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Kinect For Windows Releasing On February 1

clinko writes "Microsoft has announced that the new Kinect for Windows hardware and accompanying software will be available on February 1st, 2012 in 12 countries, at a suggested retail price of US $249 ($149 for edu). Microsoft has chosen a hardware-only business model for Kinect for Windows; they will not be charging for the SDK or the runtime. These will be available free to developers and end-users respectively."

32 of 155 comments (clear)

  1. Why So expensive? by Anonymous Coward · · Score: 5, Insightful

    I can get a Xbox 360 with a Kinect for $200. So, why should I pay more for just the hardware? Wasn't the hardware just on sale for Christmas for like $99?

    1. Re:Why So expensive? by Wattos · · Score: 5, Insightful

      On the Xbox M$ gets a cut from every game sold (even if it was produced by a third party studio). On the PC, not so much.

      This means, that M$ can afford to sell the hardware at a lower price point, and then getting the money back in game sales. On the PC, this business model does not work, therefore the hardware price increases.

    2. Re:Why So expensive? by acid_andy · · Score: 2

      I can get a Xbox 360 with a Kinect for $200. So, why should I pay more for just the hardware? Wasn't the hardware just on sale for Christmas for like $99?

      Fun PC gaming always has to be more expensive otherwise why would anyone bother buying one of their stupid consoles? Oh, OK, all their friends have one, and they even call it a "computer" (Pedants: yes the consoles do compute but they're hardly as general purpose as PCs without some work). Sorry about the sarcasm but I'm sick of PC gaming (and by many young people even PCs) being sidelined and often limited to crappy console ports delivered late. Kinect for Windows is still kinda cool though. Maybe they'll drop the price at some point.

      --
      Your ad here.
    3. Re:Why So expensive? by wvmarle · · Score: 5, Interesting

      Sensible.

      But: OP says he can get xbox+Kinect at $199, or even as low as $99.

      Summary states just Kinect $249.

      So even if you're just after the kinekt it's cheaper to buy the combo, and you can put the xbox itself on ebay afterwards.

      Unless the hardware is radically different (the software to use it would be available for free) and presumably better it just doesn't make sense.

    4. Re:Why So expensive? by Anonymous Coward · · Score: 5, Funny

      An honest, insightful, well-stated point, from someone who insists on calling Microsoft "M$"...

      Quick, someone check the pigs for wings!

    5. Re:Why So expensive? by Zocalo · · Score: 3, Interesting

      No, that still makes sense. Microsoft would still get some revenue back from the games sold for the subsidised Xbox from the combo that was sold on eBay without the Kinnect, so still (presumably) ends up with a net profit.

      --
      UNIX? They're not even circumcised! Savages!
    6. Re:Why So expensive? by Eirenarch · · Score: 5, Informative

      The final version of the SDK will only work with Kinect for Windows hardware (meanwhile the Beta version license will be extended by 3 years and will continue to work with normal Kinect). Kinect for Windows will feature Near Mode as well.

      If you want officially supported SDK you need Kinect for Windows. That's the deal.

    7. Re:Why So expensive? by Anonymous Coward · · Score: 3, Insightful

      Well, obviously it would make sense for a business to sell you something unnecessarily expensively.

      I think the point is that it doesn't make sense for the consumer. The xbox kinect can be used with a regular computer, so why get a "windows kinect" for more when you could get the cheaper one and use it with your pc computer?

      Is this better hardware, perhaps with higher resolution? Or is there some hurdle put in the hardware and API for windows-kinect to prohibit us from using the cheaper xbox one with future windows kinect games?

      Not that I care much, since I don't use windows, but if the hardware is better (and can be read on linux), I might prefer the more expensive one for playing around with.

    8. Re:Why So expensive? by Haxagon · · Score: 3, Informative

      Actually, it is different. This SKU is able to focus on near objects, unlike the old one that was designed for living rooms.

    9. Re:Why So expensive? by flibbidyfloo · · Score: 2

      The hardware is different. I don't know if that justifies the price difference, but if it doesn't make it more expensive to build you would think they'd just incorporate the changes into the XBox version to save them money on manufacturing, but it doesn't sound like they will.

