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5000 fps Camera Reveals the Physics of Baseball

concealment sends this quote from an article at The Physics of Baseball "This clip from Game 4 shows Marco Scutaro hitting the ball right near the tip of the barrel. The amplitude of the resulting vibration is so large that the bat breaks and the ball weakly dribbles off the bat. Note that the bat splinters toward the pitcher. The reason is that when the ball hits the barrel tip, the barrel of the bat bends backward toward the catcher and the center of the bat bulges forward toward the pitcher. That is the natural shape of the fundamental vibrational mode of the bat. Since the fracture occurs near the center which is bulging outward, that is how the bat splinters, as the wood fibers on the pitcher side of the bat are stretched to the breaking point. If the ball had impacted the bat near the center, the center would have bulged toward the catcher, as in the Yadier Molina clip. Had the vibrational amplitude been strong enough in the Molina case, the bat would have splintered toward the catcher."

35 of 144 comments (clear)

  1. First by Anonymous Coward · · Score: 5, Funny

    First pitch!

  2. Isn't the game long enough already? by lewscroo · · Score: 5, Funny

    Great, way to make the game orders of magnitude longer.

    1. Re:Isn't the game long enough already? by nedlohs · · Score: 4, Interesting

      Just as long? Show me a five day game of baseball that ends in a draw. And if you are going to count "best of X playoff" multiple games as a single game, then cricket has the 5 test series, for 25 days of playing also ending in a draw.

    2. Re:Isn't the game long enough already? by MaWeiTao · · Score: 2

      I caught a few games during the playoffs and I will admit that I found them fun to watch, but I'd attribute that to the fact that there was something at stake. In game 48 of a 160+ game season the sport is mind-numbing.

      It's why I'll never understand Americans who argue that soccer is boring. Compared to what? A bunch of guys standing around in an open field waiting for a ball to fly their way? Or the ponderous stop-start stutter of football? I'm not knocking those sports, but I do think people need a bit of perspective.

      But it's a safe bet that physics will make anything exciting.

    3. Re:Isn't the game long enough already? by Anonymous Coward · · Score: 5, Funny

      baseball, even more boring than fucking golf.

      Regular golf is indeed boring..... ......but this variation you speak of .... tell me more about this "fucking golf". It sounds like an intriguing sport.

      Is it televised?

    4. Re:Isn't the game long enough already? by MrNaz · · Score: 3, Funny

      Yea, I think it's called C-SPAN.

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    5. Re:Isn't the game long enough already? by seyyah · · Score: 2, Insightful

      Just as long? Show me a five day game of baseball that ends in a draw. And if you are going to count "best of X playoff" multiple games as a single game, then cricket has the 5 test series, for 25 days of playing also ending in a draw.

      What's so bad about a game ending in a draw? Seems like is an obsession in American sport that a winner be declared. Just look at what they did to hockey.

    6. Re:Isn't the game long enough already? by Dishevel · · Score: 2, Insightful

      Sport = Competition = Winner/Loser
      In what backwards world do people live in where competition is not to decide winners and losers?

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    7. Re:Isn't the game long enough already? by Dishevel · · Score: 2, Insightful

      There is no equality in competition.
      There are only Winners, Losers and being unwilling to put in the work to see which is which.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    8. Re:Isn't the game long enough already? by operagost · · Score: 2

      Funny to hear a stuffy European talk about "nancies" when their favorite sport involves the regular faking of injuries to draw fouls.

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    9. Re:Isn't the game long enough already? by JustOK · · Score: 3, Insightful

      If the competitors are equal, then there is equality in competition.

      --
      rewriting history since 2109
    10. Re:Isn't the game long enough already? by Anubis+IV · · Score: 4, Interesting

      As someone who played soccer/football in children and youth leagues and then later officiated the sport for several years, I have to say that I find it boring to watch skilled players on TV or from the stands. And it's not for lack of action, since there is plenty of that. The problem with it is one of pacing and difficulty in appreciating what's going on.

      The athleticism and skill on display can be incredible in the sport, and when you're close to the action, it's fun to watch. But when you're up in high the grandstands or watching a zoomed out view on TV (which are the only ways most Americans have ever seen it), you can't appreciate the footwork that's being done, which is what makes the game so compelling to watch on a minute-to-minute basis. That leaves you with just the bigger plays, like breakaways, and the game doesn't hold up so well at that level when it comes to entertainment value. It basically boils down to sustained action for extended periods of time, interspersed by highlight-reel plays that are difficult to see, with very little of it actually amounting to anything. And with the ball changing sides so often, it's difficult to have a sense of when you'll see some hard pressure being applied or something important will happen. That's poorly paced as a source of entertainment and rather tiring to watch, kinda like a suspense movie that sustains the suspense for too long instead of raising and lowering it.

