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New Camera Sensor Filter Allows Twice As Much Light

bugnuts writes "Nearly all modern DSLRs use a Bayer filter to determine colors, which filters red, two greens, and a blue for each block of 4 pixels. As a result of the filtering, the pixels don't receive all the light and the pixel values must be multiplied by predetermined values (which also multiplies the noise) to normalize the differences. Panasonic developed a novel method of 'filtering' which splits the light so the photons are not absorbed, but redirected to the appropriate pixel. As a result, about twice the light reaches the sensor and almost no light is lost. Instead of RGGB, each block of 4 pixels receives Cyan, White + Red, White + Blue, and Yellow, and the RGB values can be interpolated."

170 comments

  1. Wow! Computational Electromagnetics rock! by 140Mandak262Jamuna · · Score: 5, Interesting

    "We've developed a completely new analysis method, called Babinet-BPM. Compared with the usual FDTD method, the computation speed is 325 times higher, but it only consumes 1/16 of the memory. This is the result of a three-hour calculation by the FDTD method. We achieved the same result in just 36.9 seconds."

    What I don't get is calling the FDTD (finite difference time domain) analysis as the "usual" method. It is the usual method in fluid mechanics. But in computational electromagnetics finite element methods have been in use for a long time, and they beat FDTD methods hollow. The basic problem in FDTD method is that, to get more accurate results you need a finer grids. But finer grids also force you to use finer time steps. Thus if you halve the grid spacing, the computational load goes up by a factor of 16. It is known as the tyranny of the CFL condition. The finite element method in frequency domain does not have this limitation and it scales as O(N^1.5) or so. (FDTD scales by O(N^4)). It is still a beast to solve, rank deficient matrix, low condition numbers, needs a full L-U decomposition, but still, FEM wins over FDTD because of the better scaling.

    The technique mentioned here seems to be a variant of boundary integral method, usually used in open domains, and multiwavelength long solution domains. I wonder if FEM can crack this problem.

    --
    sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    1. Re:Wow! Computational Electromagnetics rock! by Anonymous Coward · · Score: 5, Interesting

      I'm not sure any of the comparison of FDTD and FEM-FD in this post is right. FDTD suffers from the CFL limitation only in its explicit form. Implicit methods allow time steps much greater than the CFL limit. The implicit version requires matrix inversions at each time step, whereas the explicit version does not. Comparing FEM-FD and FDTD methods is silly. One is time domain, one is frequency domain, they are solving different problems. There is no problem doing FEM-TD (time domain), in which case the scaling is worse for FEM, when compared to explicit FDTD since the FDTD method pushes a vector, not a matrix, requires only nearest neighbor communication, whereas FEM requires a sparse-matrix solve, which is the bane of computer scientists as the strong scaling curve rolls over as N increases. FDTD does not have this problem, requires less memory and is more friendly toward GPU based compute hardware that is starting to dominate todays supercomputers.

    2. Re:Wow! Computational Electromagnetics rock! by loufoque · · Score: 2

      A GPU is actually pretty good at sparse matrix computations, unlike CPUs.

    3. Re:Wow! Computational Electromagnetics rock! by Anonymous Coward · · Score: 1

      It is the usual method in fluid mechanics. But in computational electromagnetics finite element methods have been in use for a long time

      Um, they're equations. It's math. The applicable techniques have been used about equally long in all fields. All you're saying here is "ooh, look, my field is better than theirs", and neither is really relevant to the article. "Go Red Sox!" would've been more useful.

      (CFD specialist here who's been writing boundary element -- finite volume coupled models for over a decade.)

    4. Re:Wow! Computational Electromagnetics rock! by TheTurtlesMoves · · Score: 1

      Say wa? If you do it right CPUs are very good at sparse matrix methods. Its basic algorithms, lots of zeros and structure give lots of scope for optimization regardless of the target hardware. GPUs may be too and if vectorize properly and avoid branching and can give better performance per dollar. Yes this has been some of my day job.

      --
      The Grey Goo disaster happened 3 billion years ago. This rock is covered in self replicating machines!
    5. Re:Wow! Computational Electromagnetics rock! by 140Mandak262Jamuna · · Score: 2
      I too come fram CFD side and gone to the wrong side of the (electromagnetic) force ;-). CFD formulation is inherently parallel, all grid points can be update for the next step simultaneously, and each grid point has a very limited domain of dependency, update computation is relatively simple just mass, momentum and energy conservation, and the unknowns are simply two scalars (density, pressure) and one real vector (momentum). But the CFL condition and turbulence takes away all these benefits and makes life extremely hard for the CFD people.

      CEM (computational electro magnetics) is linear, the biggest advantage. But the users want broad spectrum response, so you need to solve it in frequency domain. Each degree of freedom consists of two complex vectors. Formulation is a bitch, almost always a Galerkin. Matrix becomes rank deficient after you remove the null space of the curl vector from the equation. That means the memory hogging L-U decomp.

      If I come across as a guy with a chip on the shoulder it is because of the sneering by CFD specialists laughing at our million tet meshes. A million tet mesh in CFD would get about 200K finite volumes after the median dual, get you about 1million scalar unknowns (x,y,z momentum, pressure and density). A million tet CEM mesh would get 20 million complex vectors as unknowns (H1 curl formulation), or 120 million components (x,y,z real & imaginary). And we have to do it L-U decomp, while CFD runs along in time marching on GPUs.

      All I am saying is, yes, CFD's life is a bitch. But our life is bitchier.

      --
      sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    6. Re:Wow! Computational Electromagnetics rock! by loufoque · · Score: 2

      Sparse reads and writes are not vectorizable and are not cache-friendly. A GPU has fast memory without cache and is not limited by traditional vectorization

    7. Re:Wow! Computational Electromagnetics rock! by Anonymous Coward · · Score: 0

      GPUs still have issues related to their much smaller caches depending on how things are set up. It really depends on what kind of structure there is to your sparse matrices, and some do work much better on non-GPU processors in a few unlucky cases. There are some neat ways of structuring sparse matrices that make GPUs rock at those type of calculations, but then suck at certain other cases that don't work with that structuring well.

    8. Re:Wow! Computational Electromagnetics rock! by Anonymous Coward · · Score: 0

      Well, that's easy for you to say.

    9. Re:Wow! Computational Electromagnetics rock! by Anonymous Coward · · Score: 0

      Not sure I see a coherent argument there... CEM, CFD, all sorts of simulations have a rich history, and have many algorithms. Sometimes CEM uses time-domain. Sometimes CFD uses frequency domain. They each have their roles for different problems. As you gained more experience I'm glad you work on more complicated things, and as you switched fields I suppose that may make your old field look simpler, but that is mostly a question of relative perspective.

      And I'm sorry you have to use LU decomposition, a 55 year old algorithm. No idea why you "have to", but okay. Also...

      rank deficient matrix, low condition numbers

      If you're complaining about the scaling of a problem, you should be happy your system matrix is rank deficient, and low condition numbers are a good thing....

      So, uh... Yankees suck!

    10. Re:Wow! Computational Electromagnetics rock! by TheTurtlesMoves · · Score: 1

      Properly written sparse matrix algos don't store things sparsly!

      --
      The Grey Goo disaster happened 3 billion years ago. This rock is covered in self replicating machines!
    11. Re:Wow! Computational Electromagnetics rock! by 140Mandak262Jamuna · · Score: 1

      And I'm sorry you have to use LU decomposition, a 55 year old algorithm. No idea why you "have to", but okay. Also...

      Actually we don't. Our matrix inversion is done with multifrontal matrix solver running on GPUs.

      --
      sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
  2. old news by Anonymous Coward · · Score: 0

    Seriously this was in the rags...months ago...not news now.

    1. Re:old news by Anonymous Coward · · Score: 0

      You must be new here.
      Or you signed up months ago.
      But, in any case. Yeah.

    2. Re:old news by Anonymous Coward · · Score: 0

      It was only news 2 months ago.

      Now, it's "News that Matters".

  3. yeay four sensors by Anonymous Coward · · Score: 0

    I've been hoping for 4-sensor cameras for ages. People only have three color sensors, but what those colors are vary a bit from person to person, and capturing 4 colors stands a better chance of getting images that look good for everyone.

    1. Re:yeay four sensors by ceoyoyo · · Score: 1

      Too bad you're displaying them on a screen or printing them with a process that only uses three colours....

      Additionally, it's not really a four-different-colour sensor. It's just got a different division of the usual red green and blue, and the result is processed into regular RGB pixels.

    2. Re:yeay four sensors by AK+Marc · · Score: 1

      Most of the photo printers will do 4-color. And there are 8-color printers, if you wish (this one under the "consumer" heading, but titled "pro", $500 doesn't sound too pro, and seems more like the fake pro type to suck in the pro-sumer crowd) http://www.usa.canon.com/cusa/consumer/products/printers_multifunction/professional_photo_inkjet_printers/pixma_pro9000_mark_ii

    3. Re:yeay four sensors by ceoyoyo · · Score: 3, Informative

      So when you print to your eight colour inkjet, what file format is your image stored in that has eight colour channels? What software are you using that supports it?

      Note that in CMYK, which is the most by far the most popular "four colour" system (and is the one all those "four colour" printers use), black is one of the colours. That makes up for a shortcoming in the colour inks (which is not shared by camera sensors or displays) in which you can't make a decent black by mixing the colours. I suspect the eight colour printer is doing something very similar - mixing colours to give you a better (they say anyway) representation of the three colour additive system that your computer, camera and monitor use.

      Besides, the vast, vast majority of people don't colour calibrate their monitors OR printers. Unless you do that regularly all the extra colour channels in the world aren't going to help you.

    4. Re:yeay four sensors by X0563511 · · Score: 1

      The K in CMYK is not a "color."

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    5. Re:yeay four sensors by AK+Marc · · Score: 1

      Well, when printing in 8 colors, only one is black, that leaves 7 actual colors. And every bubble jet I've bought in the last 10 years supports 4 colors plus black. Just look for anything that indicates "photo", and that often comes with extra color capabilities, at least it has for any printer I'd considered.

