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Valve Releases Debian-Based SteamOS Beta

An anonymous reader writes that, as promised, "Valve has put out their first SteamOS Linux operating system beta. SteamOS 1.0 'Alchemist' Beta is forked from Debian Wheezy and features its own graphics compositor along with other changes. Right now SteamOS 1.0 is only compatible with NVIDIA graphics cards and uses NVIDIA's closed-source Linux driver. SteamOS can be downloaded from here, but the server seems to be offline under the pressure."

211 comments

  1. Torrent by tepples · · Score: 5, Informative
    1. Re:Torrent by cusco · · Score: 1

      Slashdotted even before the story hits SlashDot?

      --
      "Think about how stupid the average person is. Now, realise that half of them are dumber than that." - George Carlin
    2. Re:Torrent by Anonymous Coward · · Score: 0

      Torrents are for sweaty people.

    3. Re:Torrent by gangien · · Score: 1

      do sites even get /.ed anymore?

    4. Re:Torrent by Anonymous Coward · · Score: 2, Informative

      Not really, no. Usually by the time Slashdot runs a story these days it's been on other, more popular sites for a week for more.

    5. Re:Torrent by SeaFox · · Score: 1

      Torrents are for sweaty people.

      Nobody's staying cool and dry with all this Steam.

  2. Debian! by Anonymous Coward · · Score: 3, Funny

    The one distro to rule them all!

    1. Re:Debian! by gagol · · Score: 3, Funny

      Amen brother.

      --
      Tomorrow is another day...
    2. Re:Debian! by sayfawa · · Score: 4, Insightful

      Amen, Amen. Based on what people in the know said, I was really starting to think that this would be some tivo-like garbage. So glad it's going to be a traditional distro. And the fact that it's Debian-based; icing on the cake.

      --
      Free the Quark 3 from asymptotic confinement! Bring your charm! Don't get down! All colours and flavours welcome!
    3. Re:Debian! by aaronb1138 · · Score: 4, Interesting

      Valve forked the graphics subsystem. Keep forking and letting everyone be their own little fiefdom of incompatibility Linux... That's the way to the desktop (set top?)

    4. Re:Debian! by jd · · Score: 4, Insightful

      For a console system, you need sprites, high-speed polygon placement, built-in shaders and deadline-based updates (it has to be damn smooth, if it's going to compete with the alternatives).

      What you do not need are windows (beyond picture-in-picture), client-server overheads (consoles aren't likely to be connected to X terminals in a different room, city or country, unless you're using a VERY big monitor), memory overheads from components never used in this context, or support for multiple users with one or more displays each on a single console.

      Now, I haven't inspected the code yet, so can't say how far they've gone. Nor do I know if anyone still works on KGI or GGI, although those would be far closer to console requirements than X.

      (Hey, I love X, I actually have made a lot of use of redirecting screens several hundred miles for diagnostic purposes, I think there is a lot of life in the system yet, but vanilla X is totally wrong for consoles and even modded X won't give the experience console addicts crave.)

      Besides, Valve isn't a desktop flavour. If you want a desktop flavour, one that wows desktop users (just as the desktop market starts dying horribly, it's anguished cry half-drowned in the blood and tabletness flowing forth like a monstrous, misshapen river) then you need to make one.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    5. Re:Debian! by Microlith · · Score: 4, Informative

      I'll wager that this compositor is temporary until Debian ships Wayland and Nvidia has drivers that work with it. This thing is still running Xorg, just using a customized compositor.

    6. Re:Debian! by Anonymous Coward · · Score: 2, Interesting

      Also, Valve is telling developers to develop for a specific open-source runtime environment, rather than the OS: https://github.com/ValveSoftware/steam-runtime

      You could in theory run Steam and the games on any Linux on which you can get the runtime set up.

    7. Re:Debian! by gl4ss · · Score: 2

      the games wouldn't be compiled against this new compositor, afaik. too much work in that. just opengl, but this is for the steam portion of it. I'm not so sure it makes any difference that they went this route vs. doing it in x and memory overhead is neglible from that anyways.

      --
      world was created 5 seconds before this post as it is.
    8. Re:Debian! by Anonymous Coward · · Score: 0

      Bingo.

    9. Re:Debian! by drinkypoo · · Score: 1

      For a console system, you need sprites, high-speed polygon placement, built-in shaders and deadline-based updates (it has to be damn smooth, if it's going to compete with the alternatives).

      Sure, you do need all of those things.

