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Next-Gen Console Wars Will Soon Begin In Earnest

When the Wii U was released at the end of last year, Nintendo got a head-start on the long-awaited new generation of video game consoles. Now, Sony has announced a press conference for February 20th that is expected to unveil the PlayStation 4, codenamed 'Orbis.' This will precede the announcement of the Xbox 360's successor, codenamed 'Durango,' but that too will likely be announced by E3 in June. Specs for development kits of both systems have leaked widely. The two systems both use 8-core AMD chips clocked around 1.6 GHz. Durango has 8GB of DDR3 RAM, while Orbis has 4GB of GDDR5 RAM, though Sony is trying to push that up to 8GB for the console's final spec. Reports also suggest Sony is tinkering with its controller design, going so far as to add a "Share" button to let people exchange screenshots and recordings. Developers indicate the systems are very close in power, though Sony's system currently has an edge. With the upcoming announcement of the PS4, the big-three console makers will kick off a new round of direct competition. They'll maneuver to one-up each other with the most powerful hardware and the slickest software. However, they'll also hope the release of three major consoles in rapid succession will help to anchor a part of the games industry that no longer enjoys the dominance it once did, thanks to threats from mobile.

37 of 284 comments (clear)

  1. Well, it was nice while it lasted by elrous0 · · Score: 3, Insightful

    Somewhere, a Nintendo exec is opening a bottle of Jack Daniels to pour a toast to the one year they had a current gen console.

    But seriously, any word on the optical drives for the new consoles? I imagine Sony will stick to a blu-ray drive (I just hope they lose the bluetooth remote and include an IR sensor this time). But will MS swallow their pride and go bluray (widely viewed as a Sony technology), or develop some proprietary optical drive, or use some sort of SSD-type technology--or take the REALLY bold, and risky, step of going download only? I think they would be better off swallowing their pride and going blu-ray myself. But, then again, I say that as someone who has a lot of blu-ray movies and who would really like one console to watch all my stuff instead of several.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Well, it was nice while it lasted by The+Living+Fractal · · Score: 4, Informative

      Nintendo is not really about technology as much as innovative, fun games, for the whole family.

      --
      I do not respond to cowards. Especially anonymous ones.
    2. Re:Well, it was nice while it lasted by bigstrat2003 · · Score: 4, Insightful

      Somewhere, a Nintendo exec is opening a bottle of Jack Daniels to pour a toast to the one year they had a current gen console.

      If you define "generation" by technological capabilities, then yes. If you use the actual definition, then they have had a current gen console for years, and Sony and Microsoft are now joining the next gen that Nintendo started back in November.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    3. Re:Well, it was nice while it lasted by alen · · Score: 2, Informative

      blu ray is not a sony tech, the consortium is over 300 companies including apple and microsoft. i don't even think sony owns most of the patents. they were just an early producer of the technology and wanted to push HD for their own profits

    4. Re:Well, it was nice while it lasted by dagamer34 · · Score: 4, Interesting

      If Microsoft wants to make the ultimate entertainment device, it's going to have a Bluray drive. I don't think it has anything to do with "sucking up pride", it's simply impractical to ship a new console with a DVD drive in 2013, and using some proprietary format is just plain idiotic because of the overhead costs. Heck, if even Nintendo has adopted the technology (but not licensed the ability to play BD video), then it's a given that Microsoft will include a Bluray drive in its next console. A given. I do expect 1st day digital downloads for all games though.

    5. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 2, Insightful

      yea innovation like new supermario world zelda quest 387

    6. Re:Well, it was nice while it lasted by elrous0 · · Score: 2

      using some proprietary format is just plain idiotic because of the overhead costs.

      I'm actually kind of surprised MS didn't just buy up the old HD-DVD patents and re-task that format for game discs.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    7. Re:Well, it was nice while it lasted by Kryptonian+Jor-El · · Score: 4, Interesting

      How many COD games are there again?

      --
      All your 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 are belong to us
    8. Re:Well, it was nice while it lasted by FriendlyStatistician · · Score: 4, Informative

      Perhaps you've forgotten that Microsoft backed HD-DVD against Blu-Ray.

