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Ask Slashdot: Are There Any Good Reasons For DRM?

centre21 writes "Having been on Slashdot for several years, I've seen a lot of articles concerning DRM. What's most interesting to me are the number of comments condemning DRM outright and calling for the abolishing DRM with all due prejudice. The question I have for the community: is there ever a time when DRM is justified? My focus here is the aspect of how DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation. How would those who are opposed to DRM ensure that artists will get just compensation for their works if there are no mechanisms to prevent someone from simply digitally copying a work (be it music, movie or book) and giving it away to anyone who wants it? Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it. Many of my friends and family are in the arts, and let me assure you, one of the things they fear most isn't censorship, it's (in their words), 'Some kid freely distributing my stuff and eliminating my source of income.' And I can see their point. So I reiterate, to those who vehemently oppose DRM, is there ever a time where DRM can be a force for good, or can they offer an alternative that would prevent the above from happening?"

472 of 684 comments (clear)

  1. Lots of good reasons. by Seumas · · Score: 5, Insightful

    You can obliterate the used market. You can force obsolescence. You can force time limits. You can force re-purchases for multiple devices.

    Oh, you mean good reasons for the customer?

    Um. No. The "rights management" is about the "owner" of the content; not the customer.

    1. Re:Lots of good reasons. by Anonymous Coward · · Score: 1, Interesting

      DRM could benefit from parts of the bitcoin protocol for signing over ownership of digital content to a new user.

    2. Re:Lots of good reasons. by Anonymous Coward · · Score: 1

      I suspect the question is a little more nuanced than that. Certainly DRM isn't a feature for customers, except by way of only the most abstract excuses (people steal = more expensive, and other bs).

      From the perspective of whether or not it's worth it for the sellers, I think it depends a lot on what methods you're using, and on what kind of content.

      Few people tolerate DRM'd music anymore. At least not the "you pay us, you get a file" kind of arrangement. So the answer there is probably "no", all around.

      It's very much tolerated in ebooks, though. And those are usually purchased through a specific channel for a specific device, so it's far less likely to be an issue than with some media. Of course this will still be a problem in edge cases. Here it's a judgement call. If you're interested in selling to Kindle users, well, you'd probably be fine. And yes, it'll prevent most of the casual kinds of cheating. Someone will eventually put it up, drm free, for download though. Most won't see that.

      Software. Well, if you're distributing compiled binaries and just employ a key method like Microsoft, again, you'll probably stop the most casual sort of cheating. License keys usually aren't a huge issue. But obviously there's a big, wide world of DRM options out there... and as mentioned in the summary... many are bad enough that they hurt your product. Tread carefully.

      Paintings, sculptures, etc. are largely their own intrinsic kind of drm. A photo of a painting is usually not the same as a painting, but digital copies of photos are pretty much impossible to control. So there's that.

      I'm sure there's are a 100 more scenarios you'd have to consider, but that's what I've got.

    3. Re:Lots of good reasons. by Joce640k · · Score: 5, Insightful

      Oh, you mean good reasons for the customer?

      Um. No.

      DRM has hurt plenty of paying customers, yes. People have been root-kitted, they've had CDs that won't play in their PCs, you can't make a copy of a CD you own for listening to in your car, or a copy of DVDs for the kids to scratch, etc. Legal, paying customers have to put up with all sorts of crap.

      Pirates, OTOH haven't been inconvenienced at all by DRM. The idea that DRM prevents piracy is a fallacy, basing your "Think of the artists!!" sermons on it is disingenuous at best.

      --
      No sig today...
    4. Re:Lots of good reasons. by nametaken · · Score: 5, Informative

      No DRM means no income for the artist.

      We know this isn't true. Look at the music industry, now look at your post, now look back at the music industry.

      Is it dead? No. It's still a multi-billion dollar industry. But I can legally buy any song I want without drm. Hasn't killed them.

    5. Re:Lots of good reasons. by Mitreya · · Score: 5, Insightful

      You can obliterate the used market. You can force obsolescence. You can force time limits. You can force re-purchases for multiple devices.

      Don't forget unskippable DVD ads (i.e. you can also force customers to watch other things first if they want to actually see their legitimately purchased content).

      And you get to kick customers in the face by reminding them not to dare copy DVDs without permission.

    6. Re:Lots of good reasons. by wonkey_monkey · · Score: 4, Informative

      No DRM means no income for the artist.

      Right. Without DRM no-one would be able to make money selling CDs.

      Wait a minute...

      --
      systemd is Roko's Basilisk.
    7. Re:Lots of good reasons. by wzinc · · Score: 1

      That's what the article was saying; what should content creators do instead?

    8. Re:Lots of good reasons. by AK+Marc · · Score: 4, Insightful

      No DRM means no income for the artist. No income for the artist, no new art.

      So there was no "new" art prior to the invention of artificial copyright?

    9. Re:Lots of good reasons. by frinsore · · Score: 3, Insightful

      The problem isn't the concept of DRM but how DRM has been applied. In general DRM has become so complicated that it's all thorny edge cases with one bug free area that represents the test environment.

      The DRM implementation should be so simple that people know when they're crossing the line, think of it as a "No Trespassing" sign. Something that people are aware of but don't intrude upon them or interfere with their business. And if it does happen to interfere then there is a clear path for removing the problem.

      People that are willing to pirate material won't be stymied by whatever DRM is applied and the more problems that the DRM introduces the more people will turn to piracy to avoid the DRM issues. Tell the artists to focus on the customers and not the pirates. The better you serve your customers the better they'll treat you, everything else is just noise.

    10. Re:Lots of good reasons. by ArsonSmith · · Score: 1

      DRM is little more than a way to force data to expire like physical goods do. I replace an AC on my old house that was 34 years old with a new well respected brand with a top warantee. the warantee was 10yrs the installer said I'd probably have to replace it in under 15. Consumer reports says the average is 14 years. I am now in the process of doing the same with my new house. It has two smaller units one is 22 years old the other was just replaced was 37 years old. Same deal 14 year expected life...just sad. Anyway DRM is just a way to force that onto people with digital items.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    11. Re:Lots of good reasons. by AmiMoJo · · Score: 5, Insightful

      Your assumption that there is no income without DRM is clearly nonsense. How did anyone make money before the invention of DRM, or the lesser form known as copy protection? How did PSY earn millions from Gangnam Style when anyone could watch it for free on YouTube with only the weakest DRM imaginable?

      In fact every music artist releases in DRM-free formats (CD, MP3) and somehow still makes a buck. The reality is that The Hobbit is extremely easy to pirate or borrow from a friend but it still made piles of cash. Books are available for free at the local library but still manage to sell. DRM is absolutely not necessary to make money.

      And yes, I have produced open source hardware and made money from it, despite all the designs and source code being freely available to anyone who wants it.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    12. Re:Lots of good reasons. by AK+Marc · · Score: 5, Insightful

      And signing bands is rich guys owning the artists, so what's the difference? Oh yeah, the rich guys trying to exploit the artists are pushing for laws to increase their profits without regard to the artist.

    13. Re:Lots of good reasons. by LordLimecat · · Score: 1

      But once again, the question is flawed. Even if all uses of DRM were horribly anti-consumer (and I dont think they have to be, just that they often are), DRM is probably serving as an "incentive" for the company making the product.

      Its like asking "are there ANY good uses for outsourcing?" Outsourcing has a negative image for a number of reasons including worse customer service; but for the company doing it, yes there are reasons, and if they didnt outsource it would affect the consumer in some way (higher prices, longer launch dates, longer wait times on support calls).

      You can argue that DRM tends to hurt the consumer, and you can suggest that DRM should be restricted or regulated, but to pretend that it has no purpose for existing is ignorant, and trolling.

    14. Re:Lots of good reasons. by White+Flame · · Score: 4, Interesting

      Actually, pirates have actively benefited from it, in their own little world. A game with no DRM is a ho-hum release, but whoever can ship the earliest and most comprehensive stable release gets major props. Without DRM, there'd be no competitive spirit in the pirate world.

      Of course, there are then spam/ad site owners who try to monetize on the reputation of certain pirate groups. 99.9% of game pirate groups do not try to pull in any money from their work, claiming either players should purchase the games for themselves and support the creators, or that games should be free. There's interesting social dynamics in that whole world, but more interesting to this discussion is that it all exists due to DRM.

    15. Re:Lots of good reasons. by Lendrick · · Score: 4, Informative

      So, how do we compensate artist without DRM?

      Well, in order to answer this question, you have to consider the fact that the DRM is broken on literally every big name movie in existence. Anyone who wants to pirate their movies already can. So in answer to your question, we compensate artists without DRM the same way we do right now -- we pay them. The lack of DRM doesn't make it legal to distribute copies, and it doesn't make it particularly easier (since DRM-free copies of movies already exist and are easily available).

      DRM doesn't give the publisher any additional rights -- it only takes away the rights of paying customers, specifically:

      • The right to make backup copies
      • The right of first sale
      • Fair use

      Those are the only rights truly being "managed" by DRM, and they're being "managed" away so that legitimate consumers have to pay for the same media multiple times, or (in some cases) pay more for existing media since they can't purchase it used.

    16. Re:Lots of good reasons. by jedidiah · · Score: 3, Insightful

      They should stop being jerks. They should stop fixating on imagined theives and instead concentrate on actual paying customers. Stoping piracy is not going to gain you anything. Increasing sales will gain you something.

      Strangely enough the upper management at HBO seems to get this. The people that matter seem to understand the situation. It's just web forum trolls that don't get it.

      The peasants eagerly defending their lords are a step or two behind.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    17. Re:Lots of good reasons. by BitterOak · · Score: 4, Insightful

      No DRM means no income for the artist.

      We know this isn't true. Look at the music industry, now look at your post, now look back at the music industry.

      Is it dead? No. It's still a multi-billion dollar industry. But I can legally buy any song I want without drm. Hasn't killed them.

      Exactly. Keep in mind that CDs (Compact Discs) have never had DRM (except for a few abortive attempts) and DVDs have DRM that is trivially broken (and Blu-Rays have DRM that is not so trivially broken) and the music and movie industries are doing just fine.

      --
      If I can be modded down for being a troll, can I be modded up for being an orc, or a balrog?
    18. Re:Lots of good reasons. by jopsen · · Score: 1

      No DRM means no income for the artist. No income for the artist, no new art.

      Unfortunately content is rarely available legally, even with DRM... In a country like Denmark, netflix only came last year, still has very little content...
      FYI Denmark was ranked on a shared first place in boardband connection penetration amongst OECD countries in 2009. So it's not for lack of fiber :)

      Anyways, even if the content was easily available with DRM, which it is not, it would be more of a hassle to run netflix under Linux, than just pirate content.
      If content was available and not limited by DRM only a small minor would bother with piracy.
      (I haven't pirated music since DRM-free music became available).

      I am not happy with DRM – but I can’t figure out a better idea.

      How about just selling the content :)
      I'm not happy with piracy. In fact it's gotten to the point where I don't bother, I just don't consume as much content anymore...
      (But I'd be happy to watch and pay for TV-series if it easily and legally available).

    19. Re: Lots of good reasons. by alen · · Score: 3, Insightful

      So instead of downloading a pirated version of a book or the hobbit you can just wait 3 months for one of the library copies to become available

      Artists have always made money by touring and the recordings have never given them much income

    20. Re:Lots of good reasons. by Grishnakh · · Score: 4, Insightful

      No, it doesn't. That's not DRM, that's encryption. DRM is where you try to restrict what a user can do with their computer (e.g., they can watch a video, but they can't keep a copy of it; they can play a video game, but only when the game maker's server authorizes it, etc.). SSL provides encrypted connections between a buyer (and their computer) and a seller, so that others can't easily eavesdrop and get the buyer's credit card info.

    21. Re:Lots of good reasons. by roc97007 · · Score: 1

      > No DRM means no income for the artist.

      Nine Inch Nails. Radiohead. Reel Big Fish. Jim Gaffigan. Do a google search on "eliminating the middleman" or "artists selling online". It's possible for an artist to make a significant income without dealing with a distributor. Often, more than they did before getting out of their contracts.

      Certainly you've heard that musicians make more from concerts than they do from CDs.

      So yeah, "no drm means no income for the artist" doesn't bear scrutiny. It's something that the RIAA says to justify leaning on consumers, but it's demonstrably untrue.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    22. Re:Lots of good reasons. by roc97007 · · Score: 1

      One word: Spore.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    23. Re:Lots of good reasons. by roc97007 · · Score: 4, Insightful

      > Don't forget unskippable DVD ads

      There's part of me that wants to say that this *by itself* justifies piracy. It's possible for one to possess illegal downloads of titles that they also own legitimately, because the illegal download is less annoying to watch.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    24. Re:Lots of good reasons. by roc97007 · · Score: 1

      Right, and if all everyone ever did with a DVD is watch it on their laptop, there would be less of an issue.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    25. Re:Lots of good reasons. by icebike · · Score: 1

      I disagree.

      DRM, by and large has less to do with duration, and is more about unauthorized duplication.

      (There are exceptions of course, on-line movie rentals often come with an expiration, but one could argue that is the nature of a "Rental" as opposed to a purchase.)

      Purchases of ebooks, music, movies, games etc that are packaged with DRM, by and large do not expire like your air conditioner.

      DRM does not wear out. Machinery wears out, and even machinery designed with exceedingly long life times becomes obsolete and too expensive to operate as technological progress yields far cheaper solutions. This explains why your AC wears out, and is not designed to last forever. The efficiency and power savings of newer designs probably justify replacement well before old AC units wear out.

      You could argue that DRM forces replacement of the book, music, or what-ever, due to the eventual failure of the original equipment upon which it was used or distributed. (Having tossed out dozens of badly worn phonograph records from my collection, I can assure you this isn't a new phenomena). Yet my digital music never need "wear out" or expire. My e-books will survive much longer than the already yellowing paperbacks.

      DRM is more about controlling reproduction than enforcing end of life.

      --
      Sig Battery depleted. Reverting to safe mode.
    26. Re:Lots of good reasons. by alexander_686 · · Score: 1

      Dead?

      Lets see, over the past 30 years we are seeing declining sales, declining profits, record companies going bankrupt, record companies merging for cost savings, more record companies going bankrupt, fewer albums that are being released, and fewer artists being launch.

      Dead? No. Alive and health? No. Heck, for the above problems I don't even put the majority of the responsibility on piracy, but I do think it is a factor.

    27. Re:Lots of good reasons. by turbidostato · · Score: 1

      "No DRM means no income for the artist"

      During, what, 99,9%? of humankind history there has been no DRM. I didn't know artists haven't had incomes for that long.

      "No income for the artist, no new art"

      Are you REALLY trying to
        say that there has been no art till the coming of the DRM thingie?

      "I am not happy with DRM â" but I canâ(TM)t figure out a better idea."

      Simplest explanation is that you are a freaking moron

    28. Re:Lots of good reasons. by Sarius64 · · Score: 1

      Since when has the artist made money from the music industry. The number of artists that make ANY financial gain from their albums wouldn't even register on a statistics meter. Artists make money from shows because the fucking CARTEL the government has promoted uses contract and tax law to lock them into the well establish monopoly for distribution.

    29. Re: Lots of good reasons. by mellon · · Score: 2

      Right, that's encryption. DRM doesn't actually do that, because the key is widely shared. The government, as well as your neighborhood DRM cracker, will have no trouble reading the message.

    30. Re:Lots of good reasons. by Anonymous Coward · · Score: 3, Informative

      DRM is more about controlling reproduction than enforcing end of life.

      Wrong, wrong and wrong again.

      DRM is all about enforcing end of life on digital objects. If you have a system to enforce end of life you automatically have a system to control reproduction. The reverse however is not true. That is you can control reproduction (for instance by watermarking the digital file with the customer's information and making it so that the customer is legally responsible with the unauthorized distribution of said file.). And all this without any kind of DRM.

      The entertainment industries want control way above what the copywrite act gives them. And unfortunately technology (and bribed politicians) have given them this power. If you "buy" a digital file that is DRM infested you have no control over it. You DO NOT OWN IT.
      In fact you're buying what is for all intents and purposes a time limited "lease" on the digital object. Authentication servers go offline in 2 years ? Tough shit your 60$ games won't work anymore. You though you could bequeath all those games, and ebooks to your son in 40-50 years ? Tough luck doing it. Etc...

      The entertainment industries are pushing like mad towards a world were you the customer OWN JACK SHIT. And DRM gives them this power. So no, the use of DRM is never justified. And as certain examples have shown (drm free music, free video's etc...) you can sell DRM free items without problem.

    31. Re:Lots of good reasons. by Sarius64 · · Score: 1

      I was ready to buy five copies of this for the kids. When I saw the DRM analysis as to what it did to your OS I never purchased it. I heard this a lot with other friends and peers. Never have played the game past the free teasers they had online.

    32. Re:Lots of good reasons. by mellon · · Score: 5, Insightful

      DRM doesn't effectively control reproduction. It never has. Everything that is released on blu-ray is torrented immediately. DRM schemes are routinely cracked. What DRM does is to prevent people from selling better solutions, because they can be sued for doing so. So if I want to sell a DVD player that skips ads, I can't, because that's a violation of the license. If I want to sell a video device that interpolates blu-ray to paint a broader background, or that de-shakey-cams movies like the Bourne Conspiracy, I can't, because it violates the license.

      DRM is all about controlling the marketplace, and not at all about preventing piracy, nor about helping the artist, who is generally also being royally screwed by what is known in the legal profession (I'm not kidding) as "Hollywood Accounting."

    33. Re:Lots of good reasons. by epyT-R · · Score: 1

      True, but it doesn't negate the point of the argument. The only reason you can do that is because someone cracked the DVD protections, which is against the law. If it hadn't been, media player classic (and the rest of the players) would not have such features.

    34. Re:Lots of good reasons. by Opportunist · · Score: 1

      Well, judging from what the "music for money" market produces, compared to what gets produced by small DJs and put on YouTube for its own sake, I have to say I could well do without "paid" music. Usually it's just the same old drivel that they tried to sell me time and again.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    35. Re:Lots of good reasons. by Opportunist · · Score: 1

      In the times of the internet, something similar happens with the kickstarter thing. It's not one guy owning the artist, it's many, and I'm not so certain about the owning part.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    36. Re:Lots of good reasons. by BasilBrush · · Score: 1

      A song can be written and recorded in a day. Some take longer than that, but still, they are relatively quick. That's why they can sell it for 99c. And because it's only 99c, for anyone that's not impoverished, there's little incentive for pirating it.

      What's true of pop songs isn't necessarily true of other, larger, more expensive works such as books, movies and software.

    37. Re:Lots of good reasons. by easyTree · · Score: 1

      The system is correcting for an artificially-maintained anomaly which may no longer be artificially maintained.

      Anyhow, I see no correlation between success of the music industry and success of the artists. No doubt much of the ease with which the feeling of wrongdoing is swept aside when someone downloads music is due to the feeling that the artists that made the music so loved by the downloader are being shafted by the music industry. The artists and customers are merely tools of "big music" to achieve a particular outcome.

    38. Re:Lots of good reasons. by gl4ss · · Score: 4, Insightful

      since when are they declining badly? iirc last year around here was best ever for the audio entertainment industry.

      what has happened though due to internet and "non popification" of the industry is that the money is spread to more hands, more artists, bigger variety of performers. because we no longer have just top-40 artists that we can listen to and buy records from at the record store. we now have more evenly distributed top-2000 list.

      like, did you even read what you wrote? FEWER ALBUMS RELEASED??+#?#?" WHAT THE FUCK?"!? you can buy a fucking hundred different releases for a hundred different shitty techno sub-genres there are. hundreds+ of rock albums released in any country with 5 million inhabitants. there's more music out there to buy than ever, but there's not any beatles that would get a huge share of the pie just for themselves.

      for the customer there is no good reason for the drm.. for the seller there is. all they have to think about is "what if everyone who listened to an elvis record had to pay themselves instead of the record having been bought just by one person.."

      --
      world was created 5 seconds before this post as it is.
    39. Re:Lots of good reasons. by Anonymous Coward · · Score: 1

      CDs? Why not look at the sales of eight-tracks? I don't know if you're being willfully disengenuous, or you're just out of the loop, but declining CD sales aren't because of DRM, they're from CDs being replaced by a superior format (digital downloads). You might as well try to say that PC gaming is dying because Walmart stocks less and less PC games, while Steam is huger and getting bigger.

    40. Re:Lots of good reasons. by icebike · · Score: 2

      No DRM means no income for the artist. No income for the artist, no new art.

      So there was no "new" art prior to the invention of artificial copyright?

      None that you could afford to own.

      Hiring a monastery full of monks to hand-copy books, or finding an artist sufficiently talented to make you your very own copy of the Mona Lisa pretty much prevented coping in any practical form or volume, therefore, as far as the man in the street was concerned, the only new art were traveling minstrel shows, theater, and storytelling. The patron that hired the artist was not about to let you copy it.

      Once the printing press reduced the cost of books, artificial copyright evolved almost immediately into written law, although it had existed far longer than that.

      Only with the advent of cheap printing did the written word take off in large volume.
      That was around the 1400's. Prior to that books were few and far between, mostly religious works, and wood block printed artwork dominated popular art. Nobody but the rich could afford their own artists. Playwrights and mistrals made money from performance, and were loath to print their works.

      But some form of copyright has been around for much much longer than the printing press, dating back to ancient Greek, Roman, and Jewish law. The first instance of a national copyright law appeared in 1710, a scant 300 years after common availability of moveable type in europe. However even this law was simply a nationalization of long standing local and regional laws.

      So the arts have pretty much always enjoyed some form of copyright, either physical, or legal. The argument that the arts existed to any great degree prior to any form of copyright is simply factually wrong.

      --
      Sig Battery depleted. Reverting to safe mode.
    41. Re:Lots of good reasons. by ImdatS · · Score: 1

      When thinking about DRM, remember that the company's ONLY purpose for existing is to make a profit.

      Wrong, and completely wrong. The profit is a means to an end - even, especially, within a company perspective. Basically, the company needs to make a profit in order to be able to pay an interest on equity and loans, to invest into newer products/services, i.e. to invest in further growth (however you may define 'growth') and to have some money left for 'rainy days'.

      Profit here is defined as the difference between revenue and costs - if revenue is higher, you have a profit, if it's lower you have a loss.

      In any case, the profit is NOT the only purpose for a company's existence - it is a means to to exist, being able to re-invest and grow and pay an interest to those people who provided it with the capital it is using.

      The assumption that companies' ONLY purpose of existence is profit is a fallacy and has been debunked already with Adam Smith.

      Going back to the OP (an on-topic):
      No, there is in fact not a really good reason for DRM from the consumer's perspective - DRM usually restricts the consumer's right to do whatever he/she wants with the product in question.

      There is one potential use of DRM though - if, by using certain DRM techniques, you (as the producer) offer differentiated pricing, e.g.:
      1) Watch/read/listen once - 0.19 USD
      2) Watch/read/listen unlimited times - 0.99 USD
      3) Unlimited watch/read/listen incl re-sale and lending to friends & family (used-sale) rights - 1.49 USD
      4) Unlimited rights, except creating and distributing multiple copies for commercial purposes - 1.99 USD

      In this case, it could be of interest even for consumers as the pricing is tiered based on the rights - again, it is important that the *pricing* matches the rights (the prices above are just examples)

    42. Re:Lots of good reasons. by 0111+1110 · · Score: 1

      If they already have a reputation or some material that might impress people then the simple answer is Kickstarter, Indiegogo, or one of the many crowdfunding sites that will pop up in their wake. Prepayment doesn't stop free riders. It just makes them irrelevant.

      In my view the biggest problem that artists have in making a living from their art in this era of crowdfunding is not piracy, but getting known in the first place. That's still a nontrivial problem.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    43. Re:Lots of good reasons. by gmuslera · · Score: 1

      Some artists could disagree. And is not like are the artists the ones that are losing the lion's share on this.

    44. Re:Lots of good reasons. by alexander_686 · · Score: 1

      Well, I did say it was more complex then that – but let's look at your example.

      We have patronage today. Go to any symphony, opera, modern dance, etc. and open up the program. You will see a lot of money was given by a lot of blue haired ladies, brokerage firms, and Swiss watch companies.

      The more that the arts rely on patronage, the more power these folks will have.

    45. Re:Lots of good reasons. by Gr8Apes · · Score: 1

      Posting to undo bad mod. This is definitely the most valid point you can make against DRM - music's really never had it, nor was it ever effective. And yet it still thrives.

      --
      The cesspool just got a check and balance.
    46. Re:Lots of good reasons. by AK+Marc · · Score: 4, Insightful

      I read your link, and I didn't see what you say it says. I know in Christianity there were banns on copying the Bible because the church was supposed to be the word of God, and if anyone could read the word of God, why would they come to (and tithe) their church?

      The only other references in your link state there was no copyright in Roman times, and moral right (called Author's Right today) did exist prior to copyright, but it's different. More like early trademark, not early copyright, as it had to do with branding, not content.

      Physical copyright has always existed. Now that it's gone, do we need an artificial one to enforce analogous rules? Many suspect not, but nobody is willing to try to see what happens.

    47. Re: Lots of good reasons. by Gr8Apes · · Score: 1

      Artists have always made money by touring and the recordings have never given them much income

      This would be because the RIAA members (the distributors) have made it an art form to churn through artists and some not quite artists to rake in all their money, sidelining anyone that doesn't sign on their dotted line.

      --
      The cesspool just got a check and balance.
    48. Re:Lots of good reasons. by dk20 · · Score: 1

      Hollywood accounting means no income for the artist: http://en.wikipedia.org/wiki/Hollywood_accounting

    49. Re:Lots of good reasons. by icebike · · Score: 1

      DRM is more about controlling reproduction than enforcing end of life.

      Wrong, wrong and wrong again.

      I have exactly ZERO digital works that expire, or have any built in end-of-life.
      So if anyone is wrong here, its you.

      --
      Sig Battery depleted. Reverting to safe mode.
    50. Re:Lots of good reasons. by thegarbz · · Score: 5, Insightful

      An industry that generates $16.5bn a year in revenue is definitely alive and healthy. Just because I'm 40 years old and can't run an iron man anymore doesn't mean I'm not alive and healthy. Also that's $16.5bn a year down from $20bn 10 years a go and we are still amidst a meltdown of the financial system itself. So I would argue that they are as healthy as they've ever been.

      But hey they said the same thing when the tapedeck came out, and the CD recorder, and digital downloads, and {insert industry killing apocalyptic product here}.

    51. Re:Lots of good reasons. by interval1066 · · Score: 1

      It's very much tolerated in ebooks, though.

      Maybe. Not by me though.

      --
      Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    52. Re:Lots of good reasons. by epyT-R · · Score: 1

      Yeah well no one's doing that well these days.. building computers into everything in order to enforce false scarcity will not fix this. Taking consumer ownership of access rights away will not fix this either, but that's what the big studios want to do, make once, charge forever.. To hell with that.

    53. Re:Lots of good reasons. by erroneus · · Score: 1

      Is it the law or is it the price? And what of the general income of the average buyer? There's a LOT to consider when making comparisons.

      I think the countless studies over the subject has concluded the problem has never been about lack of protection (legal or otherwise)and more about the price. The overwhelming success of iTunes should be proof of that and removing DRM made sales go even higher.

    54. Re:Lots of good reasons. by MaskedSlacker · · Score: 1

      OP is the kind of facile moron who fills the entertainment industry. He doesn't understand that DRM DOES NOT PREVENT PEOPLE FROM COPYING OR DISTRIBUTING MATERIAL.

      It never has, and it never will. It's only function is to prevent legitimate uses. It does nothing to prevent illegitimate uses.

    55. Re:Lots of good reasons. by CohibaVancouver · · Score: 1

      DRM doesn't effectively control reproduction.

      Sure it does. If you buy The Avengers on Blu-Ray and you want to put it on your iPad it's by no means an easy process. If it was, you could just put the disk in your computer and drag it to the iPad.

    56. Re: Lots of good reasons. by CohibaVancouver · · Score: 1

      Artists have always made money by touring and the recordings have never given them much income

      How exactly does the author of an e-book "tour" and make money?

    57. Re:Lots of good reasons. by alexander_686 · · Score: 1

      Don't need to – I already saw it and I though it was a great talk. I like her music, but I am more of a fan of her husband.

      Here is one that I like, Vegemite (The Black Death) : http://www.youtube.com/watch?v=RJhDV0MMPAs

      Now, take a look at Palmer. She does social media well, and her kickstater campaign was done right. But she makes her money by touring, and that scales in a very particular way. Take a look a Ani DiFranco or Jonathan Coulton, 2 other artist I really like and are independent. They are quirky, passionate about specific things – because they are pandering (which is slightly too strong of a word), and light.

      And by light I don't mean fluffy, I mean they tour with just a few people, because they can't afford to drag a large backing band around with the. Sometimes I long for a nice big brass section. Or, for that matter, a large multimillion dollar movie with a large backing band of special effects artists.

      So, go back to my original post. I don't like DRM and I think our current IP laws are too strict. Loosening the IP laws would be straightforward.. But for DRM – I am not sure what the right answer there is.

    58. Re:Lots of good reasons. by Pseudonym · · Score: 2

      I'm going to go out on a limb here and say that "secure boot" is a good idea for the customer (less malware), implemented badly by certain hardware manufacturers (OS vendor lock-in). That's a pretty good use for DRM, at least in principle.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    59. Re:Lots of good reasons. by crazycheetah · · Score: 5, Informative

      Sales of CDs and music are falling world.

      [citation needed]

      Oh, you don't have any? Well, I do: First article I found in a very simple Google search; article by Huffington Post

      The report found that total music purchases (physical albums, digital albums and digital songs) totaled an all-time high of 1.65 billion units in 2012, a rise of 3.1 percent over 2011.

      Well, looks like you're wrong on the broad scope of music sales, for sure.

      Unsurprisingly, physical music continued its yearly decline, with sales down by 12.8 percent in 2012. Despite this big drop -- including a 13 percent drop in CD sales -- physical remained the dominant format for music purchases, the study found.

      Ok, that one supports your side, but only taken out of the context of my last post (except that you're point that CD sales are dropping--seems to be being replaced by digital and vinyl to make up for it, though).

      Vinyls saw sales growth for the fifth straight year in 2012, with a 17.7 percent surge complementing 4.6 millions records sold.

      Definitely against your point of music sales falling. Vinyl is blowing up.

      While physical continued its decline, digital sales of music continued to rise in 2012. Thanks in large part to digital music stores on iTunes and Amazon, digital music's 9.1 percent growth meant the format accounted for 37 percent of all album purchases during the year.

      Again, music sales rising. Just in a different format. This time, digital.

      The positive sales figures have temporarily quelled some of the debate over whether streaming services like Spotify, Pandora or Rdio are killing the music industry. According to Greg Sandoval at CNET, the Nielsen figures don't actually take into account plays or revenue generated from streaming or subscription services, or from satellite or web radio. That's not to say streaming services didn't have a tremendous year too: Spotify racked up 5 million paying subscribers this year, and Pandora saw a record number of listener hours logged on its service.

      Well. You don't think that's making up for the dropping CD sales at all, either? Because it most definitely does. Many people listen to Spotify, Pandora, Rdio, etc. instead of buying any of their music directly. Music companies are still making money off of that, while total music sales are growing not even accounting for that.

      Sales of CDs and music are falling world.

      No source to back up this claim (or any of your other claims for that matter), and the only valid point based on the very first source (which is citing from a Nielsen's Report study, which tends to be a pretty reliable source for these things) is that CD sales are dropping. Otherwise, music sales in general seem to be on the rise.

    60. Re:Lots of good reasons. by JMJimmy · · Score: 3, Insightful

      Ditto - totally not tolerated in this household. DRM on an ebook means an instant download from other sources or purchase of a non-digital copy.

      I love this line "Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it."... Youtube creators would seem to disagree - most don't get paid or paid so little it's irrelivant - it doesn't stop them from churning out videos. Encyclopedias? Wikipedia. Game guides? Wikia, Gamefaqs, IGN, etc etc all unpaid.

      People will do what they're passionate about, they'll find ways to fund it, they just may not make profit at it. Who says they have to?

    61. Re:Lots of good reasons. by marcansoft · · Score: 5, Interesting

      I've written DRM that is good for the "customer" (user). It's a bit bizarre, though. More like reverse DRM. It's purpose is to ensure that the software isn't "pirated" and sold for money, instead of downloaded for free, as it should be.

      I'm one of the authors of BootMii and The Homebrew Channel for the Nintendo Wii. It's a free (as in beer) piece of software that you can use to run untrusted code on your console (what people like to call jailbreaking these days). Before it had any kind of security, we found out that scammers were selling it (in violation of our license) along with "piracy packs". We added a big "scam warning" to the installer to clue users into the fact that the software is free, and if they have paid for it they have been scammed. However, the scammers started telling users to use the same tools used to pirate WiiWare games to install The Homebrew Channel itself - this bypasses our installer and the scam warning. So we added DRM that ties each install to a given console (if you try to copy it, it still works, but then you get the scam warning every time you try to use the software instead, until you reinstall it using the proper installer). There's enough obfuscation to stop the (generally clueless) scammers from working around it.

      I'm nominally very anti-DRM, but I've thought long and hard about this and I really can't see a significant downside for users. It doesn't affect normal users in the slightest, as far as I can tell. It doesn't actually prevent anything from working (sometimes, you can damage system firmware such that The Homebrew Channel is one of the few or the only option left to repair it, and you can't run the installer - we never want the DRM to accidentally close off a user's last hope for their console, so it's designed to be extremely annoying if the check fails, but not actually stop working). Of course, it doesn't prevent you from installing it on as many consoles as you want - just use the installer (which is a great idea for many other reasons anyway - it's so paranoid about system checks and safety that it has never bricked a single console in millions of installs) and you're fine.

    62. Re:Lots of good reasons. by westlake · · Score: 1

      So there was no "new" art prior to the invention of artificial copyright?

      Not as much as the geek likes to pretend.

      The non-profit Library of America reprints the best of American literature in compact and handsome hardcover editions, including the best in journalism, genre fiction and so on.

      It couldn't be made plainer that most of this wonderfully diverse company of authors are of lower and middle class origins, working writers --- professionals --- who were products of modern copyright era,

      All property rights are "artificial" in the sense that it is the power of the state that defines and enforces them.

    63. Re:Lots of good reasons. by mellon · · Score: 1, Interesting

      I don't think you're making a very interesting point here. Only one person has to rip the Blu-Ray. If you want to pirate the movie, you can. The reason you don't is because you don't mind buying the disc, not because the DRM stopped you from getting it for free. The outcome would have been the same whether the Blu-ray was DRM'd or not.

    64. Re:Lots of good reasons. by Jmc23 · · Score: 1
      Don't be dumb.

      Copyright only became necessary as it became easier to copy.

      --
      Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
    65. Re:Lots of good reasons. by Jmc23 · · Score: 1

      Now can you give any significant examples of artists who weren't known because 'evil middlemen' made them famous?

      --
      Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
    66. Re:Lots of good reasons. by Pentium100 · · Score: 1

      Do any of them use DRM? Do any of them use DRM that has to access some server before it lets you use the file?

    67. Re: Lots of good reasons. by MightyYar · · Score: 1

      Most working musicians can barely cover their bar tabs with the money they make performing.

      Most working musicians don't sell many albums, either.

      And the musicians that "make it big" have to satisfy their initial contracts with a bunch of albums before they can renegotiate better terms. Groups like TLC initially made very little money from album sales, despite setting sales records for their record company.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    68. Re: Lots of good reasons. by gr8_phk · · Score: 1

      Most working musicians can barely cover their bar tabs with the money they make performing.

      Most working musicians are not that good. The good ones could do better if they could get some air time. Most pop stars can't perform a live show without lip-syncing. Shit, even American Idol has them record in studio and make multiple takes at the lip-syncing "live" competition. And let us not forget that there are very few actual musicians being promoted. Name me a great guitar player, piano player, or any other instrument. It's all about shitty mass-market pop stars now. Oh, and Nickleback. But they still aren't great musicians, they just sound like harder rock.

    69. Re:Lots of good reasons. by icebike · · Score: 1

      Yup, lots of my ebooks have drm, and i virtually never turn on the wifi on my Nook readers.
      Still have some old iTunes music I purchased years ago that I play on my android.

      --
      Sig Battery depleted. Reverting to safe mode.
    70. Re: Lots of good reasons. by GoldMace · · Score: 1

      Part of the problem with DRM is that different forms of art have different revenue models.

