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Aussie Case Unlikely To Solve Piracy Riddle In Fast Broadband World

An anonymous reader writes "When some of Hollywood's biggest movie and TV studios took Australian ISP iiNet to court in 2008 — accusing it of facilitating piracy — it focused the eyes of the world downunder. Internet users and media companies alike were keen to see if the courts could figure out how to resolve the ongoing battle caused by easy, and essentially illegal, access to copyrighted material. After three and a half years and a number of appeals the high court judgement comes down on Friday, but it already looks like a failed attempt to solve an impossible riddle."

219 comments

  1. Not impossible by JoeMerchant · · Score: 4, Insightful

    The piracy riddle is not impossible, but the two sides of the argument have taken irreconcilable positions. Zero respect for IP is not ideal, and neither is absolute authority to enforce IP rights in all media and devices.

    Why can't we all just get along?

    1. Re:Not impossible by Anonymous Coward · · Score: 5, Insightful

      Zero respect for IP is not ideal, and neither is absolute authority to enforce IP rights in all media and devices.

      That's just an opinion, but I do agree with it.

      But between the two, I'd much rather have the former. The problem with the latter is that it advocates collective punishment. DRM, nonsensical bills like SOPA, etc, all hurt innocents and restrict freedom. Probably more than pirates who know what they're doing. I think collective punishment is immoral.

      That said, I don't really agree that it's possible to stop it. The scope of the internet is too vast, and there are many who simply don't care. I think it's something we will have to live with, and learn to adapt to it.

    2. Re:Not impossible by Inf0phreak · · Score: 4, Insightful

      The thing is... I don't think a free and open internet is possible together with strong, enforcable and actively enforced copyright laws.

      --
      ________
      Entranced by anime since late summer 2001 and loving it ^_^
    3. Re:Not impossible by Dodgy+G33za · · Score: 3

      Mediation makes no sense when there is a right and a wrong.

      Imagine that instead of being abolished, slavery had been allowed to continue on cane farms because otherwise the cane couldn't be cut economically.

      Or the minimum wage only applies to people with a college education.

      You could imagine both being compromise outcomes. And sometimes the compromise is the worst of all outcomes because it stops you from doing what should be done from the outset.

    4. Re:Not impossible by JoeMerchant · · Score: 5, Insightful

      Zero respect for IP is not ideal, and neither is absolute authority to enforce IP rights in all media and devices.

      That's just an opinion, but I do agree with it.

      But between the two, I'd much rather have the former.

      What I'd like to see is an open marketplace with clear labeling: DRM vs non DRM. Both producers and consumers should be free to choose, with non-trivial options on both sides. It seems to me that non DRM audio entertainment and video games are starting to make some significant headway, while the motion picture industry is still playing ostrich and saying all DRM, everywhere, all the time is the only thing conceivable.

      I bought one DRM'ed album on iTunes for my iPad, it was such an unholy disappointing pain in the ass that I will never do that again - in contrast, I spent thousands of dollars on essentially non DRM'ed vinyl back in the day, and hundreds of dollars on high quality tape and tape recorders to protect and extend my fair use ownership rights of the music on the LPs.

    5. Re:Not impossible by JoeMerchant · · Score: 1

      Back in the 1700s and before, "civilized men" recognized the value of intellectual property to society as a whole and provided foundations for it in most governmental systems. These IP protecting systems, like so much else, have been morphed and twisted by entities with power and influence to benefit themselves as much as possible, and in my opinion they have gone almost far enough that abolishment of IP protection might be just as good as the IP protection systems we have today if it weren't for the social upheaval that abolishment would cause.

      However, the fundamental idea of protection of intellectual property is a good one. "Information wants to be free" is not fundamentally right in the way that "Thou shall not kill" is fundamentally right.

      Perhaps the path to a better world starts with 100,000 lawyers at the bottom of the ocean?

    6. Re:Not impossible by Anonymous Coward · · Score: 4, Insightful

      The thing is... I don't think a free and open internet is possible together with strong, enforcable and actively enforced copyright laws.

      You could say the same thing about kiddie porn...

      yes, you could. But that would be stupid and irrelevant to the discussion.

    7. Re:Not impossible by Chuck+Chunder · · Score: 4, Interesting

      I bought one DRM'ed album on iTunes for my iPad

      How did you manage that?
      The iPad was released in March 2010.
      Apple had stopped using DRM for music on iTunes by the end of March 2009, a year earlier.

      --
      Boffoonery - downloadable Comedy Benefit for Bletchley Park
    8. Re:Not impossible by JoeMerchant · · Score: 1

      I bought "Red Velvet Car" with some bonus video content from the iTunes store, maybe it's not DRM, I thought it wasn't when I clicked "Buy Now", maybe there's some way to download it to my PC, I sure as hell don't have the time to figure out how - I did take about 1/2 an hour looking through the menus, encountering statements like "authorized on up to 5 devices" and similar, nothing clearly labeling a way to just get a bloody .mp3 or whatever file out to another device. I searched through Google, in blogs, and, after what I considered an appropriate amount of my time had been wasted learning about what is clearly a "different" system of content distribution, concluded that I'll stick with buying .mp3s from Amazon and other vendors, a format that I can readily understand and copy to any of the dozens of devices that I occasionally listen to music on, and backup with all my other music files.

    9. Re:Not impossible by Anonymous Coward · · Score: 0

      I'm sure there are more than 100,000 lawyers.

    10. Re:Not impossible by JoeMerchant · · Score: 1

      I'm sure there are more than 100,000 lawyers.

      As the joke goes, it would be a good start.

    11. Re:Not impossible by Anonymous Coward · · Score: 1

      The easy way is to connect your ipad, right click it in itunes and select "Transfer Purchases". It will copy the music to your PC.

      Otherwise

      On your PC, open iTunes, click on "Purchased" under the "Store" menu on the left, and then at the bottom "download previous purchases". This lets you download all previous purchases.

    12. Re:Not impossible by Anonymous Coward · · Score: 4, Insightful

      As somebody who follows these issues closely (i.e. Copyright laws, related lawsuits, DRM, website blocking, etc.) I think both of you are not very well informed.

      First, I think there's a lot of respect for intellectual property actually, even among people who occasionally download stuff for free. You have to understand, the "pirates" are a group made of very different people. Gender, age, social status and motives vary greatly from one pirate to another.
      Most people don't pirate just to get free stuff, they pirate because
      - they genuinely can't afford it (think children or people in severe poverty) or feel the original product is overpriced but would be happy to pay 60% if they could,
      - they want to check out the quality of a game, movie or song before they pay for it,
      - the original product has DRM and as a result, it's quality suffers or the product is not fully usable
      - they want the money to go in the artist's pockets, not the publisher's
      - they want a song or movie that is decades old and for which the artist shouldn't be entitled to get money, or the song/movie should be in the public domain by now if the law was reasonable.
      - or they're upset at the company/producer/musician for some reason (for example, imagine you like Polanski's movies but refuse to give him a cent because he's a rapist).

      Most "pirates" understand perfectly well that if you don't pay content producers, you end up with less content being made. Pirates aren't questioning that (although they do question the occasional claim by the industry that there would be 0 artists if nobody paid them a cent).

      I think if there is any respect issue, it's the other way around: the industry doesn't respect customers, so customers are reluctant to give their money to the industry.
      DRM is one lack of respect. No DRM has ever stopped pirates, every game with DRM has been pirated in less than 3 months. On the other hand, DRM inconveniences customers greatly, by hurting performance, creating bugs or sometimes locking people out of their game (for example, see Dragon Age and how you had to be connected to EA Games' servers the whole time while you played. If your connection dropped for a second, the game quit to your desktop and a few months ago the game could not be played for a whole week because EA were moving their servers.

      Then there's the way publishers try to change the law to suit them, regardless of how it works for people. Spying on people's internet activity through ISPs, locking people out of the Internet, fining schools for making kindergarten students perform popular songs... yeah, that's real respect here.

      How about DVD regions, and how you need a different DVD reader for each continent. A lot of people travel and immigrate in this day, so it affects quite a few people.

      Or what about being a jerk, like Sony raising the prices on Whitney Houston's CDs minutes after her death? Of course they passed it off as an error, but it's obvious somebody at Sony realized the PR disaster that was about to follow - they would have gone with the raise in prices if only they had known the public wouldn't be offended.

      Speaking of Sony, they sold PS3s with Linux, then remotely removed Linux from the consoles through an update. Of course you were free not to update, but then you had to stop playing online. Again, real respect there.

      I could go on. The point is, people do respect IP. Pirates who never spend a cent on media are a tiny bunch. Greed is not what piracy is about at all. Most people know that they must support their favorite artists if they want more of their content, and people do this gladly.

      But there's more to the piracy issue. For one thing, the industry is not fighting it because it hurts their profits. They're making millions, their profits are higher than ever before... It's not about losing money, despite what they claim.
      These people are not stupid: they know DRM is unpopular. They know why people pirate. They know pirate gives them more exposure...
      It's about control.

    13. Re:Not impossible by hairyfeet · · Score: 4, Insightful

      And you just pointed out the answer, just look at Valve. With Steam what you have is a lot like the old disc based copy protection, there are a bazillion cracks out there but its just enough to keep it from being absurdly trivial for Joe Average to hand out the games to all his friends and in return the sales make it so damned cheap frankly it isn't worth the effort to pirate for a lot of people.

      What the whole insane IP mess has done is made these douchebags think their "IP" is so damned precious they should be able to just avoid that whole "market pricing" thing and charge the absolute most assraping price they can slap on it. All piracy is is a sign from the market that the prices are wrong. humans are lazy creatures and if you hit the sweet spot on the price many will simply not bother as it'll be cheaper and easier to buy than to pirate. I have probably 40 games in Steam and another 40 from GOG, could i have not pirated them all? Sure but it wouldn't have been as easy as "push button and get game" and the prices were so low, why bother?

      But instead what we get is nothing but DRMed up the ass garbage that makes the pirated version the better value. its like what Wil Wheaton pointed out when he bought some Dr Who off of Amazon and found it didn't work when he crossed the border for a show even though he had already "bought" the content "If I would have just pirated it I could be watching Dr Who right now". make it easy, make it convenient, make it cheap. miss any of the three and the pirated version will be the better version.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    14. Re:Not impossible by JoeMerchant · · Score: 1

      Thanks for the tip, in my particular situation, my MacBook has gone faulty, iTunes on my PC sucks, and I have been using the iPad mostly un-tethered for some time now. Trying your instructions now... I do have to point out that there is a many pages long "Terms and Conditions" that I have to click through - another cost of doing business that seems ridiculous to me (not unique to Apple, I know)... O.K. so, now the tracks are downloaded into iTunes on the PC, and I can see the .mp4/.aac files in Windows explorer... part of why I never bothered to jump through these hoops was that I hated the ultra-compressed production style of the album, but it also strikes me as a grudging kind of DRM release rather than a helpful: oh, you paid for these songs, here you go, please enjoy them on all your devices approach.

    15. Re:Not impossible by Anonymous Coward · · Score: 0

      What I'd like to see is a choice: DRM or copyright. If you choose to apply DRM to your product, you're opting out of the essential bargain of copyright - that the work will eventually enter the public domain - so you forgo its legal protection.

    16. Re:Not impossible by drkstr1 · · Score: 4, Interesting

      Thank you so much for taking the time to write this.

      I am a pirate, and proud of it. I would also consider myself to be one of the most generous persons I know with their money. I will download a DVD in a heart beat, but I also bought a $25 optional ticket to L5, a crowd-sourced scifi series (well soon to be series, one episode made so far...). For this $25, I was able to stream the video from their website, or download it directly via HTTP or torrent. I was happy to spend this money. note: this is just one example, I don't mean to say this one act alone makes me a generous person.

      Awhile back, I made the stupid mistake of actually purchasing a game I liked from a big studio (Shogun Total War). I had downloaded the torrent, and decided that it was worth supporting the artists/programmers that created it, so I later purchased it through steam and deleted the cracked copy. I cannot play the purchased version of this game without internet due to the DRM ( I know steam has offline mode, but it always gives me the tough-shit message), and my internet goes down rather frequently. These guys punished me for paying them money!! Lesson learnt, thanks EA games.

      You want to stop piracy? Then start providing a better service than the friggin' pirates! I would happily pay money for such a service, and I know many pirates who share my sentiments.

      --
      Fanboy Status: Apache Flex, C#, Eclipse, KDE, Pirate Party, Ron Paul, Slackware, Windows 7
    17. Re:Not impossible by Anonymous Coward · · Score: 0

      Great comment. I'm with you on every point you listed.
      I would like to share my story:
      Apart from 2 games I bought on Steam to play with my friends, I'd never paid for any video. It wasn't that I couldn't afford it, but it was at all times easier to go to thepiratebay.org .
      That said, when Louis CK released his DRM free standup, it was a game changer. I was already on his website and all I had to do was click buy. 2 minutes later I could start watching his show. I found it great to pay for it, seeing how I was sure who the money was going to. And it felt like sticking it to the labels.

      Apart from that, I never felt guilty for not paying for movies. I go see most them at the Cinema as soon as they are released, so why should I be paying for them again, just to relive a previous experience?

    18. Re:Not impossible by drkstr1 · · Score: 1

      PS: here is the direct link to the L5 episode (stream or download).

      http://vodo.net/l5

      I strongly recommend it for anyone into scifi. The acting and production quality is not at all what I was expecting for a crowed-sourced production. Give these guys your support!

      --
      Fanboy Status: Apache Flex, C#, Eclipse, KDE, Pirate Party, Ron Paul, Slackware, Windows 7
    19. Re:Not impossible by Anonymous Coward · · Score: 0

      Does that mean if downloading movies for free kills the movie industry then downloading child porn for free would kill the child porn industry?

      Thus if you are trying to kill the evil child porn industry that exploits innocent children you should pirate more child porn?

      We're only sending to prison the evil child porn addicts that actually buy the stuff and support the industry right?

    20. Re:Not impossible by SuricouRaven · · Score: 1

      But in the middle is a compromise position where piracy runs rampant and technology is still locked-down and restricted. Neither side is happy with that. Piracy started off as just a way to get free stuff, but it's a lot more political now.

    21. Re:Not impossible by hairyfeet · · Score: 0, Troll

      Wow, every time someone might possibly think you're not completely batshit...you have to open you crazy hole and remove ALL doubts. Tell me is that statue of RMS whispering to you again? is it telling you to kill that scary troll that keeps coming into your room? that's actually your mom and would be bad,mmmkay?

      --
      ACs don't waste your time replying, your posts are never seen by me.
    22. Re:Not impossible by pantaril · · Score: 2

      Zero respect for IP is not ideal, and neither is absolute authority to enforce IP rights in all media and devices.

      That's just an opinion, but I do agree with it.

      But between the two, I'd much rather have the former.

      Fortunately, we have more options then those two. We can for example write copyright law in a way that it will provide compensation to creators of science and usefull arts without limiting distribution of information.
      Unfortunately, most people are so fixated on current broken form of copyright that they don't see other posibilities and the discussion about them is nonexistent.

      Hopefully, pirate parties will change this in the future. Until then, enjoy constant attacks from copyright owners on our privacy, artifficial limitations of our current technologies, selective enforcement of copyright laws and many cultural heritages dissapearing in a mist of time (Because original authors lost interest in them and other people can't archive them.)

    23. Re:Not impossible by Anonymous Coward · · Score: 0

      See what you get for using apple.

    24. Re:Not impossible by Krneki · · Score: 0
      I also pirate every game before I buy it. And I too bought Shogun total War.

      Is Steam poo compered to the hassle free pirate version? Yes, but what can you do about it. Anyway, I will buy games I like even if I keep playing the pirated version.

      Being a Pirate doesn't mean you are not a paying customer. It just means you do what you want.

      --
      Love many, trust a few, do harm to none.
    25. Re:Not impossible by Hentes · · Score: 1

      Because every time we have agreed on a middle ground, the entertainment industry came tired of the status quo and pushed further. The radicalisation of one side then led to the radicalisation of the other. When even ISPs are in danger of becoming liable, the complete abolishment of copyrights dogma of the pirate parties doesn't seem so crazy after all.
      The biggest obstacle of negotiation is that it's not an argument, but a propaganda/lobby battle for the politicians and the silent majority. Like it or not, neither side has the authority to negotiate.

    26. Re:Not impossible by BenoitRen · · Score: 1

      I am a pirate, and proud of it.

