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Why AppGratis Was Pulled From the App Store

RougeFemme writes "By now, you may know that AppGratis, a popular app discovery app, was recently pulled from the App store. Apple listed violations of the following guidelines: '2.25 Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected. ... 5.6 Apps cannot use Push Notifications to send advertising, promotions, or direct marketing of any kind.' Now, the company's CEO, Simon Dawlat, has made a blog post with 'the rest of the story.'" As it turns out, AppGratis had been cleared by Apple for guideline 2.25 as recently as October, and its iPad version was approved less than a week ago. The brand new Apple review team member who contacted the company isn't able to explain what went into the decision to ban it now. Dalwat says the complaint about guideline 5.6 was 'another surprise for us since we only send one "system notification" a day to our users, coming in the form of a generic, opt-in only "Today’s deal is here!" message, which is precisely how Apple recommends developers to use its push notification service.'" However, the AllThingsD article cites sources claiming Apple was "more than a little troubled that AppGratis was pushing a business model that appeared to favor developers with the financial means to pay for exposure." Dalwat does not address this in his post.

6 of 146 comments (clear)

  1. Money that Apple wanted by Attila+Dimedici · · Score: 4, Insightful

    It is really simple to see what the problem was, if developers had money to pay to AppGratis to promote their app, they should instead be giving that money to Apple.

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    The truth is that all men having power ought to be mistrusted. James Madison
  2. Plain-text EULA by girlintraining · · Score: 4, Funny

    I've decrypted the Apple EULA. It says this:

    "Apple must make the majority of any profit to be had. Developers will be paid only a fraction of what their efforts are worth. Loyalty to the Furo--er, Brand is absolute. Apps which go against our brandalist(tm) propaganda are to be banned with immediate effect using one of the dozen or so vaguely-defined rules outlined below. Ka-Pla!"

    But more seriously guys... if you're developing for Apple, prepare to be raped. They don't give a flying fuck through a rolling doughnut about you, the developer. You should feel privileged to develop for the legacy of the Great Man Jobs. How dare you ask for a fair share of the profit! If you want that, go slink off and develop for (spits) that Anderzoid platform or whatever it's called. Apple is the future. Suck it up, cupcake.

    --
    #fuckbeta #iamslashdot #dicemustdie
  3. Re:Live by the walled garden... by IronMagnus · · Score: 4, Insightful

    No, I believe it should come as a surprise when you've been working with Apple Representatives, had an update approved by their review process, then have it pulled less than a week later. If apple wants quality apps in their store, they need to act in a predictable manner that businesses can work with.

  4. Re:Live by the walled garden... by Minter92 · · Score: 5, Insightful

    Closed systems are bad um ok

    So if open is so much better for developers, then why are iOS developers making 75% of the revenues from mobile app downloads?

    http://www.canalys.com/newsroom/11-quarterly-growth-downloads-leading-app-stores

    Money != morality

  5. Re:Live by the walled garden... by BitZtream · · Score: 5, Insightful

    AppGratis is an app where developers pay money for getting their app in the Top 100 rankings and such. You pay them somewhere between 4k and tens of thousands of dollars, then you set your app to FREE for a day they tell you and the send a message to a certain number of users in order to get you pushed to the ranking you paid for on Apple's lists. Some of these users aren't actual users, just accounts used to inflate the rankings.

    This is the absolute scummiest type of 'marketing' in existence without flat out lying. Its manipulation of the system for financial gain based on bribes. Apple banning them is a GOOD THING. Might as well be Payola. Apple doesn't want their rankings or their users tainted by scummy advertising scams.

    Walled garden or not, you don't want this type of app or system to exist. Put down your apple pitch fork long enough to see the bigger picture.

    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  6. Re:Disturbed by the concept of Advertising? by BitZtream · · Score: 4, Insightful

    The app basically allows you to pay between $4k and tens of thousands of dollars to 'buy' a slot in the apple top downloads rankings for a day.

    You give AppGratis 10K, and they tell you to put your app to $0 on next tuesday. Come tuesday you do your part, they notify a bunch of accounts (some real, some fake) about your app, these accounts then go download your free app, you climb up to number 80 on Apples charts for the day. The next day you put your price back up to something non-zero and hope that word of mouth and visibility give you an increased sales rate.

    THAT is the problem. Its manipulating the market numbers based on who pays the most. It's buying a spot on the rankings that people think are generated by some form of actual popularity. Its a lie.

    You would be pissed if Apple said '$100k gets you #1 app for a day, sign up here!' wouldn't you?

    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager