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5000 fps Camera Reveals the Physics of Baseball

concealment sends this quote from an article at The Physics of Baseball "This clip from Game 4 shows Marco Scutaro hitting the ball right near the tip of the barrel. The amplitude of the resulting vibration is so large that the bat breaks and the ball weakly dribbles off the bat. Note that the bat splinters toward the pitcher. The reason is that when the ball hits the barrel tip, the barrel of the bat bends backward toward the catcher and the center of the bat bulges forward toward the pitcher. That is the natural shape of the fundamental vibrational mode of the bat. Since the fracture occurs near the center which is bulging outward, that is how the bat splinters, as the wood fibers on the pitcher side of the bat are stretched to the breaking point. If the ball had impacted the bat near the center, the center would have bulged toward the catcher, as in the Yadier Molina clip. Had the vibrational amplitude been strong enough in the Molina case, the bat would have splintered toward the catcher."

144 comments

  1. First by Anonymous Coward · · Score: 5, Funny

    First pitch!

    1. Re:First by Anonymous Coward · · Score: 0

      So you didn't even look at the animated GIFs?

    2. Re:First by EmagGeek · · Score: 1

      Haha, that's actually +1 funny...

  2. Isn't the game long enough already? by lewscroo · · Score: 5, Funny

    Great, way to make the game orders of magnitude longer.

    1. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 1, Funny

      Baseball: (n) A game invented by people who thought cricket was too boring, but who then somehow managed to create a game that was just as long, just as involved, just as complex, and just as boring.

    2. Re:Isn't the game long enough already? by nedlohs · · Score: 4, Interesting

      Just as long? Show me a five day game of baseball that ends in a draw. And if you are going to count "best of X playoff" multiple games as a single game, then cricket has the 5 test series, for 25 days of playing also ending in a draw.

    3. Re:Isn't the game long enough already? by rubycodez · · Score: 1, Offtopic

      you miss the point, subjectively a baseball games seems like SIX days, to a victim in the stands entrapped in a baseball game of reference.

      baseball, even more boring than fucking golf.

    4. Re:Isn't the game long enough already? by MaWeiTao · · Score: 2

      I caught a few games during the playoffs and I will admit that I found them fun to watch, but I'd attribute that to the fact that there was something at stake. In game 48 of a 160+ game season the sport is mind-numbing.

      It's why I'll never understand Americans who argue that soccer is boring. Compared to what? A bunch of guys standing around in an open field waiting for a ball to fly their way? Or the ponderous stop-start stutter of football? I'm not knocking those sports, but I do think people need a bit of perspective.

      But it's a safe bet that physics will make anything exciting.

    5. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 1

      What do you think the baseball pros do in Heaven all day?

    6. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 5, Funny

      baseball, even more boring than fucking golf.

      Regular golf is indeed boring..... ......but this variation you speak of .... tell me more about this "fucking golf". It sounds like an intriguing sport.

      Is it televised?

    7. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      Most Americans have played baseball as children. And the game is pretty fun to play. You never break a sweat and everything else is precision plays. It has a lot in common with golf or playing Super Mario Bros. In fact I would say that the complexity of the rules and the stat keeping is part of why it is fun. Watching the game is like reliving your childhood while being able to eat a hot dog and drink warm beer from a plastic cup.

      As far as American football is concerned, it is a far more strategic sport than football (soccer). While there is athleticism, it isn't usually won based on that, unlike football (soccer). I don't know why American football hasn't taken off around the world. It is a brilliant game with levels of tension that exceed almost any sport.

    8. Re:Isn't the game long enough already? by MrNaz · · Score: 3, Funny

      Yea, I think it's called C-SPAN.

      --
      I hate printers.
    9. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 1

      Play with their balls?

    10. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 1

      For our European readers: beer is served cold in the U.S., thus drinking warm beer from a plastic cup is more about nostalgia than any real enjoyment of the beer itself.

    11. Re:Isn't the game long enough already? by seyyah · · Score: 2, Insightful

      Just as long? Show me a five day game of baseball that ends in a draw. And if you are going to count "best of X playoff" multiple games as a single game, then cricket has the 5 test series, for 25 days of playing also ending in a draw.

      What's so bad about a game ending in a draw? Seems like is an obsession in American sport that a winner be declared. Just look at what they did to hockey.

    12. Re:Isn't the game long enough already? by erikkemperman · · Score: 0

      Even though the following is apparently *not* due to John Cleese -- as I thought before I g**gled it just now -- I would submit to you the following:

      You should stop playing American football. There is only one kind of football. What you refer to as American football is not a very good game. The 2.15% of you who are aware that there is a world outside your borders may have noticed that no one else plays American football. You will no longer be allowed to play it, and should instead play proper football. Initially, it would be best if you played with the girls. It is a difficult game. Those of you brave enough will, in time, be allowed to play rugby (which is similar to American "football", but does not involve stopping for a rest every twenty seconds or wearing full kevlar body armour like nancies). We are hoping to get together at least a US Rugby sevens side by 2005. You should stop playing baseball. It is not reasonable to host an event called the 'World Series' for a game which is not played outside of America. Since only 2.15% of you are aware that there is a world beyond your borders,your error is understandable. Instead of baseball, you will be allowed to play a girls' game called rounders, which is baseball without fancy team strip, oversized gloves, collector cards or hotdogs.

      --
      Gosh, thanks. That must be why the other ships call me Meatfucker -- GCU Grey Area (Eccentric)
    13. Re:Isn't the game long enough already? by Dishevel · · Score: 2, Insightful

      Sport = Competition = Winner/Loser
      In what backwards world do people live in where competition is not to decide winners and losers?

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    14. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 1

      I'm with you.... but 18 holes, wow.... I'm not sure my 9-iron is ready for 18 holes in one round.

    15. Re:Isn't the game long enough already? by JustOK · · Score: 1, Insightful

      Pity the person who is incapable of only seeing two out of three possible outcomes in a competition.

      --
      rewriting history since 2109
    16. Re:Isn't the game long enough already? by Dishevel · · Score: 2, Insightful

      There is no equality in competition.
      There are only Winners, Losers and being unwilling to put in the work to see which is which.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    17. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      ...'World Series' for a game which is not played outside of America.

      The Dominican Republic, Canada, Colombia, Mexico, the Netherlands Antilles, Nicaragua, Panama, Venezuela, Japan, and South Korea would beg to differ.

    18. Re:Isn't the game long enough already? by operagost · · Score: 2

      Funny to hear a stuffy European talk about "nancies" when their favorite sport involves the regular faking of injuries to draw fouls.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    19. Re:Isn't the game long enough already? by JustOK · · Score: 3, Insightful

      If the competitors are equal, then there is equality in competition.

      --
      rewriting history since 2109
    20. Re:Isn't the game long enough already? by Dishevel · · Score: 1, Interesting

      Nothing is equal.
      Put 2 5lb bags of sugar on a scale.
      One of them is heavier. Just because you do not want to invest in a scale that can tell the difference does not make them equal.
      The truth is when you get to the level of professional athletes they are all so good you could just call them equal. We do not though.
      We test them. A test which shows them as equal is a failed test.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    21. Re:Isn't the game long enough already? by dthx1138 · · Score: 1

      This paragraph sounds like it was written in 1956.