      I don't see what there is to be proud of.

    27. Re:Not impossible by Kjella · · Score: 1

      Zero respect for IP is not ideal, and neither is absolute authority to enforce IP rights in all media and devices.

      The problem is that there will be copies made - nothing can prevent me from using a microphone to record my speakers or a camera to record my TV or any other number of soft and hard hacks. And when that copy gets around, the MAFIAA wants the authority to control and inspect all the places people exchange files and all communication to make sure their IP isn't in it. That is an all but impossible and certainly totalitarian position. Imagine if shop owners were like this, yeah we have cameras and alarms and guards and whatnot but they're imperfect, someone will be able to steal from us. So we demand eBay and Craigslist and everywhere people offer second hand goods to be liable for any stolen goods people sell. It's not like they come with a magic [stolen] tag like in games, nor do they control direct private sales either.

      Besides, it's not like zero respect for IP law equals zero respect or zero income for the creators. I could have pirated far more than I have because even risk-adjusted for the chance of a fine times the chance of getting caught it still comes out to practically nothing. Even with a total lack of means to force me to pay I do if I think it's a great song or series or movie or game or whatever. If massive file sharing would lead to a collapse of the entertainment industry it would already have happened, the effect of "I follow the law because it's the law, not because I agree with it" is not that strong. It's an illusion created by the distribution companies that without strong IP law and without them the world will collapse and the artists suffer. But it's not IP law that keeps people paying, it's to reward the artists. That wouldn't go away even if the law did.

      --
      Live today, because you never know what tomorrow brings
    28. Re:Not impossible by flyneye · · Score: 1

      The riddle is not only not impossible, but plain as noon on a cloudless day.
      Thinking outside a stupidly small box is prerequisite.
      The business model supporting the entertainment industry is outdated to the point of decay. We ,as a world too busy with progress, are unable to take an archaic step back in the same way no one ever brought the mountain to Mohammed. Not gonna work no matter how many judges decree the earth will begin a proscribed reversal of rotation.
      The answer is simple, just let the entertainment industry die.
      It will have to in order for entertainment to evolve.
      Let P2P and other methods bring it a quick merciful death.
      There will be no next age of entertainment till there is a need for it.
      Unfortunately for the industry, I suspect we won't require a middleman to bring us mediocrity.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    29. Re:Not impossible by Anonymous Coward · · Score: 0

      I have been boycotting Music since napster and now movies for a year, enjoy.

    30. Re:Not impossible by JoeMerchant · · Score: 1

      See what you get for using apple.

      Hey, I didn't buy any of these Apple products - they're o.k. for free, but I certainly don't see why people pay a premium for them.

    31. Re:Not impossible by AngryDeuce · · Score: 4, Insightful

      So not only do you want total freedom for your music to be able play it on any device, you want every vendor to hand-hold you through the procedure of moving it from one device to another?

      The fact that the procedure requires hand-holding at all is ridiculous. It's a fucking digital file. It should be as simple a matter as cut and paste, but God Forbid someone do that, a rights holder's head would probably explode somewhere...

    32. Re:Not impossible by ifrag · · Score: 1

      Apple had stopped using DRM for music on iTunes by the end of March 2009, a year earlier.

      Would be nice if Apple could take the same stance on audiobooks as they did on music. Audiobooks on iTunes are still DRM'd to hell and back.

      --
      Fear is the mind killer.
    33. Re:Not impossible by JoeMerchant · · Score: 1

      So not only do you want total freedom for your music to be able play it on any device, you want every vendor to hand-hold you through the procedure of moving it from one device to another?

      The fact that the procedure requires hand-holding at all is ridiculous. It's a fucking digital file. It should be as simple a matter as cut and paste, but God Forbid someone do that, a rights holder's head would probably explode somewhere...

      Thanks, I didn't want to feed the Troll directly, but you made exactly the point I wanted to.

    34. Re:Not impossible by L4t3r4lu5 · · Score: 1

      Off-topic, but appropriate reply to your post. Please don't waste your mod points; I've said this before on more appropriate topics.

      Steam "Offline Mode" isn't for when your internet connection is down. It's for when you intend to take your game library away from your internet connections. Say you game on a laptop, and you want to take your games on holiday. You'd open up the Steam options, select "Cache my login details" if you don't already, and then you set Steam to "Offline Mode". This tells Steam that next time it loads, and until it's told otherwise, not to bother trying to contact Steam's servers, and allows you access to your games while offline.

      What you are experiencing, and what happened to me for 3 days when BT "upgraded" my home broadband, is an unplanned period of lack of connectivity. Steam doesn't handle this well; It decides that because you haven't told Steam you're going to be offline, you're trying to play the games without a license (copied a friends' Steam library, for example) and locks you out. This is a feature of Steam, not a bug, and hence won't be fixed.

      Now, ask yourself what safeguards you have if Valve goes into administration tomorrow, or they switch off the Steam servers. You have Gabe saying "Yeah, we pinky promise to patch it so you can get your games without authentication to our servers." That's it. Your $xxx of games are forfeit if Valve says so, and you can't do a thing about it. That's why I don't buy Steam games any more, and in my opinion nor should anybody else.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    35. Re:Not impossible by Anonymous Coward · · Score: 0

      they genuinely can't afford it (think children or people in severe poverty) or feel the original product is overpriced but would be happy to pay 60% if they could

      Then why wouldn't they just not buy it? Why do they feel entitled to it anyway?

      they want to check out the quality of a game, movie or song before they pay for it

      If they're not sure, and they don't feel they can trust previews, reviews, demos, gameplay videos, forums or friends, they could always try not taking the risk and not buying it. No need to pirate it.

      the original product has DRM and as a result, it's quality suffers or the product is not fully usable

      If they feel that way, they should simply try not buying it.

      they want the money to go in the artist's pockets, not the publisher's

      Send cash directly to the artist. You don't need to pirate the game to do that.

      they want a song or movie that is decades old and for which the artist shouldn't be entitled to get money, or the song/movie should be in the public domain by now if the law was reasonable

      And I want a pony. I don't go out an take one without permission though.

      or they're upset at the company/producer/musician for some reason (for example, imagine you like Polanski's movies but refuse to give him a cent because he's a rapist)

      In my day, "boycott" meant you didn't buy or use a product as a protest against the creator. I guess the pirating kids of today never got the memo.

      Wow, so you've listed a bunch of excuses pirates have made up as a reason not to buy something, and somehow drawn a magical line leading to piracy being the only possible course of action, as if simply living without the product isn't good enough for you. Looks like the only real reason remaining is little shits who feel entitled to stuff for free.

    36. Re:Not impossible by Anonymous Coward · · Score: 1

      I fail to see how allowing a company to know what games you own, at what time of day do you play them and for how long, what hardware you have, and god knows what else, is in any shape or form ideal.

    37. Re:Not impossible by geminidomino · · Score: 1

      Don't forget "And allowing them to take them all back, without a refund, at will."

      It's in the TOS, so saying "Valve wouldn't do that" doesn't hold with me. Rule #1 when dealing with corps: If they're allowed to do something, it's just a matter of time before they will.

      That's probably the biggest thing that's stopped me from dropping hundreds of bucks on those big Steam sales the past few months.

    38. Re:Not impossible by Anonymous Coward · · Score: 0

      I don't see how you could think downloading a torrent then going through the hassle of entering credit card details is a "better service" than downloading the same torrent without the payment part.

      Even if the method of obtaining a product took exactly the same amount of effort whether you did it legally or illegally, I don't see how adding a payment on top of that could ever could compete with the free (pirate) method. Unless of course, your mythical indie artist (that no one has ever heard of because it's totally underground man) found some way for it to take zero or negative effort to pay for something, with the money automagically coming out of your account, then also providing the extra labor it took to earn the money for that payment. Then maybe we will truly have a system where the legal version can compete with the pirate version.

      Until then, you're talking out of your ass with your picking and choosing who gets paid (indie artists) and who gets pirated (commercial) using no criteria other than your anti-capitalist, self-entitled little shit unrealistic ideals, and your bullshit cognitive dissonance excuses for stealing content (yes, I said "stealing", fuck you). And that's assuming anyone believes you really even pay for indie content, which is probably unlikely given your flippant regard for others' rights and the fact you have no morals.

      Oh, and if you really bought Shogun (I can only assume you mean "Total War: Shogun 2", since Total War: Shogun isn't on Steam, being released 3 years before it existed), you would know it's neither developed nor published by EA, but by The Creative Assembly and SEGA respectively. Not to mention the fact you bought it through Steam, knowing full well that Steam requires the occasional internet connection for ALL games - a system requirement that you are unable to fulfill - and that, for whatever reason, you are unable to use Steam's offline mode, despite the millions of people who have no problem with it! I call Total Bullshit on your fantasy story. If anything, this just goes to show what lengths pirates will go to to justify their crimes.

      You sound like a crazy ex-girlfriend who stalks her ex boyfriends on Facebook, sends suggestive texts trying to break up their new relationships, then beats the shit out of their car with a baseball bat, before being committed to a psychiatric ward; but it's ok, he really, really deserved it for dumping you because you were a crazy bitch.

    39. Re:Not impossible by geminidomino · · Score: 1

      This is a misfeature of Steam, not a bug, and hence won't be fixed.

      FTFY. For the record, I agree almost entirely with your conclusion, except that it's even worse than that.

      According to the TOS, your $xxx of games are forfeit if you make the last "Fat Gabe" joke that breaks the camel's back and word comes down to ban you for it.

    40. Re:Not impossible by drkstr1 · · Score: 1

      I don't see how you could think downloading a torrent then going through the hassle of entering credit card details is a "better service" than downloading the same torrent without the payment part.

      Even if the method of obtaining a product took exactly the same amount of effort whether you did it legally or illegally, I don't see how adding a payment on top of that could ever could compete with the free (pirate) method. Unless of course, your mythical indie artist (that no one has ever heard of because it's totally underground man) found some way for it to take zero or negative effort to pay for something, with the money automagically coming out of your account, then also providing the extra labor it took to earn the money for that payment. Then maybe we will truly have a system where the legal version can compete with the pirate version.

      This is not true at all. Pirating is a big hassle. I have to search around to find a working copy, then hope it works without crashing all the time, or running very slow because the crack isn't passive (needs to "listen" to and modify values in memory while the game is being played). And you can just forget about bug fixes or content updates. It would be much less of a hassle if I could just go buy the game off their website, and play it wherever/whenever I want. If I can save a couple hours by spending $50, then I am coming out ahead.

      Oh, and if you really bought Shogun (I can only assume you mean "Total War: Shogun 2", since Total War: Shogun isn't on Steam, being released 3 years before it existed), you would know it's neither developed nor published by EA, but by The Creative Assembly and SEGA respectively.

      Yes, of course I meant Shogun 2. And yes, you are correct, Creative Assembly is owned by SEGA, not EA. My apologies for the brain-fart.

      You sound like a crazy ex-girlfriend who stalks her ex boyfriends on Facebook, sends suggestive texts trying to break up their new relationships, then beats the shit out of their car with a baseball bat, before being committed to a psychiatric ward; but it's ok, he really, really deserved it for dumping you because you were a crazy bitch.

      What? I don't even...

      --
      Fanboy Status: Apache Flex, C#, Eclipse, KDE, Pirate Party, Ron Paul, Slackware, Windows 7
    41. Re:Not impossible by SuperTechnoNerd · · Score: 1

      "The thing is... I don't think a free and open internet is possible together with strong, enforcable and actively enforced copyright laws. "

      It's more than copyright, and pirating. It's also the inability for content producers to let go of their old business model from the heydays of records and physical media. So therefore it's about control. The internet can give artists all the tools they need for production, distribution and marketing, completely eliminating the big grubs of media. This is one of their worst fears. Since the refuse to join the here-and-now, they will continue to battle the future, the internet, and our very freedoms. Whatever it takes, they will do, so that nothing breaks their 'glass house'.

    42. Re:Not impossible by Fned · · Score: 1

      The piracy riddle is not impossible, but the two sides of the argument have taken irreconcilable positions.

      Unfortunately, one of them is irreconcilable with the reality of modern civilization.

      There is one and only one solution to the "piracy riddle": break every computer. Computers are what make copies valueless; outside of computers, copies of works have an inherent, discrete value. Inside them, they don't. This is an unavoidable fact of what computers do, it's exactly what they were invented for, and if they can't do that then they aren't computers anymore. There's no way to "reconcile" a fact.

      So it's easy: destroy them all, problem solved.

      Or.

      Maybe:

      Change your business model, so that "piracy" doesn't affect your income. Change the laws, so they no longer grant temporary monopoly rights to sell something that is now worthless, but instead grant some form of incentive that's actually compatible with modern technology.

      Maybe try that. Then we can talk about "reconciliation."

    43. Re:Not impossible by SuperTechnoNerd · · Score: 1

      "it's to reward the artists."
      But big media shafts the artists too, it's a double edged sword.


      "We are the music makers. And we are the dreamers of the dream."
      Willy Wonka

    44. Re:Not impossible by TheRaven64 · · Score: 1

      Is there anything in the ToS that says 'Valve wouldn't do that'? I vaguely remember reading a couple of cases where they did exactly that (some system decided that they were cheating in one online game, Valve removed all of their access to all of their games, except ones that they had installed and allowed totally disconnected mode, but not allowing any redownloads / reinstalls). It's entirely possible that I imagined this, but if Valve had anything in their ToS that said they wouldn't then I'd expect to have heard from it.

      --
      I am TheRaven on Soylent News
    45. Re:Not impossible by JoeMerchant · · Score: 1

      It sounds good, abolish patent copyright. China has effectively been trying this model for 20+ years. Quality suffers. Innovation suffers more. Sure, you get some good stuff cheaper than "the old way," but it tends to be a degenerate system where your engineers just have to be good enough to make a copy, not really good enough to make something new or better.

      I'm all for returning copyright (and patent) to reasonable terms, if you can't make money on it within 20 years, don't bother with the monopoly rights because they won't help you.

      I write software. Over the last 20 years, people have paid more than a million dollars for me to write software for them. If you could legally come along and copy my work verbatim, and sell it in the open marketplace in direct competition with my employers the day after they launch their product, they wouldn't have paid for me to produce the software in the first place. I am not unique.

      The field I work in deals in $5K widgets. You pay $5K for a widget that contains $250 worth of hardware, plus software that cost millions to develop. If we could, we'd just copy the hardware design, burn in the original software and sell the widget for $500 - actually, if that were legal, someone would do it for us and likely sell it for $255. But, that's a degenerate case, the system doesn't improve. Instead, we're spending millions to develop our own widget with our own software - our widget is different, better for us, and we'll be able to sell it for $5K/copy, netting the $4750 per system back and eventually paying off the software investment. That's innovation and improvement instead of degenerate cost savings, it's what is supposed to happen with IP protection.

    46. Re:Not impossible by geminidomino · · Score: 1

      Is there anything in the ToS that says 'Valve wouldn't do that'?

      No, it's what Valve/Steam's cheerleaders always chirp up with when I point out that little nugget. Inevitably followed up with "show me one person." Since I don't know any of them personally (I've heard the same stories), naturally I can't counter with anything but anecdotal evidence.

      So instead, I hit them with "if they wouldn't do that, then they'd surely be willing to change a useless clause of their TOS in exchange for $600 a year, right?"

      The shuffling gets amusing at that point. ;)

    47. Re:Not impossible by hairyfeet · · Score: 1

      And the difference between Steam and every other modern game with Internet phone home is.....what exactly? Are you saying you don't play ANY games at all? if so what are you posting for? or are you using a console which is just "DRM in a box" that is locked down so tight you can't do anything with the hardware without permission?

      The simple fact is the ONLY time I have heard of Valve EVER taking away a game was when someone was using cheats to destroy the game for everyone else. anyone who has had to deal with some douchebag using aimbots and wallhacks is frankly damned glad Valve punts the cheaters. if it bothers you so much any P2P program will give you a hack for any Steam game in seconds again NO different from any retail game.

      So if all you want to play is nethack that is your choice, but when the choices are nothing but old games, DRMed all to hell discs that you can't get replaced if it gets even a teeny scratch and the company can pull the plug at ANY time, or Steam where i have never heard of a single person that lost a game for anything but being a prick the average Joe is gonna choose Steam and the numbers reflect that. Like it or not the bankloads of money Valve has been making show they have "got it right" for the vast majority. if that doesn't fit you then maybe you should pick a new hobby as gaming is obviously not for you anymore.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    48. Re:Not impossible by Anonymous Coward · · Score: 0

      Most "pirates" understand perfectly well that if you don't pay content producers, you end up with less content being made.