      What you do not need are windows (beyond picture-in-picture), client-server overheads (consoles aren't likely to be connected to X terminals in a different room, city or country, unless you're using a VERY big monitor), memory overheads from components never used in this context, or support for multiple users with one or more displays each on a single console.

      Memory is cheap now, and you definitely need support for windows for all kinds of features. You don't need the rest but it doesn't weigh much by modern standards.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:Debian! by LordLimecat · · Score: 1

      Pretty sure Valve has their own priorities, and (gasp) they probably arent the same as yours or Linus'.

      The good news is that their effort doesnt stop anyone elses efforts to the contrary.

    11. Re:Debian! by Electricity+Likes+Me · · Score: 1

      It's interesting that this seems very similar to what Google's doing with Google Play Services on Android.

    12. Re:Debian! by Anonymous Coward · · Score: 1

      consoles aren't likely to be connected to X terminals in a different room

      Actually, this one is, kinda. People with 150+ games linked to their Steam account, of which maybe three will have a native port, will be streaming their games from their existing computer if they jump on this desperate gamble against Microsoft killing the desktop computer.

    13. Re:Debian! by Anonymous Coward · · Score: 0

      I got the impression it is still Xorg, but they provided their own compositor (i.e. an alternative to kwin, compiz). Not nearly such a big deal as replacing X.

    14. Re: Debian! by pev · · Score: 1

      Of course they forked, they wanted to spend their time and effort developing a product to ship instead of constantly justifying their own decisions to a project gatekeeper. Sounds fair to me, its their time... Democracy is great but dictatorships get things done MUCH faster...

    15. Re:Debian! by VirtualVirtuality · · Score: 2

      Eh, forked the graphics subsystem? They are running X with a modified XCompmgr as compositor, the latter has been around for ages and was likely chosen because it runs on anything that can run X.

      There's no 'fiefdom of incompability' here.

    16. Re: Debian! by arendjr · · Score: 1

      "Temporary" until 2019, which is soonest I expect Debian Stable to include Wayland :)

    17. Re: Debian! by arendjr · · Score: 2

      Something makes me think they won't use remote X to implement their streaming feature though ;)

    18. Re:Debian! by Anonymous Coward · · Score: 0

      Memory is cheap, but the fact that an SSD is one of the most cost effective upgrades to you average desktop when it comes to performance tells me that lack of memory is one of the limiting factors.
      It doesn't matter that it costs next to nothing to put 16GB into your desktop system, games today need more than that if you don't want to load from disk all the time.
      Clearly optimizing memory usage gives a nice performance boost.

    19. Re:Debian! by Jartan · · Score: 1

      It's not a "little fiefdom" when they alone can force every graphics vendor to finally release drivers for Linux.

      The end result is going to be the exact opposite of your whining.

    20. Re:Debian! by Anonymous Coward · · Score: 0

      has netcraft confirmed its dead yet then.

    21. Re:Debian! by hobarrera · · Score: 1

      Just the window manager really, no big incompatibility there. Most of us all use different ones already.

  3. TORRENTS! by stonebit · · Score: 4, Insightful

    When will the clods learn... need to share something big to a lot of people? TORRENT!

  4. Graphics Cards by Anonymous Coward · · Score: 1

    No love for Radeon :(

    1. Re:Graphics Cards by symbolset · · Score: 1

      Any excuse for a trip to Newegg. It seems GPUs have come a long way since I last bought one.

      --
      Help stamp out iliturcy.
    2. Re:Graphics Cards by SuperTechnoNerd · · Score: 4, Funny

      Like Linus Torvalds said.
      NVIDIA, Fuck You!

    3. Re:Graphics Cards by Anonymous Coward · · Score: 0, Informative

      ATI/AMD sucks, never again

    4. Re:Graphics Cards by Trax3001BBS · · Score: 1

      Any excuse for a trip to Newegg. It seems GPUs have come a long way since I last bought one.

      Oh shoot, I have a Nvidia EVGA GTX-570; It's outdated now if the running beta of BF4 counts.
      Sadly they still want the same price for one (no SLI in my future).

    5. Re:Graphics Cards by Anonymous Coward · · Score: 0, Insightful

      fuck their pos drivers. they make nvidia's look like perfection (even though they're not) by comparison. On windows they're bad enough, but on linux? holy fuck are they fucked.

    6. Re:Graphics Cards by gman003 · · Score: 3, Insightful

      It's a very early release. I'm not surprised they decided to limit it to just one set of drivers, and Nvidia's drivers, while not that great in an absolute sense, are in a much better state than AMD's (and Intel's hardware just isn't sufficient for gaming).