      This all seems like a moot point since they extended the ability to use the XBox version on PCs by 3 years. What are you complaining about?

      The higher price is aimed at developers who actually intend to sell their products. MS won't get a cut of that like they do XBox games, so they have to make it up on the front end. MS also gives really cheap versions of their software to students. You don't hear professional app developers complaining about paying full price though, right? Because they are going to make money off their work, unlike students doing homework. MS is basically doing the same thing here, offering a cheaper alternative to hobbyists and charging full price for professionals.

      Unfortunately they did it in backwards order, so instead of grateful posts from poor hobbyists for getting a "cheaper" version, we get hateful posts from idiots about getting a "more expensive" version.

    10. Re:Why So expensive? by Bobtree · · Score: 4, Informative

      The PC version of Kinect is also a new version of the hardware, and it can be used accurately at 1/2 meter range. See: http://blogs.msdn.com/b/kinectforwindows/archive/2011/11/22/kinect-for-windows-building-the-future.aspx

    11. Re:Why So expensive? by The+Altruist · · Score: 2
    12. Re:Why So expensive? by tlhIngan · · Score: 5, Interesting

      Is this better hardware, perhaps with higher resolution? Or is there some hurdle put in the hardware and API for windows-kinect to prohibit us from using the cheaper xbox one with future windows kinect games?

      Both.

      The retail SDK will not support Xbox kinect, while the beta SDK will.

      Second, the PC version features a "near mode" that allows for PC use without needing the living room space. So instead of hving to interact with Kinect from 6-10' away, you can be as close as a couple of feet (it degrades gently though, so the absolute minimum is just under a foot and a third).

      Finally, the Xbox Kinect runs the IR camera at QVGA resolution. This is because the Xbox's USB 2 host is not fast enough (theoretical performance is 30MB/sec, and they're only getting about half that). So the sensor resolution is compromised because the USB bus is too slow on the Xbox. (They're supposed to be working hard to fix it and to get closer to the theoretical max).

      PCs don't have this issue, except for cheaper lower end ones. This means Windows Kinect can run both cameras at VGA resolution enabling far better depth mapping. Heck, it may be possible to adjust based on PC performance (some PCs have crappy USB ports that cause USB errors and USB downshifts to 1.1 because of it). This would be interesting as Kinect may be one of the first USB peripherals with high isochronous bandwidth demands that most PCs would rarely encounter.

    13. Re:Why So expensive? by spitzak · · Score: 2

      Distinguishing M$ from MS (which means Mississippi, Multiple Sclerosis, and is the stock symbol for Morgan Stanley, and a dozen other uses that way predate the formation of Microsoft) seems pretty reasonable. It also reads better because you are forced to pronounce it as either "Microsoft" or at least "m-soft", rather than "miss". And as pointed out it looks like the string variables in the Basic that was Bill Gate's original claim to fame.

      The people who are horrified that this implies that their beloved company is somehow related to *money* (really, they don't use money?) is pretty funny however. You are free to call open source software O$$ if it makes you feel better. But really you should get over it.

  2. Re:Now how does this change the hardware? by Kwirl · · Score: 5, Interesting

    Or you could, you know, read the article. The directly address why the windows version costs $100 more than the Xbox version, and after reading the entire article, I think it is both justified and reasonable. While I have little expectation that you are going to read this reply, given that I use words, like the article, I am going to summarize the important parts with regards to your statement.

    The Kinect for Xbox was subsidized by Live subscriptions and game sales, with the PC version they are going to focus on the hardware and allow people to innovate with their hardware for free. Instead of paying for licenses to develop or for support, etc - you pay the entire cost at purchase, and you will get support for the product without expense.

    While you can complain and gripe about the extra hundred dollars, I would implore you to maybe stop and think about what you are getting for the price. Why don't we ask around and see how much other companies are charging for a single device that includes video and audio functionality as well as speech to text translation and motion capture. At $250 this device is a steal. Yeah, times are tough, money isn't raining from the skies, but with all the iMorons blowing through apple products like a new york heroin addict in the hills of Afghanistan, well, skip an update on your phone one month.