      The problems arise when we conflate 'paying content producers' with 'paying to copy content'. It is creating the original content that actually involves the creator's labor and for which they should be paid. Copying content already in existence does not (generally speaking) involve the creator's labor at all and there is no good reason they should be paid for that. However, that incorrect model (paying to copy) is the one we currently have.

      It is also important to note that without IP, content creators would be better able to build on each other's work. So even if less money were actually put into content creation (which is possible), not only would the resulting content be more widely available, but there would be proportionally more of it.

    49. Re:Not impossible by Fned · · Score: 1

      I write software. Over the last 20 years, people have paid more than a million dollars for me to write software for them. If you could legally come along and copy my work verbatim, and sell it in the open marketplace in direct competition with my employers the day after they launch their product, they wouldn't have paid for me to produce the software in the first place. I am not unique.

      Yes, without copyright, no one would ever pay anyone to write software for them.

      Where do you think your employers got the money to pay you? Customers who wanted software, that's where.

      There's no reason we should have to pay for the last thing instead of paying for the next thing. Most importantly, paying for the next thing is un-pirateable.

      It's stupid to think that people won't get together to pay for improvements to existing systems, since they already do this. Most of the market isn't set up that way, though; most of the market is set up to put huge investments up front to create products, and then try to make that money back plus more, by selling something, that has no intrinsic value, at a high price. Just because that's how you're used to doing it that way doesn't mean that it makes sense to do it that way.

      Everything that's screwed up about copyright enforcement stems from the problem of computers causing copies to be worthless. You need to decide whether you like copyright or computers more, because one of them isn't going to survive long-term in a form that you recognize.

    50. Re:Not impossible by geminidomino · · Score: 1

      And the difference between Steam and every other modern game with Internet phone home is.....what exactly? Are you saying you don't play ANY games at all? if so what are you posting for? or are you using a console which is just "DRM in a box" that is locked down so tight you can't do anything with the hardware without permission?

      Welcome to the fallacy of the excluded middle. No, I don't buy any games that phone home. And yet, I do buy games. Imagine how that works!

      The really odious phone-home DRM is not nearly as widespread as one may think, having been conditioned by Steam to see it as "normal." It's generally the worst of the worst (EA, Ubisoft) pulling that crap.

      The simple fact is the ONLY time I have heard of Valve EVER taking away a game was when someone was using cheats to destroy the game for everyone else. anyone who has had to deal with some douchebag using aimbots and wallhacks is frankly damned glad Valve punts the cheaters.

      Then you take away multiplayer access so that the
      cheating douchebag can only ruin the game for himself. You don't rip him off.

      if it bothers you so much any P2P program will give you a hack for any Steam game in seconds again NO different from any retail game.

      For that matter, any P2P program will give me a hack for any Steam game in seconds with a full copy of the game that Valve can't take away!

    51. Re:Not impossible by JoeMerchant · · Score: 1

      I write software. Over the last 20 years, people have paid more than a million dollars for me to write software for them. If you could legally come along and copy my work verbatim, and sell it in the open marketplace in direct competition with my employers the day after they launch their product, they wouldn't have paid for me to produce the software in the first place. I am not unique.

      Yes, without copyright, no one would ever pay anyone to write software for them.

      Where do you think your employers got the money to pay you? Customers who wanted software, that's where.

      Umm... no. Mostly my paychecks are derived from money given by investors, trying to make more money on future sales of the yet to be developed product that they believe people will want to buy in the future. Sometimes they are right, sometimes not.

      I did work for a company once where my paycheck came from sale of product instead of speculative investment, it was the most boring damn place ever. My title was Principal R&D Engineer, but my primary job function was to do nothing because the current product made boatloads of money and the investors saw _anything_ new as risk to their cash cow - ergo: R&D stood for Risk and Devaluation in their minds, gotta have it to look like a growing company, but, hey, word to staff, don't make any progress on any research or development project, if you want to keep your job.

      Jobs' Apple doesn't make products that people ask for, they speculate what the market will want and put it out there... seems to work pretty well for them.

    52. Re:Not impossible by TranquilVoid · · Score: 1

      The problems arise when we conflate 'paying content producers' with 'paying to copy content'. It is creating the original content that actually involves the creator's labor and for which they should be paid.

      Without copying their is no point to creating (to anyone but the artist). Almost all products involve a research-and-development cost (creation) and separate production and distribution costs (copying). Generally the total cost is averaged to end consumers. In the case of art the distribution cost, online, approaches $0 but it's clearly an insane model for 1 person to pay the cost of creating and everyone else to pay $0 for a copy.

      Experiencing art always involves copying whether it's bits on a hard drive or photons bouncing off a painting at an exhibition. In this way you have to conflate copying and creation.

      It is also important to note that without IP, content creators would be better able to build on each other's work.

      It's hard to say what would be done without copyright, but it hardly seems like a problem now when consumers disdain derivative works long before they are so similar that they breach copyright.

    53. Re:Not impossible by Anonymous Coward · · Score: 0

      Does that mean if downloading movies for free kills the movie industry then downloading child porn for free would kill the child porn industry?

      I doubt it's an industry as such, probably more akin to the much vaunted post-copyright nirvana where people create it as self-expression rather than for profit.

    54. Re:Not impossible by Lucractius · · Score: 1

      Hi, I'm a steam customer.
      I haven't been conditioned to consider "phone home" as some perfectly acceptable situation.

      I have decided to accept that in exchange for the services they render, re-downloads, convenient shopping, etc. I am willing to continue purchasing from them. Fully aware that it is less a matter of owning the games, as signing a perpetual lease/licence to use them subject to Valve's terms, which I have deemed and continue to deem to be acceptable based on the level of service they provide me.

      And in addition to this, a significant and growing percentage of my games on Steam (over 15% to hazard an off hand minimum percentage) have come from Indy bundle purchases where entirely separate to Steam, I have a DRM free copy.
      I thoroughly encourage more Independent Devs to release like this. Steam (and others such as Desura) + DRM free through purchase confirmation.
      Convenience + Confidence you will always be able to play.

      Some of us try to be informed consumers.

      --
      XML - A clever joke would be here if /. didn't mangle tag brackets.
    55. Re:Not impossible by geminidomino · · Score: 1

      And I'm glad you're informed and have no problem with it. Except you do possibly make one misstatement.

      Fully aware that it is less a matter of owning the games, as signing a perpetual lease/licence

      Unless "perpetual" means something different in legalese than in the real world (admittedly, what the hell doesn't) I'd say that was a bit of a stretch.

      Honestly, I have my HIB3 (I think it was 3... the one with Super Meat Boy) on Steam as well, which I'm fine with EXPRESSLY because I have an alternative method of obtaining the game should Valve decide to throw a hissy and ban me, delete my games, whatever.

      I'm glad you're informed. Too many people are blindly faithful instead -- and I'm not even talking about 'feet up there. As rife with falsehoods as his "rebuttal" was, the general population on sites like the Escapist forums makes that look like a Nobel-worthy dissertation.

      I've got no problem if you've made the informed decision and decided that it works for you. That's entirely between you, your accountant, (and your wife ;)), AFAIC. What I do mind is bogus rationalizations, apologetics, and outright lies because people can't deal with someone having a good reason to disagree with them.

    56. Re:Not impossible by Lucractius · · Score: 1

      I'm glad your ok with it. Since sometimes it seems like there are people that aren't.
      Who climb up on their high horses and issue forth Stallmanesq diatribes on how people who decide to 'give in' and so on, are leading to the ruination of all.

      Your response there reminds me that there are still sane people that understand that you have to make choices, weigh costs, limitations and requirements and then decide. I made an informed decision with Steam, I wish more others did, then there would be less cries about what they can do.
      On that note, its amusing to see people complain about Valve having the right to terminate their access to a multiplayer game via disabling their steam account, when the game they chose to use an example, has centrally controlled servers and the games creators or publishers have the right to cut everyone off and most do after a few years depending on popularity.

      And as for 'perpetual', while your right to see it that way, using the word 'perpetual' in a contract or any 2 party binding legal agreement refers to the ongoing nature of access as opposed to an explicit length of time. And its legal relevance is predicated on the contract itself still being legally binding for both parties. So using steam as the example. I breach the TOS which I am required to abide by for the contact with Steam regarding my account and all its games to be valid and they may exercise their rights to terminate the contract. At which point they typically freeze or otherwise lock the account. They would be well within rights to delete everything and say "tough, you breached the contract". One of the reasons I decided to trust Valve more than I do someone like EA, is that they have a track record of not using the law (like in the above explanation) with all the subtlety of a Vogon constructor fleet ;-)

      --
      XML - A clever joke would be here if /. didn't mangle tag brackets.
    57. Re:Not impossible by hairyfeet · · Score: 1

      Well lets see...you can't buy Ubisoft, EA, Activision/Blizzard, and Valve...what's left? The indie games? if you think you are any better off with SecuROM or Safedisc you might want to watch this video and watch a user get buttfucked by SecuROM.

      And how EXACTLY is valve supposed to take ONLY MP out of games they don't own while leaving the SP behind? they don't own the code and i'm sure it says in the contracts with those that publish on Steam what valve can and cannot do and i doubt seriously ANY company would agree to hand over their code or develop a kill switch for JUST the MP just to make someone like you happy. And it isn't ripping anyone off anymore than throwing someone out of a theater for talking on their cell or sneaking in food would be considered ripping someone off, unless you think the theater should have a special 'rulebreaker booth" so those people that refuse to play well with others to still get their money's worth? it says quite clearly that wall hacks and aimbots will result in bans so if you go around acting like a total jackass one should expect consequences. If anything I'd argue that the whole "I should be allowed to be as big a prick as I want problem free!" attitude is what's wrong with this country, nobody gives a shit if they ruin it for everyone else as long as THEY get what THEY want.

      And as for the last bit if you are pro piracy then at least have the guts to come out and say so. there is a difference between being pro piracy and showing there isn't any real way to take a game away from you with Steam than there is to take away your disc once you bought it. in BOTH cases they are trivial to bypass and in BOTH cases you will still be banned for being a douchebag. In fact i doubt you'll find a single game, either free or for pay, that will let you cheat your ass off and ruin it for everyone else without getting banned. Do you scream if WoW punts someone who cheats? in the end you can't find a SINGLE example, not one, where someone lost their games while following the very basic rules of conduct. That makes your entire argument hypothetical and you might as well argue that some day MSFT will flip a switch and turn off your windows until you write them a check because frankly both scenarios would be suicide and about as likely as me growing wings out my ass and flying south for the winter.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    58. Re:Not impossible by geminidomino · · Score: 1

      Well lets see...you can't buy Ubisoft, EA, Activision/Blizzard, and Valve...what's left? The indie games?

      Square-Enix
      Runic
      2K

      And those are just the ones who've recently released/announced games I've personally been interested in.

      Also, the entire GOG catalog

      And yes, if it reaches the point where what you say is true and EVERY developer requires obtrusive, always on shitware, then I WILL stop buying games completely. I stopped buying Sony games when they started crippling PS3s and PSPs with updates. I stopped buying Xbox games when they went the same route.

      Regardless of the fact that I've been gaming for 30 years, I am NOT so married to the pastime that I'm willing to be insulted by these studio-borging publishing houses every time I start up the game, AND pay them for the privilege.

      And how EXACTLY is valve supposed to take ONLY MP out of games they don't own while leaving the SP behind?

      Except that VAC bans only prevent you from connecting to VAC-secured servers. Therefore, they do not need the "we can take your stuff away without recourse for whatever reason we like" clause in the TOS to cover cheaters. Irrelevant.

      nd as for the last bit if you are pro piracy then at least have the guts to come out and say so. there is a difference between being pro piracy and showing there isn't any real way to take a game away from you with Steam than there is to take away your disc once you bought it

      You're usually better than this, so I can only assume you're being deliberately obtuse. If I was pro-piracy, why the hell would I be complaining about Valve and, by extension, every developer releasing exclusively on Steam, piling on disincentives for actually giving them my money?

    59. Re:Not impossible by geminidomino · · Score: 1

      On that note, its amusing to see people complain about Valve having the right to terminate their access to a multiplayer game via disabling their steam account, when the game they chose to use an example, has centrally controlled servers and the games creators or publishers have the right to cut everyone off and most do after a few years depending on popularity.

      Out of curiosity, which game is it you're talking about?

      I have NO objection to being banned from a multiplayer-only game for cheating, or for a multiplayer game going dark eventually (though EA bringing down servers less than a year later when the next Sports_Title ++Year comes out is a bit of a dick move, but what do you expect from EA?)

      What I object to is being banned from playing my SINGLE player games, for any reason, except actual illegal activity (CC fraud, exploiting the Store for "Free" games, etc...).

    60. Re:Not impossible by Lucractius · · Score: 1

      Oh I've never seen it on a single player game. I was more commenting on people that raise the same objections you have regarding single player games, with a multi player game reliant on publisher hosted infrastructure as their example.

      --
      XML - A clever joke would be here if /. didn't mangle tag brackets.
  2. Nothing "impossible" about it by Anonymous Coward · · Score: 5, Insightful

    Nothing "impossible" about this "riddle":

    You want me to police my customers for you? Fuck you, pay me.
    You want me to hand over subscriber data without a court order? Fuck you, pay me.
    You want me to block websites based on your sayso? Fuck you, pay me.
    You want me to shut off paying customers because you don't like what they're downloading? Fuck you, pay me.

    1. Re:Nothing "impossible" about it by NeverSuchBefore · · Score: 1

      I think the answer to all of those should be, "Nope!"

    2. Re:Nothing "impossible" about it by GrahamCox · · Score: 4, Insightful

      That suggests that these things would be OK if the MPAA (or whoever) paid the ISPs. If that were allowed, then that would create a much worse internet than we have now.

      We need to ensure that such a business model for ISPs would never be legal. That's what these court cases are about.

    3. Re:Nothing "impossible" about it by Scarletdown · · Score: 4, Insightful

      Nothing "impossible" about this "riddle":

      You want me to police my customers for you? Fuck you!
      You want me to hand over subscriber data without a court order? Fuck you!
      You want me to block websites based on your sayso? Fuck you!
      You want me to shut off paying customers because you don't like what they're downloading? Fuck you!

      Fixed that for you.

      --
      This space unintentionally left blank.
    4. Re:Nothing "impossible" about it by Anonymous Coward · · Score: 2, Insightful

      Well, what do you think the odds are that they would be afford to pay for the service? Even on a $30 movie you very quickly get to the point of it costing more than the "lost sale" to enforce it properly. What they really want is the ISP to assume responsibility for enforcement and don't want to have to pay for it to be done properly.

    5. Re:Nothing "impossible" about it by Anonymous Coward · · Score: 0

      Nothing "impossible" about this "riddle":

      You want me to hand over subscriber data without a court order? Fuck you, pay me.

      This is a blatant violation of privacy legislation.

    6. Re:Nothing "impossible" about it by Anonymous Coward · · Score: 0

      That't the nifty thing about an unreasonable law. It is still the law. The MPAA have realised they have more money than the opposition, and can push through whatever they feel like. What happens in the end is the ISP passes the cost onto the users.

    7. Re:Nothing "impossible" about it by AngryDeuce · · Score: 1

      Don't know if that was your intention or not, but I really wanna watch Goodfellas now...

    8. Re:Nothing "impossible" about it by Anonymous Coward · · Score: 1

      We need an internet version of Glass-Steagall, where ISPs can not be owned by a media company, cannot own a media company, and cannot share a parent company. Without that, we get monstrosities like NBC Comcast who have a vested interest in this MAFIAA douchebaggery.

    9. Re:Nothing "impossible" about it by TranquilVoid · · Score: 1

      You want me to police my customers for you? Fuck you, pay me. [... etc. ...]

      Think about what you are saying. It's a terrible idea for corporations to have their own police force that would actually have the legal right to 'police customers'.

      Secondly, the government makes laws on copyright, counterfeiting and theft, and it's role is to police those laws. If you suggest that the interested party should be the one paying for it (i.e. directly, since both consumers and businesses pay taxes) then you should also add things like this;

      You want me to catch the burglar who broke into your house? Fuck you, pay me.

      Maybe you're a free-market purist but I suspect it's more a case of 'rich megacorp has money so doesn't deserve government services'.