      I really do hope they get support in soon, though I suppose that depends more on AMD than on Valve. I'm not particular to either vendor - both Kepler and GCN are pretty good hardware, and they're each doing some very interesting things in the software side.

    7. Re: Graphics Cards by Anonymous Coward · · Score: 0

      Linus better show support to SteamOS, actually, thinking about it, Gabe should hire Linus as an evangelist for SteamOS, even a few months would be worthy, that would make AMD and nVidia take notice.

    8. Re:Graphics Cards by jones_supa · · Score: 1

      You mean, like Linus said that Steam might be something that actually helps the Linux desktop?

    9. Re: Graphics Cards by Lennie · · Score: 3, Informative

      nVidia has already taken notice because they are one of the companies working with Valve: https://developer.nvidia.com/sites/default/files/akamai/gamedev/docs/Porting%20Source%20to%20Linux.pdf

      --
      New things are always on the horizon
    10. Re: Graphics Cards by SuperTechnoNerd · · Score: 1

      Working with Valve on a CLOSED SOURCE, proprietary driver.

    11. Re: Graphics Cards by Anonymous Coward · · Score: 3, Insightful

      Which nobody sane actually cares about. Graphics drivers are about performance and features, not the legal state of the code of the fucking driver.

    12. Re: Graphics Cards by hobarrera · · Score: 1

      You say that until the driver that supports your card stops supporting the latest kernel, and you can't recompile it. Nor can anybody. You're just screwed. It's happened plenty of times, and will keep on hapening.

      Also, open source and performant are not mutually exclusive (Intel Linux drivers).

  5. Why nVidia only? by Anonymous Coward · · Score: 0, Interesting

    You are screwing a large group of people by doing that. Either that, or someone funding came their way to ignore AMD.

    1. Re:Why nVidia only? by dosius · · Score: 3, Insightful

      Isn't it specifically designed for a specific system that specifies a specific model of nVidia graphics controller?

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    2. Re:Why nVidia only? by symbolset · · Score: 2

      Or maybe nVidia had more engineers to spare to support Valve, what with AMD being busy with the XBone/PS4 launch and all.

      --
      Help stamp out iliturcy.
    3. Re: Why nVidia only? by Anonymous Coward · · Score: 4, Insightful

      It seems like since this is only in beta, its a little early to start making the accusations that they wont support ati. Wait till they actually release the full version.

    4. Re:Why nVidia only? by Anonymous Coward · · Score: 4, Informative

      Probably because Nvidia was shamed into better supporting Linux before AMD? Because Nvidia has been working better with Valve on this project? Because the optimization for those AMD cards isn't done?

      Had you been paying attention, even in the slightest, in the past few months, you would have known what has been going on and what the plan is for SteamOS. Perhaps you should actually do some reading on it instead of just saying that Valve is "screwing a large group of people."

    5. Re:Why nVidia only? by Sir_Sri · · Score: 1

      Beta is beta. they've said before they intend to support AMD, but the first gen of hardware is all nVIDIA.

    6. Re:Why nVidia only? by Sable+Drakon · · Score: 1

      Seeing as 53% of Steam users rely on nVidia hardware and AMD's typically shitty driver situation, it's no big surprise that they're proritizing nVidia machinery first. Once AMD grows up, presents some decent drivers, and puts on their big boy pants, I'm sure Valve will be more than happy to include their drivers as a part of the system.

      --
      The Amarri pray for god, the Caldari pray for profit. the Gallente pray for peace, but the Minmatar pray their ships hol
    7. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      Hopefully this will get AMD to step up their linux driver game. COME ON AMD, BRING US THE GOODS!

    8. Re:Why nVidia only? by epyT-R · · Score: 0

      Is there actually a stable, reliable, non-broken X driver for radeon?

    9. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      What, fglrx doesn't work for you?

    10. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      Actually, the install includes fglrx drivers.
      So I wouldn't count AMD out just yet.

    11. Re:Why nVidia only? by drinkypoo · · Score: 1

      At this time, nVidia is trying to go it more alone, while ATI is closely coupling itself to Microsoft and Sony.

      It's turned out well for nVidia so far, but the reason they can't give us driver sources like they're doing with Tegra is that they got too far into bed with Microsoft...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    12. Re:Why nVidia only? by Anonymous Coward · · Score: 5, Insightful

      No.