      There are millions of American kids playing soccer (sorry, futbol) at this very moment in 100,000 schoolyards across the country. Oh, and dudes happily play with "the girls"; if you haven't noticed, ours are the best female soccer players in the entire world. Just ask team Japan.

      --
      I just found the box to change my sig. Um.... [timeless witticism].
    22. Re:Isn't the game long enough already? by JustOK · · Score: 1

      How do you know they are both 2.5 lb bags of sugar?

      --
      rewriting history since 2109
    23. Re:Isn't the game long enough already? by Anubis+IV · · Score: 4, Interesting

      As someone who played soccer/football in children and youth leagues and then later officiated the sport for several years, I have to say that I find it boring to watch skilled players on TV or from the stands. And it's not for lack of action, since there is plenty of that. The problem with it is one of pacing and difficulty in appreciating what's going on.

      The athleticism and skill on display can be incredible in the sport, and when you're close to the action, it's fun to watch. But when you're up in high the grandstands or watching a zoomed out view on TV (which are the only ways most Americans have ever seen it), you can't appreciate the footwork that's being done, which is what makes the game so compelling to watch on a minute-to-minute basis. That leaves you with just the bigger plays, like breakaways, and the game doesn't hold up so well at that level when it comes to entertainment value. It basically boils down to sustained action for extended periods of time, interspersed by highlight-reel plays that are difficult to see, with very little of it actually amounting to anything. And with the ball changing sides so often, it's difficult to have a sense of when you'll see some hard pressure being applied or something important will happen. That's poorly paced as a source of entertainment and rather tiring to watch, kinda like a suspense movie that sustains the suspense for too long instead of raising and lowering it.

      I have similar problems with watching hockey, but at least hockey has people smashing into each other regularly, which has an appeal as a darker form of entertainment (i.e. the same thing that draws NASCAR viewers...which I still don't understand). That's also a mark against soccer/football, since its players are oftentimes prima donnas that fall over in an unsportsmanlike manner at the slightest touch. No one likes seeing that.

      Baseball has some similar issues as well, though it does have some advantages. It's easy to nerd-out on baseball since there are loads of statistics that actually matter and can make it far more interesting for those who are so-inclined. And as you get more runners on the bases, the tension steadily mounts, oftentimes culminating in a series of entertaining plays, with its natural breaks giving you time to read the situation and figure out where you should be looking for those plays. Of course, as the game reaches its end, you usually already know who the winner will be well in advance, thus undermining its enjoyment, and those highlight-reel plays are easy to miss for people who aren't as familiar with the sport, while much of the rest of the game is rather rote and boring.

      In contrast, while I'm not an American football fan, I do appreciate it as being a well-crafted form of entertainment. The entire game is structured so that it has rising and falling tension, regular opportunity for highlight-reel plays that happen at prescribed times and can be easily understood from a distance, natural breaks that allow you time to appreciate the players' tactical positioning and movement, and a sense of progression as the play methodically moves back and forth on the field in a massive game of tug-of-war. It's a game that you can go pretty deep into thought on, as strange as that might seem for such a brutish sport.

      Long story short, I do think that some games are inherently more entertaining than others, but I don't think that in any way establishes them as being superior. Personally speaking, while I'm not a fan of any of the sports I discussed, I'd rather go to a baseball game than the others, simply on account of the ambiance that is present at those games and the fact that there tends to be a stronger sense of good sportsmanship as a result of it being "America's pastime". The games tend to be laid back social outings, as opposed to the higher-energy (and sometimes downright aggressive) crowds you have in those other sports. My enjoyment of it is independent of the game's entertainment value.

    24. Re:Isn't the game long enough already? by CastrTroy · · Score: 1

      Look what they did to hockey? The Europeans are the one's who screwed that one up. NHL hockey (in the playoffs) used to be over time until somebody scored. The Europeans and Olympic hockey use to go into a shootout after a period of overtime. The big problem came once shootouts were introduced into NHL hockey.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    25. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      Almost every sport has draws or tied matches. In cricket there is even a distinction between the two (in test matches at least). How can one not see the inherent competition between an underdog holding the line against a superior attacking force? A draw in football (the real kind) can be an amazing spectacle to watch, as the defense heroically and desperately holds out. Or watch the end of a test match where the last pair of batsmen have to hold out against the fielding side - two against an army without a hope of winning, but with a chance to stay undefeated. A rearguard action with the possibility of stating "You may be better than me, but you're not good enough to beat me."

      Sport isn't about just putting an order on teams and individuals - it can be about guts and determination, an unwillingness to give in. I've played many matches to draws - being held out in some cases, and the hold-out in others. If all you want is winners and losers, you're missing out on a lot of what makes some sport great.

    26. Re:Isn't the game long enough already? by Dishevel · · Score: 0

      "You may be better than me, but you're not good enough to beat me."

      Better than equals better than.
      Play more and see what side goes down first.
      I am not saying that there is nothing to competition other than Winner/Loser.
      You can be the Loser and have battled hard and with honor.
      But the two sides are not equal. They are just not willing to find out who is the best.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    27. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      You really don't understand sport, do you? Here's a hint: It's NOT a one dimensional measure; there is NO ordering. Try Rock, Paper, Scissors for a child;s example, and work out why you can't say that Rock > Scissors > Paper > Rock...

    28. Re:Isn't the game long enough already? by Dishevel · · Score: 0

      Were you brought up in one of those schools that give out participation awards?

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    29. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      Yes, just look at all those non-US teams competing in the World Series! It's almost like you have to be in a US league to get in or something....

    30. Re:Isn't the game long enough already? by Waffle+Iron · · Score: 2

      There are only Winners, Losers and being unwilling to put in the work to see which is which.

      Much of the time, the "winner" of a close competition is clearly decided by nothing more than a tiny variation in a random bounce.

      So obsessing over the distinction is rather pointless. It's like getting all uptight about a coin toss: "Oooh! It came up heads! The team from my geographic region rulezzz!"

    31. Re:Isn't the game long enough already? by Cederic · · Score: 2

      watching a zoomed out view on TV (which are the only ways most Americans have ever seen it), you can't appreciate the footwork that's being done,

      How many decades is it since you watched football on TV?

      There are multiple cameras at most televised games these days. You get close up footage of individual moves, sometimes during live play and always on replays.

      You don't even need them to see the legs of the little men moving, and realise and appreciate the skill and agility they're displaying.

      You need the wider tv view, and the seat midway up the stand in the stadium, to appreciate the work being done by the team, the off the ball runs and movement, the opportunities and possibilities.

      with the ball changing sides so often, it's difficult to have a sense of when you'll see some hard pressure being applied or something important will happen

      Sorry, hadn't realised you were attention deficit.

      There's something happening all of the time the ball's in play. The most innocuous pass could go wrong, lead to a break and a scoring chance. The man casually stood in the centre of the pitch could be waiting for that run in from the wings behind the defence so that he can play an inch-perfect long ball into the stride of the runner for a first-time shot into the goal.

      You can only see the runner if your TV isn't zoomed into the player, or if you're sat in a stand watching from a distance. You can only appreciate the quality of the pass in its context. You can only experience the awe of his vision and skill if you were watching what otherwise may have been a seemingly unthreatening position.

      There's a ton of stuff happening in a football game. Your inability to understand it probably reflects your focus on the immediate, on the specific interesting between opposing players at the point of the ball, as a result of your officiating.

      Football is a team game. It's about pressure, momentum, movement, aggression, composure, and sometimes about skill with an air-filled bladder.