      Music has had a split touring/record sales/sheet music model for a long time. Concert tickets are substantially more expensive post-internet. Some say most of the money is in sheet music, there are a lot of pop artists that don't write their own songs, and seem to be doing quite well on their lip synced live performances and the merchandise sales at those.

      Movies have always been DRM in a way, new releases are usually only available in theaters unless it's some movie even the producers think is so bad that it goes straight to video, They have always went to expensive theaters first, later cheaper theaters, and then to home and TV usage. No one ever complained much at this model, as it has always existed this way. Some people complain about the DRM on DVD's, you don't have to buy them though, I very rarely do. I either wait for it to come to cable or rent it for less than the price that it was as a new release at the theater.

      Software has numerous different models, some more profitable, and some more annoying than others.

      The author of an e-book can only really "tour" by selling the movie rights, but that really only works for fiction, and only a small subset of fiction books are ever made into a movie. The ones that are already famous can do a book signing tour, but that only works for those that are already famous. I am a little concerned that some good even great would-be writers pursue careers in other fields because there's no money in writing anymore.

    71. Re:Lots of good reasons. by LordLimecat · · Score: 1

      Im defining troll as such...
        * Asking a loaded question..
        * To which an answer is not desired...
        * In such a way that the "wrong" answer will generate a shitstorm of argument

      Heres an example of what a troll question looks like.
      "Does the newly elected mayor have any worth as a human being at all?"

      Yes, a lot of slashdot articles do this, and it represents the worst of slashdot.

    72. Re:Lots of good reasons. by LordLimecat · · Score: 1

      Business dont make money to grow, they grow to make money. The fundamental point of going to work in the morning is earning a living.

    73. Re:Lots of good reasons. by FatLittleMonkey · · Score: 4, Interesting

      So, how do we compensate artist without DRM? And compensation does matter. I have seen both Peter Jackson's The Hobbit

      What an interesting choice of example. Did you know that Peter Jackson (and the Tolkien estate) had to sue the production company (New Line) for millions of dollars in unpaid royalties because New Line claimed that the Lord of the Rings trilogy made no money? This is a) in spite of the trilogy grossing over a billion dollars, and b) both Jackson and the Tolkien estate being smart enough to insist on royalties on gross revenue (and merch) in their contracts.

      DRM doesn't seem to have done much to help the artists, does it?

      (Indeed, the only reason New Line settled as quickly as they did (after about two years) was because LoTR made them so much money they were salivating over the prospects of making The Hobbit and needed to get Jackson and the Tolkien family back on side.)

      --
      Science is all about firing a drunk pig out of a cannon just to see what happens.
    74. Re:Lots of good reasons. by Darinbob · · Score: 1

      Technically, I suppose there could be a good reason out there. Somewhere. However so far we've seen not a single example of it. Though we have seen examples of good ideas tied to DRM and some people assume incorrectly that the good idea must always be tied to DRM.

      In short, the whole point of DRM - Digital Rights Management - is to restrict the consumer.

      You could perhaps argue that DRM is a bit like copyright, in that a limited temporary monopoly on publishing encourages the creation of more stuff. However DRM goes so far beyond copyright that they're not even the same thing anymore, with DRM being written to actually bypass consumer protection laws. If all we cared about was copyright and prevention of piracy in order to encourage the creation of content, then copy protection would be all we needed, and DRM is not at all the same thing as copy protection.

    75. Re:Lots of good reasons. by RJFerret · · Score: 1

      For the consumer, DRM simply makes it a product not worth investing in, because you don't own it, can't promote it to others, can't recoup any cost of, or donate to the library. As things change beyond your control (tech changes, company goes out of business, service is stopped), you lose it, despite having paid for it, without recompense.

      For the producer, DRM simply makes it a product not competitive with others, costlier, with diminished promotion/word of mouth advertising (free), and without resale value.

      For producers, DRM free products that are copied have been shown time and again to bring in more income.

      I have a friend who is an author, she doesn't understand this either. Marketers do. This is a reason content producers need marketers, to increase their sales.

      The ones who want DRM are the ones leeching off content producers, the publishers. They try to lock down content under their own purview, via exclusive contracts with content producers, and any other resource at their disposal. They claim their investment in infrastructure/resources warrants it. Content producers have to make their own decisions accordingly.

      Once you understand people want to pay for things they value, and those who don't are not your market anyway, it all becomes much easier to accept/understand.

    76. Re:Lots of good reasons. by nabsltd · · Score: 1

      Lets see, over the past 30 years we are seeing declining sales, declining profits, record companies going bankrupt, record companies merging for cost savings, more record companies going bankrupt, fewer albums that are being released, and fewer artists being launch.

      You're just talking about the recording promoting and publishing business, which largely consists of old-guard companies that refuse to adapt to new business models.

      Overall, the music business is growing. For the "[citation]" poster who will come along:

      • http://www.techdirt.com/articles/20090723/0351345633.shtml
      • http://www.techdirt.com/articles/20110520/03200814351/oh-look-overall-music-industry-canada-has-been-growing-as-well.shtml
      • http://www.techdirt.com/articles/20120129/17272817580/sky-is-rising-entertainment-industry-is-large-growing-not-shrinking.shtml
      • http://www.techdirt.com/articles/20100914/14214111013.shtml
    77. Re:Lots of good reasons. by tlhIngan · · Score: 1

      Oh, you mean good reasons for the customer?

      Well, one good reason would be to have content for the customer to purchase.

      A lot of PC games these days come with Steam DRM. And a good chunk of them are also on consoles, so the PC version is pretty much a wash - the cost to port is the same as what they'd make from sales. It's why PC ports typically come later or are console ports - the PC just doesn't make a ton of money (of course, the PC "sales" are higher with the extensive piracy, but I'm sure paid copies make enough money).

      So without DRM, most publishers would probably skip PC releases and produce for the console. Which may or may not be a good situation. Most new PC games I see are DRM-free indie games, but I'm sure there's a small contingent who wants their Modern Warfare or Black Ops and other games on that as well.

      Then again, we may see evolution like what we see because of Android piracy - the games are now freemium and plastered with ads that you can pay to remove. Of course, then the ad stuff will now have DRM on it so the people don't remove the ads themselves...

    78. Re:Lots of good reasons. by guevera · · Score: 1

      A song can be written and recorded in a day. When someone comes at me with 'it's only a couple hours of work' my standard reply is "it's 15 years and a couple hours of work, that's how long it took me to build the skills to do this couple hours of work and that's why you're paying me $LARGESUM." The same would seem true for a musician.

    79. Re:Lots of good reasons. by icebike · · Score: 1

      Actually, you are quite wrong.
      The ebooks also read on my computer.
      The iTunes music also plays on my android devices. (I told you that, but you chose to ignore it).

      --
      Sig Battery depleted. Reverting to safe mode.
    80. Re:Lots of good reasons. by siddesu · · Score: 1

      It is even easier today with DRM -- I can just get it off the torrent straight onto my tablet.

    81. Re:Lots of good reasons. by RobbieThe1st · · Score: 1

      You mean, until X company decides it's no longer profitable and shuts down their DRM servers, leaving your media unplayable? It's happened several times already, with several companies.

      Or what about those DVDs/Blu-rays with "DigitalCopy"... which the fine print says will only work until a certain date, usually a year or two out?

      DRM might not have been designed to make things expire, but it does through unneeded obsolecence - I mean, a MP3, OGG or XVID/DIVX file will still work *many* years down the road, just as long as someone has ported the decoder to whatever new platform there is. If it's got DRM, though... not without breaking it.

       

    82. Re:Lots of good reasons. by philipmather · · Score: 1

      Just because I'm 40 years old and can't run an iron man anymore....

      "anymore"? Dude this is Slashdot, 99% of us couldn't run down the road, pictures or GTFO. :^)

      --
      Regards, Phil
    83. Re:Lots of good reasons. by michelcolman · · Score: 1

      Just look up DRM on Wikipedia, scroll down to "Obsolecence"

      Amazon ebooks that could no longer be installed on new devices, Zune not being able to play PlaysForSure songs, MSN music songs after 2011, Yahoo! Music store licence servers shut down, etcetera. And there have been a few "always on" games that stopped working when the servers were shut down too, I seem to remember.

    84. Re:Lots of good reasons. by maxwell+demon · · Score: 1

      Secure Boot is not DRM. Indeed, even locked down Secure Boot isn't exactly what DRM is about: It doesn't stop you from running pirated versions of the "approved" software, but it prevents you from running "non-approved" software, regardless of whether you obtained it legally or illegally. You can use it as part of a DRM system (as it prevents you from booting a system which might compromise the actual DRM component), but by itself it isn't a DRM system, just like encryption is no DRM system, despite all DRM systems relying on it as a vital part.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    85. Re:Lots of good reasons. by maxwell+demon · · Score: 1

      People over 30+, who tend to have more respect for DRM and do less file sharing, buy more CDs.

      I have zero respect for DRM. And yet I do zero file sharing.

      And falling CD sales may also be related to overpriced CDs. When the CD of a movie's music costs more than the DVD of the complete movie, there's something wrong.

      I don't buy a CD costing more than 10€. If more CDs were available at that price point, I might have bought a multiple of the CDs I actually bought.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    86. Re:Lots of good reasons. by maxwell+demon · · Score: 1

      So you have no games which require an online connection even for single-player mode? Because that's an enforced end of life: As soon as the licensing server is switched off, your game is effectively gone.

      You don't have a software that requires online activation each time it is installed? Because that's also a built in end of life, since computers usually end up being replaced: As soon as the online activation server is switched off, you'll not be able to install it on your next computer, even if the computer would otherwise be able to run it.

      Strictly speaking, even DRM tying the software to a specific medium is a built in end of life: Since you cannot make a backup, as soon as the medium fails your copy of the digital work is gone.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    87. Re:Lots of good reasons. by maxwell+demon · · Score: 1

      99% of all artists are not the pushed up "superstars" who get more money than they deserve. If you only count artists that really deserve to be called that, you go closer to 100%.

      And there are ways to become known which don't involve the big labels.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    88. Re:Lots of good reasons. by BasilBrush · · Score: 1

      Absolutely. I'm certainly not putting down the skills of musicians. But the fact is that the speed, and the relatively low resources that are needed to create a pop song is a big part of what enables them to be sold at 99c.

      Take another example:
      AAA games are equally popular. But they take teams of people working > a year to create. So they can't be sold for 99c.
      Casual mobile games of the type once done with flash are much quicker to produce, so they can be sold for 99c.

    89. Re:Lots of good reasons. by Grumbleduke · · Score: 1

      Lets see, over the past 30 years we are seeing declining sales, declining profits, record companies going bankrupt, record companies merging for cost savings, more record companies going bankrupt, fewer albums that are being released, and fewer artists being launch.

      The problem with this is that it isn't all necessarily true, never mind whether it is due to a lack of DRM. On most of those metrics, no one really knows what is happening as there aren't accurate global numbers. While some groups (such as the IFPI) produce figures, they have been criticised for overestimating the market share of the major labels and underestimating the impact of independent groups or individual artists/bands. But on the data I could find after a bit of searching;

      - the IFPI claimed an increase in sales in 2012, after a steady decline over the last few years,
      - some of the majors are still seeing increases in profits, others declines, I don't have exact figures (although they should be available),
      - only one major record company has had major financial difficulties in the last 20 years; EMI. This seems to have been due to a bad year, selling ownership of the company, and then mismanagement causing some of the big names to flee,
      - the number of albums being released (as recorded by Nielsen) seems to have peaked in 2008 (although that's an old article). However, I'm not sure that is a worthwhile metric now, due to the changes in how music is distributed and consumed,

    90. Re:Lots of good reasons. by Kijori · · Score: 2

      If you have ever known a trained professional musician you'll know that great musicians work incredibly hard, practicing all week and giving concerts on top of that. If you go to see a great orchestra you are seeing the result of tens of thousands of hours of work - per person. There can easily be 50 person-years of diligent practice to get to the result you hear. Part-time or hobbyist players are simply not even close to being a substitute for great professional musicians.

    91. Re:Lots of good reasons. by TClevenger · · Score: 1

      Really? My wife has a couple hundred dollars worth of Broderbund software discs that don't work because Broderbund shut down their DRM activation servers years ago.

    92. Re:Lots of good reasons. by ewibble · · Score: 1

      Nobody said that musicians didn't work hard, (incredibly hard well that's a matter of opinion, does someone working as a cleaner or a mine work harder? physically yes mentally probably not, I don't work hard but I have much more than 20,000 hours of experience.) Years of practice can be achieved in spare time, 2 hours a day over 20 years is about 14000 hours, if you love to do something then you would find time to do it.

      There are about 100 people in an orchestra (I assume you mean an an orchestra) 0.5 years per person say the started at 5 and the 20 that is that is not even a hour a day practice, quite easily fitted into spare time. And it is not 50 years per performance is it. I also takes zero of their time for me to play the CD again.

      Musicians need to live, and need to be paid enough to survive comfortably, but they do not need to be paid in perpetuity for one performance. I think most musicians make a less than reasonable living from their music. However copyright doesn't help them it helps the organizations that employ them (unless you are famous), they just pay the minimum amount that they can get away with. The people that skim of the top of other peoples creativity make the real money. Copyright stops people creating since increases the cost of entry into the industry, reducing competition in the employment market.

    93. Re:Lots of good reasons. by UnderCoverPenguin · · Score: 1

      Without DRM, how do we compensate Jackson? I am not happy with DRM – but I can’t figure out a better idea.

      I think that more enough of his fan base are happy enough to continue to pay to see his movies even without DRM (or other copy protection), that he won't have a problem.

      There are indy artists out there who manage to make a living off their creations without using DRM or other copy protection. They are good enough to have a large enough fan base. My own fan base is very tiny by comparison, but their are people who pay me for my creations - not because I use DRM or such, but because they like it enough to choose to pay. And I am not talking about the SW my employer pays me to develop. My artistic works are a hobby. That some people actually pay me for copies is just a bonus. I want big media to keep their siphons out of what royalties I do get.

      --
      Don't try to out wierd me, three-eyes. I get stranger things than you, free with my breakfast cereal. --Zaphod Beeblebr
    94. Re:Lots of good reasons. by John+Allsup · · Score: 1
      --
      John_Chalisque
    95. Re:Lots of good reasons. by Pseudonym · · Score: 1

      DRM isn't just about copying and copyright. UEFI secure boot is indeed a form of DRM.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    96. Re:Lots of good reasons. by Zaelath · · Score: 1

      And most of them make most of their money "giving concerts", not from DRM protected works. So how is any of that relevant?

    97. Re:Lots of good reasons. by darkfeline · · Score: 1

      Props, I'd vote this up to a 6 if I could.

    98. Re:Lots of good reasons. by CodeBuster · · Score: 1

      The musicians you speak of are almost always heard live or at least that is a substantial part of the experience of listening to them. While it's possible to obtain recorded works performed by these great orchestras, nothing is quite like being there in person as the lights are dimmed and the conductor walks out onto the stage to take his place at the head of 100 master musicians for an evening of grand performance. It's really quite a remarkable experience and well worth doing at least once in your lifetime, even if you aren't a fan of classical orchestral music.

    99. Re:Lots of good reasons. by CodeBuster · · Score: 1

      It should be noted that this kind of DRM nonsense really only happens in the United States. For example, one can buy bootleg copies of just about every movie, album or other creative work ever made for pennies on the dollar at the La Lagunilla Market just outside Mexico City. The trade in bootleg movies and music is primarily conducted by two groups, La Familia Michoacana and Los Zetas. As you might imagine, Hollywood hasn't had much success in either convincing either them to stop or motivating the Mexican government or police to do anything about it. Probably because the Mexican police are being paid by the cartels under a 'plomo o plata' type arrangement (silver or lead, take the bribe money they offer or they shoot you and the one who replaces you takes the bribe) and the Mexican government has much bigger fish to fry. Mexico has many problems, but DRM isn't one of them.

    100. Re:Lots of good reasons. by maxwell+demon · · Score: 1

      DRM is short for "Digital Rights Management". So which rights are managed with UEFI?

      --
      The Tao of math: The numbers you can count are not the real numbers.
    101. Re:Lots of good reasons. by Phreakiture · · Score: 1

      I can offer one, and only one, case where it seems fuly legit.

      I think it is perfectly legit to use cryptographic means for conditional access for pay media (e.g. satellite radio, satellite/cable TV). --BUT-- The purpose is to deliver the product to the paying customer while not deliving it to non-paying. Once it is in the hands of the paying customer, it should be unlocked.

      Of course, there are other problems with this business model, but they don't really have much to do with DRM per se.

      --
      www.wavefront-av.com
    102. Re:Lots of good reasons. by Lendrick · · Score: 1

      Here's another question for you: How can we vote away from DRM with our wallets?

      For example, say EA puts out some big SimNOUN game that everybody wants to play. However, it's encumbered with DRM and there are no viable alternatives. If enough consumers opt to vote with their wallets, the C-men of EA will chalk it up to lack of interest, which means no new SimNOUN in the future.

      You kind of answered your own question, unfortunately. To vote with our wallets, we need to vote with our wallets, and that means giving up some of the entertainment that we like. I wanted to buy Mass Effect 3 and Sim City, but I haven't done so since I take issue with the DRM (I also, for the record, have not pirated either). It's unfortunate that EA ate Bioware and Maxis, but what you need to bear in mind is that the developers of those franchises are still around. Bioware and Maxis are just names that EA bought. The people who develop those games aren't the property of EA, and can form their own studios.

    103. Re:Lots of good reasons. by tlhIngan · · Score: 1

      I think it is perfectly legit to use cryptographic means for conditional access for pay media (e.g. satellite radio, satellite/cable TV). --BUT-- The purpose is to deliver the product to the paying customer while not deliving it to non-paying. Once it is in the hands of the paying customer, it should be unlocked.

      You do realize that's the purpose of most DRM out there, right? Software is DRM'd to keep non-paying people from using it. Books, movies are DRM'd to keep non-paying people from using it. Etc.

    104. Re:Lots of good reasons. by Kijori · · Score: 1

      What you say is probably true for mass-appeal pop music. It's not true for highly trained classical musicians. I appreciate that the figure of 10,000 hours was my number (picked because it sounded big - clearly I should have thought a bit harder), but you must see that the amount of work that you describe is just a world away from the work that goes into top-level music (which generally amounts to playing all day, every day for years). My point isn't that they therefore deserve to be remunerated; it's simply not possible for people to spend enough time to get really good if they aren't remunerated for it, because you can't practice enough and work a separate job.

      Similarly, when it comes to highly skilled musicians, helping the organisation means helping the musicians. The organisations are almost always charities (I've just looked up Britain's permanent orchestras, and of the five orchestras that Wikipedia lists as the most prestigious all five are charities). A large amount of their money goes on their musicians (I've looked up one at random (since charities' accounts are available online) - the London Philharmonic - which spends 60% of its income on paying its musicians. Almost all the rest goes on paying for a venue). And they aren't comfortably off - in 4 out of the past 5 years, deducting their profit from CD distribution would leave them well into the red. CD sales may represent a small part of an orchestra's turnover (for the LPO just a little over 10%), but the low cost of it means that it has a disproportionate impact on financial viability.

    105. Re:Lots of good reasons. by Theranthrope · · Score: 1

      Unless you're a genius soloist; who can sell CDs and be a draw for concerts on the basis of your name and reputation alone, no one becomes a concert musician to become rich.

    106. Re:Lots of good reasons. by Agent0013 · · Score: 1

      I don't think you're making a very interesting point here. Only one person has to rip the Blu-Ray. If you want to pirate the movie, you can. The reason you don't is because you don't mind buying the disc, not because the DRM stopped you from getting it for free. The outcome would have been the same whether the Blu-ray was DRM'd or not.

      What if I would prefer the pirated version because it gives me a better product. I would buy the movie except for the DRM. In this case the DRM is driving reduced sales.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    107. Re:Lots of good reasons. by Kijori · · Score: 1

      That's not quite the point. I'm not arguing that musicians deserve pay because they work particularly hard. But you have to work extremely hard to become a great musician. If you take the money out of music then people can't spend all day practicing. They may still play, but they can never get to the heights that they could if they didn't have to work another job. In my opinion that would be a tremendous shame.

    108. Re:Lots of good reasons. by hobarrera · · Score: 1

      So the artist's hard work is the reason we should give EA so much money?

    109. Re:Lots of good reasons. by hobarrera · · Score: 1

      You can obliterate the used market. You can force obsolescence. You can force time limits. You can force re-purchases for multiple devices.

      Don't forget unskippable DVD ads (i.e. you can also force customers to watch other things first if they want to actually see their legitimately purchased content).

      I only recently learned about these. Thanks the gods I don't live in the US!

    110. Re:Lots of good reasons. by Phreakiture · · Score: 1
      You do realize that's the purpose of most DRM out there, right? Software is DRM'd to keep non-paying people from using it. Books, movies are DRM'd to keep non-paying people from using it. Etc.

      I disagree. That's the stated purpose. DRM'd books have been demonstrated to be able to disappear when the publisher chooses. Once in my hands, they should be in a form where (a) they can't disapper and (b) I can manipulate it to my liking. Either I'm your customer, or your adversary, but you can't have it both ways.

      --
      www.wavefront-av.com
    111. Re:Lots of good reasons. by jimicus · · Score: 1

      DRM doesn't effectively control reproduction. It never has. Everything that is released on blu-ray is torrented immediately.

      Depends on your definition of "effectively control reproduction".

      If you mean "effectively control reproduction forever" - you're absolutely right.

      However, it has never been intended to achieve that. What it's intended to achieve is twofold:

        - Control reproduction sufficiently that a significant proportion of the market will say "Meh - too difficult. I'll just buy it".
        - Control reproduction for long enough that anyone who wants the product badly enough to get hold of a copy in the first couple of weeks post-release will have no choice but to buy a legitimate copy.

  2. DRM is 90% about Obedience/Submission by dryriver · · Score: 4, Interesting

    DRM is some suits in the corporate world trying to make ordinary people submit to their every demand: We control what you consume, when, how, and for how much. And we use DRM to ensure that you stick to the rules. ------ Anything positive about DRM? Sadly, no.

    --
    Why did the chicken cross the road? Because Elon Musk put an AI chip in its head.
    1. Re:DRM is 90% about Obedience/Submission by SuperTechnoNerd · · Score: 1, Funny

      I just got back from the store, and im eating a can of Pringles. They don't have any DRM in the can - so I can share them with my friends - re sell them - use them any way I want -even steal them. (which has been illegal for a long time by the way) So how are they still able to sell Pringles by the thousands without DRM? Im sure there is room for a micro controller in the can which can run some form of DRM - perhaps with a GPS module to see where you are eating them. How many your eating. Who your allowing to steal - sorry - share them with.. It will collect this data and send it to the manufacturer via a GSM modem. If conditions are not met the can will self destruct.


      Sounds pretty silly doesn't it?

    2. Re:DRM is 90% about Obedience/Submission by Pembers · · Score: 2

      When you can type "Pringles" into the search box on your favourite torrent site and download some instructions for your 3D printer that will produce a can of them in less time and for less money than going to the store and buying a can, then food manufacturers will start putting DRM in food...

    3. Re:DRM is 90% about Obedience/Submission by Opportunist · · Score: 1

      His wording is a bit ... odd, the intention behind DRM is analyzed correctly. It's mainly control. And not only because it increases sales by selling the same crap over and over, it's also about ... well, saying "rewriting history" is a bit much, but at least it can spare you a few embarrassments.

      Take Rambo III. Know it? I think the current political climate may be partly responsible that it's been a very, very long time since I've seen it last on TV (more than a decade, I'm near certain). Not to mention that highly embarrassing credits. Know them? "This film is dedicated to the gallant people of Afghanistan". That alone isn't really so well received today, but that's not all. That was not quite the original. In the original, it read "This film is dedicated to the brave Mujahideen fighters of Afghanistan".

      How much do you think TriStar wishes that it could wipe the copies that still exist with the "old" ending?

      Of course, it was a different time, back then Russia (or rather, the Soviet Union) was the big enemy, enemy of my enemy is my friends, and so on. Still, it doesn't really put the foreign policies of the US into a favorable light. It makes the whole deal look like that US has no problems reversing its allegiance if it suits them. But I digress, this is not about foreign politics, it's about DRM.

      This was only an example to show that studios, actors and other people who have some kind of say in a movie's publishing could use DRM to retract what was said and done. And Eurasia has always been our ally, and we've always been at war with Eastasia.

      That's the main problem with DRM. Not whether you can watch the latest Hollywood movie for free.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re:DRM is 90% about Obedience/Submission by shentino · · Score: 1

      There already is DRM in foods.

      We call them gene patents.

    5. Re:DRM is 90% about Obedience/Submission by bill_mcgonigle · · Score: 1

      Anything positive about DRM? Sadly, no.

      That's, like, your opinion man. If you were running a cartel or a monopoly propped up by the Copyright Clause and the thugs in SWAT gear who enforce it, you'd feel differently.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    6. Re:DRM is 90% about Obedience/Submission by Corwn+of+Amber · · Score: 1

      ... until they figure out how to make more money by offering convenient way to get their recipes and raw materials to your printer.

      After 20 years of painful expensive useless destructive litigation.

      --
      Making laws based on opinions that stem up from false informations leads to witch hunts.
    7. Re:DRM is 90% about Obedience/Submission by Alsee · · Score: 1

      When you can [] 3D printer [] then food manufacturers will start putting DRM in food...

      I believe Monsanto's got the patent on that.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    8. Re:DRM is 90% about Obedience/Submission by quadrox · · Score: 1

      I belive you are quite right, let me expand on what you are saying with a quote from one of my posts on dpreview.

      quote follows below:

      edispics wrote:
      So how would you suggest that all the online software companies should sell their software, online?

      It's not the selling online part that is the Problem, piracy happens for online and offline sales.

      Keeping in mind that the solution has to protect the companies from piracy as well.

      I have several responses to this point:

      • 1) I don't have to find a solution, DRM is unethical, end of story. For your education I will provide further information, but this one single reason should be enough for anybody.
      • 2) DRM doesn't work. Even the best schemes have been cracked, including single player games requiring the player to be online at all times (a truly infuriating concept).
      • 3) companies don't have to use DRM. Piracy has been happening for a long time, and it's only the last few years where companies have been using the truly draconian DRM schemes, such as those requiring am Internet connection. Companies have been doing fine before that, it's only greed that motivates them really. Look at the history of music DRM and you will see an extremely clear example. Music is now mostly sold without DRM as the companies have finally realized that it doesn't help them, and several instances where DRM servers were shut down (forever, not just temporarily) showed the customers how vulnerable DRM leaves their purchases. Look up PlaysForSure on Wikipedia, never has a DRM scheme been named with more irony.
      • 4) Companies need to shift their focus from protecting against piracy to serving the needs of their customers, then piracy will be less of a problem - it can never be solved completely. Fair prices, good value, not relying in ridiculous forced borders (region locked content, heavily variable pricing etc.), establishing a connection with the customer (not just treating him as a source of income), and appeals to customers moral senses - those things help combat piracy. Some people will always be pirates or not use the product at all. Those people will never be real customers, and punishing actual customers for the behavior of pirates just alienates your loyal customers.
      • 5) in the case of music and movies and video games, studies have repeatedly shown that the people pirating the most content are also those that make the most legitimate purchases (do a Google search on this). For expensive software this is somewhat different, but those cases are mostly about low income persons (students etc. ) just not being able to afford to buy the software legally.
    9. Re:DRM is 90% about Obedience/Submission by Jmc23 · · Score: 2
      That's probably the stupidest analogy ever.

      Pringles are consumed when they're consumed. It's one use only.

      If you are sharing the pringles AFTER you've already enjoyed them, well, you're one sick bastard.

      --
      Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
    10. Re:DRM is 90% about Obedience/Submission by darkfeline · · Score: 1

      Ah, I get it now! The M in DRM stands for Masochism!

  3. Art doesn't need remuneration by willith · · Score: 5, Insightful

    "Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it."

    The creation of art is not, nor ever has been, dependent on remuneration. People don't exclusively create to be compensated. People have always created things. It's what we do.

    It may be valid to worry that unrestricted copying of things—be those things paintings, songs, sculptures, stories, programs, or whatever—could potentially lead to a reduction in people who earn a living exclusively from creating those things, but it takes a powerfully broken worldview to even begin to think that people only do create stuff so that they'll get paid.

    1. Re:Art doesn't need remuneration by BasilBrush · · Score: 2

      it takes a powerfully broken worldview to even begin to think that people only do create stuff so that they'll get paid.

      Of course some stuff is created without thought to getting paid. But those things are less likely to use DRM anyway.

      But you're going to cut down creation to a fraction of what it is if there's no profit motive. Say goodbye to feature films and big FPS games for example.

    2. Re:Art doesn't need remuneration by the+eric+conspiracy · · Score: 2

      Lots of things that are covered by copyright aren't art, yet are still very useful.

    3. Re:Art doesn't need remuneration by tsa · · Score: 2

      The word 'only' implies here that there are other reasons why people create stuff. So your argument doesn't hold.

      --

      -- Cheers!

    4. Re:Art doesn't need remuneration by nospam007 · · Score: 5, Insightful

      " Doctors, teachers, taxi drivers - they should all work for free according to this argument, right?"

      Not at all.
      If a taxidriver drives a client from Manhattan to New Jersey, every other cab driver can copy that drive, even with the same customer.
      Teachers mostly teach the same things to the same age groups without any copyright violation.
      Doctors can heal the same crabs with the same drugs, even with the same patient.

    5. Re:Art doesn't need remuneration by ShieldW0lf · · Score: 3, Insightful

      it takes a powerfully broken worldview to even begin to think that people only do create stuff so that they'll get paid.

      Of course some stuff is created without thought to getting paid. But those things are less likely to use DRM anyway.

      But you're going to cut down creation to a fraction of what it is if there's no profit motive. Say goodbye to feature films and big FPS games for example.

      Goodbye! Thanks for all the fish! Don't let the door hit you in the ass on the way out!

      --
      -1 Uncomfortable Truth
    6. Re:Art doesn't need remuneration by Lennie · · Score: 1

      As machines and computers do more and more of the work, will such a thing as work, as we know it, still exist in 300 years ?

      --
      New things are always on the horizon
    7. Re:Art doesn't need remuneration by mprinkey · · Score: 1

      As machines and computers do more and more of the work, will such a thing as work, as we know it, still exist in 50 years ?

      Fixed that for you. The answer is no. My child will live to a see a very different world and economic reality.

    8. Re:Art doesn't need remuneration by nbauman · · Score: 5, Informative

      The creation of art is not, nor ever has been, dependent on remuneration. People don't exclusively create to be compensated. People have always created things. It's what we do.

      As a creator, I can tell you that my art is extremely dependent on remuneration. When I get paid enough for my work, I can do it full time, 10 or 12 or 14 hours a day, 7 days a week.

      When I get paid a pittance, I have to do my work in my spare time, while I'm waiting on tables or something to pay the bills, and I can't do as good a job.

      My work is a lot better when I do it full time than when I have to squeeze it into 4 hours in the early morning before I leave for my real job.

      After a few months or years of juggling a schedule like this, a lot of people don't have the energy to create any more. Once you add the time and cost of raising a family, something has to go. Unless you abandon your family, the art is going to go.

      Perhaps you're thinking of the 18th century, where art was pursued by wealthy gentlemen who didn't have to work. That's a good system for wealthy gentlemen. Unfortunately it leaves out the rest of us. It would be nice if we were all wealthy gentlemen. Unfortunately our economy has been going in the other direction.

      More specifically, I have friends who were writers, actors and musicians, not stars but good in their fields, and are now at the end of their career or retired. A lot of them are getting royalties for the work they've done during their 20, 30 or 40 year careers in which they didn't make very much. It's nice to have a royalty or residuals check of $100, $200 or (rarely) $500 a month to supplement your meager Social Security of $1,000 a month or so. It makes the difference between being able to live with some of the comforts of middle-class life, like the difference between a nice apartment and a furnished room. Sure I'd like to be able to hear their music free on the Internet, but I don't like to see them lose their modest income.

      Of course, DRM doesn't work, it's easy to get around, and they are going to lose their modest income, whether it's right or wrong. I don't know about the big picture or long-term consequences, but the little picture of these guys here and now is it seems like an awful shame.

    9. Re:Art doesn't need remuneration by Ignacio · · Score: 1

      WTF? Of COURSE the creation of art (or anything) is dependent upon remuneration - or payment of some kind.

      If you can't make a living doing it, you can't do it.

      Sorry to burst your bubble, but you probably didn't/won't get any remuneration for that post.

    10. Re: Art doesn't need remuneration by Ignacio · · Score: 1

      It is selfish and full of shit! If you create a product or service that people use - then you do have a right to get money from it.

      Unless there is a legal contract, written or otherwise, there is no such thing as a "right to compensation".

    11. Re: Art doesn't need remuneration by elPetak · · Score: 1

      I had copied the exact same sentence to make the samo comment.
      You got it first.

    12. Re:Art doesn't need remuneration by LordLimecat · · Score: 1

      The creation of art is not, nor ever has been, dependent on remuneration. People don't exclusively create to be compensated.

      You cannot possibly claim to speak for every artist out there, and its THEIR decision, not yours.

      People should try to remember that when someone creates a product, service, or piece of art, THEY generally have more of a say in its restrictions, price, etc than you do, because they're the ones who created it.

      If an artist feels like they dont want to make art that they cannot restrict with DRM, there is your "good reason" for DRM-- that artist wants it.

    13. Re: Art doesn't need remuneration by danlor · · Score: 1

      If I fix a computer, I don't get royalties for life. Drm is a false economy where infinite supply is a given, so consumption is metered. How could you possibly justify this

    14. Re:Art doesn't need remuneration by lorinc · · Score: 2

      it takes a powerfully broken worldview to even begin to think that people only do create stuff so that they'll get paid.

      With that kind of thinking, I'm surprised you aren't advocating the abolition of payment for all jobs. Doctors, teachers, taxi drivers - they should all work for free according to this argument, right?

      You didn't understand his point. He says that whether you pay artists or not, they will continue to create new things, because the primary reason they do it is that they like it much more than everything else. Which may obviously not be the case of you taxi driver, who takes his job as a necessity to survive instead of a pleasant activity.

      So yeah, you can basically cut some art revenues with little (if any) effect on art creation.

    15. Re:Art doesn't need remuneration by coats · · Score: 1
      See http://www.spiegel.de/international/zeitgeist/no-copyright-law-the-real-reason-for-germany-s-industrial-expansion-a-710976.html:

      Did Germany experience rapid industrial expansion in the 19th century due to an absence of copyright law? A German historian argues that the massive proliferation of books, and thus knowledge, laid the foundation for the country's industrial might...

      ...an incomparable mass of reading material was being produced in Germany...

      --
      "My opinions are my own, and I've got *lots* of them!"
    16. Re:Art doesn't need remuneration by jedidiah · · Score: 2

      Art exists for it's own sake. This is something the bean counters forget when they try to distort copyright into some sort of land grab. The whole reason copyright exists is for the art. It is not for the artist.

      Although the best stuff is created by those that are not motivated primarily by crass desires.

      Strangely enough, this also applies to Doctors and teachers.

      Too much of the "greed is good" mentality is ultimately counterproductive pretty much across the board.

      Are you a ferret face?

      --
      A Pirate and a Puritan look the same on a balance sheet.
    17. Re:Art doesn't need remuneration by 0111+1110 · · Score: 1

      The arguments about why DRM is an inherently flawed system, is nearly always doomed to failure, technical failure, have been made many times here. Presumably we can agree that no attempt at controlling digital content after it has been released to the world has succeeded so far and many millions of dollars and hundreds of man-years of effort have been spent on the problem. I think it would be fair to say that it is not an effective solution to the problem of creating artificial scarcity for an infinitely reproducable digital/virtual good.

      So what we are really discussing is whether a probably impossible version of DRM, a hypothetical perfectly effective DRM, perhaps using alien technology which would seem like magic to us, might be a useful thing for society as a whole to have.

      If aliens landed and offered this advanced technology to the copyright cartels would we consider them benefactors or attackers? I suppose there is no simple answer to that. One group of people, those who create art works in digital form, would probably be better off.

      They would gain one set of customers and lose others. Some of us would simply buy less content because we cannot sample it first. One might argue that content creators would be more likely to offer free samples if unbreakable DRM were around but I'm skeptical of that.

      One set of people who would be hurt by this hypothetical perfect DRM are the poor who would never be able to afford to pay for it. One can argue back and forth about the justice of this but the fact remains that only the wealthy would be able to afford certain digital content.