    6. Re:yeay four sensors by AK+Marc · · Score: 2

      I gave an example of a printer with 7 colors+black, and yet you quibble over printer capabilities. Since reality is unrelated to your complaint, I'm curious what it is you are really complaining about. "There's no printer with 4 colours." "Here's one with 7+black" then you go off on some tangent about file support. I don't care. You are wrong. Everything you've said is wrong. I posted a link that proves you 100% wrong, and yet you keep insisting that reality is wrong and you are right. Yeah, I don't know where to go. If I answered your question about software, I'm sure you'd make up some other crap about paper quality or something.

    7. Re:yeay four sensors by EdZ · · Score: 1

      what file format is your image stored in that has eight colour channels

      Hoo boy, it's colour theory time! Do you want to store your colours as an intensity and a base colour (located in a 3d colour space e.g. L*,a*,b*), or a linear combination of emissive wavelengths, or an explicit spectrum, etc? Storing the exact colour something emits takes a lot of data. Three primaries correctly chosen are sufficient to record every colour the human eye can perceive, however, which is good enough for every application that involves image reproduction for people to look at (hello computational imagers and hyperspectral imagers and astrophotographers, don't kill me!). Unfortunately, we have no way to print those specific primaries, so we have to throw a load more at the paper to build up an approximate of them.

    8. Re:yeay four sensors by dwywit · · Score: 1

      But it must be treated as a colour, for computational purposes - it's represented by values at one extreme, as is white at the other extreme.
       
      In other words, your statement is irrelevant to this discussion.

      --
      They sentenced me to twenty years of boredom
    9. Re:yeay four sensors by Anonymous Coward · · Score: 1

      > Note that in CMYK, which is the most by far the most popular "four colour" system (and is the one all those "four colour" printers use), black is one of the colours. That makes up for a shortcoming in the colour inks (which is not shared by camera sensors or displays) in which you can't make a decent black by mixing the colours.

      Actually it makes up for more serious shortcomings. CMY gives an ugly brown, but the printer could handle this perfectly on it own, adding K when necessary. However, for a long time CMY were dye inks, while K is a pigment ink, and both cannot be mixed. This means that even with CMYK, you cannot get true black in a photograph - because the whole photograph would be printed in CMY only. The title could be printed in K.

      With 8 inks, this problem does not apply. Two are lighter versions of CM anyway, and two are different colours (orange and green?). The printer is perfectly capable of calculating the best mix from RGB values.

    10. Re:yeay four sensors by thegarbz · · Score: 3, Informative

      So when you print to your eight colour inkjet, what file format is your image stored in that has eight colour channels?

      You don't seem to understand the purpose of the colours or how colour is managed in a workflow. A file stored in your computer will have a certain gamut, if not specified this gamut is sRGB. Your printer also has a certain gamut. This is a function of the ink, colours it can print and the paper printed on. Colour management will take care of ensuring what you see on your screen will be reproduced on the printer providing the printer is physically capable of printing the colours in the gamut.

      This is a quite common problem for instance with a CMYK printer which is unable to print any of the primary colours shown as red green and blue on the monitor. The result is a printer that prints a subset of the available colours a screen can display, but at the same time can print outside the gamut of your monitor too.

      You don't need a file that has 8 primary colours to take advantage of the really wide gamuts 8 colour printers can print, you just need maths on your side. The ProPhotoRGB colour space works around this by defining the primary for green and blue as imaginary negative values which don't exist in reality. As such using red, green and blue primaries you can create for instance a colour that *almost* represents a pure cyan.

      This is something that many photographers who print images already do. I think even the latest Photoshop comes setup out of the box to import raw camera files using ProPhotoRGB as the working colour space.

      Besides, the vast, vast majority of people don't colour calibrate their monitors OR printers. Unless you do that regularly all the extra colour channels in the world aren't going to help you.

      You don't know photographers very well do you? The vast majority of amateur and all professional photographers I've ever met calibrate their screens. Printer calibration is often not needed as the vast majority of photographers I know outsource their printing to someone else, and that someone else will typically provide them with the colour profile of their printer's last calibration to ensure accurate results can be obtained. Pretty much every printing company will do this for you, even cheap mass production ones like Snapfish.

    11. Re:yeay four sensors by Anonymous Coward · · Score: 0

      At least when it comes to consumer printers, the extra channels are typically translucent versions of CMYK that allow light to pass through the pigments. So you have cyan and translucent "light cyan", etc. Means you can maintain a broader gamut at higher resolutions without halftoning in ways that create visibly noticable patterns. The extra channels normally are handled by firmware in the printer or the printer driver software, so all you're dealing with anyways is the original CMYK. (Or RGB if you trust the computer to get things close enough.)

    12. Re:yeay four sensors by ceoyoyo · · Score: 3, Informative

      You don't seem to know what we're talking about. Let me quote the OP:

      "I've been hoping for 4-sensor cameras for ages. People only have three color sensors, but what those colors are vary a bit from person to person, and capturing 4 colors stands a better chance of getting images that look good for everyone."

      Yes, more inks in your printer help it reproduce the RGB values that you capture with your camera, save in your files, display on your screen, and send to the printer. Just like in the example I gave, the K channel in CMYK helps make up for deficiencies in the mixing properties of the C, M and Y that don't let you make a proper black by mixing. Extra ink won't do squat to match extra colour information from a theoretical extra colour sensor in the camera though, because everything in between is RGB.

      Yes, actually, I know lots of photographers. I calibrate my screen, and I use a printer I chose specifically because they do a good job of frequent calibration. Most professional photographers do. But if you haven't noticed, with the availability of digital cameras a LOT of people took up photography. Hardware screen calibrators are still a niche item, nowhere near as popular as cameras. In particular, Panasonic doesn't make any still cameras that are likely to be used extensively by professionals, so it's likely that even fewer people who shoot Panasonic would calibrate their equipment.

    13. Re:yeay four sensors by ceoyoyo · · Score: 1

      You know, you really should at least glance at the thread before you reply. The OP was enthusiastic about how a four colour channel camera (which this isn't) would improve visual reproduction because it would let you reproduce some intermediate wavelengths that would help better match differences in the frequency sensitivity of different peoples' eyes.

      In the first place I doubt very much that there are big differences in the frequency sensitivity of peoples' eyes, except for tetrachromats and colour blind people, since it's determined by chemistry. But relevant to this thread, a four channel sensor wouldn't do you the slightest bit of good unless your screen and/or printer were also capable of reproducing those colours. Then someone replied that four plus colour channel printers are already common. As you point out, those help match the RGB of your other equipment better. But having an eight ink printer isn't going to do you the slightest bit of good trying to match a four channel camera when everything in between is three channel.

    14. Re:yeay four sensors by ceoyoyo · · Score: 4, Informative

      I'm not complaining about anything. I'm replying to your erroneous assertion (you DID read the whole thread before replying, right?) that the existence of printers with eight inks somehow means they'll be able to reproduce data from a hypothetical four colour channel camera sensor.

      I do like your fake quotes though. Please indicate where I said "there's no printer with 4 colours." What I DID say was "Too bad you're displaying them on a screen or printing them with a process that only uses three colours." If you bothered to understand what you're talking about, or even read my comments, you'd realize that the process is indeed three colour. Even if you imagine a four colour camera sensor, the file you store the data in is three colour channel, the software you use to edit it is three colour channel, the screen you show it on is three channel and the data you send to the printer driver is three channel. IF you could somehow send the four channel data to the printer you might be able to reproduce some extra colours (which the vast majority of humanity probably wouldn't be able to see anyway), but probably not very well since all those extra inks are formulated specifically to help reproduce RGB.

    15. Re:yeay four sensors by Anonymous Coward · · Score: 1

      Isn't that the exact point of the parent you are replying to? That four and higher color printers are attempting to better cover the three color gamut used on the computer, as opposed to the person he replied to that was suggesting higher color printers were for the purpose of reaching beyond a three color gamut?

    16. Re:yeay four sensors by muridae · · Score: 1

      The Canon inkjet on my desk is has a CcMmYK 6 color cartridge set loaded in it right now; the ink was sold as a 'photo color cartridge set'. For image format, TIFF with 32bit CMYK or CIE, or . . . well, you get the point. The extra color range means less banding even if I don't calibrate both the monitor and printer, but since I do photography as a hobby, why wouldn't I calibrate my monitor?

      The printer, on the other hand, is just for proofs. I care less about how it's calibrated, and send the photos off for proper printing on calibrated machines at a shop.

    17. Re:yeay four sensors by muridae · · Score: 1

      Have you heard? There are these new file formats and color profiles. Adobe RGB, CMYK TIFF, CIE TIFF. Sure, the information in them gets truncated down to RGB for 32-bit displays, but the data is still there. This helps prevent the banding that can and often does occur when you print something that is just 8x8x8x8 RGBA, even if the printer and display aren't calibrated. And once you add in calibration, wow, it's like we haven't existed in a strictly RGB color space since it was invented in 1998!

    18. Re:yeay four sensors by ceoyoyo · · Score: 1

      So how many colour channels do you suppose Adobe RGB has? CMYK anything LOOKS like it has four colour channels, but one of those is black so not really. If you like you can find the equation that demonstrates that CMYK and RGB are mathematically interchangeable. Still only three colour channels. CIE TIFF can contain LAB data but LAB is also based on... three primary colours. Of course, you can put whatever you want into a TIFF file but you won't find any software or hardware that knows what you're talking about.

      I don't think you really understand what we're talking about. We're not talking about tweaking the colour space to decrease banding or extend the gamut a little bit. We're talking about adding a basic colour channel. A fourth primary colour, if you will.

    19. Re:yeay four sensors by AK+Marc · · Score: 0

      I'm replying to your erroneous assertion (you DID read the whole thread before replying, right?) that the existence of printers with eight inks somehow means they'll be able to reproduce data from a hypothetical four colour channel camera sensor.

      I never made any such claim. There was a claim that printers can't do more than 3 colors. I proved that wrong. Apparently you are so offended about being called wrong that you are defending your wrongness, rather than taking it as a new data point and moving on. I proved you wrong.

      You said: "Too bad you're displaying them on a screen or printing them with a process that only uses three colours" No, I'm not. You are wrong. Everything you've said since you made that 100% factually inaccurate statement is wrong. That was my *only * point. That you argue other things, and I responded to them, and now you are attacking my other supporting statements as not being on topic because you changed the subject is silly and a little insane. My posts have been about one and only one thing. You are wrong, and I proved you wrong.

