Ask Slashdot: Hardware Accelerated Multi-Monitor Support In Linux?
An anonymous reader writes "I'm an Engineer with a need for 3 large monitors on the one PC. I want to run them as 'one big desktop' so I can drag windows around between all three monitors (Windows XP style). I run Debian and an nVidia NVS450. Currently I have been able to do what I want by using Xinerama which is painfully slow (think 1990s), or using TwinView which is hardware accelerated but only supports 2 monitors. I can live without 3D performance, but I need a hardware accelerated 2D desktop at the minimum. What are my options? I will happily give up running X and run something else if I need to (although I would like to keep using Xfce — but am open to anything). I am getting so desperate that I am starting to think of running Windows on my box, but that would be painful in so many other ways given my work environment revolves around the Linux toolset."
Windows figured this out in the late 1990s, and you're telling me that Linux still can't do it right in 2013?
I would say I'm surprised, but that seems about right for Linuks.
Subby, you have posted the stupidest Ask Slashdot question ever!
Wait for Wayland.
A pair of nvidia 9800gtx cards gives me quad DVI on which I run three monitors. The option you are seeking is basemosaic. I don't have the config in front of me or I would include it.
You get the best of everything by running Linux inside VM on Windows.
arandr is a standard package in Debian and can be used with Xfce too. http://packages.debian.org/unstable/main/arandr
I've seen youtube videos of people doing this sort of thing with Compiz, but our best hope is for XOrg to just die and let Wayland fix this once and for all. I personally gave up on this sort of "cool" setup and switched the dark side of Unix and PC, yes Mac OS.
This works out-of-the-box with any number of monitors (well, as many as the number of CRTCs provided by your GPU) for ATi Radeons (both free and proprietary drivers) and Intel (free drivers).
Now, embedded Intel usually only has two CRTCs, but the newer Radeons have at least three, up to six.
You just need to configure the viewports using your preferred desktop environment or directly using xrandr or the x.org config.
You might be using the open source driver and not the nvidia driver.
We use Two GTX220 or GT650 and plug three or four terminals withouth any hassle, but we do use the proprietary nvidia driver.
And the result is quite fast (we typically test our games on two full HD monitors while running our development tools in one or two others.
I suspect the NVS450 is also more expensive than our setup :-)
BTW we use either debian or ubuntu depending of the whim of each developper.
Try the README.txt
I'm afraid there's simply nothing for Linux that will easily do what you want.
Multi-monitor - even with only 2 outputs - support is bad.. personal anecdote:
- Debian Wheezy with 3.9 kernel from Sid
- Lenovo 2011 era laptop (Thinkpad Edge E420)
-> when connecting both internal screen (LVDS) and to a beamer for presentations, if the output is set to beamer only and the VGA cable is removed, display will not be reset to LVDS only, making the laptop unusable
-> when connecting three displays (VGA + LVDS + HDMI), really bad things happen (outputs black) if the laptop goes to suspend..
If Linux is coming up short for multi-monitor support (especially 2+ on a single card), definitely plop Windows 7 on your box then run Linux in a VM using your choice of VirtualBox, VMWare Player, or Virtual PC. The only snag I can think of to that is that the VM may not be able to take advantage of your screen real estate if you need tools visible on more than one screen. At which point, you could always clone that VM and run other tools in that one if you have the hardware resources.
It's kind of surprising to me that in 2013 Linux is still having issues with more than two monitors running from a single card (which the NVS450 is capable of four total).
Get yourself a gamer motherboard that has two PCI-e slots, put two video cards that has two video ports out each, and you can have up to four monitors with full hardware acceleration.
Some newer kepler cards have >2 CRTC, probably some newer radeons too. If you want a multi card support use the most recent fedora or ubuntu, which have some support for this with the open source drivers, the secondary gpu wouldn't be used except to display, and will be slow since it will use system memory and tear badly, but it may work.
