How To Develop Unmaintainable Software
jones_supa writes "Greg Jorgensen specializes in debugging, fixing, maintaining, and extending legacy software systems. His typical client has a web site or internal application that works, more or less, but the original developer isn't available. Greg lists some things you can do in your own software projects to keep him in business. In summary, the list goes as follows: Customize your development environment a lot, don't make it easy for the next programmer to start working on the code. Create an elaborate build and deployment environment and remember to leave out the documentation. Don't bother with a testing/staging server but instead have secret logins and backdoor URLs to test new features, and mix test data with real data in your database. Don't bother with a well-understood framework, write everything from scratch instead. Add dependencies to specific versions of libraries and resources, but don't protect or document those dependencies. For the icing of the cake, use the coolest mix of cutting-edge programming languages."
This is old news. These methods have been around at least as long as C has. It only works in isolated situations and doesn't make you a good programmer. Or person.
Tequila: It's not just for breakfast anymore!
Every one of these points hits the nail square on the head.
The key to take out of this is: document document document! At minimum you should have a set of instructions to re-build your dev and build environment. "Insert the <your company> dev workstation image v4" is not allowed to be a step! Your elaborate continuous integration multi-tree setup and mountain of environment setup scripts and template directories are great until the guy who set it up takes off and you have to upgrade something. Ideally a set of instructions talking to the motivation of certain decisions, roadblocks encountered, etc.
One thing the article doesn't have is have lots of 3rd party tools and keep the license servers/license files on whatever box is most convenient for the dev working on it at the time.
Well, maybe you should try this much more venerable, thorough, and entertaining encyclopedia of unmaintainable code tips. Should make you as immovable as the CEO's firstborn.
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Is this saying only use widely-available frameworks (to do it "right"), or don't write your own frameworks from scratch? I have time-tested C.R.U.D. frameworks I often use for web projects that I've improved and tuned over the years. They are reasonably well-commented.
Table-ized A.I.
Yeah, yeah - code clean, test-test-test, document-document-document, have separate test/run machines that are configured the same, yada yada. This is all well and good, and any halfway-decent developer knows all this. However, software development is not done in a vacuum and each and damn near everything mentioned is involved in cost/time benefit analyses when crunch-time comes (which it always does). With some exceptions, when I see a company that's saddled with horrible old legacy codes that nobody can understand, often a large measure of this is paybacks (for not adequate funding and poor schedule planning) being the bitch that they are. How to do things the best way are well known, it's just that the best way is more expensive (in the short term, which is the only term business understands these days) and takes more time than the average business will wait. If the bottom line is get something done that sorta-kinda works as fast/cheap as possible, you get spaghetti code that even the guy/gal who developed it can't follow.
Often it is how a project is initially managed that results in an unmaintainable system. A few simple mistakes can send a project straight to hell from the very beginning. A simple one would be to allow the senior management to firehose new features at the project far faster than the developers can build them. Another would be to allow the wrong people to pick the core components. That is how bad databases/languages/operating systems can be chosen. Then you get the next layer of wrong when people simply code and architect badly.
An example from my past was a company that I interviewed with (and was offered a job at) that was using Lotus notes to build a huge educational system. They had a PhD as the head of development and they were keeping the details secret until they made their offer. When they told me Lotus Notes I just laughed; I thought they were joking. I told them that building their system out of Lotus Notes was like building a car out of sand and white glue. At first you will quickly have the broad outline of a car but that as you start to work on the hard bits that you will never finish; Ever! A couple of years later the company imploded with no real product just a bunch of sales demos.
You will never find good code in a project. All code is awful. Every programmer who looks at a project says it's shit.
Hey, glad I could keep you in business.
Place nail here >+
Use long looong looooooooong stored procedures (20,000+ lines long) with lots of spaghetti SQL code and very little documentation. And never use identities and primary keys; instead just get the max ID number on the fly and use source code to get the next integer-up for the next record insertion to a given table. Make sure the table and field names have almost no relevance to the data they hold. use views liberally, and query one view on top of another view on top of another view on top of another view. If possible try and work something out to where there simply isn't any relational design to the database at all, and instead just use redundancy everywhere. Or, if you really want to be nasty, you could go the opposite route and figure out some kind of a mindbending rubix-cube-like puzzle where there is only one table with only 3 fields in the entire database, and nearly all table data of any sort is stored in one field in that table, and just rely on a myriad of SQL joins to emulate the behavior of relational database design.
In all fairness, outsourcing it to Canada made sense. We're cheaper, we have health care already, and speak English with an approximate degree of usefulness.*
So, on behalf of our country, I apologize for any inconveniences you have suffered from the sheer shittiness of the ACA software. As a measure of our sincerity, you may pick up one(1) bottle of maple syrup from our strategic reserve.
*offre non valable au Québec
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ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
A couple times I've run across some jackhole who is in love with dynamic shit and who wants to check java object code into an SQL database and dynamically load it into a program. Nothing quite spells fun like wondering where the hell the code is branching to, and spending two days figuring out it's to an object in a database the code to which has been lost 4 years earlier.
For a long time there in the '90's and a bit later, version control wasn't a normal thing. If you had to get management approval to set one up, that usually would start up the sinking feeling about that job sooner rather than later. Nothing quite like having to justify the addition of something they should have never written a line of code without in the first place. Nevermind trying to get overhead for writing unit tests. Assuming unit tests are even possible. For most of the projects I've run across, the coupling is so tight there's no way to get in and test discrete functionality of anything.
For the guys not using version control, "Lose the source code" is a good one. You don't even have to be malicious about it (Though malice helps.) Just build the thing on your personal dev box, deploy the executables to production and never mention it when you leave. Bonus points if they walk you out during a layoff.
"Don't set up a build system" is another good one. Gotta love those projects where you have to run a top-level build three times before it produces an executable!
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
Well, maybe you should try this much more venerable, thorough, and entertaining encyclopedia of unmaintainable code tips. Should make you as immovable as the CEO's firstborn.
He has an unfair advantage in the area of unmaintainable code since he is writing about C/C++.
Second class citizen of the New Gilded Age
You fool! That code is critical, it's the speedup loop. For the v2.0 release you delete some of those loops, and presto, your app is significantly faster -- everybody will think you're an optimizing genius.
Be careful to include some calls to rand() or similar in your loops, though, otherwise the optimizer in your compiler might screw you over by removing the loops in v1.0, denying you your speedup in the new version.
I don't care if it's 90,000 hectares. That lake was not my doing.