      I have similar problems with watching hockey, but at least hockey has people smashing into each other regularly, which has an appeal as a darker form of entertainment (i.e. the same thing that draws NASCAR viewers...which I still don't understand). That's also a mark against soccer/football, since its players are oftentimes prima donnas that fall over in an unsportsmanlike manner at the slightest touch. No one likes seeing that.

      Baseball has some similar issues as well, though it does have some advantages. It's easy to nerd-out on baseball since there are loads of statistics that actually matter and can make it far more interesting for those who are so-inclined. And as you get more runners on the bases, the tension steadily mounts, oftentimes culminating in a series of entertaining plays, with its natural breaks giving you time to read the situation and figure out where you should be looking for those plays. Of course, as the game reaches its end, you usually already know who the winner will be well in advance, thus undermining its enjoyment, and those highlight-reel plays are easy to miss for people who aren't as familiar with the sport, while much of the rest of the game is rather rote and boring.

      In contrast, while I'm not an American football fan, I do appreciate it as being a well-crafted form of entertainment. The entire game is structured so that it has rising and falling tension, regular opportunity for highlight-reel plays that happen at prescribed times and can be easily understood from a distance, natural breaks that allow you time to appreciate the players' tactical positioning and movement, and a sense of progression as the play methodically moves back and forth on the field in a massive game of tug-of-war. It's a game that you can go pretty deep into thought on, as strange as that might seem for such a brutish sport.

      Long story short, I do think that some games are inherently more entertaining than others, but I don't think that in any way establishes them as being superior. Personally speaking, while I'm not a fan of any of the sports I discussed, I'd rather go to a baseball game than the others, simply on account of the ambiance that is present at those games and the fact that there tends to be a stronger sense of good sportsmanship as a result of it being "America's pastime". The games tend to be laid back social outings, as opposed to the higher-energy (and sometimes downright aggressive) crowds you have in those other sports. My enjoyment of it is independent of the game's entertainment value.

    11. Re:Isn't the game long enough already? by Waffle+Iron · · Score: 2

      There are only Winners, Losers and being unwilling to put in the work to see which is which.

      Much of the time, the "winner" of a close competition is clearly decided by nothing more than a tiny variation in a random bounce.

      So obsessing over the distinction is rather pointless. It's like getting all uptight about a coin toss: "Oooh! It came up heads! The team from my geographic region rulezzz!"

    12. Re:Isn't the game long enough already? by Cederic · · Score: 2

      watching a zoomed out view on TV (which are the only ways most Americans have ever seen it), you can't appreciate the footwork that's being done,

      How many decades is it since you watched football on TV?

      There are multiple cameras at most televised games these days. You get close up footage of individual moves, sometimes during live play and always on replays.

      You don't even need them to see the legs of the little men moving, and realise and appreciate the skill and agility they're displaying.

      You need the wider tv view, and the seat midway up the stand in the stadium, to appreciate the work being done by the team, the off the ball runs and movement, the opportunities and possibilities.

      with the ball changing sides so often, it's difficult to have a sense of when you'll see some hard pressure being applied or something important will happen

      Sorry, hadn't realised you were attention deficit.

      There's something happening all of the time the ball's in play. The most innocuous pass could go wrong, lead to a break and a scoring chance. The man casually stood in the centre of the pitch could be waiting for that run in from the wings behind the defence so that he can play an inch-perfect long ball into the stride of the runner for a first-time shot into the goal.

      You can only see the runner if your TV isn't zoomed into the player, or if you're sat in a stand watching from a distance. You can only appreciate the quality of the pass in its context. You can only experience the awe of his vision and skill if you were watching what otherwise may have been a seemingly unthreatening position.

      There's a ton of stuff happening in a football game. Your inability to understand it probably reflects your focus on the immediate, on the specific interesting between opposing players at the point of the ball, as a result of your officiating.

      Football is a team game. It's about pressure, momentum, movement, aggression, composure, and sometimes about skill with an air-filled bladder.

    13. Re:Isn't the game long enough already? by Anubis+IV · · Score: 2

      There are multiple cameras at most televised games these days. You get close up footage of individual moves, sometimes during live play and always on replays.

      The zoomed in views in replays are not the same as being able to see that view live and in context, but to see those zoomed in views live, you run into the issue you discuss later about not being able to see the team. It's a Catch-22.

