Slashdot Mirror


Ask Slashdot: Are There Any Good Reasons For DRM?

centre21 writes "Having been on Slashdot for several years, I've seen a lot of articles concerning DRM. What's most interesting to me are the number of comments condemning DRM outright and calling for the abolishing DRM with all due prejudice. The question I have for the community: is there ever a time when DRM is justified? My focus here is the aspect of how DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation. How would those who are opposed to DRM ensure that artists will get just compensation for their works if there are no mechanisms to prevent someone from simply digitally copying a work (be it music, movie or book) and giving it away to anyone who wants it? Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it. Many of my friends and family are in the arts, and let me assure you, one of the things they fear most isn't censorship, it's (in their words), 'Some kid freely distributing my stuff and eliminating my source of income.' And I can see their point. So I reiterate, to those who vehemently oppose DRM, is there ever a time where DRM can be a force for good, or can they offer an alternative that would prevent the above from happening?"

23 of 684 comments (clear)

  1. Lots of good reasons. by Seumas · · Score: 5, Insightful

    You can obliterate the used market. You can force obsolescence. You can force time limits. You can force re-purchases for multiple devices.

    Oh, you mean good reasons for the customer?

    Um. No. The "rights management" is about the "owner" of the content; not the customer.

    1. Re:Lots of good reasons. by Joce640k · · Score: 5, Insightful

      Oh, you mean good reasons for the customer?

      Um. No.

      DRM has hurt plenty of paying customers, yes. People have been root-kitted, they've had CDs that won't play in their PCs, you can't make a copy of a CD you own for listening to in your car, or a copy of DVDs for the kids to scratch, etc. Legal, paying customers have to put up with all sorts of crap.

      Pirates, OTOH haven't been inconvenienced at all by DRM. The idea that DRM prevents piracy is a fallacy, basing your "Think of the artists!!" sermons on it is disingenuous at best.

      --
      No sig today...
    2. Re:Lots of good reasons. by nametaken · · Score: 5, Informative

      No DRM means no income for the artist.

      We know this isn't true. Look at the music industry, now look at your post, now look back at the music industry.

      Is it dead? No. It's still a multi-billion dollar industry. But I can legally buy any song I want without drm. Hasn't killed them.

    3. Re:Lots of good reasons. by Mitreya · · Score: 5, Insightful

      You can obliterate the used market. You can force obsolescence. You can force time limits. You can force re-purchases for multiple devices.

      Don't forget unskippable DVD ads (i.e. you can also force customers to watch other things first if they want to actually see their legitimately purchased content).

      And you get to kick customers in the face by reminding them not to dare copy DVDs without permission.

    4. Re:Lots of good reasons. by AmiMoJo · · Score: 5, Insightful

      Your assumption that there is no income without DRM is clearly nonsense. How did anyone make money before the invention of DRM, or the lesser form known as copy protection? How did PSY earn millions from Gangnam Style when anyone could watch it for free on YouTube with only the weakest DRM imaginable?

      In fact every music artist releases in DRM-free formats (CD, MP3) and somehow still makes a buck. The reality is that The Hobbit is extremely easy to pirate or borrow from a friend but it still made piles of cash. Books are available for free at the local library but still manage to sell. DRM is absolutely not necessary to make money.

      And yes, I have produced open source hardware and made money from it, despite all the designs and source code being freely available to anyone who wants it.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    5. Re:Lots of good reasons. by AK+Marc · · Score: 5, Insightful

      And signing bands is rich guys owning the artists, so what's the difference? Oh yeah, the rich guys trying to exploit the artists are pushing for laws to increase their profits without regard to the artist.

    6. Re:Lots of good reasons. by mellon · · Score: 5, Insightful

      DRM doesn't effectively control reproduction. It never has. Everything that is released on blu-ray is torrented immediately. DRM schemes are routinely cracked. What DRM does is to prevent people from selling better solutions, because they can be sued for doing so. So if I want to sell a DVD player that skips ads, I can't, because that's a violation of the license. If I want to sell a video device that interpolates blu-ray to paint a broader background, or that de-shakey-cams movies like the Bourne Conspiracy, I can't, because it violates the license.