    32. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      If you know there are two bags of sugar, then they can't be the same.

    33. Re:Isn't the game long enough already? by fatphil · · Score: 1

      I can assure you that here in the north of Europe we're thoroughly ashamed of the southern Europeans and their appalling acting skills. Not that the south Americans are any better.

      In England, true Englishmen hold their head up high, bite their lip, and carry on:
      http://i.dailymail.co.uk/i/pix/2009/10/15/article-1220638-06D4E40F000005DC-550_306x356_popup.jpg

      --
      Also FatPhil on SoylentNews, id 863
    34. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      You seemed credible until you used imperial measurements. Get over it, hipster America. You and Liberia can join the rest of the world - we all did it.

    35. Re:Isn't the game long enough already? by fatphil · · Score: 1

      You really haven't worked out that if you amplify a level signal enough, all you'll get is noise, have you?

      And you appear to believe that everything is infinitely divisible.

      You really aren't in touch with the real world at all, are you?

      --
      Also FatPhil on SoylentNews, id 863
    36. Re:Isn't the game long enough already? by Dishevel · · Score: 0

      The purpose of a competition is to find the winner.
      Noise level be damned.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    37. Re:Isn't the game long enough already? by DNS-and-BIND · · Score: 1

      "Men, all this stuff you've heard about America not wanting to fight, wanting to stay out of the war, is a lot of horse dung. Americans traditionally love to fight. All real Americans love the sting of battle. When you were kids, you all admired the champion marble shooter, the fastest runner, big league ball players, the toughest boxers. Americans love a winner and will not tolerate a loser. Americans play to win all the time. I wouldn't give a hoot in hell for a man who lost and laughed. That's why Americans have never lost, and will never lose a war... because the very thought of losing is hateful to Americans."
      -- Patton (1970)

      "Here's my strategy for the Cold War: We win. They lose."
      -- Ronald Reagan

      "I'm always worried about using the word 'victory,' because, you know, it invokes this notion of Emperor Hirohito coming down and signing a surrender to MacArthur."
      -- Barack Obama

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    38. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      It's not like a non-US baseball team could possibly win.

    39. Re:Isn't the game long enough already? by AK+Marc · · Score: 1

      No, we actually played sports. We understand that the "better" team can win 9/10 times. But then, if you only see the 1 game, then you can see the worse team beat the better team. Comparing teams from one game may give an indication of ordinality, but it certainly isn't definitive.

    40. Re:Isn't the game long enough already? by Dishevel · · Score: 1

      Ties are NEVER definitive.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    41. Re:Isn't the game long enough already? by AK+Marc · · Score: 1

      Americans are trained for bite-sized sports. Basketball/hockey are about the most continuous sports the US has. In fact, as I think about it in those terms, the less continuous the sport, the more it is liked by Americans.

      That's why soccer is hated. You don't compress the action into 360 10 second sections in 3 hours of otherwise boredom. Instead, you get 90 minutes of action evenly distributed (well, other than some sections are more exciting than others, but on a time scale are equal). Football gives you time between all the plays to think, something Americans do slowly. It's like chess for Americans. 2/3 of a football game is non-action (3+ hours of game, one hour of time on the clock). As opposed to soccer. 90 minutes on the clock. 90 minutes plus only one break in the middle.

    42. Re:Isn't the game long enough already? by nedlohs · · Score: 1

      There is nothing bad about it, in fact a side struggling to hold on for the draw is where the game is at its best.

      But you ignore that when trying to win a "my sport is more boring than your sport" argument.

    43. Re:Isn't the game long enough already? by nedlohs · · Score: 1

      Pity the person incapable of seeing a tie as a fourth possible outcome.

    44. Re:Isn't the game long enough already? by Anubis+IV · · Score: 2

      There are multiple cameras at most televised games these days. You get close up footage of individual moves, sometimes during live play and always on replays.

      The zoomed in views in replays are not the same as being able to see that view live and in context, but to see those zoomed in views live, you run into the issue you discuss later about not being able to see the team. It's a Catch-22.

      You don't even need them to see the legs of the little men moving, and realise and appreciate the skill and agility they're displaying.

      Sure, I may know that something really cool just happened when I see someone left in the dust during a breakaway, but there's a big difference between knowing it happened and actually seeing the footwork that made it happen as it happens. Even you have to realize that the latter is more entertaining, and entertainment is what I was talking about. That's all I was getting at. Nothing more, though I do think I could have been clearer on that.

      There's something happening all of the time the ball's in play. The most innocuous pass could go wrong, lead to a break and a scoring chance. The man casually stood in the centre of the pitch could be waiting for that run in from the wings behind the defence so that he can play an inch-perfect long ball into the stride of the runner for a first-time shot into the goal. [snip] There's a ton of stuff happening in a football game.

      I acknowledged this fact in my last post, but I think that's actually a problem with the game as a form of entertainment. That aspect of the game makes for great athleticism and sport, but not for great entertainment. As I said, it's like a suspense film that doesn't know how to properly build and release rather than build constantly. I wouldn't change the constant back-and-forth, since it is the nature of the game and what makes it so great as a sport, but I do acknowledge that it lessens the inherent entertainment value of the sport.

      Your inability to understand it probably reflects your focus on the immediate, on the specific interesting between opposing players at the point of the ball, as a result of your officiating.

      It's not a lack of understanding. As I said, I was focused on the inherent entertainment value of the sport. Football is a great sport. Its players are extraordinarily skilled, and they use those skills abundantly in every single game. And I do appreciate it at the team level as well. If what you want to do is appreciate athleticism and teamwork, you won't be left dissatisfied with football. But those ideas are not synonymous with entertainment. Towards that, I'm looking at more traditional principles of entertainment, such as building towards a climactic moment or astounding the viewers with something incredible. Football doesn't do those as well as some other sports. Would I change it, however? Not one bit.

    45. Re:Isn't the game long enough already? by nedlohs · · Score: 2

      So what do you propose for say a boxing in match in which both boxers king hit each other at the same time and both are knocked out? Declare the guy who gets up first (even if it is in 2 minutes time) the winner? Wake them both up and have at it again? Both of those are making the decision on something that isn't supposed to be part of the sport, might as have them play a game of chess to decide.

      In a two person swimming race both competitors drown, do you declare the guy who swam further the winner?

      In cricket the idea isn't just to see who is best, you also have be able to get the other side out. So you can be better than the other team but not good enough to win. If your bowlers aren't good enough to get their batsmen out then it doesn't matter if your batsmen are far superior you still don't win.

      It also adds an extra factors to the strategy: do you keep batting and ensure a draw, or do you declare your innings over early and risk them winning in order to have a chance to win yourself? Do you bat safely aiming for the draw, or do you risk getting out an losing in order to try and win?

    46. Re:Isn't the game long enough already? by BeanThere · · Score: 1

      I challenge you to indefinite rounds of Tic Tac Toe to test that theory.

    47. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      Quotes by two gung-ho assholes and a president willing to soberly reflect on the situation. What's your point?

    48. Re:Isn't the game long enough already? by Cederic · · Score: 1

      actually seeing the footwork

      I find that I can see a lot of detail, even on the 'zoomed out' views.

