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Desura Linux Game Client Goes Open Source

An anonymous reader writes "The Desura game distribution client for Windows and Linux and developed by ModDB is now open source software. The open source version of the client is called Desurium and is hosted on GitHub."

28 of 94 comments (clear)

  1. Ium by Cyphase · · Score: 3, Insightful

    Is -ium the new suffix to describe the open source project of commercial products?

    --
    by Cyphase ( 907627 )
    1. Re:Ium by Tr3vin · · Score: 3, Insightful

      Yeah, it sure is crazy how a site that hosts a large database of game mods uses "DB" in their name.

    2. Re:Ium by Hsien-Ko · · Score: 2

      At least it's not a "Planet"

    3. Re:Ium by Anonymous Coward · · Score: 2

      Is -ium the new suffix to describe the open source project of commercial products?

      No, the name was chosen because the heart of the application is the Chromium Extension Framework, or CEF. Choosing Desurium as the name of the open source project was a way of giving credit to the CEF project.

  2. Re:Wat by epyT-R · · Score: 2

    some would argue that no one games anymore, period because modern 'games' are really little more interactive movies designed to create 'wow' moments as backdrops to social communication (audio chat mostly).

  3. I'm guessing.... by tecker · · Score: 4, Insightful

    Im guessing that they do want to support Linux as a platform but the maintenance of the thing is killing them. Linux gamers exist but for the small numbers they provide I but the upkeep of the client is killing them time wise. Open sourcing the client makes sense if this is the case, otherwise why bother?

    --
    Procrastinating life a way at a rapid rate of speed.
    1. Re:I'm guessing.... by Anonymous Coward · · Score: 3, Insightful

      Because this will get them more customers in the Linux segment?

      Distro maintainers and experienced users do often think of closed source not only as a security risk, but also as a maintenance nightmare. If Desura is open sourced and reasonably easy to compile, it WILL make it into many distro repositories.

      That and the potential to attract some useful contributions from game modders etc. sounds like the most likely motivation to me, really.

    2. Re:I'm guessing.... by ornia · · Score: 4, Insightful

      Im guessing that they do want to support Linux as a platform but the maintenance of the thing is killing them. Linux gamers exist but for the small numbers they provide I but the upkeep of the client is killing them time wise. Open sourcing the client makes sense if this is the case, otherwise why bother?

      ...except that they released their Windows client under GPLv3 as well?

      With only a single developer being employed at the company for the native GNU+Linux port, of course the arguement can be made that they did a cost-benefit analysis and determined that crowd-sourcing development talent and time from the Internet would yield a superior product that improves faster. This is not a testament to small numbers of GNU+Linux users, but rather the efficiency of modern Free Software development methodologies. The fact that they GPLv3-ed their Windows client is further proof of this fact.

  4. Re:Wat by Anonymous Coward · · Score: 5, Funny

    Nobody games on PCs anymore

    That is completely correct, Mr. Sony. Desura must be losing a lot of money on this, soon they will have to close down like Valve did because of Steam.

  5. Re:Wat by Telvin_3d · · Score: 3, Insightful

    Some people obviously don't actually play modern 'games'. I'd love to see some definition of what made classic games more 'game' than things like Battlefield, Portal or Minecraft.

  6. Re:Wat by sakdoctor · · Score: 4, Funny

    Portal (2007) is retro gaming at its finest.

  7. Re:I play PC games by Anonymous Coward · · Score: 3, Informative

    you can backup local game files in steam either manually or using their own backup function.

    steam is incredibly well built in this regard, you can even throw _some_ game files into the corresponding directory, and steam will recognize them and skip them for download...

    for example, i installed steam on wine on a linux partition, and then copied game files manually from a windows installation in the same box, and voila, steam did not complain about anything, and all games worked fine.

