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Crysis 2 Most Pirated Game of 2011

MojoKid writes "When an advance copy of Crysis 2 leaked to the Internet a full month before the game's scheduled release, Crytek and Electronic Arts (EA) were understandably miffed and, as it turns out, justified in their fears of mass piracy. Crysis 2 was illegally download on the PC platform 3,920,000 times, 'beating out' Call of Duty: Modern Warfare 3 with 3,650,000 illegal downloads. Numbers like these don't bode well for PC gamers and will only serve to encourage even more draconian DRM measures than we've seen in the past."

18 of 383 comments (clear)

  1. DRM? by QuantumLeaper · · Score: 5, Insightful

    DRM never effects the pirates, just the paying users,,,,

    1. Re:DRM? by Blue+Stone · · Score: 5, Insightful

      Also, judging by these figures: DRM DOESN'T WORK.

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  2. Thus only punishing customers by discord5 · · Score: 5, Insightful

    Numbers like these don't bode well for PC gamers and will only serve to encourage even more draconian DRM measures than we've seen in the past.

    Thus only punishing customers who paid, not the people downloading the game illegally and applying a crack.

    Makes perfect sense

  3. No shock; it's a tech demo posing as a bad game by Anonymous Coward · · Score: 5, Insightful

    Nobody wants to actually PLAY the stupid thing, they just want to see how their new video card performs.

  4. Re:correlation by SJHillman · · Score: 5, Insightful

    I'd like to see if there's a a correlation between most pirated game and top selling game. I'm willing to bet the more pirated a game is the better its sales generally are as well.

  5. Has any of them a demo? by Milharis · · Score: 5, Insightful

    I know Crysis has no demo, and BF3 only had the beta; I believe none of the top five games pirated has a demo.

    It would be interesting to compare games with a good demo, and those which have none; I'd bet there would be quite a difference.

    Also, interestingly, Crysis 2 is only present in the top 5 for PC, and does not appear in the Xbox top 5, which would led some credence to the benchmark argument.

    BTW, the original TorrentFreak article is here.
    http://torrentfreak.com/top-10-most-pirated-games-of-2011-111230/

  6. News Flash by Spiked_Three · · Score: 5, Insightful

    The most stolen cars are the most popular. Do you think stealing cars has anything to do with sales? And for some strange reason I don't see a lot of car thieves asking to do away with car keys, perhaps they have an ounce of common sense?

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    1. Re:News Flash by Anonymous Coward · · Score: 5, Insightful

      Do your car keys lock you out of your car after you use them 5 times such that you need to call your dealer during their regular business hours to grant you 5 more accesses into your car? No? I didn't think so.

    2. Re:News Flash by amiga3D · · Score: 5, Insightful

      The biggest selling model of all time is the toyota corolla and it's not even in the top 10 of stolen cars. Maybe because it's affordable enough to buy?

    3. Re:News Flash by cjb658 · · Score: 5, Informative

      Do your car keys lock you out of your car after you use them 5 times such that you need to call your dealer during their regular business hours to grant you 5 more accesses into your car? No? I didn't think so.

      I think his point was that not all of the people asking for DRM to be removed are trying to pirate games.

    4. Re:News Flash by Ferzerp · · Score: 5, Insightful

      DRM doesn't hinder someone who doesn't license the game at all. It's a mechanism that only incoveniences paying customers and kills the second-hand market. I'm rather baffled that any of you would think otherwise.

      That's why the whole DRM is because of piracy line is quite obviously b.s. DRM is to prevent casual sharing, and kill the used market under the excuse of big bad internet piracy.

    5. Re:News Flash by VortexCortex · · Score: 5, Funny

      You don't steal cars to own, so affordability is irrelevant. You steal cars for parts. Or for joyriding.

      How dare you tell me WHY I steal cars! For your information, I steal them to give their owners a reason to finally buy an electric or hybrid.

    6. Re:News Flash by gstrickler · · Score: 5, Interesting

      That's correct. 20 years ago, the battle was over "copy protection", which invariably made it hard for the legitimate purchaser to install and use the software. They battle has moved to "DRM" (same thing, slightly more encompassing), but it's the same battle 20 years later. "Anti-theft" methods that inconvenience legitimate purchasers are ONLY a hindrance to legitimate purchasers. Pirates/thieves/crooks are not stopped by locks or laws, those only keep honest people honest. But when the locks or laws hamper legitimate use by purchasers, people will resort to breaking the locks and laws, and once they resort to having to break them, it's harder to justify spending money to purchase it (e.g. "why should I buy it knowing that I'm going to have to break the lock or 'illegally' download an unlocked copy?").

      Copy-protection failed because of this, DRM is failing for the same reasons, and DRM that hampers legitimate users will ALWAYS fail, no matter how strong the DRM or how severe the laws. Make DRM that doesn't hamper legitimate uses and both your DRM costs and your piracy rate will fall. It's a win for everyone (yes, even the crooks who are going to pirate it no matter what).

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    7. Re:News Flash by Vecanti · · Score: 5, Interesting

      That's correct. 20 years ago, the battle was over "copy protection", which invariably made it hard for the legitimate purchaser to install and use the software. They battle has moved to "DRM" (same thing, slightly more encompassing), but it's the same battle 20 years later.

      I still have dozens of boxes of original Amiga disks that I have saved. I also have 'Pirate' copies of almost all those same floppies. Why? Because it was a similar thing back then. "Copy Protection" that didn't let you make a backup of your disks (or HD install it). For you young'uns, back then playing from you 'original' floppies was taboo.

      So if you bought a game back then, after you bought it, if it was copy protected you'd usually find a pirate copy as to not have to use your original disks. There were advantages to the pirate versions too sometimes, like they were cracked to allow cheats or let you install them to a harddrive when the original wouldn't.

      It doesn't take one to figure out why a lot of people started skipping the purchasing part and just went to the downloading part. In someways they were 'trained' by the software companies themselves to pirate.


      Software companies knew that the view in the market place was never to use your original disks. People felt uncomfortable using their original floppies. But software companies didn't care. So much so that "entire" legitimate industries grew, for just this reason, that offered special hardware to duplicate disks regardless of copy protection as well as lots of software to try to do the same.

  7. Re:Since when was PC gaming ever viable? by DragonTHC · · Score: 5, Insightful

    it did crappy, because EA removed it from steam shortly after release due to a contract dispute.

    This, and only this, is the reason why.

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    They're using their grammar skills there.
  8. Re:Since when was PC gaming ever viable? by hairyfeet · · Score: 5, Insightful

    They should embrace the valve model, especially since they don't have to deal with retail packaging, shipping, returns, etc and make it cheap, easy and convenient. I mean does anybody know how much money went through steam on the Xmas sale? i bet it was garbage trucks just full of money because its so simple and cheap, just "whip out CC, push button, get game'. The problem with "call of honor crysis edition" style games is the publishers have deliberately made their games to have no legs as everyone knows once "call of honor crysis edition II" comes out nobody will be playing the first one and since they are appealing to the "must win teh benches!" tards who frankly spend every last dime they can get on supercoolers for their massive OCs they simply don't spend $60 a pop on games that will be tossed next quarter.

    Make it follow the valve model, give the game some real legs, and frankly they'll never have to give a wet fart what the benches tards do because that single game can be making them money year after year AFTER year. I mean how old is HL: Deathmatch now? valve was nice enough to throw it in for the fuck of it with the complete HL:2 pack I picked up on the sale and that thing STILL has tons of people playing it. They are also still selling and making cash on CS and Day of defeat and those things are older than dirt yet because they have legs they are still full of players.

    I want to feel sorry for them but its kinda hard when you pick up the game in the $30 bin and find its deserted or worse EA has pulled the plug on MP which i think ought to at least force EA to put out a sticker to be placed on boxes saying MP doesn't work anymore. If they let folks host their own servers more and threw out the occasional update with a new map here or there for the older games then the long tail on sales would mean the benchtards could be ignored. Gabe had it right IMHO when he said to the effect "piracy is your competitor offering a better product" because that means the price is too high, the game doesn't have long enough legs, you simply aren't hitting the sweet spot. Now if you'll excuse me there is this one little shit in HL:DM that keeps jamming a rocket up my ass and i think I'm gonna introduce him to Mr Python. Kinda sad though when i've had more fun with a 10 year old game than I did the last "call of honor crysis edition" I played.

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  9. Supply and Demand by eiMichael · · Score: 5, Insightful

    Where else were people going to get that game a month before release? Best Buy? Steam?

    You can't cram a culture of consumption down people's throat, then act surprised when the consumption skyrockets past their artificial scarcity.

  10. Re:correlation by TheLink · · Score: 5, Funny

    Game? I thought Crysis was an overpriced graphics card benchmark ;).

    No surprise if most people download it and don't actually buy it. They might only "play" it for 5-20 minutes[1].

    [1] On a vaguely related note some people might spend more time trying to quit Assassin's Creed "properly" than playing it: https://www.youtube.com/watch?v=gwOvuY0UbFM

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