      DRM is all about controlling the marketplace, and not at all about preventing piracy, nor about helping the artist, who is generally also being royally screwed by what is known in the legal profession (I'm not kidding) as "Hollywood Accounting."

    7. Re:Lots of good reasons. by thegarbz · · Score: 5, Insightful

      An industry that generates $16.5bn a year in revenue is definitely alive and healthy. Just because I'm 40 years old and can't run an iron man anymore doesn't mean I'm not alive and healthy. Also that's $16.5bn a year down from $20bn 10 years a go and we are still amidst a meltdown of the financial system itself. So I would argue that they are as healthy as they've ever been.

      But hey they said the same thing when the tapedeck came out, and the CD recorder, and digital downloads, and {insert industry killing apocalyptic product here}.

    8. Re:Lots of good reasons. by crazycheetah · · Score: 5, Informative

      Sales of CDs and music are falling world.

      [citation needed]

      Oh, you don't have any? Well, I do: First article I found in a very simple Google search; article by Huffington Post

      The report found that total music purchases (physical albums, digital albums and digital songs) totaled an all-time high of 1.65 billion units in 2012, a rise of 3.1 percent over 2011.

      Well, looks like you're wrong on the broad scope of music sales, for sure.

      Unsurprisingly, physical music continued its yearly decline, with sales down by 12.8 percent in 2012. Despite this big drop -- including a 13 percent drop in CD sales -- physical remained the dominant format for music purchases, the study found.

      Ok, that one supports your side, but only taken out of the context of my last post (except that you're point that CD sales are dropping--seems to be being replaced by digital and vinyl to make up for it, though).

      Vinyls saw sales growth for the fifth straight year in 2012, with a 17.7 percent surge complementing 4.6 millions records sold.

      Definitely against your point of music sales falling. Vinyl is blowing up.

      While physical continued its decline, digital sales of music continued to rise in 2012. Thanks in large part to digital music stores on iTunes and Amazon, digital music's 9.1 percent growth meant the format accounted for 37 percent of all album purchases during the year.

      Again, music sales rising. Just in a different format. This time, digital.

      The positive sales figures have temporarily quelled some of the debate over whether streaming services like Spotify, Pandora or Rdio are killing the music industry. According to Greg Sandoval at CNET, the Nielsen figures don't actually take into account plays or revenue generated from streaming or subscription services, or from satellite or web radio. That's not to say streaming services didn't have a tremendous year too: Spotify racked up 5 million paying subscribers this year, and Pandora saw a record number of listener hours logged on its service.

      Well. You don't think that's making up for the dropping CD sales at all, either? Because it most definitely does. Many people listen to Spotify, Pandora, Rdio, etc. instead of buying any of their music directly. Music companies are still making money off of that, while total music sales are growing not even accounting for that.

      Sales of CDs and music are falling world.

      No source to back up this claim (or any of your other claims for that matter), and the only valid point based on the very first source (which is citing from a Nielsen's Report study, which tends to be a pretty reliable source for these things) is that CD sales are dropping. Otherwise, music sales in general seem to be on the rise.

    9. Re:Lots of good reasons. by marcansoft · · Score: 5, Interesting

      I've written DRM that is good for the "customer" (user). It's a bit bizarre, though. More like reverse DRM. It's purpose is to ensure that the software isn't "pirated" and sold for money, instead of downloaded for free, as it should be.

      I'm one of the authors of BootMii and The Homebrew Channel for the Nintendo Wii. It's a free (as in beer) piece of software that you can use to run untrusted code on your console (what people like to call jailbreaking these days). Before it had any kind of security, we found out that scammers were selling it (in violation of our license) along with "piracy packs". We added a big "scam warning" to the installer to clue users into the fact that the software is free, and if they have paid for it they have been scammed. However, the scammers started telling users to use the same tools used to pirate WiiWare games to install The Homebrew Channel itself - this bypasses our installer and the scam warning. So we added DRM that ties each install to a given console (if you try to copy it, it still works, but then you get the scam warning every time you try to use the software instead, until you reinstall it using the proper installer). There's enough obfuscation to stop the (generally clueless) scammers from working around it.