  8. Open source doesn't imply abandonment. by spektre1 · · Score: 4, Informative

    Or anything else, other than a surrender of a right, and a public sharing of it. A bit testimonial sounding here, so I apologize, but this is a doorway to getting game developers to start taking linux seriously. I just started using the Desura client and found that it runs faster on Ubuntu than on Windows. Just sayin'. Installing and purchasing are painless too. If you game, I wish you'd help promote it. Take it seriously and try not to be so flippant and judgemental. I'm going back to porting one of my projects to SDL now.

    1. Re:Open source doesn't imply abandonment. by emilper · · Score: 3, Interesting

      just installed Desura:

        + had my Humble Bundle games in my account
        + Fallout 1 is in their list
        + very easy to install the games

        - Fallout 1 is more expensive than on GOG ...
        - trouble with two monitors: the few games I tried see them as only one in full screen
        - yeah, 1€ = 1$ ... come on, guys, really ?

    2. Re:Open source doesn't imply abandonment. by jawtheshark · · Score: 2
      1$ = 1€ has been standard for everything electronics and software, ever since the dollar became weak. Be glad you're not living in the UK where it is 1$ = 1£. I don't like it either, but non Dollar users are second class world citizens.

      What the Desura client concerns: first thing to fix is that it gets installed multi-user in a correct way. Then it's up to the Distro maintainers to package it correctly and put it in their reporitories.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    3. Re:Open source doesn't imply abandonment. by Blakey+Rat · · Score: 2

      I just started using the Desura client and found that it runs faster on Ubuntu than on Windows.

      What the...

      What does that have to do with anything? So I'm going to switch from Steam, or GOG, or whatever because Desura "runs faster"? What does "runs faster" even mean in this context?

      Look, when I'm picking a game purchasing platform, I can guarantee you that "runs faster" is pretty much the last thing I care about.

      Take it seriously and try not to be so flippant and judgemental.

      I'm tryin' but your post ain't helpin'!

  9. Re:Wat by IronSight · · Score: 3, Interesting

    I think for me, gaming in the retro-ages were a bit more exciting since well, the social aspect is much different than it is today. For instance, I have fonder memories of playing games at the arcade or on the home console, in person with the other players. As in, we weren't playing with anonymous people we didn't know. We also had a certain code of conduct of how you acted when playing with friends or even people you didn't know at the arcade. You would show good sportsmanship (most of the time), something that you don't see online much of anymore. It was actually a healthy thing back in the days of the atari, nes, snes, n64 because you *were* being social. You were hanging out with your friends in front of the tv/arcade machine. Now it's practically anti-social. You lock yourself away in front of the tv or computer alone, you don't give a crap about the person you are playing with, and you hear nothing but people just being flat out rude. I think this is why things like the Wii sold so well. It encouraged family and friends to come together and play together. Bringing back that old social aspect. Parents playing with kids, kids playing with their friends, etc. A reason why people were all loving games like Guitar Hero/Rock Band was getting 4 friends in the same house playing together. Same with how successful the Halo lan parties used to be. A room full of people all playing at once brought much excitement. Like the Successful Daytona USA series having 2-8 arcade machines all linked together for some exciting competition with a room full of energy. Something that is missing today really with online gaming. The energy, the spark, the togetherness. Another thing that made the games exciting was back then, hardware was evolving FAST. Something that is pretty stagnant now. I mean, from the Nes/Master System to the Snes/Genesis/NeoGeo to the Playstation/N64/3DO/Saturn/CDX then to the PS2/Dreamcast/Xbox we saw HUGE advances in hardware and game quality, but the last few years have been pretty boring. PC wise it has been fun (6 core cpu's, 32gigs of ram in a system, 2-3 video cards in SLI, terrabytes of hard drive space, multiple monitor setups with huge resolution), but the games aren't coming out that utilize the full potential of such a system. So well, we just wait, bored, for the consoles to catch up so we can get some more ports, while they want to carry on with the same old hardware for another decade to save money on R&D. Every once in a while we get a gem like Skyrim or Rage to keep us busy for a week, then we sit bored again just playing some crappy mmo for a while.

  10. Re:I play PC games by gmhowell · · Score: 2

    yea but by the time I download it, archive it, use my discs .... is it really any less effort than driving to walmart and getting a boxed copy on a stamped disk?