      Personally I think it would be nice if such perfect DRM were available. If someone invented such technology I would imagine that they would charge a great deal for it. Onlly the richest of corporations would likely be able to afford it. Small artists would still be left with only the sort of cracked-upon-release DRM that we have now.

      I can think of one form of DRM that might be highly effective. Simply kill/maim/rape/imprison everyone who does not buy your product within a certain time period. Make buying your product a form of protection money. Again, in this system, it can be seen that one group, the content creators, are better off, while another, everyone else, is worse off.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    18. Re: Art doesn't need remuneration by jedidiah · · Score: 1

      You missed a step.

      1a: Some middleman buys the rights to publish the work from the original author. They pay the original author a pittance and then expect that author to do all of their own marketing.

      You are confusing artists and publishers. They aren't the same by a long shot.

      Industry professionals are far better pirates than we ever could be.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    19. Re:Art doesn't need remuneration by BasilBrush · · Score: 1

      Blimey, we found the one person on Slashdot that never watches movies.

    20. Re:Art doesn't need remuneration by Sarius64 · · Score: 1

      Even if that happens, copyright isn't worth it. Copyright is evil, and everyone who isn't an imbecile knows this.

      Copyright isn't as evil as those stooges as Disney that bribed the federal government to nullify our Constitutional rights to information. When I start living to 500, I'll believe that a 200 year copyright length is valid.

    21. Re:Art doesn't need remuneration by DarkVader · · Score: 2

      Oh, I suspect that anyone posting something like that DID get remuneration for posting, since I suspect they're being paid by some facet of the copyright industry.

    22. Re:Art doesn't need remuneration by 0111+1110 · · Score: 1

      The artists who want it only want it because they are not technically oriented people and don't realize that they are being scammed and that their DRM will be broken in less than a week.

      He can learn this the hard way, after he has already lost the goodwill of his fans, or he can learn the truth beforehand and not be scammed out of his hard earned money by some con artist selling him the impossible dream of unbreakable DRM.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    23. Re:Art doesn't need remuneration by gl4ss · · Score: 1

      it takes a powerfully broken worldview to even begin to think that people only do create stuff so that they'll get paid.

      With that kind of thinking, I'm surprised you aren't advocating the abolition of payment for all jobs. Doctors, teachers, taxi drivers - they should all work for free according to this argument, right?

      some of the best electronic music has been written for free for props.. just saying. I guess you just don't get the difference between labor and expressing yourself? the point here is that even if selling music would be _illegal_ people would _still_ be making new songs for you to listen. the music might even be better! that's a very funny thing about music, getting paid to do it doesn't make you more productive or "better" at it(ideally, you would get paid for it because you are better, though).

      very few people creating music are actually getting paid for it and of those very few even have expectations that one day they might be paid for it. you want to create money with no risk with music, then you go into labor as a music teacher.

      --
      world was created 5 seconds before this post as it is.
    24. Re:Art doesn't need remuneration by phantomfive · · Score: 1

      Yeah, the list of people who did art for money is a mile long. Including people like Mark Twain, Michelangelo, and Winston Churchill.

      If you listen to a song there's nothing wrong with paying a dollar to help out the guy who made it.

      --
      "First they came for the slanderers and i said nothing."
    25. Re:Art doesn't need remuneration by Opportunist · · Score: 2

      No. Well, yes, but not what we know today. New jobs will emerge, while others will lose their importance. That's how economic progress goes.

      The problem is just that they're not exchangeable. You can't take a person who loses his job because there is no need for it anymore and stuff him into another job. Jobs get more and more complex, with menial work taken over more and more by machines. The development of the human intelligence does not keep up with our technological progress.

      I can see in the future that only the very smart (or very well connected, why would I assume that it's any better in the future?) can actually do the work that is still available. What we'll do with the lesser gifted people (which will most likely not only be some "idiots" but, I'd estimate, about 50% of our society)?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    26. Re:Art doesn't need remuneration by flimflammer · · Score: 1

      No; copyright alone is not evil. The current state of our copyright laws is evil. It needs to go back to a reasonable time frame.

    27. Re:Art doesn't need remuneration by Opportunist · · Score: 1

      I fail to see the drawback. It would mean I have to sift through less crappy music that was so obviously geared and twisted to fit the "market" that I can't stomach it anymore. Am I the only one who finds it unbearable that ALL the music in those "charts" sounds the same?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    28. Re:Art doesn't need remuneration by dk20 · · Score: 1

      What about situations like this: http://www.michaelgeist.ca/content/view/4596/135/ The recording industry selling CD's and "compensating" artists at some point in the future. Its odd as when individuals are sued the "fine" for sharing is huge, but when the industry is sued suddenly the cost of distributing music without compensating the artist falls dramatically?

    29. Re:Art doesn't need remuneration by flimflammer · · Score: 2

      People like to say things like this as if it is literally nothing, but I do not really believe them. The entire entertainment sector would be completely gutted if they could make no money from their work put into their respective projects. Everything from movies to games to books and more.

      Sure, people would still make these kind of things, but it would be personal projects just for the sake of doing them and nothing more. The variety and quality would be extremely variable if these paths weren't tied to their livelihoods anymore and they needed employment in other areas.

      Say what you will about blockbuster films and triple-A video games, but they wouldn't be the only ones affected.

    30. Re:Art doesn't need remuneration by Opportunist · · Score: 1

      Do you know how many great artists have never sold a single piece of their work? How many writers and poets never gained a cent for the books they wrote, how many painters that are renowned and even revered today lived and died in poverty?

      Today, it's easy to be published and, more important, there is little that would disallow you to publish. A lot of author through the times (especially of the 18th and 19th century) wrote "for the cupboard", they knew that there is not a single chance that they will see their works published, simply because censorship would never allow it to be. Still, they wrote it, knowing that some day the world will be ready for it.

      Today we consider them "national treasures". Or we sell those paintings for a few million bucks.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    31. Re:Art doesn't need remuneration by Anonymous Coward · · Score: 1

      As a creator, I can tell you that my software, also covered by copyrights, is extremely dependent on remuneration. When I get paid enough salary, I can do it full time, 8 hours a day, 5 days a week.

      When I get paid pittance, I do not produce code for that non-paying customer anymore.

      My work is a lot better when I'm happy with my lot in life than when I have to deal with crunch time or other situations that reduce the amount of pay per unit of work.

      After a few months or years of juggling a schedule like this, a lot of people don't have the energy to create software any more. Once you add the time and cost of raising a family, something has to go. Unless you abandon your family, the shitty corporate work-a-day job is going to be replaced with one that pays better and doesn't have a terrible schedule.

      Perhaps you're thinking of "art" as something special and not completely ordinary or common (not to be confused with unique, which is a different concept entirely). It would be nice if we were all wealthy gentlemen. Unfortunately our economy has been going in the other direction.

      More specifically, I have friends who are also programmers and are good at what they do, and are now at the end of their career or retired. Not a damned one of them is getting royalties for the work they've done during their 20, 30, or 40 year careers in which they made a living wage. It's nice to have royalty or residuals check of $100, $200 or (rarely) $500 a month to supplement your meager Social Security of $1,000 a month or so. It makes little difference when you live somewhere where the cost of living isn't insane and you save a bit of your main income for your retirement years. Sure I'd like to be able to download their software free on the Internet, and most of them are nice enough to release it under the GPL.

      Of course, DRM doesn't work, it's easy to get around, and they are going to release software under the GPL, whether copyright supporters like it or not. I don't know about the big picture or long-term consequences, but the little picture of these guys here and now is it seems like not much of a big deal.

      Your creation is not more special than my creation. If you can't make it pay, you're not doing it right.

    32. Re:Art doesn't need remuneration by budgenator · · Score: 1

      No, with the current length of copyright in the US, all combinations of notes that sound even remotely pleasent to the ear will be almost perpetually under copyright; all bands will be cover bands!

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    33. Re:Art doesn't need remuneration by Kevin+Fishburne · · Score: 1

      Doctors can heal the same crabs with the same drugs, even with the same patient.

      They heal the crabs? Doctors must need more DRM, as that's bordering on retaliation.

      --
      Buy your next Linux PC at eightvirtues.com
    34. Re:Art doesn't need remuneration by fredprado · · Score: 3, Insightful

      You may be less productive if you cannot dedicate exclusive to your art, but to society as a whole it makes very little difference. Art will always exist and the art you cannot deliver, for not being in your ideal conditions to create it, is not so relevant as to sustain the argument that artificial scarcity is benign or desirable.

      Furthermore, society has no obligation to give artists retirement plans in excess of other people's. If you are a musician, for example, and want a retirement plan, save the money you make with your shows, which will be far in excess of the money you will end making selling songs though record companies anyway.

    35. Re:Art doesn't need remuneration by MaskedSlacker · · Score: 1

      Yes, one of personal servitude and enslavement to the elites who own all the productive capital (i.e. robots) that make everything necessary for survival. If your child is lucky, they'll get a job as court jester. If they're unlucky, they'll be wiping Murdoch's wrinkly hemmorhoid covered asshole.

    36. Re:Art doesn't need remuneration by DaveV1.0 · · Score: 1

      Excuse me, but what is it you do to earn money?

      --
      There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
    37. Re:Art doesn't need remuneration by LordLimecat · · Score: 1

      Once again, in your arrogance you assume that it is your right to tell the artist how to distribute their work. It is not, and I really dont think you can claim to know how technically oriented every artist using DRM is. Red Hat, Cisco, and Microsoft Microsoft uses a sort of DRM (their license keys), and it would be moronic to accuse them of not being "technically oriented people".

    38. Re:Art doesn't need remuneration by Em+Adespoton · · Score: 1

      People like to say things like this as if it is literally nothing, but I do not really believe them. The entire entertainment sector would be completely gutted if they could make no money from their work put into their respective projects. Everything from movies to games to books and more.

      Sure, people would still make these kind of things, but it would be personal projects just for the sake of doing them and nothing more. The variety and quality would be extremely variable if these paths weren't tied to their livelihoods anymore and they needed employment in other areas.

      Say what you will about blockbuster films and triple-A video games, but they wouldn't be the only ones affected.

      One word: Kickstarter.

      It takes things back to where they were before copyright, with one big difference: the mob has the buying power previously limited to the elite.

      Sure, you'd see methods of production change (advertising via social networks would become very polished and targeted, with heavy graph analysis), but I think the overall quality of product would actually improve -- and there'd be no artificial barrier to entry. Good ideas that worked would get rewarded.

    39. Re:Art doesn't need remuneration by nbauman · · Score: 1

      During the last century, in many times and many places, artists could make a good living and devote themselves to their work.

      I wouldn't want to live in your world.

    40. Re:Art doesn't need remuneration by Jmc23 · · Score: 1

      And yet some of us don't create, even if we can and want to, because we have to do things like eat and pay rent. It's almost impossible for a potter to have the resources to create that one off beautiful piece when t build those resources he has to compete against machine made copies at a fraction of the cost to the consumer. Even good quality handmade pottery can be had from china at a cost that wouldn't even compensate the potter for his materials and expendables let alone his time.

      --
      Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
    41. Re:Art doesn't need remuneration by Elaugaufein · · Score: 1

      He's not. He's saying that art is not exclusively dependent on renumeration. He's right too since you can prove that renumeration isn't necessary as you can find a whole bunch of stuff on youtube the artist isn't being renumerated for. It is therefore safe to state that renumeration is not necessary for the production of art.

      As a side note you could substitute murder for DRM in that last sentence, and by its own internal logic its just as valid because the only thing its concerned with is the artist's desires.

    42. Re:Art doesn't need remuneration by Anonymous Coward · · Score: 1

      As a creator, I can tell you that my art is definitely not dependent on remuneration, but dependent upon my whim. I create things to please myself, not because i think i might be able to sell it and make money from it. you want to get paid to do artsy fartsy stuff for a living? get a job in the media/advertising department of a company.

    43. Re:Art doesn't need remuneration by BasilBrush · · Score: 1

      Sounds like you're getting old, but haven't realised it yet.

    44. Re:Art doesn't need remuneration by digitalvengeance · · Score: 1

      I don't have mod points right now, but I would mod this up if I did.

      The argument that artists shouldn't have to worry about getting paid but rather just worry about making art isn't sustainable. I think most of us have hobbies or interests that we would prefer to spend our time doing more than whatever we actually do to pay the bills, but those things clearly aren't sufficiently economically productive or we would be doing them full-time.

      The argument the artist is making is essentially, "I don't want to do something people value enough for me to survive, so you should pay me for something you don't value enough because I say it is worth it." If we don't value labor based on the economic value of its output, how do we value it? Currency is simply a more convenient way to trade labor for products. It has no inherent value unless core products (like food) are produced in order to obtain it. That is, currency is how we motivate individuals to work in ways the economy finds productive in addition to ways they find personally satisfying. Without valuing labor's output economically, no one would do unpleasant jobs (barring the few that find those jobs pleasant) and there would be no society to look at the art anyway.

      Many of us would rather spend time doing a thing we love than a thing society economically values, but that isn't how the world works. The counterargument is that it would be okay if only a few people got the privilege and the rest of us worked to support them, but that opens an entire other set of questions as to who is in that select group, what efforts are appropriate for qualification, etc. The answer, of course, is that the efforts most worthy for inclusion are the efforts that people will pay for anyway so the creation of the special group isn't necessary at all.

      --
      How many roads must a man walk down? 42.
    45. Re:Art doesn't need remuneration by fredprado · · Score: 1

      And even now many still can without using copyright in any way, and you will live in "my world" sooner or later, because enforcing copyright is becoming progressively unsustainable, and that is happening very quickly.

    46. Re:Art doesn't need remuneration by Kijori · · Score: 1

      Copying my reply to a comment above: "If you have ever known a trained professional musician you'll know that great musicians work incredibly hard, practicing all week and giving concerts on top of that. If you go to see a great orchestra you are seeing the result of tens of thousands of hours of work - per person. There can easily be 50 person-years of diligent practice to get to the result you hear. Part-time or hobbyist players are simply not even close to being a substitute for great professional musicians."

      The same is true of other forms of art. The amount of work it takes to become a great artist is huge (not to mention often expensive to the artist). This isn't a case of saying that they deserve remuneration because they work hard; it is simply impossible to spend ten hours a day practicing an instrument (for example) and also carry on a second job. If you make it impossible to earn a living from art you kill off the best artists - who are surely the ones that we should be keen to encourage.

      Art isn't different to any other intellectual activity in this respect. I am a lawyer, and I love my job; if I couldn't make a living from it I would still want to carry it on in some capacity. But if I had to work another job I could never spend enough time on it to be really good. I'm sure that the same is true of things like programming or other technical roles.

    47. Re:Art doesn't need remuneration by Kijori · · Score: 1

      How many of the best doctors today spend all day doing something other than medicine? I suspect none - I'm sure that it's true that the best doctors are motivated by more than just a desire for money, but to be the best they need to spend all day, day-in, day-out improving their skills, and that's just not possible if they have to spend most of their time working somewhere else to make money.

      Art is no different. To be really good at something you have to spend tens of thousands of hours practicing. If you can't make a living through art then I'm sure many people will still create it - but if they can't spend those tens of thousands of hours on practice they'll never hit the high notes that make for something exceptional.

    48. Re:Art doesn't need remuneration by nbauman · · Score: 1

      No, your world is a dystopia in which art is a hobby for the rich, and ordinary people can't make a living out of it or even do it.

      Your world is a dystopia in which people expect to have a comfortable retirement, worked hard, followed the rules, and now had the rules change on them.

      Your world is a dystopia in which people like you don't care what happens to anybody else. When things are obviously unfair, instead of trying to change them, you just come up with a reason why nobody, including you, should care about it.

      There are better societies. The US may or may not become one of them.

    49. Re:Art doesn't need remuneration by fredprado · · Score: 1

      Nah. "My world"is a world where artists are paid as everyone else, on a job base, and not on a life long artificial monopoly based on artificial scarcity. Unfair is "artists" using our public domain works as basis to "create" their art and sequestering the results from the same public domain.

      If you want to make money being an artist, great: just perform. Work like everybody else, and do not count on copyrights for your retirement plan. Just save money, again, like everybody else.

      Copyright will disappear, not because I want or because it is right or wrong, but because it can't be enforced in our world anymore. It is an obsolete concept.

    50. Re:Art doesn't need remuneration by hicksw · · Score: 1

      No man but a blockhead ever wrote except for money. -- Samuel Johnson

    51. Re:Art doesn't need remuneration by Merk42 · · Score: 1

      One set of people who would be hurt by this hypothetical perfect DRM are the poor who would never be able to afford to pay for it. One can argue back and forth about the justice of this but the fact remains that only the wealthy would be able to afford certain digital content.

      So people are either "poor" or "wealthy" and nothing in between?

    52. Re:Art doesn't need remuneration by ShieldW0lf · · Score: 1

      People like to say things like this as if it is literally nothing, but I do not really believe them. The entire entertainment sector would be completely gutted if they could make no money from their work put into their respective projects. Everything from movies to games to books and more.

      Good. I hate em. I think they SHOULD starve.

      Sure, people would still make these kind of things, but it would be personal projects just for the sake of doing them and nothing more. The variety and quality would be extremely variable if these paths weren't tied to their livelihoods anymore and they needed employment in other areas.

      That's the goal. If you're not creating solely because you have something to say, great. You shouldn't be creating things for the purpose of manipulating us into feeding and clothing and housing you. I'd rather see them die.

      --
      -1 Uncomfortable Truth
  4. Income by spire3661 · · Score: 2, Insightful

    If copyright did not exist, people would STILL pay for art. It just wouldn't be the guaranteed monopoly protection. If you art is truly worthwhile, people will buy it because only you can produce it. If your art is easily reproducible, then it wasnt all that unique to begin with. If you are afraid of your art being re-transmitted across the world, DONT SHARE IT WITH ANYONE. That is the modern reality we live in. Producing art shouldnt be license to seek rent from every human alive.

    --
    Good-bye
    1. Re:Income by BasilBrush · · Score: 1, Insightful

      If copyright did not exist, people would STILL pay for art. It just wouldn't be the guaranteed monopoly protection.

      History is against you. Most artists died in poverty.

      If your art is easily reproducible, then it wasnt all that unique to begin with.

      Spoken like someone who never created anything worthwhile in his life.

    2. Re:Income by tsa · · Score: 2

      If your art is easily reproducible, then it wasnt all that unique to begin with.

      I take it you have one book and one piece of music because all the other books and all other music are similar according to you.

      --

      -- Cheers!

    3. Re:Income by betterunixthanunix · · Score: 1

      Most creative workers are still not paid enough to live on, and must maintain "day jobs" just to make ends meet. Copyright has not and was never meant to solve that problem; copyright is about protecting business interests.

      --
      Palm trees and 8
    4. Re:Income by Lennie · · Score: 1

      Maybe people in the music industry should just get used to it.

      Like a programmer working for a company to work on an open source project, he gets payed to program something new each time or to improve on something that already exists.

      His work may be copied freely, but he still gets payed.

      So artists might need to create new work or perform it on stage to get payed. And not get payed for by people who want to have a copy.

      Is that bad ? Maybe I don't know, but maybe that is just how it is.

      If his/her work can be copied freely, it might actually reach more people too.

      --
      New things are always on the horizon
    5. Re:Income by mopower70 · · Score: 1

      If copyright did not exist, people would STILL pay for art. It just wouldn't be the guaranteed monopoly protection.

      History is against you. Most artists died in poverty.

      In the days when an artist could die in poverty, most people didn't have money to pay them, and the means to reach those that could were nearly non-existent. People have disposable income now and have had for quite some time. An artist that dies in poverty today means there was no market for what he was creating, or he or she wasn't clever enough to discover them.

      If your art is easily reproducible, then it wasnt all that unique to begin with.

      Spoken like someone who never created anything worthwhile in his life.

      Yeah, you're right about that. That was probably about the dumbest thing anyone has ever said in the history of words. Evidently writing isn't art. Music, movies, photography, or design aren't worthwhile art forms either. Reproducibility is a factor of technology, not the value of the object being reproduced. I'm pretty sure that given time, indistinguishable reproductions of the greatest artworks ever created will be available via 3D printers in the poster's mom's basement. I'm seriously having a hard time trying to figure out what the hell he thinks he was talking about.

    6. Re:Income by BasilBrush · · Score: 1

      Most creative workers are still not paid enough to live on, and must maintain "day jobs" just to make ends meet.

      Absolutely true. It's a function of supply and demand. There's a one-to-many relationship between creators and consumers of a product, so the market can only support a tiny number of creators. Piracy makes that problem worse, not better. So don't pretend it's only hurting The Man.

    7. Re:Income by Anonymous+Brave+Guy · · Score: 1

      Most creative workers are still not paid enough to live on, and must maintain "day jobs" just to make ends meet.

      Yeah, all those software developers with $100,000 salaries can hardly afford to put bread on the family table. You know when thousands of names of people doing hundreds of different jobs scrolled past in the credits for the Lord of the Rings films? Those guys were just putting it together in their spare time. And the books in the store I went past this afternoon were mostly just written, edited, illustrated, proofread, typeset, printed, bound and distributed by hobbyists for fun.

      Of course some people in the creative business don't get paid a huge amount, but claiming that most creative workers don't make a living wage is just unrealistic. You're talking about industries that make up a significant chunk of national economies and employ millions of people full-time.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    8. Re:Income by BasilBrush · · Score: 1

      People have disposable income now and have had for quite some time. An artist that dies in poverty today means there was no market for what he was creating, or he or she wasn't clever enough to discover them.

      True. But the comment was about copyright. Without copyright if there's any market for what he's creating, then other people will flood it with their copies of his creation, at a lower price.

    9. Re:Income by jedidiah · · Score: 1

      That is an inescapable truth of our age.

      Trying to pretend otherwise will do you no good. It will only annoy paying customers and those that may wish to be paying customers.

      That is the problem with DRM. It assumes as true thing that are false.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    10. Re:Income by Sarius64 · · Score: 1

      Most artists still died in poverty because statistically, their work is crap.

    11. Re:Income by Sarius64 · · Score: 1

      Yep, try copying a few petabytes. There are still barriers. :)

    12. Re:Income by Jmc23 · · Score: 1
      All humans are creative. A tiny fraction of those get paid well for their creative works. Truly creative work is not simply 'creating' under a task master with an already laid out plan.

      Careful about expanding your limited knowledge of Hollywood to any other country in the world besides the USA.

      --
      Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
    13. Re:Income by maxwell+demon · · Score: 1

      History is against you. Most artists died in poverty.

      How many artists who were in their lifetime widely appreciated as artists died in poverty? Because, you know, if nobody buys your stuff because they don't consider it worthwhile to have, copyright won't help you.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    14. Re:Income by Merk42 · · Score: 1

      That model only works because the company paying for the FOSS could use the features they are paying to be coded.

      The music/movie labels don't want the song/film for themselves, they want the money it'll generate from sales.

    15. Re:Income by Lennie · · Score: 1

      Movies and music both have ways to add value in ways that can't be copied (yet ?), they are doing that right now already.

      Movies are shown at the cinema and music is performed at concerts.

      Ticket prices have gone up to compensate for losses of sales of disks.

      --
      New things are always on the horizon
  5. Real reason for DRM by ultrabot · · Score: 4, Informative

    This was posted a while ago as "real reason for drm".

    https://plus.google.com/107429617152575897589/posts/iPmatxBYuj2

    TL;DR: control hardware manufacturers, not consumers.

    --
    Save your wrists today - switch to Dvorak
  6. They're wrong by Anonymous Coward · · Score: 4, Insightful

    Many of my friends and family are in the arts, and let me assure you, one of the things they fear most isn't censorship, it's (in their words), 'Some kid freely distributing my stuff and eliminating my source of income.'

    Incorrect. Their greatest fear is not piracy, but obscurity.

    1. Re:They're wrong by Anonymous+Brave+Guy · · Score: 2

      Unfortunately, if the price of being known is that everyone rips you off, you still never get paid. The popular argument you're hinting at is essentially a pyramid scheme con.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    2. Re:They're wrong by mopower70 · · Score: 1

      This, this, and exactly this. Mod anony-man up. What an incredibly negative and unrealistic view your friends and family have of human nature. People will pay for something they enjoy because they want you to keep making it. If your 'source of income' is so tenuous that it can be undermined by some kid setting up a torrent, then your audience wouldn't buy it in the first place because they don't care enough to keep you going. Yes, there will always be a selfish percentage who will do nothing but take. Before the Internet we called them shoplifters. But most people are better than that. If you do something that makes them feel, they will want to help you continue doing it.

    3. Re:They're wrong by DaveV1.0 · · Score: 1

      You know what they fear better than they do? Interesting. When did you gain this magical power to know people you have never met better than they know themselves? Or, are you just engaging in a straw man argument?

      --
      There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
    4. Re:They're wrong by FatLittleMonkey · · Score: 1

      Your comment (and that of the submitting OP) is predicated on the assumption that DRM works. And that without DRM, artists wouldn't get paid.

      If, otoh, you accept that DRM is almost always broken, you realise that the situation we have now is the already same as the one without DRM... with one major difference: legitimate customers get inconvenienced by DRM, illegal downloaders are not in any way bothered by it.

      In which case, the argument is: "If we harass our paying customers, treat them like criminals, we will stop piracy and make more money." Expressed in those terms, surely you see the flaw in the argument?

      [And this ignores more practical counter-argument: where the distributors that obsess the most about DRM and fighting teh pirates seem to be the distributors that have the worst reputation for ripping of their artists, such as creating phony company structures in order to avoid paying the royalties that they've agreed to pay. (See: Hollywood Accounting. When a method of fraud is named after your industry, your industry has lost the high moral ground.)]

      --
      Science is all about firing a drunk pig out of a cannon just to see what happens.
    5. Re:They're wrong by stooo · · Score: 1

      >> Unfortunately, if the price of being known is that everyone rips you off, you still never get paid

      It doesn't work like this. The more you're known, the more you will sell discs. The percentage of illegal copies will only go down if you're good and people want to support you. Live with it.

      --
      aaaaaaa
    6. Re:They're wrong by Anonymous+Brave+Guy · · Score: 1

      There's a joke in the business world that sums up your position here: "Yeah, we know we're selling at a loss, but we'll make it up on volume!"

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    7. Re:They're wrong by bzipitidoo · · Score: 1

      Exactly.

      DRM is all about fear, fear of loss.

      Many people are so afraid of losing what they have or think they have, that they will pass up a great deal of gain no matter how favorable the risks, in order to avoid loss. This is often not a rational position, but it's how people tend to think.

      So entertainment moguls think they own content, and that it is in danger of slipping from their control. They have responded by trying to lock everything down, with laws, DRM, terror campaigns, and hysterical, overwrought appeals to our morals and sense of fairness to poor starving artists. They have shown themselves to be unprincipled liars, thieves, fools, and bullying muggers themselves, thinking anything whatever is justified, for the sake of addressing their fears. They have elevated copyright to the status of the holiest of holy dogmas, the staff upon which all culture depends and not to be questioned for any reason whatever. As for DRM, they have continued to try to make it viable despite being repeatedly told it does not work. They so desperately want DRM to work that they keep trying it anyway. None of that were well considered moves, but such is the power of fear, and greed. DRM is a trap for fear filled thinking, nothing more. Now they mope about, resigned to the inevitability of the ongoing loss they believe they are suffering, while still trying to fight rearguard actions. It's like Roosevelt said, "the only thing we have to fear is fear itself." They and we would have all been richer had we not listened to these foolish fears. Think how much more would be available and how much we could be saving if our public libraries and book and music stores could have gone digital the moment it was technologically feasible. The bookstore would not exist in its present form of a bricks and mortar repository of paper. Instead, taxpayers and consumers are still spending a great deal of money to track and house and move physical media. Technology has handed us immeasurable wealth and possibility, but these bozos are crying over the loss of obsolete business models while they do all they can to stop the rest of us from progressing. Might as well cry over the buggy whip market, and spilled milk too.

      Many artists on the other hand, know that they should fear the entertainment moguls, not their fans.

      --
      Intellectual Property is a monopolistic, selfish, and defective concept. It is "tyranny over the mind of man"
  7. Copyright. by Gaygirlie · · Score: 4, Interesting

    How would those who are opposed to DRM ensure that artists will get just compensation for their works if there are no mechanisms to prevent someone from simply digitally copying a work (be it music, movie or book) and giving it away to anyone who wants it?

    That's the whole reason why copyright exists. You have to understand that DRM only makes this more difficult, not impossible, and once the DRM has been broken it no longer limits anyone but the legitimate users.

    1. Re:Copyright. by BasilBrush · · Score: 5, Insightful

      You have to understand that DRM only makes this more difficult, not impossible, and once the DRM has been broken it no longer limits anyone but the legitimate users.

      It's not black and white. There aren't two distinct camps: those that always legitimately purchase, and those that always pirate. There is a significant band in the middle of people who will pirate if it's easy and buy if it's not. Non-perfect DRM still performs it's function of increasing the number of people who pay for the product.

    2. Re:Copyright. by Stormthirst · · Score: 2

      There's also the band of people who will pirate to try before they buy. There is growing evidence (with varying degrees of bias, so I understand) which shows that this band of people spend more money on music etc than the band who don't pirate at all.

    3. Re:Copyright. by Jane+Q.+Public · · Score: 1

      "There is a significant band in the middle of people who will pirate if it's easy and buy if it's not."

      Multiple studies have shown that the most prolific "illegal" downloaders are the same people who spend the most on media: music, movies in theaters, and DVDs. Yet another study just a month or so ago (discussed here on /.) had the same conclusion.

    4. Re:Copyright. by rudy_wayne · · Score: 1

      The claim that "There is a significant band in the middle of people who will pirate if it's easy and buy if it's not" is pure Hollywood Media Cartel Propaganda Bullshit.

      People who are willing to buy your product will buy it. People who are not willing to buy your product will either copy it from somewhere, or, simply ignore it and go on their way without it.

    5. Re:Copyright. by KiloByte · · Score: 1

      And there are some who, on principle, never buy anything DRMed, including what some of you call "light" DRM like Steam. Sorry, but light rape is still rape.

      --
      The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
    6. Re:Copyright. by Gaygirlie · · Score: 1

      You have to understand that DRM only makes this more difficult, not impossible, and once the DRM has been broken it no longer limits anyone but the legitimate users.

      It's not black and white. There aren't two distinct camps: those that always legitimately purchase, and those that always pirate. There is a significant band in the middle of people who will pirate if it's easy and buy if it's not. Non-perfect DRM still performs it's function of increasing the number of people who pay for the product.

      I didn't take any stand whatsoever on the people who do or don't pirate and as such anything you said doesn't rebut what I said: the people who pirate aren't limited by DRM and the people who don't are. Also, do notice that you're just assuming that the non-perfect DRM will increase the number of people who would pay for the product -- the same people could just as well buy the product if it didn't come with such and chooses to skip buying the product because they can't be arsed with serials or such. The thing is, even in the middle-section you mentioned the pendulum swings both ways and there is no way of ever fixing a social problem like piracy via technological means, atleast unless we fit every single living human with a mind-reading device.

    7. Re:Copyright. by BasilBrush · · Score: 1

      I didn't take any stand whatsoever on the people who do or don't pirate and as such anything you said doesn't rebut what I said: the people who pirate aren't limited by DRM and the people who don't are.

      To repeat what I said in a different way: that's a false dichotomy.
      http://en.wikipedia.org/wiki/False_dilemma

      Also, do notice that you're just assuming

      I'm not assuming anything. DRM isn't a theoretical proposition. It's still used, despite the complaints, because it works.

    8. Re:Copyright. by BasilBrush · · Score: 1

      There's also the band of people who will pirate to try before they buy.

      There are indeed some people a bit like that that. Hardcore fans of a band are often a bit like that. They want everything - bootlegs and official. They'll download music if it escapes before the official release day, then buy the proper release.

      Difference is they're not trying before buying. They're just impatient to get stuff before it's released.

      I'm sure there are some that try before they buy. But I'm doubtful it's a significant number. It seems more of a way for someone that's pirating to pretend it's legitimate. I doubt many of them do go on to buy, even when they've enjoyed the pirated item.

    9. Re:Copyright. by gnasher719 · · Score: 1

      People who are willing to buy your product will buy it. People who are not willing to buy your product will either copy it from somewhere, or, simply ignore it and go on their way without it.

      I know people who are basically honest and willing to pay the maker of a product. Where this doesn't quite work out is that these people are not quite sure who is the "maker". If I take a blank CD, make a copy of some music on my Mac, and give it them, they see _me_ as the "maker" of the CD, and if I don't ask for money, they have no bad conscience and no realisation that they have done anything wrong. These people are quite willing to pay for music on a CD in a shop, because someone "made" that CD and deserves to be paid. For these people it isn't about the money; they will gladly pay for the CD in a shop.

    10. Re:Copyright. by BasilBrush · · Score: 1

      "There is a significant band in the middle of people who will pirate if it's easy and buy if it's not."

      Multiple studies have shown that the most prolific "illegal" downloaders are the same people who spend the most on media: music, movies in theaters, and DVDs.

      What you said and what I said are not incompatible. My comment explains the observation you've echoed.

    11. Re:Copyright. by Gaygirlie · · Score: 1

      I'm not assuming anything. DRM isn't a theoretical proposition. It's still used, despite the complaints, because it works.

      To be honest, DRM is used because it works for controlling the paying people. Companies just like to pretend they're all worried about pirates, but they know perfectly well that DRM won't stop piracy. No, they just don't want to tell that DRM is used to control the people who are willing to part with their money so that even more money can be squeezed out of them -- piracy is just a convenient excuse. In a way you are correct, just for the wrong reasons.

    12. Re:Copyright. by BasilBrush · · Score: 1

      The claim that "There is a significant band in the middle of people who will pirate if it's easy and buy if it's not" is pure Hollywood Media Cartel Propaganda Bullshit.

      No, it's reality. Lots of people are like that. You probably know a few, if you're honest with yourself.

      People who are willing to buy your product will buy it. People who are not willing to buy your product will either copy it from somewhere, or, simply ignore it and go on their way without it.

      Black and white thinking. People don't fit into two simple categories.

    13. Re:Copyright. by BasilBrush · · Score: 1

      Your proposition is that there is more people that buy a product twice because of DRM, than there are people who buy because DRM has made it too difficult for them to pirate.

      Unlikely.

      (It's still unlikely after someone replies to this with an anecdote.)

    14. Re:Copyright. by jedidiah · · Score: 1

      > It's still used, despite the complaints, because it works.

      Then explain the Pirate Bay. Explain the case against MegaUpload. It clearly does not work. You have to be a psychotic out of touch with reality to really claim otherwise.

      Idiots think it work. Idiots hope it works. Jerks like the illusion of artistic megalomania.

      Meanwhile, anyone that cares to can download anything they want.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    15. Re:Copyright. by BasilBrush · · Score: 1

      Then explain the Pirate Bay. Explain the case against MegaUpload.

      You didn't seem to understand my point. Read it again.

      The existence of Torrent sites is in no way evidence that DRM doesn't increase the number of copies of a work over what would otherwise be sold. They are entirely different things.

      Meanwhile, anyone that cares to can download anything they want.

      Most people are not like people on slashdot. Go out, meet some of them some time.

    16. Re:Copyright. by 0111+1110 · · Score: 1

      I can't figure out if your pro-DRM arguments are based on some sort of future, hypothetical form of unbreakable DRM or today's typical broken-on-the-day-of-release DRM. If it is the former then you may have a point. There would be a subset of pirates who would purchase the content if they could afford to do so and if they had no other option.

      Just as with products that are not digitally reproducable there will also be a set of people who either genuinely cannot afford to buy it or who do not value the product highly enough to justify the price. I believe that only a tiny fraction of the thousands or in some cases millions of torrenters would become legitimate customers in the event of such perfect DRM.

      Nevertheless the existence of this hypothetical unbreakable DRM would benefit the few large corporations that could afford it, which may in turn increase the income of artists who have sold their souls to such megacrops by a few percent or something similar. It wouldn't convert an artist with a day job to one who could create full time except maybe for a few rare edge cases.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    17. Re:Copyright. by Sarius64 · · Score: 1

      No really, you're full of it on the DRM issue. It works because some paid rep in an organization produces a report that says it works. (Essentially) rootkitting customers computers without their awareness isn't going to increase your sales and can place your company in a state of liability if enough people understand what you have (most likely) done to their computing system. Under many current banking laws, a good class action could destroy most EULAs and the mythical protection some suit believes it provides. DRM is a poor choices for rights management. If anything, it puts you in the rear of the competition for distribution models.