      For me though, the back and forth "nothing much happening" is an essential part of the game. There's a lot going on there, and it's not all just filler between the 'exciting' moments. I watch the whole game because I want to see it, see the runs being made, see the way the players are interacting, see whether the midfielder is passing forward, sideways or back to the defence, whether the fullbacks are getting forward (and whether the wingers are covering back).

      That's essential for assessing the team and player performance, and why a match highlights reel is unfulfilling even if it is highly entertaining.

    49. Re:Isn't the game long enough already? by eugene6 · · Score: 0

      I'll raise a pint of lager in the pub to this.

    50. Re:Isn't the game long enough already? by Dishevel · · Score: 0

      Tic-Tac-Toe is not and never has been a test of anything other than are you stupid enough to be able to lose at the game.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    51. Re:Isn't the game long enough already? by Anubis+IV · · Score: 1

      I agree about it being an essential part of the game and that a highlights reel afterwards is not very fulfilling. Perhaps my use of that term was a bit misplaced. I merely meant to refer to plays that would later make the highlights reel, i.e. outstanding plays that capture immediate interest and are, in and of themselves, entertaining to view. Having those take place within the course of the game while also being able to see them well enough to appreciate them adds quite a bit to the entertainment value of the overall game.

      Anyway, I don't disagree about a lot going on or it being vital to the game. I wholeheartedly agree. I'm merely drawing a distinction regarding whether or not that is, when considered in a vacuum, inherently as entertaining as some of these other aspects of other sports. My conclusion is that it is not, but I don't think that makes football inferior in any way, since sports, in my opinion, are at their best when they are made to be played, as opposed to entertain. American football, for instance, routinely goes through rule changes and the like to make it more entertaining for TV viewers (e.g. changes in the way timeouts are handled, how the clock is managed, etc.), but I view that as a form of selling out. Football has gone through very few changes in comparison to most of these other sports I'm talking about, and for that, I am very glad.

    52. Re:Isn't the game long enough already? by fatphil · · Score: 1

      But you can't just say "be damned" - the only thing you're looking at when you fight equal opponents against each other is the noise.

      Let's say I play my backgammon program against itself for 1001 games, each to 99 points. What will the final score be? What should the final score be? Which program is better?

      --
      Also FatPhil on SoylentNews, id 863
    53. Re:Isn't the game long enough already? by DNS-and-BIND · · Score: 1

      Emperor Hirohito did not sign the surrender documents on USS Missouri.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    54. Re:Isn't the game long enough already? by epine · · Score: 1

      Just look at what they did to hockey.

      For as long as I've known the game, in the playoffs, the game continues until a winner is achieved through normal game play. By 3OT deep into the second round, it's more about survival than winning. That's why the diehards persist in their love of the sport.

      Only the regular season (so far) was goat ****ed by network television to violate the principle of zero-sumness. NHL head office is working hard (when they work at all) to make the game more of crap shoot. They don't want a never-ending succession of dynasties and threepeats. They want every franchise (good or bad--excepting Toronto) to have a shot at the cup every year. The problem with rewarding talent is that your loser franchises go bankrupt. Eventually every sport goes kayfabe if there's enough money involved. Cycling, wrestling, boxing, sumo, college football, the list goes on.

    55. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      There are also the Lance Armstrongs

    56. Re:Isn't the game long enough already? by AK+Marc · · Score: 1

      So a stronger team losing to a weaker team is definitive, but a tie would not be. Perhaps you need to define definitive in this context, as well as why definitive matters. It's all a game. No matter who wins or loses, you are still the same person, so why does it matter?

    57. Re:Isn't the game long enough already? by Volguus+Zildrohar · · Score: 1

      Yeah, it's no wonder they have caddies to carry their equipment around.

      If my experience with certain sites is any guide, "18 holes" might not be a count anyway ;)

      --
      When confronted with one problem, some think "I'll use recursion". Now they are confronted with one problem.
    58. Re:Isn't the game long enough already? by chrismcb · · Score: 1

      Nothing is equal.

      Tell that to Allyson Felix and Jeneba Tarmoh

    59. Re:Isn't the game long enough already? by Dishevel · · Score: 0

      Not equal. Just was not measured with enough accuracy.
      Try not to pretend you can not understand the truth.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    60. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      Then stop fucking golf.

    61. Re:Isn't the game long enough already? by seyyah · · Score: 1

      Sport = Competition = Winner/Loser
      In what backwards world do people live in where competition is not to decide winners and losers?

      So football, soccer, cricket, etc games that happen to end in a tie are not sport?

    62. Re:Isn't the game long enough already? by fm6 · · Score: 1

      And again the world asks: what's your point?

    63. Re:Isn't the game long enough already? by fm6 · · Score: 1

      What's so good about a game that lasts five days without a result?

    64. Re:Isn't the game long enough already? by Dishevel · · Score: 0

      Did not say that. But the truth is that ties in those games are all about time, not competition.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    65. Re:Isn't the game long enough already? by Pseudonym · · Score: 1

      I'm shocked, shocked I tell you, that nobody has made a Tiger Woods joke yet.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    66. Re:Isn't the game long enough already? by Pseudonym · · Score: 1

      The purpose of a sporting competition is entertainment. That someone often wins and someone often loses is irrelevant compared to that.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    67. Re:Isn't the game long enough already? by rubycodez · · Score: 1

      it is not televised. also, it is very difficult to walk with a sand-wedge embedded in one's poop-chute.

    68. Re:Isn't the game long enough already? by rubycodez · · Score: 1

      he's a golf fucker

    69. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 0

      The cricket matches tha end in a draw are the most exciting. Americans have no idea about ball games.

  3. Another nice high-speed video by Anonymous Coward · · Score: 3, Informative

    I could not see the images (seems slashdotted), but recently I saw this very interesting slow motion video of light itself:
    here

    1. Re:Another nice high-speed video by jfengel · · Score: 2

      Those videos are interesting, but it's not quite taking pictures of light itself. Light's still too fast (and technology too slow) for that. What you see is a composite shot, of many repeats of the same experiment, with very high precision pictures taken of each particular instant.

      http://web.media.mit.edu/~raskar/trillionfps/

      They repeat the experiment every dozen nanoseconds. It takes an hour to take a picture of a nanosecond process. The inventors refer to it as "the world's slowest fastest camera".

  4. did somebody say "magnitude"? by Anonymous Coward · · Score: 1

    pop-POP!

  5. 5000fps... that IS slow! by Razgorov+Prikazka · · Score: 0

    It even is so slow that when I tried to visit the site provided by the URL... It timed out on me!
    Now, THAT is slow!

    --
    rm -rf --no-preserve-root / ...and let /dev/null sort them out...
  6. Re:Wow, look! Stuff I don't care care about... by Anonymous Coward · · Score: 0

    Awww, come on there is a bunch of awesome physics stuff in there!

  7. More of the physics by Anonymous Coward · · Score: 0

    From a real physics-type guy: http://www.acs.psu.edu/drussell/bats.html

  8. Wrong about vibration by Anonymous Coward · · Score: 5, Insightful

    The bat doesn't break the way they describe.

    1) It doesn't bend in the middle, it bends close to the fixed end (where it is being held).
    2) What they describe is not the fundamental mode shape of a held bat. They are describing a free-free beam, but bats are usually held.
    3) It does bend similar to its fundamental mode shape. But it's not breaking due to vibration. It's being deflected by an impulse load and breaking.

    Simple engineering, and they got it wrong.

