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For Playstation 4 Owners, Bad News On USB, Bluetooth Headsets

itwbennett writes "Until now Sony has done a pretty good job of keeping future Playstation 4 owners happy. But last week they finally hit a rock when Game Informer posted an article about headset compatibility. At launch, USB headsets that work with the PS3 won't work with the PS4. Sony says that eventually there will be a system update that addresses the problem but for now, even your Sony-branded USB headset won't work. If you use a Bluetooth headset (as most PS3 owners do) the news is even worse. Bluetooth headsets will not be supported and no update is planned to address this. ITworld's Peter Smith is shedding a tear for his $250 Turtle Beach PX5 headset."

55 of 292 comments (clear)

  1. Bluetooth woes by Moblaster · · Score: 5, Funny

    My bluetooth won't work. My USB won't work. That's sucks. But I got first post. So I got that going for me.

    1. Re:Bluetooth woes by DeathToBill · · Score: 5, Funny

      The bluetooth blues, in fact.

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    2. Re:Bluetooth woes by oodaloop · · Score: 2

      The First World Problem blues, more like.

      --
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    3. Re:Bluetooth woes by TWiTfan · · Score: 3, Interesting

      Maybe it would be easier for them to tell us what DOES work. Do they have some new headset with some sort of weird proprietary connector (hard as it is to picture Sony going with a proprietary device)?

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    4. Re:Bluetooth woes by Dishevel · · Score: 5, Insightful

      Lets all minimize first world problems. Because the third world is what is important. They drive innovation and bring up the world as a whole on their shoulders. Fuck every short sighted piece of shit that thinks their good feelings will solve the issues of the world. They are easy to spot via their use of the term "First World Problems."

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    5. Re:Bluetooth woes by idontgno · · Score: 3, Insightful

      Really? That's a lot of faith there in an organization that hasn't done very much to merit it.

      Let's indulge a little idle speculation on my part. Nothing I say from here down in this post is supported by any objective evidence; the only thing you could say is that the things I speculate on have been done in other contexts.

      1. Proprietary, unlicensed connector. As far as Sony is concerned, the only things you plug into the headset connector has "Sony" stamped into it, as proof that any money spent on buying it went to Sony first and foremost. A revenue stream is a terrible thing to not capture.
      2. A digital audio protocol. Also proprietary and undocumented, except to hypothetical licensees. And protected by draconic DRM, so no reverse engineering for you. After all, we gotta close that analog hole, right?
      3. Aggressive treatment of homebrewing. Lawsuits aplenty. Criminization of homebrewing which runs afoul of the protected nature of the interface (because only criminals reverse engineer).

      Yeah. I'm just speculating. But if you draw up a list of the companies in the world that might be inclined to this approach, Sony would absolutely be in the top two.

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    6. Re:Bluetooth woes by Belial6 · · Score: 4, Insightful

      My first world problem is having to listen to people think they are being deep by dismissing problems by declaring the "First World Problems".

    7. Re:Bluetooth woes by Lumpy · · Score: 2

      No it doesnt. it has a 2.5mm jack. A very uncommon jack that was only used for cellphones.

      --
      Do not look at laser with remaining good eye.
    8. Re:Bluetooth woes by Twanfox · · Score: 2

      The third world can't pull itself up by it's own bootstraps, or won't? What made the US an immediate 'first world' nation? Was it born that way, fully industrialized and ready to go, or did it have to get going on it's own? Who helped the US to become first world, if it wasn't immediate?

      The idea that somehow it takes a first world nation to give everything to a third world nation and that they can't industrialize on their own is arrogance at its finest. It isn't an easy process, sure, but it can be done if there's a will to do it. It is far easier to get it from people that have already done it, but the benefits are better if you do it yourself. Hell, we've probably had more than a few 'first world' nations that have fallen back into 'third world' status. Rome comes to mind. I'm sure they were 'first world' in their time, and they fell into disarray for a while. So, it seems like we've been able to reinvent the wheel a few times. I'm sure even if we left the third world alone, they could eventually figure it out.

    9. Re:Bluetooth woes by Kichigai+Mentat · · Score: 3, Informative

      The XBox 360 has a 3.5mm jack on the controller, for headsets to plug into.

      You mean 2.5mm. The original Xbox had one of these too, but you had to use a doodad that connected through the memory card port in the controller. Kind of like how they forced you to purchase a remote control in order to watch DVDs. Also the original headset for the 360 was designed in such a way that it utilized a connector that prevented its use with anything other than a first party (or similarly designed third party) Xbox 360 controller.

      The PS3 did not.

      The PS3 instead supported standard USB headsets and Bluetooth headsets which are just as prevalent (if not more so, combined) than 2.5mm headsets. Also, this is in stark contrast to the Xbox 360's wireless headset, which used a proprietary RF interface. The only time, to my knowledge, that the Xbox 360 supported a USB microphone was in Rock Band and its sequels.

      Then there's the storage drives. For the PS3 it was a 2.5" SATA drive hidden behind a little door, and could be easily removed and replaced. The Xbox 360 utilized 2.5" SATA drives as well, but hidden inside a proprietary case with a proprietary connector that was only to be replaced with other Microsoft manufactured drives. The 360 S *also* used 2.5" SATA drives, but in a different casing that made it entirely incompatible with the original 360 drives (both of which are sold at an exorbitant markup versus standard SATA drives), and to transfer data between drives you had to have a proprietary cable.

      Then there was the proprietary Wifi adapter for the 360, and Xbox Live, which is necessary to play games online, be involved in party chats, use the web browser, and watch videos through other services you may already be paying for (including YouTube, Hulu Plus, Netflix, and Comcast's Xfinity among many others) which went from $45 per year to $60 per year (or from $8/mo to $10/mo).

      So let's not get all high and mighty about which console manufacturer is better than the other. They all do it. That's what console gaming has become. And if you don't like it, your option is to either wait for Steam Machines or build yourself a PC, because that's the alternative.

      --
      Rawr
    10. Re:Bluetooth woes by BobMcD · · Score: 2

      Will they ship to the US?

    11. Re:Bluetooth woes by Dahamma · · Score: 4, Informative

      What made the US an immediate 'first world' nation? Was it born that way, fully industrialized and ready to go

      Yes, it was, because the term was invented in the 50's to represent wealthy capitalist democracies aligned with the US and NATO, as opposed to the Second World (Soviet Bloc countries) and the Third World (counties not aligned with either of the first two).

    12. Re:Bluetooth woes by mcgrew · · Score: 2

      Their laws and mores are theirs. We shouldn't allow human sacrifice, but if it's their country and culture, the most I should do is speak out. Kind of like Russian homophobia, it isn't any of my business and the most I should do is speak out against it.

  2. Presumably... by barlevg · · Score: 5, Insightful

    If they're fixing the USB compatibility problem, presumably someone will make a third-party accessory that's basically just a BT dongle.

  3. No big deal for me. by Anonymous Coward · · Score: 3, Insightful

    When the update comes out, fine.
    There likely won't be much in terms of online or multiplay at launch anyhow.

    And bluetooth can still suck it.
    All I've ever had was problems with bluetooth, whether it was something not supporting it, or something only partially supported, bluetooth is just terrible.

    Also, anyone spending that amount of money for a fucking headset should be shot, period.
    I bet he can't even say why he bought it other than things that could easily be disproved through simple tests.
    B-B-B-BUT MY BRANDS. Surprised it wasn't Skullcandy too. Terrible.

    They better not fudge anything else up for launch.
    Or remove features again. (even if it was just the terrible Other OS feature that was slow as high hell for anything useful)
    Principle shminciple, it was awful. Even for those bootToBrowser installs.

    1. Re:No big deal for me. by Anonymous Coward · · Score: 3, Insightful

      There is a reason to buy a set of headphones that costs $250. True 5.1 surround with 4 speakers in each cup. When you have 2 consoles sitting next to each other and are playing first person shooters together, it gets annoying trying to figure out from which TV that grenade tink just came. That and it's REALLY nice to be able to hear that guy climbing the ladder behind you so you can shoot him in the face as he begins to breach the floor. Oh yeah, another thing. Some people live in apartments and can't use a real surround system, not to mention some people like to play late at night and don't want to be dicks and disturb the other people in the house that are sleeping.

    2. Re:No big deal for me. by gl4ss · · Score: 3, Insightful

      too bad I only have two receptors for those 4 sounds.

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      world was created 5 seconds before this post as it is.
    3. Re: No big deal for me. by Anonymous Coward · · Score: 2, Insightful

      If a car honks its horn, you can close your eyes and point in the direction it came from.

      How accurately can you achieve that sensation with a single driver in each ear? A potion of your hearing is through your skull by the way.

      Also, speakers can each have a different range of frequencies if you didn't know already.

    4. Re:No big deal for me. by firex726 · · Score: 2

      Guess you never heard of binaural recordings.

      http://www.youtube.com/watch?v=IUDTlvagjJA

    5. Re:No big deal for me. by Fr33z0r · · Score: 2

      anyone spending that amount of money for a fucking headset should be shot, period.

      Jesus dude, don't hold back.

      I bet he can't even say why he bought it other than things that could easily be disproved through simple tests.

      I can't speak for that guy, but I've got some PX5's too, and here's why I like them, feel free to disprove these points through "simple tests"

      - Dual bluetooth - I can switch between voice chat and a phone call without touching my phone or interrupting my game, and I'll still be able to hear what's going on in the game while I do so, or I can fire up a custom mp3 soundtracks on the PS3 even though the console doesn't support it
      - 7.1 surround sound without a mess of cables running around the room, and which I can pump up as loud as I want at any time without bothering the people around me
      - works on my ps3 and my 360, no need to have two different headsets lying around
      - audio profiles that actually work, you can store profiles that selectively equalise the audio, raising the volume of footsteps to the point that it feels like cheating in multiplayer
      - good quality mic - better than my other 360 or PS3 headsets according to the guys I routinely play with
      - voice chat volume dynamically adjusts, so the game audio never drowns it out.
      - comfy as fuck

      That'll probably do.

  4. none of this works, as expected. by nimbius · · Score: 5, Insightful

    consumer capitalism basically dictates incompatibility must be built into every successive iteration of a product, to ensure customers continue buying. planned obsolescence is built into everything we own, and why for example cellphone ram is no longer expandable and the USB connector for Android phones is particularly flimsy. The Turtle Beach headset is an excellent, well made product as are many other bluetooth devices for the PS3. making something thats expensive and must regularly be replaced because it becomes incompatible, broken, obsolete or socially shunned is the secret to some of the most lucrative products and wealthy corporations in the world. Apple arguably makes very little changes to each iteration of its iPhone, but people actually reserve precious time in their lives to stand in lines for the privilege of purchasing the next one.

    if you dont like planned obsolescence, please step away from the hedonic treadmill and re-evaluate the product from a more fundamental level. What does it do, how well does it do it, and how does it make me feel? it may seem offtopic but its more pertanent than ever during the holidays, an old New England saw: "Use it up, wear it out, make it do or do without."

    --
    Good people go to bed earlier.
    1. Re:none of this works, as expected. by radiumsoup · · Score: 4, Insightful

      yawn.

      The obvious counter to your sentiment is that any one entity can come along with a product that lasts longer and does not have some phantom "planned future incompatibility" and will generate a ton of sales, disrupting any so-called market stranglehold. Many people buy reliable, long-lasting cars based on exactly this principle - "I want it to last, and I'm willing to pay more for that." Honda did this with their more reliable cars (and cheaper, too, which REALLY upset the market), and while it took 20-30 years for the sea change in the US (bankrupting a few domestic manufacturers in the process), ALL mainstream auto manufacturers now employ similar techniques to ensure longevity of their cars. Because that's what the market wants.

      What you claim as a "must" for capitalism is simply a result of making devices cheaper and more accessible to as many people as possible. Here's a hint: companies make what people want. If people want little flimsy connectors in order to make their devices smaller and lighter, manufacturers will make them, and people will buy them. If someone invents a better quality connector that doesn't give up on size or weight, people will demand that better connector - that is, unless there is no competition... but luckily for you, our good ol' consumer capitalistic system allows for a lot of competition. The fact that you believe that cellphone RAM is not expandable is due to planned obsolescence shows you have not thought about the simple relationship between the cost of making removable/upgradable RAM versus the demand for the feature. It would cost more and would make for bigger, heavier phones to allow end users to swap out RAM on their phones, and there's so little demand for that feature, someone made a tactical business decision that it wasn't in the best interest of the company to offer such a device for the mass market. It's not a big conspiracy. Look at MicroSD cards - there is a demand for removable slow storage memory, so most phones do have removable MicroSD cards for storage - again, because the market demands it.

      Just because your favorite device isn't available over the counter today with all the things you want for the price you want to pay doesn't mean that capitalism requires planned obsolescence - it simply means that you're unwilling to pay what it takes to get everything you want today. Wait a little while, pay more, or go into business yourself and make it happen the way you want. With "consumer capitalism", it's your choice.

