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Valve Continues Recruiting Top Linux Talent

An anonymous reader writes "Valve Software, in their Linux Steam / Source Engine effort, plus the rumored Steam Box, is continuing to hire top Linux developers. So far they have poached the lead developers of the DarkPlaces open-source engine used by Nexuiz/Xonotic, the founder of Battle for Wesnoth, and just yesterday they hired Sam latinga, creator of Simple DirectMedia Layer. According to Michael Larabel, they are still trying to hire more Linux kernel developers, driver experts, and other 'extremely talented Linux developers.'"

167 comments

  1. Vale Linux by masternerdguy · · Score: 3

    Hope they port all those -games- to linux. A Linux Steam client isn't enough.

    --
    To offset political mods, replace Flamebait with Insightful.
    1. Re:Vale Linux by Shikaku · · Score: 4, Interesting

      First party (Valve) games are a given since they all support OpenGL to work on the Mac.

      It's up to the game developer to support Linux however.

    2. Re:Vale Linux by Anonymous Coward · · Score: 5, Funny

      See, I just enjoy Steam for the community. The games are really secondary to what is a top notch social network and built in chat program.

    3. Re:Vale Linux by miknix · · Score: 4, Interesting

      I repeat what I said before in another post:

      Not only that but if you think on it, Valve can actually create a dedicated gaming platform using Linux (with dedicated hardware or not). Steam on Linux might just be the entry point for it.

      http://slashdot.org/comments.pl?sid=2896153&cid=40218485

      This increasing interest of Valve on hiring Linux based platform developers seems to be going in that way.. : )

    4. Re:Vale Linux by Anonymous Coward · · Score: 5, Funny

      See, I just enjoy Steam for the community. The games are really secondary to what is a top notch social network and built in chat program.

      +1 Insane?

    5. Re:Vale Linux by Anonymous Coward · · Score: 0

      Porting the engines should suffice.
      (Ok, including the modifications.)

    6. Re:Vale Linux by Anonymous Coward · · Score: 0

      Heh their first task is to support case-sensitive filesystems.

      Try installing on a case-sensitive partition on a Mac sometime :) Fail.

    7. Re:Vale Linux by Anonymous Coward · · Score: 0

      I bet Valve will help with the 3rd party developer support, perhaps a cross-platform answer to DirectX. That will prevent them from getting locked out of the desktop/tablet platforms as more and more software sales move to app stores. If they can offer a lower cut than Microsoft/Apple/Google, then it will be a win/win/win for the developers, Valve and the consumer.

    8. Re:Vale Linux by symbolset · · Score: 2

      Well, what about a Valve console? Something like Tegra Wayne 4 cores @2GHz, plus 16 GPU cores with XBMC or Android. Would we buy that?

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    9. Re:Vale Linux by Guspaz · · Score: 1

      That's more or less what Ouya is already trying to do, although scaled down a bit.

    10. Re:Vale Linux by drinkypoo · · Score: 1

      If it's not tivoised and there's nothing stopping me from removing Steam from it, and it comes at a good price, and it does indeed run XBMC on Android or on Linux itself, then sure, I would buy that. It sounds like a very attractive package. Steam poops on First Sale, though, so poop on Steam.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:Vale Linux by Junta · · Score: 1

      Actually, the likelihood would be that Valve would do an x86 based solution with a higher end graphics solution. It will cost more, but it will accomodate the market segment of high end games from big name studios and such that Tegra won't compete with (due to power envelope).

      Ouya would aim for cheap and high commonality with tablets and cell phones, which have much tighter power and cost constraints. You'll likely see more interesting independent works on Ouya.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    12. Re:Vale Linux by hairyfeet · · Score: 4, Interesting

      A MUCH smarter move would be to back some of that giant Valve money truck over to the ReactOS guys. Lets face it folks DirectX won years ago because the kronos group cared more about CAD than they did 3D gaming, but if Valve can get a stable Dx11 running on Linux then they can just do an end run around MSFT, and the ReactOS idea is a good one.

      Imagine a gaming Linux that was "clicky clicky" simple when it came to things like drivers without being beholden to MSFT and their retarded dreams of being Apple? Hell if MSFT would have given XP X64 the support they should have most folks would have probably been happy to stay on XP, as RAM limits was the thing that pushed many over and now that they are gonna try to ram a stupid appstore down everyone's throat having an OS that'll run DirectX that valve can control would be a smart move.

      Like it or not folks OpenGL just isn't as good as DirectX, its too hacky with all the extensions and its just not been given the love like it had in the late 90s when it looked like it had a shot at the title. if you were to suggest getting rid of kronos and focusing on gaming again? I'd be ALL for it, but it looks like OpenGL is gonna be for the CAD guys more than the gamers. If you really want decent gaming support you'r either gonna have to get both GPU manufacturers to focus a hell of a lot more on OpenGL or you're gonna need DirectX support, simple as that.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    13. Re:Vale Linux by RobbieThe1st · · Score: 1

      Erm... why, exactly, is OpenGL not up to the task? TF2 in DX9 mode on Wine looked* the same as it did on in Windows with native DirectX, though slightly slower... which is understandable due to the realtime translation being done.

      (*Until the Pyromania update broke that feature)

    14. Re:Vale Linux by Sark666 · · Score: 2

      The only motive where this makes sense to me is because of a dedicated platform using linux. Valve's a great company, but I don't think they'd port to linux just cause 'it's a good thing' to quote John Carmack on his motives for having linux versions of past games. Sadly, even id doesn't do that anymore. What other motive could there be? it's not like the linux market share is growing.

      What might make more sense is port steam and these games to android and sell them on the market, but that goes against valve's vision of using steam or something other means of distribution.

    15. Re:Vale Linux by Guspaz · · Score: 1

      Ouya is definitely aiming for something smaller, sure. People underestimate what you can do with that sort of hardware when it's a fixed platform (the thing has almost as much power as a 360), but it's never going to be considered high-end hardware.

      That's not to say that you can't do higher end similar hardware. You throw an eight-core Cortex A15 with an eight-core Mali-T658 at a problem, and you're going to have some decent performance. It'll use an unprecedented amount of power for an ARM SoC, but it's within spec. My basic point is that you can scale things up to a certain extent; such a system would already have several times more performance than a Vita, for example.

    16. Re:Vale Linux by Nemyst · · Score: 1

      Need it be pointed out that DX9 is getting rather long in the tooth and should thus not be considered as a basis for a future platform?

      In order to work, it'd have to support DX11, otherwise it won't be future-proofed enough and would fall apart with the next console generation just around the corner.

    17. Re:Vale Linux by SurfsUp · · Score: 4, Insightful

      I don't think they'd port to linux just cause 'it's a good thing' to quote John Carmack on his motives for having linux versions of past games. Sadly, even id doesn't do that anymore.

      John played his part admirably, both in providing the open community with several lovely, pragmatic examples of high performance 3D engine design and in preventing Microsoft from killing off OpenGL as a gaming platform. I think that's enough. We ought to be able to take it from here.

      --
      Life's a bitch but somebody's gotta do it.
    18. Re:Vale Linux by SurfsUp · · Score: 4, Insightful

      Lets face it folks DirectX won years ago because the kronos group cared more about CAD than they did 3D gaming

      Let's face it, you're a trolling FUDster. In case you haven't noticed, OpenGL rules the world at the moment, except for exactly one segment that Microsoft runs as a walled garden (an $8 billion vanity project) and the PC gaming segment from which Microsoft failed to completely evict OpenGL, not for want of trying or lack of expenditure. Every other platform is OpenGL, and those platforms are growing far faster than Microsoft's DirectX segment.

      On top of that, DirectX has gone back to being the crappy API. Sure, it was first to move on some necessary improvements to the 3D rendering pipeline and for a time it held a technical lead over OpenGL in some ways. But that is history. OpenGL 4+ is to DirectX as... an Arabian stallion is to a Camel? Sure, Microsoft's Camel can race, but it still smells like a camel.

      --
      Life's a bitch but somebody's gotta do it.
    19. Re:Vale Linux by Anonymous Coward · · Score: 0

      Well, the linux market share isn't yet growing, and I do also suspect you're right about dedicated hardware being the major motivation. But, they have also mentioned in the past that they suspect that Windows 8's Metro UI may start chasing gamers away from Windows, as to put it their way, it appears that Windows 8 looks at Desktops only as an afterthought. So, there is some motivation in addition to the console market opportunities... Personally, I'm looking forward to it for both reasons.