    20. Re:yeay four sensors by ap7 · · Score: 1

      There are several colours that do not reproduce well in CMYK. Some expensive, usually large format, printers use additional custom inks to improve the quality of output. But these are not '8 colour' printers as they are claimed to be. They just have 8 inks being applied to the print medium to reproduce the artwork instead of the regular 4.

    21. Re:yeay four sensors by X0563511 · · Score: 1

      No, it is directly relevant. I'm sorry that you do not see it.

      The 'K' is black, simulating a lack of sensor input on the camera. You don't have "black" sensors, you just have chroma/luma sensors that do not receive input.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    22. Re:yeay four sensors by dwywit · · Score: 1

      Yes, black is not a colour, it's a complete lack of brightness, but you started talking about CMYK colour space, and now we're talking about cameras, which use RGB, and black has an RGB value of zero, zero, zero. It's still treated as a colour for all intents and purposes - saying "black is not a colour" is pointless in this context, as it has to be treated as a colour all the way through the process to the end viewer. It's not a passive "lack of brightness", it's taken into account in lots of ways when passed from one stage to another, e.g. during compression, also at broadcast stage, and so on.

      --
      They sentenced me to twenty years of boredom
    23. Re:yeay four sensors by ceoyoyo · · Score: 1

      There was no such claim. You quoted it yourself: "printing them with a process that only uses three colours." If you'd like to "prove me wrong" please point out a printing system that uses more than three colours. The system includes at the very least some source that encodes data using more than three colours, such as an image editing program and file format, a printer driver that accepts such data, and a printer that is designed to reproduce it.

      You didn't bother to read the thread that you were replying to, posted something irrelevant that is factually correct in isolation and misleading at best in context, and now are fighting bitterly to avoid admitting that you didn't have the slightest idea what the thread you posted in was about.

      And please stop with the "I proved you wrong" stuff. It's juvenile.

    24. Re:yeay four sensors by ChrisMaple · · Score: 1

      Alas, most of the extra-color photo printers just add light magenta and light cyan, and maybe light black, so that faint colors don't look so grainy. Pantone introduced Hexachrome a number of years ago, which would have allowed a wider gamut (more brilliant oranges, for instance), but AFAIK no consumer printer offers this.

      --
      Contribute to civilization: ari.aynrand.org/donate
  4. Just say no to Gizmodo by Anonymous Coward · · Score: 1

    This is a really cool new tech. Wonder when it will make it into consumer cameras? Also, could have done without the Gizmodo link - the third link is sufficient to get the information without giving click traffic to those whores.

    1. Re:Just say no to Gizmodo by tloh · · Score: 3, Interesting

      Ironically, the last paragraph at Gizmodo somewhat answers your question:

      What's particularly neat about this new approach is that it can be used with any kind of sensor without modification; CMOS, CCD, or BSI. And the filters can be produced using the same materials and manufacturing processes in place today. Which means we'll probably be seeing this technology implemented on cameras sooner rather than later.

      --
      Stay sentient. Don't drink bad milk.
  5. Another sampling of reality's infinite colours by Anonymous Coward · · Score: 0

    Realistically light is not made up of R G & B, but humans see light (mainly) in those three wavelengths. As humans we can't tell the difference between light at one specific (within reason) frequency vs a mixture of colours making the same average frequency. How long do you think until we have technologies that can both capture and reproduce imagery made with more than 3 or 4 colour samples?

    Why does this matter? Until things improve other animals are still going to think our photos look weird. Oh an the gamut of photos sucks, but really, while birds are judging the posters on my wall poorly I can't care about anything else.

    1. Re:Another sampling of reality's infinite colours by Arkh89 · · Score: 1

      Try multispectral-imagery. Then improve to spectropolarimetry-imagery and then compressive-spectropolarimetry-imagery and then compressive-spectropolarimetry-integral-imagery and then...

    2. Re:Another sampling of reality's infinite colours by hedwards · · Score: 1

      The problem with that is space, you'd have to either substitute the greens for the extra colors or you'd have to have an additional photosite in the mix. I suppose you could stack it, but that has it's own issues with regards to resolution.

      Gamut on Cameras is perfectly fine, at least until we get better methods of display and these are photos for people, not birds.

    3. Re:Another sampling of reality's infinite colours by Anonymous Coward · · Score: 0

      As humans we can't tell the difference between light at one specific (within reason) frequency vs a mixture of colours making the same average frequency.

      It isn't so much about the average frequency, but the response of the different cells in the eyes, of which there are three kinds of most people. If you mix two frequencies that get the same response from the three cell types as a single frequency, it would look that same. And the response curves are a slight bit more complicated so it isn't just a nice average to find the correspondence. This is how you get purple, a mix of red and blue, and violet, at the low wavelength end of the spectrum, to look the same or similar. The cone cells sensitive to blue are a lot less sensitive than than the ones sensitive to red, the latter of which still respond to light in low wavelength end of the spectrum. So violet triggers signals from both the blue and red cones, which can also be achieved with a mix of blue and red light.

  6. Re:I call bullpucky by bugnuts · · Score: 4, Informative

    Foveon has 3 photodiodes per pixel, and theoretically should have the most accurate colors and sharpness by avoiding moire and interpolation issues with bayer filters. In practice, though, a lot of light is lost by the time it reaches the 3rd photodiode.

    There is indeed white light because not every pixel has a filter over it. Many pixels pass the light through a hole to the pixel, while a neighbor pixel funnels red light (e.g.) to it. Thus, you get white + 1/2 the neighbor's red. You also get half the neighbor's red on the other side, resulting in white + red for the three pixels in a line.

    Cyan is part of the color spectrum as a "subtractive color". What remains under each neighbor pixel when you strip away the red, is the cyan.

    From what I can tell, this will not get rid of the need for the anti-aliasing.

  7. So essentially... by rusty0101 · · Score: 2

    ...we've switched from calculating rggb values based on attenuated rggb values sensed, to calculating rgb values from sensing cyan (usually a color of reflected light with red subtracted, white+blue ?, white+red ?, and yellow (again reflected white light minus the blue spectral light.)

    I can see the resulting files having better print characteristics, if the detectors sense to the levels close to the characteristics of ink used for prints, but I don't think that's going to help at the display the photographer will be using to manipulate the images.

    And of course neither variety of photo image capture is comparable to the qualities of light that our rods and cones respond to in our eyes.

    --
    You never know...
    1. Re:So essentially... by Lehk228 · · Score: 2

      it means for any given sized sensor, a higher percentage of the incoming photons are captured for analysis

      how this advantage is used it up to the engineers.

      it could be used to make sensors that are smaller and just as good as current sensors, or better quality out of the same sensors. because this improvement is in the signal/noise domain it will also allow for better high speed image capture.

      --
      Snowden and Manning are heroes.
    2. Re:So essentially... by hedwards · · Score: 1

      The only difference here is that rather than using lenses to focus the light onto individual photosites, they're splitting the light to hit those same photosites. So, at least in theory, you're getting more of the photons as the ones that were being blocked by the filters aren't being wasted.

    3. Re:So essentially... by ceoyoyo · · Score: 1

      "And of course neither variety of photo image capture is comparable to the qualities of light that our rods and cones respond to in our eyes."

      You're right. The colour filters used in cameras generally need extra filtering to block out portions of the IR and UV that our eyes are not sensitive to.

    4. Re:So essentially... by PhrostyMcByte · · Score: 2

      I can see the resulting files having better print characteristics, if the detectors sense to the levels close to the characteristics of ink used for prints, but I don't think that's going to help at the display the photographer will be using to manipulate the images.

      You can losslessly, mathematically translate between this and RGB (certainly not sRGB) and CMYK. But that's just math. Printing is difficult due to the physical variables of the subtractive color model. The more money you throw at it -- that is to say, the better and more inks and quality of paper you use -- the better it gets. No new physical or mathematical colorspace will improve color reproduction.

    5. Re:So essentially... by Solandri · · Score: 5, Informative

      ...we've switched from calculating rggb values based on attenuated rggb values sensed, to calculating rgb values from sensing cyan (usually a color of reflected light with red subtracted, white+blue ?, white+red ?, and yellow (again reflected white light minus the blue spectral light.)

      Your eyes actually aren't sensitive to red, green, and blue. Here are the spectral sensitivities of the red, green, and blue cones in your eye. The red cones are actually most sensitive to orange, green most sensitive to yellow-green, and blue most sensitive to green-blue. There's also a wide range of colors that each type of cone is sensitive to, not a single frequency. When your brain decodes this into color, it uses the combined signal it's getting from all three types of cones to figure out which color you're seeing. e.g. Green isn't just the stimulation of your green-yellow cones. It's that plus the low stimulation of your orange cones and blue-green cones in the correct ratio.

      RGB being the holy trinity of color is a display phenomenon, not a sensing one. In order to be able to stimulate the entire range of colors you can perceive, it's easiest if you pick three colors which stimulate the orange cones most and the other two least (red), the green-blue cones most and the others least (blue), and the green-yellow cones most but the other two least (green). (I won't get into purple/violet - that's a long story which you can probably guess if you look at the left end of the orange cones' response curve.) You could actually pick 3 different colors as your primaries, e.g. orange, yellow, and blue. They'd just be more limited in the range of colors you can reproduce because their inability to stimulate the three types of comes semi-independently. Even if you pick non-optimal colors, it's possible to replicate the full range if you add a 4th or 5th display primary. It's just more complex and usually not economical (Panasonic I think made a TV with extra yellow primary to help bolster that portion of the spectrum).

      But like your eyes, for the purposes of recording colors, you don't have to actually record red, green, and blue. You can replicate the same frequency response spectrum using photoreceptors sensitive to any 3 different colors. All that matters is that their range of sensitivity covers the full visible spectrum, and their combined response curves allow you to uniquely distinguish any single frequency of light within that range. It may involve a lot of math, but hey computational power is cheap nowadays.

