Valve Starts Promoting Steam For Linux To Windows Users
An anonymous reader writes "Steam is now being used by thousands of gamers running a Linux OS, and Valve has got to the point where they are happy to start urging Windows users to make the switch. Proof of that comes from a 'Join the Beta' promotion on the homepage of Steam suggesting you try Steam for Linux. There's even a download link to get Ubuntu 12.04 LTS, which removes yet another barrier to entry. With Gabe Newell's clear hatred of Windows 8, this shouldn't be a surprising move. We aren't going to see another version of Windows appear for a few years, so in Valve's eyes pushing Linux to gamers makes a lot of sense."
It is worth pointing out that Microsoft has promised a more regular windows release so the comment of a few years wait for next Windows isn't correct. (or maybe not, maybe Microsoft will not deliver on its "promise").
As soon as the games I already own and play work on Linux I will switch in a heartbeat.
Where can I download it, I can only find Steam.
by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
Well, for one, if you build your own PC's and don't want to pirate software, then Linux is free. Saving the cost of an OS is big for me. You also have a system that is FAR less likely to be affected by malware.
Also, once you get good on Linux the power of having a Unix command line available really becomes a boon. It took me a good year to 18 months of primary use on Linux, but at this point I truly feel more comfortable and efficient in Linux than in Windows. I use a 2nd computer on a KVM switch that runs Windows for playing games, but that's literally the only thing I do on that system - I genuinely dislike using Windows beyond that. If the games were available for Linux then I'd have little reason to keep a Windows machine/install at all.
"People who think they know everything are very annoying to those of us who do."-Mark Twain
Hopefully a new era of game dev is upon us. This is not only great for linux, but great for people like myself who only use windows for games. Hopefully the video card makers will beef up their effort writing drivers and software for compatibility.
Steam is on the PC team, as opposed to the console team. Especially with Big Picture and the ability to filter for controller-friendly games, Valve seems to have taken a shot at encouraging people to set up a living-room PC instead of a major console.
Maybe, maybe not.
Windows is still trying to be backwards-compatible with an API and end-user experience that was designed around single-user systems, whereas the UNIXy legacy is from large university systems where users were expected to be hostile (and, frequently, were).
Security on Windows has been getting a lot better over the last decade and a half, and it's going to continue to get better as Microsoft stops supporting legacy APIs and continues to modify workflows to adjust user expectations, but I'm still not much inclined to accept the assertion that there's no remaining difference that isn't directly and exclusively caused by the delta in marketshare.
Why not? Game developers can't be hurt by being given a way to stay independent of any one company. Currently they can play the console vendors off each other, even if the platforms are vendor controlled. On the PC, they've never had anyone but Microsoft.
Because I want a choice other than "Microsoft or no games at all." I'm not alone, apparently.
Hopefully a new era of game dev is upon us
As a developer of an unusual forthcoming FPS (i.e. FPS gameplay very far from CoDfield 6 & co.), I will be doing my bit. Linux and the BSDs are first-class citizens here.
Hopefully the proportion of game developers giving Linux that treatment will keep growing at an accelerating rate.
Also, once you get good on Linux the power of having a Unix command line available really becomes a boon. It took me a good year to 18 months of primary use on Linux, but at this point I truly feel more comfortable and efficient in Linux than in Windows.
This would be a valuable observation if you had first spent 18 months at the Windows command line. Of course, very few people are going to be willing to spend 18 months to get up to speed with using an OS.
For the expert, the command line is hard to beat for speed and efficiency. For anyone who isn't an expert, the command line is a major hindrance. They do far better with the point and click graphical interface. So I'm not sure better efficiency after 18 months of training is really a big selling point to most people.
You may not be alone... but do you seriously think that there are actually enough people like you to make this a successful venture?
...because the existing demographic(sic) has nothing to do with the future of computing. Android is set to overtake Windows this year as the dominant OS. Right now coding a Windows[Direct X] only game shuts out half of your potential audience, and Windows market share is set to decline further. The future is cross platform and steam is already there? The fact that one market is smaller than another is irrelevant when portability is not an afterthought...if it is Windows is likely to lose out not Linux.
Really!?! I've had plenty of linux systems break when using the built in update tools... At least some of the software I was using... and, ironically enough, it's happened to me far more than my osx or windows systems. As for preserving configs, for a while the default user config locations changed from ~/.appname (file) to ~/appname/file to ~/.config/appname/ and different apps doing it differently.. not *that* easy. There are a *LOT* of reasons to choose Linux over windows what you are talking about isn't it.
Michael J. Ryan - tracker1.info
The resurgence of PC gaming started a couple of years ago and has only been picking up steam (see what I did there?). 2012 brought us some PC-centric games that would have been unthinkable just a few years ago, when we believed PC gaming was dying.
The moves Valve is making will only be wind at the back of PC gaming, and by the time the ultra-expensive next gen consoles come out, the landscape is going to look plenty different.
The future of gaming is not handheld. It's not console and it's not behind a walled garden. From AAA to the rawest indie title, PC gaming's future has not looked this bright in a long time.
You are welcome on my lawn.
go to www.steampowered.com in firefox.
click 'install steam'.
click 'install steam now'
choose 'open with' from the firefox popup
Error: Cannot install 'libcurl3-gnutls:i386'.
Typical linux. Good luck to Valve - they'll need it.
More than one mouse button confuses me. That's why I only use Mac.
Cleverly disguised as a responsible adult.
They don't get more profit from Linux vs. MS-Windows. But by having a platform that Microsoft can't corrupt or control, it means that Valve can remain relevant and for much longer. That has a great value to Valve.
It also means Valve can develop a console/set-top using free Linux and pay nothing to MS or any other company to do so. That has a great value to Valve.
[Real] Linux compatibility could also be a great step to an entry into Android Linux for Valve... the #1 mobile platform in the world. That has a great value to Valve.
I see that you are being sincere here, so I won't make another sarcastic reply. I just think that stronger arguments than that will be needed to convince people to switch over. The command line is a non starter for most people who have no special interest in information technologies. As for the cost of the OS, it is rather immaterial right now, because few people buy it at retail, so they never see the bill. Finally, I think the gaming crowd is not the best one to cater to for an alternate OS, because
1. there are not that many games on Linux;
2. the small community makes it difficult to get support when it doesn't work, for instance sound issues are pretty frequent, at least in my experience;
3. I have seen some performance issues, but that was a few years ago and the situation may have improved;
4. Gaming rigs can be expensive, so again, OS price is less of a factor.
I would expand on these points, but I have to go now. Please accept my apologies, for I will not be able to answer any reply you make to this post in less than several hours, perhaps even until tomorrow.
In the last year or so support for 3d acceleration inside a vm has been possible.
Virtual box states that it has opengl and dirext3d 8/9 support in it's release notes.
http://www.virtualbox.org/manual/ch04.html#guestadd-video
I have not needed to use it so I am not sure how it performs.