    18. Re:Copyright. by Jane+Q.+Public · · Score: 1

      "What you said and what I said are not incompatible. My comment explains the observation you've echoed."

      I wasn't trying to argue with you, but just to expand a little on the point.

    19. Re:Copyright. by Dahamma · · Score: 1

      "Try before you buy" is common and is a decent argument with music, but much less of a useful argument for movies. Both because very few people ever watch a movie more than once, and a movie costs 3-4 orders of magnitude more to make than a music album.

    20. Re:Copyright. by Jmc23 · · Score: 1

      You have a lot of dumb friends if they think burning a cd equates to more work than, oh, i don't know, the artists having to compose, play, and record those songs.

      --
      Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
    21. Re:Copyright. by Elaugaufein · · Score: 1

      But DRM doesn't make it significantly more difficult to pirate. You can generally speaking find a crack for anything you can name by typing it into google folowed by crack or keygen. Or one of the many torrent sites that'll turn up when you type in BitTorrent. The bar for beating DRM is the ability to use a search engine (or to know someone who does). This is not a large population. Its a major achievement for DRM to not be cracked 0-day, and having your DRM system go uncracked for a month essentially doesn't happen.

      On the other hand the number of legitimate people DRM harms is equally small because they don't even have a moral concern about doing the above when DRM screws with them. That pretty much leaves an even smaller pool of people since they'd have to fit in group 1 in order to fail to break DRM that was going to force them to buy it twice.

      I seem to have talked myself out of my original position. I guess you're probably right really. DRM doesn't actually force many people to buy it twice because it is trivially broken and the moral concerns that stop said people are mainly alleviated by buying it once.

    22. Re:Copyright. by BasilBrush · · Score: 1

      Or one of the many torrent sites that'll turn up when you type in BitTorrent.

      Getting a bittorrent client working is a challenge for most people. They've no idea what a port is, yet they've got to set up port forwarding on their router, and probably set up a rule to bypass their firewall.

      Nor do they know what a keygen is.

      You have to appreciate that many people don't even understand URLs and bookmarks. They go to their homepage, (Google or Yahoo, perhaps) and search for the page they want. even if they visit it ever day. That's the level of the typical member of the public.

      My local library has a class to teach computers. And it's open plan, so you see what's going on if you're in the library. They're teaching people how to click with the mouse. And you might have thought that's just for senior citizens. No, they have adults of all ages in there.

      OK, so I'm not saying everybody is down at that level. But the things you're talking about: torrents (which implies setting up ports), cracks and keygens, are beyond most people. And then there's quite a lot of people that are techy enough enough to work their way through it with a bit of googling. But they are scared off by the perceived risks - malware and legal.

    23. Re:Copyright. by BasilBrush · · Score: 1

      I'm afraid you're just arguing what you wish was the case. And you wish DRM was gone. And you don't like my post because they are pointing out the reality to you.

      The media companies may not be nice people, but they are not stupid, and they do want to optimise their profits. The only reason they keep using DRM in the areas that they do is because they sell more copies of the product that way. Likewise if there was a legal risk to doing so that outweighed their advantage by having DRM they'd also stop.

    24. Re:Copyright. by Hatta · · Score: 1

      There is a significant band in the middle of people who will pirate if it's easy and buy if it's not.

      It's always easier to pirate than buy, so this band is not significant. It's negligible.

      Non-perfect DRM still performs it's function of increasing the number of people who pay for the product.

      Non-perfect DRM drives paying customers into piracy, not the other way around.

      --
      Give me Classic Slashdot or give me death!
    25. Re:Copyright. by gnasher719 · · Score: 1

      You have a lot of dumb friends if they think burning a cd equates to more work than, oh, i don't know, the artists having to compose, play, and record those songs.

      I probably have a lot of dumb friends. And a lot of friends who are more clever than you in many significant ways, but not interested in some things you are interested in.

    26. Re:Copyright. by BasilBrush · · Score: 1

      It's always easier to pirate than buy, so this band is not significant. It's negligible.

      This comment displays a complete lack of understanding of the limited computing abilities of most people.

      Get out of the basement. Meet some people in real life.

  8. Because it doesn't do its intended job by Thnurg · · Score: 5, Insightful

    DRM is really bad at foiling pirates. It only takes one to break the DRM and share the content around the world to render the DRM ineffective.

    However it is really good at inconveniencing legitimate consumers. Some DRM schemes have been so annoying to customers that getting a pirated version makes for a better user experience.

    --
    The months are just too short. I can count the number of days on one hand.
    1. Re:Because it doesn't do its intended job by Anonymous+Brave+Guy · · Score: 2

      It only takes one to break the DRM and share the content around the world to render the DRM ineffective.

      No, it doesn't. It only takes one to render the DRM ineffective for anyone who knows where to find the cracked version and is willing to risk using it, which isn't the same thing at all.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    2. Re:Because it doesn't do its intended job by jedidiah · · Score: 1

      What risk? It's data.

      Most people aren't even aware that you can be sued for downloading stuff. They are not like us people here on slashdot that pay attention to this stuff. No one else in the general public realize that a few somewhat high profile examples have been made.

      The stories of pirate punishments are drowned out by all of the other more interesting things like crimes, disasters, and celebrity gossip.

      To most people, there is no percieved risk.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:Because it doesn't do its intended job by Anonymous+Brave+Guy · · Score: 1

      I wasn't talking about the risk of being sued, I was talking about the risk of getting something that wasn't, in fact, the same as what you would have bought legitimately. One obvious possibility is that the version you get is poor quality or incomplete. Another is that it comes with helpful extra facilities such as uploading your bank credentials or adding your PC to a botnet.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    4. Re:Because it doesn't do its intended job by c0lo · · Score: 1

      It only takes one to break the DRM and share the content around the world to render the DRM ineffective.

      to find the cracked version and is willing to risk using it, which isn't the same thing at all.

      In many parts of the world, it is not the downloading that's illegal, it is the uploading.
      On items bound to the physical expression, it is not the buyer of a bootleg CD/DVD (or the buyer of a fake painting, or a "Rolex replica", or whatever reproduction) that is at fault, it is the vendor.

      --
      Questions raise, answers kill. Raise questions to stay alive.
    5. Re:Because it doesn't do its intended job by Elaugaufein · · Score: 1

      You're assuming an odd level of tech know-how here. Someone who is aware of the possibility of trojans/viruses, and the ways they can be hidden, but who isn't capable of tracking down communities that vet these things or installing anti-virus software / configuring a firewall.

  9. No by WillyWanker · · Score: 5, Insightful

    The key to "creators" getting over this mentality is to forget it exists, and to stop focusing on those that might be illegally sharing your work and instead focus on the ones that are actually buying it.

    And here's why: people who choose to illegally copy something won't be deterred by DRM. They will nearly always find a way around it, one way or another. So it very rarely succeeds in what it proposes to do.

    On the other hand, DRM treats your paying customers like would-be criminals. It often causes installation or playback problems, denies them their right of fair use in making backup copies or transcoding for different platforms; basically, to freely and fully use the content they paid for. In this way you're doing nothing but alienating your paying customers and pushing them towards finding DRM-free illegal copies in order to avoid all the pitfalls that ultimately accompany DRM.

    If you create a good product and offer it at a good price people will buy it and you will make money. If you're shoveling out crapware at an outrageous price then no one is going to buy it. It's been shown time and time again that piracy has very little impact on actual sales. A good product/value will sell, a bad one won't, regardless of how much or little its being pirated.

    1. Re:No by GrumpySteen · · Score: 1

      There is NOTHING new in the world, there are NO new ideas.

      Which is why there's never going to be another scientific advance or discovery ever again.

      Seriously... this is a dumb thing to say. Every idea was new at some point and new ideas happen all the time. The ones that are most enjoyable get repeated a lot. Then someone like you comes along to point at the repetition and loudly, proudly demonstrates their stupidity by repeating a tired cliché that's overused and has never been true at any point in the entire history of mankind.

    2. Re:No by Bert64 · · Score: 3, Insightful

      The key to "creators" getting over this mentality is to forget it exists, and to stop focusing on those that might be illegally sharing your work and instead focus on the ones that are actually buying it.

      Which is exactly what they are doing... Claiming DRM is about piracy is a lie designed to disguise the true reason for such schemes. They know that the pirates will always crack any DRM scheme that is made, or otherwise just do without the content.

      The reality is about controlling those who are actually buying it. Controlling how, when, where and on what they can use the content, and charging them over and over as many times as possible, especially selling them multiple copies of exactly the same content.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    3. Re:No by Stormthirst · · Score: 1

      The key to "creators" getting over this mentality is to forget it exists, and to stop focusing on those that might be illegally sharing your work and instead focus on the ones that are actually buying it.

      To add to this, the majority of the money made from albums these days doesn't go to the artist anyway; it ends up in the pockets of the lawyers at the RIAA. There is a growing number of artists who are abandoning the traditional models and encouraging copying and providing a DRM free way to enjoy the content without the attack dogs at the RIAA even getting involved.

    4. Re:No by mhajicek · · Score: 1

      Like all that 1950's dubstep.

    5. Re:No by Longjmp · · Score: 4, Interesting

      On the other hand, DRM treats your paying customers like would-be criminals.

      Right.
      Music: Once I had collected 400 vinyl records. Then came the CD. I said to myself, well, more convenient format, same quality, so I'll just by all the stuff again on CD. (*)
      And over time I did, plus all the new stuff that was released.
      Then came the time when I bought CDs and they wouldn't play in my car player. Geat.
      Conveniently at the same time Napster et al came up.
      So music industry lost me for quite some time.

      Film: I used to rent lots of (tape) videos, and was mildly annoyed by the FBI warning at the beginning, but fortunately the VCR had the fast forward button.
      Then came DVDs and first it was all fine, skip the annoying stuff and then go right to the beginning of the movie.
      Then they had the clever idea of having to watch all the intros and copyright stuff (and advertisements) being mandatory.
      Great idea again. Movie industry lost me then.

      As for games, I can't say much, I did buy the few games I was playing, but I never was much into games, but the recent EA disaster should say enough.

      *) Audiophiles relax, buy a few monster cables, throw in a few homeopathic pills, lean back and enjoy the distortions of your tube amplyfier (also called "warmth"). ;-)

      --
      There are fewer illiterates than people who can't read.
    6. Re:No by AK+Marc · · Score: 2

      Then came the time when I bought CDs and they wouldn't play in my car player. Geat.

      in-dash CD players were only a few years behind home systems. And in that time, I took my portable CD player and played it through my car stereo. Some with FM repeaters, some with cassette adapters, some with aux-in, depending on the car and stereo capabilities.

      But then, I also shopped for DVD players for home that had "illegal" firmware (it's a violation of the DVD license to allow forwarding through the parts marked as "no forward", and breaking a contract to use the digital content you "own" is a criminal offense). But a cheap Apex player, flash it, no more DVD issues. I even re-sold them to friends and family, who enjoyed the increased capabilities of the "illegal" DVD player.

      And yes, I've even pirated a few games. There was one that had DRM that I pirated because the real one had disc checks. The pirated version was cheaper and more usable. And they wonder why piracy is rampant. When they spend money to purposefully cripple the $50 product, and the $0 product is more usable, why would people pay $50 for it? Or in my case, pay the $50, stash the case when the game is unplayable and support can't help (probably conflicting DRM rootkits or something), and pirate it.

    7. Re:No by Longjmp · · Score: 1

      So you're saying I need to spend additional money (extra player) and time (rip CDs/DVDs before playing, update firmware) to access stuff I legally bought or rented?

      --
      There are fewer illiterates than people who can't read.
    8. Re:No by frig.neutron · · Score: 1

      EXACTLY like murder.

    9. Re:No by AK+Marc · · Score: 1

      Nowhere in my description did I "rip" anything. And I personally didn't buy an "extra" player, though, I'm curious how you played all those CDs you bought when you didn't buy a player, or how you were expecting to play them in your car when you bought a new player for your house, but not for your car. You could just have easily bought a new player for your car and not your house and complain that CDs don't play in your house, but play in the car without a problem.

      Your self-contradictory complaint is silly. What was your point - you hate when media formats change? Yes, we all do, we don't need to complain about it like it's somehow a DRM issue.

    10. Re:No by Longjmp · · Score: 1
      Ok, I should have said that the CDs were playing fine in my home player, just not in the car.
      This was because the CDs were restricted to play in CD players only, and the firmware in the car/computer player "decided" it would not play this. Same as with your DVD.

      You could just have easily bought a new player for your car

      Again, I need to buy new equipment to play legally acquired media?
      When I bought them they said "CD", no mention of "Will play in CD players only".

      What was your point - you hate when media formats change?

      If you'd care to read my initial post again (see my sig) you'd notice that I'm not complaining about media change, but I do complain about restrictions due to DRM.

      --
      There are fewer illiterates than people who can't read.
    11. Re:No by AK+Marc · · Score: 1

      This was because the CDs were restricted to play in CD players only, and the firmware in the car/computer player "decided" it would not play this.

      I've never heard of a CD player that wouldn't play CDs, or CDs that were coded for types of players. Do you have any more information? All the links that popped up on my searches was about CD players in cars were "late" to add CD-R support, which wouldn't affect you if you bought CDs.

      If you'd care to read my initial post again (see my sig) you'd notice that I'm not complaining about media change, but I do complain about restrictions due to DRM.

      You asserted DRM on CDs that, as far as I can tell, doesn't exist. Yes, DVDs are heavily encumbered by DRM (video type, region coding, encryption, and other tricks), but CDs are not.

    12. Re:No by Longjmp · · Score: 1

      You may be right, I never cared to investigate.
      What puzzles me is why my (ancient) CD player would play them fine, but the newer player in the car didn't (this was in the mid or late '90 iirc).
      Anyway, I thought I bought CDs, but obviously they were not.

      --
      There are fewer illiterates than people who can't read.
    13. Re:No by AK+Marc · · Score: 1

      I think that you generalized one problem with one car CD player. Many were shit. You apparently got a dud and didn't investigate at the time. They should have replaced it with one that played CDs. You've apparently held a 20 year grudge on that one. I had more than one CD player that wouldn't play CDs, most of them in cars. But investigation revealed it was always the specific unit. car vibrations are hard on spinning discs, and the mechanisms that drive them.

    14. Re:No by Longjmp · · Score: 1

      Yes and no.
      Of course I did try the CDs in the car with the engine turned off.
      After a bit of research I found this:
      I guess I rather was a victim of copyright wars and/or attempts to install DRM on CDs.
      So it was after all an attempt to sell CDs with DRM, one way or another, although it seems that most companies have dropped that attempt shortly after.
      Still, their loss, not mine.

      --
      There are fewer illiterates than people who can't read.
    15. Re:No by cbhacking · · Score: 1

      Do you also specifically seek out stores with exit scanners or security devices of some sort to shoplift at? Does hearing a warning on the radio about DUI patrols lead you to go on drunken joyrides? I mean, you literally just explained that your response to things intended to prevent criminal activities is to turn criminal. So much for personal responsibility for your actions... "It's not *my* fault, your honor and ladies and gentlemen of the jury; the media companies made me do it! How could they possibly think that making me wait an extra four seconds before seeing a movie is okay? They were asking for it!"

      In the case of the CD, which is (unlike the absurd complaint of the FBI warning) actually a legitimate case of not receiving what you paid for, did you ever consider the morally justifiable action of taking the disc and its case back to the store and pointing out that it's defective? I mean, they can't legally sell you a music CD as an Audio Compact Disc with the CD(R) logo if it won't play in players designated as such. Attempts at music CD DRM have been rare and very abortive, for exactly that reason; companies who tried to do it anyhow got sued and lost. As a side note, your car couldn't have played your vinyl records either, and (depending on how old it was) quite likely couldn't have played burned CD Rs, certainly not if they weren't finalized correctly. If somebody sold you an unfinalized CD R as an audio CD, you would have every right to demand a refund for it too.

      The logical conclusion to draw from your post is that you are a sociopath and at some point decided it was no longer worth pretending to have a conscience for purposes of conformity. Am I wrong?

      --
      There's no place I could be, since I've found Serenity...
    16. Re:No by AK+Marc · · Score: 1

      I'd heard of some that happened (people trying DRM on CDs, but the broken ones were identified in the news at the time, and they were recalled because they were "illegal" (trademark violations after breaking trademark for the CD trademark). There were only a few that did that, and they didn't do it long. You must have been extremely unlucky, or just tried one or two from the same publisher bought near each other.

    17. Re:No by flyneye · · Score: 1

      Having a new idea, has nothing to do with discovery of fact, theory of process or hypothesis.
      Having a new idea, is to pluck something unknown or undone from the aether , so to speak.
      Sit down and try as hard as you can to not duplicate an idea already produced. Push hard, dummy.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    18. Re:No by flyneye · · Score: 1

      Lessee where was dubstep in the 60s, Oh, yeah, it was ska, then reggae, then dub, etc, till now when someone takes musical forms available and thinks they are doing something new. Sorry, wrong answer, but next up is Mary from Reno to have a crack at it.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    19. Re:No by fldsofglry · · Score: 1

      On the other hand, DRM treats your paying customers like would-be criminals.

      Completely agree. This reminds me of an old observation that was made with banks and their pens. Why is it that banks tie down their pens with chains to the desk? It makes the customer feel like a would-be criminal. The solution that some were making to this was just put out real pens with the company logo on them. That way if they take 'em, they have the advertising on them.

    20. Re:No by GrumpySteen · · Score: 1

      Way to miss the entire point of my post. And, as if your post wasn't worthless enough, you tacked on a juvenile insult. What are you? Three?

    21. Re:No by GrumpySteen · · Score: 1

      You think that dubstep and ska are the same? Are you the same as a chimpanzee? Evolving from a common ancestor does not make things identical.

    22. Re:No by flyneye · · Score: 1

      No, but it is a common ancestor to many forms of music and carries the seed of dubstep. More closely related to reggae from which sprang dub, which has evolved into many forms incl. dubstep. Nothing new to see here, just another young ego taken down by enlightenment.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    23. Re:No by flyneye · · Score: 1

      Aww , did I hurt your special feelings? Cowboy up sister.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    24. Re:No by GrumpySteen · · Score: 1

      Having a common ancestor doesn't make things the same. What makes them different was the idea for how to change the common ancestor.

      Your 'enlightenment' seems to involve ignoring anything that doesn't fit your world view, which doesn't 'take down' anything.

    25. Re:No by GrumpySteen · · Score: 1

      Yet another pointless post. Commit suicide already. At least you'll have improved the average intelligence of the human race, which is more than you're doing now.

    26. Re:No by flyneye · · Score: 1

      Having a common ancestor provides the basis of evolution, where's your new idea? Bear down, all I hear is grunting. You insist on learning the hard way.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    27. Re:No by flyneye · · Score: 1

      Cry me a river.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    28. Re:No by GrumpySteen · · Score: 1

      You think that music spontaneously involves without the input of people with ideas for how to change it?

      ROFLMAO

      The only reason that you hear grunting is that you're apparently incapable of comprehending language.

    29. Re:No by flyneye · · Score: 1

      Yeah they take other ideas already there and blend them.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
  10. DRM doesn't work by the+eric+conspiracy · · Score: 5, Interesting

    Maybe you could defend DRM if it actually worked. But it doesn't. Anyone who really wants to can circumvent it, so the residual effect is that DRM merely reduces the value of the product to legitimate purchasers because the utility of the product is needlessly reduced.

    DRM hurts honest people and does nothing to restrain the dishonest.

    1. Re:DRM doesn't work by Bert64 · · Score: 1, Insightful

      It does work, it does exactly what it's supposed to.

      It's not supposed to stop the dishonest. They won't pay anyway, they would rather do without the content than pay for it.

      It's supposed to control the honest. They have shown they are willing to spend money, so DRM schemes seek to extract more of it from them while also keeping them as tightly controlled as possible.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    2. Re:DRM doesn't work by jedidiah · · Score: 1

      > It does work, it does exactly what it's supposed to.

      You keep on trying to repeat that but the truth is that more people see the hot new TV show through piracy then they do through legitimate channels.

      Although that doesn't seem to have hurt sales too much (according to those that actually run thigns).

      You're like some kind of Pentacostal trying to constantly repeat that the world is flat.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:DRM doesn't work by Bert64 · · Score: 1

      And most of those hot new tv shows are not available through legitimate channels without DRM, and in many cases are not available to people in particular areas via any legitimate means short of flying to a different country (which may not even be possible due to visa requirements).

      Besides, it seems you ignored the rest of my post, DRM is not intended to prevent piracy, pirates are a lost cause and they won't pay no matter how much you do, DRM is about exercising more control over those who will pay and getting more money from them.

      Although that doesn't seem to have hurt sales too much (according to those that actually run thigns).

      For the reasons i just mentioned, many people who pirate have no legitimate way to see the tv show anyway, so there's no possibility of making a sale there.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  11. This is why: by Anonymous Coward · · Score: 5, Insightful

    You say "My focus here is the aspect of how DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation.", which is an understandable point of view. However, DRM does not actually address this concern - at most they introduce a short delay. At the cost of inconvenience for everyone who actually care and try to use the DRM damaged versions, which raises the question: Why pay for inferior goods?

    That is why we don't like DRM, we pay for the goods but get the worst version - or actually scratch that, we get nothing but a non-renewable, non-transferable, rights-removing licensed version.

  12. Rights vs. rights by AmiMoJo · · Score: 3, Interesting

    The problem is it is impossible create a DRM system that both protects the artist's right and respects the consumer's rights.

    In any case it looks like the OP is drinking the big media kool-aid. DRM isn't about protecting the artists; in fact they mostly hate it. DMR is about increasing corporate profits buy taking away consumer rights like format shifting, backing up, resale and so forth.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    1. Re:Rights vs. rights by rudy_wayne · · Score: 3, Insightful

      The problem is it is impossible create a DRM system that both protects the artist's right and respects the consumer's rights.

      In any case it looks like the OP is drinking the big media kool-aid. DRM isn't about protecting the artists; in fact they mostly hate it. DMR is about increasing corporate profits buy taking away consumer rights like format shifting, backing up, resale and so forth.

      The claim that "DRM protects the rights of content creators" is false and has been shown to be false a thousand times. DRM is based on the idea that consumers have no rights. DRM assumes, right from the very beginning, that you are a criminal that the content producer must be protected from. DRM is an example of the old saying "if you tell the same lie enough times, you will eventually start to believe it".

    2. Re:Rights vs. rights by Anonymous+Brave+Guy · · Score: 2

      DRM assumes, right from the very beginning, that you are a criminal that the content producer must be protected from.

      To be fair, if 90% of players on your game company's servers are known to be using pirate copies, that's not an entirely unreasonable assumption.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  13. Paradigm by SuperCharlie · · Score: 2

    If money is your driving force, then DRM is your answer. If love of your art is your driving force, then DRM is irrelevant.

  14. No by zenyu · · Score: 1, Insightful

    Morally DRM is a like murder, even if it helps you earn a buck it is still wrong.

  15. heh by moogied · · Score: 4, Interesting
    Thats the issue, isn't it? DRM only protects something with a physical value of virtually zero. I can just send a few electrons(ok, a few billion or trillion) to someone and suddenly they too own this thing!

    What value does the actual data contain? None really. The IDEA that the data represents? That is the value. You can't stop ideas from spreading, thats the reason they are so crucial.

    So... what does DRM do? Nothing. Whats the answer? Services. Goods. The exact same things that people have been selling since day 1.

    Sorry "artists" but you don't deserve 10 million for your "creation". You deserve, at BEST, 200k a year for your work. Go put on shows and concerts, sell t shirts, sell vinyl, sell physical objects people want to own. Don't expect to get money for something that is free to replicate.

    Yes thats right people. I believe people should get paid *ONCE* for there work. Not a billion times over.

    --
    So basically, -1 troll/offtopic is really slashdots way of saying "I hate that you thought of something before me."
    1. Re:heh by cpghost · · Score: 2

      Sorry "artists" but you don't deserve 10 million for your "creation". You deserve, at BEST, 200k a year for your work.

      People rarely get what they deserve. They usually get that what the market gives them, and they deserve that which makes them useful to others. Say, a pop singer gets some millions selling his songs, while medics who save lives get far, far less than that. What said singer and those medics deserve though is something quite different... but that can't be determined by any kinds of objective criteria.

      --
      cpghost at Cordula's Web.
  16. Creativity doesn't need remuneration by Ostracus · · Score: 1

    And what about ALL the people who go to work every day? Are they being creative for a paycheck? Or is this argument the exclusive domain of artists?

    --
    Shai Schticks:"You don't make peace with friends, you make peace with enemies"
    1. Re:Creativity doesn't need remuneration by Anonymous Coward · · Score: 2, Interesting

      I go to work every day. I make programs for my employer. I get paid for that by the people who have commissioned me for the work. I go home and I also make programs there, on my own time, for my own entertainment of creation, that my employer does not have any rights to (this is outlined in my contract with said employer). These are programs that follow my vision of what I want to do. My vision of worlds that I want to create. My own personal "Mona Lisa" or "Last Supper."

      I do not expect to ever be paid for these programs, but I do this anyway, because they are practice for my skills, my labor of love. When I release one of these programs, they will have my signature in the code... they will be mine... they will be my vision of elegance that I share with the world. These programs will be my legacy, and I expect not one red cent. There will be few who appreciate the programs for the pieces of art I envision them to be, but there may be many will per-use them, and some may even derive from them and put their own signature into the ever growing piece of coded art.

      This is the way Artists have worked in the past, and the way they need to work now. To feed themselves, they offer artwork on commission. To instill their own personal love and vision into their creation, they do it on their own time and pour their hearts into it, without regard to "how much money will this grab me?"

      In my eyes, the industry of art has perverted the very meaning of what art is. Art is not what we get paid for. We should never be looking to art as a paycheck. We should only look at it as a tool of expression. Expression of our dreams, our nightmares, the human condition. IMO, our ideas are not really worth much as a service, but as a method to break humanity further from the borders we currently face as a species, they are the greatest asset we have.

  17. The problem is ultimately architectural... by fuzzyfuzzyfungus · · Score: 4, Interesting

    There are arguably use cases where DRM would be convenient(eg. media rentals, which are a relatively uncontroversial and popular service in physical media, pretty much need to time-out to work, 'snapchat' and its ilk are designed explicitly, if not effectively, to enforce transience, again only doable with DRM).

    The problem is architectural, though. In order for DRM to work, the root of control for a device cannot be its user/owner. It has to be the DRM-enforcing entity, or else the 'DRM' is simply some obfuscation. There just isn't a way around that. Further, to deal with analog hole/leaks from compromised devices or the production chain/etc. there is a strong incentive to make devices 'default-deny' rather than 'default-allow'(compare a PC, which will execute more or less any program that isn't explicitly self-destructive, with an iDevice or console, that will reject otherwise well-formed applications that aren't signed correctly).

    And the trouble continues: in order to prevent 'leaky-by-design' hardware from being produced(eg. cheapy DVD players that are... lax about region coding and macrovision), the DRM mechanism essentially has to be legally encumbered in some way('hook IP', DMCA-style laws, etc.) to prevent the easy manufacture of HDCP strippers, region-free DVD players, and other 'claims to be DRM-compliant; but with a backdoor by design' circumvention tools.

    This places extraordinary power in the hands of whatever licensing entity controls the DRM scheme: at a bare minimum, it's a steady stream of licensing revenue(even for hilariously broken systems like CSS, they still get their cut per DVD player). It may also include power over who is and isn't allowed to enter a market or exist on a given platform, and substantial control over the activities of everything going on within systems that include a given DRM scheme.

    That's the real problem, ultimately. It isn't that there are zero uses for DRM, it's that (by necessity) you have to make some pretty radical changes to get DRM working at all, and once you make them, the uses that you don't want are every bit as available as the uses that you do want, and there is no way of allowing only the former and preventing the latter.

    It also doesn't help, of course, that a system sufficiently-robust to be a DRM system is almost certainly sufficiently capable to be extremely useful for fun censorship and surveillance purposes.

  18. Re:Borrowing, lending.... by ArcadeMan · · Score: 1

    That's about the only place where DRM not only doesn't bother me, but I never notice it either.

  19. Reasons... by Bert64 · · Score: 1

    There are no good reasons for DRM. Such schemes only harm legitimate customers, they are inherently flawed and can therefore always be cracked so those who want to copy the content will always be able to do so. DRM only seeks to extort additional money from those who would buy media, but would then want to do such things as lend their legitimately purchased media to friends or format shift it.

    As for protection, there are already protections in place against copying... They are known as "laws", and they already go much further than they should. As technology has become available to distribute media faster and more widespread than ever before, copyright terms have only increased when exactly the opposite should have happened.

    Those who want to obtain copies of media for free will always do so...
    On the other hand, there are many far more moderate people who would quite happily purchase media if it was available under better conditions, but who feel offended by the ever extending copyright terms, draconian drm schemes and arbitrarily restricted availability imposed by big content.

    DRM actively encourages people to obtain their media from an alternative source like thepiratebay... They don't hold you in contempt, they don't try to restrict when, where and on what you can play the media, they don't discriminate against you based on your current location.

    Most people won't pirate if the legitimate options are just as, or more convenient. If this were the case, you would have a small core of hardcore pirates, and various people who simply cannot afford to buy media - people who will never pay whatever you do.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    1. Re:Reasons... by gnasher719 · · Score: 1

      There are no good reasons for DRM.

      Enabling video rentals is surely a good reason. Without DRM, it would be impossible to offer a downloadable movie let's say to buy for $10 and to rent for $3. Because everybody who wants the movie would rent it for $3 and not buy it. As a consequence, the movie would not be available for rent. Which means I would have to pay $10 even if I only want to view it once, instead of viewing it once for $3.

      You can argue that there should be no DRM on the $10 movie purchase, only on the $3 rental. This argument would be well supported by the fact that you can purchase music albums for similar prices without DRM. And since music is much more expensive per megabyte than movies (let's say $150 per GB instead of $10 per GB), the motivation for illegal copying of music should be higher. Music usually has a non-DRM protection by including buyer information (in the open in the case of iTunes, and there are some "private" tags in Amazon's mp3 music).

    2. Re:Reasons... by Bert64 · · Score: 1

      Physical video rental stores seemed to work just fine (and they also offered games etc), there was nothing to stop you renting a movie from there then taking it home and making a copy.

      DRM would just make the process of renting a video troublesome for legitimate users.

      Besides, the premise of a rental was that you returned the original physical goods so that they can be rented out again, with a download there are no physical goods involved so the actual cost to the supplier is the same wether its a rental or a sale and thus the price should be to.

      Another of the key differences was that you couldn't resell the rental copy once you were done with it, and yet DRM schemes seek to take away this ability from those that "buy" too. Many people would buy a movie, watch it once and then decide if they want to keep it or sell it on, effectively paying the same as a rental for the same short term limited use of the media. Again they could have easily taken a copy if they wanted to.

      If you trust people, respect them and assume they are fundamentally honest, then most people are... The minority who are not aren't worth the effort.
      If you are greedy, treat people with suspicion and contempt, while assuming they will try to rip you off at every turn then they will start to see you with contempt and do exactly that.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  20. Single best way to prevent pirating is by duckgod · · Score: 1

    Make a better product then the pirates are providing. The problem with DRM is it takes a product and make it worse. So then when a user goes to pirate it not only do they get it for free, but it is also often a superior product that works more consistantly.

    So yeah DRM is always bad because it gives your paying consumer a worse product.

  21. Companies fail to finish the implementation by Marrow · · Score: 1

    It should be possible to have drm that satisfies the needs of both the customer and the vendor. But since the vendor is responsible for the implementation, they think they're done working on it when their needs are satisfied.
    Perhaps we as a technological group should create a list to help them. Maybe its hard do see it from the customer's point of view. We should create a list of what would make acceptable drm product and company behavior.

    1. Re:Companies fail to finish the implementation by Marrow · · Score: 1

      So I'll bite back. If you purchase an MP3 on Amazon and its watermarked in a way that says "Its yours", and you use it on all your devices, your car, your ipod, your brain implant that would be groovy with you. If you say "Hey, I hate this song now" and sell the mp3 to your friend for a dollar, that would be fine with you.
      But if Amazon had a way of telling that the watermarked version was being used by multiple people would you have a problem with it?
      Would you have a problem if Amazon (them because they are easy to type) -had- to be the intermediary for the sale? Just curious.

    2. Re:Companies fail to finish the implementation by foniksonik · · Score: 1

      Apple did that already.

      Buy music. Make it available to 5 devices at a time. Allow it to be format shifted at will (granted its to Apple supported formats). Allow it to be burned to a CD up to 10 times.

      Buy Apps. Same rule of 5. Backups are fine.

      What else?

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
  22. Point in time art / content by ehud42 · · Score: 1

    Like ice sculptures, live performances, draft deals, verbal negotiations - there are things that need to be done that lead to better things, but in themselves have no value if kept and (sometimes) can only do harm.

    These things would benefit from DRM that render them useless at the will & command of the creator.

    --
    I'm in my right mind and I have the answer to everything!
  23. First things first by michaelmalak · · Score: 4, Insightful

    Before we can even talk about DRM, copyright needs to be reverted to its original 14 year term with 14 year extension.

  24. Paid, restricted distribution is bad for art by Aviation+Pete · · Score: 2
    The consequence of technology has been that a few artists make most of the money. Unfortunately, these are not the best artists, because the winners are picked by the content oligopoly and promoted to the detriment of 99% of all other artists and all of us. When making money from art has an inherent limit on how many people can watch / listen to a performance again, we will see much more variety again and, hopefully, the quality of the art will go up again.

    What is necessary for this to happen is that the wide distribution of recorded works of art will not create money for the distributors. Only then will the main source of income be live performances again, and one artist can only entertain so many people at one time. The consequence will be that many more artist will be able to live from their art again, only that any of them won't become a billionaire before turning thirty. A big loss for a lucky few, and an immense win for humanity.

    You see, DRM will be one major roadblock on this future of bigger variety and quality in the arts, and therefore is bad. The posts before were all right, and now you know why.

    --
    You know it's time for the next revolution when your rulers' names end with roman numerals.
  25. For you, as user? by allo · · Score: 1

    Yes. Companies won't publish their products without DRM. you want to consume the products. So there is a good reason.

  26. The good ones have nothing to fear by kova.lee · · Score: 1

    From the point of a view of a musician here...

    I'm in the camp that says that there is no good reason for DRM, ever, no matter what situation the artist is in.

    For a new musician who is trying to break into the business, DRM tends to be counterproductive b/c what I'm looking for is exposure. I want as many people as possible to listen to my music. At this point, I don't care how they obtain it; as long as they're listening and telling other people about my music, that's fine. In fact, I'd consider it an honor if people put my music up for download via Pirate Bay or whatnot b/c it means that there are people out there who like my music enough that they're willing to go out of their way to distribute it to others. Why in the world would I want to obstruct that process by including DRM in my music?

    For an established musician, I believe that DRM still serves no purpose. I believe in the integrity of the fans and that one's art should speak for itself. If my music is good, then people will buy. Period. The artists who support DRM are probably those whose music isn't up to par, whose entire reputation was built on a fluke hit single that they've been trying to reproduce ever since. In that case, of course they'd like to attempt to lock up access to their music - they don't want people trying before they buy b/c what they have to offer isn't worth a nickel.

    Basically, those who put forth quality products really have nothing to fear; attempting to restrict access only pisses people off and severely limits the number of new fans that one can obtain.

    1. Re:The good ones have nothing to fear by Sarius64 · · Score: 1

      I have a ton of music from iTunes purchased at a reasonable price and structured so I can swap out the music I want on call. No DRM needed. Good article, sir.

  27. Who says DRM "protects" anybody? by Jane+Q.+Public · · Score: 3, Interesting

    "My focus here is the aspect of how DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation."

    This is an assumption that is not borne out by the actual data.

    Study after study of various aspects of DRM, in regard to software and published works anyway, belie this assumption.

    People who "illegally" download movies and music also happen to be the people who spend the most on music and movies (both in-theater and DVDs).

    The fact is that products that are solidly locked up under DRM tend not to sell very well. Look at the latest rebellion against Electronic Arts and Ubisoft over DRM. EA has been laying off employees.

    This is not to say it might not be useful under some circumstances. But by and large, it has tended to make products less attractive to consumers.

  28. Re:No... apk by Anonymous Coward · · Score: 1

    If DRM will ban this ass clown, I'm all for it.

  29. No. by Hatta · · Score: 3, Interesting

    No, there are no valid uses for DRM. If your audience isn't willing to step up and fund your work because they love it and want it to continue, then whatever is lost couldn't have been of much value anyway. Much of our greatest cultural heritage was created in a time before DRM, and before copyright. We have more ways than ever to patronize the arts. We don't need artificial scarcity.

