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Is Hypertext Literature Dead?

First time accepted submitter dylan_k writes "In the 1990s and early 2000s, there was a lot of buzz about ideas like 'hypertext literature' and 'electronic literature.' Nowadays, it's easier to create those things than ever before, and there are plenty of digital texts but it just doesn't seem like authors are writing any new 'hypertext' literature these days. Why?"

45 of 208 comments (clear)

  1. Pet Food by DerekLyons · · Score: 4, Insightful

    There was buzz about delivery pet food too.

    Just because there's buzz, doesn't mean it's a good idea.

    1. Re:Pet Food by ColdWetDog · · Score: 4, Insightful

      Just because there's buzz, doesn't mean it's a good idea.

      I had not even heard of the term 'hypertext fiction' until I looked at the Wikipedia article. I thought he was talking about the New York Times. I can't imagine trying to either write it or read it as a novel. Basically it's a text based computer game. Apparently there isn't a whole lot of interest in same.

      --
      Faster! Faster! Faster would be better!
    2. Re:Pet Food by MightyMartian · · Score: 3, Insightful

      Quite frankly I find reading hypertext manuals and the like a lot more difficult than straight serial text with footnotes and references. But at least there's some justification for "click here to get more information on..." In fiction, it just makes things more awkward and hard to follow. It becomes a horrible distraction.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    3. Re:Pet Food by Garridan · · Score: 2

      Give it time... e-readers have this capability, and somebody may yet make the interface not suck.

    4. Re:Pet Food by Solandri · · Score: 4, Informative

      The problem with hypertext manuals IMHO stems from viewing them with what's effectively a single-threaded reader. I run Firefox with the Tree Style Tab extension, which organizes my tabs much like early threaded newsgroup readers a couple decades ago. This is perfect for reading HTML manuals. If I want to delve more deeply into a links on a page, they open up in new tabs all sorted by hierarchy. Reading hyperthreaded Linux manuals in Firefox is a joy. Reading Microsoft manuals in their outdated help app is a pain.

    5. Re:Pet Food by I(rispee_I(reme · · Score: 4, Informative

      Reading Microsoft manuals in their outdated help app is a pain.

      Behold, a Firefox extension for reading CHM files. :)

  2. It's not dead, it just smells funny. by spyked · · Score: 4, Insightful

    I don't know if I got the "hypertext literature" bit too well, but I think blogs are literature as much as books. So I don't believe that only because the format is different, "hypertext literature" is in itself dead.

    1. Re:It's not dead, it just smells funny. by narcc · · Score: 3, Informative

      Blogs are not hypertext literature any more than an webpage or a heavily annotated eBook would be considered hypertext literature.

      Hypertext literature is an entirely different beast. Aaraseth's Cybertext: perspectives on ergodic literature discusses it at length. Unfortunately (or fortunately!) he's one of the few who took the medium seriously.

      Janet Murray also writes briefly about it Hamlet on the holodeck and Nick Montfort (the average slashdotter should know who he is) mentions it briefly near the beginning of Twisty little passages.

      For actual works of hypertext literature, you should check out Jackson's "Patchwork girl" and Joyce's "Afternoon". Of course, after you stumbled through those two, you'll see why hypertext literature never really took off

  3. Because it is difficult by gshegosh · · Score: 5, Interesting

    Maybe human brain is massively parallel at physical level, but it is NOT multithreaded when it comes to consiousness and thinking. It is really hard to write fiction with multiple hyperlinked threads. It is also not very pleasant to read, therefore not much demand and not much supply. Simple.

    1. Re:Because it is difficult by jet_silver · · Score: 3, Interesting

      Yup. Samuel Delany tries a little of this here and there and it not only looks strange, it's also difficult to read. Hyperlinking is throwing off some ideas like multiple finishes to a novel. If it's going to flower as a new art form, it has to start with an idea that is really new and not just an obvious mechanism. It's probably even odds that someone has actually come up with genuinely new fiction that is enhanced a lot by its hyperlinking, and it's sitting on a drive someplace with the creator wondering what it is for.