      Most of the items you list are abuses by these lobby groups however.

  3. Disconnect Trap by rtb61 · · Score: 3, Informative

    Two problems with disconnect as approved by the High Court, the RIAA/MPAA have to pay for it and they are liable for false disconnects.

    If a business is affected that could be hugely expensive. Even residential users could stick them with a pretty massive civil suit. Online banking, online grocery shopping, online local government communications, social networking, remote working etc. total up the benefits of those services as losses to the consumer and the period of loss and the RIAA/MPAA could be in for some real pain.

    Best way to tackle is to haul the ISP into court and get them to warrant the accuracy of the IP address time correlation to the tune of a million dollars (as the sole form of evidence), if it should prove inaccurate then they should pay a penalty.

    Next up RIAA/MPAA will have to prove accuracy and full evidentiary proof of their accusation, not best guess, not paid per kick off bias and, not sounds like looks like (files names only is a fail). So they will hate it.

    --
    Chaos - everything, everywhere, everywhen
  4. Factors influencing Aussie 'piracy': by beaverdownunder · · Score: 5, Insightful

    Regarding TV 'piracy' in Australia, popular television programs are aired in the US/Canada days, weeks or months before here, so people download them in order to stay up to date. That said, many people (myself included) have subscription television that does eventually broadcast these programs, generally commercial free. Does downloading these programs ahead of their broadcast in Australia constitute piracy if you're paying for the subscription television services that eventually broadcast them?

    With regards to film, movies can be delayed by as much as six months (to match 'summer movies' with the Australian summer) from their US debuts. Sometimes, the DVD becomes available overseas before a movie is shown in Australia! Obviously, this is absurd. Peer pressure in internet social groups to download and watch these films can be immense. Australians cannot be expected to have a popular movie 'spoiled' for them by idle chit-chat, nor should the other 95% of users who HAVE seen the movie be forced to keep quiet until Australians get a chance to see it. If release dates were universal, this would be far less of a problem.

    However, since Australians already pay per-gigabyte (either through a cap or pre-paid) perhaps the easiest and best solution for all concerned is to whack on a modest per-GB tariff, similar to the Canadian levy on blank media, to be paid back to content producers. It would be controversial, but perhaps less riotous than attempting to police piracy and 'shut down' accused offenders without due process.

    1. Re:Factors influencing Aussie 'piracy': by preaction · · Score: 4, Insightful

      This. Valve learned from Steam that game piracy numbers in Eastern Europe were high because piracy gave a better product: Better (hacked) translations, faster release dates, and no DRM scheme. Valve fixed two of those problems and watched the money roll in.

      Piracy isn't just people being cheap, but don't let any content producers know that.

    2. Re:Factors influencing Aussie 'piracy': by jimi1x · · Score: 0

      Does downloading these programs ahead of their broadcast in Australia constitute piracy if you're paying for the subscription television services that eventually broadcast them?

      Yes it does.

    3. Re:Factors influencing Aussie 'piracy': by Anonymous Coward · · Score: 0

      However, since Australians already pay per-gigabyte (either through a cap or pre-paid) perhaps the easiest and best solution for all concerned is to whack on a modest per-GB tariff, similar to the Canadian levy on blank media, to be paid back to content producers. It would be controversial, but perhaps less riotous than attempting to police piracy and 'shut down' accused offenders without due process.

      So tell me, who gets paid from the tariff? Because it sure won't be me, regardless of what I make.

      This kind of arrangement only goes to pad the pockets of large publishers with the reward for the hard work put in by a lot of small or independent content producers.

    4. Re:Factors influencing Aussie 'piracy': by LordLucless · · Score: 3, Insightful

      However, since Australians already pay per-gigabyte (either through a cap or pre-paid) perhaps the easiest and best solution for all concerned is to whack on a modest per-GB tariff, similar to the Canadian levy on blank media, to be paid back to content producers.

      Yay, free money for the content producers, and jack squat for the consumer. Because those Canadian blank media levies have stopped any persecution of consumers copying the media they've now paid for, am I right?

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    5. Re:Factors influencing Aussie 'piracy': by Anonymous Coward · · Score: 0

      That explains why the Aussies are always the most adept at downloading TV shows and making animated gifs/video clips from them before anyone else! I still don't understand the reason for the delay in airing North American shows in Australia.

    6. Re:Factors influencing Aussie 'piracy': by CodeBuster · · Score: 3, Interesting

      Piracy isn't just people being cheap

      Steve Jobs arrived at basically the same conclusion way back in 2001, that the way to compete with "free" was to provide overwhelming convenience and better customer service in exchange for a nominal fee. The reason that we don't see more of this in practice is that the content owners believe, wrongly, that they can charge a much higher price for a product that is designed to be inconvenient (aka DRM) and get away with it. Of course, the marketplace proves daily that this is false, but for some reason, perhaps escalation of commitment, the content owners cannot or will not admit defeat. The technology industry should stop coddling the content industry and start twisting the knife instead. Now is their chance to deliver the coup de grâce to Hollywood, while they're on the ropes, and yet something stays their hand. Google, Microsoft, IBM and Oracle could collectively crush Hollywood for interfering in their business. Perhaps they should before Hollywood releases "Bride of SOPA".

    7. Re:Factors influencing Aussie 'piracy': by stephanruby · · Score: 2

      However, since Australians already pay per-gigabyte (either through a cap or pre-paid) perhaps the easiest and best solution for all concerned is to whack on a modest per-GB tariff, similar to the Canadian levy on blank media, to be paid back to content producers.

      So then you'd be making internet teleconferencing pay the content industry for the next 100 years to come.

    8. Re:Factors influencing Aussie 'piracy': by deek · · Score: 4, Informative

      And yet, no, it doesn't.

      The receiver has paid for the product via subscription fees, and receives the product, albeit via a slightly more unconventional route. Content providers have been suitably reimbursed for their effort. This situation is more subtle than you think, and certainly doesn't deserve a blatant "Yes it does" answer.

    9. Re:Factors influencing Aussie 'piracy': by nightweaver · · Score: 1

      I have a hearing loss and need subtitles/captions to properly follow dialogue in TV/movies without having the volume unacceptably loud. As a sci-fi fan, this becomes especially true as it is much harder to guess what a word you didn't hear was when the word is made up.

      Some of the Australian distributors of DVDs have a very annoying habit of releasing TV shows without subtitles, even when the original release had them. This leaves me the choice of spending money on a product that I would like but not be able to fully enjoy, or find it for download with readily available subtitles for free. As much as I'd like to support good (IMHO) television, I'd be much more inclined to support it being released in a format I enjoy.

    10. Re:Factors influencing Aussie 'piracy': by Anonymous Coward · · Score: 2, Interesting

      A spokesman for Telenor, the Norwegian telco, summed this up beautifully. He said 'We find that when we are the best source for our own content, we own the content'. This should be tattooed on every MPAA executive's forehead.

    11. Re:Factors influencing Aussie 'piracy': by Gadget_Guy · · Score: 3, Interesting

      I still don't understand the reason for the delay in airing North American shows in Australia.

      The content provides would not want their shows appearing in the small Australian market prior to it being broadcast in the much larger (and more lucrative) US market. Staying too close the the US shedules (eg. within a week of the US broadcast) mean that the any interruption in the schedule would have to be mirrored in the Australian schedule (including the bizarre "lets-cut-the-season-in-half" that is so annoying). If they provide themselves with a buffer of a couple of weeks delay, then people will just download the shows anyway.

      Australian networks have experimented with "fast-tracked" broadcasting. They don't seem to do it much now, which suggests that it didn't have a large impact on the viewing figures. I guess it is still easier to download shows and watch them when and where you want than have to bother with live broadcast (with ads), although a PVR solved that problem for me.

    12. Re:Factors influencing Aussie 'piracy': by Cimexus · · Score: 3, Interesting

      The delay is simply because the Australian TV networks have buy the content off the American producers. For the bulk of shows, they wait and see how well it does in the US before spending the money to buy it. They let the US audiences do the audience testing then make a judgement whether it's worth them buying it or not (so we don't get that phenomenon you see in the US sometimes where a show starts and only lasts a few weeks then gets cancelled).

      For some popular shows though, they buy them ahead of time, and for those shows we get them ASAP (within a day or two). For instance we get the Wednesday 'Late Late Show' on Thursday (which is actually as quick as is possible due to the time zone difference - the Wednesday shows airs in the US around lunchtime Thursday Australian time).

    13. Re:Factors influencing Aussie 'piracy': by Dracophile · · Score: 1

      perhaps the easiest and best solution for all concerned is to whack on a modest per-GB tariff, similar to the Canadian levy on blank media, to be paid back to content producers.

      What a horrible system that would be to administer. And expensive. It would totally root the small to micro producers. Not to mention that it would be grossly unfair to people who consume little or no content of the nature that this is aimed at. Spomeone else in the thread likened DRM to collective punishment; this idea is another way of collectively punishing people. "Controversial" probably isn't the right word here.

      --
      Athy, athier, athiest.
    14. Re:Factors influencing Aussie 'piracy': by Anonymous Coward · · Score: 0

      Regarding TV in Australia and how viewers are treated,

      It was not until torrents became popular in Australia did the commercial stations fast tracked show from overseas,
      For example Before torrents were widespread here The West Wing series shown by one of the Commercial Networks was stopped after a couple of seasons and we were only able to view the finished season here when the public broadcaster ABC re-ran the whole series. Before ABC acquired the rights I was told you were unable to legally order it on DVD as the Commercial Network still had the distribution rights.

      If you are a sci fi fan forget it, shows like Stargate were years behind the US broadcast dates and when you did get to watch them they were late at night and would be bumped if they clashed with a major sports event.

      IMHO the ability to torrent has increased the competitiveness of the commercial broadcasters, you now see shows in Aus closer to the original broadcast date, but we have broadcast several weeks behind e.g. Good wife, Revenge but I think it is too late, other than news or sports. The move to digital tv has increased the number of distribution points so they can show alot more TV but most of it is bad. As a result I don't watch alot of Commercial tv given what the internet can provide. and ABC 's on-line iview service is pretty good.

    15. Re:Factors influencing Aussie 'piracy': by ausrob · · Score: 1

      "whack on a modest per-GB tariff .. It would be controversial, but perhaps less riotous than attempting to police piracy and 'shut down' accused offenders without due process."
      Or.. they'll take both options! If you don't believe me, take a look at what's going on in Canada today. They had the tariff on blank media, and are still going after Internet users by way of copyright "reform" etc.

    16. Re:Factors influencing Aussie 'piracy': by devent · · Score: 2

      perhaps the easiest and best solution for all concerned is to whack on a modest per-GB tariff, similar to the Canadian levy on blank media, to be paid back to content producers.

      You know what should be more easier? To just let them fuck off and legalize pirating. Eventually, they should realize that they have to offer a good product and to meet demands from the market to sell their stuff. So they could finally play at normal terms, without a 70 years monopoly grand (or whatever the copyright term for movies is in Australia).

      They talk about how everyone wants stuff for free, they talk about starving artists, a "riddle in a fast broadband world", etc. How about we talk about the one century of lost culture because of the 100 years copyright terms that they push around the world?

      They talk about lost sales because of piracy. How about we talk about the invasion of privacy and broken products, because of their DRM'd crap?

      --
      http://www.mueller-public.de - My site http://www.anr-institute.com/ - Advanced Natural Research Institute
    17. Re:Factors influencing Aussie 'piracy': by dmacleod808 · · Score: 1

      See we could advertise this tariff for porn in particular... See porn weeks before it airs! Only an extra 5.99 a month! Whack on to Whack off!!

      --
      There Can Be Only One...
    18. Re:Factors influencing Aussie 'piracy': by Anonymous Coward · · Score: 0

      Which is exactly why all TV stations everywhere aren't simply streaming day in day out on the web complete with ads.
      Their contracts with the distributors won't let them because it would completely destroy their product... Why would I wait for an Aussie TV station to pick a series up if I could simply stream CBS or HBO directly from the a feed in the US to my PVR. Local networks would die overnight (not necessarily a bad thing - the phoenix would rise from the ashes, as they say)

    19. Re:Factors influencing Aussie 'piracy': by hicksw · · Score: 1

      free money for the content producers

      free money for the content distributors

      FTFY

    20. Re:Factors influencing Aussie 'piracy': by microbox · · Score: 1

      So then you'd be making internet teleconferencing pay the content industry for the next 100 years to come.

      Seems fair enough to me. What if someone sings "Happy Birthday" during one of those conference calls? Somebody has to compensate the artist.

      --

      Like all pain, suffering is a signal that something isn't right
    21. Re:Factors influencing Aussie 'piracy': by jimi1x · · Score: 1

      Let me clarify: If you have downloaded an episode from a torrent site, then in Australia this would constitute as piracy. If you view said episode on a content providers site then this is not piracy - ie viewing content on iView, Seven etc.
      If you have purchased said episode then you are allowed to rip it to your PC for viewing, but aren't allowed to redistribute said copy.
      In terms of what the original poster said, my comment stands.
      It doesn't matter whether a provider has already purchased the rights to screen the show, the fact that you have downloaded it without purchasing it is illegal in this country, though rarely prosecuted - see the iiNet vs AFACT case.

  5. The Real objective by EnempE · · Score: 5, Insightful

    I think there is a lot of smoke around what this is about.

    The idea is to get a ruling that makes an ISP responsible for the the abuse of copyright that happens on its servers. This would lead to the the ISPs being forced to pay licencing fees to the licence owners. The costs involved with keeping track of and processing the licencing fees from a few thousand ISPs would be much easier than chasing individuals. This would turn the Internet into a solid revenue stream for the licence holders, and allow it to succeed radio and television as a source of royaties and insure against the failure of payed content such as DVDs and iTunes.

    At the moment ISPs are treated like telephone carriers, the MPAA etc. want them treated as broadcasters were so that they can extract payment in a way that they are comfortable with.

    Australia is a good place to do this in the eye of the MPAA because they feel that they can bully and buy the result, which they can use as a landmark in the UK, and then show as an example to courts in the US.

    This is not about stopping people from sharing content, they want people to keep doing that as their content is being viewed more often. What they want is to get payed for people viewing it, regardless of how they got it, while still not having to pay for the distribution.

    1. Re:The Real objective by ras · · Score: 3, Informative

      Australia is a good place to do this in the eye of the MPAA because they feel that they can bully and buy the result

      Bully and buy the result, in Australia? Seriously? If they thought that then they don't know Australian's, their politicians or their ISP's for that matter. As has now been borne out. 4+ years, still no result, the government hasn't stepped in and the media and public opinion is lined up against them.

      By the way, you might like to ask the Tobacco companies how easy it is to bully and bribe to get a result in Australia. We are the first on the planet to introduce plain packaging laws. They've tried well funded media campaigns, astroturfing campaigns where their convinced small shop owner associations to be their mouthpiece, and are currently carrying out their threat to challenge it on constitution grounds in our law courts. They brought suits against the Australian government in foreign courts over treaty violations. Again, so far, no result. The law has passed both houses and will be enforced shortly.

      That cultural misunderstanding aside, you are just plain wrong. They have tried to pull this stunt in numerous places with some success in the US, France and NZ off the top of my head. In no way was Australia singled out.

