A 50 Gbps Connection With Multipath TCP
First time accepted submitter Olivier Bonaventure writes "The TCP protocol is closely coupled with the underlying IP protocol. Once a TCP connection has been established through one IP address, the other packets of the connection must be sent from this address. This makes mobility and load balancing difficult. Multipath TCP is a new extension that solves these old problems by decoupling TCP from the underlying IP. A Multipath TCP connection can send packets over several interfaces/addresses simultaneously while remaining backward compatible with existing TCP applications. Multipath TCP has several use cases, including smartphones that can use both WiFi and 3G, or servers that can pool multiple high-speed interfaces. Christoph Paasch, Gregory Detal and their colleagues who develop the implementation of Multipath TCP in the Linux kernel have achieved 50 Gbps for a single TCP connection [note: link has source code and technical details] by pooling together six 10 Gbps interfaces."
RFC 6182 if anyone is interested.
-- I have a private email server in my basement.
Doesn't SCTP provide for these scenarios (and many more)?
No.
SCTP supports multiple paths between endpoints, but doesn't use them simultaneously. Rather, it picks a primary path to use for data transfers and has the ability to fail over to an alternate path in the event the primary fails.
A quick glance at the MTCP RFC shows that it is essentially multiplexing packets over n separate TCP streams (called subflows). It's the responsibility of the TCP/IP stack (in the OS, generally) to make this multiplexing transparent to the application, so the application only sees one stream.
Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
I remember getting dual-channel ISDN, which was 128k, but it was split into two 56k data channels and a 16k control channel. You could never download from any one site faster than 56k because a connection couldn't straddle more than one data channel.
Still, I could play EQ and surf at the same time on a different computer, a novel thing you young punks take for granted get off my lawn!
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
One of the barriers to this technology will be API support. Many APIs provide the IP address (on both sides) with the connection object. Implementors will have to make a choice about which ip to expose and remain backward compatible.
I assume 10Gbps were eaten by protocol overhead and arbitrary resource restrictions. Perfect distribution/load-balancing is seldom the case in the real world and this does seem like quite an achievement, all things considered. Easy link aggregation at the protocol level, a big thank you to the devs. :)
1. SCTP - identified by a protocol number (132) - acts at the network layer. If a router along the route refuses SCTP, you are screwed; Advantage: is capable of UDP as well).
2. MPTCP - relies on pure TCP for all the connection (acts at the transport layer and fixes the protocol to TCP) and set in place conventions between client-server to discuss over multiple paths. Advantage: no sane public network will try to block it (pretty much like using http on port 80). Disadvantage: TCP only.
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Sheesh, you wanna put even more people out of work? More cell bandwidth needed? Ok, more base stations, new and improved protocols, new frequency allocations, etc. etc., etc. As someone who once made a living working on cellular (phy layer) stuff, I say 12 year old Tiffany has both a Constitutional and a God given right to stream Justin Bieber videos while texting her buddy sitting right next to her. I'll even write the manifesto!
More seriously, a lot of what we take for granted started out as frivolous luxuries. I tell my daughter about days before cell phones, or PC's, and having seven channels of broadcast TV (and having to get up to change the channel!) and she's convinced I come from the age of dinosaurs. She's probably right. That was good, because I made a living changing it.
without every user making 3 connects to view their friends cat picture.
Rest assured: there'll be a single connection using a cell tower. A second flow will be made using the connection with nearby WiFI hot-spot, and Tiffany's chatting to her buddy sitting next to her will be really faster (without quotes); even better, the above will happen without Tiffany knowing or the extra requirement for Tiffany to have a geek father that's not lazy and does have spare time (even if one may wonder what to what good being a geek will be in the future).
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No, you dont. If I remember correctly, LACP will give you the maximum bandwidth provided by a single link, per connection. You cant just hook up LACP / LAGG / whatever your vendor calls it, fire up iSCSI, and magically have a 2gbps link to your SAN-- because iSCSI does a single connection per LUN, you will get a 1gbps connection even with LACP.
LACP gets you higher total capacity, so if you were running two iSCSI connections you could get 1gbps on each with no contention. If the summary be believed, this would give you a truly multi-gbps link off of aggregated gbit connections.
If cell manufacturers designed their equipment and built the right drivers
And if Apple refuses to implement it, you will still be able to grab an Android, compile/install the MPTCP stack and do it (without waiting for Apple to resist the mobile providers pressure in not supporting a feature that would hurt their bottom line. Or, for the matter, wait for the mobile providers to upgrade their towers and hurt their bottom line by themselves).
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If you want to use multiple links all at the same time, with the packets spread over them, you're supposed to get an Autonomous System number.