    2. Re:Because it is difficult by tverbeek · · Score: 3, Insightful

      Most audiences above the age of 6 just want to be told a story, not to direct it themselves. There just isn't a demand for choose-your-own-adventure storytelling.

      Furthermore, there's little excess supply of it because how many writers want to tell stories that way? When I sit down to write a story, it's because I have a plot in mind for it, or at the least a character arc in which the protagonist begins at point A and ends at point Z. The possible detours off to M, Q, and V... just don't interest me.

      --
      http://alternatives.rzero.com/
    3. Re:Because it is difficult by colinrichardday · · Score: 4, Funny

      1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256 + 512 + 1024 + 2048 + 4096 + 8192 + 16384 + 32768 + 65536 = 131071

      FTFY

      Come on, people! This is Slashdot! There is exactly one odd summand of the left-hand side, so the sum must be odd.

  4. crap idea by Lehk228 · · Score: 3, Insightful

    because it's a crap idea, just like choose your own adventure books stop being interesting once you hit puberty and discover girls

    --
    Snowden and Manning are heroes.
    1. Re:crap idea by fahrbot-bot · · Score: 3, Funny

      ... and discover girls

      This is /. - please explain. Are they some sort of attachment for your game controller?

      --
      It must have been something you assimilated. . . .
    2. Re:crap idea by Anonymous Coward · · Score: 5, Funny

      To hit puberty and discover girls, go to page 23.

      To become a eunuch go to page 82.

      To hit puberty and discover unix, go to page 64.

  5. Re:One man's Britannica is another man's Dickens by Anonymous Coward · · Score: 2, Funny

    Considering how much fiction is on Wikipedia, I think the man's question is valid.

  6. for the same reason by superwiz · · Score: 2

    That programs with goto's are not more readable than the ones without them. Programming and writing literature are both exercises in attention span management.

    --
    Any guest worker system is indistinguishable from indentured servitude.
  7. Re:Is there money to be made there? Then I'm in. by Anonymous Coward · · Score: 2, Insightful

    Two words: Visual Novel

    Yes, those Japanese "dating sims" (and Western analogues like the controversially acclaimed Katawa Shoujo) are precisely this. They're not only hypertext literature, they're multimedia. How much more 90s buzzwordy could you get?

  8. The opposite. by ricky-road-flats · · Score: 2

    I haven't read TFA, but if the summary is anything like right, then they are dead wrong. From very recently,

    http://www.apple.com/education/ibooks-textbooks/
    http://www.pottermore.com/

    And more people are reading more than ever before using hypertext - fiction, fact, opinion - every kind of literature you can think of. I think it's called the web, or something.

    1. Re:The opposite. by ricky-road-flats · · Score: 2

      To clarify:

      The books that existed before Hypertext came along were the way they were because of the medium. Books are linear, searching is a PITA, pictures were expensive and static..

      HTML and related technologies changed that. Many forms of delivering literature have flourished - youtube.com, 4chan.org and bbcnews.com spring to mind of examples of completely different formats of delivering content that can include story-telling, education and much more.

      There's more literature out there than there ever has been before, and a lot of it is hypertext. Is all of it good, or high quality, or of lasting value? Of course not. But then there's plenty of dross printed on dead tree too.

    2. Re:The opposite. by DThorne · · Score: 3, Insightful

      It's a gimmick, it's like 3D movies and internet-enabled television. While there might be a few success stories(Avatar, Hugo), there are mostly failures(most 3D movies and almost all 'smart' tv). That doesn't mean the success stories have no value, nor does it mean that there won't be more, but does the average reader want literature in the form of a reference work? Nope, just like the vast majority of movie goers don't want the hassle and extra expense of 3D, and the *extremely* vast majority of television buyers just want a great picture and shrug when someone tells them they can share their movie watching habits on twitter at the click of about 5 buttons. It's a format in search of an audience, and has been found wanting. It also complete ignores the fact that the entire point of literature is to chain together words in such an order that it can cause a universal reaction in an audience. All art seeks that universal experience. When you turn it into a wikipedia session, it might be interesting, but that doesn't make it either writing or popular.

