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Kinect For Windows Releasing On February 1

clinko writes "Microsoft has announced that the new Kinect for Windows hardware and accompanying software will be available on February 1st, 2012 in 12 countries, at a suggested retail price of US $249 ($149 for edu). Microsoft has chosen a hardware-only business model for Kinect for Windows; they will not be charging for the SDK or the runtime. These will be available free to developers and end-users respectively."

11 of 155 comments (clear)

  1. Why So expensive? by Anonymous Coward · · Score: 5, Insightful

    I can get a Xbox 360 with a Kinect for $200. So, why should I pay more for just the hardware? Wasn't the hardware just on sale for Christmas for like $99?

    1. Re:Why So expensive? by Wattos · · Score: 5, Insightful

      On the Xbox M$ gets a cut from every game sold (even if it was produced by a third party studio). On the PC, not so much.

      This means, that M$ can afford to sell the hardware at a lower price point, and then getting the money back in game sales. On the PC, this business model does not work, therefore the hardware price increases.

    2. Re:Why So expensive? by wvmarle · · Score: 5, Interesting

      Sensible.

      But: OP says he can get xbox+Kinect at $199, or even as low as $99.

      Summary states just Kinect $249.

      So even if you're just after the kinekt it's cheaper to buy the combo, and you can put the xbox itself on ebay afterwards.

      Unless the hardware is radically different (the software to use it would be available for free) and presumably better it just doesn't make sense.

    3. Re:Why So expensive? by Anonymous Coward · · Score: 5, Funny

      An honest, insightful, well-stated point, from someone who insists on calling Microsoft "M$"...

      Quick, someone check the pigs for wings!

    4. Re:Why So expensive? by Eirenarch · · Score: 5, Informative

      The final version of the SDK will only work with Kinect for Windows hardware (meanwhile the Beta version license will be extended by 3 years and will continue to work with normal Kinect). Kinect for Windows will feature Near Mode as well.

      If you want officially supported SDK you need Kinect for Windows. That's the deal.

    5. Re:Why So expensive? by Bobtree · · Score: 4, Informative

      The PC version of Kinect is also a new version of the hardware, and it can be used accurately at 1/2 meter range. See: http://blogs.msdn.com/b/kinectforwindows/archive/2011/11/22/kinect-for-windows-building-the-future.aspx

    6. Re:Why So expensive? by tlhIngan · · Score: 5, Interesting

      Is this better hardware, perhaps with higher resolution? Or is there some hurdle put in the hardware and API for windows-kinect to prohibit us from using the cheaper xbox one with future windows kinect games?

      Both.

      The retail SDK will not support Xbox kinect, while the beta SDK will.

      Second, the PC version features a "near mode" that allows for PC use without needing the living room space. So instead of hving to interact with Kinect from 6-10' away, you can be as close as a couple of feet (it degrades gently though, so the absolute minimum is just under a foot and a third).

      Finally, the Xbox Kinect runs the IR camera at QVGA resolution. This is because the Xbox's USB 2 host is not fast enough (theoretical performance is 30MB/sec, and they're only getting about half that). So the sensor resolution is compromised because the USB bus is too slow on the Xbox. (They're supposed to be working hard to fix it and to get closer to the theoretical max).

      PCs don't have this issue, except for cheaper lower end ones. This means Windows Kinect can run both cameras at VGA resolution enabling far better depth mapping. Heck, it may be possible to adjust based on PC performance (some PCs have crappy USB ports that cause USB errors and USB downshifts to 1.1 because of it). This would be interesting as Kinect may be one of the first USB peripherals with high isochronous bandwidth demands that most PCs would rarely encounter.

  2. Re:Now how does this change the hardware? by Kwirl · · Score: 5, Interesting

    Or you could, you know, read the article. The directly address why the windows version costs $100 more than the Xbox version, and after reading the entire article, I think it is both justified and reasonable. While I have little expectation that you are going to read this reply, given that I use words, like the article, I am going to summarize the important parts with regards to your statement.

    The Kinect for Xbox was subsidized by Live subscriptions and game sales, with the PC version they are going to focus on the hardware and allow people to innovate with their hardware for free. Instead of paying for licenses to develop or for support, etc - you pay the entire cost at purchase, and you will get support for the product without expense.

    While you can complain and gripe about the extra hundred dollars, I would implore you to maybe stop and think about what you are getting for the price. Why don't we ask around and see how much other companies are charging for a single device that includes video and audio functionality as well as speech to text translation and motion capture. At $250 this device is a steal. Yeah, times are tough, money isn't raining from the skies, but with all the iMorons blowing through apple products like a new york heroin addict in the hills of Afghanistan, well, skip an update on your phone one month.

    I believe that the Kinect is going to do more to revolutionize computer interaction, gaming and functionality more than any invention since the second button on a mouse. They could price this at 500 dollars and I'd put down money that every retailer would blow through their inventory. At 250 dollars, not only will they put one on every computer inside of 2 and a half years, but they are laying down a foundation for young engineers, scientists, hackers and hobbyists to create a community with vast potential.

    While this site often condemns the 'greed' of corporations such as MS, Sony, Google, etc - I think this is a case where I feel proud to have put my money towards innovation.

  3. Kinect "Gesture" idea by KazW · · Score: 4, Funny

    If a user shakes their fist rock-paper-scissors style at their screen, it opens the browser to their favourite porn site in private mode.

    --
    Geeks don't grock information, they grep it.
  4. Re:What's it for? by gmhowell · · Score: 4, Funny

    Waving my arms in the air? I just don't care...

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  5. Re:Why for Windows? by Sockatume · · Score: 4, Insightful

    There's nothing stopping you using it on any other OS, however there is no SDK for those platforms, and therefore no expectation of compatibility. Hence, "Kinect for Windows".

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    No kidding!!! What do you say at this point?