    2. Re:The Real objective by EnempE · · Score: 3, Informative

      Not plain wrong, not even vanilla wrong. If I am to be any kind wrong may it be a kind of wild fig and truffle wrong that no one likes but everyone orders when they are on a first date to appear sophisticated and worldly.
      I present words of others ( Australian others) on this particular issue when talking of messages from the US leaked by wikileaks:
      "“AFACT and MPAA worked hard to get Village Roadshow and the Seven Network to agree to be the public Australian faces on the case to make it clear there are Australian equities at stake, and this isn’t just Hollywood “bullying some poor little Australian ISP,” the cable quoted the US Embassy as writing.
      ...
      iiNet, the cable claimed, had been targeted because the ISP was “big enough to be important”, as the third-largest ISP in Australia. The MPAA didn’t go after Telstra, the cable claimed, because the telco was “the big guns” and had “the financial resources and demonstrated willingness to fight hard and dirty, in court and out."
      http://delimiter.com.au/2011/08/30/wikileaks-cable-outs-secret-iitrial-background/
      Well that does lend weight to idea that they thought they could bully, and that the financing was critical in deciding which ISP to target.
      From the Sydney Morning Herald (Australian Author):
      "It seems the MPAA deliberately avoided picking a fight with the more powerful Telstra, instead hoping for a quick victory against the smaller iiNet which could set a national and perhaps even international legal precedent to aid the Americans in their global fight against piracy" http://www.smh.com.au/digital-life/computers/blogs/gadgets-on-the-go/afact-uncle-sams-puppet-in-iinet-trial-20110902-1jp4w.html

      I am not alone in having formed the opinion that this matter was motivated by a desire to influence things overseas.
      The references are provided so that you can see the basis from which I was representing the perceptions and intentions of the MPAA in this matter. I am going to also assume when you insisted that " you are just plain wrong" you intended that the MPAA and associated parties are just plain wrong, and that the cultural misunderstanding was on their part as well.
      I did not state that Australia was singled out, we both know they weren't. I didn't state that Australia was actually the best choice either, the facts as you quite rightly pointed out, are proof of the issues with trying to slip something through in Australia. I am very proud of the efforts of the government regarding smoking (especially the ban in clubs etc) I just wish more people would quit. Thanks for the update on how that issue is progressing

      Personally, I think they are barking up the wrong tree and this is not the best solution to their issue. I think this trend towards the legal department being a profit center through patents and other actions is not beneficial to markets or companies (designers and engineers have lower pay rates than lawyers).

      :-)

    3. Re:The Real objective by Electricity+Likes+Me · · Score: 1

      I'd also agree that this is most definitely a misguided effort, based on some fairly badly informed foreign (American) opinions of how Australian politics and culture works. Sol Trujillo's unspectacular run as Telstra's CEO is kind of a good case in point, since he came in and was utterly convinced he was just going to buy and bully the Australian government to get what he wanted. It backfired spectacularly, Telstra's stock price tanked and he was pretty much hounded out of the country.

    4. Re:The Real objective by hairyfish · · Score: 1

      Bully and buy the result, in Australia? Seriously? If they thought that then they don't know Australian's, their politicians...

      Well the Mining companies did a pretty good job of fucking us over. Perhaps Big Tobacco just wasn't as clever at it... BTW the plural of a word doesn't require an apostrophe before the s.

  6. Solving an impossible riddle by Anonymous Coward · · Score: 4, Interesting

    From TFA "When put simply, it is clear that they are not really the bad guys. They are just trying to find a way ... any way ... to stop people stealing their content".

    Australia already has a legal framework in place for copyright holders to seek restitution from online infringers. It was included as part of the AU-US free trade agreement. All the studios need to do is get the IP address of the alleged offender, then get a court order for the ISP to hand over the details so the studio can take that individual to court. There's a framework in place for this to be nice and easy.

    The crux of the matter is that after forcing this change of law on Australia, the studios have never bothered to use it. Instead they've decided they didn't really want that law anyway so are instead trying to bully the ISPs instead.

    This case isn't about "piracy". It's about large corporations flailing around blindly because they're unsure of what they want.

    1. Re:Solving an impossible riddle by Anonymous Coward · · Score: 0

      I thought that it was becuase they couldn't afford to hire enough lawyers to take each case to court individually. And it also doesn't take into account the cost to the Australian court system if they did.

  7. Availablitly and access is paramount by jaminJay · · Score: 5, Insightful

    The biggest issue is availability. There are so many times where I have wanted to pay hard-earned cash for product only to be knocked back with 'not available in your region' insanity. Thanks to being able to stream the same stuff fromYouTube from the 'official channel' makes this even more obnoxious.

    The solution is simple: if you're going to release something, it must be available everywhere at the same time. Also, offer it for free with no DRM with the option of paying a reasonable sum and people will pay for it. I know this as I have been involved in the independant music business over here for nearly a decade now.

    People want stuff to be convenient, regardless of price. Currently, piracy is the more convenient option for many situations. Make your product convenient and you will win.

    Finally, there is a large portion of the market who do not have the ability to spend money on entertainment product. This is usually due to their being under sixteen years old and not eligible for credit cards and the like. These people are often the very ones that spread the awareness of your product furthest (just look at how McDonalds, for example, abuses such influence on a child's family and friends).

    This whole argument is a stupid one: one group feels entitled to money, the other feels entitled to culture. The second group will always win.

    --
    Leela: "Is all the work done by children?" Alien: "No, not the whipping."
    1. Re:Availablitly and access is paramount by Anonymous Coward · · Score: 0

      I knew a girl once, yes, shocking for a /.er I know, but back in the 1980s she worked as a model for Bob Guccione and did various things for publication in various regions. Back then, it was common for models to be enticed to do certain things "for overseas markets" that they would never consider doing for a magazine that their family and friends would see in the local store. I thought she was awfully trusting to believe that not a single copy of the "region restricted" photographs would ever make it back to her hometown, but, in the 1980s, it actually worked out as advertised.

      Now 25+ years later, I think the world is quite a bit smaller, and restriction by region is an outdated concept that should be scrapped, but there are an awful lot of business models built around it that are resisting the inevitable.

    2. Re:Availablitly and access is paramount by jaminJay · · Score: 2

      I think you're right, and companies that do fly in the face of the new age are just begging to be killed off mercilessly. Look at today's /. article about the CDC in Canada rocking the boat and annoying the encumbents.

      I'd like to find out how Brittish radio has been going with their new method of making tracks available as soon as they are aired on radio, rather than the previous minimum four weeks later that was found to cause people to find illegal copies: convenience is king.

      --
      Leela: "Is all the work done by children?" Alien: "No, not the whipping."
    3. Re:Availablitly and access is paramount by JoeMerchant · · Score: 1

      We currently watch a couple of TV series on hulu-free, and in the U.S. they make us wait 8 days to get the new shows - it's a game, so, we can't hob-nob with friends who a) pay for hulu, b) bittorrent the shows, or c) put a ridiculous kink in their life to watch the broadcast, about the new shows when they first come out... oh well, doesn't really upset us, or most of our friends, enough to take up any of the other 3 options.

      The thing that really gets me is the ever-present advertising, regardless of medium. Hulu-free was reasonable for awhile, but I'm not sure if hulu-paid is even 100% ad-free, and I'd rather not get hooked into it being ad-free and then have them start slipping them in little by little the way premium cable tv has.

    4. Re:Availablitly and access is paramount by Anonymous Coward · · Score: 2, Interesting

      The biggest issue is availability. There are so many times where I have wanted to pay hard-earned cash for product only to be knocked back with 'not available in your region' insanity.

      I had an entertaining time last night trying to buy an ebook. The authors blog said it was available, as did the publishers newsletter, and a couple of reviewers I follow, but every site that purported to sell the book, in ebook or hardcover, just said 'This product cannot be delivered to your region.' Finally, I tracked down the Australian publishers site, which said that ebook version of their products were available through Amazon, and linked me to a page that said 'not available in your region, please contact your local publisher.'

      So I'm sorry, I tried to buy the book, I wasted two hours trying to buy the book, but the people the author has signed up with have made it so I can only see the advertising, not the product. At that point I'd wasted enough time that it was too late to cook dinner, so my local Chinese take-away got my money, not Amazon or Penguin Australia or any of the other book sellers who could have had it.

    5. Re:Availablitly and access is paramount by Zaelath · · Score: 1

      There are legal (DVR) time shifting options to avoid the need for streaming TV to be instant, but they dropped in price too late to be popular and aren't foolproof, and still have ads.. so it's really hard for that to compete with torrents.

      Hulu seems pretty cheap to me, but that's a relative term. My biggest problem w/ Hulu is I hate the interface.

      I completely agree with the advertising question though, I will never pay for a service which is then pushing ads as well. When some of the cable/satellite services started in Australia they had the perfect storm of why I would never subscribe:
      - all content was old
      - all content (except premium movies) had ads inserted, including the premium TV
      - everything was repeated at least 3 times a day

      Even before they had paid advertisers they had channel ads in all the slots to fill the 22 minutes of programming into a 30 minute show.

      Who pays for that?

    6. Re:Availablitly and access is paramount by Zuriel · · Score: 2

      The biggest issue is availability. There are so many times where I have wanted to pay hard-earned cash for product only to be knocked back with 'not available in your region' insanity.

      This, absolutely. I can't believe how difficult it is to find a way to give some companies my money. There's Australian companies which let you place an order, then a partner living in the US orders the item from the US store to be shipped to their US residence, then the US partner ships it internationally to you. They make good money doing this. If you ever need proof that region locking is insane, point at those guys.

    7. Re:Availablitly and access is paramount by jaminJay · · Score: 1

      There are some unscrupulous stores (not going to name and shame here as I'm now heading OT) whose physical product is segregated this way and they try to hide the fact that the very same product is being sold to American customers at significantly reduced prices in comparison to locally, in both their internet or brick-and-mortar stores.

      Solved by TOR + international PO Box forwarding, but what an unnecessary pain to avoid this ridiculous exclusion. People can be such greedy... no. Mustn't stoop to their level.

      --
      Leela: "Is all the work done by children?" Alien: "No, not the whipping."
    8. Re:Availablitly and access is paramount by darnkitten · · Score: 1
      This.

      --I routinely pirate UK and Australian tv shows because I can't get them in Region 1 NTSC. I have also purchased pirated US shows which have never been released on DVD, or which have changed the original music (that I remember from the original broadcasts) for their DVD releases. In addition, there are a HUGE number of foreign films and albums that the distributors have NO interest in releasing in the US.

      I would happily pay for content if they would give me what I want to see!"

  8. biased article by GoodNewsJimDotCom · · Score: 0

    "What no one can deny is that it is stealing"

    File copying is not stealing since no one loses anything when it happens. Sure it may change the landscape of how to make a profit, but if it was legal for everyone to copy everything, I think there would be a net societal game. Imagine if K-12-college books were on digital form, and schools no longer had to pay for books. This would save 10,000$ per student in K-12 career. Everyone would have access to every piece of media known to man instead of just those who have money. The old and tired argument that no one would ever make any new media only goes so far.

    I do not pirate things, but we can't just go,"We've concluded that filesharing is stealing." when the issue is far more deep than that. Free filesharing might actually be good for the world.

    1. Re:biased article by JoeMerchant · · Score: 3, Interesting

      Publishing a copy of a book (without permission) was a crime in 1799, and it should still be a crime today. The author, and original publisher, are both damaged by lost revenue from their more difficult endeavor of creating the original content. Just because every person who has $500 to buy a PC can now copy huge digital works for fractions of a penny, does not erase the essence of intellectual property and its benefits.

      The stupid extension of copyright duration and ridiculous relaxation of patent examination standards in recent years are also crimes that should be rectified, even if we will never be able to properly punish the perpetrators.

      If "DRM free" really is a better way, let it prove itself in parallel with a respected DRM world. Ripping off DRM'ed works does nothing to prove the benefits of a completely DRM free world.

    2. Re:biased article by musmax · · Score: 1

      You have no reasonable expectation that I would have paid for your book if I couldn't copy it. If I couldn't I wouldn't have it. So you lost nothing.

    3. Re:biased article by mark-t · · Score: 1

      File copying is not stealing since no one loses anything when it happens.

      Nobody is losing anything *TANGIBLE*.

      It does not mean there is not a loss when somebody copies copyrighted material without permission. It's just that what is lost is intangible and most likely worthless to all but the copyright holder and the agents that represent him or her.

    4. Re:biased article by NeverSuchBefore · · Score: 1

      We've concluded that filesharing isn't stealing. See, I stated that as a fact and pretended as if that was the end of the debate. Doesn't that make me correct? Doesn't it!?

    5. Re:biased article by NeverSuchBefore · · Score: 1

      are both damaged by lost revenue

      They may or may not have lost potential profit. Whether they did or not depends on whether people would have bought their product.

      I don't know if I agree with the word "damaged." I lose opportunities to gain (which is what potential profit is) all the time, but I would never say I was "hurt" or "damaged." Because I've really lost nothing. Now, I might feel disappointed (if I knew about it), and I certainly would have gained from it, but I didn't really lose anything I already had.

    6. Re:biased article by JoeMerchant · · Score: 1

      You have no reasonable expectation that I would have paid for your book if I couldn't copy it. If I couldn't I wouldn't have it. So you lost nothing.

      That is indeed an argument, not a very good one I think, but you have made your point.

      If I, as an author or artist, wanted you to have my book for free, I would have published it for free - see Cory Doctorow for extensive ramblings on the subject of getting paid for free work.

      Back when, Bruce Springsteen had some vault copies of unreleased tracks released by pirates, he, too has been damaged by that, even though he was not seeking to make money from the unreleased tracks, his control of his public image was improperly taken away from him by people publishing works of his that they had no right to.

      When the day comes that every room of every building has hundreds of cameras and microphones that record everything that goes on 24/7 in 3D high resolution / high fidelity and the content is all indexed, searchable and accessible to everyone, then, yes, I concede your point. As long as there exists a concept of privacy, that in itself is a form of intellectual property.

    7. Re:biased article by Anonymous Coward · · Score: 0

      was improperly taken away from him by people publishing works of his that they had no right to.

      Because of the laws at the time. Laws can change, you know. Telling people who disagree with a certain law that what they disagree with is in fact currently law is not saying anything new or interesting.

      As long as there exists a concept of privacy, that in itself is a form of intellectual property.

      No, it's not. The concepts and reasons for its existence are completely different. You can have privacy and not have intellectual property, and vice versa. You've set up a false dilemma here.

    8. Re:biased article by dgatwood · · Score: 1

      Publishing a copy of a book (without permission) was a crime in 1799, and it should still be a crime today. The author, and original publisher, are both damaged by lost revenue from their more difficult endeavor of creating the original content. Just because every person who has $500 to buy a PC can now copy huge digital works for fractions of a penny, does not erase the essence of intellectual property and its benefits.

      I agree with the first part but not necessarily the second or third. The reason publishing a book without permission (commercial piracy) is a crime is that the publisher is a large entity taking advantage of an individual who lacks the resources to pursue justice, hence the criminal statutes. By contrast, an individual sharing contents owned by a megacorp does not cause the same sort of harm.

      So for individuals committing copyright violations, I would say that civil penalties are okay, but criminal penalties are an abomination.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    9. Re:biased article by JoeMerchant · · Score: 1

      As long as there exists a concept of privacy, that in itself is a form of intellectual property.

      No, it's not. The concepts and reasons for its existence are completely different. You can have privacy and not have intellectual property, and vice versa. You've set up a false dilemma here.

      Even though the reasons for their existence are different, the concepts are not completely independent - for a different aspect of closely related issues, see:

      http://www.guardian.co.uk/technology/2012/mar/02/censorship-inseperable-from-surveillance

      The world may change to one in which non-DRMed/IP work is more valuable to society as a whole, and the author, than DRMed/IP work, but I think DRM/IP will continue to be valuable to society as a whole for some time in many areas, including arts and entertainment.

    10. Re:biased article by gweihir · · Score: 1

      You are wrong. Selling a copy of a work is/was a crime. At that time, publishing was always tied to selling. It is not anymore.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    11. Re:biased article by JoeMerchant · · Score: 2

      You are wrong. Selling a copy of a work is/was a crime. At that time, publishing was always tied to selling. It is not anymore.

      And many recent court decisions say that you are wrong, you do not have to sell a copy of a work to commit copyright infringement.

      The lines need to be examined and redrawn, not erased entirely.

    12. Re:biased article by Anonymous Coward · · Score: 0

      People installing cameras in their houses (or being forced to) has absolutely nothing to do with copyright. And you implied that it does.

      Even though the reasons for their existence are different, the concepts are not completely independent - for a different aspect of closely related issues, see:

      I'd prefer a more direct example, as I don't agree with censorship or surveillance. But really, you can be against intellectual property in the traditional sense and for privacy. It's completely possible.

      but I think DRM/IP will continue to be valuable to society

      When has it been valuable? The DRM part, I mean.

    13. Re:biased article by gweihir · · Score: 1

      You were talking about historic law, and there you are wrong. Stop trying to change the subject. And I did not say anything about any lines.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    14. Re:biased article by laughingcoyote · · Score: 1, Troll

      The author, and original publisher, are both damaged by lost revenue from their more difficult endeavor of creating the original content.

      You owe me $5 for going to the trouble of reading your post. I offer several means of payment, which do you prefer?

      What's that you say? You don't intend to pay that? You've damaged me sir, you stole from me, that was money I could potentially have and do not! I will see you in court!