      It's also worth noting that real-world objects don't give off a single frequency of light. They give off a wide spectrum, which your eyes combine into the 3 signal strengths from the 3 types of cones. This is part of the reason why some objects can appear to shift relative colors as you put them under different lighting. A blue quilt with orange patches can appear to be a blue quilt with red patches under lighting with a stronger red component. The "orange" patches are actually reflecting both orange and red light. So the actual color you see is the frequency spectrum of the light source, times the frequency emission response (color reflection spectrum) of the object, convolved with the frequency response of the cones in your eyes. And when you display a picture of that object, your monitor is simply doing its best using three narrow-band frequencies to stimulate your cones in the same ratio as they were with the wide-band color of the object. So a photo can never truly replicate the appearance of an object; it can only replicate its appearance under a specific lighting condition.

    6. Re:So essentially... by EdZ · · Score: 2

      it could be used to make sensors that are smaller and just as good as current sensors

      I'm not sure if it could. Pixel sizes for really tiny cameraphone sensors (1.1 microns, or 1100 nm) are getting close to the wavelength of visible red photons (750 nm). If you shrink them anymore, Quantum Stuff starts to happen which you may not really want to happen.

    7. Re:So essentially... by WGFCrafty · · Score: 1

      What's happening when i shine my violet laser at a tennis ball green dog toy and it seems to get brighter and reflect white, or on a marble coffee table and it gets blue-white? Really liked your breakdown.

    8. Re:So essentially... by Anonymous Coward · · Score: 2, Informative

      Then the material is phosphorous.
      The photons from the light source are able to put electrons in the material in a higher orbit (skipping at least one orbit level), then when the electron drops its orbit it doesn't go all the way back to the original orbit. Since the distance of the electron going up, is not the same as going down, the photon produces is of a different frequency (color) than the photon from the light source.

      The second drop of the electron to the original orbit will also cause another photon to be released which would be a third colour.

    9. Re:So essentially... by dkf · · Score: 1

      So the actual color you see is the frequency spectrum of the light source, times the frequency emission response (color reflection spectrum) of the object, convolved with the frequency response of the cones in your eyes.

      What's more, many surfaces reflect different colors at different amounts depending on the exact angle you view them at. Butterfly wings are an extreme example of this, or soap bubbles, but the phenomenon is common. (If you ever want to write a physically-accurate ray tracer, you get to deal with a lot of this complexity.) This can make a surface made of a single substance look very different across it. Now, these effects are functions of the wavelength of the incoming light (and the reflection angle, with the surface as a general functional parameter) so you can't just use a simple tri-chromatic approach when calculating what happens. More convolution! Yay!

      The good thing about the new sensor is that it is trying to not throw away photons, which should greatly improve performance in low light. (For some reason, most pictures I take seem to be in low light level conditions. Probably due to spending too much time in meetings.)

      --
      "Little does he know, but there is no 'I' in 'Idiot'!"
    10. Re:So essentially... by Rockoon · · Score: 3, Interesting

      If you shrink them anymore, Quantum Stuff starts to happen which you may not really want to happen.

      ..unless you embrace the Quantum Stuff and deal with the consequences. One of the nice things about Quantum Interference is that its well defined, unlike other forms of noise.

      --
      "His name was James Damore."
    11. Re:So essentially... by Rockoon · · Score: 2

      No new physical or mathematical colorspace will improve color reproduction.

      'cept we arent dealing with 'preproduction' - we are dealing with 'capture' - while the RGB color space can indeed encode "yellow" it cannot encode how it got to be yellow (is it a single light wave with a wavelength of 570 nm, is it a combination of 510 nm and 650 nm waves, or is it something else?)

      (hint: Your monitor reproduces yellow by combining 510 nm and 650 nm waves, but most things in nature that appear yellow do so because the waves are 570 nm)

      --
      "His name was James Damore."
    12. Re:So essentially... by Anonymous Coward · · Score: 1

      s/phosphorous/fluorescent

      Phosphorous is one substance that can has this property, but the general term is fluorescence.

      This is also used in washing powders to give the "whiter than white" look, where they are re-emitting UV light as visible, making the clothes look brighter (and is why they often glow in clubs)

    13. Re:So essentially... by dfghjk · · Score: 1

      Or it may not be an advantage at all.

      It is possible that the extra photons not being passed through traditional filters will actually degrade performance. In the past there have been complementary Bayer filter arrays for the same purpose, improved light sensitivity. These cameras delivered inferior color performance.

      It is important to have good light sensitivity AND good dynamic range. Dynamic range is not just what your sensor can provide but what you can consistently use. Sometimes filtering light improves the utilization of dynamic range and makes the system better even if it hurts light sensitivity.

    14. Re:So essentially... by Rich0 · · Score: 4, Informative

      Yup - this is fluorescence.

      It is worth nothing that a related term is phosphorescence, which is what most people think of when they thing of phosphors. For the benefit of those reading, the two are basically the same phenomena on different timescales.

      When light hits an object that is fluorescent it absorbs the light and re-emits it. The re-emitted light has a different spectrum than the absorbed light. The re-emitted light is also emitted AFTER the light is absorbed. In most cases it is emitted almost instantaneously and this is called fluorescence. However, some materials take much longer to emit the absorbed energy as light and this is called phosphorescence.

      So, that T-shirt that lights up under a blacklight is exhibiting fluorescence. The watch hands that continue to glow 30 seconds after going from daylight to darkness is exhibiting phosphorescence. They're the exact same thing, but with different dynamics. They both involve electrons absorbing energy and releasing it, but with phosphorescence they get stuck in metastable states (read wikipedia for a decent explanation, but a full one requires a bit more quantum physics than I've mastered).

    15. Re:So essentially... by Zorpheus · · Score: 1

      Makes me wonder why cyan magenta and yellow sensors were not used from the beginning. It should be as easy to build as RGB, but it should also get more light since only a smaller part of the spectrum needs to be blocked for each pixel.

    16. Re:So essentially... by stenvar · · Score: 1

      But like your eyes, for the purposes of recording colors, you don't have to actually record red, green, and blue. You can replicate the same frequency response spectrum using photoreceptors sensitive to any 3 different colors

      Mathematically, a spectrum is an infinite dimensional vector space and any three color sensors will pick out a three dimensional subspace. In general, you cannot reproduce the response in one three dimensional subspace (human response) from another three dimensional subspace (camera response). It doesn't matter how much computation you throw at it, the information is just lost.

      The more a camera deviates from the sensitivities of human cones, the more likely it is that you will get unnatural color reproduction. Most real-world spectra are fairly smooth, which is why cameras can get away with using filters that differ from the human eye. But there are lighting situations and surfaces where it makes a real difference.

    17. Re:So essentially... by TechyImmigrant · · Score: 1

      but with phosphorescence they get stuck in metastable states

      So be sure to put at least two d-flops on the output of the phosphorescent material in the clock domain of the viewer.

      --
      I should use this sig to advertise my book ISBN-13 : 978-1501515132.
    18. Re:So essentially... by Anonymous Coward · · Score: 0

      It is a lot easier to filter out light you are receiving but do not want, as opposed to detecting light you are not receiving. There are a lot more options with something like this, whether playing with a physical filter or exposure time, than just accepting a single filter inherent in the sensor.

    19. Re:So essentially... by x3CDA84B · · Score: 1

      There have been digital cameras built with CMY-array sensors, but they didn't do well enough in the market to become commonplace.

    20. Re:So essentially... by WGFCrafty · · Score: 1

      Thanks for the lay explanation and the name for further study. I did notice this occurred occurred with materials that would likely glow under a "black ligh."

    21. Re:So essentially... by klaws · · Score: 1

      The real problem is that a so-called "RGGB" sensor isn't. It's actually (white-R) white white (white-B). So this isn't a 2x brightness increase: it's barely 10%.

      --
      - KLS
  8. Good luck with that one, Panasonic by damn_registrars · · Score: 1

    Remember how the Foveon X3 sensor was supposed to revolutionize digital photography and make the standard sensors obsolete? Tell me how many cameras you've used with those sensors in them.

    In other words, technological superiority doesn't always win in digital photography.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:Good luck with that one, Panasonic by hedwards · · Score: 1

      Foveon was never superior, if they had been able to make it work properly it would have taken over, but it's always had issues with noise and resolution that the CMOS and CCD sensors don't. It's a shame because I wanted it to win, but realistically it's been like a decade and they still haven't managed to get it right, they probably won't at this rate.

    2. Re:Good luck with that one, Panasonic by ceoyoyo · · Score: 1

      Whether or not the Foveon is technologically superior is pretty debatable. It was a neat idea that had some pretty serious shortcomings and, even forgiving those, the difficulty of producing the things left them in the dust as conventional sensors improved.

    3. Re:Good luck with that one, Panasonic by arglebargle_xiv · · Score: 1

      In other words, technological superiority doesn't always win in digital photography.

      In Panasonic's case it's not achieving superiority but dealing with inferiority, their consumer-grade camera sensors have always had terrible problems with chroma noise in low-light conditions, so this may just be a way of improving the low-light performance.

    4. Re:Good luck with that one, Panasonic by thegarbz · · Score: 1

      Depends on what technological superiority means. In photography light sensitivity is absolutely key for trying to sell a sensor. Most people are interested in figures for noise and range of ISO settings (provided the camera has more than about 12mpxl otherwise they are interested in more resolution too). Foveon failed in all these regards. Their superior colour rendition and absolute lack of moire did not help them at a time when people were scratching their heads at the low resolution and poor sensitivity.

      The only people who are interested in absolute accuracy are scientists and astronomers, and there are a myriad of quality CCDs on the market to meet their needs.

    5. Re:Good luck with that one, Panasonic by dunkelfalke · · Score: 1

      Two, actually. Sigma SD9, Sigma SD14.

      --
      "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
    6. Re:Good luck with that one, Panasonic by dfghjk · · Score: 1

      "Their superior colour rendition ..."

      Foveon NEVER had superior color rendition. All it offers is lack of color moire at the expense of many other flaws that are, in the balance, vastly more important. Color moire is not the most problematic issue in digital photography.

    7. Re:Good luck with that one, Panasonic by hedwards · · Score: 1

      Point being?

      It's been a decade and there's no sign of progress on the issue. And the people pushing the technology thought we'd be there by now. Those things you list are far, far more difficult and there isn't already a technology that does any of those things.

    8. Re:Good luck with that one, Panasonic by stenvar · · Score: 1

      Don't believe all the marketing hype. The Foveon sensor failed because it was not technically superior; it gave you lower resolution, less sensitivity, and worse color reproduction than comparable sensors based on Bayer patterns. The one problem it addressed, namely occasional bad color reproduction around edges with Bayer sensors, simply didn't matter enough to make up for its disadvantages.

    9. Re:Good luck with that one, Panasonic by Anonymous Coward · · Score: 0

      Maybe you should see a shrink if you are so paranoid of these "Space Nutters" (sounds like a candy bar) instead of confiding in random Slashdotters on a random topic that is completely unrelated to asteroids or whatever.

  9. I agree with point, but the Foveon works... by SuperKendall · · Score: 4, Informative

    In other words, technological superiority doesn't always win in digital photography.

    This is very true, although the Foveon was superior in resolution and lack of color moire only - it terms of higher ISO support it has not been as good as the top performers of the day.

    But the Foveon chip does persist in cameras, currently Sigma (who bought Foveon) still selling a DSLR with the Foveon sensor, and now a range of really high quality compact cameras with a DSLR sized Foveon chip in it. (the Sigma DP-1M, DP-2M and DP-3M each with fixed prime lenses of different focal lengths)

    I think though that we are entering a period where resolution has plateaued, that is most people do not need more resolution than cameras are delivering - so there is more room for alternative sensors to capture some of the market because they are delivering other benefits that people enjoy. Now that Sigma has carried Foveon forward into a newer age of sensors they are having better luck selling a high-resolution very sharp small compact that has as much detail as a Nikon D800 and no color moire...

    Another interesting alternative sensor is Fuji with the X-Trans sensor - randomized RGB filters to eliminate color moire. The Panasonic approach seems like it might have some real gains in higher ISO support though.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:I agree with point, but the Foveon works... by WGFCrafty · · Score: 1

      Quite right.

      Some of the more impressive shots I've seen were on an A series (A85) 4MP camera which can be had for thirty bucks, and some majestic HDRs from a 6mp Konica Minolta. If you have a decent camera and time and tenacity you can make pretty pictures. And conversely I am sure it wouldn't take long to find someone who should just go sell their 5D.

    2. Re:I agree with point, but the Foveon works... by dfghjk · · Score: 1

      "This is very true, although the Foveon was superior in resolution and lack of color moire only - it terms of higher ISO support it has not been as good as the top performers of the day."

      The Foveon has always been inferior in resolution overall photosite-for-photosite, superior only is a small subset of color combinations, and it has been, in fact, a dismal technology in terms of high ISO. It is not simply "not been as good as the top performers", it is notably worse than Bayer sensors categorically. Foveon is horrible in low light.

      "Now that Sigma has carried Foveon forward into a newer age of sensors they are having better luck selling a high-resolution very sharp small compact that has as much detail as a Nikon D800 and no color moire..."

      Foveon fanboy alert. Anyone who would rate this as informative has never studied this topic nor understands what the D800 is.

      Here's an interesting read here: http://www.luminous-landscape.com/reviews/cameras/sigma_dp2m_review.shtml

      I despise Luminous Landscape, but if they can recognize technical flaws then they are readily apparent.

      The most interesting criticisms of their DP2 review are color problems. The key thing about digital photography is that you are employing a system, and Foveon draws from a small subset of lenses, a small selection of inferior bodies, and poor software support which is a critical handicap.

      "Another interesting alternative sensor is Fuji with the X-Trans sensor - randomized RGB filters to eliminate color moire."

      Randomizing the Bayer pattern doesn't eliminate color moire.

    3. Re:I agree with point, but the Foveon works... by SuperKendall · · Score: 1

      The Foveon has always been inferior in resolution overall photosite-for-photosite, superior only is a small subset of color combinations

      The "small subset" is any photographic subject with blue or red. Like fall leaves, anything with detail against a sky, red or blue fabrics with fine detail, etc.

      That sure is a "small subset".

      it has been, in fact, a dismal technology in terms of high ISO

      In the past possibly. The current cameras handle ISO up to ISO 1600 well in color, up to ISO 6400 in B&W.

      An ISO 6400 example.

      Anyone who would rate this as informative has never studied this topic nor understands what the D800 is.

      From your very link:

      "But, as I wrote, this is the stuff of web forum fights, not something that serious photographers really spend that much time fussing about."

      And the D800e I understand quite well, having shot it before. It has no AA filter which makes it somewhat sharper but also gives you some "nice" color moire (especially in fabric). You plainly don't understand the camera too well yourself if you don't understand this tradeoff that Bayer sensor cameras have to make.

      The most interesting criticisms of their DP2 review are color problems.

      Not really since it has more accurate colors than most other cameras, and more importantly consistent colors within any given scene. No camera will give you accurate colors 100% of the time

      But if you can edit the image or apply a custom white balance and have all of the colors be relatively accurate, then you are better off.

      Foveon draws from a small subset of lenses, a small selection of inferior bodies, and poor software support which is a critical handicap.

      And from this it's easy to discern you are just one of the small cadre of ignorant Fovoen haters, since we are talking about a camera with a fixed lens (that exceeds Leica in quality BTW) so pretty obviously the lens selection is irrelevant.

      I'll let you have the last word, since I have properly debunked your ignorance and shown people just how little you really know about an area you pretend to understand.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  10. Re:I call bullpucky by ceoyoyo · · Score: 3, Insightful

    "From what I can tell, this will not get rid of the need for the anti-aliasing."

    You ALWAYS need antialiasing when you discretize.

  11. I just wish they would... by FlyingGuy · · Score: 4, Interesting

    Simply use three sensors and a prism. The color separation camera has been around for along time and the color prints from it are just breath taking. Just use three really great sensors then we can have digital color that rivals film.

    Check out the work of Harry Warnecke and you will see what I mean.

    --
    Hey KID! Yeah you, get the fuck off my lawn!
    1. Re:I just wish they would... by Lehk228 · · Score: 1

      they don't because that makes the whole thing much bigger and require much more servicing and calibration

      --
      Snowden and Manning are heroes.
    2. Re:I just wish they would... by Anonymous Coward · · Score: 0

      also known as "every non-consumer digital video camera"? sure, that'd be nice, but I am quite enamored of my 36x24 sensor, and fitting three of those into a manageable 35mm-like body would be a true feat -- especially with a mirror cage and image processor. I wouldn't be too surprised to see it in the mirrorless segment, or maybe even a super high-end Sony SLT "SLR", but never going to happen for "real" cameras.

    3. Re:I just wish they would... by Anonymous Coward · · Score: 0

      3ccd cameras?

    4. Re:I just wish they would... by D1G1T · · Score: 3, Insightful

      Er, you mean like in the 3 chip cameras Panasonic has been making for decades?

    5. Re:I just wish they would... by gagol · · Score: 4, Informative

      You mean like those 3CCD cameras used to shoot pro broadcast? They have been around for years, if not decades. Consumer goods are another story.

      --
      Tomorrow is another day...
    6. Re:I just wish they would... by Anonymous Coward · · Score: 0

      Googling didn't make it obvious where I should look to see good examples of the work of Harry Warnecke. Can you give a link? (Would you like to write a wikipedia entry for him?)

    7. Re:I just wish they would... by TheLink · · Score: 1

      Structural coloration is possible: http://en.wikipedia.org/wiki/Structural_coloration

      So using similar concepts couldn't they use some nanotech structures to split/redirect the colours?

      --
    8. Re:I just wish they would... by Anonymous Coward · · Score: 2, Interesting

      Pro video 3CCD cameras do this. Interestingly those cameras can make use of a trick so that the lens becomes cheaper.
      Normally a lens needs to focus all three colours on the same plane, this is difficult due to the prism effects of a lens, therefor normal lenses need to use glass from two different materials with different refractive indices to compensate for this.

      Since the colour for a 3CCD video camera is split, you can simply place each sensor on the focus plane of each colour for a non-compensating lens.

    9. Re:I just wish they would... by dfghjk · · Score: 1

      "Just use three really great sensors then we can have digital color that rivals film."

      Digital surpassed film long, log ago.

      "Three sensors and a prism" is not a new idea nor has it escaped camera manufacturers. What do you think "3CCD" means on video cameras? Given that, don't you think the lack of that technology in stills might be for a reason?

    10. Re:I just wish they would... by dfghjk · · Score: 1

      3CCD will disappear from the video segment as well. I would say RED is "non-consumer digital video" and I don't see 3CCD there.

    11. Re:I just wish they would... by stenvar · · Score: 1

      That's what they are doing.

    12. Re:I just wish they would... by FlyingGuy · · Score: 1

      Here is a link ( NO paywall, NO signup). These portraits are simply fantastic.

      http://www.nytimes.com/slideshow/2012/03/14/arts/design/13PORTRAIT.html

      --
      Hey KID! Yeah you, get the fuck off my lawn!
    13. Re:I just wish they would... by FlyingGuy · · Score: 1
      --
      Hey KID! Yeah you, get the fuck off my lawn!
    14. Re:I just wish they would... by Anonymous Coward · · Score: 0

      They have "white" pixels though. But I guess that's better for low light.

    15. Re:I just wish they would... by Anonymous Coward · · Score: 0

      sensors then we can have digital color that rivals film.

      DSLRs have long since surpassed 35mm film resolution. The Nikon D800, with 36MP, is approaching medium-format film resolution! Where have you been?

    16. Re:I just wish they would... by Anonymous Coward · · Score: 0

      That still wastes 2/3 of the photons.

    17. Re:I just wish they would... by Anonymous Coward · · Score: 0

      ... where do they go? Three sensor setups use a combination of prisms and dichroic mirrors that reflect specific colors and allow others to pass through. Modern dichroic mirrors are pretty efficient, so there is no absorption in the setup, and the vast majority of the photons end up hitting the sensor.

    18. Re:I just wish they would... by terjeber · · Score: 1

      Consumer goods are another story

      Depends what you mean by consumer. Panasonic, Sony and others have been selling Con(pro)sumer camcorders with 3CCDs (later CMOS) for many years. Compared to one chip camcorders they are very good. I bought my first three-chipper HDV camcorder almost a decade ago. The Con(pro)sumer end has been between $500 and $1000 for a while. Not the cheapest, but far from out of reach for the enthusiast.

