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Scrabble Needs a New Scoring System

innocent_white_lamb writes "A researcher says that some letters are over valued and some are under-valued in Scrabble, due to recent changes to the lists of allowable words. Z and X are now much easier to play and should be worth less, while U, M and G should be worth more than they are now. Joshua Lewis wrote a program to re-calculate the value of each letter to better reflect the current usage. The co-president of the North American Scrabble Players Association says that he often hears criticism of Scrabble's scoring system, but any change would bring about 'catastrophic outrage'. A spokesman for Mattel says that they have no plans to change the game."

49 of 202 comments (clear)

  1. Public Outrage? by ButchDeLoria · · Score: 5, Funny

    What are they gonna do, send them a letter?

  2. Why not just version the Rules? by Anonymous Coward · · Score: 4, Insightful

    Why not just version the Rules? Original, 2012, etc? MTG has new decks come out, new rules come out,old cards removed new added... they did fine (relatively).

    The language changes... so should the rules.

    1. Re:Why not just version the Rules? by Mike+Buddha · · Score: 5, Funny

      Scrabble: The Collectible Tile Game!

      You bring your own tiles and devise a set that gives you optimal word options. And the loser is banished from the land of Dominaria.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    2. Re:Why not just version the Rules? by kelemvor4 · · Score: 2

      Scrabble: The Collectible Tile Game!

      You bring your own tiles and devise a set that gives you optimal word options. And the loser is banished from the land of Dominaria.

      Just imagine the black market revenue from counterfeit tiles!

    3. Re:Why not just version the Rules? by JustinKSU · · Score: 2

      They are not tiles anymore. They are colored runes. Five colors to be specific. Some runes work well together. Other runes are enemy colors and can't be played together.

    4. Re:Why not just version the Rules? by Megane · · Score: 2

      I've had many times where I was able to get a bunch of Scrabble tiles cheaply, so I have a couple of big bags full. (Hey, they're small.) X is normally 8 points, but I have found at least one 10 point X tile. (The X-10 might have come from a foreign language set, probably French.)

      The obvious thing to do with a few thousand tiles is to play a "random tiles" variation where 100 tiles are randomly picked out of a big bag. (That should be easy enough to mechanize.) It would be the Scrabble equivalent of Las Vegas using multiple decks for blackjack (and reshuffling after half of them are played) to make it harder for card counters.

      Expanding on your idea, if there were more letter tiles that you could trade, and maybe board sections with different double/triple letter/word store squares, that could be interesting. Look, it's a Vowel-Only Blank!

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    5. Re:Why not just version the Rules? by davidbrit2 · · Score: 3, Interesting

      That's what Scrabble is missing! Power creep!

  3. TL;DR by TemperedAlchemist · · Score: 2

    Mattel has come out with a statement today denouncing logic, reason, and fairness.

    1. Re:TL;DR by Kijori · · Score: 2

      That's not a fair summary.

      What they have said is that they won't be changing the scores because there's a significant disadvantage (people being unhappy with the lost nostalgia) and not much of an advantage, since having a couple of over- or under-valued letters doesn't make much difference in a game with so much inherent luck.

  4. Mattel? by mark-t · · Score: 4, Insightful

    Scrabble is Hasbro IP.

    Hasbro and Mattel are two *ENTIRELY* separate companies. Rivals, in fact.

    Saying that Mattel has no plans to change the game is like saying that Microsoft has no plans to change the iPhone.

    1. Re:Mattel? by brian1078 · · Score: 2

      Mattel owns Scrabble outside of North America (US & Canada). Hasbro owns it within.

    2. Re:Mattel? by Sulphur · · Score: 2

      Scrabble is Hasbro IP.

      Hasbro and Mattel are two *ENTIRELY* separate companies. Rivals, in fact.

      Saying that Mattel has no plans to change the game is like saying that Microsoft has no plans to change the iPhone.

      Are you sure?

    3. Re:Mattel? by camperdave · · Score: 2

      "The dictionary of legal words in Scrabble has changed," he told British media.

      John Chew, co-president of the North American Scrabble Players Association, told BBC News that he often hears criticism of Scrabble’s scoring system, but that any changes would bring about "catastrophic outrage."

      A spokesperson for Mattel, which manufactures Scrabble in Europe, told British media that it has no plans to make changes to the board game.

      Seems to me that a British newspaper reporting the response of a British manufacturer/vendor is perfectly normal.

      --
      When our name is on the back of your car, we're behind you all the way!
  5. It doesn't matter by Anonymous Coward · · Score: 5, Insightful

    It is a game, the iportant thing is that everyone is playing by the same rules. Sure, if you were to develop scrabble today, it might be nice to adjust the values of the letters to reduce the element of chance in the game, but now there is insufficient reason to go and change it. It woudl still have been ok if every letter had the same value.

    1. Re:It doesn't matter by treeves · · Score: 2

      "It would still have been [much less interesting and fun] if every letter had the same value."

      Fixed it for you.

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
    2. Re:It doesn't matter by Kjella · · Score: 4, Insightful

      But would you really want to reduce the element of chance? People like to play poker because although you will lose to a poker pro over time, you can sit down with the world's best poker player and win some hands, while with chess you'll lose to Magnus Carlsen 100 out of 100 times. Making it a pure skills-based game is only fun for the one with the best skill, assuming fun should have anything to do with games.

      --
      Live today, because you never know what tomorrow brings
    3. Re:It doesn't matter by uncanny · · Score: 2

      that's a ginormous idea!

    4. Re:It doesn't matter by Sperbels · · Score: 2

      It is a game, the iportant thing is that everyone is playing by the same rules.

      No it's not. There are a limited number of each letter. If one letter becomes easier play, and there's only one of that letter, then the person who drew it gets an unfair advantage.

    5. Re:It doesn't matter by pclminion · · Score: 3, Insightful

      The problem is when the values are WAY off. Then the outcome of the game strongly depends on the letters drawn by the player and much less so on the knowledge of the player. For instance, if all letters were worth 1, but E was worth 10, then it would be purely a game of who draws the most E's, as it is simple to come up with words including that letter.

    6. Re:It doesn't matter by AvitarX · · Score: 2

      OMG, unfair advantage in a game of chance. This is awful!

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    7. Re:It doesn't matter by Sarten-X · · Score: 3, Interesting

      Blocking open Ds will eliminate a lot of past-tense words. Blocking other open Es will require the opponent to have both Es for the many "ee" words. No, it's not possible to completely and reliably lock out opponents, but experts can make each turn very difficult. Most competitive players will keep track on their score sheet of which tiles have been played, giving them a clear picture of what options the opponent has. Some will even keep track in their head, accurately. It's not terribly hard to turn that list of options into a defensive strategy.

      --
      You do not have a moral or legal right to do absolutely anything you want.
  6. Flattening the scoring by Anonymous Coward · · Score: 4, Insightful

    This was brought up during an NPR interview the earlier this week and I agreed with the mentioned counterpoint. While it makes logical sense for a rework of the scoring system, it's effectively flattening it and removing some of the strategy around the unpredictability of the game.

    Regardless, Mattel has already gone on record (I believe) stating it will keep the scoring as is.

    1. Re:Flattening the scoring by Anonymous Coward · · Score: 2, Interesting

      I agree. Nerfing the high point letters in scrabble would be like nerfing home runs in baseball. Sure they have an outsized impact on the game relative to their frequency (home runs are more common than triples), but the key point is that a game should be interesting not that things should strictly be rewarded in proportion of their difficulty.

    2. Re:Flattening the scoring by Sarten-X · · Score: 4, Interesting

      There are three ways to play Scrabble.

      First, there's the novice's strategy. Pull letters from the back, make a word on the rack, and figure out where it can fit. At this level, the game is purely a contest to see who has the biggest vocabulary.

      For intermediate players, recognizing words scrambled on the rack is easier, and perhaps even memorizing common anagrams is a viable means for improvement. Multiple options are planned, and bonuses (including making multiple words) figure into the decision.

      Experts use the letters more as a means to control the board, under the assumption that their opponent has perfect tiles to use opportunities open to them. The game is less about words, and more about controlling what options the other player has available. A low-scoring word may be the best option if it means that future plays will be better. The whole playable dictionary is memorized, and anagrams are recognized naturally. This is not to say that words are unimportant, but rather that the game is more of strategy than chance for experts.

      Whether a particular letter actually matches its distribution means practically nothing to the really competitive players. The score total of each play, though, is something these players have spent years refining.

      Source: One of my in-laws is one of the top 5 Scrabble players in his state. I know exactly how poorly I play... and I had a cheat sheet and help.

      --
      You do not have a moral or legal right to do absolutely anything you want.
  7. Damn.... my bad for not RTFA... by mark-t · · Score: 5, Informative
    Okay, yes. Mattel *DOES* make Scrabble... but only *outside* North America.

    Considering the second-last sentence in the summary just mentioned the "North American Scrabble Players Association" right before Mattel, I trust you can understand my confusion. The article clarifies the point by noting that Mattel make Scrabble in Europe.

    1. Re:Damn.... my bad for not RTFA... by lolococo · · Score: 2

      ...but only outside North America
      er, doesn't that encompass, like, the whole rest of the world?

    2. Re:Damn.... my bad for not RTFA... by godrik · · Score: 2

      What? You RTFA? I thought I was browsing Slashdot. Somebody must have hacked my DNS...

    3. Re:Damn.... my bad for not RTFA... by pjt33 · · Score: 2

      Ssh. It's safer not to tell them.

  8. a friendlier game than scrabble... by doug141 · · Score: 3, Informative

    is Upwords. Scrabble can get adversarial with the rules on challenging a word. Upwords lets you challenge a word without fear of losing your turn. Also, you can play just fine with a more limited vocabulary due to the nature of play. If you are playing with kids or just want a more amicable game, try it.

  9. See these letters as 'bonus' and 'penalty' by G3ckoG33k · · Score: 5, Insightful

    Many games have these, 'bonus' and 'penalty', and Scrabble appears to be one of them.

    It is part of the game and Mattel has no reason to change their rules.

  10. It's a game by Overzeetop · · Score: 5, Insightful

    If you don't like it, go get yourself some wood putty and a sharpie and make the letters whatever value you damned well please.

    --
    Is it just my observation, or are there way too many stupid people in the world?
  11. Scrabble...? by snarfies · · Score: 5, Funny

    What is that, some kind of ripoff of Words With Friends?

  12. If you completely balance the system... by OrangeTide · · Score: 2

    Then it seems like you eliminate possible strategies. What's wrong with leaving a bit of strategy to the game where decisions you make are based by biases the rules create?

    --
    “Common sense is not so common.” — Voltaire
  13. No it doesn't by curty · · Score: 2

    It's just a proposal, not a requirement.

    Even Joshua Lewis, inventor of the new system believes the traditional valuations can make the game more exciting.

    "You're really lucky if you pick an X because it's over-valued and unlucky if you pick a V. So if they were to re-do the values of the tiles that would reduce the level of luck.

    "That might be desirable in tournaments but it might not be as good in casual play where you want the less skilled players to have a shot periodically at beating the more highly skilled players."

    Source: The "British Media"

  14. Rethinking the value of Scrabble tiles by stuckinarut · · Score: 3, Informative
    Original Joshua Lewis (the researcher) blog posting: Rethinking the value of Scrabble tiles

    I've developed an open source package called Valett for determining letter valuations in word games based on statistical analyses of corpora. In addition to calculating the frequency of each letter in a corpus, Valett calculates the frequency by word length and the incoming and outgoing entropy for each letter's transition probabilities. One can then weight these properties of the corpus based on the structure of the game and arrive at a suggested value for each letter..

  15. So? by sootman · · Score: 2

    News flash: EVERY OTHER GAME has scores that are roughly, but not exactly, aligned with their probability. It's part if the game. Baskets in basketball have 3 values: 1, 2, and 3 points, for the entire court and all circumstances. A dartboard has dozens of scores possible with nearly NO relation to the probability of hitting one. It's what makes the game what it is and it's what leads to different strategies.

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
  16. Re:'catastrophic outrage' by Minwee · · Score: 2

    Really? 'catastrophic outrage'? People really need to get a grip. It's like calling someone a Nazi for minor offenses.

    Indeed. What kind of person would over-react like that to something as simple as a change in the rules of a game?

  17. Fischer Scrabble by RedHackTea · · Score: 2

    Give them random values! Simply have a list of all of the letters, roll some die, write the numbers down next to the letters, and badabing badaboom.

    --
    The G
  18. One Change Good, Two Changes bad? by MDMurphy · · Score: 3, Insightful

    I can see the point made by people wanting to change the scoring. The initial letter/point associations were made based on the number of tiles in the bag and the frequency of use at the time. The "official" rules have changed by virtue of the allowable words. With new acceptable words added the letter frequency changed as well.
    If new words are added (or subtracted ) , to keep the game the same, then eventually the letter scoring would also need to change if the desire was to keep the game from changing. Changes were made for non-English versions, with different distribution of letters and point values:
    http://en.wikipedia.org/wiki/Scrabble_letter_distributions

    So if English has changed since 1938 it's not outrageous to suggest a new distribution/scoring mix. Desire to keep the game "the same" is also understandable, but that would require using a 1938 dictionary and not allowing new words. ( Nope, can't used "quark" )

  19. C and V!!! by GeoSanDiego · · Score: 2

    His methodology could be enhanced. Letters C and V should be bumped up as well since the fact that they cannot be made into 2 letter words often makes them less useful and harder to play.

  20. Re:FUCK THE GUN-GRABBERS by Anonymous Coward · · Score: 3, Funny

    ...seriously? That's the sort of tenuous, grasping-at-straws discussion hijack the rest of us would come up with when we think we're JOKING about Stupid America's gun fetish.

    Q: How many NRA members does it take to screw in a light bulb?
    A: More guns.

  21. I remember a friend once said... by Jack9 · · Score: 2

    A perfectly balanced game is not a game. It's a function.
    There's little value in making scrabble more abstract. Good on Mattel.

    --

    Often wrong but never in doubt.
    I am Jack9.
    Everyone knows me.
  22. And you would be correct.... by mrops · · Score: 2

    ...Microsoft has no plans to change the iPhone.

  23. Mattel by RazorSharp · · Score: 2

    It would be wise for Mattel to change the values because then Scrabble enthusiasts everywhere would have a reason to buy another Scrabble board/chips. It would make for a nice cash grab and they have this research as a nifty excuse for doing so. My parents play Scrabble a lot (they're retired) and their set is at least thirty years old -- it's been around as long as I can remember. Even if they didn't upgrade, someone in the family would be quick to get one for them as a x-mas/b-day present.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
  24. Re:Not a huge impact on experts? by gary_7vn · · Score: 2

    Yes, it is, it's used in English magazines, newspapers, and orally. You just used it. Usage is what makes a word a word. I suppose instead of saying glacier, you say "a big piece of ice thingy". Even your abigail would know that.

  25. Re:Who cares? by coinreturn · · Score: 2

    My favorite rule is blank replacement. If you have the letter a blank was played as, you get to swap it on the board and take the blank into your rack.

  26. It was never balanced by jfengel · · Score: 4, Informative

    The guy who developed the game tinkered with the ratio from the get-go: he put in too few "S" tiles to reduce one obvious tactic (playing a word across another by adding an S to it and making it plural, like taking COP and playing SKATE such that you get the points for both COPS and SKATE).

    The corpus is all well and good, but real points are scored on Scrabble strategy. Two-letter words are absolutely crucial in Scrabble, since they let you easily double-count each tile you lay down. If you have APE on the field, and I lay down TIN next to it, I can count not just TIN but also AN, PI, and EN.

    This is made even more profitable by the addition of (bogus, at least to me) words like QI and ZA (a way of spelling "chi" as in Chinese medicine and a slang word for "pizza" that they somehow decided was mainstream enough). If you leave me [triple letter score]AT on the field, and I have Q and I, I get to count SIXTY POINTS for that Q (plus the I and the AT). (QAT is also pretty damn bogus.)

    You can tweak the words according to the corpus, but all it will do to real Scrabble players is to tweak the game, not fundamentally alter it. It's not really a game of practical vocabulary, and never has been, not if you're planning to score well. It's a game of tactics (generally well understood) and an official dictionary with words that often bear only a dim connection to reality.

    1. Re:It was never balanced by BLT2112 · · Score: 2

      This is made even more profitable by the addition of (bogus, at least to me) words like QI and ZA (a way of spelling "chi" as in Chinese medicine and a slang word for "pizza" that they somehow decided was mainstream enough). [...] (QAT is also pretty damn bogus.) [...] It's a game of tactics (generally well understood) and an official dictionary with words that often bear only a dim connection to reality.

      I loved Scrabble until I started playing against people who used words that I had not only seen before, but that offended my inner dictionary. Someday they'll put out a dictionary with only the top N used words or something so I can enjoy it again.

  27. kwyjibo by cats · · Score: 2

    Just introduce new words to rebalance.
    I propose kwyjibo.