The Extremes of Internet Gaming In South Korea
Rick Zeman writes "CNN has an expose showing that in South Korea, the world's most wired country, Internet gaming breeds two extremes: elite 'athletes' who earn fame and six figures, and addicts who literally play until they die and tells the stories of players on both sides of that real-life divide. From the article: 'The first thing you notice about the professional video game players are their fingers — spindly creatures that seem to flail about at their own will, banging at the computer keyboard with such frequency and ferocity that to visit their live-in training centers in South Korea is to be treated to a maddening drum roll of clicks and clacks.'"
"To impress his father, he wanted to be the world's best." Swap out gaming with piano and would the media be so concerned?
These kids start playing StarCraft when they are 5 or 6 years old, practising 18 hours a day, 7 days a week to be pro players when they are 18. But StarCraft won't last forever. It seems like they're investing their formative years learning a skill that is transient. And, how many of them will be pro players when they are 40? None, I'm going to say, so they still need another career.
Something seems unwise about taking it to this extreme. Nothing wrong with gaming or getting good at games, but anything like this that takes over your life seems bad. Having your life taking over with something like becoming a scientist or learning everything there is to know about repairing internal combustion engines will last you for your whole life, probably. Spending your best learning years learning Starcraft won't.
These gamers want to be immortal. They would rather die gaming than get stuck being a drone with some queen and 2 screaming zerglings to take care of. Their ghosts will live on as overseers of the gaming world. /hydralisk
First, you must construct additional pylons.
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Once I a people from Singapore or omei ðe like organii to place a big order i Unicomp, manufacturer of IBM’s Model M buckli pri keyboards. Ðe reference to ‘their fingers -- spindly creatures that seem to flail about at their own will, banging at the computer keyboard with such frequency and ferocity that to visit their live-in training centers in South Korea is to be treated to a maddening drum roll of clicks and clacks’ reminded me of Model Ms.
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star craft 2 dropped lan play to take control of the professional tournaments.
http://theoatmeal.com/comics/north_south_korea
From a utilitarian standpoint, I don't see a whole lot of different between these entertainers and the entertainers in this story. They are sacrificing everything and taking one risky gamble to do what they love for a little chunk of change that only the 0.01% enjoy. Why does society apply stigmas to people trying to do what they love? If you're going to rip on pro-gamers about job security, get ready to rip on pro-entertainers. Comedian jokes get old much faster than Starcraft I. A professional football players body lasts far shorter than the run of Starcraft I. Music seems to only enjoy popularity for about two weeks considering what you hear on popular radio stations. Hell, Olympic gymnasts are left with hip problems if their career lasts too long. Everything fades, even computer languages. If that's not true of your field, you're in a dead and boring field anyway. Even framing houses has become a different ballgame since I did it as a kid.
Instead of lecturing them about transient skills, you'd be better off pointing off that putting all your eggs in this basket means that their is a very high chance you're going to live the life of the starving artist. There's a small percentage you could rake in massive endorsements and if they do, they should take a page from broke athletes and musicians who squandered that money the instant they got it. Save that money. Save it. Spend money like you're making $50k a year instead of a million a year because that income is fleeting.
People playing themselves to death is no different than that stupid high school athlete shooting up steroids in the locker room. Both are terrible actions that should be criticized but there is a point where you just have to let people do what they want if they truly love what they do.
Having your life taking over with something like becoming a scientist or learning everything there is to know about repairing internal combustion engines will last you for your whole life, probably.
Are you really saying that the useful science today is the same useful science that came out when Starcraft I came out? Everyone has to keep learning to stay relevant. Even entertainers. Or they grow old and become has-beens, the same applies to Starcraft players.
My work here is dung.
Gaming addiction? "Addictive personality"?! Damnit, this article pissed me off so much I dropped my cigarette in my bourbon and now I can't find my cocaine. I hope they're happy with themselves.
I still don't get this. If you want to call what you do a "sport", as in a structure competition or whatever gets to be a sport these days, OK then. But I thought "athlete" still implied some sort of extreme physical activity. Becoming dehydrated or mentally exhausted with a lightning quick mousing hand doesn't exactly qualify in my book.
Long signatures suck.
Timecube guy, is that you???
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We used to use them to pull out o-rings when the tool wasn't around.
"to visit their live-in training centers in South Korea is to be treated to a maddening drum roll of clicks and clacks."
So the secret to successful professional gaming is continually listening to NPR's Car Talk?
Let's see them turn their skills to professional level Flower by thatgamecompany. Imagine the soothing chimes and wind noises...
The competitive gaming world is rigged, and there have been several high profile cases of cheating. The people running these competitions can add extra drama and excitement this way, just like we did with our quiz shows in the 50s or whatever.
So it's just a spectacle and not a sport.
Seems to me that these kids need something to do, they are actually into accomplishing something (playing for the higher score I guess), it's just that their motivation is screwed up.