You like and need linux/unix, you want support for 3 monitors, you're thinking of running Windows but hate the idea. Did you think about OSX and home-brew for package installation?
http://www.amazon.com/computers-accessories/dp/B0089WM7XE
with the nvidia drivers version 304 or newer.
Have 2 machines each with one of these cards. drives 3 monitors one of which is even in portrait mode.
If I could walk that way I wouldnt need cologne.
I have a Nvidia GTX 680 and three HD monitors. Everything works great with Twinview as far as acceleration. My only issue is that I cannot get a window from Wine (or a game like Nexuiz) to be larger than one monitor. I can move the window so that it crosses two monitors, but it won't get larger than 1920x1080. I've asked in various forums about this, but have had no useful replies.
Use the right tools for the job.
You need three monitors which is easily supported by windows.
You need the linux based toolsets to also do your job.
So why not just run windows and fire up a linux VM to run your tools in?
After weeks of trying to get AMD/Gigabyte motherboard and video card to drive 4 displays on linux, it just didn't work.
Tried 3 different distros, god knows how many xorg confs and driver combinations.
In the end I broke down and bought a NVIDIA GTX 760 for the following reasons.
*Drive 4 displays in Linux no problem with HW Acceleration.
*4 displays can be driven at 1920x1080.
*OpenCV has Cuda support , nothing for OpenCL yet.
*Openscenegraph has Cuda library, nothing for OpenCL yet.
*The Nvidia settings manager actually works.
*Xrandr is is working correctly.
I am happy now, it just worked. I want to tell NVIDIA **** you also about the linux/drivers /open source issue but there shit is just working and I will pay for working linux driver.
Where are all the Linux advocates who jump out and say "Why would you want to do that? You must be some special kind of moron to need that in the first place" when you ask a genuine question about something that is trivial on every other OS out there but a royal PITA on Linux?
I'd say, ditch the nvidia setup and acquire a matrox video board. http://www.matrox.com/graphics/en/products/graphics_cards/ Linux supports matrox boards very nicely with all bells and whistles. Especially if you're only interested in hw accell 2d.
Get an AMD card... the multi-monitor support is great on Linux with their proprietary driver. I used a FirePro V4900 to drive 4 monitors for a while (but it has relatively poor 3D performance) and recently upgraded to a FirePro W7000 which has support for up to 6 (4 DisplayPort outputs which you can daisy-chain with monitor/hub support). While my experience has been mostly with the FirePro series, I think the consumer cards are just as good in this department.
the nvidia-settings tool to set up 4 monitors on my GTX670, there is no problem with speed and I get hw accelerated 3d on every screen. The driver is NVidia's 310.19. I used the TwinView Option on the Layout selection screen and could put the monitors into the wanted configuration with the GUI. I can move windows between the monitors and xfce gives me panels on the separate monitors.
The screen section in the xorg.conf looks like this:
Section "Screen"
Identifier "Screen0"
Device "Device0"
Monitor "Monitor0"
DefaultDepth 24
Option "TwinView" "0"
Option "Stereo" "0"
Option "nvidiaXineramaInfoOrder" "DFP-0"
Option "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-1: 1920x1200 +1920+1080, DFP-3: nvidia-auto-select +1920+0, DFP-4: nvidia-auto-select +0+1080; DFP-1: 1920x1200 +0+0; DFP-1: 1920x1200 +0+0"
SubSection "Display"
Depth 24
EndSubSection
EndSection
and the server layout:
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Mouse0" "CorePointer"
Option "Xinerama" "0"
EndSection
***Quis custodiet ipsos custodes***
My Ubuntu workstation has an HD 7950, using proprietary drivers installed from the Settings menu. Currently running three 1080p monitors, two of which are rotated portrait mode. Any HD 7xxx series card is supposed to be able to run up to six monitors, though you usually only get four outputs (six requires monitors that support DisplayPort daisy-chaining).
Oh, and I occasionally play DotA 2 on Steam for Linux on this as well. Apart from trying to start on the wrong monitor, it works very well.