  5. $250 for a headset? by smooth+wombat · · Score: 3, Interesting

    I don't want to hear anyone saying what someone else buys is unnecessary if this guy is spending that much for a headset. I don't care about the tonal values or fit or anything else. To someone looking in, that is just a waste of money to play a game.

    --
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    1. Re:$250 for a headset? by ranton · · Score: 4, Insightful

      I can't believe so many people agree with this post. We are talking about game systems that cost around $500 that are probably played on TVs that cost $500-$1000 with perhaps a dozens games costing $60 each. And you are saying that a $250 headset is excessive? I don't find sound quality very important either, but who am I to judge what others find important enough to spend their money on? A $250 expenditure on a hobby is still pretty tame compared to most. I spent close to that on just one of two tickets to the musical Wicked, even though a movie ticket would have been $15.

      Spending $250 on a headset instead of perhaps $50-100 is really no different than buying a 55" TV instead of a 40" one.

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      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
  6. What works? by Russ1642 · · Score: 5, Insightful

    If USB doesn't work and Bluetooth doesn't work then what does?

    1. Re:What works? by Guppy06 · · Score: 4, Funny

      HDCP

    2. Re:What works? by Seumas · · Score: 2

      Exactly. Unless the new PS4 controllers have an audio jack just like the 360 controllers did?

    3. Re:What works? by Seumas · · Score: 2

      *Console headsets*, yes.

      Both are shitty solutions. When we have games that are putting out high quality 5.1 and 7.1 audio streams and sometimes even PCM, why in the fuck would they limit people to only listening to them over bluetooth or USB, which are notoriously shit for audio quality?!

    4. Re:What works? by robmv · · Score: 3, Informative

      See this image

    5. Re:What works? by reikae · · Score: 2

      It's 2.5mm actually, which explains why I never noticed it either. I thought 3.5mm was as small as they came.

  7. Never buy consoles at launch. by JustAnotherIdiot · · Score: 5, Insightful

    Shit like this is becoming more and more frequent, consoles are shipped missing key features with updates promised.
    If it's not right, don't ship it. If it's not ready, don't ship it.
    A company I used to work for lived by these words, if only the rest of the world did. (and if only they did too, they kinda don't anymore)

    --
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    1. Re:Never buy consoles at launch. by atomicxblue · · Score: 2

      They're under a time crunch right now. They have to rush to finish building the consoles before those students' internship is over.

    2. Re:Never buy consoles at launch. by bazorg · · Score: 2

      If it's not right, don't ship it. If it's not ready, don't ship it.
      A company I used to work for lived by these words, if only the rest of the world did. (and if only they did too, they kinda don't anymore)

      bankrupt, I presume?

    3. Re:Never buy consoles at launch. by Seumas · · Score: 2

      Unfortunately, that doesn't fly here, because they're in a race to launch against Microsoft and they already suffered a bit of defeat the last eight years, because they launched late and their competition ate their lunch. Besides, Microsoft already demonstrated that it doesn't matter. Your hardware can literally burn itself out with an eventual failure rate of 100% (100% of launch 360s were guaranteed to eventually red-ring) and people will just give you another $500 and buy another one.

  8. Huh? by rsilvergun · · Score: 3, Informative

    Isn't this a feature pretty much taken for granted? My $80 Hauwei Ascend II has bluetooth for pete's sake... It's a $10 dollar chip (maybe $2.50 at the bulk Sony buys)... I get that margin's are slim but come on...

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    1. Re:Huh? by Anonymous Coward · · Score: 2, Interesting

      Heck, the damn thing probably _has_ Bluetooth capabilities, they just didn't want to bother writing the software to integrate support for it in the PS4 OS..

    2. Re:Huh? by aiadot · · Score: 2
      It's a software issue, the hardware is there. As is mentioned in the article, there will be a patch for that. Sony has two options:
      1) Delay the PS4 release and brush up the software, until it's "complete". But lose hype and marketshare to the WiiU and XBone (and maybe even Steam Machines if they delay too much.)
      2) Release now and patch the non-essential software holes as time goes, as their hype/momentum is at maximum.

      One the biggest issues with the PS3 for most part of it's life time was the fact sony delayed it to much. The PS3 finally surpassed the 360 in sales only last year. Because of that, nowadays, in the game console world, as long as the device can play games, the companies are trying to release as soon as possible. The 3DS, for example, didn't have video recording/playback capabilities nor access to Nintendo e-shop for the first 6 months or so, if I'm not mistaken.

      Isn't this a feature pretty much taken for granted?