    20. Re:Vale Linux by theArtificial · · Score: 2

      Hell if MSFT would have given XP X64 the support they should have most folks would have probably been happy to stay on XP

      IE6 would still be alive and massively deployed. Good riddance! Not to kick it while it's down, but see XP & the rise of botnets. I'm glad it wasn't adopted. Not to mention the improved display driver model first in Vista and also in Windows 7.

      and now that they are gonna try to ram a stupid appstore down everyone's throat having an OS that'll run DirectX that valve can control would be a smart move.

      I'm glad you mentioned this. I'd like to counter this point by saying that this appears to be what the masses want judged by the success of the Android market place (now Google Play) and the App Store. Joe Sixpack accesses the store from his phone/device, selects the desired app, and installs it. A simple process. Most phones have auto update notifications to boot (Wouldn't it be nice if Windows had this without requiring each application to run its own updater, or knowing someone has once-overed the code to the store compliance guidelines? As an example: I have updaters I'm able to name off the top of my head: Adobe Application Updater, Flash (web developer), apps with update checking: Chrome, Firefox, Opera, Steam, Malware Bytes, Nvidia, Skype). One of the biggest problems out there is people who don't patch vulnerabilities, many cases the hot fixes and patches were available before the storm hit, creating a problem for even more people.

      There have been many vocal posts about how dodgy software plagues the less technical users and how the fault lies either with the OS vendor or application developer. The App Store takes this a step further by vetting code as well as requiring a developers license to submit software. It is massively popular with the masses and very successful at generating revenue for Apple and others who use the marketplace. Not to mention look at how extremely well Apple is doing. I am aware they make most of their money on the phones not just digital purchases. You may be surprised to know Apple isn't the king of devices activated though. The Android daily device activation is number staggering (~12 a second, 1 million a day) which is roughly half of all smartphones.

      I've been berated on /. for "not getting it" when talking about computer use (I'm a technical user, to frame it briefly: why wouldn't you want to master a tool which is used in your life daily?). The barrier to entry is lower now than it has ever been, enabling more people to be online than ever before. Now these users are voting with their wallets. Seems like mainframes (cloud) and proprietary systems/walled gardens are all the rage in the industry's mind and the users are not at all concerned with who owns or accesses data and how. As long as they eventually get what they want.

      I'd be ALL for it, but it looks like OpenGL is gonna be for the CAD guys

      I'm sure games are another legitimate consideration, so is GUI compositing. Shiny sells. That giant screen is used for more than just a phone button interface. You're not thinking about the oodles of handsets that are out there; literally millions more are created daily. Millions of potential customers daily and developers cater to their customers.

      OpenGL just isn't as good as DirectX, its too hacky with all the extensions and its just not been given the love like it had in the late 90s when it looked like it had a shot at the title.

      Indeed. However, an (arguable) benefit of OpenGL and variants is the graphics are now largely cross platform. DirectX also succeeds because, as a developer wouldn't you be interested in (relative) ease? I'm referring specifically to complexity.

      --
      Man blir trött av att gå och göra ingenting.
    21. Re:Vale Linux by shutdown+-p+now · · Score: 4, Funny

      Since GP has conveyed his enjoyment of the Steam community, I think the more apt way of wording the same message is "lol u mad?"

    22. Re:Vale Linux by cheesybagel · · Score: 3, Interesting

      All smartphones support some form of hardware OpenGL ES acceleration by now and I am not seeing them changing to DirectX any time soon. Considering that there is a huge market in mobile gaming there is plenty of room there. Not to mention that there are more consoles around than the Xbox.

    23. Re:Vale Linux by SurfsUp · · Score: 2

      All smartphones support some form of hardware OpenGL ES acceleration by now and I am not seeing them changing to DirectX any time soon. Considering that there is a huge market in mobile gaming there is plenty of room there. Not to mention that there are more consoles around than the Xbox.

      Of course, there is always the chance that Nokia might rise from the dead and infect us all with DirectX Lumia phones. <shudder>

      --
      Life's a bitch but somebody's gotta do it.
    24. Re:Vale Linux by aaronb1138 · · Score: 1

      Also, if Valve wants to include an Android environment and make a Valve section of Android games, guess what, it's easier to run ARM transcoding on x86 by miles than it is to try AAA titles on ARM even with 16 Tegra grade GPUs.

      Part of me really hopes Intel will see the light and open source libhoudini and related libraries for ARM transcoding on x86.

    25. Re:Vale Linux by justforgetme · · Score: 1

      Yes but if game developers start supporting Linux what reason will there be for Microsoft and Apple's software division?

      --
      -- no sig today
    26. Re:Vale Linux by Runaway1956 · · Score: 1

      Are you sure about that?

      Java games aren't ported to LInux. But, I play those Java games, all the same. Java applications aren't ported to Linux, but I can use any that I care to use. The wife makes extensive use of Java applications on Linux.

      --
      "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
    27. Re:Vale Linux by TeXMaster · · Score: 5, Interesting

      Well, the linux market share isn't yet growing

      Actually, it is. Slowly but surely. Unsurprisingly, one of the biggest obstacle to Linux adoption for younger people is exactly gaming. I know quite a few peopl whose systems are dual-boot between linux and windows specifically for this: they use Linux most of the time, and then switch to Windows to play.

      --
      "I'm never quite so stupid as when I'm being smart" (Linus van Pelt)
    28. Re:Vale Linux by Vintermann · · Score: 2

      It's what originally held ME back until about 12 years ago (that, and Debian Potato's failure to autoconfigure X).

      It's only now, in particular with the many extremely good Indie games coming on Linux, that things are changing. I've bought a recent Humble Indie Bundle, Minecraft, Dwarf Fortress and Osmos, and supported the Double Fine Kickstarter. All with excellent Linux clients.

      --
      xkcd is not in the sudoers file. This incident will be reported.
    29. Re:Vale Linux by lister+king+of+smeg · · Score: 5, Informative

      I bet Valve will help with the 3rd party developer support, perhaps a cross-platform answer to DirectX.

      Do you mean OpenGL? i think some one has already written it

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    30. Re:Vale Linux by Bert64 · · Score: 4, Insightful

      For years you heard the "people wont like linux because they cant go down the store and buy software for it"... As the appstore proves, people actually do love the convenience of the repository model... Now if only all those linux based netbooks had come with a proper distro, a usable repository and a graphical interface to it, instead of the gimped distros they had.

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    31. Re:Vale Linux by Tubal-Cain · · Score: 1

      Aye; I know that Stardock (Sins of a Solar Empire) doesn't have any Linux plans at this point.

    32. Re:Vale Linux by Anonymous Coward · · Score: 0

      Yeah, we've been hearing that since 1996 or so. We'll all be dead by the time it really happens.

    33. Re:Vale Linux by Anonymous Coward · · Score: 3, Informative

      DirectX is more than just a graphics API.

    34. Re:Vale Linux by Anonymous Coward · · Score: 2, Informative

      DirectX is more than just a graphics API.

      You mean SDL then? They already got the guy.

    35. Re:Vale Linux by Electricity+Likes+Me · · Score: 1

      Yeah gaming is pretty much the only thing keeping me tied to Windows in any serious way. I already use Cygwin in Windows a hell of alot just so I can have convenient access to Unix-like scripting for dealing with a lot of normal repetitive tasks.

    36. Re:Vale Linux by Anonymous Coward · · Score: 0

      It's the only important part though, the rest is trivial in comparison or they're already using cross-platform libraries for it.

    37. Re:Vale Linux by anared · · Score: 1

      Half Life doesnt work on Mac, nor does any GoldSrc games. So no, all Valve games do not work on Mac.

    38. Re:Vale Linux by Max+Littlemore · · Score: 2

      If you're using windows and need scripting, learn powershell.

      --- before you all chime in calling me a schill, I'm typing this on a linux machine which is my favourite tweaked goodness. I'm only reading up on this story because I want more games to play here. Win7 doesn't suck if you bother to learn it (although I still prefer bash+awk+sed+grep). I buy MS products for games because MS software is a toy.