      I'm nominally very anti-DRM, but I've thought long and hard about this and I really can't see a significant downside for users. It doesn't affect normal users in the slightest, as far as I can tell. It doesn't actually prevent anything from working (sometimes, you can damage system firmware such that The Homebrew Channel is one of the few or the only option left to repair it, and you can't run the installer - we never want the DRM to accidentally close off a user's last hope for their console, so it's designed to be extremely annoying if the check fails, but not actually stop working). Of course, it doesn't prevent you from installing it on as many consoles as you want - just use the installer (which is a great idea for many other reasons anyway - it's so paranoid about system checks and safety that it has never bricked a single console in millions of installs) and you're fine.

  2. Art doesn't need remuneration by willith · · Score: 5, Insightful

    "Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it."

    The creation of art is not, nor ever has been, dependent on remuneration. People don't exclusively create to be compensated. People have always created things. It's what we do.

    It may be valid to worry that unrestricted copying of things—be those things paintings, songs, sculptures, stories, programs, or whatever—could potentially lead to a reduction in people who earn a living exclusively from creating those things, but it takes a powerfully broken worldview to even begin to think that people only do create stuff so that they'll get paid.

    1. Re:Art doesn't need remuneration by nospam007 · · Score: 5, Insightful

      " Doctors, teachers, taxi drivers - they should all work for free according to this argument, right?"

      Not at all.
      If a taxidriver drives a client from Manhattan to New Jersey, every other cab driver can copy that drive, even with the same customer.
      Teachers mostly teach the same things to the same age groups without any copyright violation.
      Doctors can heal the same crabs with the same drugs, even with the same patient.

    2. Re:Art doesn't need remuneration by nbauman · · Score: 5, Informative

      The creation of art is not, nor ever has been, dependent on remuneration. People don't exclusively create to be compensated. People have always created things. It's what we do.

      As a creator, I can tell you that my art is extremely dependent on remuneration. When I get paid enough for my work, I can do it full time, 10 or 12 or 14 hours a day, 7 days a week.

      When I get paid a pittance, I have to do my work in my spare time, while I'm waiting on tables or something to pay the bills, and I can't do as good a job.

      My work is a lot better when I do it full time than when I have to squeeze it into 4 hours in the early morning before I leave for my real job.

      After a few months or years of juggling a schedule like this, a lot of people don't have the energy to create any more. Once you add the time and cost of raising a family, something has to go. Unless you abandon your family, the art is going to go.

      Perhaps you're thinking of the 18th century, where art was pursued by wealthy gentlemen who didn't have to work. That's a good system for wealthy gentlemen. Unfortunately it leaves out the rest of us. It would be nice if we were all wealthy gentlemen. Unfortunately our economy has been going in the other direction.

      More specifically, I have friends who were writers, actors and musicians, not stars but good in their fields, and are now at the end of their career or retired. A lot of them are getting royalties for the work they've done during their 20, 30 or 40 year careers in which they didn't make very much. It's nice to have a royalty or residuals check of $100, $200 or (rarely) $500 a month to supplement your meager Social Security of $1,000 a month or so. It makes the difference between being able to live with some of the comforts of middle-class life, like the difference between a nice apartment and a furnished room. Sure I'd like to be able to hear their music free on the Internet, but I don't like to see them lose their modest income.

      Of course, DRM doesn't work, it's easy to get around, and they are going to lose their modest income, whether it's right or wrong. I don't know about the big picture or long-term consequences, but the little picture of these guys here and now is it seems like an awful shame.

  3. Because it doesn't do its intended job by Thnurg · · Score: 5, Insightful

    DRM is really bad at foiling pirates. It only takes one to break the DRM and share the content around the world to render the DRM ineffective.