      Now, a bit off-topic, but now that you mention that. I'm pretty sure the Xbox 360(and probably the new XBone) doesn't let you do that. The only compatible wireless headset is some proprietary and low quality headset by MS(maybe they have a proprietary high-end version, but I'm not sure). AFAIK, the only way to use a wireless headset with the xbox is if you connect the wired sound output to an external transmitter.

  9. Bluetooth is not about backwards compatibility by ChaseTec · · Score: 2

    Not supporting Bluetooth headsets for chat isn't about backwards compatibility considering bluetooth is the standard for wireless headsets designed for chat. If this really is not going to be addressed then either they are being lazy and not developing a full bluetooth stack or they are attempting to force people into buying an expensive proprietary Sony chat solution. As someone that uses a pair of Motorola S10-HDs for chat this is the push I need to completely switch to Steam.

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    1. Re:Bluetooth is not about backwards compatibility by Nerdfest · · Score: 3, Insightful

      They're not being lazy, they're being Sony. If you expect anything different you haven't been paying attention.

    2. Re:Bluetooth is not about backwards compatibility by gl4ss · · Score: 3, Informative

      yeah it's not like bluetooth was invented at what is now part of sony.................. oh wait it was.

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    3. Re:Bluetooth is not about backwards compatibility by Lumpy · · Score: 3, Interesting

      Actuallyt hey could be going ahead with spatial chat. which give you your buddy's voice spatially correct in your ears to where he is in the game. Something that would significantly increase immersion.

      --
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  10. Worth Noting that a Compatible Headset by adisakp · · Score: 4, Informative

    Is included with the purchase of PS4. Sony is probably just prioritizing what they can do in the time before launch. There's no reason they couldn't choose to eventually support Bluetooth later as well as USB (even though they're not promising Bluetooth now) and there's presumeably no reason why a third party couldn't create a USB-to-Bluetooth dongle for headsets either.

    1. Re:Worth Noting that a Compatible Headset by unapersson · · Score: 2

      The DualShock 4 does have an audio jack and the included headset works with that. I'm still surprised they've dropped Bluetooth support though.

  11. Re:Backwards compatibility is not a right by fuzzyfuzzyfungus · · Score: 4, Insightful

    "But it won't work with my ten-year-old $thing!" is the reason so many new products get bogged down before launch.

    It isn't really Sony's problem to chase down every last bug with every last shit headset on the market; but implementing not-totally-fucked support for the USB Audio Device Class is one of those things that an OS not mired in the stone age is sort of expected to be able to handle.

    Similarly, implementing support for Bluetooth 1.0/1.1 headset/handsfree profile and newer Bluetooth A2DP headsets is not exactly rocket surgery by the standards of shipping an operating system.

    Again, supporting every last device means running up against some seriously fucked up firmware; but not even supporting your own-branded devices? Pure laziness.

  12. Just another by Stumbles · · Score: 2

    reason I decided to stay away from consoles of any type. IMO the Bluetooth implementations of Sony (PSanything) and Microsoft's Xbox are pure shit.

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  13. It's a good thing... by DdJ · · Score: 2

    ...that I do my best not to talk to gamers.

  14. USB Truth by Anonymous Coward · · Score: 5, Funny

    USB, the only rectangular connector that takes 3 attempts to connect properly.

    1. Re:USB Truth by Megane · · Score: 2

      Four, if you count the one try where you pushed it into the Ethernet jack.

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  15. Let's talk about headphones for a minute. by djdanlib · · Score: 5, Informative

    A good pair of headphones can easily run you $500 (that's considered mid-tier).

    You can easily spend that much if you don't find the less-known options while doing your research, that's very true. Stay away from the marked-up versions that are easily accessible and order yourself something for professionals instead. Especially look out for the brands like Sony, which may have innovated with their high end MDRs in the 1980s, but can't really justify the price tag today when everyone else is using the same drivers for much less money. You don't have to spend that kind of money.

    I am a sound engineer, live and in the studio. I have to have accurate, reliable cans that I can use for hours every day and I can find them for far less than $500. You can get Etymotic in-ears for vocalists, drummers, etc onstage for $200-250. You can buy a nice pair of professional 250-ohm DT990 over-the-ears for $160 (new on Amazon no less) that you can wear all day. They stand up very well to a pair of $1500 electrostatic headphones and blow everything under $1500 away. Haven't heard them? Don't believe me? Try them out, A/B test with any more expensive pair through a few different audio clips, and you'll see exactly what I mean if your ears aren't shot. I acknowledge that some people have blown out their ears with concerts and construction equipment, or old age has taken its unfair toll on the ears. To them, there will be no difference and you just want comfort and construction quality at that point. But for those of us who somehow retained good hearing despite the odds... Talk to studio professionals to find out how to get a good pair of headphones, not gamers or people listening to their iPod on the bus. Good involves accurate sound, wearability all day, and replaceable parts that you can still order 10 years down the road. If you're spending that kind of money, you want it to be good.