      This isn't intended to belittle any rare exceptions. It's just that, like evolution, the audience has voted. It's not thriving.

  9. It happened, but it was called "games" by Kupfernigk · · Score: 4, Interesting
    Things like role-playing games are, in effect, hypertexts with branching narratives. The error that is made by people who write about "literature" is of confusing it with books. As Ray Bradbury observed back in Fahrenheit-451, this isn't about books but the ideas they contain.

    The concept of "literature" as purely book-bound started to die when Dickens published as serials in magazines, short stores and bound novels, and also by reading extracts from his work on lecture tours. It was inevitable that ideas like hypertext would find new forms of expression. The premise of the article seems to be as if the car industry had developed by building tractor units to replace horses, and then never got around to the idea of combining them with the passenger wagon. The first motor vehicles were simply tractors. We don't look at the roads now and say "Whatever happened to the idea of pulling carts with engines?"

    --
    From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
  10. Because it sucks by Telvin_3d · · Score: 3, Interesting

    Because it turns out that it is great for documentation, hence Wikipedia, but a really lousy way to tell a narrative.

    1. Re:Because it sucks by Sique · · Score: 3, Interesting

      I like to read up historical topics on Wikipedia, and all those branches and different developments and final reunion of history lines are really faszinating and a good read. So yes, hyperlinking can be a very interesting way to tell a narrative, which in turn consists of many different interwoven narratives.

      There are also narratives you can easily turn into hyperlinking, so for instance Michael Ende's Never Ending Story has lots of points which you could turn into hyperlinks - often there is a substory indicated but not written down, instead you find the sentence: "but this is a different story and shall be told at another time".

      Or imagine all those fan fiction written for the likes of Star Trek or Star Wars, which takes some characters and develop a separate story around them - they could have been turned into hyperlinks woven into the main story.

      The Silmarillon stories could have been hyperlinks inside of the Hobbit and the Lord of the Rings, and the Disk World novels form a large network of stories which are connected by places, names and concepts - and which could be hyperlinked at those connections.

      The main problem with that concept is that it is a gargantuan task to write all those sub-plots and sub-stories, make them consistent with the main story, and don't lose your drive. I guess not many writers are productive enough to give it a try.

      --
      .sig: Sique *sigh*
  11. Making those decisions is the writer's job by DavidinAla · · Score: 4, Insightful

    It's really very simple. When you're reading literature, you WANT the writer to have made those decisions. That's the writer's job. The story decisions are the heart of what makes a collection of stories into literature. Otherwise, you're just creating a world and throwing a reader into it to do the work of building his own story. There's nothing wrong with it for the tiny minority who want to do it, of course, but for the vast majority of people, having someone else make those artistic decisions and give them a satisfying story -- with interesting twists along the way before arriving at an interesting end -- is what makes reading literature worth doing. The people who favor the reader-driven plots don't really understand what literature is. As others have pointed out, hypertext stories are simply games. There's nothing wrong with that format, but it's neither fish nor fowl. People who want a good linear narrative story are best served by a traditional book. Those who want an interactive game are best served by graphics-heavy games. Hypertext stories serve a tiny niche that will never grow, IMO.

  12. Exceptionally annoying by Junta · · Score: 2

    Though it wasn't hyperlink, I have read a few works of fiction that seemed to think it was neat to put gobs of stuff in footnotes. Now these weren't footnotes that explained obscure things the reader might not know to be skipped if you understood, it was explaining a completely fictional concept/historical event in the universe of the work in question.