      Does that sound ridiculous? I sure hope it does. Not giving someone money they could theoretically have had under certain circumstances is not the same as depriving them of property they actually currently possess. The second is theft, the first is not. Copying cannot be theft, because the original owner is not deprived of their property.

      At the risk of a car analogy, imagine telling the police your neighbor stole your car, and it's in his garage right now. The officer arrives at your house, asking for a description of the stolen vehicle. You point to the car in your driveway. At this point, the officer looks confused-"Sir, did your neighbor return the car while I was driving over here?" "Well no, it's still in his garage!" "But sir, the car is in your driveway, you just pointed it out to me." "Well this one is, sure, but it's also in his garage! He bought the exact same make, model, color, everything, right down to the same leather seats!"

      Sound ridiculous? That's because it is ridiculous. Theft requires that something be -taken away- from the original owner, not just that someone else has something just like it.

      --
      To fight the war on terror, stop being afraid.
    15. Re:biased article by gweihir · · Score: 2

      And there is your problem: It is not "your" book. It is a book you created, but you have zero natural rights to it. You have the right to claim you created it though and to prevent others from claiming the same, unless they accidentally have created the same book. Any and all "damage" that results from others copying it is not damage to you at all, as you do not have any natural claim to compensation. The only natural rights you have is to a) not create the book and b) not publish it after creation. Everything else is purely artificial.

      That said, there is some reason to compensate artists for works the public likes and that are to the public benefit. There is no reason at all to compensate publishers, though, that went out the window with the Internet. And there is no reason to model the compensation of the artist on the sale of physical goods. In fact there are rather good reasons not to.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    16. Re:biased article by gweihir · · Score: 1

      The complete debate is backwards. Mandatory compensation for creatives is a purely artificial thing. If it is removed, nobody is losing anything, things are just back to the natural state of things.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    17. Re:biased article by Anonymous Coward · · Score: 0

      Buggery between consenting adults was a crime in 1799, and it should be a crime today. Also, saying the queen is a newt. (She got better)

    18. Re:biased article by Anonymous Coward · · Score: 0

      Thanks for your reasonable post. With the ancestor post you replied to I thought we collectively went off the deep end for a second.

    19. Re:biased article by Anonymous Coward · · Score: 1

      If "DRM free" really is a better way, let it prove itself in parallel with a respected DRM world.

      DRM-free really is a better way, but not in the way you're thinking. With DRM, a device that you own is obeying someone else's commands, against your wishes. Without DRM, your devices obey you, not someone else. Frankly, this principle is more important than the entire entertainment industry.

    20. Re:biased article by pantaril · · Score: 1

      Publishing a copy of a book (without permission) was a crime in 1799, and it should still be a crime today. The author, and original publisher, are both damaged by lost revenue from their more difficult endeavor of creating the original content.

      I disagree. Copying and sharing of public information should be legal. By preventig it, you are greatly damaging technological, cultural and social progress. With internet, we have a tool which could bring the colective human knowledge to any human on the planet NOW. The benefits, which come from the ability to freely share and copy information, build upon it, fork it etc. would be enormous and something totaly new and unimaginable would come out of it (i wouldn't be afraid to compare it to printing press or internet invention). Those benefits are artificaly limited by current copyright laws and so the current copyright is wrong.

      And i'm not even talking about other issues like privacy invasion, money wasted on lobbying and litigations, valuable content being lost because copyright holders don't care about it anymore etc.

      Copyright could be rewritten so that it doesn't limit the flow of information (creators can be paid from taxes, the money distribution would be problematic but the problems would be far lesser then the problems of current copyright), so no, i don't thing that the current state of copyright is good solution and it shall definitely be reformed in near future.

      Note: i love to "consume" intelectual property works like anyone else, so i definitely think that there shall by some legislation which would provide financial compensation for creators of valuable works. I just think that this legislation can't limit the benefits of technological progress. It can't freeze us in the past.

    21. Re:biased article by JoeMerchant · · Score: 1

      People installing cameras in their houses (or being forced to) has absolutely nothing to do with copyright. And you implied that it does.

      If you don't have a camera in every living room, how can you be sure that people aren't giving private, unlicensed performances of copyrighted works? Sounds absurd, but just because today's movies are mostly licensed for unlimited private performance does not mean that single viewing licenses are not possible or practicable within the law. First we can start with a DRM scheme that "doesn't invade privacy" /sarcasm, while "protecting the rights" of the content creators to only show a movie once for $15.99. When pirates get around the DRM using the 8Kx4K video cameras embedded in their cell phones to make an analog copy of the movie and re-displaying it, obviously the studios will have a reason to tap into the ubiquitous video camera fabric that's built into every new home and monitored by the police "for your safety." It sounds absurd, but the studios are already creeping toward the realm of wiretapping to make sure you're not streaming content through your internet connection.

      Obviously, I hope, I don't think we should ever go there, but it is one possible future.

      Even though the reasons for their existence are different, the concepts are not completely independent - for a different aspect of closely related issues, see:

      I'd prefer a more direct example, as I don't agree with censorship or surveillance. But really, you can be against intellectual property in the traditional sense and for privacy. It's completely possible.

      I agree that it is possible to feel the emotions "against IP" and "for privacy", but in real-life implementation, the two will rub against each other. Violations of privacy are, in a sense, a violation of IP. The act of taking images of you in the shower is a violation of your privacy, the act of publishing those images on the internet is moving toward the IP realm.

      but I think DRM/IP will continue to be valuable to society

      When has it been valuable? The DRM part, I mean.

      MacroVision (ok, ARM in this case) effectively boosted the income of the video tape rental business, while simultaneously having a minor negative impact on the quality of the delivered product. Even though it is broken, CSS on DVDs does slow down many people from copying and keeps them as RedBox customers instead of trading hard drives full of bootlegs with their friends. I posted above about my experience with "non-DRM iTunes," in my case I revolted and went back to .mp3s due to the "cost of learning" how to access my files, but I'm sure a lot of Apple customers just click "buy now" a second time and pay the credit card bill without looking when it comes, paying for the convenience rather than figure out how to copy/organize the files they already own. In the iTunes case, the right to copy is there, but the iTunes software presents a "cost of learning how to access your rights" that is a weaker, but still profit increasing in many cases, form of DRM.

      Similarly for video games - though DRM in video games has often been intrusive enough to "jump the shark" into making piracy more attractive and widely practiced, sometimes to the detriment of the game publishers. Pre-effective DRM video games (think: 8 bit computer era) had a horrible time turning profit for anything with significant production value, WoW has very effective DRM and seems to be quite valuable to its owners.

      Where's the value to society? When a studio spends $100M making a movie, that's $100M worth of jobs created. Sure, indie film producers can also make movies for a tiny fraction of the cost, but they also produce a tiny fraction of the employment and spin-off industries. There are thousands of computer programmers employed in the CGI business... I'm not saying that indies are all crap bec

    22. Re:biased article by JoeMerchant · · Score: 1

      And there is your problem: It is not "your" book. It is a book you created, but you have zero natural rights to it.

      If you want to live in that primeval forest, I'd like to let you do that, follow the link in my sig. I'd rather spend most of my time living in post-Amish civilization. Having said that, there's also the hyper-lawyered, mega-corp extreme we're heading toward that I hope backs down a little in your direction before it implodes.

    23. Re:biased article by JoeMerchant · · Score: 1

      To complete the pedantic circle, I was responding to the implications of "is" in your "is/was."

      I think we actually understand each other, even though we do not agree.

    24. Re:biased article by JoeMerchant · · Score: 1

      Copyright could be rewritten so that it doesn't limit the flow of information (creators can be paid from taxes, the money distribution would be problematic but the problems would be far lesser then the problems of current copyright).

      While I like your utopian vision, I don't think I want to live in the transition period where the kind of kinks you're proposing get worked out...

    25. Re:biased article by Anonymous Coward · · Score: 0

      And there is your problem: It is not "your" book. It is a book you created, but you have zero natural rights to it.

      Property right are all legal fiction, but they are still the basis for modern society.

      The problem with the expectation that media will exist in the absence of intellectual property is that it ignores the economic reality that the cost of creation is heavily front loaded (you don't have the thing until after you've spent the majority of it's total cost.)

      Abolisment of IP would require a return to the patronage model. Wherein the wealthy pay artists to make whatever they want, and everyone else just makes do with that same content. I'm not convinced that's actually a better system than what we have now.

    26. Re:biased article by mark-t · · Score: 1

      I wasn't talking about compensation. I was talking about exclusivity.

      Exclusivity is not at all an artificial thing.... a creator of a work has inherent exclusivity to control who is allowed to copy that work if he or she chooses not to distribute the work to anyone, or to restrict its distribution to a smaller set of the population.

      When somebody else copies the work without permission, by very definition of the word "exclusive", the exclusivity is compromised.

      Obviously, the choice to widely distribute can adversely impact that exclusivity, so as encouragement for the copyright holder to publish, and the general public to benefit from the distribution of the work, copyright exists as a social contract to allow the creator to keep some of his or her exclusivity for a limited time, while at the same time gaining some notoriety. It's supposed to be win-win. If the social contract is not adhered to, the creator loses incentive to utilize it, and if he or she still desires control over their work, they will either not publish at all, or voluntarily limit their distribution of the work to a subset of the population that they can have at least some measure of confidence will not destroy their exclusivity. The only other recourse to attempt to retain their exclusivity, is to try to directly limit unauthorized copying by making it harder to do. In addition to this latter choice being a largely wasted effort on account of people who will certainly determine ways to bypass the publisher's limitation, it usually has the upshot of making the work more difficult to use, or requiring special circumstances for use of the work that might not be as convenient for consumers. This, in turn, causes the consumer to actually *disrespect* the publisher's rights, and ends up only further eroding copyright.

      In a world without copyright, the only works that would generally be published would be so heavily laden with DRM as to be all but unusable by many people.... and those without DRM would have to have been funded by some benefactor, or else sponsored by entities such as the government... which is liable to result in effective censorship of what content the general public can have unrestricted access to. While self-publication would, of course, be possible with the internet (or whatever communication technology succeeds it), it is likely that such self-published works that have some real quality to them would be lost amidst a never-ending deluge of cat videos, spam, and pornography. The occasional gem would still occasionally surface... but it would still tend to reflect the creator's ability to market their work or increase its visibility than it would be a reflection of its underlying worth or merit.

    27. Re:biased article by JoeMerchant · · Score: 1

      Abolisment of IP would require a return to the patronage model. Wherein the wealthy pay artists to make whatever they want, and everyone else just makes do with that same content. I'm not convinced that's actually a better system than what we have now.

      Anyone still reading this thread please mod parent up... for examples of society where the wealthy dictate basically everything, look at modern day Panama, Columbia, hell most of central and south America. It's better for some, much worse for most, and even the wealthy in Columbia still flee to avoid problems like kidnapping of their children for ransom (yes, recently... a large number of them have moved to Key Biscayne in Miami, paradise they call it because their children can play in the street without fear of being kidnapped - they pay upwards of $5M for a home... not something that every Columbian can do.)

      Not being part of the 1%, I'd rather direct society toward benefiting the majority - it's really better for everyone in the end.

    28. Re:biased article by Anonymous Coward · · Score: 0

      Your analogy of post reading is completely broken because its backwards. You did work by reading his post under no agreement that you'd be paid in anyway for that work.

      A more accurate analogy would be a sideshow ride. If its all filled up, except for one seat, you can't argue that you have the right to get a free ride because you wouldn't have paid for it. And if you somehow managed to sneak on without paying then its still lost income for the ride operator, despite the fact that the wear and tear would be the same (the ride would've been run anyway with you on it or not), there's no one else standing in line so you didn't deprive anyone else of a ride.

      With the lost profit model, the payment is demanded for the right to consume the product and that consuming consists of watching the movie or reading a book. You don't get to ride the rollercoaster without paying, and you don't get to watch the movie without paying. In both cases, the creator has been deprived of their compensation for you gaining the right to consume their product. The secondary market and sharing of physical media is different to copying, in that you give up your right to consume the product when you sell/give away a DVD/Bluray/Book.

      The problem with the *AA's lost income reporting uses overly bloated numbers. Not every download is a lost sale, some downloads may be for people who never actually watch the product, or some downloads may result in an actual DVD/Bluray sale.

      Then there's the problem that they're not actually losing anything, they're just not getting as much as they should've. An analogy to that is you being paid for washing my car. Prior to you washing it, we agree I'll pay you $100 for the labour, I'm covering all other costs. After you're done I decide I'll only pay you $50. You haven't lost anything you've got $50 more than you had prior to washing the car. You just haven't gained as much as you thought you would for providing the service of washing my car.

    29. Re:biased article by laughingcoyote · · Score: 1

      I'm afraid your analogies fail as well, and I think the post reading one does work. Here's why.

      On the sideshow ride, there is no way to know, when you sneak on, if you'll be taking a seat from a paying customer or not. The important difference, though, is that it's possible you would be at all-the number of seats on the ride are limited (scarce), while the number of copies are essentially unlimited (non-scarce). That's why you can't compare copies to ride seats, or candy bars, or anything else that's limited in supply. With these marvelous machines capable of making copies at high speed of anything that can be digitized, copies of any digital information are no longer scarce, unless we artificially make them so.

      Your second analogy is that of, essentially, a verbal contract between you and I. You began work on my car specifically because I promised you $100 for it. If you complete the work satisfactorily, and I stiff you on half the money, that's fraud and breach of contract.

      However, that's again a flawed analogy. No one from Dreamworks called me up to say "Hey, look, we've got this great movie idea, but we wanted to negotiate what you'd pay for it before we start work." They didn't begin work on it at my request, or based on a contract and promise to pay from me. A more appropriate analogy here, to go back to car washing, would be the guys in New York that come up and start washing your windows without asking, and then expect payment. They didn't begin their work at my request, and I'm under no obligation whatsoever to pay them-I never made an agreement with them. If they do a good job, I still might out of being nice, but I'm not obligated. And that's where you say they "demand" payment-well, yes, some of them do, but in this scenario, I'm under no obligation to oblige them. Asking nicely will work much better than a demand in that scenario.

      That's where we're back to the "reading the post" analogy. The person who made that post didn't contract with me to read it after it was finished. The author of that post has no obligation to pay me just because I say so. Similarly, a person who makes a movie, writes a book, etc., doesn't do so under contract with me. If I enjoy them, I probably will "drop a couple bucks in the guitar case," unless they become so obnoxious and demanding that I don't want to give them a nickel.

      I generally will pay for things I like, if they're made available easily enough and without onerous DRM, and they're not through an organization pulling these shenanigans. As you said, it's not always lost sales. Several years back, my sister burned me a CD of an independent band she'd come to quite like. Well guess what? I came to quite like them as well, and since then have attended several of their shows, gotten a couple T-shirts, recommended them to others, etc. If not for that CD, I probably would never even have heard of them, and even if she'd just mentioned them, it probably wouldn't have been enough for me to seek them out and pay for a CD. Did she harm them by burning that CD, or do them a service by giving them free publicity?

      --
      To fight the war on terror, stop being afraid.
    30. Re:biased article by GoodNewsJimDotCom · · Score: 1

      That'd make you biased too :)

    31. Re:biased article by Anonymous Coward · · Score: 0

      You're still backwards. You keep bringing up situations where people do work without the agreement first. Thats not the case with viewing a movie.

      Movie studios create a movie, this is done at risk. Once they're done they seek to recoup the costs through offering people the ability to view their movie in exchange for compensating them. Without agreeing to that compensation, you don't get to view the product. The movie studios don't go around forcing you to watch the film and then seeking to charge you for that privilege. With the window washer example he's walking around with a sign stating the price, and you've called him over and asked him to wash the windows. What you're suggesting is more like you stand around and watch them film a movie on an outdoor set, and then they come and try and demand the cost of a ticket from you after the movie is released.

      Similar with Dreamworks, what they've done is stuck up a big sign saying we've made this movie, we think its pretty good (probably lies) you can come and see it if you pay us $x. When you download and watch a movie, you're entering that agreement without holding up your side. And the studio has lost out on what they should've received in exchange for you viewing that product.

      Of course with music and movies, there's also the equivalent of a big corporation paying all those window washers to clean peoples cars while wearing the company uniform (FTA television/radio).

      Also your sister didn't give the band free publicity, she could've simply told you about them or bought the CD to give to you, instead it cost them a CD sale. Now that cost may have resulted in them gaining in the longer term with more than one sale, and tshirt sales and concert sales, but shouldn't the band itself be the ones making that decision?