    However it is really good at inconveniencing legitimate consumers. Some DRM schemes have been so annoying to customers that getting a pirated version makes for a better user experience.

    --
    The months are just too short. I can count the number of days on one hand.
  4. No by WillyWanker · · Score: 5, Insightful

    The key to "creators" getting over this mentality is to forget it exists, and to stop focusing on those that might be illegally sharing your work and instead focus on the ones that are actually buying it.

    And here's why: people who choose to illegally copy something won't be deterred by DRM. They will nearly always find a way around it, one way or another. So it very rarely succeeds in what it proposes to do.

    On the other hand, DRM treats your paying customers like would-be criminals. It often causes installation or playback problems, denies them their right of fair use in making backup copies or transcoding for different platforms; basically, to freely and fully use the content they paid for. In this way you're doing nothing but alienating your paying customers and pushing them towards finding DRM-free illegal copies in order to avoid all the pitfalls that ultimately accompany DRM.

    If you create a good product and offer it at a good price people will buy it and you will make money. If you're shoveling out crapware at an outrageous price then no one is going to buy it. It's been shown time and time again that piracy has very little impact on actual sales. A good product/value will sell, a bad one won't, regardless of how much or little its being pirated.

  5. DRM doesn't work by the+eric+conspiracy · · Score: 5, Interesting

    Maybe you could defend DRM if it actually worked. But it doesn't. Anyone who really wants to can circumvent it, so the residual effect is that DRM merely reduces the value of the product to legitimate purchasers because the utility of the product is needlessly reduced.

    DRM hurts honest people and does nothing to restrain the dishonest.

  6. This is why: by Anonymous Coward · · Score: 5, Insightful

    You say "My focus here is the aspect of how DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation.", which is an understandable point of view. However, DRM does not actually address this concern - at most they introduce a short delay. At the cost of inconvenience for everyone who actually care and try to use the DRM damaged versions, which raises the question: Why pay for inferior goods?

    That is why we don't like DRM, we pay for the goods but get the worst version - or actually scratch that, we get nothing but a non-renewable, non-transferable, rights-removing licensed version.

  7. Re:Copyright. by BasilBrush · · Score: 5, Insightful

    You have to understand that DRM only makes this more difficult, not impossible, and once the DRM has been broken it no longer limits anyone but the legitimate users.

    It's not black and white. There aren't two distinct camps: those that always legitimately purchase, and those that always pirate. There is a significant band in the middle of people who will pirate if it's easy and buy if it's not. Non-perfect DRM still performs it's function of increasing the number of people who pay for the product.

  8. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 5, Insightful

    The problem with DRM is that it turns everything into a rental.

    I'm not sure that is necessarily true, but even if we accept the premise, I don't see a problem with rental as long as everyone knows up-front what the deal is.

    It doesn't matter if you've paid for a cheap subcription, a low unit cost, or a high unit cost. All of it is a glorified rental and most people don't realize this.

    You think someone signing up for a Netflix account with a low monthly fee doesn't realise that they're paying for a limited-time subscription and instead thinks they're buying a copy of everything they can watch on Netflix?

    Or that someone who pays a one-off charge to watch a major sporting event on pay-per-view thinks they're buying a permanent copy they can share with friends?

    This especially true for any content that is tied to a particular service. The service goes away and so do your purchases.

    Part of the problem every time this debate comes up is that too many people assume purchasing is the only sensible way to consume content. It never has been and probably never will be, and my major point is that alternative arrangements aren't necessarily a bad thing for either consumers or producers.

    I'm not arguing that if you're making a purchase, on the understanding that you're buying full, permanent access to a work, and someone's DRM scheme then screws up and stops you getting what you paid for, that's somehow acceptable or desirable. I'm just saying you're only looking at a small part of a big picture, and in some of the other parts, there's a case for some sort of DRM.

    Corporate shills are so busy screaming about "artists" rights that they have forgotten that the rest of us have rights too.