    This thoroughly breaks the flow no matter how you slice it. If you can't work some material more naturally into the narrative than hyperlinks/footnotes/jarring parentheticals, then something is very wrong. It severely detracts from the enjoyment of the story if I stop mid sentence to read it. If I chose to defer reading the material, then some things may make no sense until I get to the footnote and I have to figure out where the footnote ties back into the narrative in some cases where it isn't quite self-evident.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Exceptionally annoying by Richy_T · · Score: 2

      I do hope you're not talking about Terry Pratchett who tends to make footnotes just a part of the fun.

  13. Not a surprise by gweihir · · Score: 3, Insightful

    As so often, the proponents of this forget that technology can only ease the least significant step in writing, namely replication. Creation of the content is a creative act and "hyperlinked" literature is very hard to create. I might also point out that there were examples of this long before the web, with manual links ("go to page xyz, section a") and that never caught on either, for exactly the same reason.

    People that are surprised here do not understand content creation at all and vastly overestimate the worth of technology in aiding creativity. It is almost nil. What the Internet can do well in this regard is content delivery/content replication, but that is it. Does not make writing the stuff any faster or easier.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
  14. Why? by Bieeanda · · Score: 4, Insightful
    There's a few issues that I can see:

    First, like any other piece of literature, you need a narrative that's going to keep the reader's attention. A fancy interface only goes so far if the underlying message is boring.

    Second, you need an interface that's going to complement the story. If you litter your text with hypertext links and call it a day, you're doing favors to nobody.

    Third, both writing and coding something worthwhile take effort, and doing both at the same time, with the intent of making them work well together, takes even more effort than doing either separately. Frankly, it's just not worth it much of the time.

    There are narratives that work well in a hypertext medium, though. Two that come to mind are Hobo Lobo of Hamelin, a fable that's being written slowly but surely, and Bear 71, a 20 minute 'interactive documentary'.

  15. Re:One man's Britannica is another man's Dickens by aix+tom · · Score: 2

    Well, I for one consider "Literature" to be a narrative flow set out by the author, that I enjoy following. So "Hypertext Literature" is not dead or alive, it's an oxymoron.

    "Literature" in itself of course *maybe* just evolved in a day and age where it was the only technical means to convey either storytelling or discussion. Which both have a feedback from the audience. And I think "Hypertext Discussion" is pretty alive today, and there might be good ways to create hypertext storytelling experiences.

    In "storytelling" for example, the storyteller just telling the "and then the prince arrived on his mighty stallion" might be interrupted by the question "when was the stallion born and where?" by someone in the audience. *THAT* could be implemented quite good in hypertext.

  16. Killed by a bad spoof by Animats · · Score: 2

    The genre was killed off by a gag book in 2003, "Escape from Fire Island. It's a gay zombie hyperlink novel: "If you run toward the nearest ferry terminal, turn to page 44. If you flirt with the cute twink, turn to page 55. If you throw caution to the wind and join the nearest circuit party, turn to page 80." It was published as a paper book, and was badly timed -- the gay novel boom was over, and the zombie novel boom was years in the future.

  17. yes, yes they are. by way2trivial · · Score: 3, Funny

    for certain meanings of 'game controller'

    --
    every day http://en.wikipedia.org/wiki/Special:Random
  18. Very few linear narratives are literature by Kupfernigk · · Score: 2
    Telling a story is not necessarily literature. Even limiting literature to narrative includes wide variation. The Odyssey comes fairly close to a story but is around 3000 years old. Tristram Shandy, which is an early modern novel, jumps all over the place and the reader has to spend a long time working out exactly what is going on. Moby-Dick gets a lot of its interest from non-narrative digressions, leaving the reader to make his or her own decision about what the plot really means - is the White Whale supposed to represent evil, or is it just a whale doing what a whale does and the plot is about Ahab's disordered mind? Is it about the American tendency* to follow orders even if the person issuing them is crazy (The Caine Mutiny is definitely influenced by Moby-Dick despite its being based on events in WW2)?

    And in the last century, Ulysses is a work of literature in which not very much happens and there is little plot, it is just the (frequently very entertaining) account of two very different people wandering around Dublin on 16th. June 1904, and the way in which their paths cross.