      --
      I don't therefore I'm not.
    39. Re:Vale Linux by hairyfeet · · Score: 0

      Riiiight, can I have some of what you are smoking FOSSie? Sure if you are talking Angry fucking birds then sure, but if all you want is popcap you can use Gnash just as well. When was the last time you saw a 60 million plus OpenGL game? Been awhile ain't it? Oh and I'm sorry but BWA HA HA HA HA...thanks for the laugh. DX11 stomps the living shit out of OpenGL 4 which 1.-Doesn't work AT ALL on the sub $150 cards, which is 90% of the market, 2.-Doesn't work worth a shit on AMD cards, more than half the market,, and is 3.-Only fully supported on the $300+ Nvidia cards. Yeah, wouldn't be limiting your market there, huh sparky?

      OpenGL ES is cell phone crap, and frankly will always BE cell phone crap, Sony is gonna go AMD for the PS4 and since AMD don't support OpenGL worth a crap there went the ONE console that wasn't years behind everyone else (The Mii Pii or whatever they call it isn't even up to this gen, much less next) so the multibillion dollar AAA gaming market? NO SHARE, hell even Id is talking DX now.

      So give it the fuck up sparky, eithe fire kronos and get someone that gives a shit about something other than CAD or enjoy your plants VS zombies, you can put it right next to Tux Racer and call yourself a gamer. Meanwhile the DX games, even with 75% off sales on Steam right now, will make more in the next 2 weeks than OpenGL will make all fricking year. Its over, you've lost, quit being a delusional hippie and face it.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    40. Re:Vale Linux by MrHim · · Score: 1

      Seems like reasonable speculation to me. Valve may be hedging against the likelihood that if a significant portion of their user base moves toward thin clients and cloud services then those users will not have powerful PCs. But, if valve makes a console with high-end hardware then they have a better shot a staying alive.

      This whole shift back to thin clients is something a friend and I have been trying to keep tabs on. Gamers have been the driving force behind the huge gains in CPU overclocking and GPU performance (which we're using for other purposes) and if PCs die (as predicted by many) then I'm worried that the powerful CPUs and/or GPUs that are so cheap and readily available today will become expensive "server" chips.

    41. Re:Vale Linux by GNious · · Score: 1

      I have a mac - Dual Core, 2Ghz, nVidia graphics and an SSD is not enough to run the Steam Client itself*; Really don't want to know what it takes to run their wine-ports of Steam Games on Linux

      *: It is slow and for-all-purposes-useless.

    42. Re:Vale Linux by Anonymous Coward · · Score: 0, Interesting

      You're delusional. Linux has nothing to do on a modern workstation. It's a development / hacker platform, period.

      The UX for KDE and Gnome are appalling. They simply don't have the money, don't have the time and patience to put the consumer/customer first and certainly don't have the incentive to write software that keeps an extremely high level of quality.

      Linux is going nowhere on the conventional desktop. Valve must be hiring these guys for something else. For example, a Linux based game console where Linux is as prominent as Darwin is for Mac OS X.

    43. Re:Vale Linux by tibman · · Score: 1

      In linux they could always make a file that could fit the whole install plus some head room, make it into whatever native fs (fat32) the game was made for, mount it, and install away.

      --
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    44. Re:Vale Linux by SurfsUp · · Score: 4, Interesting

      Respectfully (or perhaps not) you lack the slightest clue about anything to do with 3D graphics and it shows. This $50 Radeon running OpenGL 4 under Catalyst says you are talking out of your butt. A quick trip to Google makes nonsense of your FUD. Facts are a bitch for a guy like you, aren't they?

      OpenGL ES - do you even know what it is? OK, that was rhetorical, obviously again you don't have a clue. Allow me. OpenGL ES is OpenGL with the legacy fixed function pipeline stuff stripped away. Begin/End is gone (use drawarrays). Feedback is gone (do your own transforms). All kinds of crap is gone. But all the drawarrays, vertex buffer objects, frame buffer objects, shaders ... all that stuff that maps well to 3D hardware is still there. Plus some added functionality like fixed point numbers that was later added to OGL 4. In other words, OpenGL ES is no toy, sorry to rain on your one troll parade.

      As for Kronos, the bitching from hotheads died down long ago when it was demonstrated how to advance the library specs properly without losing compatibility. Nobody except Microsoft retreads whines about that any more. Coming down the pipe pretty soon is the new stateless API. DirectX is already chasing OpenGL taillights, and with the stateless API in place DirectX will be completely lost in the dust. Meanwhile, OpenGL has already evolved into a great API for games and CAD at the same time, just as Microsoft hoped it never would be.

      Time to pull your hairy foot out of your mouth, or maybe you love the taste of toe jam.

      --
      Life's a bitch but somebody's gotta do it.
    45. Re:Vale Linux by Electricity+Likes+Me · · Score: 1

      Powershell doesn't really gel for me.

      Though a big part of it is, the rest of the world where I generally want to use scripting is some variant of Unix - whereas Powershell is Windows only. So for things like manipulating text/data files, I'd much rather use bash and the associated toolstack.

    46. Re:Vale Linux by UnknownSoldier · · Score: 1

      > OpenGL ES is cell phone crap,

      Then please explain why WebGL *is* OpenGL ES ... and why every browser EXCEPT for IE has implemented it ?

      Methinks you don't know what the fuck you are talking about.

    47. Re:Vale Linux by Anonymous Coward · · Score: 0

      I actually went back to windows after several years of ubuntu. It was a combination of unity and a new found interest in gaming.

    48. Re:Vale Linux by LittleImp · · Score: 1

      Well steam is definitely one of the better gaming-communities.

    49. Re:Vale Linux by Anonymous Coward · · Score: 0

      Aye; I know that Stardock (Sins of a Solar Empire) doesn't have any Linux plans at this point.

      It's very unlikely that it would keep anyone from switching platform. The strategy part of it is so simplistic that it gets boring within a day and the fancy graphics is not fancy enough to keep you hooked.
      Having Wesnoth available for all platforms is far more important.

    50. Re:Vale Linux by hairyfeet · · Score: 2

      Sadly, despite the delusional nature of many in the FOSS community, if you look up the history of OpenGL it has been crippled for the better part of a decade by mismanagement by the Kronos group and is far FAR behind DirectX, which DX9 is 2 versions behind friend compared to the much better DX10 and DX11.

      You see everything that is bad about FOSS? Cranked to 11 by Kronos. You see they get their funding from the CAD companies who HATE change so the base features have been left at DX7 levels (which is where it was when Kronos took over, OpenGL 1.4 I believe) and everything that has been slapped on top has been made by GPU specific "extensions" which is exactly the WRONG way to handle a graphics API. The whole point is if a card supports say DX10.1? Then you know EXACTLY what features it does and does not support, whereas with openGL if it supports OpenGL, say version 3, it MIGHT have all of the features, SOME of the features, or FEW of the features, simply depending on whether its an Nvidia, AMD/ATI, or Intel GPU and since its all done by "extensions" you not only need the correct extensions but you'll need to poll the GPU to see which extensions it does and does not support and whether the community likes it or not that is fucked up.

      Sadly it didn't used to be that way, and if you'll look at your gaming history you'll see that up until 2001/2002 OpenGL and DirextX were neck and neck on features and ease of use, but then came Kronos who came along and took a big dump on the whole thing with their focus on compatibility with CAD above all. That is why if you'll look up any history of OpenGL gaming you'll see OpenGL support in AAA gaming takes a nosedive around 04 and never recovers. Now you have ONE version for mobile, ONE version for CAD, and then several partial versions depending on which GPU you've got, its a fucking mess is what it is. But until the community grows a pair and tells Kronos to piss up a rope and takes OpenGL away from them you'll see Windows and DirectX own the market because there simply is no real competition. All you see on OpenGL anymore is Angry Birds popcap style gaming because any heavy 3D game is frankly more work than its worth.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    51. Re:Vale Linux by Anonymous Coward · · Score: 0

      stallion == hare && camel == tortoise ?
      Be careful, your analogy could be turned around and used against its initial intent.

  2. Re:Valve by Anonymous Coward · · Score: 0

    *eyeroll*

  3. Interesting times ahead potentially.. by Junta · · Score: 4, Interesting

    Microsoft, Sony, and Nintendo may be in for an interesting landscape in 2013.