    1. Re:Wrong about vibration by paiute · · Score: 2

      Simple engineering, and they got it wrong.

      You and your "real world". They are physicists.

      --
      If Slashdot were chemistry it would look like this:Cadaverine
    2. Re:Wrong about vibration by Anonymous Coward · · Score: 1

      I'm the person who posted the video and made the comments. Some responses to Anon Cow

      1. That's not the way I see it. Look carefully at where the two parts of the bat start to separate. To me, it certainly looks like it starts in the center and propagates to the handle.

      2. For sure you are right that the bat does not satisfy free-free while being held. Nevertheless, there are normal modes and they really don't look all that much different from the free-free normal modes, since the shapes of the modes are largely determined by geometry (i.e., the length, shape of the bat). It is primarily the fundamental mode of that system (i.e., hand-held) that causes the large amplitude in the center of the bat that results in the breakage.

      3. So you are agreeing with my previous point. For sure it is being deflected by an impulse load. But the load occurs at the impact location. For the rest of the bat to "feel" the impulse requires the local depression at the point of impact to propagate down the length of the bat. One can expand that motion into the normal modes of the bat (i.e., into different modes of vibration). It is the impulse that excites the vibrations.

      I prefer to say that it is physics rather than engineering.

    3. Re:Wrong about vibration by Anonymous Coward · · Score: 1

      In no way can this be considered as a cantilevered beam (which is what you're implying). The hands holding the bat do not come remotely close to providing enough reactionary force to be considered as a 'fixed' point. They are providing a load on bat (causing it to swing though space) in the same way that the ball hitting the bat causes a load. This article is properly modeling the bat as a free-free beam.

      On the off chance that this was not the case, and the correct model was that of a cantilevered beam, the location of the break would adjacent to the 'fixed' point where the bat is the skinniest (i.e., where the cross-sectional area is the smallest and would have the highest associated tension/compression and shear forces) As the bat breaks in the middle, it is pretty clear this is not the case.

      ~An Experienced Mechanical Engineer

    4. Re:Wrong about vibration by Anonymous Coward · · Score: 0

      I'm not claiming a cantilevered beam. It is much closer to free-free. So I certainly agree with you on that. I am not sure what article you are referring to. If it the short blurb on my web site, that hardly qualifies as an article. However, I have written many articles on various aspects of the physics of baseball: http://webusers.npl.illinois.edu/~a-nathan/pob//nathan-papers.html. The 2nd paper on the list, the AJP article from 2000, is the primary article that investigates the dynamics of the ball-bat collision, normal modes of the bat, etc. I should point out that while I know quite a bit about the topics addressed in that paper, I am not such an expert on the failure modes of wood.

      I once did an experiment using a high-speed cannon to fire a ball at the barrel of a stationary bat that was clamped at the handle. After about 15 impacts, the bat broke just in the manner you said: a very clear break right at the place it was clamped. So, it would seem that we are agreeing more than we are disagreeing. Or do you disagree?

    5. Re:Wrong about vibration by Odin's+Raven · · Score: 2

      You and your "real world". They are physicists.

      First, assume a spherical bat. In keeping with long-standing physics traditions, assume the spherical ball is a cube.

      --
      A marriage is always made up of two people who are prepared to swear that only the other one snores.
    6. Re:Wrong about vibration by Anonymous Coward · · Score: 0

      So should I trust a professor of physics, or an anonymous poster on the internet? Decisions, decisions.

    7. Re:Wrong about vibration by fatphil · · Score: 1

      ... pitched by a pitcher at infinity

      --
      Also FatPhil on SoylentNews, id 863
    8. Re:Wrong about vibration by AK+Marc · · Score: 2

      On the off chance that this was not the case, and the correct model was that of a cantilevered beam, the location of the break would adjacent to the 'fixed' point where the bat is the skinniest (i.e., where the cross-sectional area is the smallest and would have the highest associated tension/compression and shear forces) As the bat breaks in the middle, it is pretty clear this is not the case.

      Engineering doesn't work well with wood. That's why "wood" used in construction is almost always a composite of some kind, and when wood is not a composite, it is do massively over-engineered to make up for it that steel is cheaper, lighter and "stronger" for the same residential application, thought still used only sparsely because construction methods are slow to change.

      The break was along the grain. The wood is weakest along the grain, and the location of the thinnest point is less relevant. Though, if you watch it again, note that it did "break" where the handle was thin, and then the break traveled up the grain. So, from my view, it looks like it did break at the narrow point, as you predicted it would with a cantilevered beam, implying that if your logic is correct, your conclusion is wrong.

      The truth is that engineering fails because it only considers "fixed" or "free" and no version breakaway-fixed/inertia model, as would be applied here. Engineering also considers loads to be slowly applied, with impulses being approximated by slowly applied forces of larger magnitudes. The "engineering" solution to this would be to calculated the force needed to stop the ball, then apply that to the bat in a cantilevered scenario, and get a result essentially identical to what happened. Engineering is the art of combining 10 incorrect assumptions into one correct answer. (yes, I realize there are lots of engineers on here, most of which disagree).

    9. Re:Wrong about vibration by Anonymous Coward · · Score: 0

      They are describing a free-free beam, but bats are usually held....

      Simple engineering, and they got it wrong.

      The batter's hands are not a rigid support. If you do the math on the required reaction forces, the batter comes up about three orders of magnitude too small.

      Real engineering, and you got it wrong.

    10. Re:Wrong about vibration by Anonymous Coward · · Score: 0

      I'm the AC. I also do vibration analysis (and failure due to vibration) for a living.

      In a beam, transverse wavelength is longer in thin sections. The free-free mode shape is not what you would think it is. But it's not that either. Free-free and fixed-free are very different beasts in shape and frequency. Amplitude at the thin end of a tapered free-free beam is also much higher than at that thick end. But we don't see the batter's hands moving that way.

      Maybe calling this a fixed-free beam isn't entirely correct. But it's far better approximation than free-free.

      Mode shapes refer to vibration. This sucker doesn't oscillate any. You could call it a traveling shock wave, but that's far different than mode shapes. You see the wave move up the bat, increasing in amplitude (lower stiffness and mass, same energy. You get a bullwhip effect). The batter's hands and the wave interact to create a strong bending moment, enough to break the bat. The break doesn't have to be anywhere near an antinode (the stress point in transverse vibration).

      In short- You've identified the wrong mode shape, which is irrelevant because it's not a vibration failure.

    11. Re:Wrong about vibration by skids · · Score: 1

      About that hypothetical cracking towards the catcher: keep in mind here that the only thing that has any momentum towards the catcher is the ball, and most of that is being sunk to the mass of the ground and the batter because he is pushing. While it's possible for the bat to explode in such a way that most of the bat gets pushed towards the pitcher and a shard gets pushed away towards the catcher rather fast, and I would not want to be that catcher, it cannot be nearly as impressive in that direction as when it is headed towards the pitcher.

  9. Bat bends toward ball? by asylumx · · Score: 1

    In some of the pictures, the bat looks like it is actually bent forward, toward the ball, when the ball hits it. Does anyone have an explanation for that? It's especially evident in the pic of the breaking bat. Is this just a motion thing that the camera doesn't catch well, or is there a physical reason that the bat would bend forward instead of backward? http://www.wired.com/rawfile/wp-content/gallery/fox-baseball/BROKEN-BAT.jpg

    1. Re:Bat bends toward ball? by Paradise+Pete · · Score: 1

      In some of the pictures, the bat looks like it is actually bent forward, toward the ball, when the ball hits it. Does anyone have an explanation for that? It's especially evident in the pic of the breaking bat.