    --
    Give me Classic Slashdot or give me death!
    1. Re:No. by Anonymous Coward · · Score: 3, Interesting

      I agree with the first half of what you said, but the second half falls extremely flat. The times you are talking about were times before replication was basically free, as it is now.

      Replicating music? Someone who knows the song and can play an instrument had to take the time to play it for you.
      Replicating text/images? You had to get it printed.

      Regardless of whether DRM is right or wrong now, it was 100% irrelevant before the internet.

  30. DRM has no redeeming qualities. by Nadaka · · Score: 4, Insightful

    Once I buy something, it is mine. You have no natural right to control it afterwards. It removes rights that the OWNER of the media has to use his media as he sees fit, to make copies for personal use, to timeshift, to device shift, and to resell or give away.

    DRM is an infringement of digital rights of the owner of the media, not a protection.

    And not everyone is a soulless sycophant worshiping the almighty dollar. Artists produce art for the sake of art, to express themselves because of how it makes them feel, and to enrich society as a whole and more often than not to get laid. Slightly reducing the financial incentive will not end art, it will merely remove the posers who are producing garbage for a paycheck from the equation.

    You want people to be ok with DRM?
    1: make DRM that allows every act that falls under fair use.
    2: make the duration of copyright much shorter, 7 years, 14 at the most.
    3: make DRM that releases its media after that duration.

  31. OLD discussion/argument here, but .... by King_TJ · · Score: 1

    the bottom line is, LEGALLY speaking, you can implement all the DRM you like on whatever digital content you wish to put out there. All the community (such as the Slashdot crowd here) can do is give you opinions on how ethical or smart such a thing is.

    IMO, you're rarely going to find someone trying to make a living doing "creative" things who doesn't like the idea of "locking them down" in some fashion. Sometimes, it's not even the creator, but the purchaser who enforces it! For example, I work for a firm that puts together marketing and creative ad campaigns, plans shows and expos, etc. Even though everything we produce is original material our team came up with and saw through to completion, we're not even allowed to display any of our work on our corporate web site! Our clients practically always demand we sign a contract with them preventing us from sharing what was done.

    But as someone who has dabbled on both sides of the fence (as a musician trying to produce material, and currently as a typical content consumer), I'm convinced DRM is a universally bad idea.

    The original article's statement that, "In my eyes, when people stop getting paid for what they do, they'll stop doing it." is a big part of the problem. A true artist creates because he or she feels a basic need to do so. Most of the time, whether one is a musician, a sculptor, a painter or an author -- profit is FAR from a sure thing in the beginning. These people produce a lot of material at what's usually a net LOSS for them. (Why do you think you almost always hear musicians tell stories of the crappy jobs they had to work to pay the bills while they performed their music at night, for years?) A good friend of mine is an aspiring author, but he works both a day job for the government and teaches kids Karate on the side for income. His books are his passion, not his income source.

    Now, I fully understand and agree that these people are all essentially gambling / hoping that all their time spent on their art will pay off in the long haul .... that it's all part of how the system works that you'll produce and produce without much or any pay, until you get noticed. But my question then is why does that whole mentality sudden;y change when profits eventually come? Why is the same artist suddenly "entitled" to getting paid for every single copy of his/her work that gets passed around?

    The truth is, I think we have too many people in the arts who are doing it for the wrong reasons! That's why so much modern music is mediocre, and why so many video games are just rehashes of the same formula. If you're motivated by "getting paid", you need to go work in a job where you earn a guaranteed paycheck for every hour of time you spend working, or an annual salary paid out in bi-weekly installments.

    It's just opinion, but I truly believe that the only "right" way to pursue an art (such as music) is to do it out of the pure need to create the best work you can possibly create, and share it with others who get enjoyment from it. If you're good enough at that, people start taking an interest in compensating you financially for it. Great... but don't let that change anything for you. Don't stop to "count your money" or you'll become a lesser quality artist for it.

  32. Military/Corporate use by technosaurus · · Score: 2

    One legitimate use would be for secret military or corporate secret/confidential information dissemination. Maybe to some extent other private entities (terrorists?, paranoid individuals?)... but the existing solutions are far from meeting any such criteria. This message will self destruct in 5... 4... 3... 2... 1... j/k

  33. Books by Todd+Knarr · · Score: 1

    What prevents people from copying books, or CDs, or magazines, or newspapers, and giving them away willy-nilly? Yet writers and artists and photographers have managed to make a living despite that.

    The problem is that DRM only addresses half the issue. It ignores any rights the owner of a copy might have, and declines to enforce those rights against the copyright holder's infringement on them. As long as it does that, it serves no useful purpose from my standpoint. To be useful to me, a DRM system would have to manage and enforce all rights, not just one party's.

  34. hogwash by alienzed · · Score: 1

    No matter how creative a person is, they are simply building upon the work of others either by influence, tools, inspiration, cooperation or downright theft. There is no such thing as a truly original work and if any artist would stop 'creating' because they were no longer remunerated for it, they DO NOT have their heart or mind in the right place. Like a lot of jobs these days, artists do not produce anything that is absolutely necessary to life, and while I most certainly believe that very talented artists should gain recognition, I do not think that money is the only/best form of recognition. I am an artist and I create because I love, not because I want money. I find it extremely self-centered of people to claim "this is mine, you have to PAY to experience it", when the cost of sharing the material is insignificant. Any real artist would simply love to have their work appreciated.

    --
    Never say never. Ah!! I did it again!
  35. DRM everyone likes by Kohath · · Score: 1

    DRM everyone likes:

    - Netflix streaming
    - Amazon streaming
    - Steam

    DRM everyone except pirates like:

    - DRM on PS3 Blu-ray games
    - DRM on Playstation Vita games
    - DRM on XBox games

    Don't expect much from this thread. It's more important to whine about DRM than think about it.

  36. Nothing exists in isolation by mbone · · Score: 1

    Note : DRM is targeted against the physical possessor of materials, and is thus quite different from encryption, although they are commonly confused, and of course there are technological similarities.

    As the laws are currently set up, and as structures have grown up around those laws (and influencing those laws), no.

    Change the ground rules (for example, abolish all copyright), and the answer becomes a solid maybe, depending on the details of what has replaced what we currently have.

  37. Naysayers by brit74 · · Score: 4, Insightful

    Good luck getting a positive comment about DRM or a negative comment about piracy on Slashdot.

    Most everyone here is quick to point out the problems of DRM. Honest users don't like DRM because it's going to affect their ability to use the stuff they bought. Pirates don't like DRM, either. (Oftentimes the DRM gets broke which doesn't bother the pirates, but sometimes it slows them down to blocks them entirely.)

    Based on this, there's a tendency for people to be dishonest about DRM - the same way you'd be dishonestly harsh about some kid who stole your girlfriend.

    I'm generally accepting about DRMs existence - in part because it seems like the younger generation thinks they should have a right to pirate everything. The worse piracy gets, the more I support the creation and use of DRM - both to support the creators and to support the continued survival of the industry that creates our entertainment and our software.

    I generally favor the removal of DRM after a set period of time. This gives creators access to the initial sales spike. After a year or so, removing the DRM can be done for the benefit of the customer.

    Some of the myths promoted by the anti-DRM, pro-piracy crowd (which overlap but aren't necessarily synonymous):

    - DRM always gets broken. Not true. It's true that the more popular a piece of software is, the more likely it is to get cracked. The PS3 DRM system held up quite well for years (and GeoHot's crack only worked for previous versions of the OS; he now says the PS3 is too hard to crack). Microsoft's DRM allowed them to ban a million XBox users - they can still use their XBoxes, but have to buy a new one if they want to play online. Both of those count as positive (and different strategies) for combating piracy through DRM. I also had some software I wrote under DRM. It was eventually cracked (after 10 months) and showed up on pirate sites. Still, that gave me 10 months of pirate-free sales, which is where most of the sales were anyway.

    - Piracy increases sales. In case you're wondering: no, I didn't see any increase in sales after 10 months due to "pirates paying for the software they pirated". I actually saw a slight drop in sales, though I'm doubtful about blaming that on piracy. My experience makes me doubt that pirates pay for media after they've pirated it.

    - DRM is only about control. The subtext of this is "if it was about getting consumers to buy their stuff instead of pirate it, it might be legitimate, but it's all about control and they have no right to control me. Therefore, by pirating I'm subverting their vile attempts to control me!" What nonsense. I will admit that this kind of thinking fulfills a psychological need among pirates to legitimize their piracy. I've worked with publishers and game developers and I know they hate seeing their products pirated, and the kind of fear that creates when you've invested tons of time and money and you need to get paid or else you'll go bankrupt. (I've heard even some of the smallest game-developer companies ask the question, "How do you prevent piracy?" Do you really believe some small-time company is out to control people?) Creating stuff is a gamble - a big gamble. All business ventures are gambles. It's like walking into a casino and dropping a big part of your life savings. It sucks when you think that pirates are (effectively) putting their hand on the roulette wheel and making it difficult for you to win on the gamble you're taking.

    - People should create stuff because that's what they love to do, not worry about piracy. What nonsense. Creators invest tons of time and money into their product. We're not going to live under a bridge just so you can have free stuff. I'd recommend you try that argument with doctors, teachers, and everyone else in the modern economy. We've got bills to pay, and I'm not going to make myself into a sacrificial lamb so you can have great stuff. Maybe if you'd come over to my house and mow my lawn for

    1. Re:Naysayers by joe_frisch · · Score: 3

      I think that there is a difference between whether current implementations of DRM are desirable, and whether there could be an implementation that does desirable things.

      As a consumer, I am happy to pay for content. I am happy to have DRM content IF:
      1. I can view the content without using proprietary software - sorry, I DO NOT trust software written by any but a very small set of companies.
      2. I can view the content when I am not connected to the net.
      3. I can sell the content to other people in the same way that I can sell physical objects.
      4. The content will NEVER disappear, the company cannot change the content, or remove the content. If they go out of business, they unlock all the content that they sold, or in other ways ensure that I don't lose the rest of these requirements.
      5. I can transfer the content to other devices (one at a time is OK) with different operating systems. I have content that is 30 years old, and I plan to keep it another 30 years, no idea what device and OS I may want to be using in the future.
      6. VERY IMPORTANT: I am buying content for money, I am NOT willing to provide ANY usage or personal information whatsoever. You do not get my name, my IP address, or know what I watched when. If you want my personal information you may separately offer to pay me for the information and I will give any reasonable offer serious consideration.

    2. Re:Naysayers by gl4ss · · Score: 1

      ps3/xbox360 is more akin to controlling a service, not what you do with the content. it's service access control, not a demand that you ask them if it's ok to play a bluray every time you pop it in.

      and well, the argument still stands. if EA went bankrupt tomorrow. if dice, bioware and all those studios disappeared...
      we would still have enough games to fulfill our days. just not any games of theirs that need online activation, but games by people who just wanted to make games.

      by the way.. all those people who founded game studios in '90s, guys from digital illusions, remedy and a big bunch of others.. MASSIVE COPIERS of games - also buyers. but nobody wanted or could take the risk with every shit game that hit the shelves. basically, if piracy would cut your games sales to nonprofitable amounts - they would be at non-profitable even without warez piracy, the teens buying the games have only so much money.

      --
      world was created 5 seconds before this post as it is.
    3. Re:Naysayers by zmollusc · · Score: 1

      I will come round your house and mow your lawn for a dollar, but i then own the copyright of mowing your lawn. Anyone else mowing the lawn has to get my permission first and give me a dollar, I reserve the right to increase my fees, you can't sue me if i screw up my records and your lawn is never mown again. etc

      --
      They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
  38. Re: Well..... by sqlrob · · Score: 3, Insightful

    Yes, people want Game of Thrones.

    That also tells you exactly what the providers need to do.

  39. Think about alternative business models by Anonymous+Brave+Guy · · Score: 1, Interesting

    The "rights management" is about the "owner" of the content; not the customer.

    That simply isn't true.

    There are numerous business models involving temporary or restricted access that are in the interests of both creator and customer. Usually this is because the customer gets more flexibility and/or pays a lower price for something, while the creator generates some income from people who wouldn't get enough value to justify a full purchase. Some of the most successful (in both financial and good will) distribution schemes around lately are based on subscription/library models. Pay-per-view models have been very successful for some kinds of content. Good old-fashioned rental still has its place.

    Many of these models are impractical without some mechanism for restricting access to content outside of the agreed terms. It often doesn't have to be much, just enough that it's not completely trivial to keep the content from the service permanently to help people stay honest. A lightweight copy protection scheme fits the bill there just fine. Sure, maybe you can break it if you're willing to try hard enough and have no problem with ripping off the creator's work, but then you could probably have just downloaded an illegal copy on BitTorrent anyway if you're willing to do that.

    However, even in a perfect world where DRM was unbreakable but it also never stopped a customer from doing anything legitimate, it would still be in everyone's interest to allow a variety of agreements to suit different needs. The alternative is a market where the only legal option is a full purchase and the only other option is black market pirate copies. That is always going to put at least one party in a worse position, even if everyone is acting in good faith.

    In short, the rights management aspect is of no benefit to the customer only in the sense that copyright is also of no benefit to consumers. We could eliminate it tomorrow and everyone in society other than content creators would be better off... for a little while. But in the long run, without either these kinds of measures or some other viable incentive, the quantity and quality of works available would drop, which hurts the consumer too.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    1. Re:Think about alternative business models by Anonymous Coward · · Score: 1

      Serious question-- did you just copy/paste this from the *IAA's web site?

      Cuz, like, you started out explaining how this would be good for the customer, then gave every reason why it's good for the content "owner", which you then suggests trickles down to the consumer, so it's supposedly good for them too. And you did it in the most condescending manner... stuff about "helping people stay honest". How about how it hinders and in too many cases decimates people's right to reinterpret, comment, excerpt, remix, and express themselves? Not to mention the harm to the public when they suddenly lose access to materials they've purchased even after the content rights owner goes out of business or decides not to support the DRM scheme any more.

      And this sentence: In short, the rights management aspect is of no benefit to the customer only in the sense that copyright is also of no benefit to consumers. . Yes, DRM == copyright. Sure. Just because you said so, right?

    2. Re:Think about alternative business models by jedidiah · · Score: 4, Insightful

      > There are numerous business models involving temporary or restricted access that are in the interests of both creator and customer.

      No. There are just TEMPORARY access methods that are in the interests of consumers.

      The problem with DRM is that it turns everything into a rental. It doesn't matter if you've paid for a cheap subcription, a low unit cost, or a high unit cost. All of it is a glorified rental and most people don't realize this.

      This especially true for any content that is tied to a particular service. The service goes away and so do your purchases.

      DRM strips away your personal property rights. It prevents you from using that which you paid for. It prevents you from safeguarding your own personal property.

      Corporate shills are so busy screaming about "artists" rights that they have forgotten that the rest of us have rights too.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:Think about alternative business models by roc97007 · · Score: 1

      > There are numerous business models involving temporary or restricted access that are in the interests of both creator and customer

      Yep. That's what Circuit City told us about Digital Video Express. It's in the best interest of both creator and customer.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    4. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 5, Insightful

      The problem with DRM is that it turns everything into a rental.

      I'm not sure that is necessarily true, but even if we accept the premise, I don't see a problem with rental as long as everyone knows up-front what the deal is.

      It doesn't matter if you've paid for a cheap subcription, a low unit cost, or a high unit cost. All of it is a glorified rental and most people don't realize this.

      You think someone signing up for a Netflix account with a low monthly fee doesn't realise that they're paying for a limited-time subscription and instead thinks they're buying a copy of everything they can watch on Netflix?

      Or that someone who pays a one-off charge to watch a major sporting event on pay-per-view thinks they're buying a permanent copy they can share with friends?

      This especially true for any content that is tied to a particular service. The service goes away and so do your purchases.

      Part of the problem every time this debate comes up is that too many people assume purchasing is the only sensible way to consume content. It never has been and probably never will be, and my major point is that alternative arrangements aren't necessarily a bad thing for either consumers or producers.

      I'm not arguing that if you're making a purchase, on the understanding that you're buying full, permanent access to a work, and someone's DRM scheme then screws up and stops you getting what you paid for, that's somehow acceptable or desirable. I'm just saying you're only looking at a small part of a big picture, and in some of the other parts, there's a case for some sort of DRM.

      Corporate shills are so busy screaming about "artists" rights that they have forgotten that the rest of us have rights too.

      You do, and one of the most powerful is the right not to pay someone for access to their content on terms you don't like. If everyone stopped buying DRM'd works tomorrow, DRM would be gone on Monday. If customers made it clear that they were willing to pay more for a work as long as they could have a permanent copy, chances are the market would figure out how to price full sales vs. other access models or someone else would come along to fill in the gap.

      What you don't have is a right to enjoy someone else's content on whatever terms you feel like or to enjoy it without compensating them at all for their work to create it. That's illegal whether DRM is used or not.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    5. Re:Think about alternative business models by shadowrat · · Score: 1

      But i still question the validity of pay per view models. They still work around this broken assumption that someone watching something is actually worth $X and if the person didn't pay to watch it, the company is out $X. Once someone has watched a movie once, they already know what happens, they already used up the bandwidth to download it. They really aren't impacting to provider of the movie any more by watching it again. I doubt most people even will watch the movie more than once. I'd think the case where someone downloads a movie and watches it over and over and over is such an insignificant number of people it can't possibly affect the studio's bottom line. Presumably the pay per view model is in place to combat this guy, but really, does that consumer pay multiple times for the same movie? probably not. under either model, the studio gets one sale. they might as well just let the guy have the movie for a small fee in the first place.

      The other scenario it's supposed to combat is the consumer that uploads the movie to some file sharing site. As has been pointed out many times in the past, the pirates who are going to illegally download movies are already doing so. DRM or not, they are available already. The best way for the studios to combat this is simply make their content available in a way that is more attractive to the consumer than going to a file sharing site.

    6. Re:Think about alternative business models by jedidiah · · Score: 1

      > one of the most powerful is the right not to pay someone for access to their content on terms you don't like.

      Great. The old "but you can buy a farm in Lancaster County" argument.

      That is no choice at all.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    7. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      Sorry, I don't quite follow your argument. Given that pay-per-view is going to be cheaper than buying a full copy of a movie -- or it obviously won't be around for long -- if you think most people won't want to watch the same movie more than once, isn't that an argument for pay-per-view models, where the customer will still get what he wants but at a lower price?

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    8. Re:Think about alternative business models by jedidiah · · Score: 2

      > I'm just saying you're only looking at a small part of a big picture,

      Nonsense. I am looking at far more of the big picture than you are. Part of that big picture includes my rights as a free citizen. Also, there is more to this than just the production of some very dispoable pop culture. That's true even of just the copyright aspect.

      There is far more at stake here and the wannabe media moguls seem intent on hijacking the discussion to only consdier there very narrow needs.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    9. Re:Think about alternative business models by roc97007 · · Score: 1

      Sorry, I'm from the UK, so I don't know what point you were trying to make there.

      Understood. If you wiki DIVX (not to be confused with the video codec of the same name) you'll get the story. It's very entertaining reading. Essentially, it was a DVD format championed by Circuit City where the player had to contact a licensing server on the internet in order to get permission to play the disc. It became a poster child for everything that's wrong with DRM, and a great example of how not to implement same. (And then sometime later, Electronic Arts came along and showed us how internet-validated DRM doesn't work for games.)

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    10. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 2, Insightful

      Sorry, that's another reference that probably makes sense to you but not to someone from the UK.

      In any case, voting with your wallet is just about the most powerful tool any customer has. No-one is going to be in business for long, DRM or not, if they don't offer products the market wants at prices it is willing to pay. And no business is going to be as successful as it could be if it keeps alienating its customer base by imposing unreasonable terms or screwing up a DRM implementation in a way that stops people enjoying their purchases.

      There are very, very few creative works that are actually necessities today. Almost all creative works are luxuries, and it won't kill you not to have one if you don't like the terms it's offered on. The idea that no-one will offer creative works on favourable terms if DRM is allowed is about as plausible as the idea that no-one would create any new works at all without copyright. As evidence of this, I would like to cite exhibit A, the iTunes Music Store and its DRM-free music files.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    11. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      Thanks for the explanation.

      I think for this kind of debate to make sense, it's important to separate basic principles like copyright and the use of technological measures to make infringing more difficult from poor or abusive implementations like never-ending copyright and DRM schemes that seriously interfere with legitimate customers.

      Sadly, there are plenty of poor or abusive implementations around. Moreover, it is almost certainly impossible to create a perfect DRM scheme using technology in isolation, successfully blocking most/all illegal copying without also potentially impairing legitimate uses. But I don't think it's particularly helpful to rule out any attempt to redress the heavily one-sided general situation that exists with piracy being rampant by singling out a few high-profile screw-ups. As the likes of Steam and DVDs have shown, you can have much more reasonable schemes that very rarely interfere with legitimate users.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    12. Re:Think about alternative business models by cpt+kangarooski · · Score: 3, Insightful

      What you don't have is a right to enjoy someone else's content on whatever terms you feel like or to enjoy it without compensating them at all for their work to create it. That's illegal whether DRM is used or not.

      Setting aside the errors in what you've just said (e.g. If I didn't "have a right ... to enjoy someone else's work without compensating them at all for their work to create if" I could not enjoy works that the author willingly gave away free copies of), you seem to be forgetting or ignorant of two important things:

      1) Even today, the raison d'Ãtre of copyright is the promotion of progress of science, not compensating authors. The idea that authors have a right to compensation for their creative labor is known as 'the sweat of the brow doctrine' and it is unconstitutional. The Supreme Court overturned courts that had mistakenly applied it, in a case called Feist v. Rural, in which they said that it was not copyright infringement for one company to copy a phone book that was compiled by a different company, without permission or payment.

      2) In countries where there is a legitimate government, i.e. one that governs with the consent of the governed, copyright not only need not exist, according to the whim of the people as carried out by the government that serves them, but can be more or less arbitrarily written and rewritten as they see fit, whether authors like it or not. If we collectively choose to copy works without the permission of the author and without the permission of the author, it takes just a simple stroke of the pen to make this totally legal. We've done it before on various scales (e.g. non-American authors were not given US copyrights until the late 19th century, architects were not given copyrights on architectural works until 1990).

      Indeed, I wholeheartedly support the idea of not granting copyrights to authors for works where the author or a person acting under the author's authority, has encumbered those works with DRM. And further, since those works would be in the public domain, the government ought to encourage and support efforts to crack the DRM systems, and distribute the works to anyone in our jurisdiction who wants them, all in the name of promoting the progress of science. By all means, let authors use DRM -- but don't expect anyone else to help or to respect their choices.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    13. Re:Think about alternative business models by epyT-R · · Score: 1

      Artificial scarcity is never good for the consumer...ever, nor for the market. computer enforced artificial scarcity is no different. If it ends up as ubiquitous as some want it, consumers will be in pain every time they interface with a computer or any computer-shackled device..basically, to do almost anything.

      here are some examples of this that DRM creates
      1. unskippable/forced ads in purchased media

      2. repurchasing the same media for different/new devices.

      3. many schemes require closed hardware specifications. While this mainly applies for programmers, users benefit from these programmers' third party software as it is tailored to their (instead of corporate) interests whether it is gpl/bsd free or not. With every major software vendor pushing app stores today, it's obvious that if given the chance, these businesses would have it so the only place to get software for any consumer accessible computer technology would be an 'app store', complete with corporate (and government) censorship of any application giving users capability they don't want (or want to charge premiums for).

      4. loss of control of access to critical software. What would a car mechanic do if his tools were inexplicably altered on a daily/weekly/monthly basis because the vendor's marketing team 'had a vision'...or maybe they were 'disappeared' and replaced with less capable or useless ones to force the purchase of an upgrade? That's the future of 'cloud' software deployment. It's the ultimate DRM scheme.

      5. lease vs buy. It's nice to have options like you said above, but the former is rapidly becoming the ONLY choice. It's one thing to stipulate that the user doesn't own the software in the license, but it is another to have remote-yank ability on machines people depend on. always-online drm is another example.

      6. Car consoles: this is a relatively new one, but I can guarantee it won't be long before corporates and governments start using this vector to stick their advertising/feature lockout/sanctimonious preaching in between you and the use of your car.

      To answer the question of "how will artists make money?" Well first of all, artists can and do make money despite the lack of total DRM dystopia. The second answer is the one given to anyone in any other situation where they are complaining about lack of income for their pet projects/abilities: suck it up and get a real job. In this case 'real job' means one that generates genuine product with genuine scarcity that consumers can buy and optionally sell as property of their own.

    14. Re:Think about alternative business models by icebike · · Score: 1

      Largely well said.

      I disagree on a few minor points.

      There aren't really Numerous Business Models, unfortunately. There are really only two, sales or rentals. (Performance is a form of rental as far as the arts are concerned). Both require some form of copy control.

      As for it being in everyone's interest to allow a variety of agreement.....

      Public employment of artists, who's works are then immediately public domain seems to be the only un-tried avenue. (It works in engineering, roads, buildings, and other infrastructure, but hasn't been tried in the arts that I am aware of.). It would be interesting for a government to try hiring a few authors for a two to five year stint, to crank out public domain books. Would it actually produce books better than some that are freely available on Smashwords and other sites? Or could Governments (arts councils) simply purchase with public funds the rights to works of art and literature and turn them over for free public consumption and copying?

      That's one business model that would be worth exploring.

      --
      Sig Battery depleted. Reverting to safe mode.
    15. Re:Think about alternative business models by epyT-R · · Score: 1
    16. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      Setting aside the errors in what you've just said (e.g. If I didn't "have a right ... to enjoy someone else's work without compensating them at all for their work to create if" I could not enjoy works that the author willingly gave away free copies of)

      There's nothing wrong with what I wrote. You don't have a right to do that, you just got given permission by the guy who did the work. Surely as a lawyer you understand the difference?

      Even today, the raison d'Ãtre of copyright is the promotion of progress of science, not compensating authors.

      Yours might be. Most of the world is not subject to the United States' legal system, however often certain people in the United States seem to forget that.

      In any case, you're twisting my words. The point about compensation wasn't that artists had some magical right to compensation no matter what, it was that if a work under copyright is for sale at a price then that's the price you have to pay if you want a copy.

      In countries where there is a legitimate government, i.e. one that governs with the consent of the governed, copyright not only need not exist, according to the whim of the people as carried out by the government that serves them, but can be more or less arbitrarily written and rewritten as they see fit, whether authors like it or not. If we collectively choose to copy works without the permission of the author and without the permission of the author, it takes just a simple stroke of the pen to make this totally legal.

      Right, but in a few hundreds places around the world no-one has made that stroke of the pen yet, so your entire argument is a straw man.

      Indeed, I wholeheartedly support the idea of not granting copyrights to authors for works where the author or a person acting under the author's authority, has encumbered those works with DRM.

      I see why some people wholeheartedly support the idea of just shooting all the lawyers, but fortunately for you, not everyone gets what the want.

      Regardless, you haven't come anywhere near addressing my original point, which was that there are reasonable alternative arrangements to making a full purchase where DRM isn't an encumbrance in the same way. Are you suggesting that we should abolish all the popular and commercially successful services that have become established in recent years, to the detriment of both their customers and the creative workers they support, even though parties on both sides seem to be quite happy with their arrangements? That also seems a very odd position for a lawyer to take.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    17. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      Artificial scarcity is never good for the consumer...ever

      Not directly, no. Neither is paying for anything else, but if we took away the obligation to do so, I don't think you'd like the indirect consequences for long.

      here are some examples of this that DRM creates

      No, those are examples that specific DRM schemes create. I am not arguing that poorly implemented or abusive DRM schemes should be supported. I just think that while legal and economic changes happen more slowly than technological ones, most of the problems you're describing will be dealt with in due course by regular market forces and practical realities, DRM or no. If even a repeat offender like Ubisoft can get the point and tone things down dramatically in response to a spectacular DRM-based screw-up, if even gamers who probably collectively tolerate more DRM-based abuse than any other single group can cause enough grief that their suppliers change their ways, then there is reason to be optimistic. After all, those same gamers are generally positive about Steam despite its DRM, and many of them have commented on forums like this one that it's because Steam's DRM almost always works properly without getting in the way of their enjoyment.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    18. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      There aren't really Numerous Business Models, unfortunately. There are really only two, sales or rentals.

      I suppose that's true, in the sense that permanent or temporary are an exhaustive set of options for how you can have access to a work. However, I would argue that different rental models can be sufficiently distinctive in practice to consider them separately.

      For example, direct rental like the Blockbuster-style chains who would lend you a tape/disc overnight for a small fee was successful for a long time, but as prices for purchases have been driven down, the different in cost to rent vs. buy stopped being significant for a lot of people and those stores died out. Meanwhile, in recent years, we've seen some spectacular success stories built on the library model, effectively relying on the fact that even with theoretically unlimited access to numerous works, any given customer is only going to consume at a certain rate, and a viable pricing model exists accordingly.

      "Public art" that is permanently available for free is an interesting variation, but I suspect it is best reserved for necessary practical works like, say, educational materials used in schools. For anything that is a matter of taste, I doubt that bureaucrats are better able to judge value than an open market, and there are significant ethical questions about using taxpayers' money for such purposes.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    19. Re:Think about alternative business models by cas2000 · · Score: 1

      After all, those same gamers are generally positive about Steam despite its DRM, and many of them have commented on forums like this one that it's because Steam's DRM almost always works properly without getting in the way of their enjoyment.

      yes, but that only means that Steam's DRM doesn't annoy them too much. It doesn't mean that it provides any benefit or that it's good.

      FWIW, I'm a steam customer and for the most part it doesn't annoy me too much. I'd prefer it didn't exist, though, because it doesn't provide ME with any benefit, and does some things that are a dis-service to me, including:

      1. valve/steam get to spy on me and know when my gaming computer is turned on, what games i'm playing, when i'm playing them.

      Fortunately, I only use Windows for gaming, everything else I do on linux (i used to use wine, but got sick of lots of games - that I paid for - not working under wine due to DRM so built a windows box out of mostly spare parts after my last system upgrade).

      2. so count that as dis-service # 2 - DRM forced me to have a windows box in my home that i don't want, in order to play games that i bought and paid for. DRM is almost exclusively the reason why some windows games don't work on wine.

      Admittedly, Steam's own DRM is not the problem here....it's third-party DRM like ubisoft or xboxlive or securom or other shit.....but why should i have to suffer that crap when i'm already suffering Steam's DRM?

      3. i've bought hundreds of games from steam, but i can't let my partner (who is not a gamer) play the occasional game on her computer because that would prevent me from logging in to steam and playing a different game - NOTE: i don't want to play the same game at the same time, I want to let her play a different game.

      with a CD game, i'd just be able to lend a game to her.

      4. i can't re-sell games I bought that i've either finished or got bored of or just plain didn't like. I can't even give them away. Steam's DRM has stolen my right of first-sale.

      BTW, DRM isn't the reason I buy games or the reason why I'm a Steam customer. Most Steam games have no DRM (aside from Steam's own). I buy games from Steam because they provide an extremely convenient means of buying a game without fucking around with CDs or going to a shop full of bratty kids. they also have really good sales. I'd still buy games via steam even if they eliminated their DRM and spyware.

      in short: steam's more convenient and less hassle than bit-torrent.

      i.e. the same reason why lots of people buy music from itunes etc rather than bit-torrent it....it's more convenient and less hassle.

    20. Re:Think about alternative business models by Anonymous Coward · · Score: 5, Insightful

      Someone else said it first, but it bears repeating:

      The flaw with voting with your wallet is this: it isn't obvious. The company doesn't know why you stopped buying their products; from their perspective, you just disappeared. Was it piracy? Was it a competing product? There's no way to know unless you explictly tell them. This is why voting with your wallet sends an ambiguous message, if any at all.

    21. Re:Think about alternative business models by dwywit · · Score: 1

      There's a bit more to law and justice than the U.S. constitution. Granted, much of this happens under the jurisdiction of the U.S. constitution, but there are these concepts known as "natural justice" and "common law". Not being an expert on the U.S. constitution, I can't comment on "sweat of the brow" being unconstitutional, but whether a right to compensation for your work is enshrined, excluded or just not mentioned under a constitution or even a bill of rights, surely you're not seriously suggesting that the author of a creative work isn't entitled to compensation/income from that work, unless they've chosen to release it into the public domain?
       
      I both create and consume content - and I respect the rights of those whose work I want to exploit (musicians, mostly). I ask their permission (and usually get it just by asking politely), but I'm also prepared to negotiate a licence and whatever fee that entails. Sometimes I've had to say "sorry, I can't afford that" and then I don't use that material. It's really that simple - can't afford it? Don't use it. Just because it's relatively easy to copy and distribute digital material doesn't mean you have the right to do so. I don't have the money to prevent you copying my work, so I just have to suck it up. If you buy one of my DVDs, I'm happy for you to back it up, format-shift it to as many of your devices as you want, sell it on, lend it, give it away etc, but I'm not happy for you to make copies for your friends or upload it to youtube, vimeo, etc. I think that's a reasonable approach.

      --
      They sentenced me to twenty years of boredom
    22. Re:Think about alternative business models by gr8_phk · · Score: 1

      I'm just saying you're only looking at a small part of a big picture, and in some of the other parts, there's a case for some sort of DRM.

      And the OP has asked for someone to make that case. You have not done so in spite of a lot of text.

      What you don't have is a right to enjoy someone else's content on whatever terms you feel like or to enjoy it without compensating them at all for their work to create it. That's illegal whether DRM is used or not.

      If I buy it I can legally enjoy it any way I please. I can play music through a flanger, or movies upside down, or with a soundtrack provided by the dark side of the moon. The only rights a copyright holder were supposed to have is first sale, not the right to tell me what to do with it. But I digress, please provide that case for DRM that you speak of.

    23. Re:Think about alternative business models by Waccoon · · Score: 1

      The problem with DRM is that it turns everything into a rental.

      I'm not sure that is necessarily true, but even if we accept the premise, I don't see a problem with rental as long as everyone knows up-front what the deal is.

      This is my big problem with buying stuff from online DRM services. They never tell me for how long I can use the content, it's just implied that it will be for as long as the service is active. I don't know what the deal is, so I can't decide whether that $5 super-sale is really worth $5. I'd rather pay $20 and know that I own it forever.

      I have no trouble renting things, but I have to know for how long I can have it. If the time is arbitrary, well, on principle I find that just a sleazy way of doing business.

    24. Re:Think about alternative business models by nabsltd · · Score: 1

      The problem with DRM is that it turns everything into a rental.

      I'm not sure that is necessarily true, but even if we accept the premise, I don't see a problem with rental as long as everyone knows up-front what the deal is.

      DRM allows Amazon to delete/de-authorize e-books months or years after purchase. This is not clearly documented anywhere on their site, so I don't think "everyone knows up-front".

      Microsoft pushed its "Plays For Sure" very hard, and many people purchased music with the belief that the tracks were theirs to listen to forever. Once the authorization servers were de-activated, all that music stopped working. Again, this was not something that "everyone knew up-front".

      I could list examples like this until I far exceed the maximum post size that /. permits.

    25. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      I have no trouble renting things, but I have to know for how long I can have it. If the time is arbitrary, well, on principle I find that just a sleazy way of doing business.

      FWIW, I agree with you completely. Using DRM to sneakily close things down, or pitching something as a sale when it is in practice not permanent and not even guaranteed for any given length of time, is just not playing fair.

      It would be nice to think courts would clamp down on such behaviour on general principles, for much the same reasons that the European Court of Justice essentially ruled that Oracle couldn't prevent someone from reselling a software licence when the original deal was already tantamount to a sale. Even in the US, where Vernor vs. Autodesk was overturned by the 9th Circuit on grounds of precedent, the decision seemed to imply some reluctance or even concern about whether the legally correct result was actually the right one. Those cases were about reselling and the first sale principle, but interestingly in the ECJ result it was also specified that if part of the original deal was for Oracle to provide free upgrades to the purchaser then they must also provide the same service to the purchaser of a resold licence. All of this suggests that certainly in Europe and potentially in the US, courts won't necessarily put up with the kinds of trickery we're talking about here.

