Why AppGratis Was Pulled From the App Store
RougeFemme writes "By now, you may know that AppGratis, a popular app discovery app, was recently pulled from the App store. Apple listed violations of the following guidelines: '2.25 Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected. ... 5.6 Apps cannot use Push Notifications to send advertising, promotions, or direct marketing of any kind.' Now, the company's CEO, Simon Dawlat, has made a blog post with 'the rest of the story.'"
As it turns out, AppGratis had been cleared by Apple for guideline 2.25 as recently as October, and its iPad version was approved less than a week ago. The brand new Apple review team member who contacted the company isn't able to explain what went into the decision to ban it now. Dalwat says the complaint about guideline 5.6 was 'another surprise for us since we only send one "system notification" a day to our users, coming in the form of a generic, opt-in only "Today’s deal is here!" message, which is precisely how Apple recommends developers to use its push notification service.'" However, the AllThingsD article cites sources claiming Apple was "more than a little troubled that AppGratis was pushing a business model that appeared to favor developers with the financial means to pay for exposure." Dalwat does not address this in his post.
Die by the walled garden.
Develop open source if you don't want your hard work to live entirely at the whims of someone else, whose interests probably don't align with yours. All the worse if you put all your proverbial eggs in this basket, grew a bit, and had the carpet pulled out from under you (a 45-person company in this case).
I feel sorry for these guys, but the problem is the walled-garden ecosystems which are - unfortunately - proliferating instead of dying out.
They'll all die out eventually.
As opposed to their somehow having managed to con local news into covering every stinking Apple Store opening even though retailers and service centers throughout Apple's history have provided the exact same services that the Apple Store provides, for the same price?
Do not look into laser with remaining eye.
It is really simple to see what the problem was, if developers had money to pay to AppGratis to promote their app, they should instead be giving that money to Apple.
The truth is that all men having power ought to be mistrusted. James Madison
I've decrypted the Apple EULA. It says this:
"Apple must make the majority of any profit to be had. Developers will be paid only a fraction of what their efforts are worth. Loyalty to the Furo--er, Brand is absolute. Apps which go against our brandalist(tm) propaganda are to be banned with immediate effect using one of the dozen or so vaguely-defined rules outlined below. Ka-Pla!"
But more seriously guys... if you're developing for Apple, prepare to be raped. They don't give a flying fuck through a rolling doughnut about you, the developer. You should feel privileged to develop for the legacy of the Great Man Jobs. How dare you ask for a fair share of the profit! If you want that, go slink off and develop for (spits) that Anderzoid platform or whatever it's called. Apple is the future. Suck it up, cupcake.
#fuckbeta #iamslashdot #dicemustdie
Apple was "more than a little troubled that AppGratis was pushing a business model that appeared to favor developers with the financial means to pay for exposure."
In other words they are disturbed by an advertising App whose business model is based on that of every other advertising firm on the planet?
Common Sense isn't as Common as people think...
"They that can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety."
- Benjamin Franklin, writing an angry notice when his app was rejected by Apple.
Bull shit. You clearly enjoy being cynical.
Solving Unix problems since 1989...
I realize that consistency is highly overrated... but is the CEO's last name Dalwat or Dawlat?
I! Tego Arcana Dei.
then why are iOS developers making 75% of the revenues from mobile app downloads?
The article you linked states that though Apple had the lion's share of revenue from priced applications, Google Play Store had more total downloads, paid and free, than downloads from Apple, Microsoft, and RIM stores combined. (Conspicuous by its absence from the article is Amazon, but that's beside my point.)
Let me take a guess as to why Google wins downloads while Apple wins revenue. Apple never launched the iPod touch, iPhone, or iPad in a given country without support for iTunes payment. Google, on the other hand, chose to allow sales of devices with Android Market (now Play) in some countries to which it hadn't yet launched Checkout (now Wallet). To reach customers in those countries, developers had to make their applications available without charge and recoup their expenses through advertising. This set up an expectation among Android users that applications would have an ad-supported version. Didn't Rovio claim to earn more from advertisements in ad-supported versions of Angry Birds than from sale of priced versions?