    19. Re:I just wish they would... by terjeber · · Score: 1

      Been in Camcorder bodies for the consumer for quite a while. The M43 format should make it eminently possible in cameras too, since the mirror and pentaprism is gone.

    20. Re:I just wish they would... by ChrisMaple · · Score: 1

      It helps a little for color aberrations, but it's not a fix. Color is a continuum, and you've got to focus at all points on that continuum.

      --
      Contribute to civilization: ari.aynrand.org/donate
    21. Re:I just wish they would... by ChrisMaple · · Score: 1

      DSLRs have only surpassed 35mm film resolution because high resolution consumer films have disappeared from the market. Kodak's High Contrast Copy with a 50mm Summicron could produce a 100 cycle/mm resolution in 1965, implying a 7200x4800 image. The film itself could exceed 300 cycles/mm if I recall correctly.
      Nikon's 36MP, if it weren't for the fact that Bayer is so bogus, would be all the resolution the 35mm format could reasonably use for fine photography.

      --
      Contribute to civilization: ari.aynrand.org/donate
  12. Re:I call bullpucky by swalve · · Score: 1

    All the colors are in the color spectrum. Cyan is between green and blue. About 500 nm wavelength.

  13. Re:I call bullpucky by Jafafa+Hots · · Score: 5, Funny

    "You ALWAYS need antialiasing when you discretize."

    That's my motto!

    --
    This space available.
  14. The real question is... by XiaoMing · · Score: 5, Funny

    Interesting comments from both, but I believe you both missed the point. The real question is, which one of these methods, FDTD or FEM-FD, will allow optimal reprocessing in the frequency domain that makes my dinner look prettier with an Instagram vintage filter?

  15. Re:I call bullpucky by Anonymous Coward · · Score: 1

    Neither brown, black, nor white are in the color spectrum.

    http://en.wikipedia.org/wiki/Spectral_color

  16. Re:I call bullpucky by Khyber · · Score: 1

    "there is no cyan in the color spectrum"

    You might want to open your eyes and look in the 490–520nm range on a representation of the visual range of the EM spectrum.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  17. one f stop by VerdantHue · · Score: 1

    Twice as much light equals one f stop. Significant, but not game changing.

    1. Re:one f stop by stenvar · · Score: 1

      An f-stop here, an f-stop there, soon you're talking a big difference.

      Backlit sensors, new CMOS technologies, this kind of filter, image stabilization, better image processing, etc.: it's the combination of these 1-2 f-stop advances that in aggregate has really pushed photography much further.

  18. Nature? by Tablizer · · Score: 0

    Why not do it like the human eye does it: most sensor cells are only highly sensitive general censors with relatively infrequent color sensors in the mix. It seems the brain does fine with "spotty" color coverage.

    1. Re:Nature? by rusty0101 · · Score: 1

      The problem is that the sensor system on a camera is not collecting an image destined for the human brain at a given moment. It's dumping data to best represent the original color spectrum that the human eye is able to sense, across the entire field of view of the sensor. As a result of that you are presented with an image via a screen or print, that allows you to look at any portion of the image and gather the approximate image that the sensor received.

      A better question would be why don't we build displays that trigger the color and intensity functionality of the retina and as the eye and head move, the portion of the image that the color sensing rods on your retina are focused on receive the appropriate color stimulation, the portions that are only sensitive to intensity get grayscale levels. As you move your eyes and head, the system recognises where on the display you are looking and sets the correct stimulation levels to allow the mind to perceive that the screen is showing a full color image.

      There are two requirements for that to function. The first would be that the display has to be able to detect where your eye is looking. Three cameras at the display should be enough to do that if the displays are planar, for non-planar displays, or huds, a head mounted sensor system of three camera's (and related hardware to sense where the pupil is looking) could provide the needed information. The second requirement would be to map out the user's retina for where color and intensity sensors are, and then apply that information to the portions of the screen that the eyes are looking at.

      We are at the point where we could do that without too much difficulty. Well, other than adding another two front facing cameras to screens that have a webcam already. The display driver would have to be updated, and I suspect that most of the medium to high end video cards are capable of the necessary processing.

      All that said, this is functionally similar to ray tracing, which has been offered as the 'next great improvement in display technology' for some 20 years. I kind of don't expect we'll see it before we see holographic memory become widely available.

      But then again...

      --
      You never know...
    2. Re:Nature? by Anonymous Coward · · Score: 1

      Why not do it like the human eye does it

      Stare at THIS word and try to use your peripheral vision to read the rest of the sentence. The brain does tricks to make our mediocre eyes perform well. A camera that works like human eyes and a brain would fake a picture by stitching together big blurry images with small detailed ones.

    3. Re:Nature? by wonkey_monkey · · Score: 1

      That sort of is what they do. In a normal CCD there are two green pixels for every red or blue. Green is the frequency we're most sensitive to, so is (fairly close to) a "brightness" measurement. This new sensor has come a little closer since they have white+ pixels (twice as many as the other colour pixels) as well.

      --
      systemd is Roko's Basilisk.
    4. Re:Nature? by TheTurtlesMoves · · Score: 1

      Well these in fact do that. Using more green in the bayer patten is using more area for luminance. Some bayer pattens even have "whites". The idea is that you get roughly full resolution luminance but lower resolution color information. Which is how we see. Which is why jpeg etc also do this.

      --
      The Grey Goo disaster happened 3 billion years ago. This rock is covered in self replicating machines!
    5. Re:Nature? by stenvar · · Score: 1

      That's what the Bayer sensor does. But it can only go so far, because your brain can trick you into not noticing that there is something missing, but the same information missing in an actual photograph will be completely obvious.

      Also, the human eye actually isn't all that sensitive in color. In low light, your eyes switch to more sensitive black-and-white receptors. So, "doing what the human eye does" would mean taking only B/W photographs in low light.

    6. Re:Nature? by ChrisMaple · · Score: 1

      A photo has to do a good job with every pixel because a human can concentrate on any particular part of the image, just as he can concentrate on any part of the original scene. Where the viewer's attention is, is good, but the rest of the visual field is of poorer quality. If a photograph looked like an eye's image, the center would be sharp and colorful, and the rest would not be so good. It would not be a satisfactory photograph.

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  19. Re:I call bullpucky by Anonymous Coward · · Score: 0

    quantize

  20. Re:I call bullpucky by Opportunist · · Score: 3, Funny

    Is that one of those colors only women can see? Like mauve?

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    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  21. Re:I call bullpucky by ThePeices · · Score: 2

    "From what I can tell, this will not get rid of the need for the anti-aliasing."

    You ALWAYS need antialiasing when you discretize.

    I think the word you are looking for is "quantize"

  22. Screen Printing by Tenebrousedge · · Score: 2

    When working with designs meant for screen printing, the original artwork was done in RGB, then a team would separate the color channels (in Photoshop), one channel per ink to be used. They could technically do CMYK directly, but it didn't look good for a wide variety of purposes -- you can imagine a flat-filled cartoon character would be pretty much impossible. It would look a bit like comic book halftoning, probably. The shop would use that when they wanted to print Thomas Kincaide-esque sweatshirts for grannies. They would also use additional channels for things that weren't colors, like adhesive (for foil, usually) and clear inks.

    I don't imagine that having more than three or four color channels is a new thing, or difficult to deal with. I would imagine even the prosumer technology would allow you to choose between various rendering intents. Probably the color separation is handled at the driver or device level, but TIFF, PDF, and DCS 2.0 (??) should handle extra channels natively.

    A few more details on screen printing for those who might care: The actual screen printing process was not computer-controlled as a rule. The smaller shops I worked at printed a transparency which was transferred onto the screen by a photographic process, but the large one had a computer-controlled airjet "printer" that would knock out the design. Usually they would do a few samples by hand, to work out what ink and screen combination to use (different mesh sizes and ink thicknesses produce slightly different effects), and adjust finer details like when you would "flash" the shirt. That is, hitting it with a very high powered xenon lamp for a few seconds to dry the ink, before applying a new layer. You could do some interesting painterly effects with wet-on-wet ink; you can also make a hell of a mess that way. Flashing also tends to affect the color somewhat, especially for temperature-sensitive inks. After you get a few good samples, you send them off to the client as a proof. Then you would set up your automatic press for a run of a couple hundred. Color balance was something that the press operator kept an eye on after that point. After printing, the shirts are sent through a 400 degree open oven on a conveyor belt, for perhaps 10-20 seconds, to cure the ink.

    Very fun job, the ink is messy as hell. I would still be doing it, but working with computers pays better.

    --
    Those who advocate genocide deserve every protection afforded by law, and none afforded by common human decency.
  23. Re:I call bullpucky by EdZ · · Score: 2

    Discretising is just quantising in the spacial domain!

  24. Foveon is awful at colors by enos · · Score: 1

    This is very true, although the Foveon was superior in resolution and lack of color moire only

    Foveon is only superior in resolution if the number of output pixels is the same. But if you count photosites, i.e. 3 per pixel in a Foveon, then Bayer wins. A Foveon has about the same resolution as a Bayer with twice the pixel count, but the Foveon has three times the number of photosites.

    But the problem is colors.

    Foveon has a theoretical minimum color error of 6%. Color filter sensors (eg. Bayer) have a theoretical minimum error of 0%. Color filter sensors can use organic filters that are close to the filters used by the human eye. Foveon is based on the filtering effect of metals. In addition, there is significant overlap between the sensitivities of the three layers (a red photon may excite any of the three layers, for example). This leads to metamerism, where two colors perceived the same to the human eye will look like two different colors to a Foveon, or vice versa. Good luck matching makeup to clothes for a fashion shoot.

    In addition, the Foveon has horrible effects when colors clip. If you shoot a bright red flower and the red is overexposed, it will "blow out". On a Bayer sensor this looks like a very red flower. The detail might be gone and it's not pretty, but it's red. On a Foveon it turns grey. The image processor tries to fix this, but even that's a recent advancement.

    The sad thing about the Foveon is that it would make a great video sensor. It has good on-chip binning and could do live-view or movies long before anyone else could. Sigma threw away this competitive advantage.

    --
    boldly going forward, 'cause we can't find reverse
  25. Re:I call bullpucky by Ford+Prefect · · Score: 1

    All the colors are in the color spectrum.

    Magenta?