    It's reasonable to assume Valve isn't doing this for the Linux desktop (though they may be doing things in such a way that Linux desktop is covered 'for free'), but likely related to the other rumors of a Steam branded game console.

    If Steam gives a console-equivalent experience in a manner similar to their PC platform, it's likely to be as capable as Sony and MS platforms but a lot more approachable. The 'big studios' are likely to be very enthusiastic about it. So the 'AAA' games will likely hit a Valve platform and probably with a bit more aggressive pricing (at first) compared to Sony and MS.

    On the low end, Ouya may stir things up significantly.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Interesting times ahead potentially.. by masternerdguy · · Score: 0, Offtopic

      Oh lovely modded as flamebait. Does anyone here want to refute my point or just meta mod me?

      --
      To offset political mods, replace Flamebait with Insightful.
    2. Re:Interesting times ahead potentially.. by Isaac+Remuant · · Score: 2

      There's varying degrees of "linux people" (here and elsewhere). I'm sure there will be sufficient numbers of people celebrating this progress.

      --
      "Science can amuse and fascinate us all, but it is engineering that changes the world. " - Asimov.
    3. Re:Interesting times ahead potentially.. by bmo · · Score: 5, Insightful

      >Oh lovely modded as flamebait

      That's because you made a sweeping generalization about "linux people" that was meant to paint us all in a bad light.

      It's flamebait. Deal with it.

      --
      BMO

    4. Re:Interesting times ahead potentially.. by Insanity+Defense · · Score: 1

      Much in the same way that people criticize Android for being "not real Linux" they will attack Valve's console Linux as "not real Linux" and demand that they can run the game on their distro of choice.

      The people I run into saying "Android isn't real Linux" are anti Linux people trying to continue their claims that Linux is a total failure. We must not meet the same people as the pro Linux people I know acknowledge that Android is on a Linux core without rancor.

    5. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      2013? Right there I can dismiss most of your thoughts on the matter. You clearly have no clue how long a project of this nature takes to get to market.

    6. Re:Interesting times ahead potentially.. by oakgrove · · Score: 1

      It is flame bait though. You are painting the entire slashdot Linux community with one broad brush and no matter how many Linux people here like myself that applaud what Valve us doing, it only takes one for you to jump up and down screaming 'See? See? I'm right!' basically it was a worthless comment that was modded appropriately.

      --
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    7. Re:Interesting times ahead potentially.. by nzac · · Score: 1

      I believe you take things out of the context they are generally used and construct a straw man that will take paragraphs of effort to show you are wrong.

    8. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      Personally I do not care. but since you blatantly paint all linux users the same colour of froothing anti-everything, at the same time all the "windows people" will come out with their funny "desktop linux year" joke while others have used and still use linux on the desktop since the early-mid 90ies (in my own case). Though I rarely bother to get into these flamewars because I do not care what you use, as long as you let me use what i want... and stop lumping me in with the idiot loud fanatics, kthxbye

    9. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      They have already been working on it for a long time. Had you at least read the title, you would have noticed it contained the word "Continues," which would imply that they are, you know, continuing to do it.

    10. Re:Interesting times ahead potentially.. by sd4f · · Score: 1

      I think the main thing is, valve is probably looking at tech such as OnLive as a potential threat, so it appears that releasing their own steam box is probably the best way to fend of competing technologies. Steams livelihood depends on it being the only serious attempt at digital distribution, the landscape is somewhat like the mp3 player days when the ipod came out, ie, big companies were too busy suiting themselves rather than consumers *ahem*sony*cough*. Steam is in a similar situation, where it has the market share compared to other competitors, but, there is still an enormous untapped market, and valve can get smothered in an instant if a competing tech comes in and takes larger shares of the console crowd, which something like OnLive, or sony buying out a company doing similar things, can very easily do!

    11. Re:Interesting times ahead potentially.. by Isaac+Remuant · · Score: 1

      I replied to your post. Also, slashdot has a system where the person with mod points can comment or moderate in one thread but not both.

      --
      "Science can amuse and fascinate us all, but it is engineering that changes the world. " - Asimov.
    12. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      What do you mean by "the Linux people" ? Don't want to consider the possibility that there may be those that really love the idea, those that really hate the idea and many that really couldn't care less either way?

    13. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 3, Informative

      But the system can be cheated, like this AC just modded himself "insightful".

    14. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      Again, you have no clue how long it takes a project of this nature to go to market.
       
      If they hoped to release in 18 months they'd be past the go/no-go point where hiring on technical talent wouldn't be needed any longer. You seriously do not understand the process.

    15. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 2, Insightful

      Now I feel stupid.

    16. Re:Interesting times ahead potentially.. by hairyfeet · · Score: 5, Interesting

      Sadly more likely the studios other than Valve (EA and Activision, cough cough) will expect, nay DEMAND that the SteamBox be as high or higher than the assrape prices they charge on consoles and will thus screw the whole deal.

      Lets face it folks, they sell PC games cheaper because they know the PC gamer can always pirate if they get too damned greedy for too long. Valve has shown with their Steam Sales the way you catch more flies is with honey and the other publishers look at the giant money truck valve gets every Steam sale and want a piece of the pie.

      That is the exact opposite of a console, where thanks to being "DRM...in a box" they know Joe Average isn't gonna be able to pirate squat without breaking out a soldering iron and developing some skills, so they can keep the price jacked up longer. it won't matter to the game houses that it is basically a PC, so are the other consoles but the second you put it in a living room they start rubbing their hands together and figuring to the cent how much they can squeeze.

      So while i personally would love the hell out of it if Valve pulls it off, as long as they don't abandon us PC Steam users of course, i'd wait until we saw what the other major publishers do. Having Valve games on a SteamBox is all well and good, but if ALL you get is Valve games its not gonna go anywhere.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    17. Re:Interesting times ahead potentially.. by Raenex · · Score: 1

      The people I run into saying "Android isn't real Linux" are anti Linux people trying to continue their claims that Linux is a total failure.

      It really depends on what you mean by "Linux". The average Linux desktop user, for example, cares about all the "Linux" software that is available to them regardless of the distro. If that same software can't be run on an Android device, then the fact that there's Linux under the hood doesn't carry much merit.

    18. Re:Interesting times ahead potentially.. by RobbieThe1st · · Score: 2

      Well, I would say it's not real linux, and I'm no anti-Linux person. I just can't see Android as Linux without native X11(or Wayland), thus it doesn't run "Linux" applications without some sort of translation layer or port.
      Now, Maemo... That's *real* linux. It runs X, Pulseaudio, Busybox, Bash(if you want), and a good number of OSS Linux apps will run natively with a recompile. It's only real lack is no HW-accellerated OpenGL(GLES isn't enough to play OpenGL desktop games etc.), but meh.

      As far as I'm concerned, Android is a good start. It's better than iOS or WP7.. But it's only a start, and isn't really Linux(especially so when you have binary driver blobs and such that aren't portable to other kernel versions).

    19. Re:Interesting times ahead potentially.. by BeShaMo · · Score: 1

      I know you're trolling, but if they make their own Steambox based on Linux but also support the standard Linux Desktops, I can not see anyone object. If their Linux effort on the other hand becomes limited to a closed console, although based on Linux, there will be a lot of disappointment out there, and rightly so.

    20. Re:Interesting times ahead potentially.. by Junta · · Score: 1

      Have you never been involved a project that past the go/no go point they decided to bring on additional talent, either because a solid opportunity presents itself (e.g. learning a coveted developer is leaving a position or is otherwise more willing to work for your effort than you imagined) or because they realized resources on hand were insufficient in some way or another? Valve has already been reporting significant issues with the layers they are targeting in linux. It would not be surprising that they made use of SDL, determined in QA significant problems in SDL or their use of SDL and they were not getting the attention on problems they needed without paying, and hired the lead of the project to improve attention to their usage of SDL.

      Based on the progress demonstrated, they've pretty far along, farther along than I would expect a company to be if they had not yet decided for sure to make a go for it. Or if they haven't decided for sure to make a go for it, they have been risking devolpment resources speculating that they would make a go for it, so the runway is potentially shorter than an organization where no one does *anything* until the business is 100% percent certain.