Of-course many people have addictive personalities, if it weren't for the games, they might have been into addictive drugs, but again, they need something to do.
I looked up the labour laws in South Korea, here is something to note
Article 62 (Minimum Age and Employment Permit)
(1)A person under the age of 15 shall not be employed as a worker. However, this shall not apply to a person with a employment permit issued by the Minister of Labour.
(2)The employment permit referred to in paragraph (1) may be issued at the request of the person himself only by designating the type of occupation in which he is engaged, provided that such employment will not impede compulsory education.
Article 63 (Prohibition of Employment)
Female wokers and those who are under 18 shall not be employed for any work detrimental to morality or health. The prohibited type of work shall be determined by the Presidential Decree.
Article 64 (Minor Certificate)
For each minor worker under 18, an employer shall keep at each workplace a copy of the census register testifying to his age and a written consent of his parent or guardian.
(and there is more there).
Also they have a minimum wage law there as well, it's over 4 bucks per hour.
Given that there is also compulsory education, (which I think has to do with teacher unions, that want to secure their positions) and it is a very 'heated' and competitive environment, in a way that requires very high marks to be able to get a job apparently, there is obviously too much stress.
This type of education process combined with these types of labour laws are aimed at producing workers, employees, not businessmen, not owners of business.
I think if South Korea wants to give more opportunities to its young people, to reduce this stress and increase entrepreneurship and independence, they need to allow people to opt out of the compulsory education process and to allow people to hire minors as apprentices and they need to wave all sorts of regulations, starting with the minimum wage.
There has to be a way for a business to advertise to kids younger than 15, maybe 11-12, to get kids interested in what the business is doing and to allow the kids to get experience in that business (even if this means they don't get paid much and they have to forgo the compulsory education).
I think we are creating robots, not individuals with this compulsory education and pressure to get highest scores on exams rather than allowing people to experiment with their interests in different types of businesses early on. I think the kids who are into these games are actually goal oriented and they are suppressed and depressed by the system, they could be entrepreneurs, but they are robbed of that chance.
You can't handle the truth.
Quite an interesting story, especially amount of struggle between MK and his parents.
I will say I speak with personal experience when I went through the same struggle with my parents over a decade ago. My dream was to be a professional gamer. At certain point when I realize I could not be the best, "I played against Slayers_Boxer and lost within first 10 minutes 2/3 games (It was a tournament, round of 128 or something of that sort)," I quickly realized professional gaming is not for me.
This is true for anything, if you are not in top 20 in the world for anything related to entertainment, (gymnastics, boxing, football, dance, whatever else) chances are you will end up as a nobody.
Visions of "professional" gamers make me think of that episode from IT Crowd where Moss starts playing "street countdown", it's a bunch of people taking a game WAY too seriously, yet somehow it actually is legitimate...
Prime: "First rule of Street Countdown. Is that you really must try and tell as many people as possible about it. It's a rather fun game and the more people you tell about it the better."
Classical music and games are going to converge, because music is about putting technology into the ear and the hand. Each new wave of technology has produced its wave of instruments to go with it, from the awl (the flute), tanning (the skin drum), through fine work tools and measurement (violin), metallurgy (the baroque organ), the factory (mass produced pianos), mechanics (valve instruments), and including electricity (rock and roll) and digital technology (sampling DJs). Gaming is merely an expression of the human need to put our hands on things and make it sing.
Fugue for Aaron Swartz
Internet gaming breeds two extremes: elite "athletes" who earn fame and six figures
Considering that 100,000 Won is only about $88, I feel sorry for these guys.
Just another day in Paradise
Over lunch his dad, who has become well-versed enough in "StarCraft" strategy to engage in lengthy conversations about troop movements, attack formations and character choices, tried to help MarineKing with his strategy against MVP.
Putting Starcraft in scare quotes? WTF? Who does that? And mixed case? It's just plain Starcraft. Yeah, I know, Blizzard calls it StarCraft, but again the reporter is advertising his outsider status. "I'm not one of these video game freakazoids," he seems to be saying. "I'm just here to report and confirm what geeks the rest of us already know that they are. They are The Other, and worthy of "
The entire article purports to show us the extremes...that's called yellow journalism, eh? And yet for all its bluster, it mentions but two deaths. How many people died in Chicago this last weekend?
It's totally obvious that this "journalist" had his article written before he even got off the plane in Seoul Incheon (renowned as being one of the world's most sleep-friendly airports, and true to its reputation). He treats his subjects as if they were among the groups CNN treats as strange objects to be examined on a laboratory slide (for example: devout Catholics, gun owners, Orthodox Jews, Texans).
Shutting down free speech with violence isn't fighting fascism. It IS fascism!
addicts who literally play until they die
spindly creatures that seem to flail about at their own will, banging at the computer keyboard with such frequency and ferocity ... to be treated to a maddening drum roll of clicks and clacks.
(Insert nationalism) I would put odds on our average domestic US female facebook addict when opposing a Korean star crafter any day.