    9. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 2, Insightful

      They've been a generation behind for years.

    10. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 4, Interesting

      How many COD games are there again?

      There are 9 CoD games.

      On the other hand, there are 18 Super Mario games, 12 Mario Party games, 10 Mario Kart games, 19 Zelda games, and 12 Metroid games.

      I am not the AC you're replying to, but I do agree with him. Nintendo basically re-re-re-re-re-releases the same three games over and over. Claiming they're "about innovation" is ridiculous (and I seriously question "fun for the whole family" too, given that all their multiplayer games either aggressively punish good players or have effectively random scoring systems).

    11. Re:Well, it was nice while it lasted by qwak23 · · Score: 2

      uhhh... Xenoblade was NOT a continuation of those games, in fact it's original name didn't even have "Xeno" in it.

      Also, Xenosaga was not a continuation of Xenogears (more of a spiritual successor due to similar themes, although episode 1 did also include similar combat mechanics).

      Really, the only reason this is even considered a series is that Tetsuya Takahashi was involved in the production of all of them and that they have the prefix "Xeno" in each title. I can see Xenogears and Xenosaga being lumped together, but Xenoblade is a far departure from those.

    12. Re:Well, it was nice while it lasted by Latentius · · Score: 4, Insightful

      While the number of games alone certainly does seem to support your point, there are a few things to keep in mind. One, would be how different are these games from one another (in any way you care to compare games)? Another, you have to keep in mind the lifespan of these games. Yes, there are 18 Super Mario games, but they're also spread out over 30 years, which isn't all that different from 9 CoD games over 10 years. It's just that the Nintendo series have been around for longer. Given a few more decades, the other game developers are sure to milk their franchises for all they're worth.

      Though, I hardly see how this is even really relevant. New people are continually being introduced to gaming, and even of those who've been gamers for decades, if a particular series continues to be fun to play, who cares if there are 20 previous games in the series?

    13. Re:Well, it was nice while it lasted by Cinder6 · · Score: 2

      I have played a number of new games that required me to go into the settings and change graphics options because for some reason they didn't default to my system resolution, or because they defaulted to low, etc. Those are additional steps that consoles don't have. Keep in mind, I own and play on a gaming PC far more than I do my consoles. As to your specific point, the Steambox isn't even out yet. A console player doesn't need to do research to "standardize hardware"--they just buy the console they want.

      You're also completely missing my point. "Freer" had nothing to do with price, but with your ability to sell your used game or share it with a friend. Yes, Skyrim PC is bettor than Skyrim console. By a large margin. But can you trade in Skyrim PC? No. Can you trade in Skyrim 360 or PS3? Yes. I made the comment in response to the AC claim that console DRM makes consoles worse than PCs, when PCs have far more draconian DRM schemes than any console to date. (GOG notwithstanding.)

      --
      If you can't convince them, convict them.
    14. Re:Well, it was nice while it lasted by HairyNevus · · Score: 4, Funny

      Nintendo is not really about technology as much as innovative, fun games, for the whole family.

      yea innovation like new supermario world zelda quest 387

      How many COD games are there again?

      Should I tell you from my high res gaming console or from my minecraft esq one?

      When Qbert games match your quality of gaming output, you should re-evaluate your purchase.

      "high res gaming console" HAH! Good one. Console games aren't even in 720p anymore, they are 600p and lower, upscaled to 720p running at 30fps. You keep thinking your puny console is high res, in the meantime I'll be enjoying truly gaming at "high res", on my PC.

      NERD FIIIIIIIIGHT!!

      --
      You were critically hit for no damage. The bruise will look nice, and maybe the scars will make good party talk.
    15. Re:Well, it was nice while it lasted by Dahamma · · Score: 2

      I didn't cherry pick anything or even mention MSFT's Xbox profits or losses (it's common knowledge they they lost billions to break into the industry, and I assume also common knowledge that they had been making a healthy profit up until their recent losses). But as long as *you* are cherry picking, some more random stats: Nintendo lost almost $400M in the first half of 2012 (so basically about equivalent to the XBox division losses you mention). And the XBox division had a $700M *profit* in 2011 (which was a horrible year for Nintendo), largely due to something totally unrelated to hardware costs but completely enabled by hardware sales: XBox Live.

