Windows Phone 8 Having Trouble Attracting Developers
colinneagle writes "Microsoft has promised that cross-platform development across the 8s – from Windows 8 on a desktop to Windows Phone 8 – will be a simple matter, but that's still not enough to get some developers moving on Windows Phone 8 support. The Windows Phone platform has made a remarkable recovery since its reset with version 7. Since then, WP7 has grown to 100,000 apps. But that pales in comparison to the 675,000 in Google Play and 700,000 in the Apple App Store. Granted, there's a ton of redundancy – how many weather or newsfeed apps does one person need? – but it points to availability and developer support. A report from VentureBeat points out what should be obvious: that while developers like Windows 8, they aren't as excited about Windows Phone 8 software because they have already made huge investments in other platforms and don't want to support another platform. A survey by IDC and Appcelerator found 78% of Android developers were 'very interested' in programming for Android smartphones, a slight drop from the 83% in a prior survey. Interest in the iPhone and iPad remained undiminished, with 89% and 88% interest, respectively."
Once carriers start pushing W8 phones everywhere and users get to actually interact with those devices then developer interest will follow.
It's the cost of not being the cheapest or the first to market.
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Those of us who've seen what happens when we invest time and money in Microsoft's other pet project platforms aren't about to jump on Windows Phone 8.
Gone are the days when your company supported Microsoft's latest or else .
Today, there is no or else. Microsoft is just another player in a large market.
The correct response to this kind of press is to say "We have developers! Tons of developers! They're falling out of the sky, honest!" The smart phone market long ago stopped being about features and now turns on the number of apps. All the phones have GPS, megapixel cameras, touch screen interface, etc. In terms of hardware features, they're largely the same. So they have to differentiate themselves on the basis of apps. And what kinds of apps are popular? Games.
People loooove screwing off at work with Angry Birds and Farmville. So the smart phone market is not that much different from the game console market in that regard: Sales of hardware are based on how many new and exciting games are available for that platform. Now yes, it is in reality not that simple -- the app market isn't just games, but the idea is the same: The number of popular apps is strongly correlated to the number of units shipping. So regardless of how many developers the platform has, Microsoft needs to be out there screaming "Developers! We have them! Oh yes, developers, developers, developers!" Preferrably without monkey man on stage saying it, but even a dancing fat guy is better than nothing.
That's the only strategy that will work if Microsoft doesn't want another dead on arrival platform launch. Sorta like, say, the Dreamcast.
#fuckbeta #iamslashdot #dicemustdie
After three months of effort writing a free app for Windows Phone 7, so far I have made a total of $4 from Microsoft's advertising system. This is from the top-rated app in its category. Needless to say, I won't be writing any apps for Windows Phone 8 unless I'm being paid to do so.
Windows 8 has been a PR disaster for a while now and it has the reek of failure all over it. Microsoft is really good at a lot of things but selling their damn products to the average consumer isn't one of them.
Now that I've had a bit of experience with 8 I like some things but the point is I shouldn't be discovering stuff like this at arms reach, they have to start making things sexy if they want to attract users, which in turn attracts developers.
""Microsoft has promised that cross-platform development across the 8s â" from Windows 8 on a desktop to Windows Phone 8 â" will be a simple matter, but that's still not enough to get some developers moving on Windows Phone 8 support."
Bah. Microsoft can't just declare Year Zero and expect everyone to drop everything and follow them. If you are targeting desktop/laptop users, you'd have to be crazy to write for Metro at this point, when the overwhelming majority of your users are still on Windows 7 or even Windows XP. If you want to pitch your software to mobile users, then you can get a much larger audience by targeting iOS and/or Android.
In other words, writing for Metro will give you access to three platforms... all of which have virtually nonexistent market share at this point. And Microsoft has shown on several occasions in the past that they're willing to pull the plug on various developer technologies if they're falling behind, or just if the business strategy has changed. Ballmer and company can't see this because they are in love with their products, themselves, and the sounds of their own voices. But from the point of view of an independent developer, jumping into the Windows 8 pool now doesn't pay off – the most rational move is simply to wait and see what happens.
I suspect that Microsoft's actual response to this will be to bribe certain developers to port particular desirable applications to Metro. To an extent this may have already happened.
Apart from about 100 apps per platform, the rest are crap universally between android, IOS and winphone. Why is "only" 100,000 apps a problem? the stats are absolutely meaningless.
for Windows 8, I am beta testing it now.
Oh and Frist Post
I know this is an on-going flame war, but with Expression Software and Visual Studio 2010/2012, Microsoft has some of the best tools out there for building mobile applications. Throw in testing tools, and you are at the top of the class. After using the tools and marketplace for 2 years now, I can say a couple things.
*The marketplace has come a long way. It is getting better every day. It used to be a real chore to use year or so ago. It is a lot more streamlined and clean.
*The bad press recently around marketplace submissions is a crap shoot. I've experienced similar things, but also I've experienced quick easy submissions. It honestly depends on the tester. If things seem to be going bad, there is always a manager you can contact to get things going.
*Lets be honest too. The iOS and Android marketplaces are FILLED with pure crap applications. I'm not saying that the Windows store is any better, but comparing numbers isn't fair because, most of those apps are useless and are never downloaded.
*If you know Java or Obj-C, not many people are willing or paid to jump into C#. I'm definitely not interested in learning a new language at this point in my career.
* Lastly, I think the main problem is traditional Microsoft fear/hatred. I have talked to more "hip" iOS teams that make cooler apps for android and iOS. They showed zero desire to even make an effort to make any apps for Windows Phone. The attitude I saw a lot was just pure bandwagon hatred. "Meh"
How many developers could there be in only a few hours? http://www.zdnet.com/microsoft-delivers-windows-phone-8-software-development-kit-7000006631/