks ago.

    At least the Trine 2 page warns me: "Linux and DRM free versions will be added to Humble Store purchases in 2012." (Which is why I'm waiting on it. Screw Steam-spyware.)

    --
    if the answer isn't violence, neither is your silence / freedom of expression doesn't make it alright
  7. Re:Do we really need all of this advertising ... by Anonymous Coward · · Score: 2, Insightful

    So keep up the great work Humble Bundle salesmen and indie developers, but please find more appropriate places to advertise.

    Do you have even the slightest fucking idea where you're posting at? This is a perfectly cromulent place for mention of HiB seeing as there are nerds, computer geeks, programmers and gamers among the denizens of slashdot. It ain't just all Linux circlejerking and Windows bashing here sonny.

    And you're concerned because this thread amounts to a little free advertising? Pull that stick out of your ass.

  8. Re:Why do I need a Steam key? by grumbel · · Score: 5, Informative

    The Humble Bundle doesn't need the Steam keys, they are just an optional addition, you can simply download the .bin/.exe/.tar.gz directly if you want.

  9. Where is EFF? by ElusiveJoe · · Score: 4, Insightful

    I don't see it in the donation list. Where is EFF when it needed most? I may be an evil person, but I don't want to donate money to US and UK hospitals, I don't care.

    1. Re:Where is EFF? by dark_knight_ita · · Score: 2

      You can move the sliders to give nothing to the charity.

  10. Indie Royale Bundle by grumbel · · Score: 5, Informative

    For those that have missed it: Seems like the Humble Bundle is getting a bit competitions, a few weeks ago the IndieRoyale Bundles got launched, they follow a similar model of multiple games for an almost-pay-what-you-want price (min around $3). it however doesn't have the charity and it only sometimes has Linux versions of the games. Also their game selections seems to be not so great most of the times, however they include a gem every now and then.

    1. Re:Indie Royale Bundle by drinkypoo · · Score: 2

      There are only two features important to me, DRM-free and Linux support. The most awesome thing about the bundles, to me, is the total lack of lock-in. Not only do I not have to worry about DRM (hey, GOG gives me that, and many of those antique games are far more polished than the professional games of today, let alone indie titles) but I can also flip between platforms at will. The thing that keeps me on Windows at all is gaming, and having more games for Linux means I'm less tempted to reboot so that I can play something that doesn't work (or work well) under Wine. I spend most of my home desktop time in Windows these days because I am often playing civ in the background.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  11. Re:Why do I need a Steam key? by drinkypoo · · Score: 2

    Oh this old crap again... if only Steam would stay in offline mode, this would be true. It seems to occasionally forget, usually when you've had an unexpected reboot, or when it crashes, which it does regularly. I had it crash the last time I tried to delete some local content, for example. (Well, not the last time, because when I rebooted, re-ran Steam, and tried again, I was successful.)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  12. ControllerMate is your friend by zooblethorpe · · Score: 2

    Seriously, have a look at ControllerMate over at http://www.orderedbytes.com/. This tool allows you to customize any input device that your Mac can read from. You could turn your built-in Qwerty keyboard into Dvorak, or use an NES Advantage plugged into your USB port to control iTunes -- almost anything is possible, from simple key mapping to full custom scripting. I used ControllerMate to customize button mappings for my wired USB Logitech gamepad for those games I've got that have the controls hard-coded. I don't have any wireless Logitech products, but so long as your Mac can read the signal coming from the device, you could use ControllerMate to make it do what you want.

    FWIW, I'm not the dev, and I don't know him. I've just used the software in the past (and found myself wishing that something this versatile and easy to use also existed for Linux).

    Cheers,

    --
    "What in the name of Fats Waller is that?"
    "A four-foot prune."