Kinect Can Detect Clenched Fist
mikejuk writes "Microsoft Research is currently having a Techfest at Redmond where it is showing off a lot of new work. The latest work on the Kinect uses the same sort of machine-learning approach to distinguish between an open hand and a clenched fist. Although there are no details, its general method was to use a large number of images of people's hands and supervised training to distinguish between open and closed hands. The learning algorithm is based on a forest of decision trees, which is the same general method used to implement the skeleton tracking. Being able to detect an open or closed hand might not seem to be much of an advance, and certainly not as good as a multi-gesture touch screen interface, but it is enough to allow the user interface to distinguish a "pick up" or "grip" gesture. So you can move the hands within an image, close both hands to grip the image points and move apart to zoom. You can't get the software at the moment, but it has been promised for the next version of the Kinect SDK for Windows along with the long awaited 3D scanner Kinect Fusion."
I hope the next Grand Theft Auto game is Kinect-enabled for pimpslapping.
We don't have a state-run media we have a media-run state.
Cause that would speed up a lot of forum conversations.
"Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
The dream of being able to punch someone through the internet took a step forward today.
Everything is better with chainsaws.
The biggest problem with Kinect controls is the lack of gesturing. This results in users needing to hold their cursor over a control for a couple seconds in order to simulate a click or button press. For obvious reasons, this makes the whole control scheme brutally slow. Even worse was the solution used in Child of Eden, where the user need to push their hand forward, thus making the Kinect controls much more difficult than using a normal controller. Just this one gesture to function like a mouse click will greatly improve the user experience for all OS/menu controls and many games.
The did it at E3 2011 where Kinect Fun Labs was showed.
The guy demoing it waved his fists around and it tracked them. When he put fingers out on one hand he was able to draw lines on the screen, it saw the finger out.
In that case and this one too it was clear that this was so close to the limits of what Kinect can resolve that it wasn't going to be reliable in normal use. But it did work on stage.
http://www.youtube.com/watch?v=5jso9r6DI9E&t=3m20s
MS claimed they would ship this, even named it "Kinect Finger Tracking". But it didn't ship yet. It's likely the current hardware just isn't reliable enough at it.
http://lkml.org/lkml/2005/8/20/95
Yeah, because it's only moneyless hillbillies that engage in spouse beating.
So it knows when you are about to smash it?
Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
ASL? That might be useful