Get a Mac. Are you sure your toolset is Linux specific? Odds are your apps and tools run fine under Mac OS X. Some info from Apple:
http://movies.apple.com/media/us/osx/2012/docs//OSX_for_UNIX_Users_TB_July2011.pdf
I feel like I'm missing something; this was dirt-simple for me.
I used to have a computer with an Nvidia card. I had Ubuntu on it. I had the Nvidia drivers installed. I had the nvidia-settings utility installed (which for some reason wasn't included by default). I plugged in the extra monitors. I opened nvidia-settings. I clicked "Detect Monitors". I enabled them. Suddenly I had several monitors without having to touch a single config file.
Until a few months ago at work I was running triple-head on an Ubuntu 10.04 LTS desktop with an ATI Radeon something-or-other card. Hardware acceleration was supported. The third head was analog, but AFAIK that was just a limitation of the sub-$150 graphics card I was using (only 2 digital ports), not something inherent in X or the drivers. I was surprised to discover that triple head was even possible with an inexpensive card.
I did need to install a beta version of the proprietary drivers, and IIRC it took a bit of finagling with xrandr in a startup script to get the heads to consistently come up in the correct order (stupid Catalyst Control Center!), but once I got those issues sorted it worked reasonably well.
http://lmgtfy.com/?q=twinview+four+displays – and well, you see, that you should be fine if you buy a new graphics card which supports more than 2 3d-accelerated displays and has equivalent performance. instead you flame citing linux as being so "90s", complaining that your _2D_ quadro card isn't fast enough. You could call up nvidia and tell them – maybe they will send you something better suited (quadro 6000) or they'll just laugh at you...
I've got four monitors (one is 2560x1600) on a single Radeon HD 6870 and it does everything you want. Running Fedora 17 with the proprietary ATI drivers, FVWM2, with a single desktop and 3D hardware acceleration. I tested F19 with Gnome and free drivers too.
Nothing will be faster.
If you need windowing, check out emacs!
I've run 3 windows on UNIX before, but each had a dedicated graphics card, hence a dedicated X/Windows server. That means that drag-n-drop between the monitors was not possible.
There are display-sharing tools that work on all 3 main platforms, but I don't know how fast they are.
I'd look into what the airplane simulator crowd uses as a starting point. I've seen 6 monitor setups and the Linux simulators are top-of-the-line.
You get the best of everything by running Linux inside a VM on OSX, if not using the underlying Unixness.
But if more than 2 monitors is the issue, why not get 2 of the latest really big/high res ones and stop whining?
The biggest issue is that everything but displayport sucks donkeyballs. So get a firepro card from AMD with 6 display ports and run it with the linux native driver. Works fine for me. I use XFCE myself with such a setup with 3x 2560x1600. I have tried to do it with HDMI and such but run into all kinds of weird issues where displayport just works right every time.
I am to lazy to search for mine but it isn't even a 3D card so it was pretty cheap and fits in any PC (no extra power needed). If you want 3D you are going to run into driver issues on Linux but AMD's work station cards can do the trick if you can afford them.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
This is worth a read:
http://hackaday.com/2013/03/18/hack-removes-firmware-crippling-from-nvidia-graphics-card/
It seems nVidia restrict you to two monitors on Linux whereas you can happily use three on Windows. I have no idea why other than that they are clearly bastards.
The posters question is answered the exact same way on MS Windows or linux, hardware that supports the number of screens desired and a driver downloaded from the hardware vendor. Whether it's two low end cards to do four screens or it's one relatively high end (as in more than $100 instead of dirt cheap) card that's what will do the trick. I've done it with both ways with no problems on linux and only a few problems on MS Windows with two cards (limited options for cloned screens, so normally not a big deal).
