LucasArts Employees Hold Wake & Eulogy; Vader Still Roams
Dawn Kawamoto writes "LucasArts employees held a wake Friday night, days after Darth Vader Disney slayed their studio. Taking the high road, two LucasArts employees put together a eulogy that offers a retrospective on the culture, memories and accomplishments of the team. Most of us who've witnessed a blood bath at the workplace aren't as charitable. Darth Vader Disney is expected to strike again in the next two weeks at its studio and consumer product divisions."
"We have altered the deal. Pray we do not alter it further."
Make sure you've got some protection for the Epcot Center's thermal exhaust ports.
LucasArts shutting down is a significant and sad event, but adventure gamers should remember their history. Never forget Sierra Online's Chainsaw Monday.
We all love lucas arts, but there has not too much coming out of that for a while now, and its a smart decision to trim the fat, no matter how great they once were.
For anyone who was wondering what Dice's real interest in Slashdot was, this seems to be it.
The first link goes to a "Dice News" story.
The second link goes to a Slashdot "Business Intelligence" story (remember, Business Intelligence is code for "someone paid us to put this up") that is a "Dice News" story by the same author as the first link.
Obviously Dice pushed the Slashdot editors to post this as a news item. So much for editorial independence from the parent company. The disappearance of LucasArts may be Slashdot-worthy news, but when Slashdot's parent company, Dice, is writing the story it looks like they just want lots of techies to think "techies are losing their jobs, it could happen to me, I should look and see what's out there."
about 30 years ago. It was the most degrading job I have ever had. Management treated employees like crap. Day one job training consisted of the boss showing you your locker and uniform, telling you to keep it clean and never take it out of the park, and do things the "Disney way" or get the hell out because there are 10 people lined up outside to take your job.
LEGO Indiana Jones
LEGO Indiana Jones 2
LEGO Star Wars II: The Original Trilogy
Star Wars: Battlefront
Star Wars: Battlefront II
Star Wars: Jedi Knight - Jedi Academy
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic II
Star Wars: Republic Commando
Tales of Monkey Island
All great LucasArts games released within the past 10 years.
Lucas sold out in 2012 because Disney gave him a butt load of cash. Don't kid yourself.
LEGO Indiana Jones - Traveller's Tales
LEGO Indiana Jones 2 - Traveller's Tales
LEGO Star Wars II: The Original Trilogy - Traveller's Tales
Star Wars: Battlefront - Pandemic Studios
Star Wars: Battlefront II - Pandemic Studios
Star Wars: Jedi Knight - Jedi Academy - Raven Software
Star Wars: Knights of the Old Republic - BioWare
Star Wars: Knights of the Old Republic II - Obsidian Entertainment
Star Wars: Republic Commando - Lucas Arts
Tales of Monkey Island - Telltale Games
FTFY
All the games by Lucas Arts in the last 10 years:
2009: Lucidity
2003: RTX Red Rock
2005: Star Wars: Republic Commando
2008: part of "Star Wars: The Force Unleashed", amongst many other games studios, same with Star Wars: The Force Unleashed II in 2010
Is self serving justification. "We sacrificied everything! We were so dedicated [sniff] it's not [sniff] [cry] FAAAIIIIRRR [sniff]"
.. it's pretty clear that LucasArts Studios has been on pump and dump for some years now. Thinking back, it's hard to recall a Star Wars game since X-Wing which has even come close to meeting expectations of the fans.
.. well, the bar was too high. If the staff aren't the people responsible, who are?
The studio had the greatest franchise in the history of science fiction and failed. If the employees don't hold themselves responsible, I can see why it's been closed. Considering the epic failure of Kinect Starwars and the near complete disappointment of TOR
And I don't think you can blame the fans for having too high expectations. If TOR was even remotely like a an open ended MMO, people would have been glued to it like flies on shit. But despite the that being the only requirement
I'd be the last person wanting to publicise my failure on a eulogy page, that's just flat out embarassing.
a friend of mine was always telling me I should get that job, because he thought it was the most magical place on earth and it must be wonderful working there.
Seriously the Cult of the Mouse is some scary shit. Makes Scientology look tame in comparison.
Mountains out of mole hills.
It isn't a cult, it isn't scary. Youre just a retard.
Disney is an empire and they do everything they can to protect its image because that's what Disney is, its an image. An image that earns them billions of dollars a year. And Disney world? You better believe they make sure everyone follows very strict guidelines because millions of families go through those parks each year all expecting to have a magical experience that the Disney name lends itself to.
Is mickey a cult? Don't be so melodramatic and idiotic. But youd be really stupid to think that they wont hold their employees to the same standards that's families have about Disney. A potato headed employee can much up a families vacation and ruin some childs image of it, so you better believe they expect you to behave. If you want a job where you don't have to treat the customers like they matter then go to walmart and shut up. No one forces anyone to work at Disney.