    There is no reason why a hypertext should not be literature, and the objection only makes sense if you think literature is storytelling - which most of it is not.

    * I know people from many other cultures have the tendency to obey orders even from crazy people, but Moby-Dick is above all an

    • American

    novel.

    --
    From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
  19. Because authors are not interested by xigxag · · Score: 4, Insightful

    Authors are as a class people who are in love with words, specifically their own. When they write a novel, they want the reader to consume it from beginning to end, not missing a single word. So for them, there isn't much joy in pouring a significant amount of work into a target hypertext segment where 90% of the readers will miss it. And if it's going to be skipped over anyway, why waste time polishing their words? What's the point of them coming up with a secondary narrative flow that is in no way essential to the plot? On the other hand, if the hyperlinks are essential, meaning the reader is obliged to click on every link to get a full understanding of the plot, then at best it's no longer a novel, but a puzzle or gimmick. (Which are fine endeavors, no doubt, but the cross-section of high quality puzzle-creators and good novelists is rather small, and the people who care to do both at once, even smaller. (Think of parentheses as proto-hypertext, for instance. How many authors can successfully place parentheses within parentheses, without the whole exercise turning into a mess (and how many would even attempt such foolishness)?)) And at worst you have an exercise in tedium, both in terms of reading and in terms of creation.

    --
    There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
    1. Re:Because authors are not interested by hey! · · Score: 2

      So for them, there isn't much joy in pouring a significant amount of work into a target hypertext segment where 90% of the readers will miss it.

      Actually, if something isn't pie-in-the-face obvious, 90% or readers will miss it anyway. Even *intelligent*, *attentive* readers. Extracting nuance from a story is a tricky and unreliable process. So you can either talk down to your readers, or you can try to make the story work on more than one level. The advantage of not talking down to your readers is that you're more likely to produce a story that readers can read over and over again.

      Sometimes authors put in details that only a one-in-a-million reader will notice. Tolkien did that in the scene where Bilbo gives Frodo the sword Sting. He doesn't just hand the sword over, he drives the sword into a wooden beam in Eldrond's house and Frodo takes it out. Decades later Tom Shippey pointed out that this is almost certainly a deliberate echoing of Odin in the Völsunga saga driving his sword into the tree Barnstokkr which grows in the hall of King Völsung so that only Sigmund is able to draw it out again. Once your attention is drawn to that detail, what had previously seemed like a throw-away scene starts to open up different layers of meaning.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  20. Re:One man's Britannica is another man's Dickens by SQLGuru · · Score: 4, Informative

    The best case for Hypertext Literature is the old Choose Your Own Adventure books. Those evolved into the old Infocom games which turned into the Sierra games which turned into RPG games which evolved into MMOs. If you want to do Hypertext Literature, pick one of the various forms of evolution and be done with it.

  21. Re:Err, excuse me... by jgrahn · · Score: 2

    ...but isn't it everywhere around us and called 'the Web' ?!?

    It amazes me to see so many people claiming Wikipedia, the web or even bloody YouTube refutes the article's thesis. These are not literature in the sense TFA uses -- just as pre-web media like the daily paper, ads, movies, TV shows, encyclopedias ...

  22. Maybe... by Fubari · · Score: 5, Interesting
    1) Hypertext might not be ready yet.
    Do you believe hypertext is done evolving? (hint: the creator of word hypertext, Ted Nelson, doesn't think so - see quote, below).
    Hypertext is still very young compared to writing. Our species has been working on writing for over 5,000 years, and on hypertext for about 60 years (original memex article, 1945 (a fascinating read, btw - worth ten minutes of your time)

    2) Who even likes non-linear stories?
    Show me any medium where non-linear fiction is popular. Did you actually enjoy Memento? There are precious few examples of popular non-linear fiction in any medium, including hypertext. (by "precious few" I mean that percentage-wise you can round the amount of non-linear works down to zero and still be reasonably close to the actual number).