This is more akin to link aggregation than it is multihomed Internet connections. Any two hosts could use this. They could be in the same autonomous system. They could be on the same subnet. There's no need to get a separate AS number for each host.
Note that one of the other use cases suggested is for smartphones.
For those wanting to try, their install howto. Seems supported on:
1. Linux - either debian binaries or compiling from source. Both kernel module and UserSpace ways.
2. Virtualized Linuxes - their example is provided for Amazon EC2
3. Mac OSX - but, obviously, not on iPhone (I estimate slim chances for this to happen in the near future - it's a technology disruptive for the mobile providers income, as it makes the multi-pathing over cell/WiFi hot-spots transparent to end user)
4. Android (Opinion: see? This is one of the reasons relying on "walled gardens" is bad: you have to wait for the mercy of the garden lord to benefit from something).
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or maybe we could just filter comments based on length or number of links. >1000 words or >20 links
You're missing the point. One of the big reasons to have multiple interfaces is for redundancy - with a company's internet interface, redundancy would be vastly improved by choosing two different providers, and even better with different mediums. The subnets will definitely be different.
Having both of these links acting simultaneously would be great and I could see a lot of people being excited about it.
Not unless they changed something recently. Read http://www.ieee802.org/3/hssg/public/apr07/frazier_01_0407.pdf LACP requires that any conversation goes over only a single link at a time. Out of order packets can do some rather nasty things to tcp connections and adding buffers to correct that does nasty things to voip / other latency sensitive bits. Sure linux boxes have some non standard modes that might work if you sitting one switch away but that's not conforming to the LACP spec. They also do not scale as they require keeping state of every session running through them. What networking gear are you using?
No sir I dont like it.
According to both the article which silas linked below (which is the original source for what I said), as well as a whole boatload of other documentation, thats not correct; its an 802.1ad issue.
I did find this on serverfault which indicates that ONLY balance-roundrobin can get you 2gbps on a single tcp connection; and it also notes that some protocols dont like it, which means that its not really a transparant bonding technology. All of the other methods of distributing packets rely on a hash of various values, for instance source mac and destination mac IDs, and regardless of method the hash will ALWAYS be the same on a single TCP connection, which means that the same single link will be used.
Regardless, the Linux Bonding driver is NOT the same thing as LACP, and its not something you implement on the switch.
You want to send a shitload of data to a destination but it takes too long? Not a problem, throw a couple quad nics in those bitches and bond them up, problem solved providing your network can support the throughput.
What am I missing?
This is layer 4 not 2. So long as both endpoints support it, it don't matter where the traffic goes. they can go over entierly different paths. This is doing what you describe, but over the internet. Transparent to the network, and the higher levels of the protocol stack.
On the contrary, SCTP is a transport protocol just like TCP, except with a large number of added features. The main problem with SCTP has nothing to do with SCTP at all. It is that NAT devices do not support any transport protocol that they haven't been programmed for in advance. This makes SCTP next to impossible to deploy on a broad scale - NAT, that wart upon router-kind, is ubiquitous.
TCP would have exactly the same problem if it were a new protocol. A NAT device requires relatively deep knowledge of TCP to support it at all. It play games with both ports and addresses, keeps track of connection state, and so on. Ordinary routers do no such thing. A NAT device is a transport layer proxy by another name.
Work is underway for concurrent multipath transfer for SCTP as well. Also known as CMT-SCTP. There are significant challenges in doing this sort of thing though. SCTP wasn't designed for CMT, and probably needs much more radical changes than the current architects are proposing to do it well.
Changes like subflows with independent sequence numbers and congestion windows, to start with. SCTP is much further ahead in the connection handling and security department, but MPTCP has the odd advantage of resorting to independent subflows to begin with, and if it can handle path failure properly, it might well be ahead in the CMT game, if byte stream semantics are all you need.
SCTP is cleaner than Multipath TCP, but it suffers from two drawbacks that hinder its deployment in today's Internet : - many middleboxes only support IP, ICMP and TCP and discard SCTP packets (or do not perform NAT correctly) - applications need to be modified to support SCTP Multipath TCP is an evolution to TCP that works with unmodified applications and unmodified middleboxes.
The limit here is the CPU and on the sender and the receiver. Both servers used in the test reached 98% CPU load to achieve 52 Gbps. Note that 52 Gbps is the googput at the application and not the bandwidth used on the links (which is higher due to the various overheads)
MPTCP has separate sequence-number spaces. One for the subflow, inside the regular TCP header. And the data sequence-numbers, included inside the TCP option-space.
This data sequence numbers include data-acks. So, this is your mentioned "cross-subflow ack machinery".
Your comment is correct, but NAT is not the core problem. In a world without NAT people would still use stateful firewalls. Those firewalls should be configured to drop anything unknown, because as a principle whitelisting is better than blacklisting.