      If the end of the bat is pushed backward then the middle would naturally bulge forward. The article addresses your question.

    2. Re:Bat bends toward ball? by Anonymous Coward · · Score: 0

      The shape of the fundamental mode of vibration is such that when the barrel of the bat deflects backward (due to impulse from the ball), the middle of the bat bulges forward.

    3. Re:Bat bends toward ball? by asylumx · · Score: 1

      The barrel of the bat is pointed FORWARD from where the handle is in most of the pictures.

    4. Re:Bat bends toward ball? by asylumx · · Score: 1

      But in the picture, the middle and barrel of the bat are pointed forward. If you draw a line from the handle, the entire bat should be behind where the barrel & middle are, even including the part that is hitting the ball.

    5. Re:Bat bends toward ball? by Paradise+Pete · · Score: 1

      I'm not sure I understand. The angle of the bat I don't think is the question. It's what happens at impact. If the ball strikes the tip of it then the center of the bat bulges forward, stretching the wood. If it stretches too much it breaks.

  10. Relativistic Baseball by Tsunayoshi · · Score: 3, Funny

    Would love to see some slow-mo pics of this, but I think we need more than 5000fps to see it:

    http://what-if.xkcd.com/1/

    --
    "Get a bicycle. You will not regret it, if you live." - Mark Twain, "Taming the Bicycle"
  11. 5000bps hosting account reveals the slashdot effec by EmagGeek · · Score: 1

    Nuff said...

  12. Re:Wow, look! Stuff I don't care care about... by History's+Coming+To · · Score: 3, Interesting

    Yup - if you've ever wondered how the whole "breaking concrete with your fist" thing works this is a good example. If the impact is hard enough the concrete (bat) takes most of the energy and converts it into heat and breaking electromagnetic bonds (AKA 'breaking'), so the ball falls away limply or your fist doesn't break. Hit it in the wrong place though, and the ball takes all the energy (home run) or your fist does (hospital run).

    --
    Please consider this account deleted, I just can't be bothered with the spam anymore.
  13. Ummmmm by Anonymous Coward · · Score: 2, Insightful

    You would THINK they would have added a video to the article.

    1. Re:Ummmmm by EnsilZah · · Score: 1

      Animated GIFs man, that's the future of the web.
      And wait till they finish the spec for the Blink tag, shit's gonna be off tha hook, yo.

  14. My exes... by tessellated · · Score: 1

    Perhaps I could learn to understand some of my exes behavior in bed with this technology...

    --
    'When the Going gets Weird, the Weird turn Pro.' - Hunter S. Thompson
  15. Statistics by Machtyn · · Score: 3, Insightful

    Does anyone else think that the game of baseball survived the 50's and 60's simply because math and science could utilize it to teach their subjects? I don't see baseball as a game, but of a boatload of data and statistics.

    1. Re:Statistics by P1h3r1e3d13 · · Score: 1

      In the pre-TV days, it did actually have a lot to do with the preponderance of statistics.

      Imagine a whole town coming out to “watch” a big game happening in another city. They all look at a scoreboard for three hours, while one guy gets updates by phone or telegraph and updates the board for all to see. To those fans, baseball often was statistics.

      Then what do they do between games? No SportsCenter to watch, so you crunch stats and compare with your buddies. Imagine kids checking the papers every day and tabulating all their favorite players' hits, strikes, etc. to calculate the percentages themselves, then debating on the playground who was better.

      So, stats are a large part of what built baseball fandom.

  16. Misleading by Controlio · · Score: 4, Informative

    They may use a camera that can run up to 5,000fps, but that's not the frame rate that was being shot.

    There is no reasonable way to shoot high frame rates at night in the lighting conditions that exist in ballparks. Remember that stadium lights only actually project light 60 times per second, and not all of them fire at the exact same time (different power phases, feeds from different transformers and substations, etc). So while in sunlight you can shoot at 5,000fps (though no one does because it's impractical with the limited amount of time you have between pitches to show a replay), in large-scale HID (et al) lighting environments you can't shoot much more than 600-1000fps and still achieve a reasonable image quality. (Note that a referenced article in TFA says they shot at 3,000fps, but I still have major doubts that the captured clips or even the original clip which aired on television was actually shot at 3k FPS.)

    And it's not just the frequency of the light, it's the amount. Zoom lenses lower the light that hits camera CCDs SIGNIFICANTLY. We experiment with high-speed cameras at long distances (center field pitch follow) quite regularly, and the result is incredibly underwhelming in anything other than direct sunlight. Though I will say, watching the movement and flight pattern of the pitch at high framerate in daylight is pretty spectacular.

    Here (pdf) is an interesting whitepaper written by Grass Valley about the development of their super slow motion cameras, and the difficulties involved (flicker control, data rate, SNR, etc). The interesting reading begins on page 2. Note that this is NOT the camera used in the clips, the camera referenced is only doing 180fps - but you can extrapolate the complications presented in shooting 3000fps in HID lighting. (Side note: The referenced camera is the industry standard for smooth slow motion replay at 180fps. Ever notice that really smooth low-endzone NFL replay angle, or that definitive mid-1st MLB replay angle of the throw to first beating the runner? That's this camera.)

    And in case you were wondering, the actual camera they used is here, though it was modified by a third party company to run at a higher frame rate.

    1. Re:Misleading by GlobalEcho · · Score: 2

      Assuming the ball travels about 150 feet per second (~100mph), and traveled 5 feet during the top clip, the animated GIF in the article covers about a 1/30 of a second. The GIF contains 37 frames, which puts a lower bound of about 1000fps on the source video. This is at the upper limit of the 600-1000fps range you cite.

      Of course, if they downsampled to make the GIF then they could have been well above 1000 fps. I'm curious what you think of their claims to be going over 10000fps for the world series.

    2. Re:Misleading by bws111 · · Score: 1

      Why would the lights flicker at 60Hz? There are two zero crossings in every cycle, so why wouldn't they flicker at 120Hz? And if they are flickering, why doesn't that present a problem for regular TV? It seems to me there should be relatively stable, or slowly scrolling, black bars on the picture when the lights are 'out'. Or do they somehow manage to make the 'dark' period of the light fit entirely in the vertical retrace?

    3. Re:Misleading by nabsltd · · Score: 1

      And in case you were wondering, the actual camera they used is here, though it was modified by a third party company to run at a higher frame rate.

      One thing I had noticed is that TBS and Fox did not use this camera on the wild-card or division series. It was very much missed, as my regional sports network does use this camera for every home game (and a few away games), and I had gotten use to freeze frames with no visible motion. The 180fps cameras can't come close to resolving a 3-inch baseball that moves 1500 inches per second.

    4. Re:Misleading by ArsonSmith · · Score: 1

      because the filament doesn't completely cool to dark in every crossing either. it's more of a very slight throbbing then a complete strobe.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    5. Re:Misleading by bws111 · · Score: 2

      Filament? I thought stadiums used some sort of arc (metal halide, sodium vapor, etc) lamps.

      And I am still not seeing why flicker is a problem at high speed, but not a normal TV speeds. A high speed camera may record flicker as whole frames with different levels of lighting, but a regular TV camera is going to have some artifact from the flicker (brighter and darker bands, etc).