The post looks to me like a windows fanboy trying to score points by writing about a flaw that isn't there, but maybe it really is someone that got some bad advice about twinview or made an assumption based on the name. Considering how multi-monitor behavior on MS Windows still sucks I find it a bit much if it is a fanboy post. Matrox handled it better with their tool on Win2k than Microsoft does with Win7. Having to reboot to get the correct monitor resolution on a DVI connection is ridiculous - the guys writing the VGA part of the resolution tool got it right so why not the other programmers and where the fuck where the guys that were supposed to test the software before release?
At work I have a multimonitor setup running Debian 7 / Gnome 3. Works perfectly. I'm using an ATi graphics card (can't remember the model) and the proprietary drivers, it's accelerated and works very well. Setup was very straightforward - run the setup for the ATi drivers, then select in the GUI how you want your displays.
Oolite: Elite-like game. For Mac, Linux and Windows
I am not happy if I do not have at least 6, better 9 virtual desktops with quick switching. The FVWM pager gives you customizable edge-scroll, easy dragging of windows between desktops, multi-desktop spanning windows, etc. One reason Linux does not have multi-monitor out of the box is that it is almost never needed, different from Windows, where one cluttered desktop is the norm.
Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
Just get a Radeon Eyefinity model, with 4-6 mini-DisplayPorts on it. Works great. Been running like this in Debian with 4 monitors for years now using fglrx drivers.
Error 404 - Sig Not Found
Works out of the box for me too on an NVidia based card running dual screens.
- Michael T. Babcock (Yes, I blog)
This seems easy. Just get one of the Matrox TripleHead2Go:
http://www.matrox.com/graphics/en/products/gxm/th2go/displayport/
Seriously, why more than one 19" - 27"ish monitor when a single 32" would spare you the borders of the smaller screens?
One simple solution is to run two X-servers (one per card), and then connect between them with X2X (to share mouse, keyboard, and clipboard). I run KDE on my main pair of screens, and Razor on the 3rd. It's a bit of a pain having to launch the window on the Xserver you need, but not a serious problem.
It's trivial on linux as well if the hardware can do it, and the GUI tool to set it up looks just like the MS Windows one. Your "royal PITA on Linux" is just telling us you have an axe to grind and are willing to bring it out over a non-issue.
I have a Radeon 7850 with 2 dual link DVI ports and a displayport. It won't allow more than one DVI output to run dual-link resolutions. I doubt *three* monitors like this guys asks for will work if two won't even work.... Mind you, his current Nvidia board will do it just fine, but ATI is severly limited when it comes to proper resolutions on non-displayport screens.
I was promised a flying car. Where is my flying car?
Or install gentoo.
I meant "I'm getting the idea that the article summary posted is a troll". The word "post" is not meant to refer to the above post by starfire83, but the AC that is making some incorrect assumptions.
What do you think compiz, kde, gnome, enlightenment etc have been doing for the last decade?
Hey,
I know your pain, I used to hack a 3d accelerated desktop between two nvidias using some xserver packages that hadn't been worked on since 2002.
ATI finally got their crap together (only took serveral years) and you can run Eyefinity w/ 3D acceleration. I am typing this on a Debian system w/ 4960x1600 combined desktop and PLP. Learn more here : http://superuser.com/questions/95884/ati-eyefinity-under-linux (If you read down you can see a link to the initial discussion w/ ATI developers RE: drivers when these Eyefinity cards were close to launch. (ATI had promised Linux support pre-launch)
Setup in Debian takes 10-15 minutes using the drivers from ATI's site, make sure you are running Wheezy.
Best of luck.
My MacBook most certainly does drive three displays. My Mac Pro drives four, is quad-core with 16 GB RAM, and is almost five years old. I bet one a couple years old, like mine, could be bought for a couple hundred bucks.
I used Linux exclusively for fifteen years. I contributed to the kernel. When the boss put me on a Mac, I was surprised to discover how familiar it felt. I can use it just like Linux, with exactly the same workflow. The main difference is the cost of a Mac buys you nice hardware that "just works", and works very well. Mac has of course always been THE system for graphic design and publishing, so the display system is well done.
