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New Musopen Campaign Wants To "Set Chopin Free"

Eloquence writes "Three years ago, Musopen raised nearly $70,000 to create public domain recordings of works by Beethoven, Brahms, Mozart, Schubert, and others. Now they're running a new campaign with a simple but ambitious objective: 'To preserve indefinitely and without question everything Chopin created. To release his music for free, both in 1080p video and 24 bit 192kHz audio. This is roughly 245 pieces.'" Adds project organizer aarondunn: "His music will be made available via an API powered by Musopen so anyone can come up with ways to explore and present Chopin's life."

26 of 142 comments (clear)

  1. 19th century HD recordings found! by Freshly+Exhumed · · Score: 3, Funny

    They found an old trunk belonging to George Sand and in it were several Blu-ray disks she made of Chopin performing his career works. Awesome find!

    --
    I deny that I have not avoided attaining the opposite of that which I do not want.
    1. Re:19th century HD recordings found! by aarondunn · · Score: 3, Interesting

      Actually we did, now you know what was in the safe: http://www.dailydot.com/society/reddit-whatsinthisthing-locked-safe-new-zealand/

  2. Re:Going to waste bandwidth on useless audio forma by XanC · · Score: 4, Informative

    But this isn't just an end user format! The idea is to set this music free so that it can be used in other projects, remixed, remastered, anything.

  3. Re:Going to waste bandwidth on useless audio forma by Em+Adespoton · · Score: 2

    But this isn't just an end user format! The idea is to set this music free so that it can be used in other projects, remixed, remastered, anything.

    Here come the Chopin Dubstep remixes....

  4. Re:Going to waste bandwidth on useless audio forma by AaronW · · Score: 2

    I disagree. It will cause fewer problems when having to resample. For example, usually DVDs and blu-rays require a 48KHz sampling rate. The additional bits and bitrate are also useful when mixing or processing the audio later for those who choose to do so.

    --
    This post is encrypted twice with ROT-13. Documenting or attempting to crack this encryption is illegal.
  5. we need more stuff like this by issicus · · Score: 3, Insightful

    and not just music.

    1. Re:we need more stuff like this by CastrTroy · · Score: 2

      I just backed my first Kickstarter because of this. Sounds like a really good idea. I've often thought that music wasn't really a good idea for a Kickstarter, because most musicians already have their own equipment, and all it really takes to record an album is time. I'm much more interested in Kickstarters for physical objects, but I've been turned away by the thought of losing my money if they didn't deliver, and most physical items are usually not that cheap. Most interesting ones have been over $100. However, putting the recordings into the public domain really sparks my interest, and this project seems like something that would be reasonable to complete. Let's hope I'm not disappointed on my first Kickstarter experience,

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:we need more stuff like this by shutdown+-p+now · · Score: 2

      The nice thing about this project is that it's the second in a row - they already had one, and they delivered on it (I was one of the backers on that, and got my t-shirt and DVD). That one was much more complicated because the guy basically just had an idea, and had to jump through a lot of hoops to actually see it implemented... it was a fascinating read as he reported on his progress, though.

      But this time around, he already has experience with this kind of thing, the kinks are ironed out, and most importantly, the popularity of his first release is sufficient to attract attention, making it much easier to find musicians to record. I really hope that this works out correspondingly well, and he can make it a regular yearly project as he had suggested.

      With respect to supporting specific musicians, Kickstarter is just not the right format for this, but there are other options. Take a look at Patreon, where you can pick a specific one and pledge to pay a certain amount for every new work (music track, video etc) released. Quite a few people who got popularity from their amateur YouTube videos seem to be hanging out there these days - e.g. Taylor Davis (aka ViolinTay of Skyrim/Morrowind medley fame).

  6. More ambitious by Megahard · · Score: 3, Interesting

    would be J.S.Bach. Over 1000 works.

    --
    I eat only the real part of complex carbohydrates.
    1. Re:More ambitious by aarondunn · · Score: 5, Informative

      Sadly copyrighted, we've asked the performer to release them. No luck so far.

    2. Re:More ambitious by Anonymous Coward · · Score: 2, Informative

      You may be interested in this:

      http://www.opengoldbergvariations.org/

      Kimiko Ishizaka gives a wonderful interpretation (However, Keith Jarret's interpretation is still one of the finest harpsichord interpretations of this work.) especially the Aria. These recordings bring a stunning realism to these works.