    3) Non-linear may just be too much work to read? (related to 2)
    Humans love stories, but they have significant processing limitations. Fiction is supposed to be entertaining (or at least interesting). (Hypothesis: reading non-linear fiction requires too much work to be fun, so nobody likes it.)

    4) What if you are looking in the wrong place for non-linear "fiction".
    Try here with games like Adventure, A History for your fiction.
    Or possibly here: simulation games
    In these cases, "fiction" has proven very popular indeed.
    ("But, But, that isn't serious fiction!"
    *shrug* Maybe not.
    But then again, maybe games and simulations are simply what non-linear fiction looks like.
    Centuries from now, scholars may be studying the ground breaking work of great non-linear authors likeWilliam Crowther and John Carmack in much the same way that visionary creatives like Shakespeare and Mary Shelly are studied today.


    So... about the evolution of HyperText:
    Ted Nelson, the creator of the term hypertext, was unimpressed with HTML:(excerpt from here)

    Trying to fix HTML is like trying to graft arms and legs onto hamburger. There's got to be something better-- but XML is the same thing and worse. EMBEDDED MARKUP IS A CANCER. (See my article "Embedded Markup Considered Harmful", WWW Journal, 1997 or 1998.) The Web is a special effects race, FANFARES ON SPREADSHEETS! JUST WHAT WE NEED!. (Instead of dealing with the important structure issues-- structure, continuity, persistence of material, side-by-side intercomparison, showing what things are the same.) This is cosmetics instead of medicine. We are reliving the font madness of the eighties, a tangent which did nothing to help the structure that users need who are trying to manage content. The Xanadu® project did not "fail to invent HTML". HTML is precisely what we were trying to PREVENT-- ever-breaking links, links going outward only, quotes you can't follow to their origins, no version management, no rights management. The "Browser" is an extremely silly concept-- a window for looking sequentially at a large parallel structure. It does not show this structure in a useful way.

    (emphasis added).
    Ted raises some interesting points; it is hard for me to think that HTML is the be-all and end-all of information.
    I don't know that his "zigzag" thing is ever going to get traction, but

  23. What literary problem is it solving? by radarradar · · Score: 3, Insightful

    What is the literary problem that hypertext is solving? In most cases there's no need for it. Infinite Jest might work better with hyperlinks -- if you can stand reading something like that on a screen.

    There's tons of literature on the web now. If you write poetry or fiction and you're name isn't Stephen King or something, that's where you're publishing. In fact there is a good deal of literature in html format, but most of it doesn't use hyperlinks because the work doesn't call for it.

    I write fiction and poetry and publish on the web. I'll use hyperlinks when i feel a need to. I haven't so far. Maybe when i set something in the mid-nineties...

    1. Re:What literary problem is it solving? by HiThere · · Score: 2

      The only example of a literary work that I think might be improved by hypertext is the Bible. Possibly there are other works of the same kind. Maybe "Grimms Fairy Tales". Basicly collections of well known stories that already HAVE external links in the outside world. E.g., "Snow White" is linked to "Snow White and Rose Red", etc.

      Or possibly some of Zelazny's works could have links to others of his works in the same universe. The links are already present, but they are currently implicit rather than explicit. OTOH, building them in would require holding off selling each work independently until after they were all written. Not feasible.

      Possibly they would be a good idea when collections of an author's works all set in the same universe are republished, but putting them in ahead of time is just not reasonable. It's not that it's not narratively appropriate, it's that the whole piece isn't created at the same time.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    2. Re:What literary problem is it solving? by retchdog · · Score: 4, Informative

      the definitive "hyperlinks" for the bible were published in 1890 and known as Strong's Concordance (which is, btw, possibly the most badass-sounding book title in the history of english), or more accurately Strong's Exhaustive Concordance of the Bible. there's a modern hyperlinked version here based on it, called the Interlinear Bible, which is remarkably similar and effective.

