Haswell Integrated Graphics Promise 2-3X Performance Boost
crookedvulture writes "Intel has revealed fresh details about the integrated graphics in upcoming Haswell processors. The fastest variants of the built-in GPU will be known as Iris and Iris Pro graphics, with the latter boasting embedded DRAM. Unlike Ivy Bridge, which reserves its fastest GPU implementations for mobile parts, the Haswell family will include R-series desktop chips with the full-fat GPU. These processors are likely bound for all-in-one systems, and they'll purportedly offer close to three times the graphics performance of their predecessors. Intel says notebook users can look forward to a smaller 2X boost, while 15-17W ultrabook CPUs benefit from an increase closer to 1.5X. Haswell's integrated graphics has other perks aside from better performance, including faster Quick Sync video transcoding, MJPEG acceleration, and support for 4K resolutions. The new IGP will support DirectX 11.1, OpenGL 4.0, and OpenCL 1.2, as well." Note: Same story, different words, at Extreme Tech and Hot Hardware.
http://en.wikipedia.org/wiki/SGI_IRIS
is that Intel provides very nice open source drivers for their integrated GPUs
the Hot Hardware link confirms DisplayPort 1.2, which is the only thing I /really/ care about. The others are nice, but 4K out of the laptop means my next mid-range laptop can be my primary desk machine as well. This should push along the display manufacturers after their decade of stalling (perhaps soon we'll see screens in the 20-24" range with more resolution than our 5" displays have).
Last November it was revealed that the intel processors would have the GT1, GT2 and GT3 graphics in Haswell. The only difference is that Intel has lifted the muzzle of a press embargo on Haswell to push more Ivy Bridge (and yes, even Sandy Bridge) units out the door to clear out back logs.
It's been known since last year that the release date for Haswell is June 2nd, but nobody is allowed to report on that for fear of losing intel advertising dollars.
moox. for a new generation.
They might even be able to turn up their graphics in WoW now :D
No I'll wait for the second generation of Haswell because 27-watts is still to hot for a mobile cpu. Maybe I'll get the chance to upgrade my Thinkpad W500 in 2016 with a Thinkpad W5??.
Discrete graphics still significantly outrun Intel's offerings. We get a 150% performance increase when a 900% performance increase is warranted to compete with current cards (GeForce 680MX). Guess I'll never get integrated graphics if I can avoid it.
New Intel GPUs are surprisingly competent. No, they don't stand up to higher end discrete solutions but you can game on them no problem. You have to turn down the details and rez a bit in some of the more intense ones, but you can play pretty much any game on it. (http://www.notebookcheck.net/Intel-HD-Graphics-4000-Benchmarked.73567.0.html). For desktops I always recommend dropping $100ish to get a reasonable dedicated card but for laptops, gaming on an integrated chip is realistic if your expectations are likewise realistic.
Gone are the days of the GMA 950 that sucked at even simple GDI+ rendering. The integrated GPUs now are competent, though lower end (in keeping with their power profile).
Wouldn't these kinds of things be more accurately described as GPUs with integrated CPUs?
It's been 10 years since Intel started panicking when they realized a Pentium core could be tucked into a tiny corner of a GPU, as far as transistor count went.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
Making a 4k display isn't as simple as manufacturers just wanting it bad enough. I know people like to look at little phone screens and say "If these can be high rez, why can't big displays be higher rez!" but all that shows is a lack of understanding of the situation.
Transistors cost money and pixels require them. How many pixels a display has is not a small part of its cost. So you can't just say "Let's have 4k or 8k desktop displays, should be hard!" because it in fact is.
That isn't to say we won't, it is coming, but it will be some time.
Also there are plenty of other technologies that you need for higher rez like interconnect speed (as you note with DP 1.2), video memory, video processing power and so on. Display makers haven't been "stalling" it is something that hasn't been very doable. If you looked around, you could find that there were (and are) a few examples of higher rez displays but they were expensive and plagued with issues like low refresh rate and requiring multiple dual link DVI connections to run.
Seriously, people need to stop pretending like companies could just give us some awesome new technology if they wanted to bad enough. No, not really. There's a lot that goes in to something like a higher rez display. You don't just wish it into existence.
So chill. Higher DPI displays will happen at some point, probably sooner rather than later. However it isn't a situation of "stalling". It is a situation of R&D, production costs, and all the technology needing to exist.
If you want a 4k display right now, go get a Sony PVM-X300. It's a no-shit 4096 x 2160 30" display. Just don't bitch about the cost.
Wow so rather than the 11 FPS you were getting, you might be able to get 22 FPS!
You can almost play a video game at those speeds! Well done!
The technology is out there, witness the few korean dead-cheap dumb high-res screens.
They only cost more than similar lower, hd-res of the same featureless no-name brands.
What is lacking is a huge market, so economy of scales kicks in and produced ueber-high-resolution screens is worthy.
Currently the biggest chunk of all produced flat pannel end up in TV screens. It makes more sense economically for the constructor to just put the same pannels into computer screens, than to market a special different type of pannels with higher res targetting the small niche market of users who want a PC monitor *and* also want higher resolution.
At least we can count on Apple and their "retina" buzzword to make higher resolutions fashionable, and thus increase enough demand that the big brands will start noticing.
Meanwhile, try to get a no-name high-res IPS pannel imported from korea on ebay.