    3. Re:More ambitious by shutdown+-p+now · · Score: 2

      They want to start with something more manageable first, and then move over to a yearly release schedule, taking on more ambitious projects as the audience and the donations grow.

  7. Aaron (founder of Musopen) any ? I can answer? by aarondunn · · Score: 5, Insightful

    Thanks for all the comments and for those that have backed us. I'll be here if anyone has any questions/comments they'd like answered. -Aaron

    1. Re:Aaron (founder of Musopen) any ? I can answer? by aarondunn · · Score: 5, Informative

      I should add, /. was absolutely essential to the success of our first Kickstarter. I should release some info on our backers from the first time around, it's pretty interesting data. Suffice to say Slashdot referrals made up 30% of the total. So I guess I'm saying I'm counting on you :)

    2. Re:Aaron (founder of Musopen) any ? I can answer? by Anonymous Coward · · Score: 3, Informative

      For the previous project you did I had some complaints regarding the delivery and so here are some suggestions:

      1. FLAC has been pretty much the standard lossless format and I don't see a good reason to use something else.
      2. Keep it all in the same format (bit depth and sample rate). Last time some files were 16bit, some 24bit and whatnot. Same with the tags.
      3. When you're making a torrent, don't put the audio files in one zip file, it makes no sense and it's very annoying.

    3. Re:Aaron (founder of Musopen) any ? I can answer? by nightcats · · Score: 2

      Having written extensively on this perennially misunderstood yet profoundly influential genius, I can only add a vote of support along with a recommendation that the public also be given some teaching on the enduring meaning and influence of this man's music. For this is a composer who can be located in history but also rediscovered in contemporary culture. Beethoven and Chopin are the first modernists of the keyboard: as a young man I constantly heard Chopin's voice and his revolutionary technical inventions in the pop/rock of my era -- in Emerson, Wakeman, Simon, Joel, Manzarek, Wright -- and in the jazz of Zawinul, Tyner, and Evans. The phrasing, fingerings, use of dissonance and legato, the focus on loose, small-scale forms and structures...an entire year of coursework could be devoted to such a study.

      --
      Development is programmable; Discovery is not programmable. (Fuller)
  8. Every piece ever? by dmomo · · Score: 4, Funny

    I hope they don't forget anything from their Chopin list.

    1. Re:Every piece ever? by aarondunn · · Score: 3, Informative

      Whatever is on wikipedia will be included. We're also consulting with a professor of Music who has written extensively about Chopin.

    2. Re:Every piece ever? by Anonymous Coward · · Score: 5, Funny

      Chopin Liszt.

  9. Re:Going to waste bandwidth on useless audio forma by aitikin · · Score: 4, Informative

    24-bit makes sense, giving far greater dynamic range (which can be construed as resolution if we want to compare it to photos/videos). Admittedly, calling it 24-bit is a bit absurd as the best I've heard of is closer to 20, maybe 21 bit, but if we're trying to keep within a standardized system, may as well use groups of 8. In older recording/playback system 48k was a vast improvement over 44.1k. The perceived advantages to 88.2k, 96k, 176.4k, and 192k were due to a one octave (88.1k/96k) or two octave (176.4k/192k) low pass filter causing less of a high frequency bump than a tenth of an octave (44.1k) or an eighth of an octave (48k). This is not really necessary anymore as the digital filters perform way better than most people give them credit for.

    As a playback standard, 24-bit 44.1k or 24-bit 48k make perfect sense with current generation, decent quality D/A. 24-bit permits the greater dynamic range and greater dynamic accuracy that pieces like Chopin's can benefit from. There likely will be an audible sonic difference between 44.1k and 192k, but it will be distortion. Some people certainly prefer the sound of these higher bit rates, however it is still not accurate to the original product. If the higher resolution bit depth isn't necessary (as is the case with most modern music) it will not be detrimental to the playback, unlike 192k.

    For anyone looking for a more in depth write up, it was shared here on /. a while back, but there's a great write-up from Neil Young about why these formats don't matter (the argument using solely a 1k test tone is very easy to dither, using a full symphony or even a full piano's range is virtually impossible to mask with dither). I disagree with him in general on the 16-bit vs 24-bit, but, for the most part, the average listener would never know the difference considering the dynamic range in most modern music is still comparable to watching a movie that's 128 x 72 upconverted to 1080p while 1080p would've been available to the producer to begin with.

