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Xbox One: No Always-Online Requirement, But Needs To Phone Home

An anonymous reader writes "The Xbox One was revealed earlier, and Kotaku was able to get some answers about the always-online rumors that plagued the console before its announcement. Microsoft VP Phil Harrison said Xbox One doesn't need a constant connection in order to play games, and you won't be dropped from single-player games if your connection cuts out. However, it does require check-ins with Microsoft servers. This echoes the Xbox One FAQ, which cryptically says, "No, it does not have to be always connected, but Xbox One does require a connection to the Internet." The number Harrison gave was once every 24 hours, but Microsoft's PR department was quick to say that was just one potential scenario, not a certainty. Microsoft also provided half-answers about how used games and game sharing would work. Players will be able to take a game to a friend's house and play it (using their profile, at least). Players will also have some mechanism to trade and sell used games, but it's not yet clear exactly how it would work. If one player uses a disc to install a game on their Xbox One, then gives the disc to a friend, the friend will be able to install it, but needs to pay full price to play it. That scenario, however, assumes both players want to own the game — the second one would essentially be a unique copy. Microsoft said they have a plan for trading used games, which would involve deactivating the game on the original owner's console, but they aren't willing to elaborate yet." Several publications have hands-on reports with the new hardware: Engadget, Ars Technica, Gizmodo.

8 of 395 comments (clear)

  1. Steam for comparison by tepples · · Score: 5, Insightful

    Steam has been reported to work offline for weeks at a time. If the Xbox One really can't stay in offline mode for more than 24 hours, it just makes the Steam Box that much more likely to succeed.

  2. No Sale by MitchDev · · Score: 5, Insightful

    So if you have to install games to your Xbox ZERO or "deactivate" them to sell them, why bother with a console at all, just get a PC...

  3. It also allows for "offloading" of processing by TWiTfan · · Score: 5, Insightful

    Anyone remember that EA bullshit about SimCity needed to "offload" some of it's processing (which was proven false by a hacker later)? Well, one of the things they mentioned specifically at the announcement yesterday was that the Xbox One would feature this capability (they bragged as if it was a good thing). And with them highlighting EA as a partner, you can bet you'll see plenty of One games that require always-online connections, to connect to EA servers for "processing."

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  4. Re:Can i please have two? by TWiTfan · · Score: 5, Insightful

    I tell you what I don't want: an Xbox One.

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  5. Re:A camera in every living room by blueg3 · · Score: 5, Insightful

    Presumably, you can turn it off from the console. But you, of course, have to take MS's word that it's really off.

    Unless you, you know, unplug it.

  6. Re:That's a whole... by Anonymous Coward · · Score: 5, Insightful

    If you buy the game on day one for 60 Euros, do you really think you'll get 70% off it three months later when you can pick it up 10?

    It's not about making money by killing gamestop, it's about vendor lock-in.

    That's the whole Microsoft business model. That's how they keep corporate clients, that's how they've built Windows 8 and the the whole Office suite. Etc etc etc.

    The reason they're not releasing any details, is because they're testing the water, looking to see how people react.

  7. Re:Can i please have two? by Comen · · Score: 5, Insightful

    Agreed, I read the article about required internet connection and people post things at the bottom saying that's if you can read the article then you can surely connect your XBOX every 24 hours, and let the nerd tears flow! These people have obviously never lost a internet connection before, I have had my cable connection down for over a week once, and the cable company could not figure it out for that long, I also go on vacation to a beach house that has no Internet and also other remote places, and I bring my console to keep me sane. These people either do not think of these issue because they are to young and spoiled, or are just trolling. I also worry about the constantly connected camera, and even thou you can throw something over the lens, the mic would always be on, even if Microsoft did not abuse this, it does not mean some hacker wont. I will not let a camera sit in my living room constantly on, connected to the internet, period!

    This mentality is not just about the Xbox, I was just arguing the other day that I was upset that allot of the new Android tablets had no SD card slot, and also everyone responded that you can use the cloud to stream all your audio and video! so why would you need more local storage, WTF? I even have a unlimited 4G wifi puck that I carry around and I can not stream video in all places I might want to watch it, and imagine if everyone wanted to stream HD video via the cell phone network all the time. I was also just arguing with Amazon.com the other day because I accidently 1-clicked a digital video and bought it, even thou I have 1-click turned off in my settings, the guy at Amazon told me that 1-click was always on for digital purchases, because its digital, and is bought right away (like that makes any sense) and then when I explained that I was just trying to get to a screen that explained if I could download a copy of the video, he asked my why I would ever need a local copy, when you can just stream it!
    This cloud mentality is scary, if you ever lose your internet (cable) connection you will have nothing to do at all I guess, no games, no movies, nothing.

  8. Re:That's a whole... by Megane · · Score: 5, Insightful

    And what about the secondhand market ten years later, after the Xbox Too is released? Will they decide at some point to drop whatever authorization server is needed to play the game disc you have? Will it even become impossible at some point to register new-old-stock shrink-wrapped games? Will there come a time when you can't even take it down out of the attic, dust it off, and play the games you bought 20 years earlier? What, you think still having an Xbox account will help? Just try to see what you can do online with the original Xbox now, and imagine what it would be like if DRM activation was a requirement.

    So the hell with the regular secondhand market, what about the retro secondhand market? After all, old consoles and their enormous library of games (even if you don't consider emulation) have to be a major competitor to newer game systems. Oh sure, they won't have this year's NFL roster for the people who do nothing but play the annual sports games, but those games are worth zilch two years later anyhow. It's the games people grew up on and want to play again and again that can hurt the market for new games, so let's nip that in the bud while we (MS, Sony, etc.) still can.

    So just throw away that N64 already. If we think you deserve to get some Goldeneye nostalgia, we'll see about letting you rent it for a few years on our newest hardware.

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