3 head ati cards are easy to come by.
In 2009, we did 24 displays on on PC. Each 3x2 quadrant is randr based. That is what you want.
Http://youtube.com/watch?v=N6Vf8R_gOec
It seems nVidia restrict you to two monitors on Linux whereas you can happily use three on Windows. I have no idea why other than that they are clearly bastards.
The most logical explanation is that the 3 monitor support didn't work on Linux and that they couldn't justify spending the money to debug this problem, given that the number of people using that particular card, and running Linux, and using 3 monitors, was probably only a handful.
This is why Linux will never be mainstream. "Just edit your config files". Where the OP could install Windows and not have to fuck around with settings and put up with things that don't work as expected. This is why I gave up on Linux a while ago. I was submitting patches for Wine that were almost always rejected because it interfered with some hack the Codeweavers implemented for their own gain. No compromise was ever pursued. It's all a giant patchwork of barely working hobby projects. It saddens me, because of the potential it could have.
What the OP wants is perfectly possible. I'm typing this on an Ubuntu 12.04 box running the most recent Catalyst driver, and connected to three 1920x1080 monitors. Two are DVI, one is via a DisplayPort->DVI adapter. Video card is an older Radeon 6950. It works, more or less without issue, for what I do: coding in Eclipse, browsing the Internet, etc.
Using the open-source driver works for triple monitors, but the power management is not up to snuff in the open-source driver, and the fan on the video card gets annoyingly loud after a few minutes. This is the only reason I run the closed-source driver. Strangely video playback is smoother with the open-source driver in the triple monitor scenario.
Contrary to popular myths, you do not have to edit a config file for either closed or open-source drivers to enable magical triple monitor goodness. Both were able to detect and orient the monitors using either the Ubuntu monitor control panel or the Catalyst Control Center.
Things that don't work as well: video playback and 3D games. Video will get choppy full-screen if tear-free mode is enabled, and the tearing is intolerable when it's not. Likewise, performance for 3D games across 5760x1080 is iffy. I have a laptop for gaming and an HTPC for the video stuff, so it's not a deal-breaker for me. The OP did not specify what kind of engineering he/she does (circuit design? CAD? software?), so the 3D performance may well be an issue depending on the tools being used.
I have tried the Nvidia route several times, but always came away frustrated. AMD cards Just Worked for this application. Google 'Linus Torvalds middle finger' for a more complete technical discussion of why this is.
Getting a reliable triple monitor setup on Windows or Mac is much easier than in Linux, but most that experience can be chalked up to X. In theory, Wayland or Mir will handle this much better, but no stable distro uses them by default, and none of the high-level toolkits have mature support for it.
Same here.
I have a setup with one Radeon HD6670 card running three 27" displays (1 DVI, 1 Displayport, and 1 HDMI), and it worked out of the box on the latest Mint Linux with proprietary drivers.
The monitors are on their side, so they are really 1600x2560. On their side they are 45cm each. It gives me a desktop where I can code long pages in the center screen and have debug and info to the left and right at eye level and info displays I need only occasionally at the top and bottom.
I have several generations of Dell monitors, U3011 and U3014. They have direct displayport. I have tried it with converter cables and it is a nightmare with having to edit x config files. The moment I switched over to pure display port, everything just worked.
The problem with multi-monitor setup, especially big ones is that on most normal video cards, the DVI outputs are often not equal. Typically one dual and one analog. And analog doesn't do a good job of telling your video card the capabilities of your screen.
Also since you need at least dual DVI to power a high rez screen, even if you have a Titan, it still can't power three screens because it simply lacks the outputs. There are some game video cards out there with multiple display ports but they are hard to find. The firepro series has several with either 4 or 6 DP ports.
When I found I didn't need to input timing information in x config anymore, I never went back.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
How can he be an 'engineer' and only have ever used windows?
Most engineers I know know all this stuff and use linux
more than windows/DOS.....
Could be an age thing I guess.
