Microsoft Surface Pro Arrives Feb. 9
adeelarshad82 writes "According to Microsoft, the Surface Windows 8 Pro will be available for purchase on Feb. 9 in the U.S. and Canada. As anticipated, the Surface Pro will be slightly thicker than the Surface with Windows RT, and will weigh about two pounds. The tablet is powered with an Intel Core i5 processor and 4GB of memory. It also includes an 802.11 a/b/g/n dual band Wi-Fi, a stylus for pressure-sensitive input, dual 720p HD webcams, a full-sized USB 3.0 port, microSDXC slot, and mini DisplayPort. Since the Surface Pro runs Windows 8 Pro, it will work with your corporate infrastructure, as well as any older apps that you used on Windows XP to 7. In terms of pricing, the 64GB version will cost $899 while the 128GB will set you back by $999."
Apple user here.
Here's what the Surface Pro has over an iPad: Run desktop apps; ability to modify the OS as you see fit
Here's what the Surface Pro has over a Macbook Air: Touchscreen
Different tools for different people and different uses. I don't personally want a Surface (Pro or RT), and it certainly has some (pretty big) disadvantages, but that doesn't mean I can't understand what Microsoft is trying to accomplish. I think there's merit to their "Windows anywhere" goal, though it still needs some polishing.
If you can't convince them, convict them.
The thing you are overlooking is your needs aren't a significant part of the market. A stylus and all that other stuff? If those were major selling points then Microsoft would have been successful with tablets say... 15 years ago.
Your repetitious "90% of today's tablets don't" blah blah. Sounds like a prediction that Surface will battle and claw it's way to... 10% market share?
A device can only be really good at one thing. This is not a new principle to design but pretty much the fucking foundation of industrial design.
You seem so sure of yourself, evident by the unnecessary profanity. And yet many highly successful products both past and present betray your assertion.
MP3 + Video player => iPod Touch and its ilk
MP3 + Video player + Browser + Apps + Phone => smartphones
Passenger car + SUV => Crossover SUV cars
Game Console + Media Center => PS3, Xbox 360, soon PS4 and Xbox 4
PC + LCD monitor hybrids => All in one PC's, iMac
Compact Camera + Interchangeable lens => Micro 4/3 (e.g. Sony NEX)
Printer + Scanner + Fax => Printer / Scanner / Fax (duh)
Radio + CD Player => Boombox, FM Walkman
Power Screwdriver + Power Drill => Combo Power Screwdriver / Drill
Hammer + Crowbar => Pretty much any hammer you find today
and the list goes on and on and on. Pretty much every one of these carries with it compromises that can be lambasted by anyone inclined to do so. In all successful cases, the benefits match or exceed the compromise. Some of these examples are more enduring than others, but the bottom line is that compromised hybrid designs are a fine way to go about product design.