EA Sues Zynga For Copying Sims Game
Social game developer Zynga has been on the receiving end of complaints in the past for releasing games that look a bit too much like games from indie developers, and for other shady business practices. Now, they've run afoul of somebody with sharper teeth. Today Electronic Arts and Maxis filed a copyright infringement lawsuit against Zynga claiming that The Ville is "blatant mimicry" of The Sims Social.
"'This is a case of principle,' says EA Maxis general manager Lucy Bradshaw. 'Maxis isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer's copyright is not an acceptable practice in game development.' In its complaint, EA argues that Zynga willfully and intentionally copied ideas from The Sims Social, the Facebook edition of the EA/Maxis franchise that released in August 2011. When Zynga released The Ville last June, consumers and the press immediately pointed out that the title resembled The Sims more than a little."
Erm they didn't just copy the rules. They blatantly ripped off the interface design and artwork too. Go have a look at their various titles. It's not simply a case of copying the concept or the engine. It's basically trying to make a very close clone artwork and all. The Tetris ruling should make it quite clear that they are in violation, and also that the rules aren't the copyrightable bit.
I hate EA and the copyright laws as much as the next person. But I hate Zynga more and I really hope they get their asses kicked for this.
They're not in trouble for copying the idea. They are mainly in trouble for copying the expression of that idea. I.e. the games look identical. The artwork is similar, the character graphics are similar, everything about the game is designed to be as close as possible to the original. At least their tiny tower game looked very different graphically to the original, however this one almost looks identical to the original. This is indeed copyrightable according to the Tetris ruling.
Tolkien's writing of the Lord of the Rings does not prevent anyone else from writing fantasy with orcs and goblins themselves.
That's broadly true, but can I write and publish a story about a group of 4 little people, called Hobbins, who team up with people called Argon and Gendelf on a quest to destroy a magic ring sought after by the evil Sarone? They go to Riverdale and meet up with Borowmor (from Gander), Gelmi, and the elf Lagelos, go through the mines of Moira, travel through Fangrow Forest, meet the riders of Rahon, etc? Can I call that my own work and publish it? I haven't played either game, but have you seen the screenshots? A lot more than "the idea" was copied, specific implementation details were copied (such as personality types with different names, character animations, etc). The creativity that Zynga put in was what I did, thinking up new descriptions for the same exact things.
"Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
I don't see why you'd hate Zynga more than copyright law. Don't play Zynga games and they don't affect you. You can't opt out of copyright law.
This is the thing, as an indy game developer myself I find it hard to decide which I hate more. I can imagine the anger I would feel if I had a popular game and it was ripped off and all my customers stolen by assholes like zynga who never contributed anything to the gaming world in their life.
On the other hand if zynga loses this case it might set a dangerous precedent. My own work is generally inspired by something else, all artists plagiarise to some degree. It is clear to people who appreciate good games who is bringing new innovation to an old abandoned idea, and who is ripping off other people's ip to milk profit from it. But codifying that in law is not an easy task. The ideal outcome in my opinion is that EA and zynga both put each other out of business with massive legal costs, and then all simultaneously drop dead from heart attacks. I guess the ideal realistic outcome is that zynga wins the court case but the bad publicity damages their reputation to such a degree that they gradually fade away. I know that is also not very realistic, people who like zynga games are not usually smart enough to understand a complex issue like this.
Why hate Zynga. They wrote their own code, didn't they? Is the artwork a pixel-for-pixel copy, or a stylistic imitation?
Two words...Mark Pincus
"A person is smart. People are dumb, panicky dangerous animals and you know it." - K
It's only a sin if you consented to it. Just delete your cache and do 5 backups of your hard drive and you'll be absolved.
Seven puppies were harmed during the making of this post.
It's about copying the art and the exact interface of the game. Take a brief look at the complaint to see lots of comparison pictures.
For example, SimsSocial has 8 possible skin tones for characters, and Zynga copied them down to the exact RGB values (!!). Items such as refrigerators, TVs, etc. are so similar that their outlines match up almost completely when they're overlaid on top of each other. I hate EA as much as the next Slashdotter, but this is pretty compelling stuff.
Bah! You want to show they are evil you pet the kitty. Haven't you ever played Evil genius?
Lets face it folks, Zynga has been royally buttfucking indie games devs for a loooong while now, and it looks like its time they got screwed back. Zynga doesn't just borrow ideas, they make the most blatant rips they can, copying the characters, icons, I mean we don't allow this in other media as far as i know, you can't take the movie almost word for word and just change the name to "Florist Frump" so why should you be allowed to do that to a game? Hell even the "Mockbusters" only make a sound alike title while changing the characters and situations enough its not the same movie!
Now don't get me wrong, i think most copyrights ARE bullshit, and there are certain situations where you just can't help it. For example if a game has marines in it? Well everyone knows what marines look like so if you have those characters in your game they are gonna look like just about every other marine in a game because you are basing it on a real life subject. But with these games they aren't just ripping off the gameplay, they are ripping off the characters, the artwork, hell I've seen ROM hacks that are less off a ripoff of the source material than a Zynga game!
If Zynga wins i could see this seriously hurting indie devs, because who in the hell is gonna want to buy your new iPhone game if the next week Zynga or some other social group has spammed out a copy from the cheap Chinese coder factory? Why should i pay for "Plants VS Zombies" when i can play "Flowers against the undead" for free and it looks and plays the same? Why should I pay for Angry Birds when I can play "ticked off turkeys" for free and side by side shots can't tell the difference between the two?
Ultimately this doesn't hurt the big guys, who can spam the networks and radio with ads and get people to buy, it hurts the little guys who hope to get enough from their little game to keep their doors open and make the next one, because it is those guys that Zynga has been ripping off hard. The only difference between then and now is Zynga got ballsy and decided to steal from someone that can fight back.
ACs don't waste your time replying, your posts are never seen by me.
as long as they are writing their own implementation including creating their own artwork, they are legally entitled to do so
Based on the screenshots I saw in the legal filing, Zynga didn't create its own artwork from scratch as much as trace that of EA and other developers.