      You don't even need them to see the legs of the little men moving, and realise and appreciate the skill and agility they're displaying.

      Sure, I may know that something really cool just happened when I see someone left in the dust during a breakaway, but there's a big difference between knowing it happened and actually seeing the footwork that made it happen as it happens. Even you have to realize that the latter is more entertaining, and entertainment is what I was talking about. That's all I was getting at. Nothing more, though I do think I could have been clearer on that.

      There's something happening all of the time the ball's in play. The most innocuous pass could go wrong, lead to a break and a scoring chance. The man casually stood in the centre of the pitch could be waiting for that run in from the wings behind the defence so that he can play an inch-perfect long ball into the stride of the runner for a first-time shot into the goal. [snip] There's a ton of stuff happening in a football game.

      I acknowledged this fact in my last post, but I think that's actually a problem with the game as a form of entertainment. That aspect of the game makes for great athleticism and sport, but not for great entertainment. As I said, it's like a suspense film that doesn't know how to properly build and release rather than build constantly. I wouldn't change the constant back-and-forth, since it is the nature of the game and what makes it so great as a sport, but I do acknowledge that it lessens the inherent entertainment value of the sport.

      Your inability to understand it probably reflects your focus on the immediate, on the specific interesting between opposing players at the point of the ball, as a result of your officiating.

      It's not a lack of understanding. As I said, I was focused on the inherent entertainment value of the sport. Football is a great sport. Its players are extraordinarily skilled, and they use those skills abundantly in every single game. And I do appreciate it at the team level as well. If what you want to do is appreciate athleticism and teamwork, you won't be left dissatisfied with football. But those ideas are not synonymous with entertainment. Towards that, I'm looking at more traditional principles of entertainment, such as building towards a climactic moment or astounding the viewers with something incredible. Football doesn't do those as well as some other sports. Would I change it, however? Not one bit.

    14. Re:Isn't the game long enough already? by nedlohs · · Score: 2

      So what do you propose for say a boxing in match in which both boxers king hit each other at the same time and both are knocked out? Declare the guy who gets up first (even if it is in 2 minutes time) the winner? Wake them both up and have at it again? Both of those are making the decision on something that isn't supposed to be part of the sport, might as have them play a game of chess to decide.

      In a two person swimming race both competitors drown, do you declare the guy who swam further the winner?

      In cricket the idea isn't just to see who is best, you also have be able to get the other side out. So you can be better than the other team but not good enough to win. If your bowlers aren't good enough to get their batsmen out then it doesn't matter if your batsmen are far superior you still don't win.

      It also adds an extra factors to the strategy: do you keep batting and ensure a draw, or do you declare your innings over early and risk them winning in order to have a chance to win yourself? Do you bat safely aiming for the draw, or do you risk getting out an losing in order to try and win?

  3. Another nice high-speed video by Anonymous Coward · · Score: 3, Informative

    I could not see the images (seems slashdotted), but recently I saw this very interesting slow motion video of light itself:
    here

    1. Re:Another nice high-speed video by jfengel · · Score: 2

      Those videos are interesting, but it's not quite taking pictures of light itself. Light's still too fast (and technology too slow) for that. What you see is a composite shot, of many repeats of the same experiment, with very high precision pictures taken of each particular instant.

      http://web.media.mit.edu/~raskar/trillionfps/

      They repeat the experiment every dozen nanoseconds. It takes an hour to take a picture of a nanosecond process. The inventors refer to it as "the world's slowest fastest camera".

  4. Wrong about vibration by Anonymous Coward · · Score: 5, Insightful

    The bat doesn't break the way they describe.

    1) It doesn't bend in the middle, it bends close to the fixed end (where it is being held).
    2) What they describe is not the fundamental mode shape of a held bat. They are describing a free-free beam, but bats are usually held.
    3) It does bend similar to its fundamental mode shape. But it's not breaking due to vibration. It's being deflected by an impulse load and breaking.

    Simple engineering, and they got it wrong.

    1. Re:Wrong about vibration by paiute · · Score: 2

      Simple engineering, and they got it wrong.

      You and your "real world". They are physicists.

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    2. Re:Wrong about vibration by Odin's+Raven · · Score: 2

      You and your "real world". They are physicists.

      First, assume a spherical bat. In keeping with long-standing physics traditions, assume the spherical ball is a cube.

      --
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    3. Re:Wrong about vibration by AK+Marc · · Score: 2

      On the off chance that this was not the case, and the correct model was that of a cantilevered beam, the location of the break would adjacent to the 'fixed' point where the bat is the skinniest (i.e., where the cross-sectional area is the smallest and would have the highest associated tension/compression and shear forces) As the bat breaks in the middle, it is pretty clear this is not the case.