      Remember on the OSX launch, native linux reference could be found by digging. They've been toying with this at least so long that they were doing some build activity back in 1H 2010. All the steam box rumors seem to center around Linux on AMD x86 platform, which isn't so exotic that Valve would face an overwhelming challenge compared with what they already support between Windows and OSX today.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    21. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      Oh lovely modded as flamebait. Does anyone here want to refute my point or just meta mod me?

      I mod down anyone that bitches about moderation, and anyone that constantly replies to every reply to their posts. You are being a jackass, quit it.

    22. Re:Interesting times ahead potentially.. by nappingcracker · · Score: 1

      It's reasonable to assume Valve isn't doing this for the Linux desktop (though they may be doing things in such a way that Linux desktop is covered 'for free'), but likely related to the other rumors of a Steam branded game console.

      Of course they're going to do it for the linux desktop, at least for source engine games (provided DRM continues to function), they are in a position to out compete the entire market, PC, console, engines, development tools.

      IMO current and past games are not the big win for Valve. The Source Engine will quickly become THE most attractive engine for future development. It's easily the most disruptive idea to the video game market in a generation. As if digital distribution via Steam wasn't already disruptive, I think this is on the order of...I don't know of a good analog...optical disc vs cartrige? Microsoft's game SDK thing?

      • Easy cross platform PC
      • easy distribution
      • easy drm
      • Nice SDK with all the trimmings that come with it
      • easy community
      • big market
      • digital distribution
      • (as yet unreleased) steambox console
      • and STILL have potential or physical distribution on box or other console platforms

      It's a masterstroke IMO.

      --
      |plastic....or gasoline?|
    23. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      The "Steam box" has already been confirmed and it runs Windows.

    24. Re:Interesting times ahead potentially.. by lister+king+of+smeg · · Score: 1

      ah no that would be xbox and it don't have steam.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    25. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      You are painting the entire slashdot Linux community with one broad brush

      As well he should, because the few Linux users that aren't fags are very hard to find, thus not really worth considering. Mostly because, unlike you, they don't tend to cultivate an on-line persona. Not trying to be part of some "community" to make up for the fact that in reality, they are just losers, like you. Keep on trollin'!

    26. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      That's because you made a sweeping generalization about "linux people" that was meant to paint us all in a bad light.

      You should be used to being painted in a bad light. Most Linux users are assholes. Yourself especially included. Linux: Good kernel, shitty everything else. But, losers like you enjoy being part of a cyber-community. Pathetic and disgusting to the rest of us.

    27. Re:Interesting times ahead potentially.. by rastoboy29 · · Score: 1

      I suspect Android casual games could also be a big factor, here.

      The big guys will come along eventually, but the existence of tons of Linux games these days on Android--and presumeably easily portable to the new platform--will gaurantee some level of success in the shorter term, too, I think.

    28. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      So if I run a server and install Debian, but do not install X, it's not "real" Linux?

    29. Re:Interesting times ahead potentially.. by Anonymous Coward · · Score: 0

      Honestly I would love it if they abandoned the Windows users. It would be better for all the people on UNIX-like computers. Plus, you can always switch to linux for free.

    30. Re:Interesting times ahead potentially.. by RyoShin · · Score: 1

      There are a metric ton of games that are not from EA/Activision that would still be available on such a Steam console. This would, of course, require a lot of devs to port their game to Linux, but Valve would probably offer some sort of motivation (likely a bigger chunk of sales for a certain period of time); I highly doubt EA and Activision care to port in any case, Steam console or not.

      And even if they threatened to take all their stuff off Steam (EA has done so in part, anyway), Gabe would just laugh at them from behind his desk made entirely of Benjamins (and then with more bills piled on it) as they walk out and suddenly have no easy way to entice people to their services (has anyone installed Origin without having been forced to by purchasing an EA game?)

      Whatever console Valve makes (if they are indeed doing so) will, at the least, be break-even for them on the hardware sales and they will continue to rake in massive bucks by selling games new and old (and then putting the old games on massive discount, just like their currently-running Steam Summer Sales; plenty of articles have been written about just how profitable those are (hint: very).) If they implement an XBox Live-like interface with easy one-click purchases (or, at least, one-click demos) from the main screen for Sale Du Jour, they'll continue to roll in the dough. In addition, not only can they use that to entice people to buy at a great discount, they'll probably wind up getting developers to pay them to put their games in that one lone location at a huge discount. Double whammy for Valve.

      In short, though EA and Activision are indeed massive, they are far from the lone players in the market, and I bet that the money Valve makes off them is trivial compared to a lot of other companies. I doubt Valve would have any problem showing them the door if they started threatening to leave.

      (It should also be noted that every game from every one of the popular Humble Bundles is playable on Linux, and almost every one of those titles is also available on Steam; guess which games will get heavily promoted once Steam does a Linux client? (And often rightfully so, games like Bastion are amazing.))

  4. Re:Valve by masternerdguy · · Score: 0

    The only reasons your game box might be unstable are a) failing hardware b) some crappy 3rd party "optomizer" and c) noob overclocking.

    --
    To offset political mods, replace Flamebait with Insightful.
  5. Re:Valve by pegasustonans · · Score: 1, Insightful

    Steam is a pile of !@#$% whether its on Linux or Windows. What Valve needs to do is get busy on L4D3.

    Seriously, Linux as a high-end game platform is the worst idea I've ever heard. What are people going to dual boot their game boxes to support all of their games? Do you realize how hard it is keeping a game box stable as it is? Now we are having to screw around with keeping it stable on Linux too?

    This is a huge waste of time, and suggests how no adults are running the show over at Valve.

    Are you the guy I always see at the truck-stop diner double fisting coffee with a cigarette in his mouth?

    --
    And all our yesterdays have lighted fools The way to dusty death. --Will
  6. Could there be... by wiwa · · Score: 1

    a Linux-powered Steam Box in the works? Probably not, given the technical challenges of getting Steam's huge library of DirectX-based games to run reliably on Linux, but it's an intriguing possibility.

    1. Re:Could there be... by drinkypoo · · Score: 2

      I think it's still the most likely suggestion that's been raised so far. Another possibility is arcade machines, I know that industry is kind of whimpering in the corner right now but it's still feasible. Or given the hardware work they've done maybe they're imagining Linux-powered AR gaming? Who knows.

      Source engine games will be easy ports, at least.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Could there be... by Guspaz · · Score: 1

      Because nobody ever ported a game between the XBox 360 (which uses a variant of DirectX) and the PS3 (whose PSGL graphics API is a variant of OpenGL ES) before, right? Many games these days are already running on multiplatform engines that get you the other platforms for free anyhow. Source has already been shown running on Linux, which means any Source game should be an easy port. Unreal runs on anything, and that seems to power most games. Any engine that runs on OS X can probably be adapted relatively easily to run on Linux, since you've already ported the graphics code at that point anyhow. As for the rest, well, every current major gaming platform already has a different environment, but we still see tons of cross-platform titles.

    3. Re:Could there be... by petteyg359 · · Score: 1

      1. http://en.wikipedia.org/wiki/Gallium3D - Look near the end of the "Current Status" section.
      2. Ever heard of Unreal Tournament 2004? How about a little company called Id Software? Perhaps you've heard of some games that are offered on both XBox and PS3?

    4. Re:Could there be... by Anonymous Coward · · Score: 0

      a Linux-powered Steam Box in the works? Probably not, given the technical challenges of getting Steam's huge library of DirectX-based games to run reliably on Linux, but it's an intriguing possibility.

      Can you tell me a free OS that can run Directx ?
      If you build a new console you have to come up with a new platform or modify a free one (linux).
      Linux is a good choice it's running on almost anything and you can modify it to your needs.
      And they don't can or have to port the complete Steam library, first they will port there own games which should not be hard, cause most of them already run on mac.

    5. Re:Could there be... by lister+king+of+smeg · · Score: 1

      also playstation runs a variation on bsd so any playstation games could in theory be ported to linux without much hassle

      to lazy to look up the wikipedia article i read about it to site.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    6. Re:Could there be... by Bert64 · · Score: 1

      Unfortunately, a lot of mac games published since apple went to x86 have just been the windows versions, wrapped in a custom version of wine... Very little in the way of actual porting.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  7. I wish them best luck... by stanlyb · · Score: 1

    Really, but unfortunately, it would be only a wish. Except if Christmas exists of course.