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    Tedious Bloggy Stuff - hooray?
  26. colors look awful by enos · · Score: 1

    a 3-ccd camera has awful color rendition.
    The extra space between lens and sensor also makes for worse lenses (wide-angle at least, telephotos don't care).

    --
    boldly going forward, 'cause we can't find reverse
  27. Re:I call bullpucky by Khyber · · Score: 1

    Actually you'd see those too and more if you took out the part of your eyeball that filters out UV and a few other wavelengths.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  28. Re:I call bullpucky by thegarbz · · Score: 3, Informative

    Magenta is a combination of colours just like white isn't "in the colour spectrum".

    Indigo/violet however is in the spectrum but as it's outside of the range of values which can be created with red green and blue we approximate it using magenta which is a mixture of blue and red.

  29. cool story bro by Anonymous Coward · · Score: 0

    Slashdot, can I buy this RIGHT NOW? No? Then wake me up when I can.

  30. Re:I call bullpucky by dfghjk · · Score: 1

    "From what I can tell, this will not get rid of the need for the anti-aliasing."

    Which was not the goal, nor is it a goal of a Foveon sensor. Aliasing exists whenever there is frequency content greater than a sensor can handle.

    "Foveon has 3 photodiodes per pixel, and theoretically should have the most accurate colors and sharpness by avoiding moire and interpolation issues with bayer filters."

    Foveon does not promise more accurate colors. Sharpness is a function of a number of things, not just photosite layout. Foveon is a loser in the market because it doesn't perform.

  31. Re:I call bullpucky by dfghjk · · Score: 1

    Not when you can handle all frequencies that you will encounter. There are cameras on the market without anti-aliasing filters. When you stop down enough your aperture limits resolution to potentially less than the aliasing limit anyway.

  32. Re:I call bullpucky by ceoyoyo · · Score: 1

    If you signal is already low pass filtered you don't need to low pass filter it. Sure, I'll give you that. You've still got antialiasing, you're just not doing it with a piece of glass.

  33. why RGB? by kipsate · · Score: 1

    Why is RGB used for filtering at all? Wouldn't it be better to use the inverse (i.e., CMY or no-red, no-green, no-blue) instead? Wouldn't that allow twice as much light to pass through? I must be missing something obvious, someone care to explain what I am missing here?

    --
    My karma ran over your dogma
    1. Re:why RGB? by femtobyte · · Score: 1

      The answer is color accuracy, which this chip severely sacrifices for better luminance info.
      Mixing R+G, B+G, etc. together means that figuring out the correct R,G,B color corresponding to an observed signal requires taking sums and differences between pixels that sums a bunch more noise into the color channels.

      Example: Consider sensor (A) with R,G,B-sensing pixels, and (B) with Y=R+G, C=G+B, M=B+R sensing pixels.
      Suppose light consisting of R',G',B' hits each sensor: sensor (A) directly tells you R',G',B'
      Sensor (B) requires R' = (Y+M-C)/2, etc., so R picks up the noise associated with all 3 pixels.

    2. Re:why RGB? by Overzeetop · · Score: 1

      Well, RGB vs CMY is really more of an additive/subtractive problem. CMY doesn't work on its own in additive space where sensors operate.

      --
      Is it just my observation, or are there way too many stupid people in the world?
  34. Re:I call bullpucky by dr.g · · Score: 1

    That's "SPATIAL domain"!

    Uhh...you insensitive clod?

    --
    "To be fair, I was left completely unsupervised." ~Anon
  35. False information by SuperKendall · · Score: 1

    Foveon is only superior in resolution if the number of output pixels is the same.

    That is a pretty bad way to measure things, because it ignores things like color moire and other artifacts you get with bayer sensors. As I stated, resolution is not everything. And a Foveon chip delivers a constant level of detail, whereas a bayer chip inherantly will deliver levels of detail that vary by scene color.

    In a scene with only red (say the hood of a red car) you are shooting with just 1/3 of the camera sensors capturing detail when you shoot with a bayer chip. So the red flower you are about to bring up is converting your 30MP bayer camera into a 7.5 MP camera. This is easy to see when you shoot a color resolution chart.

    But the problem is colors.

    The solution is Foveon, which has more accurate colors overall and treats all colors equally in terms of capturing detail.

    This leads to metamerism, where two colors perceived the same to the human eye will look like two different colors to a Foveon,

    In nine years of shooting with Foveon sensors I have never once seen that happen. In nine years of seeing people like you claim that none have ever been able to show a single image that exhibits this effect.

    That's the problem with people that live in a world of theory vs. understanding what cameras can (and cannot) do by shooting them. Instead you pretend you understand what they will do because of your THEORY of how they will work, compared to the real world where the whole camera is a series of many different components and software, any one of which may compensate for issues that arise in one part of the system.

    If you shoot a bright red flower and the red is overexposed, it will "blow out". On a Bayer sensor this looks like a very red flower.

    Sorry but it goes pink regardless of camera.

    Again, if you shot real cameras instead of just leaning on theory you would understand this.

    The sad thing about the Foveon is that it would make a great video sensor.

    In reality all of the strengths of the Foveon chip do not matter in video, bayer works well there because of inherent color and detail smoothing helping in a scene with motion. That's why it has never been considered seriously for consumer video applications (it has some place in scientific video capture).

    --
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    1. Re:False information by ChrisMaple · · Score: 1

      Back when Foveon was new, one of the camera magazines photographed a standard color card with the Sigma camera and several others. Sigma was inferior overall and really messed up blue.

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  36. Re:I call bullpucky by stenvar · · Score: 1

    There is really also no "R" in the color spectrum; anything a digital camera captures is going to involve measuring the response of some wide band color filter. Terms like "R", "cyan", and "white" describe roughly what kind of filter we are talking about, enough so that people get an idea of how this and other cameras work.

    As for Foveon, it measures "RGB" directly at each pixel, but that's a bad tradeoff: it gives you lower resolution than interpolation, loses a lot of light, and actually doesn't give you much control over the spectral response. And what I really find annoying about "Foveon" is that the name suggests that it has something to do with the "fovea", when in reality a Bayer sensor actually works much more like the human eye.

  37. Re:I call bullpucky by stenvar · · Score: 2

    That's wrong too. For example, if your image consists of widely spaced point light sources, it isn't low-pass filtered, but you still don't need or want an anti-aliasing filter to reconstruct the position of the point light sources. Not only don't you need an anti-aliasing filter, the image will look better without it. That's the case in astrophotography.

    Whether you need anti-aliasing filters depends on what kinds of pictures you take, what you know about the scene, and what you are trying to get out.

  38. Re:I call bullpucky by TechyImmigrant · · Score: 1

    Discretising is just quantising in the spacial domain!

    First I've heard of it. 20 years of farting around with sampling systems and the associated DSP, I've never heard it called anything other than quantizing. Is this some alternate universe I've slipping into?

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    I should use this sig to advertise my book ISBN-13 : 978-1501515132.
  39. Re:I call bullpucky by TechyImmigrant · · Score: 1

    Foveon is a loser in the market because it doesn't perform.

    Er.. And it costs more.

    --
    I should use this sig to advertise my book ISBN-13 : 978-1501515132.
  40. Re:I call bullpucky by ceoyoyo · · Score: 1

    Nope. Stars are essentially point sources, and so have a very high spatial frequency. If you had a hypothetical telescope that had a flat and infinite modulation transfer function your unfiltered star field would look like crap with all the aliasing. It's possible you could still measure distances between stars, depending on how extended those stars really are, and the distribution of the starfield, but it would look like crap and you'd get a better measurement with an appropriate low pass filter.

    In reality there's no such thing as a lens or mirror (or microphone, or any other sensor) with a flat and infinite MTR so your lens itself is acting as a... wait for it... low pass filter. There are some examples of MTFs on this page: http://photo.net/learn/optics/mtf/. For doing realistic separation measurements in astronomy you want to make damn sure you're using an appropriate filter because you're generally looking at sources that are close together and hard to resolve. A little bit of aliasing will completely screw that up.

    Actually, an efficient optical system has a sensor with a maximum frequency response that is similar to the rest of the system. There's no point in measuring resolution that your lens can't pass, and no point in passing frequencies your sensor can't detect. So the aliasing you'd see if you hacked the low pass filter out of a camera isn't anything like the aliasing you'd see if there wasn't any filtering at all.

    It's quite possible there is some edge case where my broad generalization isn't quite true. An artist who likes pictures of featureless walls comes to mind. Or one who likes aliasing artifacts for their artistic value. It's fun watching you get more and more pedantic trying to find it though.

  41. Re:I call bullpucky by ceoyoyo · · Score: 2

    Nope, it's not. Quantization is the process of taking a continuous valued measurement and rounding, truncating or otherwise cramming it onto a discrete scale. For example, taking the value 5.382... and recording it as 5.

    I COULD have said "sampling." Sampling is measuring a signal at several points. The measured values are on the same scale the original was - if you're sampling sound with a microphone, for example, the samples are on a continuous scale. We almost always then quantize the samples, putting them on a discrete scale that's suitable to store in a computer. But sampling/discretization and quantization are two separate things.

    Discretization is a term used more in math and statistics, but I used it here because it specifically refers to going from a continuous representation to a discrete representation. Sampling can also be done on a signal that is already discrete. We usually call that "resampling." If you're sampling a discrete signal and your sampling rate is equal to or higher than the original you don't necessarily need to low pass filter.

    Discretization: http://en.wikipedia.org/wiki/Discretization
    Quantization: http://en.wikipedia.org/wiki/Quantization_(signal_processing)

  42. Fscking morons by Anonymous Coward · · Score: 0

    Seriously... ? Hands in the air; those people who think more megapixels is a good thing? No-one? Good.

    Now for the idiots who buy oversized-censor-pro-amature camera's; you're an idiot:
    http://press.nokia.com/wp-content/uploads/mediaplugin/doc/nokia-808-pureview-whitepaper.pdf

    1. Re:Fscking morons by V!NCENT · · Score: 1

      And to quote the PDF:

      On a more technical note...
      oversampling eliminates Bayer pattern problems. For example, conventional 8MPix sensors include only
      4Mpix green, 2Mpix red and 2Mpix blue pixels, which are interpolated to 8Mpix R, G, B image. With pixel
      oversampling, all pixels become true R, G, and B pixels. What’s more, based on Nyqvist theorem, you
      actually need oversampling for good performance. For example, audio needs to be sampled at 44 kHz
      to get good 22 kHz quality.