      the problem with hyperlinks in literature is, i think, that they have to be both thorough and noticeable in order to be any better than mere footnotes. however, this means that they are going to be distracting, and most readers will end up skimming through the entire book wikipedia-style instead of reading it. i remember reading some awful literature on a cd-rom on my middle school computers, that tried to exploit this, but it didn't work very well. i guess a custom reader could be made to restrict hyperlinks somehow, but this is aesthetically hard to design; will probably have compatibility problems; and may even be intrinsically frustrating to the reader.

      it's notable that much of the function of Strong's Concordance is to help the dedicated reader work through translation issues. it's a "metatextual" scholarly tool.

      some kindle books have a feature where you can read other peoples' annotations. i think it's kind of sleazy to put a social network in a book, but it's maybe the only literary hypertext that is actually at all functional right now. note, again, this is metatextual.

      --
      "They were pure niggers." – Noam Chomsky
  24. Re:Mac programs to create such documents? by dylan_k · · Score: 2

    There's a program called Tinderbox for the mac that can be used to build hypertexts.

  25. Re:One man's Britannica is another man's Dickens by dadioflex · · Score: 2

    The old "adventure" games like Colossal Cave adventure, are called "interactive fiction" these days, which says it all.

    FWIW I think authors tend to be quite precious when it comes to their manuscripts - they have firms ideas how the plot should play out, so giving the reader a choice in the matter will only appeal to a particular kind of jobbing writer. It's probably for the best - imagine how confusing it would be discussing a story with your friend, when you both took entirely different choices during the process of reading it.

  26. Re:had not even heard of the term 'hypertext' by mcgrew · · Score: 2

    We're still locked into the classical style from inertia by the big media companies that don't want to do any work to package 6 endings into a book.

    Some of us get immersed in fiction and just want to read it passively. There are text adventures and novels, and videogames and movies. There is room for everything.

    Jus befause you have a tool in your toolbox doesn't mean you need to use it, or even should use it.

  27. Re:even possible to write it as hypertext by Will.Woodhull · · Score: 2

    Dickens is an interesting corner case. He wrote much of his work as serializations published monthly, a few dozen pages each month. The primary intent was probably financial but there were some very strong impacts on the art as well.

    Financially, this was a very successful ploy as it allowed Dickens to write to the huge and under served market of common laborers who could not easily afford the price of a book, but could set aside a few pennies each month to buy the next installment. It was not uncommon in boarding houses, etc, for several persons to pool resources to make the purchases, with each installment handed down from one to the next. The approach made a lot of sense for the publishers as well, since the big up front costs of printing a run of books was avoided. So this was a tremendous marketing success, as big in its time as the first pocket MP3 players have been in our time. And perhaps the impetus for the "reading groups" we see today, where once everyone has read the next chapter, they all get together over cheap wine and pre-sliced cheese samplers to gossip about the characters.

    But the impact on the art was also incredible. Dickens was getting feedback from his readers, and was clearly paying attention to it: minor characters that had struck a chord were given larger parts in later installments; some of the subplots were almost certainly proposed by readers. Dickens was perhaps the first to write an interactive novel.

    He was also one of the first creative writers to run into the problem of deadlines. I don't think that anyone who has studied his works would disagree that he sometimes inserted fillers to round out his monthly quota. When he needed 2,000 words to properly handle the next plot twist but there was only room for 1,000 more words in the next installment, he would pad things out, sometimes with brilliantly detailed descriptions, sometimes the padding was not so brilliant, doing whatever it took to end up with an installment that ends properly with some kind of cliff-hanger. Some of that padding would definitely be better put in hypertext footnotes, or better yet, deleted entirely. But then you end up with a Readers Digest Condensed version, and not the real thing.

    Even so, Dickens told his tales one word at a time, one sentence after the next, never side by each. There is never a time when he required the reader to absorb two different threads at once before going on to the next thing. Nor can you do that in literature-- the closest you can get is the use of flashbacks, etc, to loop the reader back through a sequence. But a tangled thread is still a linear thing.

    --
    Will