This log snippet is an *old* ATi Radeon 4770, running on the FLOSS (open, free) drivers (in a Debian Wheezy box with the latest 3.9 kernel):
Looks like EXA is enabled (2D acceleration), and that it is hardware-based, and that the radeon driver specifically notes that RENDER is being hardware accelerated, as well as the primitives that are actually used nowadays for 2d (nobody is drawing lines and circles anymore, the toolkits submit entire pixmaps).
[ 22.259] (II) RADEON(0): Direct rendering enabled
[ 22.260] (II) RADEON(0): Setting EXA maxPitchBytes
[ 22.260] (II) EXA(0): Driver allocated offscreen pixmaps
[ 22.260] (II) EXA(0): Driver registered support for the following operations:
[ 22.260] (II) Solid
[ 22.260] (II) Copy
[ 22.260] (II) Composite (RENDER acceleration)
[ 22.260] (II) UploadToScreen
[ 22.260] (II) DownloadFromScreen
[ 22.260] (II) RADEON(0): Acceleration enabled
[ 22.261] (II) RADEON(0): Set up textured video
[ 22.261] (II) RADEON(0): [XvMC] Associated with Radeon Textured Video.
[ 22.261] (II) RADEON(0): [XvMC] Extension initialized.
[ 22.261] (II) RADEON(0): RandR 1.2 enabled, ignore the following RandR disabled message.
Works out of the box on ATI hardware with Eyefinity support. I am running three 1080 HD monitors right now with OpenGL support under Ubuntu.
http://www.amd.com/us/products/technologies/amd-eyefinity-technology/Pages/eyefinity.aspx
This is more complex when the monitors need dual link. You need to read and see what each particular ATI board supports.
I better unplug two of my four monitors really quickly! Must just be my imagination that I can see windows and drag things to them...
Presumably you have two cards? Or one of the cards that isn't restricted.
before that I had nVidia TwinView, but after adding extra card and third monitor and stitching it to other two through Xinerama, work on such machine soon became unbearable.
So after i learned about AMD's Eyefinity i was desperate enough to buy one right then, even before I knew if it would work as advertised.
So I bought HD6850 and spent many nights trying to connect third monitor through DP-DVI passive ( bassicall just two connectors and piece of wire)adapter.
I have learned that I need active adapter, since card needs one PLL per output and it has only twoof them. DP per se doesn't need PLL, because it works on fixed frequency ( it just churns packets of data, just like networking card, for example). So I needed something that would convert DP packets to picture frames fro DVI.
Since DP-DVI active adapter was quite expensive back then ( almost two years back IIRC), I've got meself DP-VGA. It was awkward, since it needlesly converted data to analog ( only to be converted back in monitor!) but it worked, save a few quirks.
Then I've got hold of cheap XFX's DP-DVI ( single link) adapter and used that instead.
And recently author of open source radeon driver told me that he made a tweak in kernel version 3.9 and later, which enabled the card to rationalize PLL use when theere was more than one output to be driven with same parameters ( pixel clock above all).
Since I have three equal monitors, I plopped back in elcheapo DP-DVI passive adapter, compiled new driver and tried it. It works !
Experience with Eyefinity as well as with open source radeon driver is GREAT for me:
http://www.avtomatika.com/MOJE_SLIKCE/3MON_EYEFINITY.jpg
I've been running a three-monitor desktop for many years, and I've had to use Xinerama to get it to work. This results in some serious performance issues occasionally (I think triggered by Adobe Flash, not surprisingly) where the whole system becomes mostly non-responsive for a while. The right way of doing it is to use xrandr to configure the displays into a single logical screen. That would work great if I had a video card that could drive all three monitors. Unfortunately, I have two separate video cards, so I have to use Xinerama to make it work, which, as noted, kills acceleration.
Support for RandR across multiple GPUs has been on the schedule for years, but it's slated for release 2.0, which isn't going to be out anytime soon. When it does come out, I'll be reconfiguring my system to use it.