      Still, I would have no problem with imposing legislative rules on suppliers using DRM schemes to require full disclosure of any guaranteed period of service (or the lack of any such guarantee) and all side effects of the DRM (details of any data collected/transmitted, possible interference with normal operation of the system, and the like). As you say, one big problem with the current situation isn't that there is a rental-style arrangement, it's that one party doesn't even know what the arrangement really is when they sign up.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    26. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      I would be the first to agree that those schemes should not have been permitted and people who purchased under them should have been entitled to at least a partial refund to restore equity. Please don't mistake my position that businesses should not be universally banned from using DRM for a position that businesses should not be universally banned from misleading their customers or changing the deal, nor for a position that businesses who do so anyway shouldn't be penalised severely for it.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    27. Re:Think about alternative business models by vux984 · · Score: 1

      You think someone signing up for a Netflix account with a low monthly fee doesn't realise that they're paying for a limited-time subscription and instead thinks they're buying a copy of everything they can watch on Netflix?

      I don't think anyone with half a brain is confused about netflix.

      What about the someone who "bought" Portal 2 on Steam? Or a box of Microsoft Office?

      The servers go down, and you discover you don't have anything. The copy you have installed might continue to run... but you can't reinstall it after wiping the device. Office won't activate. Portal 2 demands you connect to a steam that isn't there.

      What you don't have is a right to enjoy someone else's content on whatever terms you feel like or to enjoy it without compensating them at all for their work to create it. That's illegal whether DRM is used or not.

      And with DRM I don't have the right to enjoy the content on whatever terms I like EVEN after I've paid for it.

    28. Re:Think about alternative business models by maxwell+demon · · Score: 1

      The reason why DVDs are no big trouble is that the DRM scheme has been broken early on. And yet, it still causes some inconveniences due to region codes when you are using a regular DVD player.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    29. Re:Think about alternative business models by shadowrat · · Score: 1

      I suspect that the studio loses nothing by simply offering an unlimited viewing version for the pay per view price.

    30. Re:Think about alternative business models by Anonymous+Brave+Guy · · Score: 1

      There's no way to know unless you explictly tell them. This is why voting with your wallet sends an ambiguous message, if any at all.

      That is a fair point, but I don't think it affects the end result. Whether you "send a message" accurately doesn't really matter, because we're talking about a Darwinian process here: companies that do figure it out, or just make the right lucky guess, will survive, while those that lose custom and can't figure out why will fail. It might help more companies to figure it out if would-be customers who are deterred by DRM sent a message indicating why as well as taking their business elsewhere, but the harsh reality of the business world is that such helpful behaviour is not necessary for the general good in the long run, only for the good of that particular company.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    31. Re:Think about alternative business models by TClevenger · · Score: 1

      That is a fair point, but I don't think it affects the end result. Whether you "send a message" accurately doesn't really matter, because we're talking about a Darwinian process here: companies that do figure it out, or just make the right lucky guess, will survive, while those that lose custom and can't figure out why will fail.

      Or they'll just blame it on piracy and lobby the government to charge a 'piracy tax' on blank media, none of which goes to the artist.

    32. Re:Think about alternative business models by TClevenger · · Score: 1

      This is my big problem with buying stuff from online DRM services. They never tell me for how long I can use the content, it's just implied that it will be for as long as the service is active. I don't know what the deal is, so I can't decide whether that $5 super-sale is really worth $5. I'd rather pay $20 and know that I own it forever.

      It's not just online services. I have now-useless physical disks of software for which the DRM activation servers are long gone. This was software I paid $30-50 for a mere 10 years ago.

      Windows XP end of support is a year away. I wonder how much longer after that before Microsoft turns off its online and phone activation servers?

    33. Re:Think about alternative business models by yakovlev · · Score: 1

      I think you have the right idea about when DRM is okay. DRM is okay when the user is renting access to something, be it music, movies, books, or other works. In this case, the DRM simply automates the process of returning the item once the rental term has completed. It can produce some system incompatibility and some Fair Use restrictions, but it represents at least a fair deal for the consumer.

      Personally, I don't think there is any case where DRM really makes sense for purchased content. But, I actually am okay with watermarking purchased products, which some people consider to be DRM. This does not restrict the user's rights at all, it only allows findings of fact if a user does something they aren't allowed to do. However, I think the user should be notified if it is being applied.

    34. Re:Think about alternative business models by cpt+kangarooski · · Score: 1

      There's nothing wrong with what I wrote. You don't have a right to do that, you just got given permission by the guy who did the work. Surely as a lawyer you understand the difference?

      You didn't say 'permission,' you said 'compensation.' I thought that was fairly odd (as usually compensation is but one of many means to get permission, and not an end in and of iteself), but there was nothing wrong with what I wrote given your previous statement. Do you know the one about the hot air balloonist who asks a lawyer for help?

      Yours might be. Most of the world is not subject to the United States' legal system, however often certain people in the United States seem to forget that.

      Fair enough, though I've yet to see any alternatives that ultimately make sense.

      In any case, you're twisting my words. The point about compensation wasn't that artists had some magical right to compensation no matter what, it was that if a work under copyright is for sale at a price then that's the price you have to pay if you want a copy.

      Even then there are exceptions. It's far from impossible to convince, say, a record label to give you a copy of an album for free, for which the album will charge the author (it's a promotional expense), and for you to then fail to review the album, or even to give it a negative review that doesn't benefit them at all.

      And then, of course, in practical terms, piracy is dead easy.

      Right, but in a few hundreds places around the world no-one has made that stroke of the pen yet, so your entire argument is a straw man.

      Well, you say that....

      In a lot of the world, copyright laws are totally ignored, but lip service is paid to them on order to allow states that honestly don't give a crap to avoid unduly jeopardizing trade relations with states that do care. The recent story about a Chinese court finding against Apple for indirect infringement was amusing, for example, as their policy is so openly mercantilist; they'll enforce copyrights against the West, but will do as little as possible and drag their heels at enforcing the copyrights of the West.

      Had 19th century colonial powers not imposed copyright on their colonies, and if the first world did not constantly push it on the third, you'd probably see that much of the world would not tolerate copyright laws if those laws had to stand on their own merits.

      I see why some people wholeheartedly support the idea of just shooting all the lawyers, but fortunately for you, not everyone gets what the want.

      Even the Nazis figured out that there are more efficient means than bullets.

      Are you suggesting that we should abolish all the popular and commercially successful services that have become established in recent years, to the detriment of both their customers and the creative workers they support, even though parties on both sides seem to be quite happy with their arrangements? That also seems a very odd position for a lawyer to take.

      I'm opposed to abolishing DRM because that would infringe on free speech. But I have no love for DRM and would gladly discourage its use by withholding optional benefits like copyright for works that were subject to DRM under the aegis of the copyright holder. If protecting the long term interests of the public means making it impractical to have apparently popular things like Steam in the short run, I'll be okay with that in much the same way that banning DDT was good in the long run but inconvenient in the short run.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    35. Re:Think about alternative business models by cpt+kangarooski · · Score: 1

      surely you're not seriously suggesting that the author of a creative work isn't entitled to compensation/income from that work, unless they've chosen to release it into the public domain?

      I'd say that authors are not entitled to copyrights (though they may be granted copyrights, if the government, properly acting on behalf of its people, decides to grant them, the government also defining what the copyright consists of), nor are they any more entitled to compensation or income than anyone else. Copyrights don't guarantee that an author will make money in connection with their works, and in fact most don't; rather, copyrights just funnel some of the money being spent in connection with the work to the copyright holder (who may not be the author anyway). Even if a copyright were all-encompassing, 100% of the money related to a complete flop would just be 100% of zero.

      And remember, but for copyrights, works would be in the public domain immediately. Copyrights are a brief respite from having a work in the public domain, but the decision as to whether a work should receive a copyright at all, under what terms, and for how long, is basically up to the government, again, acting in behalf of its people if it is legitimate at all. Authors can reject copyrights, or cut them short, but they can't otherwise change the terms of the deal. At most they can try to convince people that the terms should be changed.

      I ask their permission (and usually get it just by asking politely), but I'm also prepared to negotiate a licence and whatever fee that entails.

      Permission is a license.

      It's really that simple - can't afford it? Don't use it.

      Well, I didn't get permission from you to quote your post, I didn't pay you to do so, and I have no regrets. Indeed, I'd say that I have every right to do what I've done here. And how would it benefit me to be obligated to ask? What if you'd said no, how would it have helped me do what I wanted to do, to respect that?

      Copyrights are structured and granted so as to serve the public interest, and should be carefully tailored so as to optimally serve the public interest. How is the public interest served if the only options are to get permission or do without?

      I think that's a reasonable approach.

      I'm not interested in a reasonable approach. I'm interested in maximizing the public benefit derived from copyright, viz. having the greatest number of works created and published that would not have been but for copyright, and in having those works enter the public domain as fully and rapidly as possible. Frankly, I want to drive the hardest bargain possible, such that authors will likely find it completely unreasonable but grudgingly acceptable.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    36. Re:Think about alternative business models by guardian-ct · · Score: 1

      Digital Video Express was a DVD-based format that stopped working after a while, unless you paid a fee. It required your DIVX (yeah, they overloaded the namespace of Divx here) player to be connected to a phone line so it could call home and take care of the billing/drm.

      Google works in the UK... First link for "Digital Video Express" will explain it quite well.

    37. Re:Think about alternative business models by dwywit · · Score: 1

      I think copyrights are (or should be) structured fairly to serve a number of interests - those of the public, and those of the author/s (note that I didn't say copyright holder - I wouldn't grant the same rights of exploitation to an entity who has bought the copyright from the author) i.e. you seem to be saying that copyrights should primarily serve the public interest, and I disagree. I can respect your position about driving the hardest bargain possible, but as an author, I also want to drive the hardest bargain possible for my own benefit. I put in time, effort and money to create a work of interest and/or value, and I'll exploit that as much as possible.
       
      BTW your statement about "quoting your post" is silly - this is, for all intents and purposes a public forum and we all have the expectation that our posts could be quoted - so there's an implicit permission granted to do so - don't want your post quoted? Don't post it.
       
      "Reasonable" is quite a valid term, used frequently in the legal system - as you should know if you're a lawyer. I had the term "reasonable" explained to me by a judge when I was on jury duty - I was told it's an important part of considering all sorts of legal questions. So why shouldn't copyrights and exploitation of creative work be guided by what's "reasonable"? Why do you want creative works not treated reasonably?

      --
      They sentenced me to twenty years of boredom
  40. I can only think of one by ReadParse · · Score: 1

    My credentials:
    - I've been on slashdot since almost the beginning
    - I'm a recreational musician who fantasizes about recording and distributing music
    - I'm a web developer who has implemented DRM to protect the intellectual property of my employer

    I decided to post here, so that I could say that I don't think there is any good use of DRM. I have heard lots of stories of people who distributed their own non-DRM'd music online and who do very well, for example. I think the good stuff will always pay off. People will recognize the value and the artist will be compensated.

    I also hate the properties of DRM that inconvenience the consumer. Having to repurchase your content, for example But before I started typing this comment, I thought of one use of DRM that could be considered legitimate. A streaming subscription such as Netflix, or computer training videos and stuff like that, is something that works very well, is transparent to the user, and does not need to stand the test of time. As long as your subscription is active, you can access your content. You have no need to access the content after the subscription is over.

    I've also taken advantage of software subscriptions lately. For example, I need Photoshop sometimes, but not all the time. Instead of paying a ridiculous amount of money to buy Photoshop, I can may for a month of Photoshop, which gets me through whatever project I'm working on. This is a form of DRM, and without it, Adobe would not offer the product the way I want to consume it. The same with Netflix. I love it, and without that protection, they could not offer it.

    Yes. Gimp. I know. Sorry, I like Photoshop.

  41. No. There are no good reasons for DRM. by VortexCortex · · Score: 2

    There are no good reasons for DRM. It exists solley to enforce artificial scarcity. It's not hard to eliminate all piracy. I've done it. It's simple. It doesn't take DRM, it takes common sense: You say, "Hey, I need $X to do this work." Then you get $X. Then you do the work. If you got funded by society to do the work via crowd funding or a grant, etc. then you upload the digital token of your efforts to everyone for "free" (you've already been paid to do the work) -- use a .torrent if you need free bandwidth. It's how I make money working on FLOSS. Company needs some bugfix or a new feature, or something customized to meet their need, or even just installed / maintained: I do the work to configure the 1s and 0s just so, get paid for it. Move on to the next job. I don't have to seek rent by selling copies, that's boring and economically corrupt. Doing work for money is a time tested business model. "Intellectual Property" is a newfangled scam -- It's a personal futures market for yourself that guarantees society (and thus yourself) will benefit less overall.

    Doing the work first then Selling the copies to make up the cost of production [+profit] is gambling. What if you don't make those sales? Instead: Get free market research and avoid making things no one wants to buy -- Ask the public directly for the money you need to proceed. After they pay you for your work, you can simply do more work to make more money. This is how all other labor markets work.

    Strict copyright laws were meant to restrict greedy publishers and prevent them from ripping off artists. In a time when copies were expensive and copy machines were rare, 14 years was thought to be the high end of rights durations. Now everyone has a copy machine (computer) -- They're everywhere in almost every device, copies are so cheap they're in near infinite supply, and now the greedy publishers have subverted the system making the strict laws apply to all people instead of themselves. Meanwhile the artists can get buy by the way they've always been able to: By withholding their work until payment is assured. Hint: That's why bands have to go on tour to make any real money -- They have to work to get paid

    The public benefits by having a public domain full of rich and relevant works. Publishers have destroyed the public domain by making copyrights last over 3 generations of humans: Artist + 70 = you have kids @ 30, they die 40 years after you, your grandkids die 70 years after you do... After your grandkids are dead the copies enter the public domain? That's gross. DRM aims to ensure that not only will everyone be dead by the time digital goods enter the public domain, but that it will be impossible to copy them even when it becomes legal to do so. For this reason alone you should never even consider DRM. Copyright laws already exist, if that's not enough for you then you're a greedy ignorant ingrate and you deserve to starve or do physical labor for a living -- Such minds aren't worth extracting information from, IMO.

    Your works only have merit because of the culture you've borrowed from to make them relevant. Try to create something 100% of your own creation -- It is impossible to do so and for it to have any worth. I know, I've tried it. I've invented my own languages and wrote my own stories and jokes and poems in them. They are worthless to the world because only I can read these works. Even though I tried not to I found myself borrowing some literary concepts from culture at large in the writing of these works -- It was impossible not to borrow from the collective culture that we're all a part of. To put your tiny comparative amount of effort into a work then monopolize on the amalgamation for generations is disgusting -- We raised your brain, and that's the thanks we get?! Adding DRM to completely rob the culture that you benefit by is abhorrent.

    Don't operate by way of artificial scarcity. Attempting to do so is counter to nature. Humans are data duplicating mac

  42. The wrong idea who it is for by houghi · · Score: 1

    rights of content creators (aka, artists)

    The artists are seldom the content creators. The content creators are seldom the copyright owners.

    And if people stop doing it for the money, then those who do it out of passion will take over. That is not a bad thing. That is a good thing, Then you get people who are interested in the the thing they produce and not in their bank account.

    Oh and then you have the "standing on the shoulders of giants" thing going on. When somebody uses something you created it feels great. Most of the time this is knowledge. However it can be software code or music or things you know how to do. Sharing that is a great thing.

    Apparently you are all about the money. Do not forget to charge your kids when they want to learn to ride a bike. That way they pay you for your knowledge and you can even charge them when they ride their bike as THAT is what DRM is all about.

    --
    Don't fight for your country, if your country does not fight for you.
  43. My 2c on DRM from a filmmaker's point of view by Bruce+Allen · · Score: 2

    Yes, people don't only create stuff to get paid. But if you're a filmmaker, the bills rack up pretty quickly - and without money, they scope of what you can do is limited in some ways. For example: Inception would probably not have looked as good as it did if Chris Nolan and Warner Bros just planned to give it away DRM-free and ask for donations. Some things cost a lot of money to make! Personally, I like ambitious movies being around in the world. I want them to be profitable. If the studios feel they need DRM in order to get the money to do those films, it's their choice.

    If the consumers hate DRM so much, they should vote with their wallets, not pay for any content with DRM, and start funding ambitious independent projects. They haven't done that so far in the scale necessary. Hopefully it will change - we are getting closer to this goal. Kickstarter etc is very promising but the money people are putting in needs to grow by 10. Fingers crossed.

    As for the idea of giving a movie away and selling toys or product placement... that kinda limits the art, doesn't it? There are a lot of good art films whose primary value is just the 2 hours you're watching them. You're not going to buy an action figure of the main character of your art-house drama. If DRM was banned worldwide tomorrow, there would likely be less of those films around because if art houses had to switch to donation only, the money would decrease.

    Also: when I do film post-production, I pay for the software I use. I don't get all indignant that Autodesk, Adobe, Avid, etc charged me money and put DRM in their software. It's their right. If I don't like it, I can protest by using Blender. If I used an illegal copy of Maya and framed it as a righteous anti-DRM protest, that'd be really shady. I've probably put $40,000 into software over the years. I'm happy to have contributed to some coders' paychecks. But if they watch my film, why can't they contribute back to mine?

    So, yeah: People who don't like DRM can similarly protest by watching only content that's DRM free and giving money to those artists who make DRM-free content. If more people did that, there would be more creatives making good DRM-free stuff. That's the only moral way to do it. The rest is just a slippery slope. End rant! Yay! What do folks think?

    1. Re:My 2c on DRM from a filmmaker's point of view by shentino · · Score: 1

      Voting with your wallet doesn't work if they already have your money.

      Some of the more serious side effects of DRM have struck only AFTER the customer has already spent the money.

      I'm talking here about retroactive confiscation of already purchased goods or shutting down of servers...AFTER the money is already spent.

    2. Re:My 2c on DRM from a filmmaker's point of view by Bruce+Allen · · Score: 1

      It sounds like you voted with your wallet for buying a DRM'ed product from a questionable publisher in that case.

      How about you lean towards buying something DRM-free next time? Or at the very least, support a content creator that uses DRM but doesn't do that nonsense?

      That's how voting works - if they suck, you can't undo your vote. Just don't vote for them next time!

    3. Re:My 2c on DRM from a filmmaker's point of view by silas_moeckel · · Score: 1

      DRM is not required to get paid. Durable watermarks exist tagging a copy of a movie with who bought it gives you enough to sue and possible criminal charges. The laws are already rather tilted towards the copyright holders. So saying the DRM is required to have a chance at being profitable seems rather false. Watermarks do not require any help past your own servers embedding them. At the end of the day DRM is not nor can it ever be the method to enforce copyright that's people generally doing the legal thing.

      Inception cost 160m to make and hit 825m at the box office (wikipedia numbers assuming valid for arguments sake) that is 3 years ago now, have the investors, actors, writers, and everybody else with residuals or similar all been fairly compensated at this point? Should be change mass market entertainment copyright to a specific multiplier to balance the incentive to create with the reward (Yea I know the studios would much as they have forever insure nothing ever made money on paper)?

      Some things to fix anything release with DRM should be required to be filed with the Library of Congress without any DRM or you loose copyright. Your need to make money can never trump society's need to endless expand the public domain. Inception would not exist if it were not for the body of work that came before it. As a filmmaker you must have moments that you want to do something like something else or better than or not like anything you have ever seen before, all of those are building on that body of work.

      --
      No sir I dont like it.
    4. Re:My 2c on DRM from a filmmaker's point of view by Bruce+Allen · · Score: 1

      Sure, I'd give Library of Congress having DRM-free masters. Taxpayers wouldn't want to pay for the costs of storing masters of everyone's movies though! Those files are huge. I have ~50TB of drives in my apartment alone. And that's just me.

      You also feel that the people who worked on Inception were not fairly compensated? How do you know that? I have no idea personally. Also, they didn't risk losing money if it bombed. BTW, $160mil doesn't cover marketing costs, distribution costs, the take of the theaters, the opportunity cost (eg if Warner Bros just invested the money in something else over the same time period). Filmmakers are generally free to choose the best deal for their careers. Usually the difficulty is finding multiple parties whom you trust and who are ready to get into a bidding war for the chance to risk >$160mil on your film!

      RE: "the laws are rather tilted towards copyright holders" - if you buy my movie, then share it online, am I not allowed to sue you? That seems reasonable to me. I do agree that damage amounts seem weird but lots of damage amounts seem weird to me when people sue each other. Anyway, if you don't want to get sued, don't put my film online without asking me first!

      You seem to feel that people will generally do the legal thing. I think people will generally do the cheapest, easiest thing that they can morally stomach. Sorry I am a pessimist about human nature. Anyway, thanks for the discussion! It's fascinating to know what folks feel.

    5. Re:My 2c on DRM from a filmmaker's point of view by silas_moeckel · · Score: 1

      You seemed to have skipped over that middle ground of watermarking. You get the information you need to sue most of the time. End users have no technical restrictions. With the laws already pretty lopsided recouping your lost sales should be reasonably easy.

      As to LOC I did not say masters just a DRM free copy of the movie in the highest quality released, the librarians and archivists there can figure it out from there and the price per is pretty nominal.

      --
      No sir I dont like it.
  44. But creating *good* work usually does by Anonymous+Brave+Guy · · Score: 2

    Say goodbye to feature films and big FPS games for example.

    And most textbooks with good editorial values and carefully checked exercises.

    And most studio-quality music recordings with professional production values.

    And most of the software that does incredibly boring things to help run businesses all over the world more efficiently.

    Creating new works is easy and often fun. Creating good new works usually requires a lot of effort and/or specialist skills, which in turn are usually provided by people who aren't the creator/copyright holder but get paid for their contribution like any other job. Take away the financial incentive and most of those laborious supporting jobs disappear, along with all the benefits they bring.

    You're absolutely right that the blockbusters with astronomical budgets like Hollywood's latest movie or EA's latest sports game would be impossible without serious financial support, but that's just the tip of the iceberg.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    1. Re:But creating *good* work usually does by jedidiah · · Score: 1

      > And most of the software that does incredibly boring things to help run businesses all over the world more efficiently.

      You just ran off the rails there for sure.

      Software gets built by businesses because stuff needs to get done. There you go with that "greed is good" mentality again. It's stupid and wrongful.

      Avarice is not the mother of invention, necessity is.

      You've got to be pretty retarded to try and claim that boring software won't be created on a site with a bunch of Linux users.

      Even the rest of your claims are dubious at best. Even in the 80s, computing technology was making the process of "studio recordings" more accessable.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:But creating *good* work usually does by Anonymous+Brave+Guy · · Score: 1

      You've got to be pretty retarded to try and claim that boring software won't be created on a site with a bunch of Linux users.

      I promise you that calling me names isn't going to make your argument any stronger, and it's probably not going to convince anyone worth debating with that I'm wrong and you're right either.

      Now, please notice the word "most" in my previous post. Some software, Linux being an example, does get developed on alternative funding models, in that particular case mostly by a few companies taking advantage of the vast market for an alternative operating system to run profitable consulting operations. And when you add up all the companies doing that in the entire OSS world, they still might not make as much code used by as many people as a single major commercial software company like Microsoft.

      Obviously a lot of code also gets written in-house for private use, and that's fine, but that kind of bespoke software is hardly what we're talking about in a discussion on DRM, is it? Who is going to write all the generic toolkits that the in-house guys customise, or the general purpose office applications, in your world?

      Even the rest of your claims are dubious at best. Even in the 80s, computing technology was making the process of "studio recordings" more accessable.

      Are you suggesting that a musician with a room, a PC, and a bit of sound editing software will consistently get results of a similar quality to the same musician in a professional recording studio with a professional production team?

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    3. Re:But creating *good* work usually does by the+eric+conspiracy · · Score: 1

      The Linux license model depends on the existence of copyright, and it is supported by large corporations who utilize the result in profit making endeavors.

      Would Linux exist without copyright? Maybe, but I doubt if it would be supported by major corporations the way it is if it didn't have the license it does today.

    4. Re:But creating *good* work usually does by Em+Adespoton · · Score: 1

      Say goodbye to feature films and big FPS games for example.

      And most textbooks with good editorial values and carefully checked exercises.

      And most studio-quality music recordings with professional production values.

      And most of the software that does incredibly boring things to help run businesses all over the world more efficiently.

      Creating new works is easy and often fun. Creating good new works usually requires a lot of effort and/or specialist skills, which in turn are usually provided by people who aren't the creator/copyright holder but get paid for their contribution like any other job. Take away the financial incentive and most of those laborious supporting jobs disappear, along with all the benefits they bring.

      You're absolutely right that the blockbusters with astronomical budgets like Hollywood's latest movie or EA's latest sports game would be impossible without serious financial support, but that's just the tip of the iceberg.

      Have you been following the fracas with scientific journals lately? The people putting heavily reviewed work into the system are starting to realize that maybe the old way of doing things is not only not the only way, but possibly not the best way. Sure, Wikipedia doesn't have careful checking on all articles; but there are plenty of texts around that do.

      And studio recordings require payment, not DRM. There are many ways to achieve payment, and they don't all require selling your soul to the recording industry and then buying it back with platinum record sales.

      Things would definitely change -- however, most of what I see in that is good change; definitely enough to offset the bad change. The only big issue I see is transitional: around people adjusting their revenue models so they can continue to produce such works as a full-time endeavour. Anyone trying traditional models wouldn't get very far.

    5. Re:But creating *good* work usually does by Anonymous+Brave+Guy · · Score: 1

      I agree with much of what you say. Despite what some people are reading into my posts here, I'm not actually a big fan of DRM, and in fact my own companies don't currently use anything similar to protect our assets because we don't want to risk upsetting genuine customers.

      However, I think this is an emotive subject and a fast-moving field, and as such we should be very wary of arbitrarily prohibiting a certain kind of commercial deal or technological measure that does potentially have reasonable applications. Although it's taken a while, there seems to be growing evidence that the market itself will take care of excessive/abusive schemes once people wise up to them. That goes for everything from DRM schemes that aren't honestly disclosed to the practices with academic journals that you mentioned. So in that sense, I'm more interested in forcing disclosure so people can make informed purchasing decisions than in blanket bans.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    6. Re:But creating *good* work usually does by Em+Adespoton · · Score: 1

      So in that sense, I'm more interested in forcing disclosure so people can make informed purchasing decisions than in blanket bans.

      I like it... let's put it under "clear product labelling" :)

      The only downside is that most companies implementing DRM aren't fully aware of the implications of what they're doing... see the Sony Rootkit Fiasco.

      For this to really work, there needs to be a DRM equivalent to the FDA... some government body that handles complaints in a timely manner and does a random sampling of wares to verify that the contents are actually as labelled on the package. Otherwise, you get the equivalent of the recent horse meat controversy (which, I'd like to point out, happened even with the checks in place).

      You also have the internationalization issue: we get enough lead paint from China stories when things have to be handled physically; on the DRM side, what's to prevent someone from implementing something underhanded/unforseen in a location where there are no checks/penalties? You have to be able to check the entire pedigree and not just the customer-facing product, otherwise someone in Bulgaria may be able to flip a switch and suddenly your game purchased in the US and connecting to servers hosted in Canada and owned by a company in Japan may just stop working... or start doing something like sending your connection data to a third party for analysis.

  45. Document DRM by Deathlizard · · Score: 1

    About the only system I've seen where I would Say DRM works would be in a corporate environment to track and protect documents.

    Both Adobe and Microsoft have a Good DRM system that uses Active Directories to control who can open, edit, copy and print documents from Acrobat and Office files. I've seen it in action and it's pretty secure as an added protection on top of an encrypted file system.

    The biggest problem was that employees couldn't work on a document from home on their personal machines, but then again that was the point, and there was other options in place to allow work from home (they were using Citrix for virtual remote desktops that worked well for their needs).

    1. Re:Document DRM by funkboy · · Score: 1

      Both Adobe and Microsoft have a Good DRM system that uses Active Directories to control who can open, edit, copy and print documents from Acrobat and Office files.

      And easily crackable...

  46. DRM doesn't help the artist by GrumpySteen · · Score: 1

    I would suggest reading this and this. Preventing piracy generally doesn't do much to increase sales.

    DRM may help reduce piracy in some circumstances, but the vast majority of pirates aren't going to buy the artist's content regardless of whether they can or cannot pirate it.

    DRM doesn't protect the artist's profits. It just limits the potential audience that the artist could be reaching.

  47. Buy vs. rent by Pascal+Sartoretti · · Score: 1

    I will never buy any product including DRM, for all the good reasons mentioned in other posts. The stuff is mine, I want to make sure that I will be able to read/see/listen to it forever.

    Renting is however different : if I want to see a movie just once, I only care about the price of the provided; if using DRM reduces piracy and hence lowers the price for me, I am all for it.

  48. An actually valid reason for DRM by Warhawke · · Score: 3, Insightful

    Hating DRM is trendy here on Slashdot, and I'm usually the first to decry it. The problem is not with DRM but with shoddy and opaque implementation of DRM -- i.e. when its implementation hurts honest consumers.

    There are a couple good reasons for DRM. One -- and please bear with me here, I promise I can justify it -- is to stop piracy. Okay, yes, DRM as it has been implemented by the vast majority of businesses has been nothing short of abysmal. It punishes the honest consumer without presenting so much as a stumbling block for hardened pirates. There's actually a lot of argumentative parallels here. Why have gun control when criminals will break the law while honest people won't? Why outlaw drugs when people who want to do drugs will do them anyway? These are actually really important arguments. However, while the contrast is stark, it's not a black-and-white scenario. Simply because we have the Second Amendment here in the states doesn't necessarily mean we should be giving everyone a rocket launcher. Marijuana might not be harmful, but should we really let people make meth in motels and poison all of the other guests?

    In these scenarios, the key question is what is "reasonable" regulation. In other words, the question is what is economically efficient -- what methods and standards will save us more money in the long run than we will spend? Do we need to install backscatter machines in the airports to protect against terrorists? Probably not -- we'll never see that money back. Should we deregulate and let on someone carrying an RPG? Also, no. The cost of preventing people carrying RPGs on airplanes is minimal compared to the savings. Even assuming I were lawfully carrying my RPG for non terrorist-y activities, what if it accidentally detonated? The savings are greater than the cost.

    The same is true with DRM. The problem that consumers have with DRM is that it robs them of the cost of their experience. I paid full price to get some gimped, server-dependent version of the game that was not what was advertised to me. DRM right now is like backscatter machines in airports; it assumes everyone is a criminal, attempts to push the limits of personal freedoms and privacy, and ultimately is probably motivated by greed more than user experience. But that doesn't mean that DRM itself has to be evil or bad. While there are plenty of textbook cases out there of people who download to try-before-buying, or who live in a country where the software/game is unavailable via legitimate retail, there are also a plethora of people who simply want to download a product without paying for it. They'll justify it with the same reasons -- "I'm punishing the developers for X" or "I can't afford it right now." This assumes that the user has some inherent right in the product that gives them the ability to use that product without paying for it. To be honest -- and I know this is going to be an unpopular view -- but the same can be said of regional restrictions. Nothing gives me the personal right to download and play a Japanese game in the U.S. I might justify it by saying that I'm not hurting the copyright holder if he couldn't have sold it to me in the first place. I might think that I have an inherent right in the public domain, that copyright is (as it is) artificial and should only be presumed where the rightsholder is enforcing his rights (i.e. not in the U.S.). But legally that's not how it works. Nothing specifically grants me the right to use something that I have not paid for. Part of the difference is due to internet culture buying into the notion that information is free and should be shared amongst everyone. We recoil when the capitalist world starts to encroach on our free internet with their advertising and paywalls and out-to-make-a-buck mentality, so we flee the corporatized services like Facebook in search of something more open. I digress, though, and that's a different issue.

    DRM's problem is in how it's implemented. Inevitably the cost of implementation is great

  49. There is exactly one. by bistromath007 · · Score: 1

    So you can tell a judge you "locked the door" when businesses that can damn well afford it decide to steal your $10,000 business application that you've decided needs to be that expensive due to a very small market.

    Whether there's actually a good reason to charge that price is arguable, but if you do, you'd better "secure" it.

  50. Making a lot of assumptions by Drewdad · · Score: 1

    "Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it. " Your assumptions: 1) Without DRM artists will not get paid. (Demonstrably false) 2) Artists create only because they get paid. (Demonstrably false) Here's my observation: 1) DRM makes the experience worse for paying customers. (Demonstrably true) I WANT to pay the artists that I enjoy. I buy books. I go to movies. I buy DVDs. I buy games. But you know what? DVDs and games are a lot less enjoyable. It's a pain in the neck to watch the unskippable ads on DVDs. It's a pain in the neck to have to have the game in the drive to play. Result? I buy more of the stuff that doesn't annoy me, and less of the crap with DRM.

  51. "good reasons" that donb't hold up by coats · · Score: 2
    There is an economic analysis out there (sorry, don't have the URL at my fingertips) that compares book authorship/publishing/reading in strict-copyright 19th century England with no-copyright 19th century Germany.

    German authors, publishers, and readers were all far better off than English ones. The article explains the reason for this seemingly-paradoxical result.

    And the reasons hold, I'm sure, for current DRM. FWIW.

    --
    "My opinions are my own, and I've got *lots* of them!"
    1. Re:"good reasons" that donb't hold up by cffrost · · Score: 5, Informative

      There is an economic analysis out there (sorry, don't have the URL at my fingertips) that compares book authorship/publishing/reading in strict-copyright 19th century England with no-copyright 19th century Germany.

      I've only started reading it, but perhaps this is the source you're referring to: No Copyright Law: The Real Reason for Germany's Industrial Expansion?

      --
      Thank you, Edward Snowden.

      "Arguments from authority are worthless." —Carl Sagan
    2. Re:"good reasons" that donb't hold up by Kijori · · Score: 1

      I'm not convinced by either their data or their analysis. Data from the Eighteenth Century Collection Online (and compiled in Joel Mokyr the Enlightened Economy) puts publishing in England in 1800 at 3,000 books per year - it's difficult to believe that this fell to 1,000 per year in 1843. They don't cite their sources so it's impossible to check the numbers they give; they also seemingly rely only on data from one particular year, which tends to suggest that they chose not to look more widely because it would undermine their point.

      Moreover, the argument is not a sensible one. The claims are outlandish, and incoherent: the establishment of copyright in 1710, we're told, "crippled the world of knowledge in the United Kingdom"; but in just the previous paragraph the author is claiming that it is impressive that Germany managed to catch up with the UK by 1900, and in the penultimate paragraph we find out that this is even more impressive as it took place in spite of copyright being introduced in Germany in the 19th century! Not one of the points supports the conclusion. And the claims about publishing and development rely on ignoring the historical context: the time period (the second half of the 19th century) is after the English industrial revolution but contains the German equivalent. One wonders how many of that impressive quantity of books were translations of books published in England a half-century earlier.

  52. Please Take My Money by mlookaba · · Score: 1

    I waited years for DRM free digital music to come along. When it did, I threw money at it.

    Maybe I am an anomaly, but after years of bitching about how bullshit it was that the record companies wouldn't let me download music legally without crap attached, once they did (Amazon, etc.), I felt the need to respond in kind. Now I routinely check there first and buy the entire album if it's offered. The price of a digital album is extremely fair now IMHO.

    Anyone still bitching about how "music should be free" is a dick. If you were the guy making that music not having enough money to feed your kids you'd reconsider.

  53. Begging the question... by gavron · · Score: 3, Interesting

    The original post begs the question of "DOES DRM actually deliver revenue to the content owners." It assumes that it does and that therefore there needs to be some mechanism to enable DRM to do so.

    As has been pointed out numerous times here on /. as well as techdirt and popehat and reddit and other places, that is NOT the case. The revenue that is gained goes to ENFORCEMENT, goes to HARASSMENT of "illegal downloaders"[sic - downloading is not illegal], but NEVER to the artists who created the content.

    A better refinement of the question should read:
    "What mechanisms could be used to ensure that the creators of content are compensated and their rights are not taken nor abused?" There are quite a few examples (in the sources previously cited) where artists put their content for downloads, and VOLUNTARY DONATIONS bypass the hoarde of middlemen thieves to make the artist wealthy. There are no "technical" mechanisms that can let someone read a book, listen to a song, or view a video that they cannot then make a copy. If you don't allow them to backup that copy, watch/listen/view it on multiple devices including car-audio or smartphone, they will make their own copy and no revenue will be afforded the creator.

    A second mechanism is one where the content is EASILY made available for these uses, but incrementally the value-add is to the buyer who chooses to buy that other copy. For example: if I buy a Blu-Ray of BestMovieEver and for another $2 I can download it to my smartphone with chapters, subtitles, and all the features I'd want to see in an original creation (but won't get in a BR-rip) that's worth it.

    If I buy a book from AMZ and for another $0 I can get it for my Kindle [reader on my smartphone] for ALL titles and it will NOT be pulled away later [like 1984] then that's a great value. Maybe for another $5 I can get a second copy stamped "Office Library" in big red letters on the softbound cover, so I can keep that in the office to read.

