Intel Linux Driver Now Nearly As Fast As Windows OpenGL Driver
An anonymous reader writes "Intel's open-source Linux graphics driver is now running neck-and-neck with the Windows 8.1 driver for OpenGL performance between the competing platforms when using the latest drivers for each platform. The NVIDIA driver has long been able to run at similar speeds between Windows and Linux given the common code-base, but the Intel Linux driver is completely separate from their Windows driver due to being open-source and complying with the Linux DRM and Mesa infrastructure. The Intel Linux driver is still trailing the Windows OpenGL driver in supporting OpenGL4."
This should convince anyone that open source linux software can compete with windows, given 22 years.
Someone smells a game plaform....
If you want news from today, you have to come back tomorrow.
Hence why even non-gamers were so excited about Valve's gambit. Even with the few games released so far, it has brought tons of much-needed development effort to the areas GNU/Linux was lacking in. Imagine how things will be if SteamOS & Co. succeed and it becomes a major gaming platform. Free software purist or not, everyone is going to benefit.
This is the problem with using DRM and other 3-letter acronyms in the article body; they become quite ambiguous.
Yup. Direct Rendering Manager, not Digital Rights Management.
(Having worked on Server Message Block protocol implementations, seeing "SMB" stand for "Small and Medium Businesses" gives my brain heartburn. :-))