      Anyway, I really have no horse in this race and am not arguing one company's strategy over any others here (as you seem to be?) I was just pointing out that hardware profitability is really not that important if they make the money back in licensing and online subscriptions. Both Nintendo and MS have had good and bad periods in their console businesses, and it's kind of interesting to see how different their approaches are.

  2. Let the Crapware Games begin by Jetra · · Score: 5, Funny

    Starting the launch with Mario Sequel 58, Zelda Remake number 14, Halo 5, and who can forget Final Fantasy XIV - II: Offline Edition?

    1. Re:Let the Crapware Games begin by elrous0 · · Score: 4, Funny

      In the next gen, poor Kratos will be down to killing gods from minor cults in western China.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  3. X86-64? cpus? will they run linux or full windows by Joe_Dragon · · Score: 2

    X86-64? cpus? will they be able to run linux or a full windows desktop?

    Now a nice to have will be some kind of cable card / tru2way / allvid system as well.

  4. I think the time is ripe for a revolution. by blind+biker · · Score: 3, Insightful

    The Android concolelets, like the Ouya, could be about to upend the whole thing. It's just one more consequence of the "good enough" being embraced by both gamers and the industry. Nintendo was in this space before, and they'll definitely have to compete with Ouya, Gamestick and the sea of nameless Chinese manufacturers of Android mini PCs. The heavy games, those that needs tons of storage, CPU and GPU power will still be around, of course, not everyone who bought an Xbox was playing those. Problem (for MS and Sony) is, there's a new kid in town who wants to eat up some of that (the heavy gamer) marketshare: Valve.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
  5. Re: 1.6 ghz? by realityimpaired · · Score: 3, Insightful

    No but at the same time, A given chip with a higher clock speed WILL out perform the same chipset at a lower clockspeed.

    Depends on the kinds of operations you're throwing at it. If it's simple integer math, then yes, every single time. If it's more complicated floating point math, then it'll depend on how efficiently it's implemented in the instruction set (which is why a 2.8GHz i3 will smoke a 5GHz P4 on almost every benchmark). If it's very large array math (such as most graphics computations and AI), then it'll depend on how parallel your code is and how many threads you can execute simultaneously. You can take a modern Intel chipset, and clock an i7 at the same speed as an i3: for some types of operations they'll score exactly the same on benchmarks, and for others the i7 will score about 4x better (twice the cores, and hyperthreading enabled = 4x the threads).

    There's a reason that NVidia and AMD are competing on stream processors more than they are clock speed: modern graphics processing is embarrassingly parallel, and performance scales linearly with number of processors, while you see diminishing returns with clock speed.

    As for gaming, and why they will have gone with a lower clock speed... very little in modern games is actually dependent on having a high clock speed. Almost everything that games do is dependent on graphics, which is a completely different problem, which leaves things like AI and object tracking, both of which benefit more from parallelization than they do an increased clock speed. They also need to worry about EnergyStar certification, and a consumer base that is increasingly aware of the power consumption of their electronic devices. Money is not infinite for their consumers, and they get better economy throwing a manycore low speed processor at it than they would throwing a high speed processor with a low core count.

  6. Compatibility by fyngyrz · · Score: 2

    My concern is primarily compatibility. We've got a good sized collection of games -- far more dollars invested there than in the consoles -- and if the new hotness won't play them, it's not coming to my shelves.

    Not sure how to deal with the lies: XBox 360 claimed they would implement compatibility via downloads; then they didn't produce the downloads for the best games (the Mechassault series for one example.)

    Then there is "the cheapening": The PS3 (original) came with PS2 hardware, and that really worked pretty well. Then they took that out. Which doesn't work for me, but I do have the original version. Sadly, only replaceable via EBay now because the newer PS3's stripped that out.

    So PS4, XBoxXXX... going to wait and see if they obsolete my game library, and if they do, pffft. If they don't, will wait at least a little and see if the compatibility is decent.

