In Wake of Poor Reviews, Amazon Yanks SimCity Download
An anonymous reader writes with an excerpt from Geek.com: "In what must be a big blow for EA and Maxis, Amazon has stopped selling download copies of the just released SimCity. The game has at time of writing received 833 reviews on Amazon, and has an average rating of just one star. That's because 740 of those are one star reviews. Only 20 people gave it 5 stars. There's few better ways to gauge how a game has been received, and this is pretty damning as to how EA has handled the launch."
Not sure if this is good for the PC games industry, or bad. It's good, because games with bad DRM shouldn't succeed. It's bad because I like PC games, and want the industry to focus on PC games again.
Any other big releases with always on drm that actually are playable in the first few weeks that you can remember?... I can't remember any such titles recently.
I bought the sucker yesterday and it doesn't work at all. Can't get past the launcher. If only I had just downloaded the pirated version I would have a working game.
I really want to buy SimCity, it looks pretty awesome, but I'm not going to allow EA to treat me like a thief and I'm certainly not going to pay them for the privilege.
The game is partly calculated server-side. This is why you need a constant internet connection
You have the causation reversed. The game is calculated server side in order to force you to need a constant internet connection. There is no reason to do this except to act as a form of DRM.
Give me Classic Slashdot or give me death!
even when 740 out of 833 people give something a one star review, 20 people will still give it 5 stars.
You mean, EA has only 20 employees?
Only 20 dedicated to astroturfing on Amazon.
An enigma, wrapped in a riddle, shrouded in bacon and cheese
Blizzard doesn't care what you do after the purchase, or whether you keep playing. They already have your money. If anything, many people stopping playing after first few days is better for them - less server load.
Yes, Diablo 3 was a roaring success - it made Blizard loads of money. I'd hazard a guess that this is big part of why EA dared to come up with similar scheme.
This absolutely not true. Of course Blizzard cares about whether people are going to keep playing or not. It is a brand. It is IP with value. They do not want it watered down. Future sales matter, people's passion about it fuels the RMA, people buying collectors editions of future Blizzard games because of access to D3, posters, merch, a steady stream of small sales (like D2 got). On top of those concerns, top talent wants to go to places where they make great games. There are real people in these places.
Z
Yeesh.. at least there's some good reviews out there.. for instance this one.
http://www.jonathancresswell.co.uk/2013/03/review-simcity/