    If I get an MP3 or two or three or an album, and for $5 I get a jewel box with a CD for the car, or a poster of the band... those are also value adds.

    Key 1: technology will not prevent copying
    Key 2: giving the content creator the revenue means removing all the thieves from the middle of the process
    Key 3: getting "revenue" to exist means giving the buyer a "value-add" to purchase more, and thereby an incentive to purchase, rather than today's attempts to dis-incent the copying.

    Good luck.
    E

  54. nt by shentino · · Score: 1

    I do not CARE if artists are starving.

    NOTHING justifies blatant disrespect for the property rights of the end user who the MAFIAA would have paid fair and square for his content.

    DRM is *nothing* but a cash grab, and is abused to enforce concessions against end users above and beyond those required by copyright law.

  55. We want to Pirate! by yy1 · · Score: 1

    Honest answer = we all hate DRM cause we just wanna pirate shit.

    I mean its nice to be able to transfer it to different devices and such, but come on, who doesn't want shit for free.

    --
    Because, sometimes they just have to touch the stove.
    -YY1
  56. Misunderstanding what DRM protects by Torodung · · Score: 3

    DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation.

    Wrong. The artist's agency and lawyer(s) protect the rights of the content creator, which are worth very little without access to a mass market, which is guarded by DRM structures. What DRM does is protect the exclusivity rights of a mass media publisher, who defines the mass market to their advantage only. You said it yourself, "freely distributing." If you're trying to stop the distribution of a work, it's because you're protecting the distributor's rights through artificial scarcity in a world where it no longer requires massive publications facilities and real capital investment to mass produce media. The publications industry is in dire need of justifying itself, and does so as a only as a rights manager and promotional mechanism, and forces the rest by using cartel agreements to corner, and limit, the mass market potentials that exist. The physical publishing and distribution itself has long since lapsed into obsolescence. Let alone encumbering cheap reproductions with digital locks to approximate the scarcity that used to exist in the days of yore, to justify their continued business practices.

    In short: Artists have been getting screwed for decades, and are probably, in the long run, screwed out of their fair share by DRM. DRM's purpose is to enforce who gets to do the screwing. That is all.

  57. Re:In a moderate number of cases, DRM works by jedidiah · · Score: 1

    > No they won't. Certain segments of the population are technically astute to find cracks to bypass DRM, like sophisticated PC gamers,

    Handbrake is one of the top Mac downloads. If those people are finding this stuff then it is hardly rocket science.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  58. The profts are not declining. by Anonymous Coward · · Score: 3, Informative

    The movie industry keeps parading highest grossing films ever.

    The music labels get more and more profit.

    Declining sales? Well, we've also seen over the 30 years increasing DRM and reduction in consumer rights.

    Ever think of looking there?

    1. Re:The profts are not declining. by alexander_686 · · Score: 1

      The music labels get more and more profit?

      What source are you using? Everything that I have seen / read points in the opposit direction.

      And I thought we were talking about CDs, but if you want to talk about film....

      If “highest gross year” you mean selling tickets to the theaters, then maybe. I think, after you adjust for inflation, maybe. In terms of seats sold, no – those have been falling. (which is offset by selling higher priced seats to IMAX 3D stuff.) .

      If you are talking about profit, then no. They used to make a ton of money from selling DVDs. That market is going though the floor.

      But that is slightly off base. Selling a physical seat in a movie theater and linking that to DRM is weak. You are trying to compare the movie experience with a home theater – it can be made but it is different., so I don't think you point is exactly on.

      I would think DVD viewings would be a better match – expect we don't know those. People used to buy, now they stream, use Netflix, Redbox, etc.

    2. Re:The profts are not declining. by dk20 · · Score: 1

      They also face more competition for our time. There are more and more TV shows, games, etc available now then there were years ago when everyone had to buy music and movies. They need to update their business model and stop using the courts to enforce a dying model. DRM me to death and i will just stop using your product and find another way to pass the time.

    3. Re:The profts are not declining. by drcagn · · Score: 2

      You act like NOTHING else had changed in these industries in the past 10-15 years.

      The world is a very different place.

      --
      Scorta futuere amo!
  59. Software has an alternative by Frobnicator · · Score: 1

    As for something better, software developers found it in the late 1990's. It is called Software As A Service (SaaS). It doesn't work for other forms of art, like movies and music, but it is extremely effective for software.

    Consumers don't own a copy of the software behind Facebook or Twitter or Steam or Origin or Instagram or Google Docs or Office 365. Even though they don't own a copy, the masses are more than willing to invest fortunes on the platforms. Using them requires an Internet connection, and it requires that their servers are running.

    When you start editing your documents on Google Docs or Office 365 you do not own a copy of the editor. You are relying entirely on software outside your control.

    My company is just one of countless others that have made a hard choice; the choice to get Office 365 where they do not have a copy of the software. On the one hand this greatly simplifies our IT department's job, it is one less piece of software to install on thousands of computers, and it is far cheaper to license.

    But the down side is we don't have our own copy of the software. If our Internet access goes down, Office is down. If Office365 servers have maintenance we are dead in the water. And most relevant: we are entirely at the mercy of the company for access to the software.

    Services come and go over time. Usually they die when their customer base shrinks low enough. It is unlikely that Google Docs and Office 365 will suddenly stop services today, but we can be sure they will turn off the servers at the end of the product's life. That will be either when a new product is available or when most users have moved on. Anyone relying on their services at that time will simply be out of luck; whatever they had on the services will be lost.

    This protects the interest of the creator --- they will get paid. And they can get paid on an annual or per-use basis.

    It impacts the customer in that the consumer because, in order to keep their business competitive the vendor must continuously add features and functionality. But it also has the fatal flaw: the moment the creator stops supporting the product, they are left with a useless smart-client with no server.

    --
    //TODO: Think of witty sig statement
  60. Since when is it about the content creator? by Anonymous Coward · · Score: 1

    No author I know of uses DRM; distributors use DRM. It's all about protecting the distributor's right to enrichment, not about the content creator.
    I might have some sympathy for content distributors if they didn't simultaneously screw over their customers and the authors. One by DRM, the other by Hollywood Accounting. You know, that scheme where they pay out nothing in royalties because nothing ever makes the studio any money?

  61. No. by Mr.+Slippery · · Score: 2

    is there ever a time when DRM is justified?

    No. It's defective by design. It cannot co-exist with general-purpose computers, and so the content cartel seeks to eliminate general-purpose computers and put them under some form of centralized control. That is, in a word, evil.

    My focus here is the aspect of how DRM protects the rights of content creators (aka, artists) and helps to prevent people freely distributing their works and with no compensation.

    There is no "right" to prevent others from reading or copying a work. I'm all for authors and musicians getting paid, but I've been arguing for over a decade now that the way to do that is to eliminate copyright and establish a royalty-right, modeled after songwriter royalties. I can sing "Tangled Up In Blue" for free at a party; if I play it at the bar, using it to make money, Dylan gets his nickel. I'm happy if people share my book or my album for free; if they make money off of it (putting it on an ad-supported site, for example), I want a cut. (The book is not CC licensed but will be DRM free; I intend to CC license a later edition after my publishing contact expires.)

    --
    Tom Swiss | the infamous tms | my blog
    You cannot wash away blood with blood
  62. Re: Well..... by Sarius64 · · Score: 1

    It's cheaper to buy the series at the end of the season than buy the channel packages forced upon us by monopolies called cable companies.

  63. Wel why does this site exist then? by dorfed · · Score: 1

    http://jamendo.org/ is loaded with high quality music. It might not be the the latest FM crap that big media has trained you to want, but it surely is high quality works of art for people that actually listens to music.

    --
    New signature coming soon.
  64. Steam by Americium · · Score: 1

    Steam shows what a good implementation of DRM can do. I can install steam and download and play my computers games anywhere I want to. Offline mode is available as well, although then the game is locked to that computer. Unlimited free copies don't work in games where there are hackers anyway. People actually complain about games being too cheap on steam because then a hacker will buy a couple copies.

  65. Came across this today... by BLKMGK · · Score: 1

    http://en.wikipedia.org/wiki/JK_Wedding_Entrance_Dance

    Wedding dance made famous. Really innovative and interesting. Drove sales of the song, which was a year old, right back up the charts on both Amazon and iTunes. I couldn't help but chuckle. If that were done today ala Dancing Baby http://arstechnica.com/tech-policy/2012/10/after-five-years-dancing-baby-youtube-takedown-lawsuit-nears-a-climax/ then would sales have been driven? How about the charity donations the couple setup? If that were posted today would YouTube immediately yank it? I'm betting yes. DRM could have even prevented them from using the song since it's been proposed that watermarks prevent re-recording. Would DRM have prevented it's use? If the RIAA had their way it would have!

    Artists sweat and worry about loss of sales but examples like the above prove that being able to freely use a song don't mean it will lead to poor sales. I understand the concern. Frankly if I were a writer going through a big publishing house being forced to sell my e-copies at higher than bound copy price I'd be VERY worried. what I don't understand is the shortsightedness. Look at the latest SimCity for kripes sakes - I was going to buy that until I heard about the B.S. The new XBOX? always on for DRM purposes? FAIL! I will not be buying one.

    So no, I cannot think of a single instance where DRM in any way enhances a product such that it's a good thing for the consumer aka the customer. Want to pin the customer down, tie his hands, force feed him? Better hope no one comes along with an even slightly decent alternative because unless I'm forced I will not subscribe to DRM laden crap and I will break it any chance I get when I'm forced into it ala books and movies. Hell since DRM was lifted from music I've been BUYING bunches of it off of Amazon!

    --
    Build it, Drive it, Improve it! Hybridz.org
  66. Better question by Phroggy · · Score: 1

    Rather than focusing on DRM itself, let's turn things back around and focus on why we have DRM in the first place.

    There is a demand for rented content. A movie that I want to watch once, but have no desire to keep. A book I want to read once, but don't plan to read again. I song I want to hear when I'm in the mood to listen to music, but don't want to own. Not everyone wants these things - you might not want these things - but a lot of people do, including me. I also want to own things, but for now let's focus on the things I don't. I might be willing to pay $15 to buy my own copy of a movie, but I only want to pay a tenth of that to rent it.

    It used to be that you could go to a video rental place and rent a movie on VHS. It was possible to copy them, but most people didn't own the necessary equipment (a second VCR), there was a loss of quality in the copying process, and the blank media cost about as much as the rental. Similar issues with copying a show of the TV or a song off the radio (minus the part about the second VCR).

    In the digital era, data can be copied perfectly with no loss of quality and the media to store it on is cheap.

    As a consumer, I want the option to rent a movie for $1.50 or buy it for $15. Content providers want to offer me this choice. How would you suggest that this should work?

    --
    $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
    $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
  67. Re:Uh, you stop your stuff from getting stolen? by BLKMGK · · Score: 2

    Software isn't physical. If I walk into your store and steal a soda YOU the owner of the store have nothing to sell. If instead I walk into a store, duplicate the soda on the shelf, and walk out - what exactly has the store owner lost? Which of these most closely resembles copying a digital file? Which of these is actual theft? You know that copying a file isn't theft right? It's not prosecuted as such and yet you call it that.

    I'm not saying it's okay to copy everything and anything but your analogy isn't right. Given the option to buy something at a reasonable price, with low friction, more people than not will pay. Speaking for myself - my purchases of music have gone WAY up since Amazon started selling 99cent DRM free MP3. Likewise my e-book purchasing PLUMMETED when collusion among the publishers occurred. Likewise with movies which for some odd reason seem to be getting more and more expensive now after a period of time where they were more reasonable - I now purchase mostly box sets and used. DRM might even prevent that someday and then what do you think I will do?

    BTW why is it that if I do a job, say build a house, I get paid just once? How come those people get to live in it and I get no rent for my single event of hard work after the sale? How come an artist is entitled to being paid over and over for their single act of work? Why is their work somehow more important than a tradesman's? What did artists do before recording and duplication? Perhaps a poor analogy but think about it. Why are entire systems of hardware and ecosystems of OS being warped to support one group's "rights" exactly?

    --
    Build it, Drive it, Improve it! Hybridz.org
  68. Your friends are asking the wrong question. by seebs · · Score: 1

    Don't ask how to reduce free copying, ask how to increase sales. If you can increase sales while also increasing free copying, you get more money. If you are in it to be heard, or to make money, that's a win. The only way it's not a win is if your primary goal is control rather than either money or being heard.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  69. The best reason for DRM by mozumder · · Score: 4, Interesting

    Is that it limits information sharing.

    The biggest problem that the internet caused is that it destroyed culture. Worldwide.

    Everyone has this common generic culture now.

    This kind of culture didn't exist before the internet. Before the internet, you actually had societies develop and advance the arts. But, if you didn't notice already, culture has pretty much frozen since around 1995.

    People wear the same clothes as they do in 1995. Style hasn't advanced like it did from the 50's to the 70's. Or from the 70's to the 90's.

    People listen to the same kinds of music.

    They use the same grammar and language from 20 years ago.

    And so on.

    It's a pretty well documented phenomenon, and a great Vanity Fair article from a couple years ago describes this perfectly: http://www.vanityfair.com/style/2012/01/prisoners-of-style-201201

    The whole idea of information being free and shared by everyone is actually destructive to society, since that means information becomes devalued when culture becomes democratic. It devalues professional tastemakers, causing populist sensibilities to take hold, which is the exact cause of cultural stagnation. Democratic sensibilities are always obvious, and can never advance the state-of-the-art that professional tastemakers can.

    So, not everyone needs to see the same movies, listen to the same music, and so on. It is perfectly fine to limit these items, to make sure there ARE "have-nots". People don't HAVE to have every single goddam song in their library.

    We really do need to limit the spread of information, through costs, DRM, or other means, to cause society to advance. Right now the world is frozen in 1995, because information is too open.

    Seriously, it is perfectly fine to not know things or to have things. Your life is going to be just fine. But the democratic population wants everything.

    Limit them.

    1. Re:The best reason for DRM by drkstr1 · · Score: 3, Insightful

      Is that it limits information sharing.

      The biggest problem that the internet caused is that it destroyed culture. Worldwide.

      Everyone has this common generic culture now.

      This kind of culture didn't exist before the internet. Before the internet, you actually had societies develop and advance the arts. But, if you didn't notice already, culture has pretty much frozen since around 1995.

      People wear the same clothes as they do in 1995. Style hasn't advanced like it did from the 50's to the 70's. Or from the 70's to the 90's.

      People listen to the same kinds of music.

      They use the same grammar and language from 20 years ago.

      And so on.

      It's a pretty well documented phenomenon, and a great Vanity Fair article from a couple years ago describes this perfectly: http://www.vanityfair.com/style/2012/01/prisoners-of-style-201201

      The whole idea of information being free and shared by everyone is actually destructive to society, since that means information becomes devalued when culture becomes democratic. It devalues professional tastemakers, causing populist sensibilities to take hold, which is the exact cause of cultural stagnation. Democratic sensibilities are always obvious, and can never advance the state-of-the-art that professional tastemakers can.

      So, not everyone needs to see the same movies, listen to the same music, and so on. It is perfectly fine to limit these items, to make sure there ARE "have-nots". People don't HAVE to have every single goddam song in their library.

      We really do need to limit the spread of information, through costs, DRM, or other means, to cause society to advance. Right now the world is frozen in 1995, because information is too open.

      Seriously, it is perfectly fine to not know things or to have things. Your life is going to be just fine. But the democratic population wants everything.

      Limit them.

      Why is this modded -1? I'ts actually a pretty interesting argument, and one I had not heard before. Moderators, using your points as means for censorship makes YOU the bad guy.

      --
      Fanboy Status: Apache Flex, C#, Eclipse, KDE, Pirate Party, Ron Paul, Slackware, Windows 7
    2. Re:The best reason for DRM by Anonymous Coward · · Score: 1

      Interesting (and modded as such).

      This doesn't stop it for being incorrect in the general sense (e.g. ethnic restaurants in NY, London or any other metropolises, some with live music?), but does have a grain of truth to it (e.g. large group of people preferring the "fast-food culture").

      Totally wrong as a reason to justify DRM. Rationale: DRM is a tool serving the ends of distributors, which have as the primary interest "market share" (thus, market expansion) and not "incentivizing the creator", much less the "preservation or enhancement of cultural diversity".

    3. Re:The best reason for DRM by cas2000 · · Score: 4, Insightful

      fads and fashion are not culture. they're consumerism. culture is people DOING stuff, not BUYING stuff.

      and people have been listening to the same music since the 1950s since the music industry industrialised the production process for crappy rock ballads.

      (there's always been more interesting music out there too, but most people just buy rock music in all it's tediously repetitive minor variations)

      mainstream movies are the same bland, repetitive crap too. granted, they often have good explosions and special effects, but how many fucking re-makes of the same movies does the world need?

    4. Re:The best reason for DRM by Grishnakh · · Score: 5, Insightful

      This argument is absolutely stupid. It sounds interesting for about 5 seconds, until you realize it's absolutely wrong.

      Everyone has this common generic culture now.

      You haven't been ever outside the USA, have you?

      This kind of culture didn't exist before the internet. Before the internet, you actually had societies develop and advance the arts. But, if you didn't notice already, culture has pretty much frozen since around 1995.
      People wear the same clothes as they do in 1995. Style hasn't advanced like it did from the 50's to the 70's. Or from the 70's to the 90's.
      People listen to the same kinds of music.
      They use the same grammar and language from 20 years ago.
      And so on.

      So, not everyone needs to see the same movies, listen to the same music, and so on

      You apparently haven't been noticing what's going on in the world around you for the last 20 years. Back in the 50s-90s, in the USA at least, people (of the same age group) generally DID listen to the same music. With the internet, that's all changed. Now the Top 40 doesn't rule things the way it used to, and there's all kinds of indie music available on the internet. If anything, the internet has fractured "common culture", so that people don't listen to the same stuff like they used to back in the days of Top 40 radio. Things are actually totally backwards from what you say: pre-internet, people (in the USA) were much more homogenous, and listened to the same music, watched the same movies, etc. Now, they've spun off in all directions. I can watch movies from France and Finland on Netflix now with a few button presses. Before the internet, I had no access to such things. Maybe you don't remember the days before 1995, but I do, and we all watched whatever crap Hollywood decided to shovel us. It didn't matter if you were in California or Maine; the movies and music were all the same, from sea to shining sea. That's different now. Now everyone has a different subculture.

      The whole idea of information being free and shared by everyone is actually destructive to society, since that means information becomes devalued when culture becomes democratic. It devalues professional tastemakers, causing populist sensibilities to take hold, which is the exact cause of cultural stagnation. Democratic sensibilities are always obvious, and can never advance the state-of-the-art that professional tastemakers can.

      What a pile of elitist drivel. "Professional tastemakers" gave us all kinds of bullshit like tailfins on cars, beehive hairdos, Backstreet Boys, the butt-ugly cars of the 70s, Britney Spears, and many more abominations of good taste than I can possibly count. They deserve to be devalued, and they should be doing other jobs, such as cleaning port-a-potties. If you really think the internet has made things more homogeneous, then you're totally blind. If anything, it's allowed people to ignore the more stupid trends, and adopt better ones no matter where they came from.

    5. Re:The best reason for DRM by bipbop · · Score: 4, Insightful

      I didn't mod it down, but it's at least partially nonsense, and obvious nonsense at that. Ask any linguist why English stopped changing 20 years ago and they'll laugh you out of the room.

    6. Re:The best reason for DRM by Zalbik · · Score: 2

      It sounds interesting for about 5 seconds, until you realize it's absolutely wrong.

      Yep, I came to the same conclusion about 4.8 seconds after reading. It's a well constructed argument, it just doesn't have anything to back it up....

      Does the GP not remember the 70's and 80's? 90% of people in North America watched the same shows on television,went to the same movies, listened to the same music, dressed the same way, etc.

      Yes, there were some regional differences, but even these tended to mesh together after a few years. What the internet has changed is "regional pockets of unique culture" into "unique pockets of culture everywhere".

      Right now, I can find groups on the internet devoted to pretty much any kind of music, any kind of movie, any kind of fashion. The internet has made the cultural choices a function of personal preference rather than one of where someone originated.

      And please, professional tastemakers?!? Oh, yes, let us all mourn those poor hipsters who used to find the unique and obscure bits of fashion, music, food, etc, water them down into a tasteless paste and regurgitate them back on society. Sorry, but I prefer my culture fresh and original, not run through the meatgrinder and seasoned with WASP sensibilities.

    7. Re:The best reason for DRM by dryeo · · Score: 1

      fads and fashion are not culture. they're consumerism. culture is people DOING stuff, not BUYING stuff.

      That's not really true, fashion changed in the middle ages even though most people weren't consumers, just slower.
      Also the record companies were willing to experiment by signing non-standard groups to multi-album contracts to see if they'd catch on right into the '70's. There was a lot of interesting music published in the '60's and early '70's. Music that would never get published today as the performers were ugly or at least not media material and music that was not mainstream and did not create an instant hit and often barely charted.
      Movies I won't comment on.
      As the sibling post hints at, buying stuff is a form of doing.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    8. Re:The best reason for DRM by Dahamma · · Score: 1

      People wear the same clothes as they do in 1995. Style hasn't advanced like it did from the 50's to the 70's. Or from the 70's to the 90's.

      People listen to the same kinds of music.

      They use the same grammar and language from 20 years ago.

      The people YOU are around do this, because you all have set your tastes and don't rapidly change them. That's how it has always been - your grandparents probably don't wear track suites and listen to rap and your parents probably don't take ecstasy and listen to trance. Just as those generations following you most definitely do not wear the same clothes, listen to the same music, or use the same grammar as people their age 15 years ago.

    9. Re:The best reason for DRM by TapeCutter · · Score: 2

      Self serving nonsense too, VF bitching that nobody pays attention to "professional trend setters", what is VF if not a "professional trend setter"? The only problem with DRM is that it is illegal to tamper with it in the US, rumors of the death of culture are just that, rumors. Having said that, the OP definitely deserves "interesting" for the number of replies alone.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    10. Re:The best reason for DRM by Grishnakh · · Score: 2

      Wow, you really don't get it, do you?

      If beehive hairdos were that great, women would still be wearing them. Obviously, they're not, for a reason.

      Where did you ever get the idea that I want common uniformity in culture? That's what we used to have, before the internet.

      As for punk mohawks, even back in the days when people did that, that was completely restricted to a small subculture. There's still people dressing like that, they're just really rare, as they're a small subculture, same as before. As for your fasion shoot, so what? If people wanted to dress that way, they would. Obviously, they don't, and probably for good reason.

      Your whole assertion seems to be that we need a bunch of unelected, untalented freaks to make up stupid fads for us to follow, and that we should all follow them, just so we can have a supposedly nonstagnant culture. YOU want a common uniformity in culture, rather than allowing people to do whatever they want, yet you accuse me of the same. You obviously have some serious physchological problems, starting with "projection", and also including a complete denial of reality, as if the internet has caused any cultural problems, it's exactly the opposite of your assertions, that, as Zalbik points out, that it has enabled total heterogeneity, allowing people to follow whatever subculture they want, rather than being bound by the local culture in the place where they happen to live, or being bound by the overall national culture defined by some elitists who gave us disposable fads.

    11. Re:The best reason for DRM by Grishnakh · · Score: 2

      I urge you to seek professional counseling. You obviously have deep-seated psychological issues you need to deal with.

    12. Re:The best reason for DRM by lxs · · Score: 1

      What is this "cultural world" you speak of? Because choreographers didn't normally sit around in coffe houses discussing architecture with sculptors. Each stood on their own little fortress fighting over scarce grant money and complaining that "the public" doesn't understand or deserve them.
      These days you'll find artists and designers keeping in touch with the work of others. The barrier is lowered because visiting a website is free, whereas a painter doesn't have an expesive subscription to both Architecture Monthly and Modern Dance Magazine and even if they did your "professional taste makers" would stand in the way deciding what to print and what to ignore, mostly for subjective reasons.

      If anything it has only become a single cultural world since the rise of the net, but you have to drop your blinkers to see it.

    13. Re:The best reason for DRM by fire_missionary · · Score: 1

      As proof of fact that culture changed since 1995 I present the following evidence: Interview with the Vampire: The Vampire Chronicles (1994) The Twilight Saga: Breaking Dawn - Part 2 (2012) Compare and contrast those for me would you?

      --
      "The reverse side also has a reverse side." - Japanese Proverb
    14. Re:The best reason for DRM by Grishnakh · · Score: 1

      but does have a grain of truth to it (e.g. large group of people preferring the "fast-food culture").

      Large groups of people have preferred the "fast-food culture" since the 50s. The internet only became a public forum around 1995, yet crappy fast-food restaurants and other elements of homogeneous consumer culture were dominant ever since the 50s and 60s.

    15. Re:The best reason for DRM by Grishnakh · · Score: 1

      There were lots of great movies and music in the 50s-80s; there was also tons of trash. We tend to remember the great stuff and forget about the trash. Has everyone forgotten about Backstreet Boys? They were very popular (among teenage girls) when I was in high school. Or how about disco? Or patent leather (aka vinyl) jackets? I saw an old Vincent Price horror movie from the 50s a while ago (something about a house on a hill), and was shocked at just how bad it was; it was like the Michael Bay movie of its day (but with lame "horror" scenes/effects rather than explosions), yet it was faithfully colorized and treated as some kind of classic with a new DVD release.

      The big difference I see now with music is that record companies, and also movie companies, have become extremely risk-averse in comparison to the 60s-80s. No one wants to make a movie unless it's definitely going to make all the money back, so we see a steady stream of remakes of older classics/hits (and some not-so-old, like the recent Spider-Man remake, or worse the Hulk remake that came only a couple years after Ang Lee's version), movies based on comic books, and sequel after sequel (or prequel). Any truly different and inventive movies are either 1) funded by one rich guy willing to take a big risk with his personal cash, like Cameron's Avatar, or 2) low-budget dramas or indie movies that by their nature don't need a big budget for effects or sets, as they're set in modern times and might have non-A-list actors, so they just don't cost much to make.

    16. Re:The best reason for DRM by WOOFYGOOFY · · Score: 1

      "So, not everyone needs to see the same movies, listen to the same music, and so on. It is perfectly fine to limit these items, to make sure there ARE "have-nots". People don't HAVE to have every single goddam song in their library."

      There will always be "have nots" because there isn't time to consume all existing products. Those people form Venn diagrams whose circles don't overlap.

      You can see clearly that people are fantastically different from each other based on the arbitrary path they've taken through the same culture and the ideas and norms they've been exposed to just by watching the news.

      Case in point- the sorority sister's mad rant email. The very reason this is an object of fascination is because her behavior is no far out of the norm, her concerns so fantastically removed from the experience of people as to be unreal and seemingly insane. Yet people from her subculture are defending her and saying it was a shame that someone from that subculture defected and passed along the email.

      Even if we did have one dominant culture, history shows that subcultures with radically different values exist and thrive. In fact, some people argue that we seek out, create, value and sustain such mini-cultures because it harkens back to the small tribes we evolved to live in; it fits and is just *right* and feels personal in ways that are deeply meaningful to us.

       

    17. Re:The best reason for DRM by turgid · · Score: 1

      (there's always been more interesting music out there too, but most people just buy rock music in all it's tediously repetitive minor variations)

      Rock music is not boring or repetitive.

    18. Re:The best reason for DRM by cas2000 · · Score: 1

      I've seen ads for TBBT, and even parts of episodes recorded before or after something else I set my myth box to record.

      it's unwatchable trash. lame, unfunny, stereotyped trash.

      it's a modern variation of Three's Company.

    19. Re:The best reason for DRM by cas2000 · · Score: 1

      none of those links do anything but prove my point - rock is tedious and repetitive.

      don't you ever get bored of manufactured teen angst and synthetic teen rebellion? or even just the sound of rock guitar and drums?

    20. Re:The best reason for DRM by RaceProUK · · Score: 1

      don't you ever get bored of manufactured teen angst and synthetic teen rebellion? or even just the sound of rock guitar and drums?

      You could always try a bit of story telling. Or maybe a good bit of motoring.

      --
      No colour or religion ever stopped the bullet from a gun
    21. Re:The best reason for DRM by turgid · · Score: 1

      none of those links do anything but prove my point - rock is tedious and repetitive.

      Aha, Mr Hipster, your irony does not escape me! For you obviously saw the link to the "rock" music that does not involve any guitars and was done entirely on synthesizers (and electronic drums played by a human) on scales that contain no conventional octaves.

      don't you ever get bored of manufactured teen angst and synthetic teen rebellion?

      Yes, I don't listen to BBC Radio 1, Scuzz or Kerrang! The music's better on Radio 4.

      Or even just the sound of rock guitar and drums?

      Occasionally, but I always miss my electric guitar adrenaline fix.

      I am interested to hear what your definition of "not boring and repetitive" is.

    22. Re:The best reason for DRM by steveg · · Score: 1

      Whew.

      I think it was a mistake for the mods to mod you down. I've always believed that a "I disagree" is a bad reason for a downmod. Here is a prime example, folks. If you disagree with this guy, you should allow his voice to be heard. He's his own best antagonist.

      I don't know if he's right about the effect of the Internet on "professional tastemakers," but if he is, that's got to be one of the best things the Internet has ever accomplished.

      --
      Ignorance killed the cat. Curiosity was framed.
    23. Re:The best reason for DRM by cas2000 · · Score: 1

      my personal musical tastes include ambient, psychedelic ambient, category-defying stuff like Dead Can Dance and Lisa Gerrard's solo albums, chill and "trance" music of various kinds (e.g. Entheogenic), some "classical" music (for whatever that means), baroque music incl. baroque guitar with an emphasis on plucking notes rather than strumming, and lots more. i like the voice when used as an instrument but find most lyrics banal and trite (oddly, i often don't mind lyrics in languages I don't understand - *because* I don't understand them. I love Lisa Gerrard's glossolalia). i like some other forms of techno / doof, but much of it bores me.

      i even like some rock tracks, either because they transcend the genre or because they have some personal significance to me...but am bored shitless with the steady diet of it on radio and TV. I like individual songs in almost every genre (notably excluding rap and C&W) but get bored when lots of songs sound the same.

      my tastes evolve over time. i like some things now that i hated 20 years ago, and vice-versa but in general, i like complexity and detail....much more complexity than just the same three or four chords with an occasional key change or squeaky guitar solo.

      i particularly despise hiphop, rapping, and country & western ( which is not surprising given that comprehensible lyrics tend to shit me). my dislike of these genres hasn't changed or evolved - shit is shit and even time won't improve it or change my attitude to it.

      my musical tastes were probably heavily influenced by the fact that I listened to a lot of Frank Zappa as a kid because my father was a huge fan (and what kid isn't going to think Billy The Mountain or Greggary Peccary is a fucking hoot).....so I got a lot of various kinds of rock (played excellently but often with a subversive twist), mixed in with classical and orchestral and all sorts of weirdo bizarre stuff.

      i haven't listened to any zappa in years but still claim to like his stuff....although the frequent overt misogyny really puts me off. i guess part of the reason i don't listen to it is because i don't want to ruin childhood memories and end up disliking it.

  70. Irony by thegarbz · · Score: 5, Funny

    The only people who see ads claiming piracy is bad are the people who paid for the content.

    1. Re:Irony by zachie · · Score: 1

      How is that moderated funny?

    2. Re:Irony by T-Bone-T · · Score: 1

      It is funny because it is the right combination of sad and true.

  71. Re: Well..... by JWW · · Score: 1

    I think you spelled the word corporations wrong. It is not spelled a-r-t-i-s-t-s.

  72. Look around you by mhkohne · · Score: 1

    Look at how artists get paid today. The baseline assumption in your statement is that DRM prevents piracy, for which there is exactly zero evidence. So any way that an artist gets paid today is a way they get paid in a world without DRM.

    --
    A thousand pounds of wood moving at 300 feet per minute. Don't get in the way.
  73. No, but... by CmdrEdem · · Score: 1

    This is just consequence of the society we live in. We are measured for what we own, so if we can`t pay for something we take it anyway. I think that if the author wants to DRM his/her stuff out it`s a right they have. But usually who goes for DRM is not the creator of the content, but the business that wants to capitalize on the work as much as they think possible.

    As the battle for more draconian DRM is fought to harden DRM, consumers will accept it less and less. This will eventually make profits drop because of DRM, we just have to hold the ground. Maybe that`s a naive point of view but I rather believe that can happen than not. I`m sure I`ll make my part.

    There`s so much content available nowadays that people can always get DRM free options. For instance: I can hear to heavy metal only available in DRM free services or play games sold without DRM.

    --
    This combination doesn`t exist: ETIs that know about humanity and want to see us dead. Otherwise we wouldn't exist.
  74. Re:Uh, you stop your stuff from getting stolen? by gestalt_n_pepper · · Score: 1

    Software isn't physical.
    Relavance? Services aren't physical. Should your next massage be free? How about your next doctor visit?

    If I walk into your store and steal a soda YOU the owner of the store have nothing to sell.

    If you make copies for free, I have nothing to sell.

    If instead I walk into a store, duplicate the soda on the shelf, and walk out - what exactly has the store owner lost?

    Any chance of making a profit.

    Which of these most closely resembles copying a digital file? Which of these is actual theft?

    Would it make you feel better if I called it "profit nullification?" Since someone put time, materials, money and effort into getting the soda on the shelf, or software on the server, any hope of personally benefiting from this is gone.

    You know that copying a file isn't theft right? It's not prosecuted as such and yet you call it that.

    I call it what it is, not the ephemeral legal definition of the moment.

    I'm not saying it's okay to copy everything and anything but your analogy isn't right. Given the option to buy something at a reasonable price, with low friction, more people than not will pay.

    Bittorrent still exists, and there's a lot on there. I guess that must be because everyone is so anxious to pay for inexpensive music and that expensive 20-50 dollar shareware that lives on the Crack sites.

    Speaking for myself - my purchases of music have gone WAY up since Amazon started selling 99cent DRM free MP3. Likewise my e-book purchasing PLUMMETED when collusion among the publishers occurred. Likewise with movies which for some odd reason seem to be getting more and more expensive now after a period of time where they were more reasonable - I now purchase mostly box sets and used. DRM might even prevent that someday and then what do you think I will do?

    You'll steal. You've made it pretty clear.

    BTW why is it that if I do a job, say build a house, I get paid just once?

    You're being paid for labor, not the house.

    How come those people get to live in it and I get no rent for my single event of hard work after the sale?

    If you built the whole house yourself, you get a *lot* for it. If you didn't, you were paid for services.

    How come an artist is entitled to being paid over and over for their single act of work?

    There's no other way to make it economically viable. Artificial restrictions are the only thing that keep artists in business, and minimally at that.

    Why is their work somehow more important than a tradesman's?

    A tradesman does something that requires less originality and is repeatable. The market bears a lower price for it for this reason. Creative work, by definition, is unique, and may sometimes have greater value. This is not a certainty, however, and I would agree that sometimes, often in fact, that a tradesman is more valuable.

    What did artists do before recording and duplication?

    They sang for their supper or had wealthy patrons. The restrictions were inherent in the instruments of production (single instruments played in one place, or paintings on a single wall) needed no artificial help.

    Perhaps a poor analogy but think about it. Why are entire systems of hardware and ecosystems of OS being warped to support one group's "rights" exactly?

    Because OSs are this generation's television, a medium which had inherent restrictions, like being tied to a time slot, with profitable commercials. This is no longer the case.

    --
    Please do not read this sig. Thank you.
  75. Re: Well..... by BLKMGK · · Score: 1

    Sure, I'd be happy to help them but first they need to help themselves. Ask themselves where the MAJORITY of their money goes, take some action like SOME of the book authors have been doing. http://jakonrath.blogspot.com/ Instead of insisting on more and more and more they should perhaps look for where their inefficiencies are and fix those?

    Maybe when they have done something to clean up their own damned mess they can stop calling their CUSTOMERS thieves I'll have some sympathy? I'm all for spending reasonable amounts of money for things I want. But $25++ for a movie? $20 for a CD? 99cents for a song I like is fine - without DRM - and I buy these fairly often (sorry not when they cost more). More money for an e-copy of a book than a paperback? F-that!

    --
    Build it, Drive it, Improve it! Hybridz.org
  76. It stops the causual sharer by Vrtigo1 · · Score: 1

    DRM will stop the casual sharing of music. For example, high school kids...back when I was in high school and MP3s were just coming out, we would regularly trade music with our friends because we couldn't afford to buy all the music we wanted and it was easy to do so. Kids nowadays are probably either using something like BitTorrent or iTunes to acquire their music. If they're using iTunes, it's not so easy for them to share that music because iTunes somewhat locks it to their account. So, it may generate some additional revenue for the artist by way of additional sales because DRM prevents the music from being shares by the casual listener.