    Really not very happy with these companies.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:Compatibility by hairyfeet · · Score: 4, Interesting

      Well we haven't heard either company say a peep about compatibility and since we are talking about a change of arch that's pretty radical (PPC and Cell for a quad AMD with HT) I'd say the odds are poor for backwards compatibility. of course both current systems have been out so long that they are plentiful and cheap so I have a feeling both companies will tell you simply hang onto the one you have, although I kinda doubt that they will keep making the PS3 the way they made the PS2 for so long as they were never able to get the price down on the cell chip.

      That said it looks like the only system that isn't gonna come with AMD this time is the Steambox, Nintendo went with an AMD GPU, the PS4 an AMD APU and the Xboxxx or whatever its called having an AMD CPU plus GPU. This will be pretty interesting and should be a boon to us PC gamers as porting between the systems should be pretty damned trivial this time, I don't know if calling these systems "octo-core" is correct though, you look at the tests of the Bulldozer arch and it really behaves more like a quad with HT than they do true cores like the Stars arch. In either case with that much horsepower we should have plenty of room for great looking and playing games, bring it on I say.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    2. Re:Compatibility by fyngyrz · · Score: 2

      Help me out here. Why don't you just keep the existing system for when you want to play the existing games?

      I have an XBox, XBox 360, PS3, and a Wii on the system. The pre/pro is at its max number of inputs (six HDMI, three component, I don't use composite except for the security system), so it's becoming an issue of what to take off if I add something new. Rewiring the thing every time the kids (or grandkids, or I, or my lady) change games... not an option. It has to be easy to switch and it has to fit into my input arrangements. Without external switch boxes (component switches suck, and HDMI switches, at least so far, have been unreliable and difficult to integrate.) I have Gamecube, PS2 and PS1 systems stored, but they're not likely to come back out because of my input shortage anyway. The other six inputs all have "stuff" on them that isn't coming off either.

      And how often do you really play ALL of those old games? I mean, are there a couple that you like and play frequently or do you really rotate through everything on a regular basis?

      Well, I've just a few real favorites myself -- race games, Maximo, Mechassault -- but my lady has several exercise ones she likes, and the (3 adult) boys have their favorites, typically shooters, and the grandkids like completely different stuff. Crash bandicoot, etc. I'd say overall there are probably 20 from the older consoles that are in regular play around here, plus several from the ps3/360/wii generation. (Silly Wii bowling and such might never die at my house. Kinect was a complete flop here because it's blinded by the projection system.) There are some decent 360 games, as a musician I particularly enjoy guitar hero type stuff, but none that have hooked me the way the original maximo, mechassault and project gotham did. Gameplay, gameplay, gameplay. Mechassault II is playable, but without the online play of vI, it's really just a shadow of the first one. PS3... still waiting for something really worthy there other than (more) guitar hero and LEGO games. Though it's a good bluray player, always up to date, etc.

      I try -- hard -- to keep everything as playable as I can for everybody, and I'd just as soon not buy a machine if it's only going to work for one generation of media. Buying replacements on EBay is inevitably a crapshoot.

      As far as playing them all goes... no. But I think that after choking up $50 for a game, if one of the kids wants to try it, they should be able to. Across the family, we definitely don't prefer the same kinds of games, so what I hated, they might love. So I'm *really* reluctant to give up on a game because some megacorp wanted to shave $10 off the hardware price. If I don't buy the new console, I don't spend money on the games, and so I don't buy into further erosion of my game library; and my old stuff keeps on cooking. For me, it's not about having the latest. It's about accumulating a broad entertainment capacity. Oh, and also... older games can now be had, used, at much lower cost. That's very appealing. $50 a pop adds right the heck up.

      As far as setting up separate, stand-alone systems goes, I sorta dug myself a hole there, didn't really see it coming, though it's obvious now. The main system is big audio, big screen (really big.) Now no one wants to play on a "little tv", lol.

      Just speaking for myself here. Everyone's milage varies with this stuff.

      --
      I've fallen off your lawn, and I can't get up.
  7. Hello- What about the Upcoming Steam Box -by Valve by spineboy · · Score: 2

    I think that the new steam (Linux) box by Valve will grab a significant market share. Why? because it will be much more customizable, AND run current PC games.

