EA Sues Zynga For Copying Sims Game
Social game developer Zynga has been on the receiving end of complaints in the past for releasing games that look a bit too much like games from indie developers, and for other shady business practices. Now, they've run afoul of somebody with sharper teeth. Today Electronic Arts and Maxis filed a copyright infringement lawsuit against Zynga claiming that The Ville is "blatant mimicry" of The Sims Social.
"'This is a case of principle,' says EA Maxis general manager Lucy Bradshaw. 'Maxis isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer's copyright is not an acceptable practice in game development.' In its complaint, EA argues that Zynga willfully and intentionally copied ideas from The Sims Social, the Facebook edition of the EA/Maxis franchise that released in August 2011. When Zynga released The Ville last June, consumers and the press immediately pointed out that the title resembled The Sims more than a little."
Since when could you copyright game rules?
Give me Classic Slashdot or give me death!
I, for one, hope that EA doesn't stop at Zynga in its pursuit of game publishers that lazily copy EA's games, instead of coming up with new ideas. That's right, I'm looking at you, EA, you better watch out as EA is coming after you next!
My webcomic
They're not in trouble for copying the idea. They are mainly in trouble for copying the expression of that idea. I.e. the games look identical. The artwork is similar, the character graphics are similar, everything about the game is designed to be as close as possible to the original. At least their tiny tower game looked very different graphically to the original, however this one almost looks identical to the original. This is indeed copyrightable according to the Tetris ruling.
EA can't claim to be the originator of online People/Life Simulations because of these programs released in the mid-80s (on Commodore 64):
home: http://en.wikipedia.org/wiki/Little_Computer_People Online: http://en.wikipedia.org/wiki/Habitat_(video_game) Sequel: http://www.bing.com/images/search?q=habitat+club+caribe
You sneaky jerk! Now I can no longer honestly say I've never used Bing.
Tolkien's writing of the Lord of the Rings does not prevent anyone else from writing fantasy with orcs and goblins themselves.
That's broadly true, but can I write and publish a story about a group of 4 little people, called Hobbins, who team up with people called Argon and Gendelf on a quest to destroy a magic ring sought after by the evil Sarone? They go to Riverdale and meet up with Borowmor (from Gander), Gelmi, and the elf Lagelos, go through the mines of Moira, travel through Fangrow Forest, meet the riders of Rahon, etc? Can I call that my own work and publish it? I haven't played either game, but have you seen the screenshots? A lot more than "the idea" was copied, specific implementation details were copied (such as personality types with different names, character animations, etc). The creativity that Zynga put in was what I did, thinking up new descriptions for the same exact things.
"Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
Can we declare that they both lose and remove both their apps? They're not games, they're psychological tricks to extract credit card numbers.
It's better to vote for what you want and not get it than to vote for what you don't want and get it.
- E. Debs
Your story sounds vaguely familiar... Are there also Nizguls and Ring Wreaths, and a damned creature called Goellum? Because I think I've read it!
Carol vs. Ghost
"I don't fucking want innovation," the ex-employee recalls Pincus saying. "You're not smarter than your competitor. Just copy what they do and do it until you get their numbers."
It's only a sin if you consented to it. Just delete your cache and do 5 backups of your hard drive and you'll be absolved.
Seven puppies were harmed during the making of this post.
It's about copying the art and the exact interface of the game. Take a brief look at the complaint to see lots of comparison pictures.
For example, SimsSocial has 8 possible skin tones for characters, and Zynga copied them down to the exact RGB values (!!). Items such as refrigerators, TVs, etc. are so similar that their outlines match up almost completely when they're overlaid on top of each other. I hate EA as much as the next Slashdotter, but this is pretty compelling stuff.
It's not the same thing at all. EA is suing not because of the game idea of a life simulator itself but that the look, feel, and function of the game is virtually identical to their own. The art assets are almost indistinguishable. The characters have basically the same animations, some of the characters look nearly identical, the same colors for things like skin tones (down to exact RGB values), and the list goes on. It's probably Zynga's most blatantly copied game to date. A life simulator can still work if it doesn't look and work identically to EA's game. It would be like rewriting Lord of the Rings, but replacing the names of the main characters and keeping 95% of the story intact. It's like Tetris clones which has been tested in court as copyright infringement even if the graphics aren't identical.
I do think EA has a case but I don't know what they'll really be able to get out of it. Zynga may have gone too far this time. We'll know seen enough.
as long as they are writing their own implementation including creating their own artwork, they are legally entitled to do so
Based on the screenshots I saw in the legal filing, Zynga didn't create its own artwork from scratch as much as trace that of EA and other developers.