Anonymous, Decentralized and Uncensored File-Sharing Is Booming
PatPending writes with this excerpt from TorrentFreak:
"The RetroShare network allows people to create a private and encrypted file-sharing network. Users add friends by exchanging PGP certificates with people they trust. All the communication is encrypted using OpenSSL and files that are downloaded from strangers always go through a trusted friend. In other words, it's a true Darknet and virtually impossible to monitor by outsiders. RetroShare founder DrBob told us that while the software has been around since 2006, all of a sudden there's been a surge in downloads. 'The interest in RetroShare has massively shot up over the last two months,' he said."
Let the games...continue.
Clamp down on torrents, clamp down on file sharing sites, what do you expect? People to meekly give up sharing files?
It only takes one person to write a darknet program like this and the game is back on.
It sounds a lot like a program I'd considered writing before and if done right it's basically impossible to shut down, or compromise effectively, without severely screwing up the internet. Which is probably the next step.
Verifiability via PGP vs Anonymity: of course you can't have it both ways -- that's how PGP works. From the project FAQ http://retroshare.sourceforge.net/wiki/index.php/Frequently_Asked_Questions#Is_RetroShare_anonymous.3F
Is RetroShare anonymous?
RetroShare is partly anonymous. There are anonymous forums and channels where no one can tell who posted something and you can download files from people your are not connected to anonymously, using anonymous tunnels. However the people you are connected to, know who you are and know your IP address. They can also see which files you are sharing, unless you mark them as not browsable. No one else on the network can see this information.
The friends of your peers also know of your existence, and can attempt to connect to you through the Auto-Discovery system, but they can't connect to you unless you add them as friends.
It's the first time I've ever seen any attempt at copyright protection that didn't resulted in worse outcome for their customers! For example...
. Funny sectors on floppy disks. Legitimate users can't make backup copies, pirates (with the copy protection removed) can make all the copies they want.
. "Find the nth word in the nth paragraph on the nth page of the manual". Legitimate users have to dig up the manual every time they want to play a game, while pirates (with the copy protection removed) can play any time they want without such annoyances
. Parallel port dongles. Legitimate users have to muck around with parallel port dongles that interfere with their printer. Pirates don't.
. Funny sectors on CDROM's. As per floppy disks, but it turns out that some CDROM drives couldn't play the games at all (RA2? or was it C&C2?). Pirates have no such problems
. Phone home via internet every time you want to play?... you see where this is going
It seems like every time the software industry introduces a new copy protection scheme, it really only annoys their paying customers. It doesn't hinder the pirates one little bit.
But it is still way faster than going to a real store, buying it and playing it. Especially if you are on a budget.
But on the other hand now it seems that the software industry has put enough pressure on the illegal file sharers that doing it that way is harder, or at least slower than it was. If the software industry allowed you to download the game direct from them for a reasonable price, they might be in with a chance. We all know they'll still continue to screw it up though.