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
http://www.engadget.com/2013/04/12/seiki-50-inch-4k-1300/
$1300 for a 4k display. Granted, it's locked to 30Hz, but for most of us 60Hz will be as fast as we need to go (though we'll get more for that god-awful 3D crap they keep trying to push). 4k @ 50 is very close the 2560x1600 30" monitor I have for pixel size, which is fine enough for me at my working distance.
We stalled at 1920x1080 because every moved to TV production. Now that 4k/8k has broken free, we can get over that hump. Not saying there aren't hurdles, but the consumer-limit has been breached and I expect the next to years to result in a shift. Note: there is no material broadcast at 60 frames at 1080, but people are all bonkers over 240Hz displays anyway. They'll be the same ones who wanted 1080p devices to watch their (upscaled) DVDs.
Is it just my observation, or are there way too many stupid people in the world?
Haswell parts are expected to be 10-15% faster than Ivy Bridge, which was itself barely any faster than Sandy Bridge.
Anyone remember the days when computing performance doubled or even tripled between generations?
I have a desktop PC running a Sandy Bridge i5-2500K running at a consistent 4.5GHz (on air). At this rate, it could be another couple generations before Intel has anything worthwhile as an upgrade... I suspect that discrete-GPU-buying home PC enthusiasts are going to continue to be completely ignored going forward while Intel continues to focus on chips for tablets and ultrabooks.
thank you CUDA and OpenCL
OpenCL-heavy tasks can be done on a compute server at home or in a data center, and you can SSH (or VNC or RDP or whatever) to use an application on a compute server from your laptop. The only real use case I see for carrying an OpenCL powerhouse with you, apart from running shaders in a high-detail 3D game, is for editing huge images or high-definition video in a vehicle or some other place with no Wi-Fi. One workaround is to downscale the video to low definition (e.g. 320x180), edit the low-definition video while away from the net, and then export the edit decision list (EDL) back to the compute server to render the result in high definition. I used to do that with AviSynth.
Running games at resolutions and detail levels that look better than doom
Games are the other reason for carrying a beefy GPU with you. But Skyrim looks better than Doom, Doom II, and Doom 3, and Skyrim runs playably on the HD 4000 at 720p medium.
How long until we finally have Intel and other CPU vendors create a unified memory model now that we have a GPU on die? I mean if anything I'd think the point would be to have your on-die GPU integrate with a discrete card so that both low and high-end setups gain something from this. PS4 will have a unified memory model; how long until the rest of us do on our desktops?
And all of those CUDA / OpenCL tasks are hardly representative of the average user.
There's a meme lately in Slashdot comment sections that everything must be made for "the average user" without any room to grow. I see it popping up whenever anybody mentions limits of a product sold to the public, especially artificial market-segmenting limits. Where did it come from?
In the two desktop computers I have in my household, I originally built them using integrated video cards and then upgraded to discrete cards [...] The only difference seen was in video games. My work issued laptop has integrated GPU, and I'm not sure what performance could be improved on it
That's because your work laptop's work load probably doesn't have any 3D. If your job description included CAD or other 3D modeling, you might notice more of a difference with a beefier GPU.
not every one does high end gaming, video editing
Room to grow is another factor. Consider someone who buys a computer and then decides he wants to do non-Flash gaming or edit high-1080p video from his smartphone's camera. Suddenly his laptop has become obsolete. Is he necessarily going to have the money to buy a whole new laptop?
When AMD makes a decent open source driver I will use their graphics cards. So far I use intel GPUs and Nvidia ones.
You're in luck. AMD's open source driver trounces NVIDIA's.
Yes, you have to back off on rez and settings. Guess what? That's fine, and expected for something as low power profile as an integrated GPU. Fact remains you can game on it just fine, even new games
One could game just fine on an original PlayStation or a Nintendo DS, and new DS games were still coming out until perhaps a few months ago. It's just that the settings have to be scaled so far back that things look like paper models of what they're supposed to be. The DS in particular has a limit of 6000 vertices (about 1500-2000 polygons) per scene unless a game enables the multipass mode that dramatically lowers frame rate and texture resolution. Fortunately, the HD 4000 in Ivy Bridge runs games with detail comparable to the PS3.
Wow, that will bring it up to almost the same speed as the 2 year old AMD APUs if I'm not mistaken, lol. Talk about being behind! I was amazed when the first couple P-series graphics adapters came out built into the first Sandy Bridge chips. You could actually play Skyrim on an i3-2100 at low settings and it killed at HD video playback. Now for $110, my demo unit at my shop is an A10 APU with a 6.9 graphics rating. It can play Starcraft II at almost maxed settings at 60FPS at 1280x1024 and the CPU is just a hair slower than an i5-2400 for a crap-ton less money. At least $60 if I remember correctly. The 1866 native memory controller helps too since even Ivy Bridge only hits 1600. So then it's better at video encoding and gaming than any i5. Intel is really playing catch-up at this point. I don't know why everyone's all doom and gloom over AMD getting crushed by Intel. I would have thought that was over by now, especially after releasing Trinity, Zambezi, and Vishera. Those 3 really are better than Intel in almost every way.
Twice nothing is still nothing, although getting a 1.5x increase for low-wattage applications is nice to hear.
End result, I'm still going to get people complaining to me that The Sims runs slow. Only difference is it'll be stop-motion instead of slideshow.
If we colonize Mars, it won't be the World Wide Web anymore. UWW?
arstechnica has a more in-depth look [including architectural details] at:
http://arstechnica.com/gadgets/2013/05/a-look-at-haswell/
Like a good neighbor, fsck is there