A bit of Googling reveals many similar stories. For example: http://unix.stackexchange.com/questions/30958/setting-up-a-3-monitor-display
So if you can find a video card that can drive all your monitors, you should be all set. There may be some vendor-specific options for doing this, but I'm not aware of them. (I seem to recall some gaming cards that would let you combine multiple cards into a single logical card, and that might work here. I have no experience in that area.)
An Engineer? I'm already impressed.
I have four monitors on my Linux box and I didn't have to do anything special. They just kinda worked. Maybe you're doing something wrong?
https://www.google.com/search?q=kernel%20changelog%20%22ray%20morris
Easy. Use NVIDIA's proprietary drivers and the NVIDIA control panel to configure you multi-monitor setup. You will get full 2D and 3D acceleration.
The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
I'm dumping Linux because Flash doesn't work. It's foolish to be without access to Youtube. And none of the Flash players work.
Or the linked article is complete bullshit that you've sucked down.
I switched back to fvwm from kde. Xfce is not quite as configurable. Unfortunately fvwm has some crippling bugs that crash it occasionally.
>I am getting so desperate that I am starting to think of running Windows on my box, but that would be painful in so many other ways given my work environment >revolves around the Linux toolset." You could go full retard and install Windows + proprietary drivers and then either 1. setup a virtual Linux box or 2.use CygWin ( http://www.cygwin.com/ )
I am running Ubuntu 13.04 with an amd vid card. I just plugged in my monitors, then when I turned on my compy they just worked without me having to do anything.
Let me answer all the troll posts in a few lines.
Remember that eyefinity demo from 2009? http://www.youtube.com/watch?v=N6Vf8R_gOec Can you guess what operating system it was demoed on?
Linux is not the problem. Multiscreen has been working for a long time either with randr or with proprietary implementations. If your nvidia card with the proprietary driver can not use 3 screens, maybe you should complain to nvidia about their driver because it's their job to make it work.
Nowadays you can use a single desktop on multiple gpus too. The trolls can say that this is "simple" all they want but the simple fact is that this required some sophisticated infrastructure like the new randr specification, dma-buf/prime, etc. Of course this works best on the open source drivers. I don't know the state for the nvidia drivers but they wanted to support it too. If this doesn't work for your nvidia card, maybe you should complain to nvidia about their driver.
The real question is: which solution works with the X.org drivers and does not require me to pull in proprietary binary code? My experience is that binary-only graphics cards drivers will blow up sooner or later, or might just stop being ported to newer X.org versions.
echo mailto: !#^."<*>"|tr "<*> mailto:" net@madduck
Intel is the only GPU manufacturer that has a fully free graphics stack. AMD has a free driver, Nvidia has free nothing. (There is a free reverse-engineered 3rd party stack for Nvidia cards, nouveau)
On the other hand, Intel's wifi will not work with free software.
It's a real shitty situation.
nVidia on Linux just isn't very good. Lots of driver issues whether you go with the nVidia binary or the open source. If you have a laptop that you need to dock and undock it gets worse.
Are the multi-monitor support with Eyefinity 2.0 (as on the 7870) indeed comparable, or are the reasons why I would choose one or the other? One advantage to nVidia is that Radeon cards (with the exception of the few Sapphire Flex models) require an active DisplayPort to DVI adapter if one wants to connect 3 non-DisplayPort devices, but nVidia does not have this limitation. On the other hand, and this is fuzzier, Eyefinity has been around longer and is presumably more mature. On nVidia, I believe a single X screen (as implemented in the card/driver) is limited to 3 monitors; the 4th must be a separate X screen. It's not clear to me if Eyefinity has a similar restriction.
Of possible importanance is that the monitors will be heterogeneous. Currently the system has two 24" 1920x1080 monitors. I expect to add a 27" 2560x1440,
Now all we need is support for hot-pluggable displays, like USB VGA cards that use the sisusbvga driver but the X server knows nothing about until it restarts.
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife