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GameSpy's New Owners Begin Disabling Multiplayer Without Warning

New submitter OldTimeRadio writes "Over the last month, both game publishers and gaming communities alike were surprised to find their GameSpy multiplayer support suddenly disabled by GLU Mobile, who purchased GameSpy from IGN this August. Many games, including Neverwinter Nights 1 & 2, Microsoft Flight Simulator X, Swat 4, Sniper Elite, Hidden and Dangerous 2, Wings of War, Star Wars: Battlefront are no longer able to find (and in some cases even host) multiplayer games. While games like Neverwinter Nights are still able to directly connect to servers if players know the IP address, less-fortunate gamers expressed outrage on GLU Mobile's 'Powered by GameSpy' Facebook page. In an open letter to their Sniper Elite gaming community today, UK game developer Rebellion explained it was helpless to change the situation: 'A few weeks ago, the online multiplayer servers for Sniper Elite were suddenly switched off by Glu, the third-party service we had been paying to maintain them. This decision by Glu was not taken in consultation with us and was beyond our control. We have been talking to them since to try and get the servers turned back on. We have been informed that in order to do so would cost us tens of thousands of pounds a year — far in excess of how much we were paying previously. We also do not have the option to take the multiplayer to a different provider. Because the game relies on Glu and Gamespy's middleware, the entire multiplayer aspect of the game would have to be redeveloped by us, again, at the cost of many tens of thousands of pounds.""

12 of 247 comments (clear)

  1. Do like the Tribes 2 community by Anonymous Coward · · Score: 5, Informative

    write your own master servers, and modify the client to work with your own authentication mechanism

    http://tribesnext.com

  2. I think we've all learned something here today by Anonymous Coward · · Score: 5, Insightful

    "Because the game relies on Glu and Gamespy's middleware"

    See, this is your problem right here. Not the middleware part per.se, but the idea that the middleware is ALSO locked to a service outside of your control should have disqualified it immediately. You wouldn't use a video codec for which you don't have have a Free source code decoder, right?!

    Oh... well, I guess we've learned TWO things here today.

    1. Re:I think we've all learned something here today by MightyMartian · · Score: 5, Funny

      Three things, if you include an almost fanatical devotion to the Pope.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
  3. screwed by a provider... by Anonymous Coward · · Score: 5, Interesting

    Who could have called that happening?

    Well, besides cortchety old Richard Stallman. Nobody listens to him.

  4. Re:Twitterization? by MightyMartian · · Score: 5, Insightful

    Perhaps the developers should not have used a single source proprietary solution that basically placed their wellbeing in the hands of a third party. This is what is known is willing dropping your drawers and hoping there won't be an assraping.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
  5. Re:Not just gamespy by BradleyUffner · · Score: 5, Insightful

    It seems like a huge major shuffling of media sources has gone around behind the scenes, even apple itunes 11, youtube, and windows 8 have all been raped and dumbed down.

    Maybe now that Console games are starting to get dumbed down and crippled to run on phones the console players will finally understand the frustration PC Gamers have been going through for the last 10 years or so.

  6. Re:Twitterization? by ArhcAngel · · Score: 5, Insightful

    Valve/Steam haven't shown any signs of being douches so far,

    Neither did GameSpy (originally known as QuakeSpy) prior to its acquisition by GLU Mobile. My question is didn't they have a contract in place to prevent this? If not, why not? If I am developing my product around a third parties ecosystem I am making damn sure they can't just pull the rug out on a whim. I'm sure there are details missing to this story. I can't believe GLU would be able to down these services without notifying the affected partners.

    --
    "A person is smart. People are dumb, panicky dangerous animals and you know it." - K
  7. Re:Sounds to me like... by msauve · · Score: 5, Informative

    A wiser company might have included well defined renewal terms, perhaps an inflation adjusted flat rate plus adders for number of users and bandwidth utilization.

    They say the cost is "far in excess" of what they were previously paying, but "tens of thousands of pounds a year" is far less than a single employee costs, so it's not unreasonable to think that perhaps it wasn't a profitable proposition for GLU/Gamespy. Perhaps there were terms of the type described, the success of the game caused the user/bandwidth adders to increase, and this is just a case of trying to redirect customer anger because Rebellion doesn't want to foot the bill for an older game, despite its success.