      Once again back to the amusement park analogy, you don't get to photocopy your sister's ticket to Disneyland and get in, just because you're also taking three extra mates who will be paying. Disney may give away free tickets, in the hope that they bring in extra paying visitors, but they get to make that choice, not you.

    32. Re:biased article by Anonymous Coward · · Score: 0

      I'm from the US, I live in Panama and Costa Rica. People love visiting Columbia these days, and Argentina, and most of Central and South America is quite safe. Wealth disparity is far less here than in the US. What exactly are you on about?

  9. Re:Why respect copyright or artists? by Anonymous Coward · · Score: 0

    "The RIAA exists so let's pirate. Fuck those artists."

    How about if I come to your house and take all your possessions ?

    You know, fuck you if you paid money for your stuff, I am going to come
    take it all from you and you won't get any reimbursement.

    You may as well leave your door locks unlocked, that's not going to stop me
    any more than DRM stops you.

    Afterward we will see if your position on being able to take things for free changes.

  10. Re:Why respect copyright or artists? by DeathElk · · Score: 1

    Nice sarcasm. I hope. Either that or by your ethos you have no right to claim wages/salary/benefits from your employer/social security provider (most probably the latter).

  11. I tried to watch game of thrones.... by musmax · · Score: 3, Funny
  12. MPAA / RIAA Astroturfers Unite! by dhammabum · · Score: 1

    Funds dried up since Microsoft has pulled out of the astroturf market? Want penalty rates for having to endorse such appalling subjects? Join the AWU, the Astroturf Workers Union, and at least get decent pay for your perfidy. Our charter: "We're not doing it for the money, we're doing it for a shitload of money!" (apologies to Mel Brooks)

    --
    I am not a robot. I am a unicorn.
    1. Re:MPAA / RIAA Astroturfers Unite! by TheVelvetFlamebait · · Score: 1

      Personally, I'm still waiting for my first payment.

      And my employment contract.

      And for my job position to actually exist first.

      The **AA doesn't care enough about your opinion to pay people to try and fail to change it. Get over yourself.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    2. Re:MPAA / RIAA Astroturfers Unite! by dhammabum · · Score: 1

      Really? You think all these pro-*AA comments are genuinely held views? And knowing the pathetic efforts the *AAs make to twist the debate? It makes a lot of sense to me astroturfing would be their next attack point. Though I agree, /. is an unlikely venue, but they are so clueless, they could easily waste effort here. Though not money, apparently. ;-)

      --
      I am not a robot. I am a unicorn.
    3. Re:MPAA / RIAA Astroturfers Unite! by TheVelvetFlamebait · · Score: 1

      Really? You think all these pro-*AA comments are genuinely held views?

      I'm not sure I've ever seen a pro-*AA comment here on slashdot. The closest I've ever seen, I think, are a very small number of my own posts, however they've more been anti-pirates than actually pro-*AA. Of course, there's nothing stopping you from believing that I'm a *AA shill, but honestly I don't care. The "shill" label has always been little more than an excuse to dodge inconvenient arguments without actually tackling their content. It's the arguments themselves that are of importance, not how the person saying them is employed. It's just yet another form of the ad hominem fallacy.

      And knowing the pathetic efforts the *AAs make to twist the debate? It makes a lot of sense to me astroturfing would be their next attack point. Though I agree, /. is an unlikely venue, but they are so clueless, they could easily waste effort here.

      I don't think they're nearly as clueless as you think. Right now they're sinking a lot of money into lobbying and trying to remove piracy's status as a social norm, both of which are very sensible ways of dealing with their predicament. Lobbying allows them indirect access to taxpayer funds to help them obtain the money that the public owes them (certainly not the way I'd prefer them to do so, but I can't deny that it's a savvy plan).

      Removing piracy as a social norm is a much loftier goal, but piracy being a social norm is exactly what is hampering them, so it's a juicy prize if they can manage it. They're not giving in to the pirates, which I think is also sensible, because acquiescing to entitlement typically exacerbates the problem. Right now they believe they have right to other people's work when they want it, however many copies they like of it, and in whatever format they desire. Some have also put up heavy price restrictions as well. Now, these people are going to have children who are going to grow up thinking that artists are there primarily to serve their needs, and that any artists who protest are themselves self-entitled and deserve to have their work pirated. They're not going to like adults preaching to them about how much money is "fair" to give an artist, and the kids who think that they deserve less (or zero) will be the envy of others. Basically, I think it's very likely that, if the *AA did not take a stand, they could have easily gone under many years ago, and dragged much of the industry with them.

      So yeah, I think they're cluey enough to know when a battle is hopeless. Often, when a person challenges one of their lawsuits, they'll drop it, because they know that simply scaring most people is enough to get them some money. That's why I don't think they'll touch slashdot: there's nothing to gain. Almost everyone here is so dead-set against them that every pro *AA comment is likely either to be modded down and invisible, or countered with at least 3 times as many highly moderated rebuttals.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
  13. Re:Why respect copyright or artists? by Anonymous Coward · · Score: 0

    You know, comparing piracy to not paying a taxi driver or someone who you asked to do a job for you is usually pure idiocy, but you've left yourself wide open to that thanks to the particular arguments you used.

  14. Only one way to keep piracy down. by gstrickler · · Score: 3, Informative

    First off, piracy cannot be stopped. Not by technological means, and not by legal means. Some people simply refuse to pay for it, and they will always pirate. There is nothing you can do to stop it, and you already have all the legal means necessary to address that issue.

    You can limit piracy to a small enough percentage that it doesn't materially affect sales. Make it easy to buy, easy to use, and cheap enough that, for most people, it's not worth the risk of getting caught making illegal copies.

    That's the only thing that has ever kept piracy under control, regardless of technology. Printed books were cheaper and more convenient than hand copied books. When the photocopier came out, it was generally more expensive (and tedious) to copy a book than to just buy a legitimate copy. Records and tapes were cheap, piracy wasn't a major issue. And while CDs were more expensive than records and tapes, they offered greater quality, greater durability, and no easy way to copy them while maintaining the quality, so piracy in CDs was mostly from professional counterfeiting groups (whom you have the legal tools to stop). There was no DRM, you could make personal use cassettes and MP3s from your CDs.

    Piracy started growing in the VCR age, because the movies were expensive. So, they introduced MacroVision, and the copy-prevention arms race began. They continued it with DVDs using CSS, and high release prices. Professional counterfeiting soared. Repeat mistake with HD-DVD and Blu-ray Disc. Broadband internet access became common, and with prices still high for DVDs, digital piracy of DVDs started growing. People wanted to watch their DVD based movies on their newer portable digital devices, but they had no way to transfer the content, then they found they could download those movies. And if they were going to have to download a copy anyway, why buy the overpriced original that they weren't going to use?

    Started to repeat the same mistake with digital music downloads, but eventually conceded on DRM. Notice what happened to sales after DRM was dropped from some labels starting in Jan 2007, they doubled, then doubled again in 2008, then when all the labels agreed to DRM free iTunes+ downloads in 2009, sales doubled again. How many billions of songs is Apple legally selling every year? ~4B. Granted, not all of that increase was due solely to removing DRM, but that was a key part of it. Apple's iTunes Store has also sold millions of feature length movies and hundreds of millions of TV episodes. Then, there is Amazon, licensed streaming music services, and other sellers.

    TL;DR
    Make it convenient, DRM free, and reasonably priced and 95%-99% of the potential market will pay for it. The ~1% who are committed to piracy will copy it no matter what you do. Technology changes rapidly, people are not willing to pay for the same material in a new format every few years, unless it's very cheap to do so. Until content distributors adapt a sales model that allows people to use their licensed media with any device they own that is capable of playing it, as many times as they wish to play it (or have a reasonable pay-per-view/rental model), piracy will continue to grow. All the attempts to limit it using DRM, technology, or laws will fail to slow piracy, in fact, they increase the incentive to seek out DRM free versions that are usually only available via "piracy". Resist that, and you'll soon find the market has gone elsewhere.

    --
    make imaginary.friends COUNT=100 VISIBLE=false
    1. Re:Only one way to keep piracy down. by JoeMerchant · · Score: 0

      TL;DR
      Make it convenient, DRM free, and reasonably priced and 95%-99% of the potential market will pay for it. The ~1% who are committed to piracy will copy it no matter what you do.

      In the U.S., we keep more than ~1% locked up, or under close supervision of the court.

  15. Truth and Reality by Anonymous Coward · · Score: 0

    As has been visible in earlier Slashdot stories and local Australian media reports, this is far from an attempt to resolve the issue fairly. An ISP, that was considered small enough to bully and beat in court was chosen so as to get a ruling that could be leveraged to then further bully and leverage improper charges against other ISPs. The ruling that is being sought has not been awarded in the US or Canada, nor the UK. Kudos to iiNet for not folding. I only hope that the court sees both the ludicrousness of the charge and the implications of the ruling.

  16. Re:Why respect copyright or artists? by Lotana · · Score: 1

    Nice troll, alas too easily idenitified as soon as you get to third sentence. 6/10

  17. Re:Why respect copyright or artists? by exomondo · · Score: 1

    It's pretty obvious sarcasm.

  18. The time for a copyright industry is over by gweihir · · Score: 5, Insightful

    Intellectual property is a completely artificial construct, not a natural right at all. (Rather obviously. If you disagree, have a look into its history.) Artificial constructs need to be adjusted from time to time. As anybody is able to publish today without the help of the copyright industry, its time has passed and keeping it alive with legislation does a lot more damage than good. In the case of the patent industry this is becoming blatantly obvious as well with over-broad patents that have zero inventive value and only serve to sabotage the competition. In the case of the media copyright industry, there is no reason for their existence anymore.

    Also keep in mind that artists have no natural right to compensation, that is also a purely artificial construct. The classical model is that they perform, and if people like it, they can donate. Or they can sponsor artists. That model has worked pretty well throughput history and basically the development of all arts. The pay-before-you-consume model pushed by the copyright industry is basically an attempt to compensate for bad quality (that people would _not_ donate for afterwards) and unrestricted greed. Yet, there is absolutely no risk that artists that produce things people like starving. This has been demonstrated numerous times by now. In fact, unlimited distribution over the Internet serves to give more obscure artists an audience that they could never get any other way. And while artists have no right to compensation, keeping them happy and productive _is_ desirable. There is however also zero need for artists to get rich. That is a modern perversion that served to diverse cultural diversity and basically is pushed by people getting rich off artists.

    So there actually is not "riddle" to solve. There is just obsolete law to adjust, and not in favor of the copyright industry. Doing so would have tremendous cost, while the continued existence of the copyright industry has no benefit for society at all.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    1. Re:The time for a copyright industry is over by Smiddi · · Score: 1

      Well said. I agree.

    2. Re:The time for a copyright industry is over by Ash+Vince · · Score: 1

      Intellectual property is a completely artificial construct, not a natural right at all.

      So is money, at least it is in the incarnation we ended up with.

      Unfortunately although the figures showing in my online banking account are a completely artificial construct, I still need a certain amount of them in order to keep myself alive. I also was very stupid in my youth and chose being a software developer as a career and so I only earn money by creating another completely artificial construct. It is very hard for me to now retrain as a farmer or carpenter without me or my family starving in the process.

      Without copyright you could take my work and use it without giving me any reward for having created it. That does not seem right to me for some reason.

      This is to not to say that I entirely support RIAA and MAFIAA and whoever else, but I do still see the need to maintain some form of law that protects people right to earn money from designing complex creations like software.

      In future when 3D Printers improve it will be the case that you can build any number of an item if you have the original plan, but that plan will involve a great deal of work in order to create. This will necessitate the end of money as a concept, but we are not there yet and until we get there we need a way to balance things so people who create physical items like the food we need to live can trade with the people who specialise in creating ideas as both are needed in order to further the human race.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
    3. Re:The time for a copyright industry is over by gweihir · · Score: 1

      The problem is, that with regard to natural rights, it is not your work in the sense of a possession. You can use it, but so can everybody else that gets a copy. Restricting usage on the basis of who creates a good that can be copied without (significant) effort turns out to be more and more of a problem as it does not reflect factual reality. Even worse, quite often others are effectively prevented from creating the same good independently. That is just stupid. If your model of deriving an income requires distorting reality with a lot of negative consequences, then I would say your model is wrong. Intellectual property is not a solution, it is a massive problem. There are other models around, especially today.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    4. Re:The time for a copyright industry is over by alexo · · Score: 1

      Without copyright you could take my work and use it without giving me any reward for having created it. That does not seem right to me for some reason.

      Fix your business model.

    5. Re:The time for a copyright industry is over by zzyzyx · · Score: 1

      If you want to think like this you have no natural right to anything. Your right not to be killed by your neighbor, to have property and not having it stolen exists only because someone thought it should be a law, and put resources into enforcing said law.

    6. Re:The time for a copyright industry is over by tepples · · Score: 1

      Fix your business model.

      Suggestions please. What sort of business model would you suggest to fund the development of a video game that is distributed as free software?

    7. Re:The time for a copyright industry is over by Fned · · Score: 1

      If you want to think like this you have no natural right to anything.

      You are totally, completely, factually wrong.

      Copyright is a wholly artificial concept that literally did not have the possibility of existing prior to the invention of the Gutenberg Press. In fact, the press was around for a huge long while before someone came up with the idea of making sure that publishers, who, back then, actually had to do quite a bit of work to create copies, were able to pay writers to write things for them to print, without getting undercut by other printers.

      People and property existed before the invention of the Gutenberg Press, and it has been recognized by just about every single one of them that being killed is bad, and having things stolen from them is bad.

      It is a very, very recent construction that being able to magically conjure up an entire musical performance, as if you were there watching it, but in another time and place, but doing so without the explicit, discrete permission of the performers, is bad. To consider this to have anything to do with any kind of "natural right" is disingenuous at best and delusional at worst. Which are you?

    8. Re:The time for a copyright industry is over by alexo · · Score: 1

      Suggestions please. What sort of business model would you suggest to fund the development of a video game that is distributed as free software?

      The most obvious suggestion will be to avoid fields which prove to be unprofitable. You don't have to make video games, do you? If no games are made and the market still demands them, a solution will be found. The problem as I see it is that copyright was foisted upon society without any hard evidence that its lack will cause scarcity.

      Another possibility, which I do not personally like or advocate, is DRM, which does not need copyright protection to function. Valve seems to be doing OK with Steam.

      Yet another option would be to provide online play and charge for it.

      That's three different suggestions and I am sure more can be found.

    9. Re:The time for a copyright industry is over by Ash+Vince · · Score: 1

      Another possibility, which I do not personally like or advocate, is DRM, which does not need copyright protection to function. Valve seems to be doing OK with Steam.

      And an even more lucrative possibility if copyright law didn't exist would be for me to make my money selling a hack that let you download games from steam without paying for them. Wow, if I could make something so easy anyone could use that would be very popular. It might not help the PC games market in the long run though but would let me get rich quick.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
  19. Nonsense by countach · · Score: 1

    How could these "civilized men" have recognised "intellectual property", when there was no such thing in existence for them to recognise? There was ideas, sure, but it wasn't "property" till they made it so.

  20. Completely OT by TheVelvetFlamebait · · Score: 1

    Pardon my ignorance, but I've seen this before, and I've always been curious: what does it mean to start your post with "This."?

    --
    You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    1. Re:Completely OT by Anonymous Coward · · Score: 0

      They're expressing support for the parent post.

    2. Re:Completely OT by Anonymous Coward · · Score: 0

      It means "the post I'm replying to is correct" / "I agree with what the guy above me said". Usually it's followed either by ideas on an adjacent topic or an explanation of why it's right; or, not rarely, by nothing, in which case the post is useless.

    3. Re:Completely OT by Tooke · · Score: 1

      yeah, that's one my (many) pet peeves. Seems like it's short for "I very much agree with this".

      --
      Anybody want a peanut?
    4. Re:Completely OT by Anonymous Coward · · Score: 1

      yeah, that's one my (many) pet peeves.

      This.

    5. Re:Completely OT by Anonymous Coward · · Score: 0

      It means: I came here to say "This."

