New Humble Bundle Is Windows Only, DRM Games
jbernardo writes "After all the indie, multi-platform (including 4 for android) and DRM free releases, the latest Humble Bundle release is a polarizing one. It features non-indie games, it is Windows only, and the games are saddled with DRM. There is already a very vocal discussion on the Humble Bundle Google+ thread, but it seems it is selling well."
I have a Windows computer, and value wise this may be the best bundle yet, but I feel it is against the spirit of the bundle and am not chipping in, if they don't do another one before xmas, my big donation one is going strait towards a charity.
Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
Because the humble bundle finally has good games.
I'm +Eric Hopper over on Google+.
I'm angry for several reasons. But the biggest reason is that I gave the Humble Bundle brand name a lot of free advertising and word of mouth because I expected them to always be DRM-free and cross-platform. Them choosing not to be feels like a betrayal and a cheat because they're taking all that good will I helped them create to sell something that is at cross-purposes to the reason I helped them create this good will.
I'm also angry because I spent a bunch of money, always above the average, often significantly so. I spent it not just because I thought the games were worth it. I spent it because I believed in Humble Bundle and what I thought they were trying to accomplish. It was another way for me to invest in the brand.
If they had done something like this under a different name I wouldn't be angry at all. Create another brand "Pay What You Can" bundles or whatever and market your stuff under that brand if it doesn't fit the Humble Bundle image. Then I wouldn't feel like all the work and money I put into supporting the Humble Bundle brand was a waste.
Need a Python, C++, Unix, Linux develop
THQ has been struggling, so they're trying something new. That's a good thing. If you don't want to buy it, don't. I did, as did many of my friends, and I'm quite happy with it.
I fail to see a problem here, if you have an issue with this just send everything to charity. Personally the way I view it is this way, the more money they raise for charity the better, it's to help the less fortunate after all. This time around it is for Child's Play and America Red Cross both respectable organizations which I would be proud to donate to.
So yes if you have a "Screw You" type of mentality towards DRM and refuse to give them money for it, go right ahead. You can still buy said games and just donate everything to charity and deny the company who produced said games money.
No, that would be Polemish.
`echo $[0x853204FA81]|tr 0-9 ionbsdeaml`@gmail.com
Yeah, that'll teach them to do exactly what pirates have been insisting major publishers should do! How dare they give us the option to pay what we want!? They must be punished!!
This company is near bankrupt. We can all hate because we're from a subculture that supports individualism and new startups for games. However, this company is offering us games for basically CHARITY. Also, they're a company that needs these funds to continue on after doing bad in the market. Games like Saints Row and Company of Heroes are great games, DRM or no DRM, If you're really idealistic, you would be opposed to other humble bundles which they use Steam WHICH IS DRM. Grow up guys and support THQ for their work.
It's fine with me. Best DRM ever.
Your loss, lol. The real problem is if there's ever a UPlay-exclusive Humble Bundle
Where have I missed all the pirates clamoring for major publishers to find a prominent "indie" brand name to masquerade as, and attempt to sell their DRM wares via that channel?
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Pirates have been clamoring for publishers to adopt a pay-what-you-want model. THQ is trying that out as a temporary offering. It is entirely logical for them to use an existing site that specializes in pay-what-you-want temporary offers. If it works well, they might create their own platform. Expecting them to create their own platform for an experiment is absurd.
So let me see, dropped the EFF donation and added DRM. What is the message?
When all you have is a hammer, every problem starts to look like a thumb.
Whole Foods has Oscar Mayer bologna on sale this week.
"Sic Semper Tyrannosaurus Rex."
Well, the Windows group has always been the lowest average in Humble Bundles. The Linux group, and to a lesser extent, the Mac group, have always pushed the bundle average up. So, the results aren't much of a surprise.
I can't imagine the effort of porting all those games to other platforms. Give 'em a year, and it could probably be done. I'm sure THQ couldn't wait that long, though.
The message is 1 > 0.
As in, some money still goes to charity, you still pay what you want. Even if the Red Cross isn't the best charity, Child's Play is, and $1 > $0.
Humble set up a system to let people get games cheap and help people in the process, what have you done to help the world this week?
(Hint, whining here about DRM counts as 0.)
Amusingly enough I got my Steam Beta forum invite today. While Humble is going Windows, Steam is going Linux.
Reply to self....
Rather than complain here. I sent them an Email:
"I have purchased several Humble Bundles over the years and also promoted it to others. I bought some where I never even
played most of the games. Why? Because I believed in what you were doing. But I think you have betrayed your mission with this THQ stuff:
* It is not multi-platform, leaving Linux and Mac users out in the cold.
* It is not direct download, eaving non-Steam users out in the cold.
* It is not from indie developers.
* It is not DRM-free.
I am very disappointed in what you did, and, to me, it severely taints your name and brand. I think you should be ashamed and hopefully you will get back on track."
I'm just completely bemused by the seeming response.
THQ did a good thing. Somebody within the company went to bat for this, made it happen, and people respond like this?
FFS.
I've bought all the Android bundles and the first two PC bundles, because I generally like indie games (and these bundles have included quite a few gems). This bundle, however, is filled with games I feel no desire to play.
But they ARE games many other people, including most of my friends, would like to play. So I forwarded the newsletter to those friends. Chances are some will buy it (even if the ~$6 to include the extra game is too steep, $1 for the rest is damn cheap) and some will subscribe to the newsletter. Next time these hard core gamers get an offer to buy a bunch of indie games for cheap (especially for mobile), I'm sure some of them will buy it too.
This THQ deal basically gives HB lots of "free" marketing, which will likely end up benefitting future Indie bundles.
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
From ArsTechnica:
UPDATE
In a response to Ars, Humble Bundle co-founder John Graham assured users the company will "never stop creating Humble Indie Bundles... and the other bundle types we've successfully launched this year. But we’re also eager to see if our pay-what-you-want plus charity model meshes with critically acclaimed AAA content as well."
Graham said the new THQ bundle did not represent a permanent departure from the company's indie roots, and that the company may even release a third indie bundle this year. "This year has also been a year of many experiments for us that fall outside the traditional Humble Indie Bundle framework," Graham told us. "We’re very excited to be able to offer the gaming community a massive sale with blockbuster content and raise money for charity at the same time. We will of course continue to support indies content as a core of our business."
Regarding the lack of Mac and Linux ports this time around, Graham said plainly that, "in the case of this promotion, it would not have been possible for us to deliver this blockbuster content via other means." But Graham also promised the Humble Bundle "will not cease in our quest to bring awesome content to Mac and Linux and Android," and pointed out that the Humble eBook Bundle contained the first digital publication of Neil Gaiman's graphic novel Signal to Noise.