    You call it "mediocre," but it won game of the year, has good ratings, was successful enough to spawn a sequel, and has enough of a continuing user base to get angered by this event, requiring in a public response by the publisher. None of which support the adjective "mediocre".

    --
    "National Security is the chief cause of national insecurity." - Celine's First Law
  8. Re:Twitterization? by somersault · · Score: 5, Insightful

    Why?

    Because the Quake engine had it, Half-Life (based on Quake Engine) had it, and the Source engine has it. I used to use it to connect to LAN and internet games alike. All of Valve's games have been based on continual evolution of this engine. Valve always let you access the console in PC versions of your games. Maybe the console versions too, I'm not sure there. They also actively encourage modding of their games.

    Just because you're a fuckwit who has poured money into Steam and therefore, since you see yourself as NOT a fuckwit, it can't have been a fuckwit decision?

    Money doesn't mean that much to me at this point in my life, and so doesn't really come into what I think of Steam.

    I see Steam as more of a delivery mechanism. Pretty much all games on Steam have been designed to be able to run separately. If you really want to, you can strip out the DRM and run them standalone.

    Take it from me: you're a fuckwit.

    I'm not sure you're qualified to make that assumption in this context. Anyone who has been paying the slightest attention to the PC gaming scene over the last 20 years can see that Valve have been one of the best companies out there in terms of making good games, and encouraging the community to modify them to make them even better.

    --
    which is totally what she said
  9. Re:in the future... by Charliemopps · · Score: 5, Interesting

    It already happens ALL the time. We have a vendor for a CRM that just shut down the ODBC connection that they were implicitly charging us for. We went in to renew the contract and they said "Oh yea, ODBC is deprecated. You wont be able to connect to it after January 1st" to which we said "So how are we supposed to do reporting on the data?" and they replied "We have a new reporting service. You tell us which reports you need written and we'll charge you by the hour." As far as my employer is concerned "The cloud" is dead. The majority of cloud services we've dealt with have turned into extortion rackets in recent years. Upper management didn't see it coming but they're definitely on to it now. You can only sign a contract for so long... and once it's up they have you by the short hairs.

  10. Re:$2.7 million in stock? by poly_pusher · · Score: 5, Insightful

    They were bigger than this. They really bungled an opportunity for control of a niche that Steam ended up filling. I remember when I used to play Quake 3 through Gamespy. I couldn't help but think "wow, if they add the ability to let me buy and download games through here, provide a single location for access to game mods, and figure out a way to let me order Pizza while in game, they are going to take control of PC gaming."

    Instead Steam did it "no you can't order pizza directly but you can open a browser and grubhub."

    What Steam and Valve also did well was they gave you a reason to want to be a part of their community. Games like left 4 dead encouraged you to make friends otherwise you'd get stuck with a horrible team. When I was on Gamespy, there was never any incentive to participate in the community.

  11. Re:Twitterization? by nocosd · · Score: 5, Insightful

    While I agree in principle that "holding one's games hostage" was a bad thing, you should listen to Gabe Newell's reasoning behind the TOS change here (fast forward to about 8:15). If you read the TOS, it doesn't talk about not being able to sue them, it's about not being able to start a class action suit against them. As Gabe Newell (briefly) explains in the video, the class action suits they face start out very one-sided in favor of the suing attorney. It costs them a ton of money just to go through the motions for the court, no matter if they're completely in the right or not. That's not exactly fair, regardless of how much money anyone thinks Valve has. As it was put in the video, "it's a shakedown."

    Having worked as a class action attorney, I do agree with you to a certain extent. Many class actions are simply shakedowns by plaintiff attorneys. But they can also be one of the only ways to hold a company liable for their wrongdoing. Are you, or anyone for that matter, going to sue Valve/Steam for $50? I know I wouldn't go through the hassle of a lawsuit for so little money, even if I had a bulletproof case. And this works to the company's advantage because if they can take $50 from a million people through wrongful means, but none of those people will sue individually, then the company essentially just stole $50 million with no risk.

    Granted, the attorneys on both sides see most of the money. But if you look at class actions as taking unjust gains away from companies, rather than reimbursing consumers, class action are, other than government action, the only way to really hold these companies accountable for their actions.