  8. Re:Valve by stanlyb · · Score: 1

    I keep my Win7 only because of the games. Like DiabloIII. And some others. Nothing else. Actually, i found out that i do play a lot of flash games, for which you don't need WIN troll.

  9. Re:Not only top Linux talent... by Anonymous Coward · · Score: 1

    does Gabe count, or is he a suspected silent partner in phoronix by now?

  10. This might keep NVIDIA in the console business by goruka · · Score: 4, Interesting

    Given that it seems all Nintendo, Microsoft and Sony will be going with AMD for their next-gen graphics hardware, nVidia will likely be the one to supply graphics hardware for the Steam box (as their Linux drivers are by far the most mature).

    1. Re:This might keep NVIDIA in the console business by Anonymous Coward · · Score: 3, Informative

      Given that it seems all Nintendo, Microsoft and Sony will be going with AMD for their next-gen graphics hardware, nVidia will likely be the one to supply graphics hardware for the Steam box (as their Linux drivers are by far the most mature).

      As long as you aren't using an Optimus card. Then nVidia's driver support can best be described as "#$%* you!"

  11. Re:Weird requirement by Anonymous Coward · · Score: 0

    If they want to port games to linux, why is it a weird requirement?

  12. Re:Weird requirement by nzac · · Score: 4, Informative

    They are buying knowledge specifically experience not just skills. They are employing people who know far more about linux development than their current staff do.

    Employing windows or whatever devs will delay them from having productive staff and will increase the chance they take the wrong approach to the problem. Only the genius windows devs will avoid thinking the windows way is the standard or best way to do something in linux.

  13. Re:valve sells oppressive closed source bullshit by Insanity+Defense · · Score: 0

    if you're just going to run closed source apps you might as well stop being cheap and buy a mac. macs deliver the unix desktop dream that linux has failed to produce. the only reason to run linux on the desktop is that you believe in the open source ideal, if you're just going to buy closed source games from valve might as well just get a mac and get them through the app store.

    DRM. Customer lockin.

  14. better linux graphics drivers? by Anonymous Coward · · Score: 2, Insightful

    I'm interested to see if this means that these newly hired valve devs will be put to improving the now lackluster Linux graphics drivers. In addition, with pressure or cooperation from valve, nvidia or and may also be more likely to improve on their open source / Linux drivers as well. Either way, this is probably gonna be a win win for the Linux / Linux gaming community.

  15. You'd Be Surprised by Greyfox · · Score: 5, Insightful
    You know, I used to say stuff like "UNIX is UNIX is UNIX" and "Programming is about patterns, languages are just syntax." And that's true, at a very granular perspective. The C standard library looks pretty much the same across most UNIXes, and you can pick up the basics of any language pretty easily once you get comfortable with the patterns that programs are made out of.

    But... this landscape is actually a fractal. If you zoom in a bit you can see whole new landscapes open in front of you. Someone who mostly programs in C# on windows system may not be entirely comfortable with writing a socket server on a UNIX machine. The various UNIX graphics libraries might be confusing and annoying to that person as well. As you start to learn the differences for things like socket handling on BSD style systems (And HPUX ugh,) you start to realize that platform experience does matter. Maybe not so much for your average application development, but if you're trying to squeeze something out of the hardware, it kind of does. A while back I wanted to write a segv stack dumper for C on an AIX system. The interrupt handler installation was pretty standard, but the stack dump code was VERY AIX specific.

    Likewise on the language side of things, sure you can pick up the basics of Perl or C or any other (reasonable) language pretty quickly, but mastery of any specific language is something that could easily take an entire career. There's always something more to master. Maybe you want to force loop unwinding with funky switch tricks, maybe you want use C++ templates to set up matrix math at compile time. Maybe at some point you realize how unmaintainable doing that sort of thing actually is and decide not to do it anymore. The more you delve into any one area, the more you will find to learn. Things that looked good at one level might be completely different at the next.

    The vast majority of programming projects out there really don't need this level of mastery, of course. Which brings you back to the top of the fractal. If you're the kind of person who can recognize the patterns, you can get by reasonably well on any platform in any language. But for any specific task, someone with more experience on that platform or with that language will almost always write more efficient code.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  16. Poaching? by trout007 · · Score: 5, Funny

    Poaching is the act of taking another persons livestock. The use of the word in this context means the author considers people the equivalent of livestock to the corporate ranchers.

    --
    I love Jesus, except for his foreign policy.
    1. Re:Poaching? by Anonymous Coward · · Score: 1

      They don't call it "Human Resources" for nothin. Capitalism quantifies all things, even people.

    2. Re:Poaching? by EnsilZah · · Score: 4, Funny

      Poaching is also 'the process of gently simmering food in liquid, generally milk, stock or wine', clearly Gabe Newell's hunger for human flesh has must be satisfied... for now...

    3. Re:Poaching? by Anonymous Coward · · Score: 0

      For the rest of you not in the 21st century (although the term might've been used way before that), poaching is basically taking staff from competition by giving them better offers (or, in this case, taking staff to give you an edge over the competition).

  17. Re:Weird requirement by Eli+Gottlieb · · Score: 5, Insightful

    I did my Google Summer of Code project under Sam. He's a great guy, and he basically wrote SDL from nothing. Hell, as far as I'm aware, he's possibly the only living person who understands its autotools-based build system ;-).

    He won't just be able to port games. If the rumors are true and Valve is building their own full-scale gaming platform (a Valve console, say), then putting Sam Lantinga with the Source engine for starters will be a great start to their platform's API.

  18. Re:"top developers" by Anonymous Coward · · Score: 1

    Top people will jump at a chance to work on something they really want to work on. They're generally already doing something they really like which is why they don't hop around, but that doesn't mean someone can't come up with something they like even better. These people basically have the opportunity to bring gaming to Linux. If they can pull it off they'll be in Linux history forever.

  19. Re:Weird requirement by Intropy · · Score: 1

    The knowledge they are buying in this case seems to be the specific experience porting games to Linux. That makes sense. It's a particular task and type of programming. If they were just going after programmers who know how to write software for desktop Linux that would be silly. It's not sufficiently different from writing software for platform X to justify limiting your candidate pool. Employing "Windows or whatever devs" is fine as long as they are competent, and I wouldn't want an incompetent programmer no matter which platform he was most familiar using.

  20. Re:bad news for valve by SScorpio · · Score: 1

    Valve was valued at between 1.5 - 2 billion last Feburary by Forbes. http://www.forbes.com/sites/oliverchiang/2011/02/15/valve-and-steam-worth-billions/

    They are also more profitable per employee than either Apple or Google. I think they'll be able to put up a fight. Sure their gaming market isn't as large, but they produce games that are played to have fun, versus casual games you can play for a minute or two while the barista is making your whatever crap your drinking.

  21. Re:Weird requirement by nzac · · Score: 1

    Everyone wants to work for Valve, they have no problems with talent and are snapping up well known devs.

    If they were just going after programmers who know how to write software for desktop Linux that would be silly.

    You sound like you mean application development. These are lead devs who have proven they have skills to make things happen in linux, some of which are unique skills that are not needed for dev work in mature environment.

    I think you will find you don't employ an experienced dev just for his coding skills that often.

  22. Re:Valve Linux by Anonymous Coward · · Score: 0

    Audio and video support is probably the biggest factor. Audio drivers are probably easier to fix -- and good support for a few popular chips, especially the integrated audio chips, would go a long way. So, that leaves video support, with lots of chips and cards out there. Performant opengl and directx api support without help from chip makers isnt going to be easy - and from what posters have said before, vendor supplied drivers leave something to be desired.

    They can fix the case sensitive problems in their own source. It will cost them something, but it is something they have control over.

  23. Re:Weird requirement by Anonymous Coward · · Score: 0

    Sounds you don't know dick. Are you some kind of entry level C# clown? Man, you are stupid as shit.

    Welcome to Slashdot, Ghost of Steve Jobs!

  24. Name Correction by Anonymous Coward · · Score: 1

    ... its Sam Lantinga (with an N before the T).