    You do, and one of the most powerful is the right not to pay someone for access to their content on terms you don't like. If everyone stopped buying DRM'd works tomorrow, DRM would be gone on Monday. If customers made it clear that they were willing to pay more for a work as long as they could have a permanent copy, chances are the market would figure out how to price full sales vs. other access models or someone else would come along to fill in the gap.

    What you don't have is a right to enjoy someone else's content on whatever terms you feel like or to enjoy it without compensating them at all for their work to create it. That's illegal whether DRM is used or not.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  9. Re:"good reasons" that donb't hold up by cffrost · · Score: 5, Informative

    There is an economic analysis out there (sorry, don't have the URL at my fingertips) that compares book authorship/publishing/reading in strict-copyright 19th century England with no-copyright 19th century Germany.

    I've only started reading it, but perhaps this is the source you're referring to: No Copyright Law: The Real Reason for Germany's Industrial Expansion?

    --
    Thank you, Edward Snowden.

    "Arguments from authority are worthless." —Carl Sagan
  10. Irony by thegarbz · · Score: 5, Funny

    The only people who see ads claiming piracy is bad are the people who paid for the content.

  11. Re:Think about alternative business models by Anonymous Coward · · Score: 5, Insightful

    Someone else said it first, but it bears repeating:

    The flaw with voting with your wallet is this: it isn't obvious. The company doesn't know why you stopped buying their products; from their perspective, you just disappeared. Was it piracy? Was it a competing product? There's no way to know unless you explictly tell them. This is why voting with your wallet sends an ambiguous message, if any at all.

  12. Re:The best reason for DRM by Grishnakh · · Score: 5, Insightful

    This argument is absolutely stupid. It sounds interesting for about 5 seconds, until you realize it's absolutely wrong.

    Everyone has this common generic culture now.

    You haven't been ever outside the USA, have you?

    This kind of culture didn't exist before the internet. Before the internet, you actually had societies develop and advance the arts. But, if you didn't notice already, culture has pretty much frozen since around 1995.
    People wear the same clothes as they do in 1995. Style hasn't advanced like it did from the 50's to the 70's. Or from the 70's to the 90's.
    People listen to the same kinds of music.
    They use the same grammar and language from 20 years ago.
    And so on.

    So, not everyone needs to see the same movies, listen to the same music, and so on

    You apparently haven't been noticing what's going on in the world around you for the last 20 years. Back in the 50s-90s, in the USA at least, people (of the same age group) generally DID listen to the same music. With the internet, that's all changed. Now the Top 40 doesn't rule things the way it used to, and there's all kinds of indie music available on the internet. If anything, the internet has fractured "common culture", so that people don't listen to the same stuff like they used to back in the days of Top 40 radio. Things are actually totally backwards from what you say: pre-internet, people (in the USA) were much more homogenous, and listened to the same music, watched the same movies, etc. Now, they've spun off in all directions. I can watch movies from France and Finland on Netflix now with a few button presses. Before the internet, I had no access to such things. Maybe you don't remember the days before 1995, but I do, and we all watched whatever crap Hollywood decided to shovel us. It didn't matter if you were in California or Maine; the movies and music were all the same, from sea to shining sea. That's different now. Now everyone has a different subculture.

    The whole idea of information being free and shared by everyone is actually destructive to society, since that means information becomes devalued when culture becomes democratic. It devalues professional tastemakers, causing populist sensibilities to take hold, which is the exact cause of cultural stagnation. Democratic sensibilities are always obvious, and can never advance the state-of-the-art that professional tastemakers can.

    What a pile of elitist drivel. "Professional tastemakers" gave us all kinds of bullshit like tailfins on cars, beehive hairdos, Backstreet Boys, the butt-ugly cars of the 70s, Britney Spears, and many more abominations of good taste than I can possibly count. They deserve to be devalued, and they should be doing other jobs, such as cleaning port-a-potties. If you really think the internet has made things more homogeneous, then you're totally blind. If anything, it's allowed people to ignore the more stupid trends, and adopt better ones no matter where they came from.