      Engineering doesn't work well with wood. That's why "wood" used in construction is almost always a composite of some kind, and when wood is not a composite, it is do massively over-engineered to make up for it that steel is cheaper, lighter and "stronger" for the same residential application, thought still used only sparsely because construction methods are slow to change.

      The break was along the grain. The wood is weakest along the grain, and the location of the thinnest point is less relevant. Though, if you watch it again, note that it did "break" where the handle was thin, and then the break traveled up the grain. So, from my view, it looks like it did break at the narrow point, as you predicted it would with a cantilevered beam, implying that if your logic is correct, your conclusion is wrong.

      The truth is that engineering fails because it only considers "fixed" or "free" and no version breakaway-fixed/inertia model, as would be applied here. Engineering also considers loads to be slowly applied, with impulses being approximated by slowly applied forces of larger magnitudes. The "engineering" solution to this would be to calculated the force needed to stop the ball, then apply that to the bat in a cantilevered scenario, and get a result essentially identical to what happened. Engineering is the art of combining 10 incorrect assumptions into one correct answer. (yes, I realize there are lots of engineers on here, most of which disagree).

  5. Relativistic Baseball by Tsunayoshi · · Score: 3, Funny

    Would love to see some slow-mo pics of this, but I think we need more than 5000fps to see it:

    http://what-if.xkcd.com/1/

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  6. Re:Wow, look! Stuff I don't care care about... by History's+Coming+To · · Score: 3, Interesting

    Yup - if you've ever wondered how the whole "breaking concrete with your fist" thing works this is a good example. If the impact is hard enough the concrete (bat) takes most of the energy and converts it into heat and breaking electromagnetic bonds (AKA 'breaking'), so the ball falls away limply or your fist doesn't break. Hit it in the wrong place though, and the ball takes all the energy (home run) or your fist does (hospital run).

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  7. Ummmmm by Anonymous Coward · · Score: 2, Insightful

    You would THINK they would have added a video to the article.

  8. Statistics by Machtyn · · Score: 3, Insightful

    Does anyone else think that the game of baseball survived the 50's and 60's simply because math and science could utilize it to teach their subjects? I don't see baseball as a game, but of a boatload of data and statistics.

  9. Misleading by Controlio · · Score: 4, Informative

    They may use a camera that can run up to 5,000fps, but that's not the frame rate that was being shot.

    There is no reasonable way to shoot high frame rates at night in the lighting conditions that exist in ballparks. Remember that stadium lights only actually project light 60 times per second, and not all of them fire at the exact same time (different power phases, feeds from different transformers and substations, etc). So while in sunlight you can shoot at 5,000fps (though no one does because it's impractical with the limited amount of time you have between pitches to show a replay), in large-scale HID (et al) lighting environments you can't shoot much more than 600-1000fps and still achieve a reasonable image quality. (Note that a referenced article in TFA says they shot at 3,000fps, but I still have major doubts that the captured clips or even the original clip which aired on television was actually shot at 3k FPS.)

    And it's not just the frequency of the light, it's the amount. Zoom lenses lower the light that hits camera CCDs SIGNIFICANTLY. We experiment with high-speed cameras at long distances (center field pitch follow) quite regularly, and the result is incredibly underwhelming in anything other than direct sunlight. Though I will say, watching the movement and flight pattern of the pitch at high framerate in daylight is pretty spectacular.

    Here (pdf) is an interesting whitepaper written by Grass Valley about the development of their super slow motion cameras, and the difficulties involved (flicker control, data rate, SNR, etc). The interesting reading begins on page 2. Note that this is NOT the camera used in the clips, the camera referenced is only doing 180fps - but you can extrapolate the complications presented in shooting 3000fps in HID lighting. (Side note: The referenced camera is the industry standard for smooth slow motion replay at 180fps. Ever notice that really smooth low-endzone NFL replay angle, or that definitive mid-1st MLB replay angle of the throw to first beating the runner? That's this camera.)

    And in case you were wondering, the actual camera they used is here, though it was modified by a third party company to run at a higher frame rate.

    1. Re:Misleading by GlobalEcho · · Score: 2

      Assuming the ball travels about 150 feet per second (~100mph), and traveled 5 feet during the top clip, the animated GIF in the article covers about a 1/30 of a second. The GIF contains 37 frames, which puts a lower bound of about 1000fps on the source video. This is at the upper limit of the 600-1000fps range you cite.