      I would think that either the lamps are not flickering at all, or are flickering at such a high rate (much higher than 60Hz) that the cameras can't distinguish it.

    6. Re:Misleading by fatphil · · Score: 1

      Some video at 240Hz seems to indicate that indeed, my 50Hz electricity supply causes 100Hz flicker in an incandescent bulb. Which is good, as the science you mention would support that prediction:
      http://fatphil.org/images/winks/bristol@240.mov

      --
      Also FatPhil on SoylentNews, id 863
    7. Re:Misleading by Mal-2 · · Score: 1

      And it's not just the frequency of the light, it's the amount. Zoom lenses lower the light that hits camera CCDs SIGNIFICANTLY.

      Aside from internal reflections which will obviously increase with the number of elements necessary for a zoom lens, how does a zoom lens with an aperture of f/2.8 deliver less light to the CCD than a prime lens of aperture f/2.8? Or are you saying that prime lenses are available that are faster than the best zoom lenses (which is probably true)?

      Zoom lenses require many compromises. For a given level of light gathering, a zoom will be larger because it does not efficiently make use of all lens surfaces at all focal lengths -- plus, as the front element size is a constant, zooming in will necessarily decrease the maximum focal ratio available. The increase in complexity means they're bigger, heavier, and much more prone to misalignment. The extra elements mean contrast-killing internal reflections are much greater. But assuming you're willing to build them with the extra-large front element(s) necessary, a zoom can gather as much light as a prime.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    8. Re:Misleading by Anonymous Coward · · Score: 0

      One of the cameras is shooting 3000 fps (at low first) and 4000 fps at low third. We are using a Sigma 200-500mm f2.8 zoom lens on the v1610 camera at third and a Canon 200mm f2 lens on the v642 camera at first.

      No supplemental gain is being used on the third base camera and a very small amount is being used at low first.

      There are 3 other X-Mo high speed cameras shooting between 300 and 420 fps located at mid first, mid third, and tight center.

      There is flicker in the image but the persistence of the lights in SF and STL was enough to minimize the effect. Detroit has a lot of flicker and we are not looking forward to that stadium.

      How do I know this. I am responsible for the cameras and I developed the system used in broadcast to use them in a live environment.

      Jeff

      Inertia Unlimited

    9. Re:Misleading by ibennetch · · Score: 1

      You're right on. I'm a tape guy and I've used all of the X-Mo systems; you're absolutely right that the lighting and camera noise affect the framerate. If you're able to pull the 600-1000fps you mention for night games, your ballpark is much better lit than ours. Adjusting for minimal flicker (grrrr), we usually run 350fps for night games, actually very similar for basketball and hockey (360 helps the flicker there a bit more). Besides, more than that and it becomes very difficult to tell a story around that one replay and the tape guy has to be cued really tight to the moment of action. Great for a freeze on a safe/out play, not so great for an outfield bobble. But you know all that already.

      Look at the clips -- it looks to me like they're running a framerate around 500 and the clips are slowed down more (either by the EVS on playback or by the professor for posting). They all stutter quite a bit and I'd be shocked if it was near 1000fps, much less the 5000 he claims (note that the link he sources for the 5k fps comment says "up to" while he states that it is 5k).

      I don't have much to add, but you've packed a lot of information in to your post and I support what you said.

      I'm surprised this is even news, actually; with many or most RSNs having an X-Mo system now, seems most baseball fans would have seen something like this already. I know we talked about the way the bat wobbles, the bat breaks, the sweet spot, etc years ago.

    10. Re:Misleading by ibennetch · · Score: 1

      I've got to correct myself here -- I got an email from the gentleman who provides the x-mo systems and he informs me that they're indeed running extremely high framerates (4000 and 3000) for this particular show. I've worked with and met him before, and I'm pretty pleased that he spent some time in the comments of this article that's about his systems. I'm not sure how they're doing it, but without trying to sound crazy if anyone could figure it out, he's the guy. Anyway, I can admit that I was wrong about the framerates, and he tells me I am, so there you go. He's actually replied as an AC in sibling thread, so check that out for more information!

    11. Re:Misleading by Mal-2 · · Score: 1

      Nice, but there is a big difference between f/2.8 and f/2. You basically told me what I suspected -- your primes are faster than your zooms. I can totally understand at a practical level why they WOULD be, but it's not a law of nature that they MUST be. They just generally are, due to the cost, size, and required upkeep of primes being considerably less than zooms of the same aperture.

      I would think the best solution might be to hook a prime to a CCD that's considerably better than 1080p, and use "digital zoom" to crop and rescale as necessary for broadcast purposes. For archival, the entire field of view (which might well be square to take best advantage of the circular output of the lens) would be stored in all its glory. If you're using a zoom with a range of 200 to 500 mm, it seems that a CCD that oversamples by a factor of 2.5 would allow you to accomplish the same thing with a 200mm prime. It's probably not that simple since some rescaling ratios work much better than others, and there may not be an off-the-shelf camera with the required combination of speed and raw pixels, but it seems the days of the optical zoom may be numbered for your particular line of work.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    12. Re:Misleading by Inertia+Unlimited · · Score: 1

      It's a bit more complicated then that. The v1610 camera is using the f2.8 lens and the v642 is using a f2 lens. The 1610 is shooting at a HIGHER frame rate. But and a big but, the 1610 has a sensor pitch of 28 microns and the 642 has a pitch of 10 microns. So the 1610 gathers more light even through a slower lens. One more thing, the f2 lens on the smaller pitch camera is shooting tighter at 200mm than the Sigma at 500mm. In any case we have been experimenting with oversampling too. But not as much in high speed. The 1610 is capable of blowing though it's 96GB of memory (yes a cap GB) in 4 seconds at 18,500 fps, its top speed at 720 resolution. That would prove problematic to try to continuously save that obviously. On the Fox Sports NFL A game they are occasionally using a 4k sensor camera (the Sony F65) and zooming in after the play. All the data coming off of the sensor is streaming into a server to do this. It is acquiring at 60fps. Jeff Inertia Unlimited

    13. Re:Misleading by ArsonSmith · · Score: 1

      closer to not flickering at all. Even the gas/arc lights are going to produce light longer than the phase change in the ac current.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    14. Re:Misleading by bws111 · · Score: 1

      That's what I thought. So why is this guy claiming that the lights are flickering at 60Hz, and that produces problems for high-speed cameras?

  17. Re:Wow, look! Stuff I don't care care about... by TapeCutter · · Score: 3, Interesting

    There's more to it than just chemical bonds, it has a lot to do with how the internal structure distributes the energy from an impact. Concrete without reenforcing is brittle, a surprisingly short length supported at each end will snap under its own weight. Wood is fibrous, it's much easier to split in one direction than the other, the fibers give wood a much greater ability to deform than concrete. Notice that none of the strongman stunts use plywood, cross-laminated timber doesn't split easily in any direction, structurally it's much stronger than either non-reenforced concrete or ordinary timber.

    --
    And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
  18. Re:5000bps hosting account reveals the slashdot ef by Hartree · · Score: 1

    The campus has plenty of bandwidth, but the server it's on is one poor little box over in the nuclear physics lab. I'm just across campus and can't even get to the main nuclear physics site.

  19. Look out! by paiute · · Score: 1

    We broke his server. Pieces of it spewed out all over the infield.