I'm not sure what the zerg rush equivalent is called in farmville but even an elite .kr player would have no idea what hit them were they to compete against our ladies.
"Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
Nice think-of-the-kids scare piece, it'll play well with Tammy Teaparty. But couldn't he at least have worked in some sinister Ender's Game reference and asked how America's cyber-soldiery will fare on the battlefield against these little yellow freak-children? (Note: All Korea is North Korea to Tammy Teaparty).
If you were blocking sigs, you wouldn't have to read this.
Have you ever seen parents pushing their kids to become champion Chess or Go players? I see little difference with Starcraft, except perhaps that video games are still too new for something as "timeless" as Chess to emerge. Chess went through quite a bit of development, and games like Shogi might be considered "forks."
What will really be interesting to see is an RTS that is played for centuries, even as computers and computer software become more advanced.
Palm trees and 8
Yea, but can you tell us how you really feel?
If they instead were musicans then this story would instead be about their talent and dedication. But since it has to do with games then its cast in a negative light using a lot of forbidding adjetives and grim setting.
Actually, Chess is in a bit of conceptual identity trouble. The power that computers have over modern chess has begun to encroach the game. We're in a Silver Age now because new young players can ramp up faster, but just around that corner comes the point that it's beginning to dry up.
Anand said in a lecture recently that Garry Kasparov made his name as an Openings analyst, and together with his teams created novelties that could last for months before they were finally beaten. Now, in the computer age, at the top level a novelty MIGHT get you through two tournaments tops, and by that point someone will have posted the counter.
Anand also said that it used to be important to know how to analyze a position from scratch, and record your findings. Now, he said, you let the computer blunder check millions of positions and then you save your work for the important positions. The skill has changed to Information Management rather than positional analysis one by one.
My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
You made my day, thanks!
Typing all that much, because like games that way. Is possible to balance games where less clicking is desirable, but koreans get expert in "micro", controlling the units directly to impose tactical on how the units play.
-Woof woof woof!
Do they even enjoy the game(s) any more?
--- If the bible proves the existence of God, then Superman comics prove the existence of Superman.
We don't need to refer to these activities as e-sports either. They are real sports. People who play these are athletes. It takes physical endurance, great coordination, and strategy to defeat the other participants.
Either you play video games or you die trying.
No, the mesage from the article isn't that simple. It mentions those extremes, yes, and the headline in typical fashion plays it up, but the article offers mutliple viewpoints.
But, as soon as the weird, incomprehensible world of "those scary video games" is entered, the reporter needs to advertise his outsider status - where in other topics being an outsider is considered a badge of ignorance and provincialism.
It's a "stranger in a strange land" perspective, and there's nothing wrong with it as a story format, especially considering the audience he's writing to is not going to be familiar with Starcraft or gaming in S. Korea.
Putting Starcraft in scare quotes? WTF?
It's part of standard style guides to use quotes for titles of things like book, movies, and in this case, a video game.
And mixed case? It's just plain Starcraft.
The official case is mixed. Look it up.
It's totally obvious that this "journalist" had his article written before he even got off the plane in Seoul Incheon (renowned as being one of the world's most sleep-friendly airports, and true to its reputation).
It's totally obvious that you're ranting in your typical style, ignoring the facts. Much of the article covers MarineKing's personal story, along with perspective from his parents, goes into detail about a tournament he played in, and even covers the lunch he had at the tournament.
I stopped reading at
"He drifted further into the game and, as his parents came to see it, out of the physical world. It was all fiction, of course, but it seemed real to him. And soon MarineKing started to like this fantasy world better than the real one."
OH NOES. HE CAN'T DISTINGUISH WHAT'S REAL FROM WHAT'S NOT. He thinks he's a galactic cyborg whose only mission in life is to eradicate batman fans. Obviously, he's a deluded psychopathic danger to society. I think CNN news -- or, for that matter, any news site that has to describe what Starcraft is-- is a site I don't read for good reason.
Funny how you take a story about gaming in S. Korea and turn it into your hobby horse.
Not really a hobby horse, more like a reason for living. Roman_mir isn't here to talk about technology - he never does. He's here to recruit new members for his cult.
I wonder if it's anything like the Foreign Correspondent episode that aired last week in Australia: http://www.abc.net.au/foreign/content/2012/s3557618.htm
Not really a hobby horse, more like a reason for living. Roman_mir isn't here to talk about technology - he never does. He's here to recruit new members for his cult.
That's impossible, since it contradicts everything roman_mir teaches us. He taught us that profit is the only worthwhile goal and measurement of success.
I firmly believe he's a guy who practice what he preaches (he did repeatedly say he avoids the US, he pays privately for his own health/education/etc), so I firmly believe he's making profit by posting on slashdot. If he's not making profit, by his own principles he needs to stop posting and find something else to do
He can't possibly be addicted to posting on slashdot. That would mean he is in no position to talk about gaming addicts.