    To gamers: I guess that at the end of the day though, if you really want that unnatural jaw-vibrating bass boost for your explosions and dubstep soundtracks (and who wouldn't want that for their entertainment!!) you will probably want to start with good headphones that reach down very low and boost that bass with active electronics like an EQ or old DFX box. There's no substitute. Otherwise you'll have to buy the gimmicky crap like those battery-powered Beats / Monster headphones, but you know you're getting ripped off the whole time you do it. Get something that makes you happy but shop around for goodness' sake, you can be happy for a lot less than $500.

    Helpful link to check out objective qualities of headphone sound: http://www.headphone.com/buildAGraph.php - and if you only shop by frequency response curves... you're missing the point. Look at the harmonic distortion curves as well.

    1. Re:Let's talk about headphones for a minute. by Solandri · · Score: 3, Interesting

      While I'm all for good headphones for listening to music, here's a cautionary tale about using them for gaming. Back in 2000 my sister got me a set of Sony MDR-7506 studio monitors as a birthday present. They've been eclipsed by modern designs, but back then they were a classic and a mainstay in the audio world whose only drawback was somewhat weak bass. They were exceptional when listening to music, so I eagerly plugged them into my computer to play some games.

      It was terrible. The sound was so clear I could tell the musical instrument sounds were synthesized. I could hear when the sound samples looped. In some of the samples I could even hear background noise from the original recording (which becomes really annoying when looped). They completely broke suspension of disbelief and distracted from my immersion into the game. After a week of trying to like them for gaming, I sadly unplugged them and went back to the crappy desktop speakers. Yes the sound through them was muddy and muffled. But they just sounded like I had bad speakers, not like the sound was fake.

  16. Re:Backwards compatibility is not a right by dj245 · · Score: 2

    Again, supporting every last device means running up against some seriously fucked up firmware; but not even supporting your own-branded devices? Pure laziness.

    Or a completely transparent cash grab. Consoles have always been about the peripheral upsell. Industry standards throw a huge shoe in that business model.

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  17. Most PS3 users do not use a headset by gsslay · · Score: 2

    If you use a Bluetooth headset (as most PS3 owners do)

    Most PS3 users do not use any headset, never mind those that are Bluetooth.

    I think what you meant to say was "If your PS3 headset is Bluetooth (as most are).."

  18. Here's an idea... by Fuzi719 · · Score: 2

    "ITworld's Peter Smith is shedding a tear for his $250 Turtle Beach PX5 headset." Sorry, but no sympathy for him. Instead of shedding a tear for your "beloved" device, why not DON'T BUY A PS4. But no, everyone will bitch and moan and gnash their teeth and rant online, but they'll still hand over their money to Sony, who doesn't give a rat's ass. Hey Peter Smith, it's YOUR fault, yours and those like you who keep giving these greedy idiots your money.

  19. Re:and the sheep will still buy it by multimediavt · · Score: 2

    and spend hundreds of $$$ to play CoD or Battlefield or whatever

    spending all the money pre-ordering a game system where you know next to nothing about a product. funny how these little details only come out so soon before it starts to ship

    What's funnier is the Rev B, C, D ... hardware will cost the same or less and be readily available on a shelf when I want to go buy it in February, when I get my tax return. It's not like it's limited edition or there's something special about the first ones. The days of that kind of treat I fear have ended. All you get now is barely out of BETA hardware and software for all that waiting in the cold, overnight, in a line outside a Walmart, or Best Buy, or GameStop. No thanks. I'll get the Rev B/C/D hardware a few months later once a bunch of bugs are worked out and there are more titles available. Sorry, I guess that happens when you become wiser and get burned a few times by the shiny. Be wary the hot-off-the-assembly-line shiny electronic gizmo! They bite!

  20. Re:Backwards compatibility is not a right by Impy+the+Impiuos+Imp · · Score: 3, Informative

    Their systems driver group has drivers that work with everything already. This is a corporate decision, not a technical or even support costs issue.

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