    6. Re:Completely OT by Anonymous Coward · · Score: 0

      +1

    7. Re:Completely OT by Anonymous Coward · · Score: 0

      It's stating in a single word that you agree with the post you are replying to (and generally would have said the same thing yourself if someone hadn't beaten you to the punch)

    8. Re:Completely OT by TheVelvetFlamebait · · Score: 1

      You mean like the sentence "Exactly.", except less universally understood? :-/

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    9. Re:Completely OT by darnkitten · · Score: 1

      As it was originally explained to me, "This." is a FARK meme, originating with a farker who was severely handicapped. Having extreme difficulty typing, he would quote a post and type "This." to indicate agreement with the poster. As his situation was well-known at the time, "This." was adopted by fellow farkers in a spirit of solidarity; though, of course, the origins are now largely forgotten, and it has passed into general usage.

  21. Re:Why respect copyright or artists? by Anonymous Coward · · Score: 0

    Shill

  22. Re:Why respect copyright or artists? by Anonymous Coward · · Score: 1

    Except when he has so-called-stolen something, it's still there. The only people that think copyright infringement is theft are ignoramouses and corporate shills.

  23. in australia... media sentry by johnjones · · Score: 2

    media sentry has started sending out notices in australia...

    http://en.wikipedia.org/wiki/MediaSentry

    basically these people are worse than useless and send out notices without actually proving one way or another, on top of that the rights holders most often dont condone it as they actually share out their "media" to try and trap people...

    australia is so far behind in terms of TV and film distribution and the local networks ie. channel 7 and ten are frankly pathetic in terms of content buying only formats and pretending they are australian... how many shows have they actually created (funded from the start) ?
    they then just try and buy content cheap after everyone else has broadcast it and hope the consumer wont seek alternative methods to consume content

    ask anyone in TV/Film "have you ever downloaded a film/tv" and the answer is yes... why not simply make it all available at roughly the same time ?

    treating people badly wont get you very far...

    give sonsumers what they want is a novel concept....

    john jones

  24. Re:Why respect copyright or artists? by Drishmung · · Score: 1
    Yeah, I'll bite. Why not? (I'm assuming you are being sarcastic rather than trolling, but actually it doesn't matter).

    You won't pay. By extension most people won't pay. So, most artists won't get paid, and so no art will be created. No music. No painting. No novels. No movies. No games.

    I think not. People will continue to make music/painting/novels/movies/games. Maybe not as many---but maybe not. Look at Youtube. All of that amateur stuff. Most is the utter dreck of Sturgeon's Law, but some is actually Not Too Bad.

    And why do the artists do it? Gasp! People do things Without Being Paid! Maybe they do it for the fame. Or sheer ego.

    Or they find other ways of being paid. Patrons. Concerts. Merchandise. Advertising.

    My point is that if you abolished copyright, you would certainly disrupt things, but you would NOT abolish art. You might not even disrupt things as much as you might think.

    Music, great music, existed before the Statute of Anne (1710). Monteverdi, Corelli, Purcell, Couperin, Vivaldi, Telemann, Bach, Scarlatti, Handel---all born before 1710. There was a time before copyright.

    Are you merely being sarcastic and arguing that piracy hurts artists? In that case, we should find a better way than the current copyright regime to reward artists, because the current copyright regime doesn't work very well.

    --
    Protoplasm. Quiet Protoplasm. I like quiet protoplasm.
  25. Regulatory capture by barv · · Score: 3, Interesting

    Copyright was, when first invented, a way for a writer or inventor to recover value for their creative work. They got a couple decades of protection, then their copyright vanished.

    Nobody else had copyright. Musicians had to perform, because phonographs weren't invented. Same with acting and just about everything else.

    Then technologists invented ways to capture music, make movies. Somebody thought it would be a good ideas to allow copyrights on the product of new technology. The promoters invented regulatory capture (see Wikipedia) and because the technology to copy was expensive, nobody cared much.

    But the markets have grown. And the time to get the product to market has shrunk. And the copy technology has gotten very cheap.

      So to get the same reward, artists only need to charge one tenth or one hundredth the price from each sale.

    But the bad old mpaa and Riaa and the rest have gotten used to getting big $ for their property. They don't want to lose their Porsches and Malibu beach house.

    Look fellas. The game is up. Go find another scam. The artists are already direct selling. The writing is on the wall.

    1. Re:Regulatory capture by SuricouRaven · · Score: 2

      The record labels aren't really that important any more. They date from a time when selling music on a large scale needed access to record-pressing factories, big chain store contracts, fleets of distribution trucks, hugely expensive professional recording gear and such things. Now anyone with a little talent can almost match that gear with a cheap computer and decent mic, and distribute online for free. Getting payment for it is a bit harder, but when the cost of production and distribution is so low even just donations can be profitable.

      Movies, on the other hand, are still so expensive that very few individuals could afford to do it as a hobby. No getting around that one: If you want to see movies made, you need studio companies.

  26. Re:Why respect copyright or artists? by Omestes · · Score: 1

    If you want to make identical copies, with no loss to me, of all my stuff... Go ahead, you don't even need to break it, I'll let you copy to your heart's content. Doesn't hurt or bother me in the slightest.

    --
    A patriot must always be ready to defend his country against his government. -edward abbey
  27. Re:Why respect copyright or artists? by Anonymous Coward · · Score: 0

    Multiple levels of "Whoosh!" But I am still coming to take your stuff, you capitalist pig. Expect us.

  28. Studio Companies. by barv · · Score: 1

    I am not in the business, but suspect that there is a wide variation in cost of movie production. Spending huge amounts on production does not seem to correlate strongly with success. I also suspect that cartoon type movies (Shrek etc) could be made quite cheaply as software and voice generation technology is developed. Eventually the biggest issue (and cost) 9f production would be the creative writer, or maybe the creative producer/director. Even the actors could well become synthesized electronic images.

    I personally prefer the experience of a movie theatre to the small screen. I suspect others might also. So producers should learn to budget to profit from theatre shows, and sell downloads for a dollar or $2 as additional profit.

    1. Re:Studio Companies. by agentgonzo · · Score: 1

      I personally prefer the experience of a movie theatre to the small screen. I suspect others might also. So producers should learn to budget to profit from theatre shows, and sell downloads for a dollar or $2 as additional profit.

      It depends on the theatre. Where I live there are a couple of theatres that offer better sound/picture/seating than my living room but there are some (the Odeon/Cineworld) that are horrible - there is not enough leg room and the seats are less comfy than my cinema. In that case I prefer my living room even though the picture isn't as big and the sound isn't as good. Plus I don't have to put up with rustling packets of crisps from other people etc throughout the film.

  29. That's not what the courts are for by Hentes · · Score: 1

    The job of the legal system is not to solve riddles or problems of society, but to enforce the laws.

    1. Re:That's not what the courts are for by tqk · · Score: 1

      The job of the legal system is not to solve riddles or problems of society, but to enforce the laws.

      Holy circular reasoning, Batman! So, if we get rid of all the laws, we won't need a legal/justice system? How do you suppose that's going to work out?

      I suspect it would devolve back into the way Sicillians handled it. If you hurt someone, that someone's family will swear out a blood oath and come after you, or you and your family. Yeah, that'd be an improvement.

      --
      "Tongue tied and twisted, just an Earth bound misfit ..." -- Pink Floyd.
  30. OK, so you're not proud of it. by Anonymous Coward · · Score: 0

    I fail to see why that's anyone else's problem other than yours.

  31. NBN is the cure! by CuteSteveJobs · · Score: 1

    There is a solution!

    1. Create a National Broadbank Network, call it NBN,
    2. spend billions of dollars forcing the entire country to migrate to it even though they're perfectly happy with ADSL
    3. Give control to Stephen Conroy put block off all the sites with ideas he disagrees with
    4. And give control to the Media cartel to shutdown anyone downloading content without paying them royalties

    Terrified? Ok.
    Don't panic.
    There is one more.

    5. Vote Labor out of existence, the Libs shut the wretched NBN thing down and and we all go back to ADSL. VICTORY!

  32. Console, Steam, and iPhone still use DRM by tepples · · Score: 1

    It seems to me that non DRM audio entertainment and video games are starting to make some significant headway

    What recently published video games without digital restrictions management would you say are "mak[ing] some significant headway"? I thought all console games, all PC games on the Steam service, and all iPhone and iPad games still used DRM.

    1. Re:Console, Steam, and iPhone still use DRM by JoeMerchant · · Score: 1

      I don't play a lot of games anymore, but gog.com publishes what I would call decent, entertaining games DRM free - they are legit, aren't they? I wouldn't call the gog games "cutting edge," but I also wouldn't call them insignificant.

    2. Re:Console, Steam, and iPhone still use DRM by geminidomino · · Score: 1

      PC games on the Steam service

      There are plenty of PC games NOT on Steam, or PC games on steam but available elsewhere.

      The Witcher 2 being the most recent "big" game (meaning current gen/flashy graphics/$60 price point). The only reason I haven't bought it yet is I still haven't finished the first one.

    3. Re:Console, Steam, and iPhone still use DRM by TheRaven64 · · Score: 1

      I wouldn't call the gog games "cutting edge,"

      Most of them aren't, but they have had a few new titles available DRM-free on launch day. They seem to do well, if you can trust the 'most popular' ranking lists on GOG.

      --
      I am TheRaven on Soylent News
    4. Re:Console, Steam, and iPhone still use DRM by TheRaven64 · · Score: 2

      The Witcher 2 being the most recent "big" game (meaning current gen/flashy graphics/$60 price point).

      $42.49, DRM-free, on GOG, including an unlimited number of redownloads of the installer, for as long as GOG is in business, and an unlimited number of reinstalls from the installer as long as you still have hardware or emulators that can run it...

      --
      I am TheRaven on Soylent News
    5. Re:Console, Steam, and iPhone still use DRM by PuZZleDucK · · Score: 1

      What recently published video games without digital restrictions management would you say are "mak[ing] some significant headway"?

      Lets start with the Humble Bundle(s) and Android games*. Haven't bought a boxed game since I had to return DOW2.

      * Some android apps have limited DRM, but it does not stop me from backing-up/restoring/moving and they do not require internet connection to play single player.

      --
      Can a person program a new solution to a problem? Why should anyone be able to stop such a thing? -Richard Stallman
  33. Demographics less likely to have broadband by tepples · · Score: 1

    They date from a time when selling music on a large scale needed access to record-pressing factories, big chain store contracts, fleets of distribution trucks

    If you're selling to a demographic less likely to have high-speed Internet access, such as jazz or pop-standards to the over-50 set or country music to rural dwellers, you still need the "record-pressing factories, big chain store contracts, fleets of distribution trucks", and the like at least until brick and mortar stores allow people to carry in a PC or digital audio player and buy music.

    Besides, you didn't mention promotion. The major labels have long-term relationships with the major FM radio station holding companies, and listening to web radio while away from Wi-Fi coverage, such as in a vehicle, needs a smartphone and data plan. Not everybody is willing to pay $30 extra per month for this yet.

  34. Award eligibility by tepples · · Score: 1

    Motion pictures released direct to video are ineligible for Oscars because they're not publicly exhibited in an LA theater. Is there an industry-recognized award for such motion pictures at all?

  35. Does a Let's Play substitute for a video game? by tepples · · Score: 1

    nothing can prevent me from using a microphone to record my speakers or a camera to record my TV

    Other than the fact that a video game is interactive. Viewing a Let's Play of a video game is not a close substitute for playing the game yourself.

    1. Re:Does a Let's Play substitute for a video game? by geminidomino · · Score: 1

      Viewing a Let's Play of a video game is not a close substitute for playing the game yourself.

      Tell that to the d-bags sending C&Ds to take them down off of video sites.

  36. Money, Money, Money by adewolf · · Score: 1

    Piracy, smiracy as long as we get paid. That's the tune of the MPAA/RIAA. They really could care less about piracy only about the money. They will lose in the end.

    --
    "The Brady Bunch is back...working homicide"
  37. Sigh... by WillyWanker · · Score: 1

    I've said it before and I'll say it again. Piracy is not the problem. Piracy is merely a symptom of a broken business model. Fix the outdated way you do business and piracy won't be an issue.

    1. Re:Sigh... by TranquilVoid · · Score: 1

      Slightly facetiously, I'd turn this around and say piracy is the result of the average bloke's broken property model. We live in a digital world, if they can fix their outdated concept of property as only being physical and not digital then piracy disappears.

      But seriously, it depends if you are looking at this philosophically or practically. Practically what you say is true, much like pub brawls may be a sympton of increased alcohol consumption. Philosophically, it doesn't make violence acceptable. Yes, I'm aware you can argue that copyright is flawed and inherently unacceptable but your argument is putting the cart before the horse.

  38. Re:Why respect copyright or artists? by Travelsonic · · Score: 1

    .... NO, just no. PEOPLE ACTUALLY talk like that SERIOUSLY, combined with the fact that sarcasm doesn't travel well online, how is it obvious?

    --
    If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  39. Re:Why respect copyright or artists? by exomondo · · Score: 1

    The last paragraph is a dead giveaway.

  40. Re:Why respect copyright or artists? by Anonymous Coward · · Score: 0

    No it really isn't a dead giveaway.

  41. Online play by tepples · · Score: 1

    Yet another option would be to provide online play and charge for it.

    For one thing, without copyright, anyone can write compatible server software. For another, how would the developer derive revenue from those people who choose to play the single-player portion of a video game while a passenger in a vehicle?

    1. Re:Online play by alexo · · Score: 1

      Yet another option would be to provide online play and charge for it.

      For one thing, without copyright, anyone can write compatible server software.

      For one thing, copyright does not protect against "compatible" implementations, only against copying/distributing the actual work.
      For another, if you can write a good back end, you're better off teaming up with someone who can do a front end and $profit$.

      For another, how would the developer derive revenue from those people who choose to play the single-player portion of a video game while a passenger in a vehicle?

      Move more of the logic to the back end so the front end becomes useless without it (or a demo at best).

      That said, if you cannot figure out a way to derive revenue without a government-granted monopoly, find another line of business. There's always a market for good engineers for the physical world.

    2. Re:Online play by tepples · · Score: 1

      copyright does not protect against "compatible" implementations

      The ruling in this article disagrees with you, as does the ruling in the bnetd case.

      Move more of the logic to the back end so the front end becomes useless without it

      That's tricky. Move not enough of the logic to the back end, and people can analyze the communication with the server and "record" all the assets that the server streams to the single-player client. Move too much of the logic to the back end, and you end up with something like OnLive, which stands no chance of fitting into monthly data transfer caps especially on mobile devices.

    3. Re:Online play by alexo · · Score: 1

      copyright does not protect against "compatible" implementations

      The ruling in this article disagrees with you, as does the ruling in the bnetd case.

      The ruling in that case was a default judgment and as such does not prove anything. For all that we know UMaple could have won the case had they bothered to show. That said, they did distribute a modified client, which does constitute copyright infringement and were nabbed for that, not for being "compatible".

      I am not familiar with the bnetd case.

      Move more of the logic to the back end so the front end becomes useless without it

      That's tricky. Move not enough of the logic to the back end, and people can analyze the communication with the server and "record" all the assets that the server streams to the single-player client. Move too much of the logic to the back end, and you end up with something like OnLive, which stands no chance of fitting into monthly data transfer caps especially on mobile devices.

      If the AI is on the server side, analyzing the stream gives you nothing.

      If I set up a chess engine and allow you to play against it online, do you think that analyzing the traffic will let you duplicate it?

      We can keep at it until the cows come home so let me repeat my ultimate argument:
      If the business model is not profitable, find a different one.
      If you cannot, find a different business.
      If supply dwindles to nothing while demand exists, a solution will be found.

  42. Real-time online play by tepples · · Score: 1

    If the AI is on the server side, analyzing the stream gives you nothing.

    If the AI is on the server side, and the game is real-time (unlike your example of Chess), the player's experience will be poor because of the 500 ms pings of some satellite or cellular Internet connections. Your game will also be viewed as expensive because of the $50 per month mobile broadband subscription (for PC games) or $30 per month upgrade from mobile voice to mobile voice and data (for smartphone games) needed to play it while a passenger in a vehicle.

    If supply dwindles to nothing while demand exists, a solution will be found.

    What kind of solution to this problem will be found? Or by "if" do you mean "when and only when"?

    1. Re:Real-time online play by alexo · · Score: 1

      If supply dwindles to nothing while demand exists, a solution will be found.

      What kind of solution to this problem will be found? Or by "if" do you mean "when and only when"?

      Yes, I actually do.
      There is no incentive to innovate when the government protects your existing business model.

  43. Re:Why respect copyright or artists? by Travelsonic · · Score: 1

    Again, no it isn't - people really talk like that in this debate, on this subject matter.

    --
    If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot