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Ask Slashdot: MMORPG Recommendations?

An anonymous reader writes "Lord of the Rings: Online's latest expansion, Helm's Deep, involved cutting many skills for all classes, with a only a handful reclaimable through the new, 1-dimensional trait trees. If you're not an end-game raider, you're out of luck. And if you are, you can now play your character perfectly with only one or two buttons. Like many who preordered the expansion, I feel robbed and I'm joining the mass exodus. What do you folks suggest? How do Guild Wars 2, RIFT, World of Warcraft and all the other MMORPGs stack up these days? What else would you recommend looking at?"

5 of 555 comments (clear)

  1. I left them all behind for Minecraft by Anonymous Coward · · Score: 5, Interesting

    Being able to put my own stamp on the world ranks so highly in importance for me that I'm staying out of the fray until EQNext comes out.

  2. World of Warcraft by TWiTfan · · Score: 5, Funny

    It's a lesser known title, but with a very dedicated core of players.

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  3. Re:I recommend non - MMO by MightyYar · · Score: 5, Funny

    But... but... I invite my friends and get more lives! ;p

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  4. Re:As a LOTRO player by bob_super · · Score: 5, Funny

    Amateur!
    I solo'd up to the last level with just one button. Picked up some sweet 'shroom upgrades on the way, that Bowser guy didn't even stand a chance!

  5. Re:As a LOTRO player by Darinbob · · Score: 5, Interesting

    I think the skill revamp is a big change, but it's not the disaster people claim. Many other MMOs have even simpler play styles. People are really using the skill revamps as the excuse they were looking for to justify their pre-planned departure.

    The real problem is that the game has gotten simple anyway and the developers are making leveling up be faster and combat simpler. The sooner you get to end game the sooner you feel compelled to spend money on an expansion. It is true we used to have a large variety of skills, even before the first expansion you could argue that some classes were overloaded, but there was more grouping involved from just getting together to defeat a tough opponent on the landscape up to doing a full raid. Later it was simplified so that casual grouping was never needed, as that would slow people down on their accelerated leveling schedule. If you only solo then you really don't need many skills, but this applies to all MMOs.

    Part of the problem is with players too. They really don't want to do quests on the landscape as much, they don't want to explore, they're not doing any of the single player RPG style of play at all. Instead they want to get to end game fast. They'll feel powerful if they kill things with one shot while leveling but then at high levels that same play style makes them wonder why it's easy. Most new players focus intently on making a high damage build, choosing high damage classes as main preference, others will discourage new players from trying harder or more nuanced classes, etc. So don't blame just the devs, also blame players who want to turn the game into yet another generic MMO.

    And for those players who left last year for the glorious offerings of new games, I've seen quite a chunk of them returning later saying how another game was even worse or that they couldn't stand the other players and so on. There's good stuff in this expansion: the epic quests are very good again compared to the last few updates, the landscape looks great, etc. Sure not as many raids but this was never a raid heavy game.

    As for the original poster: you were NOT robbed. Every game out there changes mechanics along the way, this was just a bit larger than some. But it is in no ways similar to the massive change of NGE that some compare it too. And pre-ordering is always a bad idea for any game or product. It's just dumb. Always know what it is before you buy. And since there's not sub required, you can still keep playing. The game is not the pay-to-win so many claim when you compare it to other games; you can get everything for a much smaller cost than a traditional subscription game (being forced to subscribe to play is the very definition of pay-to-win).

    Finally. Please, if you're going to leave a game then just leave. Don't stick around bad mouthing it. Don't go onto all the forums to bad mouth it. Don't go onto slashdot to whine about it. JUST LEAVE! This is not a popularity contest where you're required to drag others away with you when you leave. Getting bored and leaving because of that is natural; it's an old game so it is normal for people to leave. Just don't try to drag it down when you do go.