    --
    If Slashdot were chemistry it would look like this:Cadaverine
  20. Yet Tim McCarver keeps prattling on about... by thepainguy · · Score: 1

    ...the importance of extension at the point of contact.

  21. *Yawn* by Anonymous Coward · · Score: 1

    Don't we have trillion FPS cameras in development that can literally record light moving?

    1. Re:*Yawn* by bws111 · · Score: 2

      No. We have cameras that given a repeatable event (say a pulsing laser) can take pictures of successive events with a very small offset in timing, giving the appearance of taking a video of a single event at a trillion FPS. Fire laser, take picture. Fire laser again, wait 1nS, take picture, etc. Very different than capturing a one-time event.

  22. This isnt science or revealing. by xZoomerZx · · Score: 5, Interesting

    Not only is a variable being ignored its nearly the central reason for all the hoopla in this story. For all the millions of dollars wasted on major league players you would think that holding the main tool of the game properly would be a given but its not. Old timers from the dawn days of baseball knew this but it seems to have been forgotten sometime in the past 50 years. If these yahoos that call themselves pros really wanted to pound the ball they would learn how to hold the damn bat properly and not in such a way that it flexes excessively or breaks, both of which is an incomplete transference of the energy from batter to ball. The bat has a grain like all wood and this grain runs along the side of the bat at 90 degrees to the label. Holding the bat with the label up or down causes this area of bat to be the main contact area. "With the grain" the bat is much stronger and stiffer transferring more of the batters' energy to the ball and of course flying further. "Across the grain" the wood is weaker and more likely to flex or break as the fibers deform. No one has ever broken a bat "with the grain." In the bat breaking sequence you can clearly see the label is nearly square on to the direction of the pitch. The other vids aren't as easy to see the orientation of the bat but the excessive flex is telling. This "researcher" needs to find a player who knows how to hold the bat properly and repeat said observations. Then he will discover what the old timers who played in cornfields knew a century ago.

    --
    Power tends to corrupt, and absolute power corrupts absolutely.
    1. Re:This isnt science or revealing. by AK+Marc · · Score: 0

      Nah, just move to aluminum.

  23. Could not use the Yankees by transcender · · Score: 5, Funny

    The author originally wanted to use the New York Yankees as the focus... However, he was unable to capture enough examples of Yankee batters making contact with a baseball during the ALCS to complete the study.

  24. Old timers using maple? by Anonymous Coward · · Score: 0

    Correct me if I'm wrong (although that would seem to go without saying), but what does an old timer using (most likely) an ash bat have to do with a young whipper snapper swinging maple? Don't they, I don't know, have different structure?

    1. Re:Old timers using maple? by AK+Marc · · Score: 1

      All wood has grain, but I've never seen anyone break a metal bat.

    2. Re:Old timers using maple? by Anonymous Coward · · Score: 0

      It happened in the college world series this year. An Easton aluminum bat broke at the handle.

  25. Not that simple by Controlio · · Score: 2

    The math is way more complicated than that. No 100mph pitch is ever 100mph when the ball hits the glove. The initial velocity is 100mph, but due to wind resistance and other forces it can slow 12mph easily before it reaches the mound, 60ft after its initial release. This is why before MLB's Pitchtrax system different radar guns always gave different readings - they would pick up the ball at different points on its journey and thus at different speeds (leaving out the variable of calibration). You can actually get some really amazing raw pitch data using MLB's "Gameday" webpage during games. It will show you release velocity, velocity at contact, and a lot of other cool pieces of info (inches of break, etc).

    10k FPS is impractical from every standpoint... data storage, image quality, lighting, and most importantly - playback. It would take 166 seconds at 59.97fps to play back a single second of video. We're lucky if we get 25 seconds between pitches to show a replay, not including the time to cue the clip up, the replay wipe in and out, etc. It might be cool to look at and analyze at some point down the road, or for the "wow" factor for the camera company and the mod company, but for a broadcast it seems pointless. Not that it's the first piece of pointless technology I've ever seen forced on us......

    However, I do work baseball, do live in Detroit, and will be working the World Series games here (3, 4, 5). I'm going to seek out some additional info directly from the guys who run it this weekend.

    1. Re:Not that simple by Pigeon451 · · Score: 1

      So the ball might be going 10% slower at the catcher -- the calculation still gives a number near 1000 fps, good for a ballpark figure. Also, they may have recorded at a very high rate, but skip frames during playback to show reasonable detail at a reasonable speed. They may use the full frames to analyze the motions that we cannot see from the videos they have posted.

    2. Re:Not that simple by AK+Marc · · Score: 1
      You imply anyone would want to watch the full flight in 10k FPS. They want the first 90% in 10-100 FPS and the last 1% (in case of a hit) at 10k or the last 10% (no hit) in 1000 FPS max.

      However, I do work baseball, do live in Detroit, and will be working the World Series games here (3, 4, 5). I'm going to seek out some additional info directly from the guys who run it this weekend.

      Oh look, a security guard... (just kidding)

  26. Not so misleading by Anonymous Coward · · Score: 0

    I'm one of the camera designers (posting as AC 'cause i have no /. account).

    The shots aired were at 5kfps during the day and 3kfps under lights. Anything much lower would not have really shown the bat bending etc. The actual impact would have looked better at 10kfps or more,

    Yes, it's really the lighting that limits the speed, but these cameras are pretty sensitive; and they were used with fast (f2 or f2.8) lenses.

    If you look closer, especially at the blurred background, you can see there is quite a bit of noise there - that shows the sensitivity was cranked up.

  27. Re:Wow, look! Stuff I don't care care about... by BeanThere · · Score: 2

    You're both wrong, it's all about how effectively you can focus your Chi, grasshopper.

  28. Statistics: maybe, math and science, no... by slew · · Score: 1

    Does anyone else think that the game of baseball survived the 50's and 60's simply because math and science could utilize it to teach their subjects? I don't see baseball as a game, but of a boatload of data and statistics.

    No. The reason that Baseball thrived in the 50's and 60's was because the expansion teams in the west coast, the breaking of the black barrier and televised games and the press surrounding the "home-run" battles.

    I doubt in the 50's and early 60's, many math and science teachers used baseball to teach their subjects . For math at that era, all the rage was "new-math" which emphasized stuff like set-theory and alternate number bases (not statistics). The physics in baseball is more about complex "pitching" and ball transport physics which is above what most people studied. Applying occam's razor, the simpler explanation that baseball's success was more likely due to tv and news-cycles (and a lesser extent local west-coast teams to cheer for).

    FWIW, actual sabermetrics didn't really take off until after this book Percentage Baseball. Although it was published in 1964, it wasn't until early '70s and the use of computers that sabermetrics was really going enough to dribble down to the masses...

  29. chrome = fail w/4 big animate gifs by wrench+turner · · Score: 1

    Viewing that page with 4 big animated gifs is a fail in chrome; can't animate, can't scroll, but ie did just fine.

  30. If it's harmonics, then what's the sweet spot? by P1h3r1e3d13 · · Score: 1

    Is it the segment with the fewest low-order nodes, so that impact there can set up only high-frequency, low-amplitude vibration?

  31. Late by Captain.Abrecan · · Score: 0

    That's funny. People in HEMA, WMA, and MARE have known about vibrational nodes in longswords for 20 years. This is nothing new, and not even useful anymore. Way to be lat to the physics party.