    --
    "Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
  10. Re:API? by aarondunn · · Score: 5, Informative

    API for Chopin actually. And it will be if we make it :) It'll be structured data: listing of all his music with composition dates links from each recording to his sheet music list of major events in his life wikipedia and liner notes about each piece geographical information related to the music or events in his life etc. So people can try to do various things, node map, timelines. We have some of our own ideas we'd like to try.

  11. Bandwidth limiting cuts off overtones by tepples · · Score: 2

    At CD sampling rates a 15 kHz sine wave is indistinguishable from a 15 kHz sawtooth wave

    At CD sampling rates (44.1kHz), you will have perfect reconstruction of any waveform that is bandwidth-limited at ~22 kHz if you have infinite precision (i.e. no quantization errors due to limited bits-per-sample).

    I think grandparent's point is that once you've bandwidth-limited your signal to 22 kHz, a 15 kHz sawtooth wave becomes a 15 kHz sine wave.

  12. Re:Going to waste bandwidth on useless audio forma by Charliemopps · · Score: 4, Insightful

    All you've done here is prove you don't know shit about recording. 24bit 192khz audio would be ridiculous for a production copy but is relatively mediocre for a studio master.

    The most layman example I can provide is: imagine if you wanted to record a movie in 1080p... and you record the last critical sceen in 1080p but realize you want to zoom in on the hero at the last minuite... you can't... the recording is in the same format as the release. To zoom in digitally you would lose quality. However, if you recorded the entire movie in a much higher format... and there you go. So to master a release, you record in much much higher quality. Well beyond what the human ear can hear. Then you master it down to what you want to release. In video its more obvious why you need it but in audio it's usually related to specific effects like pitch shifters and such. Pitch shifting a low quality recording sounds awful.

  13. Re:Going to waste bandwidth on useless audio forma by Mprx · · Score: 4, Insightful

    Slow it down for a bassline and that 192KHz will actually be useful.

  14. 24 bit 192kHz audio? by Ralph+Spoilsport · · Score: 2

    Fuck - just gimme 320kbps MP3 and I'll be happy....

    --
    Shoes for Industry. Shoes for the Dead.
  15. Re:Companding by EvanED · · Score: 2

    The thing is... 16 bits is enough, but only barely. A quiet room is about 30-40 dB above the threshold of hearing, and 16 bits gets you about 96 dB of signal-to-noise. I think it makes sense to add those numbers, and say that if you set the volume so you can just barely hear the quietest bits of a recording that covers the entire dynamic range, then the loudest parts will be at 126-136 dB. Coincidentally or not, that's actually right at the threshold of pain, which is typically quoted at 130 dB.

    OK, so this is not actually quite right:

    The answer: Our -96dB noise floor figure is effectively wrong; we're using an inappropriate definition of dynamic range. (6*bits)dB gives us the RMS noise of the entire broadband signal, but each hair cell in the ear is sensitive to only a narrow fraction of the total bandwidth. As each hair cell hears only a fraction of the total noise floor energy, the noise floor at that hair cell will be much lower than the broadband figure of -96dB.

    Thus, 16 bit audio can go considerably deeper than 96dB. With use of shaped dither, which moves quantization noise energy into frequencies where it's harder to hear, the effective dynamic range of 16 bit audio reaches 120dB in practice... (source)

    So there's rather more headroom (by about 20 dB) than I say.

    However, even that link has this to say:

    Professionals use 24 bit samples in recording and production [14] for headroom, noise floor, and convenience reasons.

    16 bits is enough to span the real hearing range with room to spare. It does not span the entire possible signal range of audio equipment. The primary reason to use 24 bits when recording is to prevent mistakes; rather than being careful to center 16 bit recording-- risking clipping if you guess too high and adding noise if you guess too low-- 24 bits allows an operator to set an approximate level and not worry too much about it. Missing the optimal gain setting by a few bits has no consequences, and effects that dynamically compress the recorded range have a deep floor to work with.

    An engineer also requires more than 16 bits during mixing and mastering. Modern work flows may involve literally thousands of effects and operations. The quantization noise and noise floor of a 16 bit sample may be undetectable during playback, but multiplying that noise by a few thousand times eventually becomes noticeable. 24 bits keeps the accumulated noise at a very low level. Once the music is ready to distribute, there's no reason to keep more than 16 bits.

    so my overall point -- 16 bits is enough for the end user but not very good for mastering -- holds.