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    ..........FULL STOP.
  8. Re:and the winner by Anonymous Coward · · Score: 3, Insightful

    Why would that determine the winner? Nobody outside of Slashdot gave a shit last time around.

  9. Re:1.6 ghz? by zixxt · · Score: 2

    Yeah, because clock speeds across cpus and chipsets are a real meaning full comparison. Who cares about stuff memory bandwith and speeds.

    AMD are producing the Pentium-4s of this generation, which need about a 25% higher clock speed to be comparable with a similar Intel CPU for single-threaded use. So 1.6GHz is probably going to be soundly dumped on by Intel's low-end i3s unless they can really take advantage of all eight cores (which are presumably four of the Bulldozer-styte cores and not eight full cores).

    More FUD. AMD's chips are full cores that just share an FPU/SMID unit, you do not need a FPU unit to have a core. Most CPU's made do not have FPUs to begin with, so nobody doubts those are not CPU's.

    And Intels chips only dump on AMD's in canned bentmarks, not real world tasks.

    --
    ---- GENERATION 26: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
  10. A "Share" button? by AmazingRuss · · Score: 3, Insightful

    Oh FFS. That reeks of cluelessness and desperation.

    Sony, sure enough.

  11. Re:and the winner by CronoCloud · · Score: 2

    Why would that matter, nobody outside of Slashdot gave a shit....if they did we'd have seen a LOT more people on the YDL forum. Most of the people whining abou tthe removal of OtherOS probably NEVER actually ran Linux on a PS3, (or had a Linux kit for the PS2 for that matter)

    And yes, I had that PS2 Linux kid AND I ran YDL on my PS3.

  12. Re:who buys Sony any more? by CronoCloud · · Score: 2

    a feature that was advertised on their own packaging,

    The packaging doesn't mention OtherOS at all. I still have my PS3 box...I looked.

  13. Re:1.6 ghz? by The+Optimizer · · Score: 5, Informative

    As someone with some game development experience, let me throw in some observations. (*based on the specs mentioned here).

    The 3.2 Ghz Power PC CPUs in the Xbox 360 and PS3 were in-order execution units. As I remember, code on the 360 typically executed about 0.2 IPC -(Instructions per cycle), sometimes worse. The very best hand optimized assembler doing tasks like video decoding could execute about 0.9 IPC once properly cached and unrolled.

    AMD and Intel have decades of R&D now into out-of-order x86 execution (the x86/x64 opcodes being translated to internal micro ops), which is a major factor in their performance. Even the Power PC G5 chip devoted a good chunk of its silicon to Out-or-order execution. The 360 and PS3 CPUs - designed almost 10 years ago - traded Out of Order execution for die size and clock speed.

    The specs say that the 1.6 Ghz CPUs can issue up to 2 instructions per cycle. If real world performance works out to an IPC of 1.2 to 1.6, which seems very doable, then you will see a 3x to 4x increase in the real-world rate of instructions being performed . ( 0.2 IPC @ 3.2Ghz == 0.4 IPC @ 1.6Ghz ). This doesn't take into account any efficiency gains due to the instruction set, cache, etc.

    And at the same time, I would imagine it's a whole lot easier to deal with other things on the chipsets at 1,.6Ghz than at 3.2 Ghz (mature tech and all that)

  14. Brotherly Opinions by Mike+Frett · · Score: 2

    Just told my bro, who owns a 360, to get ready to shell out some dough for a new Xbox. He gave me a dirty look and said he's finished with Microsoft consoles because of, quote: "They Nickel and Dime me to death".

    As for me, I'm very content with the Ouya and my Linux desktop. Gaming doesn't have to mean $600 for a console, plus subscription, plus $70 games. That's outrageous, for me at least.

  15. Announcing |= releasing by NoZart · · Score: 2

    I don't exactly know and am honestly too drunk and lazy to google it, but if memory serves me right, the time between console announcement and actual appearance on the market seemed to be pretty long, so i think we look at 2014/2015.

    Plus i think it is entirely possible that the announcements (NOT the actual market releases) are made a bit earlier this time to get people to diss the Wii U and wait for the "big thing"

  16. Re:Are you doing it right? by Doctor_Jest · · Score: 2

    I didn't have 5. I had 3. I stopped at 3, getting tired of the whole deal. There have been people who have had plenty of the old style consoles replaced. This isn't an isolated incident. Just google the track record of the pre-slim quality and you will see that 5 is about average if you gamed more than 15 minutes at a time.

    The quality problem with the 360's hardware is precisely one reason why I won't be getting Microsoft's next console (720, whatever). And since Sony took Linux install from my console, I won't buy Sony's box either. The problem I attempted to illustrate in the original post was the huge outcry about the 360's lack of quality (along with 4 or 5 also-ran posts where someone's launch 360 still runs, even though they've been playing on the sun 24/7), and the reams of rants about Sony and their lack of security. Couple that with the removal of a feature on a Sony product and you had lots of mad people (myself included.) I wonder how many who posted will follow through? It'll be interesting to see... but difficult to correlate. :(

    I'd rather play Nethack anyway.

    --
    It's the Stay-Puft Marshmallow Man.
  17. Re:1.6 ghz? by Kjella · · Score: 2

    More FUD. AMD's chips are full cores that just share an FPU/SMID unit, you do not need a FPU unit to have a core. Most CPU's made do not have FPUs to begin with, so nobody doubts those are not CPU's.

    Nobody claimed they weren't CPUs, but nice strawman. The better question is whether one Bulldozer module is one core with SMT or two cores with SMP. Here's at least one claim to the difference between SMT and SMP:

    Multithreading CPUs have hardware support to efficiently execute multiple threads. These are distinguished from multiprocessing systems (such as multi-core systems) in that the threads have to share the resources of a single core: the computing units, the CPU caches and the translation lookaside buffer (TLB).

    A Bulldozer module shares computing units, CPU caches and the TLB. It doesn't share integer units and having an FPU is not necessary to be a CPU, but it is still relevant. Imagine if we're trying to determine if two twins are Siamese twins or not. If they had no legs, we'd still recognize them as twins. But if they do have legs and share a leg, then they are Siamese twins. Likewise a core doesn't have to have a FPU, but if it has one and shares it with other threads it's not a separate core.

    --
    Live today, because you never know what tomorrow brings
  18. Re:1.6 ghz? by default+luser · · Score: 2

    Except that you're forgetting one key component of the 360 CPU: SMT.

    Fine-grained SMT (the only SMT worth pursuing) allows for a second thread to populate unused execution units, allowing for an in-order CPU core to potentially exceed 1.0 IPC when running highly-threaded code (or maintain near 1.0 in I/O-blocked instances)..

    The 360 cores are dual-decode, dual-issue (just like the Pentium, Intel Atom), as anything less would make zero sense to implement SMT for, and anything more would be overkill for an in-order design. It features triple 128-bit vector units, but will usually only be able to execute 2 vector instructions per-cycle. Here are the specs if you want to peruse them.

    The AMD Bobcat core is not a very powerful out-of-order unit. Like the 360 CPU, it features dual-decode and dual-issue (a trait shared by the Jaguar refresh). You can see how little boost Bobcat receives from out-of-order by putting it up against the Intel Atom.

    The Atom gets trounced in single-threaded operations, and also in some c tests where Brazos can keep itself fed. But in some tests the I/O becomes the bottleneck, and in those cases Atom catches-up (or exceeds Brazos).

    Thus, for certain operations SMT offers similar per-clock performance to out-of-order execution. This means that an optimized multi-threaded load on the 3.2 GHz 360 CPU may run 50-75% faster than on a 1.6 GHz Jaguar core.

    Thus if you assume PERFECT scaling for those 3 cores on the 360 and 8 cores of Jaguar, you really see only a 2x overall speedup (especially since Jaguar is getting an upgrade to dual 128-bit vector units).

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

  19. Re:8gb ffs by tgd · · Score: 3

    Why not stick 16 or 32 GB in it, if you use 8GB dimms it is cheap. Will be even cheaper by the time the thing is released.

    When you're making a $300 consumer device, the extra $25 makes a big difference. And when you're competing in the $300 consumer space, a $25 increase in price will knock you out of the market.