  25. Re:Weird requirement by Anonymous Coward · · Score: 0

    C'mon, we should welcome these former Digg regulars instead of insulting them.

    Although GP did pack an amazing amount of nonsense into about six sentences.

  26. Linux kernel developers wanted? by k(wi)r(kipedia) · · Score: 1
    Among the possibly weird requirements:

    According to Michael Larabel, they are still trying to hire more Linux kernel developers [...]

    So what, you need changes to the Linux kernel in other to make the game platform work smoothly? That doesn't sound good. Either Steam sucks as a platform or Linux sucks for doing game-oriented graphics.

    1. Re:Linux kernel developers wanted? by Anonymous Coward · · Score: 1

      Kernel developers write drivers too. For example an anti cheat software driver that runs at the kernel.

    2. Re:Linux kernel developers wanted? by Anonymous Coward · · Score: 0

      Or maybe they'll improve the kernel in areas where it needs improvements, also making games run better? It's not like they are claiming their bottleneck is the Linux kernel.

    3. Re:Linux kernel developers wanted? by 3vi1 · · Score: 2

      > "Either Steam sucks as a platform or Linux sucks for doing game-oriented graphics."

      That's a false dichotomy. You're missing the option that your understanding of Linux and what a kernel developer does "sucks". There are actually many good reasons they would want a kernel dev or two, and none of them require Steam or Linux to suck.

      If the rumors are true and they really are releasing their own console, someone's got to write the device drivers for their unique hardware. The controllers will probably be of their own design, so that's the first thing that comes to my mind.

      Device drivers in Linux are kernel modules and live in kernel space. Undoubtedly they will also want these developers to be expert at building custom kernels, as they would want an image with all the standard hardware modules compiled in place, and the non-relevant memory-consuming bits (support for file systems they won't use, etc.) removed.

  27. Oh well by humanrev · · Score: 2

    It's times like this I'm sad when we've got a completely non-DRM store like GOG which is completely overshadowed by something like Steam, where the access to your games are entirely in the hands of Valve and if something fucks up, you can't play. We've now got a generation who believe this is OK, rather than someone older like me who's seen enough issues with such a system to be extremely weary of it.

    I guess the only good part is that the number of people who've been fucked by Steam restrictions are probably far and few between, but given the little time most of us have to play games, I don't see why we can't just be fickle and go to non-DRM stores when purchasing games to feed what is ultimately a waste-of-time hobby.

    --
    Most people on Slashdot are fucking idiots.
    1. Re:Oh well by jensen404 · · Score: 1

      I have more issues with DRM when it restricts my hardware choices, such as DRM for audio, video and books. That DRM limits which devices the media can be used with, such as when iTunes music was limited to iPods and Mac/Windows. On the other hand, I can run Steam on any device that can run the game. For me, the advantages of Steam outweigh the disadvantages of its DRM, except when it comes to the one movie on the service. I won't be buying Indiegame the Movie on Steam, because it restricts my viewing options.

    2. Re:Oh well by humanrev · · Score: 1

      Fair enough. I shall admit that a good portion of not wanting to use Steam is also because I don't have the discipline to avoid those fucking AWESOME sales they keep having (such as now). I have in the past ended up with a significant backlog of games I simply don't have enough time to play, and often were purchased simply because of a good daily deal, even though they end up not being my type of game anyway.

      In any case, I guess I feel concern for those gamers who are adamant of ONLY using Steam for all their gaming needs (even though it's admittedly convenient), since they're putting all their eggs in one basket - a single point of failure. If Steam didn't have DRM and you could play virtually all games via the .exe in their folders, then I'd probably go back to it. It's still possible - Valve are a big player in PC gaming, they could leverage it perhaps.

      --
      Most people on Slashdot are fucking idiots.
    3. Re:Oh well by jones_supa · · Score: 1

      It seems that users feel that Steam works so well (and it does!) that the concerns about DRM are forgotten.

    4. Re:Oh well by humanrev · · Score: 1

      Guess I think about the long-term and what-if's too much then. Oh well.

      --
      Most people on Slashdot are fucking idiots.
    5. Re:Oh well by jones_supa · · Score: 1

      I actually think that it is still an important topic to keep under discussion -- and a good reason why GOG.com should be favored instead.

    6. Re:Oh well by FutureSuture · · Score: 1

      Although I do not feel as strongly about the matter as I do believe Steam to be very good, I have simply fallen in love with GOG's policies of having no DRM, no regional pricing, and other such goodies. I am presumably not as old as you, but I can very much grasp the issue you speak of, and have strenuously supported and continue to support the notion that GOG should make its way to Linux as well. I even submitted a self written article on the matter to Slashdot regarding GOG and Linux (there is more to write than you may think due to there being plenty of sources) and despite receiving an email telling me that the piece has been "favorably rated by Slashdot editors and readers," the folks apparently get too much sent in and therefore could not publish it, which I find unfortunate, especially since the Linux section is only updated with one or two articles per day as is. Whatever the case, if you love Linux, GOG, and dislike DRM, regional pricing, and other such restrictions, vote here: http://www.gog.com/en/wishlist/site/add_linux_versions_of_games

    7. Re:Oh well by Anonymous Coward · · Score: 0

      I actually think that it is still an important topic to keep under discussion -- and a good reason why GOG.com should be favored instead.

      > gog sells linux games
      GTFO

  28. Re:bad news for valve by Anonymous Coward · · Score: 0

    > Linux is failure. Any big project that associates itself with the platform FAILS.
    Android?

  29. Re:Weird requirement by Anonymous Coward · · Score: 0

    Writing "Hello World" is the same on every platform. Doing real work isn't. Valve is trying to do real work.

  30. yup. this sticks out like a sore thumb by decora · · Score: 2

    Lantinga was at one of the first linux game companies, Loki Software, way way way back in the day, the company was trying to port windows games to linux and make a profit. Didn't work out so hot, but Lantinga made SDL out of it, and then he got the job at Blizzard .

    Cmon folks lets get his name right.

  31. Re:Weird requirement by Anonymous Coward · · Score: 3, Interesting

    While SDL overall is a great library, Sam is undoubtedly talented, and I thank him for releasing a great library, in many ways, I would not want him in charge of many things. I used to be a heavy SDL user so I am extremely grateful, but I have to say after moving on to SFML, Ogre, and other open source libs (as well as professionally working with everything from UDK to custom in-house engines and low-level libs), I want to stab SDL in the face. I can't really blame him too much since C is C, but sometimes that lib makes me cry.

    Sam seems like a guy with some good ideas or who might be great for grunt work, but SDL is a horrid library in terms of design. Retrospect is nice of course...wish he would redo the lib from scratch. SDL has caused a lot of people some serious pain over the years, but conversely brought us leaps and bounds over what was freely available before. SDL is anything but a showcase of great design, although one could argue that it "just works." Such is the case with a lot of of software open or closed source in general. I just hope he has learned from his mistakes. Your comment about the build system is very revealing - if only one person understands it, this is not to be commended.

    I can tell you one of the major barriers to entry I've faced in both the games and business software industry with open source is the horrid and neglected APIs, and in the case of C and C++ especially, the ridiculous build systems (bjam and boost, SDL and autotools, and so on). Hopefully he can learn from Valve and likewise they can learn from him. Wish him the best, but please don't let him design any more APIs without a sane human being editing and challenging his assumptions.

  32. Not for the client! by bobs666 · · Score: 1

    Linux has been the go to desktop for people in the know. I know have used Linux as my professional desktop for 20 years.

    How ever getting Linux people does not imply any change to the game clients. For Valve to work, and it does, one has to assume it runs on Unix and and in this day Linux is the #1 Unix. So getting Linux developers to make the Valve servers better is a no brainier.

    1. Re:Not for the client! by Tapewolf · · Score: 1

      How ever getting Linux people does not imply any change to the game clients.
      For Valve to work, and it does, one has to assume it runs on Unix and and in this day Linux is the #1 Unix. So getting Linux developers to make the Valve servers better is a no brainier.

      Yeah, but going by the summary, they've just hired game engine and graphics toolkit developers.