      Now hands up who thinks that Canon will dump the consumer camera market?

      --
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    2. Re:Fscking morons by ChrisMaple · · Score: 1

      Sampling at 44 kHz to get 22 kHz is NOT oversampling, it's critical sampling (i.e. at the Nyquist limit.)

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  43. Re:I call bullpucky by zippthorne · · Score: 1

    Eh, even if he made up this usage case for discretizing, it's a reasonable interpretation of the word, especially given the context - take something that is continuous (say, the range of possible values a thing being measured) and transform it to something that is a series of discrete values (the actual measurement of that thing).

    Communication happened in that post, and the use of the word in that context does not preclude its usage in other contexts with more precise meaning, so other communication was not prevented or limited by the connotations established. Does there need to be an issue over this?

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    Can you be Even More Awesome?!
  44. Re:I call bullpucky by x3CDA84B · · Score: 1

    Foveon does not promise more accurate colors.

    Actually, that is one of the things that it was heavily-promoted as providing. The reason is that in a conventional Bayer-design sensor, you only get accurate green levels for every other pixel, and accurate red and blue levels for every fourth pixel, and everything else is interpolated. With the Foveon design, you get all three at every pixel.

    Foveon is a loser in the market because it doesn't perform.

    I think it's more the case that Sigma have kept it proprietary. As a smaller company, they don't have the funds to build a truly groundbreaking camera with it, or to continue improving the sensor design to e.g. keep pace with the megapixel count of other manufacturers. I would love to try a camera with a Foveon sensor, but Sigma's lackluster bodies mean it's probably not going to happen. It was only about two years ago that they finally introduced a model with LiveView, and that was some ridiculously-overpriced model targeted at professionals, but without most of the other features that professionals would want.

  45. Re:I call bullpucky by x3CDA84B · · Score: 2

    You might want to open your eyes and look in the 490–520nm range on a representation of the visual range of the EM spectrum.

    To nitpick, that's actually not cyan. Cyan is a combination of green and blue light. The wavelength you're describing stimulates the green and blue receptors in our eyes in a way that looks (to us) identical to cyan, but it's not the same thing. Sort of like how violet (in the sense of being around 400nm) light stimulates the red and blue receptors in our eyes, similar to (but distinct from) certain shades of purple.

    This becomes important when discussing things like optical filters. A cyan filter passes green and blue light. In other words, it is a red-blocking filter. This is very different from a filter with a bandpass of 490-520nm, which would also block most green and blue light.

  46. Where the Foveon failed was... by Anonymous Coward · · Score: 0

    Where the Foveon failed was in the marketing. You cannot produce 2048x1536 pixel images which are clear as day 3 megapixels, and insist that they are 9 megapixels "just because". This attitude persisted and with great pomp a newer, bigger Foveon would be announced - everyone else is at 14MP, and Foveon too - _but_ only 1/3 of the pixels you were expecting to see are in the image. They should have stuck with the popular "standard" way of counting pixels and concentrated on keeping pace with the industry and making a genuine 14MP sensor (42MP in Foveonic).

    The new tech now from Panasonic, per the article, can be easily applied to the existing sensor production (3 types), and says the article, can be expected in cameras sooner rather than later. This year's September camera clustershow should have something, or the manufacturers are sleeping or dead.

    While I'm here: "Hello Canon. Stuff video and wifi (hacked baby, very hacked) in-camera. Don't stuff this new sensor into a crapmatic "power"shot A350, but (also) into a 7Dii or a 5Div EOS body. GPS, with a selectable ON/OFF setting is a must in an EOS too. Every other little point-n-hope has it already, but not the prosumer or full 'pro' models."

  47. Re:I call bullpucky by femtobyte · · Score: 1

    Compared to Bayer-filtered sensors, Foveon does far better at avoiding spurious color from aliasing artifacts along sharp transitions (which create a "speckling" of wrong-colored spots all over reconstructed Bayer-filtered images). Color accuracy in "smooth" areas (where interpolation between Bayer color sites works well), however, is significantly compromised. Thus, Foveon is much better at portraying fine high-color-contrast detail, but poor for subtle tonal transitions over extended areas (though noise-reduction tricks can hide a lot of this). The sensors are also highly sensitive to the angle of entering light rays from the lens, which makes designing a desirable interchangeable lens system more difficult (lens designs that work fine on Bayer SLRs can be unacceptably non-telecentric for Foveon, causing severe color shifts across the image frame).

  48. Re:I call bullpucky by Anonymous Coward · · Score: 0

    Stars are essentially point sources, and so have a very high spatial frequency. If you had a hypothetical telescope that had a flat and infinite modulation transfer function your unfiltered star field would look like crap with all the aliasing.

    An ideal imaging system projecting point light sources onto a digital sensor will project each point source onto a single pixel. That's perfectly predictable, though it may or may not be what you want in a particular application.

    For doing realistic separation measurements in astronomy you want to make damn sure you're using an appropriate filter because you're generally looking at sources that are close together

    Which part of "widely spaced point light sources" did you not understand?

    It's fun watching you get more and more pedantic trying to find it though.

    I'm used to you twisting other people's words and then accusing them of stupidity. It is mainly a reflection on your own stupidity.

  49. A DSLR for Squant by zaxus · · Score: 1

    Finally, a DSLR that can detect squant!

    --
    /. zen: Imagine a Beowulf cluster of Beowulf clusters...
  50. Re:I call bullpucky by bugnuts · · Score: 1

    Regarding antialiasing, foveon does promise to avoid color antialiasing which is generally required for bayer filters.

    This new sensor "filter" splits colors into a pattern, which will have a similar effect as a bayer filter. Thus, it will need the colors antialiased to prevent bizarre moire color effects.

    Sharpness is reduced by demosaicing and color antialiasing, thus Foveon kind of does promise sharper images because it needs neither of those. If their sensor tech had kept up with the quickly emerging tech of Canon or Nikon, they would be in the running. A 24Mpx Foveon sensor that actually worked in light extremes would really rock.

    But with this new filter allowing a decent SNR and a ton of light to be gathered accurately (two big weaknesses for Foveon), I believe it will be the end for that struggling sensor.

  51. Like a backward Pixel Qi screen by Thagg · · Score: 1

    The Pixel Qi LCD screen does exactly this to get high-efficiency color; splitting the RGB colors from the LED backlight to direct it to individual LCD cells. The idea of applying the same ideas to cameras are not new.

    A big challenge with this idea, and many others, is that for cameras with variable focal lengths, the light hitting the edge of the sensor might come from almost straight in front (for a long lens); or from an extreme angle (for a wide-angle lens) causing significant issues with this kind of optics-in-front-of-the-sensor camera. For a fixed-focus lens as on a cellphone (like 90% of cameras built today) it's not an issue.

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  52. Re:I call bullpucky by ChrisMaple · · Score: 1

    An ideal imaging system projecting point light sources onto a digital sensor will project each point source onto a single pixel.

    http://en.wikipedia.org/wiki/Airy_disk

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  53. Re:I call bullpucky by ChrisMaple · · Score: 1

    The reason that color accuracy in smooth areas is compromised is that the depth-stacking of diodes, which performs color separation, does a poor job of color separation. Significant electronic processing is required to regain pure color channels, which results in more hue noise. Also, the poor separation makes it easier to "trick" the system into estimating the wrong color.

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  54. Re:I call bullpucky by femtobyte · · Score: 1

    The Panasonic sensor tech in the article will suffer this same effect: the actual purity of color separation in the deflected "red" and "blue" spectra is quite low (these are really "slightly pinkish" and "slightly blueish" being deflected, not red and blue). Add this to the already greater color uncertainty produced by mixing even "perfectly separated" RGB primaries into a W+B,W-B,W+R,W-R sensor, and the result will be very low color sensitivity --- plus the artifacts from Bayer-filter color interpretation. This sensor technology is aimed at tiny, light-starved cellphone cameras, where color is going to suck anyway and a >=2x increase in luminance info is extremely desirable (at nearly any other image quality cost). Unlike Foveon, the Panasonic tech can be added in a layer on top of a "traditional" sensor architecture, with the best available readout electronics (the Foveon sensors seem to be lagging a few generations behind in readout noise, and also don't scale down to the tiny pixel sizes for cellphones).

  55. Re:I call bullpucky by swalve · · Score: 1

    Brown is a form of orange. Black and white aren't colors.

  56. Astrophotography for low end cameras? by bbsalem · · Score: 1

    This is great news if the innovation makes it into the low end of CCD detectors. It means that people with more modest cameras could shoot in very low light and get the response you could get from ASA 400 speed film like ekectachrome to shoot exosures of the sky. I was able to report pretty good constellation photos using very modest equipment, an OM-2 F 1.4 35mm lens to capture stars, including bright Messier objects, 35 years ago. I got M44 in Cancer once.

    You play hell with a camera under $600 to get that amount of sensitivity from a digicam. I used to shoot 20 second exposures and get stars down to 7th magnitude on slide film. I'd love to do that again with a digicam and not pay a fortune.

  57. Always antialiasing ? Or use a trick ? by advid.net · · Score: 1

    Does anyone know some discretization or quantization technique which doesn't need antialiasing ?

    I'm thinking of a non periodic array of sensors for cameras

    1. Re:Always antialiasing ? Or use a trick ? by ceoyoyo · · Score: 1

      You could use non-periodic sampling, in which case the aliasing would be incoherent and would appear similar to random noise. There are algorithms to remove that sort of noise, to a certain extent, but that would essentially be low pass filtering anyway. And it doesn't work well unless your maximum frequency isn't too much above your effective sampling rate, meaning you'd probably have to low pass filter to get into the ballpark to start with.

  58. Re:I call bullpucky by Anonymous Coward · · Score: 0

    Thanks for reminding that a DSP guy isn't a mathematician ;)

  59. Re:I call bullpucky by TechyImmigrant · · Score: 1

    Actually I morphed from a computer science guy to a DSP guy to a crypto guy over my career.

    --
    I should use this sig to advertise my book ISBN-13 : 978-1501515132.