    I believe that the Kinect is going to do more to revolutionize computer interaction, gaming and functionality more than any invention since the second button on a mouse. They could price this at 500 dollars and I'd put down money that every retailer would blow through their inventory. At 250 dollars, not only will they put one on every computer inside of 2 and a half years, but they are laying down a foundation for young engineers, scientists, hackers and hobbyists to create a community with vast potential.

    While this site often condemns the 'greed' of corporations such as MS, Sony, Google, etc - I think this is a case where I feel proud to have put my money towards innovation.

  3. Re:Expensive much? by Anonymous Coward · · Score: 2, Interesting

    -edit- surely enough, such subsidized sales are illegal in a lot of countries, including holland. But in practice it's seen all over, like inkjet printers etc. and everyone seems to accept this kind of trading.

  4. Interesting, but useless by KazW · · Score: 3, Interesting

    The Kinect has a user base of 18 million units world wide, let's assume only half of those are USB units, that's 9 million units. Instead of Microsoft allowing home users to use their XBox Kinect with Windows Metro apps, home users will be forced to buy a new Kinect to use it with Windows apps (commercial apps anyways, they can use apps made with the beta SDK).

    With this move Microsoft has reduced the PC user base of Kinect to 0, eliminating a huge audience for developers. The reason given was that the XBox Kinect was subsidized by game sales, but if using that defence, why not just subsidize this Kinect through the new app store Windows 8 will have? This would let home users use their existing Kinect and keep Microsoft's bottom line doing well in the long term. This is just a very dumb move overall.

    Foreword to pro-M$ trolls, I did RTFA and I know about the "near" feature of this new Kinect, but it still doesn't justify this move.

    --
    Geeks don't grock information, they grep it.
    1. Re:Interesting, but useless by ajo_arctus · · Score: 2

      Good point, I hadn't thought of that, but you're right -- why did they just cut out 9 million potential users? I thought they were still trying to grab gaming market share at any cost, but I guess that only applies to the console space (because they really want to be in your living room).

      There's one person here so far trying to say that even at $250 it's good value, but they aren't convincing. Waving your arms at your PC is not the future, especially when you have $25 of components wrapped up in a $250 package.

  5. Kinect "Gesture" idea by KazW · · Score: 4, Funny

    If a user shakes their fist rock-paper-scissors style at their screen, it opens the browser to their favourite porn site in private mode.

    --
    Geeks don't grock information, they grep it.
  6. Why for Windows? by petman · · Score: 2

    Why Kinect for Windows? Why not Kinect for PC? If, as the summary says, Microsoft has chosen a hardware-only business model, then there's no reason they should tie it to a single OS.

    1. Re:Why for Windows? by Sockatume · · Score: 4, Insightful

      There's nothing stopping you using it on any other OS, however there is no SDK for those platforms, and therefore no expectation of compatibility. Hence, "Kinect for Windows".

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      No kidding!!! What do you say at this point?
  7. Re:Now how does this change the hardware? by Xest · · Score: 3, Insightful

    It's probably not worth your time. The people complaining will be the PC gaming zealots that hate this device because it originated from the console.

    The same people who will gladly blow the best part of $1000 on the latest and greatest graphics card at release.

    As you say, what you get for your money, particularly relative to the cost of many other PC gaming components, this is a steal regardless.

    Really, this was one of the most impressive things about Kinect from the outset, not that the technology itself was pretty impressive, but that Microsoft had managed to do such impressive tech cheaply, when previously such technology would've cost over 4x as much to put together yourself.

  8. Re:What's it for? by gmhowell · · Score: 4, Funny

    Waving my arms in the air? I just don't care...

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  9. Re:For what purpose? by RogueyWon · · Score: 3, Insightful

    My experience of the Kinect? It's a very clever piece of hardware and very attractively priced - even in its PC incarnation. There's no end of things that can be done with it. I do suspect that this is what replaces the TV remote control. The only thing we know for sure that it's rubbish at is controlling video games.

    Outside of exercise software (where it's good, once you accept its limitations) it makes for a horrible game controller. Despite the craze for alternative control schemes during the current console generation, I don't think anything will be displacing the twinstick controller and the mouse/keyboard combination as the dominant game input methods any time soon.

  10. Re:Kinect - Gathering In Junk Closets Everwhere by Kwirl · · Score: 2

    not to feed the troll, but you apparently haven't bothered opening your windows and looking outside :) congratulations on finding someone who agrees with you on the internet, btw :) to think you found an article where someone trashes something you dislike, and you wave it up in the air like a victory flag.

    According to the Guinness book of world records, more people like the kinect than hate it, but in your defense, they were probably too busy having fun to spend any time online responding to flamebait. I'm out, flap your armfat once in a while buddy, use your anger for something healthy.

  11. Re:For what purpose? by L4t3r4lu5 · · Score: 3, Interesting

    Realtime true 3D video (moving PoV to any point in space) is the absolute best use I've seen for Kinect. For those who've not seen it, clicky

    Screw Stereographic effects; I want to pan and see that Na'vi's ass! *Ahem*

    --
    Finally had enough. Come see us over at https://soylentnews.org/
  12. Re:Space by oPless · · Score: 2

    http://nyko.com/products/product-detail/?name=Zoom

    It works - mostly. You need to reboot the xbox after installing it.

    YMMV though.

  13. Re:Have you heard of eviacam ? by Anonymous Coward · · Score: 2, Informative

    Well, that's not really what a Kinect is.

    Basically, you are comparing a web camera to a combination of: web camera, infrared based depth sensor with a CMOS camera, and a multi-array microphone. That's a whole lot more data than your average webcam provides. Especially the depth sensor really makes a significant difference; the distinguishing ability to determine points in 3D space has spawned a number of rather interesting possibilities. Heck, I even saw some guy on youtube use his Kinect to create 3D maps of his environment (along with textures). Try achieving that with eviacam.

    Now, we could also throw in all the software features from eviacam and pit them against Kinect's abilities to detect human beings, their joints, and track their every movement in 3D space.

    Mind you, I am not really a big fan of Kinect either (I don't even own one, never have), but you are basically not really making a fair comparison there.

  14. Re:Now how does this change the hardware? by delinear · · Score: 3, Insightful

    FYI: the Kinect costs are estimated around $20. Subsidizing? Not really. Gorging? Yes.

    Do you have a source for that? The teardowns I read suggested lowest cost estimates were $50~ish just for the components, that's not including software (i.e. any licensing costs), hardware assembly, packaging, shipping, the retailer's cut, etc. It would surprise me if MS were losing money on Kinect sales but I don't think they're pocketing vast sums either.

  15. Re:Kinect - Gathering In Junk Closets Everwhere by delinear · · Score: 2, Funny

    No, clearly you don't understand. MS is paying for all the positive reviews. And all the users who claim to like the product, they're all being paid as well. The 900+ reviews on Amazon with an average score of 4.5/5? All bought and paid for. And every negative review is 100% genuine, not sour grapes and definitely not paid for by competitors. Now, give GP back his shiny tinfoil hat and let's... slowly... back... away...

  16. Re:Kinect - Gathering In Junk Closets Everwhere by Anonymous Coward · · Score: 2, Interesting

    LOL. I think you are talking about the PS3, not 360. Lets see:

    Piece of junk webcam....check
    Last place console...check
    Bad tech...check
    Gamers trashing it ....I forget, which was is laughed and compared to looking like a sex toy...oh yeah....check

    Yep, I think it's clear you got your 360 and PS3 mixed up.

    It's amazing that you can even begin to think the move is better tech than a kinect. The kinect isn't just a camera. It projects and IR grid into the room, and then uses stereo cameras to detect the projection depth of the grid. With this it can actually build an accurate depth map of the room and identify complete 3 dimensional object. It can then use this to accurately reconstruct skeletal structure of players.

    Compare this to the Move. I actually find that hardware hillarious. They basically took system hardware that was many times more powerful than the Wii, had the advantage of learning from the Wii's mistakes, and had several years of R&D advantage over the Wii. And what did they come up with? A system that's barely more capable than the Wii, with contollers that look stupid. Compared to Move, the Kinect hardware is brilliant and elegant.

  17. 10 LET M$ = "Microsoft" by tepples · · Score: 2
    Allow me to explain why I overlook "M$". Microsoft started out making BASIC interpreters, in which string variable names ended with $ much as all PHP variable names start with $. An example of a valid statement in old line-numbered BASIC is the following:

    10 LET M$ = "Microsoft"