  33. LOL LOL LOL by bobs666 · · Score: 1

    If your gaming platform was Linux it would be stable. Windows has so many holes in, its never going to be stable. You only hope is that the producers make Linux CD's for you. With the ability to install. But of course UNIX's philosophy is source code compatibility, some thing that few people understand the value of that. Source code implys open source and its hard to hide away your profit margin in that case. Open Source code is why Linux(UNIX) is portable across so many hardware platforms. Windows is not portable it only runs on Intel chips.

    1. Re:LOL LOL LOL by Maritz · · Score: 1

      Thanks for the heads up. Win 7 seems pretty stable to me (can't remember it crashing) but your brief lesson on the wonderful open source world of Linux(UNIX) has turned my head.

      --
      I do not want your cheap brainburning drugs. They are useless for work. And I am a working man today.
  34. Hells yes! by Anonymous Coward · · Score: 0

    I've been hoping to ditch Windows entirely for years, Linux and the applications and desktops have improved for years. Games are the only connection I still have left with it but it's at the cost of a bitter hateful relationship with it too. As always, we shall see!

  35. Console Device by Anonymous Coward · · Score: 0

    I'm a little late to the conversation, but my suspicion is that Valve is working on a console (or maybe hand-held) to compete with the PS2 and XBOX and DS3. Why else would they (also) be hiring kernel developers, driver experts, and other low-level Linux talent?

    1. Re:Console Device by lister+king+of+smeg · · Score: 2

      to beef up the video drivers which have quality issues. and the audio system which frightens me to the point i live with it problems rather than try tinkering so they can have a solid system.

      that the difference between Linux and windows. linux is a stable core but crappy trim. and windows has nice trim but a riquitty core. steam is giving linux the trim it needs for games to play nicely.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
  36. Platform? More like MS's core business by DingerX · · Score: 4, Interesting

    Let's face it, there are three things keeping Microsoft's OS in business: the Office ecosystem, games and people who spent their whole lives learning one way of doing thing, and don't want to change. Everything else not only can be done better by someone else, but is being done better by someone else.

    With every new OS release, Microsoft themselves screw the people who fear change. Office is still the cash cow, but between LibreOffice and the Googlighting Stranger, their desktop suite is only a few years ahead. I can't comment on Sharepoint and Exchange, so I'll concede they probably play a major role in many businesses, and that many of those same businesses have no interest in Windows 8 Metro. Finally, there's games. Games, and DirectX games, was the reason to buy Windows. Hell, it's the reason I run it. But, in the heavily politicized corporate environment of Microsoft, games have a problem, and that problem is spelled XBOX. So we get abominations like MS GameZone, Games For Windows Live and Games for Windows Marketplace, or whatever they're calling it now. The Xbox people can't have windows cannibalize their games. This is how Microsoft lost to Linux in the HTPC battle: an Xbox belongs in the living room, not a Windows Box. Things have gotten so bad, the other players in the industry have their own Microsoft-Free group to promote gaming.

    So Valve brings on board a developer with demonstrated skills in making cross-platform gaming tools. If they were able to produce a set of tools that allowed games to be developed and easily ported between the various full flavors of Linux, Mac, PC and Android, worked on Chrome OS, and connected to the largest online game delivery platform in business, well, wouldn't that be cool?

    Don't worry, they'll probably do something less ambitious and more profitable.

    1. Re:Platform? More like MS's core business by RaceProUK · · Score: 3, Interesting

      Let's face it, there are three things keeping Microsoft's OS in business: the Office ecosystem, games and 'IT' qualifications that teach people how to use Office and nothing else.

      FTFY

      --
      No colour or religion ever stopped the bullet from a gun
  37. Re:Valve by Bert64 · · Score: 1

    Keeping a windows install stable and performance is actually quite hard, if you use it on a regular basis it gradually deteriorates even today, as you install applications you end up with all manner of background "updaters" running, and when you uninstall something there is often some cruft left behind.
    Keeping a windows box that is used solely for gaming actually gives you a much better chance, since there will be much less application churn and a lot less installed in general.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  38. Re:bad news for valve by lister+king+of+smeg · · Score: 1

    linux is a failer? thats news to a lot of fortune 500's I'll be sure to call them up and tell them that the wise one has spoken and shown us our folly.

    --
    ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
  39. Mixed Feelings by detain · · Score: 2

    I'm always all for more games in linux and better gaming platforms for linux to ease in development of games, both of which i see Steam bringing. I'm curious if they will keep with the general spirit of the linux community and contribute back. Im hoping that them hiring plenty of linux talent isnt taking them away from too many open projects that attracted steam to them in the first place. Steam could probably contribute some good improvements back to the linux community in the forms of kernel patchs, improvements to X, graphics libraries, and im sure a whole host of other things. They aren't obligated to do that but I'm really hoping they do contribute back in some ways. Regardless its good to see them increasing their effort to deliver games to linux.

    --
    http://interserver.net/
  40. YOu know what would be smart.. by wbr1 · · Score: 1

    If valve does make a linux (or anything) based steam box console, to drive sales they can release it with exclusive versions of Half-Life 3 and Left For Dead 3.
    They could then release versions for other systems and PC later. Wouldn't be a bad way to get a foothold in the market.

    --
    Silence is a state of mime.
    1. Re:YOu know what would be smart.. by diego.viola · · Score: 1

      Or they could simply make Half Life 3 and Left For Dead 3 for Linux first. :D

  41. Re:Valve by Issarlk · · Score: 1

    Just uncheck the "apptray icon" and "fast launch" thingy after you click setup.exe I've been running a Vista then a Win7 for years, lots of games and programs installed, no signs of slowdown. And it's just a Core 2 Duo, not an i7 beast.

  42. Re:valve sells oppressive closed source bullshit by Anonymous Coward · · Score: 0

    Kill yourself, idiot.

  43. Sam Lantinga! by vst · · Score: 1

    Oh myyy, that's some very, very good news. All the other Linux devs Valve hired recently, as Phoronix reports, and now Slouken, the creator of SDL. Seems like Valve has already built itself quite a nice team of Linux game devs. I've waited for something like this to happen since the (sigh) unfortunate demise of Loki games... It seems at last the time has come for Linux to become a full-fledged gaming platform. That could also help a wider penetration into the desktop OS market, eventually.

    I'm very glad Slouken landed this, it seems like a perfect position for someone like him. I felt really sad when he left Blizzard, as there were some between-the-lines indicators that he didn't leave it quite as consensually as it was reported... And then went on to that 38studios which infamously collapsed recently...

    Well, I just wish the best of luck to Valve and their Linux team, and will be anxiously waiting too see what they'll come up with...

  44. 144 comments and not a single... by just+another+AC · · Score: 1

    I must be tired, I skimmed over the 144 current comments and did not see a single mention of
    "Year of the Linux Desktop"

    I am honestly surprised. Honestly.

    1. Re:144 comments and not a single... by vst · · Score: 1

      That could also help a wider penetration into the desktop OS market, eventually.

      That's in my post, which was posted just before yours. Yeah, it's not exactly shouting at the top of my voice "Year of the Linux Desktop", but it does suggest pretty much the same thing ;)

  45. Re:bad news for valve by diego.viola · · Score: 0

    Moron, your comment is the only failure here. Fuck off.

  46. Re:Weird requirement by LittleImp · · Score: 1

    You just wrote three paragraphs saying absolutely nothing. Maybe instead of rambling on about the API, just say _what_ is wrong with it. Nobody is going to take your comment seriously if it doesn't contain a single sentence of constructive criticism.

  47. Re:Weird requirement by wertigon · · Score: 1

    There are lots and lots of things wrong with SDL. I agree with the grandparent. IIRC, the last time i tried it I found these faults:

    * Slow implementations leading to unneccessary latency in both input and audio/video desynchronization
    * Thread unsafe
    * Generally feels icky

    It was years and years ago I tried SDL though, so I don't remember exactly what was wrong with it. But I do remember it did not meet my needs at the time, in fact falling far short of them. One problem, I think, was that it was too simple, and, since I used OpenAL for audio and OpenGL for graphics, all I really needed besides that was some sort of input library. Eventually I found one with less lag than SDL and settled for that. A couple months later my team fell apart and I threw the code in the bit bucket, but that's a story for another time...

    Anyhow, moral of the story: SDL left a bitter aftertaste in my mouth, simple as that.

    --
    systemd is not an init system. It's a GNU replacement.