    It depends on how drunk/stoned you are.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  11. Re:Wat by Anonymous Coward · · Score: 3, Funny

    Nobody games on PCs anymore

    Nobody the whole internet on PCs anymore

  12. Re:Wat by wanzeo · · Score: 4, Interesting

    The major change I have seen is that games have gone from focusing on physical technique or strategy to focusing on the story. I place games like half life, mass effect, and homeworld on the same level as my favorite books or movies when it comes to an ability to move me emotionally.

    While I remember older arcade games from my childhood fondly, they lacked the narrative depth of more modern games, and were basically a challenging distraction. I sometimes wonder if the video game will become the 21st century's most distinctive art form.

  13. Humble Console Bundles? by tepples · · Score: 2

    You sound like one of the more loosely attached life support tubes hooked to PC gaming. Unless you utterly lack a living room, just switch and be much happier.

    Let me know when the Humble Bundles hit the consoles.

  14. Value added tax difference by tepples · · Score: 2

    yeah, 1€ = 1$ ... come on, guys, really ?

    Prices expressed in € generally include VAT. Prices expressed in $ generally do not; sales tax is either added as a line item (for sales in person or mail order sales within one state) or payable to the state government at the end of the year (for interstate mail order sales).

    1. Re:Value added tax difference by Hognoxious · · Score: 2

      For a long time it was the case that a CD selling in the US at $10 would be £10 in the UK. At the exchange rates back then that's more like $15, and VAT isn't 50%.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  15. Re:Wat by dissy · · Score: 2

    I'd love to see some definition of what made classic games more 'game' than things like Battlefield, Portal or Minecraft.

    Well that's simple. Elitism and snobbery!

    To those people, the definition of a game is pretty straight forward:
    "If I don't like it, then it is not a game at all"
    "If I do like it, and so do others, it is a pop game"
    "If I do like it, and others don't even know it exists, then it is a true game"

    Seems to fit perfectly with the GP comment too.

    Of course the true definition of a game is "Something you do to have fun or compete at"
    But don't let the game snobs hear you say it, you might get mauled ;}

  16. Re:Wat by Windwraith · · Score: 2

    Portal and Minecraft are very old-school games, the very example you reply to is wrong.

    What makes classic games classic? Emphasis on gameplay over anything else. Quick games you can start in less than 5 minutes without sitting through options or too much story. Yet complex enough to last a long time and relying on skill rather than invested time (except RPGs of course) (and as opposed to random, dime-a-dozen-note the emphasis, that means "not the good ones"- iOS/Android games that are extremely shallow). Minecraft exhibits such characteristics, Portal does, but also has a nice story on top at the same time (a brilliant game in short). Battlefield might not be my favorite title but it's pretty old-school if you think about it, it just happens to be mostly online stuff.

    But where Portal and such do it right, there are plenty of games where gameplay is a mere afterthought.

    Also those were the worst possible examples ever, really. I don't think any old-schooler/hardcore gamer can complain about Portal, and never saw it happening myself. I did see complaints about Minecraft but mostly because its former lack of an "end" (and I haven't seen any other complaint in that style since it got an actual End).

  17. Re:Never Heard of It by tenco · · Score: 4, Funny

    I hate to sound negative about any software being open sourced, but so many companies use open sourcing as a marketing ploy or as a way to cut thier support costs, (...)

    Companies use business practices and marketing to increase their revenue? Run for the hills!

  18. I like it by Georules · · Score: 2

    ... but why did the user interface have to be a blatant rip-off of the steam platform? Could they not think of a different color palette at least?

  19. Re:Wat by xhrit · · Score: 2

    Ultima IV: Quest of the Avatar was an open ended role playing game designed with an "ethically-nuanced, story-driven approach", and it came out in 1985 for the Apple II. The objective of the game is to lead a virtuous life, and become the spiritual leader of the world of Britannia.

    Yeah there are monsters and stuff, but all of the quests are ethical dilemmas and you get points for doing things like helping the poor...