Valve Finds Open Source Drivers To Be Great
An anonymous reader writes "Intel's Open-Source Technology Center was given source-code access to Valve's Left 4 Dead 2 game in order to help them fix Linux bugs and to better optimize their graphics driver to this forthcoming Linux native game on the Source Engine. Intel has talked about their Valve Linux development experiences and now they managed to get Left 4 Dead 2 running on their open-source graphics driver. Valve also has grown fond of open-source hardware drivers: 'Valve Linux developers have also been happy looking at an open-source graphics driver. Valve Linux developers found it equally thrilling that now when hitting a bottleneck in their game or looking for areas for performance optimizations, they are simply able to look into Intel's open-source Linux graphics driver to understand how an operation is handled by the hardware, tossing some extra debugging statements into the Intel driver to see what's happening, and making other driver tweaks.'"
Of the GPUs available, Intel has by far the best open source driver. They don't even bother supplying a proprietary one. However, intel GPUs suck, and gamers will have either a nVidia card or an AMD card. There are open source drivers for both of these, but they both suck far worse than the Intel driver.
I really hope Valve can talk either AMD or nVidia into doing something about the quality of their open source drivers. But I'm not holding my breath. Chances are they'll just release a Steam box with Intel hardware instaed.
Give me Classic Slashdot or give me death!
Valve as a company is built to experiment. They were experimenting before they had metric fucktons of money (a metric fuckton is 1.7 imperial fucktons). Turning TF2 into "My Pretty Mercenary" (accessorize! explodize!) was an experiment. Steam itself was an experiment. Their experiments have frequently paid off, and now they've got the ability to do even more radical experiments.
>Funny how Valve just *loves* Linux now that Microsoft threatens their primary business model. Meanwhile, John Carmack, who supported Linux before it was trendy and cool and has no financial incentive to shit all over Microsoft claims that Linux is not a good platform for games. Gee, I wonder who I should believe?!?!
John Carmack did not say that linux is not a good platform for games. He said that the games that ID-Software ported on linux did not earn the cost for porting. This is a hard fact.
But, no wonder that this is the case. Most gamers that use linux although have a windows partition for gaming. And when the windows version of a game comes month before the linux version, you already "lost" a big part of the potential linux market to the windows version.
Now, Valve shit their pants because of the windows market, and try to change it. And they have the power. Valve can solve all the distro and patch problems for the developers. If they deliver an easy way for game developers to reach the linux audience, linuxgaming will hopefully be a worthwhile market.