      Of course, if they downsampled to make the GIF then they could have been well above 1000 fps. I'm curious what you think of their claims to be going over 10000fps for the world series.

    2. Re:Misleading by bws111 · · Score: 2

      Filament? I thought stadiums used some sort of arc (metal halide, sodium vapor, etc) lamps.

      And I am still not seeing why flicker is a problem at high speed, but not a normal TV speeds. A high speed camera may record flicker as whole frames with different levels of lighting, but a regular TV camera is going to have some artifact from the flicker (brighter and darker bands, etc).

      I would think that either the lamps are not flickering at all, or are flickering at such a high rate (much higher than 60Hz) that the cameras can't distinguish it.

  10. Re:Wow, look! Stuff I don't care care about... by TapeCutter · · Score: 3, Interesting

    There's more to it than just chemical bonds, it has a lot to do with how the internal structure distributes the energy from an impact. Concrete without reenforcing is brittle, a surprisingly short length supported at each end will snap under its own weight. Wood is fibrous, it's much easier to split in one direction than the other, the fibers give wood a much greater ability to deform than concrete. Notice that none of the strongman stunts use plywood, cross-laminated timber doesn't split easily in any direction, structurally it's much stronger than either non-reenforced concrete or ordinary timber.

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  11. This isnt science or revealing. by xZoomerZx · · Score: 5, Interesting

    Not only is a variable being ignored its nearly the central reason for all the hoopla in this story. For all the millions of dollars wasted on major league players you would think that holding the main tool of the game properly would be a given but its not. Old timers from the dawn days of baseball knew this but it seems to have been forgotten sometime in the past 50 years. If these yahoos that call themselves pros really wanted to pound the ball they would learn how to hold the damn bat properly and not in such a way that it flexes excessively or breaks, both of which is an incomplete transference of the energy from batter to ball. The bat has a grain like all wood and this grain runs along the side of the bat at 90 degrees to the label. Holding the bat with the label up or down causes this area of bat to be the main contact area. "With the grain" the bat is much stronger and stiffer transferring more of the batters' energy to the ball and of course flying further. "Across the grain" the wood is weaker and more likely to flex or break as the fibers deform. No one has ever broken a bat "with the grain." In the bat breaking sequence you can clearly see the label is nearly square on to the direction of the pitch. The other vids aren't as easy to see the orientation of the bat but the excessive flex is telling. This "researcher" needs to find a player who knows how to hold the bat properly and repeat said observations. Then he will discover what the old timers who played in cornfields knew a century ago.

    --
    Power tends to corrupt, and absolute power corrupts absolutely.
  12. Could not use the Yankees by transcender · · Score: 5, Funny

    The author originally wanted to use the New York Yankees as the focus... However, he was unable to capture enough examples of Yankee batters making contact with a baseball during the ALCS to complete the study.

  13. Not that simple by Controlio · · Score: 2

    The math is way more complicated than that. No 100mph pitch is ever 100mph when the ball hits the glove. The initial velocity is 100mph, but due to wind resistance and other forces it can slow 12mph easily before it reaches the mound, 60ft after its initial release. This is why before MLB's Pitchtrax system different radar guns always gave different readings - they would pick up the ball at different points on its journey and thus at different speeds (leaving out the variable of calibration). You can actually get some really amazing raw pitch data using MLB's "Gameday" webpage during games. It will show you release velocity, velocity at contact, and a lot of other cool pieces of info (inches of break, etc).

    10k FPS is impractical from every standpoint... data storage, image quality, lighting, and most importantly - playback. It would take 166 seconds at 59.97fps to play back a single second of video. We're lucky if we get 25 seconds between pitches to show a replay, not including the time to cue the clip up, the replay wipe in and out, etc. It might be cool to look at and analyze at some point down the road, or for the "wow" factor for the camera company and the mod company, but for a broadcast it seems pointless. Not that it's the first piece of pointless technology I've ever seen forced on us......

    However, I do work baseball, do live in Detroit, and will be working the World Series games here (3, 4, 5). I'm going to seek out some additional info directly from the guys who run it this weekend.

  14. Re:*Yawn* by bws111 · · Score: 2

    No. We have cameras that given a repeatable event (say a pulsing laser) can take pictures of successive events with a very small offset in timing, giving the appearance of taking a video of a single event at a trillion FPS. Fire laser, take picture. Fire laser again, wait 1nS, take picture, etc. Very different than capturing a one-time event.

  15. Re:Wow, look! Stuff I don't care care about... by BeanThere · · Score: 2

    You're both wrong, it's all about how effectively you can focus your Chi, grasshopper.