    OTOH, it probably does more harm to the artist by preventing all those other people that would have heard their music for free illegaly, become =fans, paid for concert tickets, etc. Artists really need to get rid of their hard on for DRM and realize that it's doing them more harm than good. They should focus on making money off the scarce goods like concert tickets, merchandise, fan exclusive deals, etc. Use music or art to get people to like you, then you can sell them other things.

    DRM is trying to artificially create scarcity and it works to an extent, but see above, it's doing more harm than good.

  77. only one by Triv · · Score: 1

    I can only think of one: Digital lending libraries.

  78. No. by sethstorm · · Score: 1

    N/T

    --
    Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
  79. False. Only proved that teenagers like music by raymorris · · Score: 1

    The "studies" you refer to found that teenagers are into music. Nothing more, nothing less. They then claim "the same 'people' (age group) that steals music also buys it. Some teenagers steal, others buy. It's not the same people. It's just that teenagers are the largest market for new music. Teenagers steal the most music, listen to the most music, and talk about music the most. That doesn't mean thieves are purchasers.

    1. Re:False. Only proved that teenagers like music by Jane+Q.+Public · · Score: 1

      "he "studies" you refer to found that teenagers are into music. Nothing more, nothing less."

      Nonsense. And putting the word "studies" in quotes does not make them bullshit.

      If you spend a few minutes on Google, you can find at least several legitimate studies that showed these things, exactly as I stated.

      The first one I read about was back in the year 2000. And there have been quire a few since. Their findings have been very consistent.

  80. DRM to protect servers by GiMP · · Score: 3, Interesting

    My employer as well as our direct competitors are looking to use what might be considered DRM to protect servers that run hypervisors for untrusted VMs.

    We use SecureBoot to make protect against attacks against our unattended installation / provisioning layer. We use it to make sure binaries aren't seeded into our environment. I.E. we're using trusted computing.

  81. My thoughts by JasoninKS · · Score: 1

    DRM doesn't do anything but hurt sales and company reputation. People that want to pirate will break the DRM and pirate regardless. Trashing your DRM means nothing to them except for being a brief challenge. But if you prevent a paying customer from using their CD/DVD/game console as they wish, THOSE are the people that will quit giving you cash! They won't buy your next CD. They won't buy your next DVD. They won't buy your next game console or game.

  82. I understand the point of DRM by smittyoneeach · · Score: 1

    But, like all attempts at legislating morality, it's doomed. Just doomed.
    I get at the point of DRM when I say, "Check out this Joe Satriani!"
    The kid says, "Hey, that's cool, let me rip that."
    "Dude. We've got to keep Joe Satriani in guitar strings. Let me give you this. I'll buy another copy."
    This is an example of busting somebody's chops in a positive way. The focus is on the artist, not the fact that the kid's nascent grasp of economics is both immoral and a threat to the market. Better still, there isn't a godforsaken politician or lawyer in sight.

    --
    Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
  83. Re:Uh, you stop your stuff from getting stolen? by Jaime2 · · Score: 1

    If I walk into your store and steal a soda YOU the owner of the store have nothing to sell.

    If you make copies for free, I have nothing to sell.

    If soda becomes copyable, then it becomes worthless. Same thing happens when a store buys two sets of Super Bowl hats and shirts printed with each team as the winner. Once one of the teams loses, half are junk. All in all, the world would be a better place if food became free (maybe not soda, but still), regardless of the fact that an entire industry would be out of business. Do you really want me to pull out the buggy whip argument?

  84. Re:The best reason for DRM - no that's wrong by gr8_phk · · Score: 1

    So, not everyone needs to see the same movies, listen to the same music, and so on. It is perfectly fine to limit these items, to make sure there ARE "have-nots". People don't HAVE to have every single goddam song in their library.

    What you are arguing against is mass distribution and centralized control over culture. Sure, the free flow of information causes trends to spread quickly to the furthest reaches of the world, but that does not mean there is little variation. Remember when Beverly HIlls 90210 made it popular to have a fucking bowl-cut? Some called it a mushroom. I think someone in Hollywood made a bet that they could popularize something stupid and won. DRM does nothing to create "haves and have nots" it just makes people pay more - everyone still sees everything, they just may wait for it to be iin the $5 bin at Wallmart if they can't pick it up used sooner than that (DRM tries to disallow resale).

    If you actually want diversity then you should want the free flow of "stuff" to destroy Hollywood and the record companies. That is the only way to bring about local or regional (non-centralized) creation of cultural stuff (fassion, music, movies). I'm not advocating this BTW because while individuals and smaller groups will create better diversity, it sometimes takes a big budget to make great quality. I'm just saying that DRM does nothing to relieve the stagnation you're concerned about. It only serves to concentrate wealth, and if you think that will lead to diversity then you should revisit your contrast of decades past to the present.

  85. expectations by lkcl · · Score: 1

    the problem that you've got is the resentment of several years - decades - of abusively-high pricing. people feel that they've been ripped off, so they have no qualms about copying. *UNFORTUNATELY* that mind-set is now entrenched, and an independent artist selling their own creative material is, sadly, going to get hit by that.

    whom can the finger be "pointed at" for this situation? well, some would say the record labels for being greedy. but there's a counter-example which illustrates that that's not *entirely* the case. in japan, they love anime. so much so that the fans actually support the directors in every way possible. when a film comes out, the director distributes it first on bittorrent. the fans copy it, enjoy it, buy the t-shirts, buy the merchandise. they distribute it, they translate it, they produce their own dubbed soundtracks, and redistribute them freely.

    but here's the kicker: when the official DVDs come out, they PULL THE BITTORRENTs AND GO OUT AND BUY THE DVD.

    bear in mind that this is japan, but that's still absolutely stunning. and it puts us westerners lamenting a situation where our poor artists cannot make a living in this day and age to absolute shame. food for thought.

  86. waste of time by tverbeek · · Score: 1

    Ideologues don't allow the possibility that there are ever valid exceptions to their dogma.

    --
    http://alternatives.rzero.com/
  87. DRM combating multi-player game cheaters by Zenin · · Score: 1

    DRM (in particular always-online DRM) is absolutely essential in combating hackers/exploiters/cheaters/griefers.

    Cheaters will always find new cheats. But if you paid $70 for a game and know you'll basically throw that money away (and/or get your entire Steam or whatever account banned from a lot of other games as well), you'll be far less likely to cheat given that each time you're banned you'll have to shell out another $70 to cheat again.

    --
    My /. uid is better then your /. uid
  88. Re:Uh, you stop your stuff from getting stolen? by gestalt_n_pepper · · Score: 1

    So, you're saying that art, music and software have no value, because they can be copied. You therefore, believe that nobody deserves to make money on any copyable item, and that therefore, these industries do not deserve to exist. So, programmers, artists and musicians are mere leeches while folks who manufacture say, Uzis are good and deserving folks because their product can't be digitally copied. They should make money.

    Interesting moral argument.

    And food should be free. Tell you what, go start a botfly collection and give them unlimited meat to eat and breed in. Let me know how that works out for you.

    By the way, buggy whips became obsolete because of a major technological shift in transportation methods. Instead of limited buggy whips, there are limited expensive cars and accessories. The economic structure of providing transportation accessories didn't change, just the type of accessory. Money was still paid. Argument is null.

    --
    Please do not read this sig. Thank you.
  89. Sometimes yes, within enterprises by ssuchter · · Score: 1

    I don't like DRM in the consumer world, DRM'd media files, games, etc. I agree with all the arguments against using DRM there. Criminalizing decryption is a travesty of justice.

    However, there are entirely different contexts where DRM can be a useful tool. For example, in a past job, my company was receiving a sensitive data feed from another company where we had to promise to revoke our internal access to certain parts of the data feed upon demand. We were not worried about internal hackery, but we were worried about inadvertent copies being made within our enterprise for reasonable reasons. (Backups, caches for speed, etc.) We self-imposed DRM, and it was a great solution.

  90. The culture of Fractal Art ... by Taco+Cowboy · · Score: 1

    Is that it limits information sharing.

    The biggest problem that the internet caused is that it destroyed culture. Worldwide.

    Everyone has this common generic culture now.

    This kind of culture didn't exist before the internet. Before the internet, you actually had societies develop and advance the arts. But, if you didn't notice already, culture has pretty much frozen since around 1995.

    I dunno where you're from, and I also dunno when you first started using the Net

    I can point to you a lot of counter examples to what you have claimed, but to make this comment short, I'll list only one example --- the Fractal Arts

    Before the Internet, people hardly know what the hell "Fractal" was

    They might have seen some pictures on some magazine covers

    They might have been told by their friends about amazing fractals

    They might have seen a documentary or two (mostly from the PBS stations, something like Nova) that illustrate what "Fractal" is

    That's all the exposure of Fractal to the human kind .... until the Net

    With the Net, people get to visit sites with tons and tons of fractal pictures, they get to download the software and play with them, they get to share the formulaes, they get to discuss how to do what on online forums, and so on ...

    To many --- including yours truly --- I've benefited a lot from the Net

    I've learned a lot of things I never knew existed --- even from a site like Slashdot

    --
    Muchas Gracias, Señor Edward Snowden !
  91. to make more money for the machine by Model_M · · Score: 1

    Ask anyone of us who used Music Match that was bought out by Yahoo Music that was shortly there after dumped. I lost all of my legal content to bit rot as the writable disk I stored my keys on were unreadable when I needed them.

  92. when people stop getting paid... by jcbarlow · · Score: 1

    "Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it."

    So, I take it you've never gone to Burning Man? Strange as it may seem to you, some of us actually do stuff without being bribed.

  93. Missing something... by Shoten · · Score: 1

    Everyone here is talking about DRM in the context of a product, or some form of art that is meant to be distributed. Yes, I mean things like music, games, movies and books. And I agree with the majority view here, that for things like that DRM is harmful because of how it distorts the market. DRM is futile, because if one person out there can break it (out of the millions or more who get access to the protected file) then it's out in the open and spreads as fast and as far as anyone's interest in it.

    But there is a valid use for DRM, and one where it can actually work fairly well. It's in corporations and other organizations that need to control documents and their distribution. In this kind of environment, a small audience has any access to the DRM-protected materials at all, This is the realm of companies where their IP is really their own, and corporate espionage is a major factor...pharmaceutical companies are a good example of this. At the NIST Cybersecurity Framework workshop earlier this month, a senior executive from Merck described how DRM in conjunction with identity management has been very helpful in protecting data in this way. DRM used this way has several differences from DRM used to protect, say, a motion picture being shared via Netflix. One, it's about attribution of ownership as much as about restriction of unauthorized use; if a file from a Kindle gets into the wild, that doesn't really get Amazon to pay attention to anything. But if a file from X person from a company shows up where it should not be, then that raises alarms. Two, it's not exposed to the same form of threat; even if a document leaks, the effort to decode it does not become a free-for-all. And yes, the threat may be fairly sophisticated, but detection doesn't have to be perfect. If you're facing a determined attacker and they pull 100 documents, even a 1% detection rate is enough to catch that something is wrong. That, in turn, provides an enormous deterrent to employees who may be considering doing something on the side for a payout or revenge because they are disgruntled. In this world, DRM doesn't need to be perfect and doesn't incur the same distorting effects as it does when applied to creative media. It's not a use that is broadcast nearly as widely to the world, for a few obvious reasons, but it's a fairly large one all the same. Oh, and the specific nature (as far as how it works) of the DRM solutions tend to differ as well, given the different aims in this context.

    --

    For your security, this post has been encrypted with ROT-13, twice.
  94. Re:Don't advertise your ignorance by AK+Marc · · Score: 1

    Christianity has no bans on Bible copying. Try actually READING a Bible; you will find no such ban.

    Then take it as "at least one Christian Church placed such a ban." When you read everything as obtusely as possible and invoke "no true Scotsman" for anything you don't like, you'll never get far.

    that was only the Catholics (not all of Christianity)

    Before Martin Luther, how many recognized branches of Christianity *weren't* under the purview of the Catholic Church?

  95. For what it's worth (as if anyone will see this) by kheldan · · Score: 1
    The ostensible reason for DRM is to prevent piracy. However to date it is 100% ineffective in this, based on the fact that all DRM can be broken -- it's just a matter of whether anyone cares to do so for a particular piece of content.

    You're never, never, ever going to stop piracy. I'd go so far as to say that I believe it's part of human nature. Trying to stamp it out completely is not only futile, it's counterproductive; the more restrictive you make things, the greater hassle it is for paying customers, and the more annoyed they get, and the less positive sentiment towards that content provider. Content providers need to accept that this is the way things are and just let it be. They're still working under an obsolete business model, and until they wake up and accept reality, they're going to keep banging our heads against the wall trying to stamp out something that can't be stamped out.
    • Most people are going to pay for content
    • Some people are not
    • That's just the way it is. Accept it, move on.
    --
    Are YOU using the TOOL, or is the TOOL using YOU? Think about it!
  96. Re: Lots of good reasons by Elaugaufein · · Score: 1

    That whole withhold an easily digitizable good from people while providing a DRM free analogue copy thing was tried in the mid to late 90s. It was really hard to get digital stuff online even though you could buy it and rip it trivially. You may remember how well that worked.

  97. artwork "the wall"- Pink Floyd is great right? by fonske · · Score: 1

    I recently acquired a lithography of M.C. Escher that has that same white wall - with stones taken out and "funny figure" in front.
    Much to the dismay of Escher, he was very popular in the "psychedelic" hippie community in the mid sixties up until his death 1972.
    Gerald Scarfe added the "asshole" judge to "the wall" cover art - not very surprising if you have noted the obsession of Anglosaxons with buggery.
    I make the case that you can not take "artistic occurrences" out of a bigger context.
    The masters from impressionism, expressionism, futurism, suprematism, abstract, cubism... were subscribing to making art just for the heck of making art, not longer making art for a superpower-that-be.
    This is also true for the music composers at that time and the Linux project now.
    Yes, engineers are the truest artists in my viewpoint, trying to give plastic and functional shape to (irrational) aspirations of a society - the essence of art.
    The essence of the artist is to communicate - like holding a mirror to his community on their and his aspirations.
    Nowadays artists want to make a living...okay, but don't be surprised as an arty farty snobbistic collectioneur you will not find me sympathetic to DRM and your copyright lifetime ad absurdum.
    In fact, don't be surprised that I don' t care about your "art" in the first place.

  98. 10 Good Reasons for DRM by John+Allsup · · Score: 1
    1. 1. It gives a real world counterexample to the idea that DRM is Good;
    2. 2. It gives a real world counterexample to the idea that information is better hoarded and used to make money;
    3. 3. Exercise for the reader;
    4. 4. Exercise for the reader;
    5. 5. It creates jobs for clever programmers to show how they can defeat the crackers;
    6. 6. It creates opportunities for clever hackers and crackers to show how the clever programmers can be defeated;
    7. 7. It gives lesser crackers an opportunity to show of their computer skills.
    8. 8. Exercise for the reader;
    9. (8.1 Come up with a better exercise for the next reader;)
    10. 9. You can insert U to get DRUM (I like DRUMs);
    11. 10. (out of 10.) It shows you who not to waste your money on if you have the option.
    --
    John_Chalisque
  99. Give the buyer something of value by buchanmilne · · Score: 1

    How would those who are opposed to DRM ensure that artists will get just compensation for their works if there are no mechanisms to prevent someone from simply digitally copying a work (be it music, movie or book) and giving it away to anyone who wants it?

    If it were me, I would:

    • Give the people who pay for a legitimate license for the work something that is of value to them, but costs you nothing.
    • Don't artificially increase the cost of distributing works.
    • Allow people to copy the work, and reward them for licensing it
    • Ensure that nothing besides access to the file storing the content is required for enjoying the work.
    • Build in some features to validate the authenticity of the work.
    • Allow the user to backup just the signatures

    For example, in a container format that supports separate streams and meta-data, store an x.509 certificate or PGP signature by a licensing representative of the artist of the content's digest/hash and the customer's details (e.g. name).

    Have playback/display software show the content that has such a signature differently, e.g. a badge with the customer's details from the signature.

    Allow a user who has copied the content from someone else to buy just a license for the content, and all you need to do is:

    • Vlidate the hash of the content to ensure they have the copy you want them to have
    • Issue a new cert/signature

    Of course, some changes to media consumption software would be required to support this model.

    I would definitely be motivated to license more of the works I have copied if it was easy, didn't require downloading new versions, and had something more attractive to me. There is currently almost nothing to distinguish works I have paid for from ones I haven't (except that I store them separately). For most users, the only distinguishing factor is that the one they haven't paid for is easier to use.

  100. The Sad Truth Of The Matter by Crypto+Gnome · · Score: 1

    DRM was NEVER about "for the customers", nor was it EVER about "for the producers" , it's about how the content DISTRIBUTORS screw the paying public.

    Unfortunately the reality of the situation is "won't somebody think of THE CHILDREN" (er,I mean The Starving Artists) arguments are all BALONEY.

    DRM doesn't help starving anybodies, because it only takes ONE Copyright Violation and The Cat (er I mean The Content) Is Out Of The Bag and it's a free-for all.

    The End Result is that DRM is NOTHING more than a major inconvenience to legitimate users.

    DRM as a concept is EVIL, just like CENSORSHIP as a concept is EVIL.

    Sure you can always think of some argument based on "in a pure and perfect world, this makes good sense", but IN PRACTICE all that happens is that perfectly good and upright citizens GET ROYALLY FUCKED OVER.

    EVERY SINGLE TIME, LEGITIMATE USERS GET ROYALLY FUCKED OVER.

    --
    Visit CryptoGnome in his home.
  101. And now for a real one. SimCity by Anonymous Coward · · Score: 1

    Try to find a pirated version of SimCity. A simple search shows that at least the torrent sites still don't have one.

    It means that everyone who is playing the game, has payed for it.

    But it also means that everyone who PAYED for it, knows that everyone else who is playing it ALSO payed for it.

    People don't like to feel like suckers. If one person crosses a red light, others will follow because you feel like a fool being the only person standing still. If everyone is seen by you to evade their taxes, you feel silly paying your taxes in full. If your in a traffic jam and one person uses the emergency lane, others follow.

    BUT if you see the person using the emergency getting a fine by the police, you feel better about staying inline. Even in the criminal legal system, punishing offenders is partly to keep non-offenders non-offending NOT by creating fear but by creating the sense that justice will be done in the end and people are not simply suckers for following the law.

    A LOT of libertarian types, especially the type who call the cops if their neighbor dares to slam the car door after nine o'clock, don't like this. There is an idea that people can either police themselves (once I earn enough I will start buying the games but now that I am poor I deserve the choice to pirate them) or that everyone else should work for free (check MMORPG sites for people demanding games are 100% free, business models be damned).

    For game companies this goes further then DRM however, if one person cheats in a game, others will follow. If you see that cheaters are banned, normal players won't resort to cheating to "keep up".

    Want MORE proof? Fine, from a different field, the Groupon (or outrageous deal) effect: If you go to your favorite muffin store to buy your 2.50 muffin of the day and you suddenly see an immense line and everyone in front of you is getting the same muffin for 1.25, how do you feel?

    If on Steam you buy a game for full price and next day it is half price, how do you feel? It is not that you objected to the original price OR that you mind to much if one day there is a muffin special and some people get 25 cents off. But everyone paying half and you the only sap they managed to sucker to pay full price?

    It is the reason a LOT of supermarkets, especially those who know they are dealing with an impulse buyermarket, don't bother with coupon discounts. Because if there is a discount in front of you that you can't take advantage of, you feel cheated and the discount deal which is supposed to create a positive feeling will instead cause a negative association. Try it yourself, if there is 3 for 2 deal and you only can buy 1, do you buy it? For an item you don't really need? The better the deal, the more likely you are not to, because you don't want to be a sucker.

    There are other examples. Companies that give incredible deals to new customers while overcharging renewing customers will soon loose any brand loyalty. See the effect that everyone advises you to demand a new top of the line phone when your mobile contract runs out. You can get it, so if you don't, you are a sucker.

    A lot of pro-piracy people claim that a pirated copy does not mean a lost sale. They are right, in the instance of the individual copy, sometimes. But would you feel good having payed full price for a game, knowing that everyone around you hasn't? If you do... well... good for you, you are a saint.

    DRM is not just about getting people to pay for their products but KEEPING the notion that it is NORMAL to pay.

    The content industry has failed MISERABLY at this:

    • They give paying customer no happy feeling.
    • DRM punishes the paying customer and the pirate is rewarded with a superior user experience.
    • They insanely overcharge on their products.
    • The content industry has no concept of rewarding existing customer, why NOT give owners of a VHS tape a free DVD upgrade? A bar would give a regular customer a free beer. Where is the content equivellant of th
  102. sad that all we see as art these days by cenerentolo · · Score: 1

    is recordings of it. as an international artist myself, and one who does not rely on any sort of mechanical reproduction, i say fine... art is a thing of the moment. all the people clamoring for their digital rights is silly in my eyes: because by the time people look at my art in a recording, it is only a memory... im an opera singer, and while THIS VOICE can shake the air and make athiests believe in god, RECORDINGS cant.... but recordings and pictures are art now....at times... that they are supplanting and pushing out older, more human body based forms of communication shows their power and also insignificance (part of our decay right now is cause of the dearth of artists helping society evolve)

  103. Income and DRM--The View From the Inside by Frightened_Turtle · · Score: 1

    Living for just the art? Please!

    I'm not sure what medications some of the above posters are on, or perhaps their glasses are a tad too rose-colored to understand reality, but I've got some news for those people: I'm an author and I make a living selling the stories I write. I love telling stories. I love writing. But if I wasn't making an income selling books to people who enjoy reading, I would not be able to afford to write. The only way I was able to truly get a start in writing is in thanks to my very understanding and supporting family when I decided to go all in, stop working regular employment, and start devoting myself 100% to writing. It took over three years with no income to write that first book. Do you think I could continue writing the books that many of you have read if I wasn't earning income from the sales of those books? My colleagues and friends, John Scalzi, Spider Robinson, David Brin, Walter Hunt, and Kristine Rusch--do you think any of them magically get their income from somewhere else?

    If you showed up at work one day and your boss announced that they were no longer going to pay you for working at the company, that you would be doing your job for the love of doing your job, would you stay with that company? No, you'd go right to your desk, clear out your personal items and walk right out the door! Otherwise, how would you pay your rent and buy food, software, clothing, transportation, etc.? You can only leach off friends and family for so long before they are going to throw you out and tell you to get a job.

    Get a benefactor such as Count von Moneybags to support you for life as an artist? That practice disappeared sometime back in the 18th century. You'd better go relearn your damn history. Back in the 1600's an artist had to produce for their benefactor or they would get cut. Even Leonardo Da Vinci, one of the greatest geniuses in history, was dropped by his benefactors at one point or another. Mozart had to beg for commissions. By the 18th century, benefactors had pretty much disappeared. We live in the 21st century. People with enough wealth today to be a potential benefactor are more interested in increasing their wealth than they are in supporting the arts. A writer, on average, produces one book every two years. Do you really know anyone who is willing to sign over a $50,000 check each year to support someone who walks around, relaxes and daydreams all day? I'd get fired from any job doing that.

    Anyone can be an artist, as a hobby. But if you want to devote yourself to that art as a living, how are you going to put food on the table? Paint a picture of food and it magically appears. No. You have to create something that is good enough that people are willing to exchange money in exchange to own a copy of that work for their own enjoyment. I like to write programs, some of which I have shared with others for use or education. But does that make me a professional programmer? No, I'm just a hobbyist. I make my income by writing entertaining stories that people want to buy because they enjoy reading them. When you hear someone say "they live only for their art," behind that person is either a very hard working spouse or partner or they've somehow managed to land a sizable grant that supplies them with enough money to pay for housing, food, art supplies, electricity, heat, water, and other necessary things.

    Those people I've known over the years who said they lived for their art, not money, are no longer artists. None of them made it much farther than their late 20's before they gave up on their art and became professional laborers. As a professional artist who makes his living selling his art, I am not foolish enough to forget that there is a very serious business side to what I do. And if I do not manage that properly, I can really screw myself over.

    Back on the main topic: DRM? I hate it! It has nothing to do with protecting my copyrighted material. I have never seen DRM to anything to save me from having a copy of my work stolen from me

    --


    Whew! This water sure is cold!
  104. You see wrong then by nu1x · · Score: 1

    > Because, in my eyes, when people stop getting paid for what they do, they'll stop doing it.

    Bzzt. Wrong.

    Wash your eyes with industrial cleaner.

    The quality of given endeavour DROPS when money is involved; and yes, plenty of people produce, I would argue, the best, content for no money.

    --
    I have nothing to lose but my bindings.
  105. Adam author by HockeyPuck · · Score: 1

    I'm an author of technical books, and many people have asked me to distribute my books in an unprotected PDF format. If I do this then I will nolonger get paid for the copy. Which means there's less incentive to write more. As people will want the next book given away for free.

    Sure I can make money from speaking or consulting engagements, but the point is to get paid for all my efforts. Surely you get paid for yours at your job, or does your mgmt as you to wor for a few unpaid weeks or months a year? As a content creator why shouldn't I?

  106. Re:Uh, you stop your stuff from getting stolen? by Jaime2 · · Score: 1

    So, you're saying that art, music and software have no value, because they can be copied

    I never said that. I was only pointing out that your analogy was flawed because it was a buggy whip argument. If there were a major technological shift that made soda free, then stores would not sell it, and all of the stock on the shelves would be given away. What do you think happened to all of the buggy whips on store shelves after the transition to automobiles?

    You're entire attack on my nullification of your argument was to assume I meant the most ridiculous thing possible and then attack that.

    If you want me to make a more concrete argument, then here it is: the people who are pushing DRM today are in the distribution business. They used be a valuable and necessary part of getting music into the hands of consumers. Their services will be no longer needed soon, so they should find something else to do for a living before the well dries up.

  107. Re:Uh, you stop your stuff from getting stolen? by bugi · · Score: 1

    Do you really want me to pull out the buggy whip argument?

    Yes. Here, I'll do it for you. DRM is today's buggy whip manufacturers' mechanism for forcing the buggy whip to stay in use.

    Watch this TED video for some hints about what's going on beyond the desperate measures of the Content Industrial Machine.

  108. My dad by JustNiz · · Score: 1

    I have some first-hand evidence tha music has always been a performance art, and so has a lot less value as a recording. The intrinsic value of a recording is also MUCH lower than the record companies are tying to sell it for. In any economy with such a difference between selling price and actual value, the bubble eventually always bursts, however the record comapnies are living in denial. They are fighting to keep an already broken economic bubble alive by duct-taping up the cracks with DRM. The ultimate end is still inevitable, and unavoidable, that the music will find its own value, hence the current existence of "piracy".

    My dad is a professional musician (drummer). He doesn't care about people recording/copying his music, in fact he welcomes it. Why? Because he is an incredible drummer that has taken multiple decades to develop his playing skills and he focusses on doing live events because that is where he shines and can blow people minds. Not via some MP3 file. He considers people copying hs music good for him as he sees it as spreading his name and good advertising for his live gigs.

    Perhaps if musicians focussed more on being able to play their instruments well in a live setting where you can charge ticket money, instead of trying to make large amounts of money for the rest of their lives off of artificially monopolizing maybe a few hours work it takes a good musician to write and record a track, they might come to a better undersanding about where their own value as a creative/productive musician and that of their recorded music really lies in society.

  109. Sony HDD 250 DVR says no to fulltime DRM ! by speedlaw · · Score: 1

    DRM useful ? Only as long as the provider of the DRM management stays alive. I and a few thousand other users of the Sony HDD 250 DVR were just given doorstops this last two months when Sony and Rovi stopped supporting the proprietary feed of data needed for TV program listings, and clock. They refuse to provide a clock set screen or software patch. The DVR is now almost useless. You can approximate a time set per a few methods on the web, but without the feed from Rovi, the device is a lot less useful. Any fulltime DRM is at the mercy of the provider. I'll never buy Sony again...and no, they never rootkitted me.

  110. Use of DRM is calling customers thieves! by tchall · · Score: 1

    The worst effect of DRM is it's insistance that EVERYONE is a Pirate, thief, dishonerable... however you put it, the COMPANY that adds DRM just doesn't trust it's customers

    Sites like Baen Books have successfully released non-DRM books for years without piracy significantly affecting their, or the author's income... INCLUDING E-Book copies of an author's full collection bound into first run hardbound copies.

    People who actually understand the implications of DRM are justifiably outgraged by being considered a thief simply because they want to BUY an artist/writer/film maker's work

    Unfortunately some of them react in the most predicatble way... in addition to "voting with their wallet" they obtain non-DRM files for works they choose to enjoy.

    The typical person, and despite all indications to the contrary I feel that includes me... tends to have an original book/CD/DVD as well as archival copies or use copies to enjoy while leaving the original safely stored...

    Some of my favorite writers I enjoy so much that the signed hardbound book is on the shelf, a paperback copy loaned out to a friend, a digital copy on one of my tablets, and the audiobook on my phone so I can enjoy it while working/driving/relaxing...

  111. "Locks keep honest people honest" by Smerta · · Score: 1

    I've heard this argument ("Locks keep honest people honest") so many times, and I'd like to relay a little story from a couple days ago.

    I do firmware development for deeply embedded systems. Typically each platform has a selection of cross-development toolsets. For example, for ARM Cortex M3, you can use a GCC variant (Code Red, RIDE, etc.), IAR, Keil, or a few others. These are niche markets, relatively speaking. Instead of buying a $199 Visual Studio license, we're talking $5K-$10K per development seat, unless you go the whole open-source route (right now, let's just duck that issue).

    I recently bought a license for one of the commercial/proprietary offerings, it works very well and more importantly it's mandated by the customer. Fine.

    Here's where it gets tricky. The USB security dongle, and the associated PC software, was such a pain in the balls, I spent almost 3 hours messing with the thing, re-installing, calling tech support (who was helpful and sympathetic, FWIW). I finally got everything working, just moments before I started crushing granite in my bare hands.

    At the end of my last phone call with tech support I remarked, jokingly but seriously, "You know, it's stuff like this that makes me want to just pirate the software." Tech support laughed, apologized, and all was good.

    This experience and this concept wasn't new to me, but please let me re-iterate: (1) Good, honest people will pay a fair price for things that warrant it; (2) Pirates/criminals never will pay, almost regardless of price; (3) DRM and anti-piracy measures that frustrate, insult and infuriate your paying customers really do backfire.

  112. Re:The best reason for DRM - no that's wrong by Grishnakh · · Score: 1

    The problem with this mozumder idiot is that he doesn't even make any logical sense: he's simultaneously arguing for and against the same thing. He argues against mass distribution and centralized control of culture, and then turns around and argues for it by pushing his elitist "professional tastemakers" and arguing how everything was better back in the days of mass distribution and centralized control of culture. It's not like Hollywood made different movies for different regions back before the internet.

  113. Let me SKIP! by termineite · · Score: 1

    One thing I DON'T STAND is when you buy a DVD and you're forced to watch a 3 minutes video stating that piracy is illegal. Come on! I just bought the fu***** thing and am still bothered with a warning I CAN'T SKIP?

  114. It's not about stealing, it's about making it easy by kencorey · · Score: 1

    Look at iTunes. $.99 per song, which many people can afford. No silly DRM on the MP3s (at least the later ones).

    It's *easy*, convenient, and cheap to get a new song.
    It's easy, convenient, and...well...affordable to get a new album there.

    I don't buy much music, but when I do generally I start looking on iTunes.

    When I want to buy a video game? Steam. Fast, easy, convenient, and because I refuse to spend more than $10 except for /very/ exceptional games, cheap.

    Make movies that easy/cheap, and I'll buy them too.

    Make ebooks that easy/cheap, and I'll buy them. (I've bought from fictionwise, Kindle, Baen books, and a few other online books stores (at least those that don't try to charge more for an ebook than they do a paper book.))

    DRM is never good for the consumer. It never makes things easier, cheaper, faster. I never gives me more choice. It's created by the old-school 'forced scarcity' model that simply doesn't apply on the internet.

    In that situation, your art-producing friends have lost out on my money, because my choice is to keep my choice, and not buy DRMed crap.

  115. No export for you by tepples · · Score: 1

    And because it's only 99c, for anyone that's not impoverished, there's little incentive for pirating it.

    I thought record labels were still selling their music through iTunes only in specific countries. Is one necessarily "impoverished" if he doesn't have a shell account in the correct country and a credit card with a billing address in the correct country?

  116. Lack of a keyboard by tepples · · Score: 1

    Casual mobile games of the type once done with flash are much quicker to produce, so they can be sold for 99c.

    PC games made with Flash or with one of the third-party environments that can compile to SWF can use a keyboard. Games for iPhone and iPad can't because developers can't assume that everybody is willing to buy a $40 Bluetooth keyboard to play a 99 cent game. Say I were to spend $1,200 to buy a Mac, an iPad mini, and a developer license. What's the best way for an iOS game that isn't in a point-and-click genre to work around the lack of a keyboard?

  117. Hebrews 10:24-25 by tepples · · Score: 1

    if anyone could read the word of God, why would they come to (and tithe) their church?

    The Christian Congregation of Jehovah's Witnesses has produced modern-language translations of the Bible in dozens of languages, funded by voluntary donations. But even with an understandable Bible, it's still a good idea for a congregation to meet regularly.--Hebrews 10:24-25.

  118. Rewarding creative arts by Hypotensive · · Score: 1

    The problem is not about preventing people from copying works. The problem is that the current system of monetizing creative works is based on a scarcity model of physical media that doesn't function any more. Instead of putting a lot of effort into trying to fix a broken system, we need to be looking at ways that society as a whole can reward creators that doesn't depend on them "selling" certain numbers of itemizable media, like books or downloads.

    It wasn't always the case that artists' revenue depended on sales. In Roman civilisation and even in medieval courts, artists were retained by wealthy individuals simply for the kudos of it. There's nothing to stop that situation or a similar system happening again. Of course, there's no room in that picture for the entrepreneurs that are fighting for the current system, but that strikes me as not a bad thing at all. Everyone else benefits.

  119. Obviously, yes there is by neminem · · Score: 1

    The issue isn't DRM, the issue is *invasive* DRM. "Look something up in the manual" is DRM. "Type this key I sent you into the installer" is DRM. The purpose of DRM should be to encourage people who haven't decided yet whether they're going to buy your stuff or pirate it, to do the former, because it would be easier. People who have already decided to pirate your stuff, are going to pirate it *anyway*, and if you make your DRM suck balls, people who haven't decided yet will decide to pirate it. But there is a legitimate reason to have *some* kind of DRM, because otherwise, people who haven't decided might decide to just grab a copy from their friend, cause hey, free!

  120. Only part of you? by justthinkit · · Score: 1
    I'll go a step further and out Sony in particular. Their DVDs are beyond disgusting. Let's see, disclaimers in 3 languages, telling us that some content might not be available in some areas, and then several unskippable and equally insulting messages *after* I have selected PLAY from the menu, etc. etc.
    .

    I've counted a dozen redirections before I got a chance to play my movie. Imagine the hill you have to overcome to want to go through that *again* to watch it a second time.

    But wait, maybe that is the point of it -- to depreciate the value of a movie so that you will want to move on and consume the next one. This would certainly explain the prevalence of spoilers...err, sorry, "trailers".

    It would also explain why good movies get low ratings/promotion -- otherwise we would only watch good movies. So we get the inverted pyramid of ratings that we have today. Check it out for yourself. If you have cable, hit your guide button and scan through the ratings they have assigned to movies. Unbelievably horrid POS will have ratings of 2 and 3 stars, routinely. Classics that are played weekly and sometimes all day will be lucky to have a 3 star rating. Inverting the ratings would be an improvement in accuracy.

    The only nice thing I have to say about DVDs is that sometimes a "Special Edition" DVD will have something truly special -- it will go directly to the menu so that you can actually play what you bought without having to use a vomit bag or aim your shotgun at your television.

    --
    I come here for the love
  121. It's perfect (almost) for rentals by Skynyrd · · Score: 1

    For streaming, it's fine. I don't care that Pandora and Netflix have DRM on their product. I know that streaming a Netflix movie is a rental, and there's no legitimate reason to make a copy of it. However, I don't have Linux on my media computer, so I have no idea if the big streaming services work with it. That's the only reason I can think of to not use DRM on streaming media.

    DRM on things I own is unacceptable. I just don't buy thing with DRM.