    13. Re:Why nVidia only? by Mashiki · · Score: 2

      AMD's typically shitty driver situation, it's no big surprise that they're proritizing nVidia machinery first. Once AMD grows up, presents some decent drivers, and puts on their big boy pants, I'm sure Valve will be more than happy to include their drivers as a part of the system.

      Wait. Were you using the same nvidia drivers that I was using among others for the last year, where it was fubared, beyond fubared. And got so bad at one point, that the drivers were causing hard locks across all 400-500-600 series cards. And to top it off, made a shit mess causing massive crashes, again across the board all the while claiming it was "on the users end" until it finally got so bad that they were offering to pay anyone in the continental US to have their rigs shipped to California so they could test them. There's a very good reason why a lot of people have switched to AMD in the last 6 months.

      --
      Om, nomnomnom...
    14. Re:Why nVidia only? by Solozerk · · Score: 1

      I think not - I may be wrong, but the last time I tried to use a proprietary ATI driver under Xorg it tended to have a lot of bugs - like for example, my resolution had to be a multiple of 16 or 32 (can't remember which) in order to enable anti-aliasing.
      It's that kind of shit that made me look for a nvidia card on all my new laptops and desktops in the future - nvidia might not opensource their drivers, but at least they work under xorg, and they also offer proper CUDA support for the same (used it for mining LTC at the time).

      Then again, I had a surprise with my latest laptop - it uses Optimus: a "new technology" that includes an on-motherboard intel chipset for common graphics as well as a real nvidia GPU for gaming, the later being used only for graphics-intensive stuff. Sounds like a good idea (especially for battery consumption), but almost no official support for Linux systems. Thanks christ for Bumblebee (http://bumblebee-project.org/) - an attempt at Linux support for Optimus. It requires you to run games and the likes through a wrapper that runs a separate framebuffer using the GPU while running an intel-based Xorg. It works pretty well, but still, it's more a hack than a real support for Optimus.

    15. Re: Why nVidia only? by Anonymous Coward · · Score: 0

      mod this up...exactly what I was thinking

    16. Re:Why nVidia only? by Tailhook · · Score: 4, Insightful

      You are screwing a large group of people

      That large group of people are the ones at fault here.

      AMD/ATI has never attempted to even approach NVidia's commitment to make hardware run well with Linux. Yet you people keep buying their hardware. The small cost savings of AMD has always been enough to get even regular Linux desktop users to buy their stuff despite their chronic indifference to anything other than Windows.

      The best thing that could possibly happen at this point is for gamers to ignore people like you and buy Steambox compatible hardware, meaning not AMD, in large quantities. Then, maybe, at long last, at least fifteen years too late, that fucking company will finally step up and deal with the problem.

      Linus not withstanding, NVidia has provided me with up-to-date, stable, performant Linux drivers for their hardware without fail for almost twenty years. Recently, NVidia has invested even more effort and collaborated with Valve to capture the Steambox platform. If this Debian based, open gaming platform succeeds we all have NVidia to thank. NVidia has EARNED this outcome, and people like you, with your sad-sack AMD crap need to reconsider your behavior.

      But you won't. Nope. Instead, you'll download Steambox and try to run it on your Windows-only video hardware, watch it catch on fire and the bitch up a fucking storm all over the Internets about how Steambox is a giant POS.

      If Steambox succeeds it will have to be despite you god damned AMD buyers, as always.

      --
      Maw! Fire up the karma burner!
    17. Re:Why nVidia only? by jtownatpunk.net · · Score: 1

      Nvidia's got their own driver shittiness. Their drivers take friggin' forever to install on my system. Hybrid hard drive, i7-3930k, 16 gigs of DDR3-2133 in quad channel, dual GTX680 video cards. I started the installation of the latest GeForce experience and R331 game ready driver just about 3 hours ago. About 2 hours of solid grind for no reason I can figure and then an hour or so where everything looks idle and the progress bar doesn't move. Based on experience, I assume it will finish eventually if I let it keep going.

      It's ridiculous and it's been an Nvidia problem for quite a while. I can't even remember the last time I had an Nvidia display driver installation that took less than an hour.

    18. Re:Why nVidia only? by drinkypoo · · Score: 4, Informative

      If Steambox succeeds it will have to be despite you god damned AMD buyers, as always.

      Oh, but haven't you heard? AMD are the good guys now because they occasionally trickle out some of the information you need to make a half-assed open source video driver which supports some of their older cards.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    19. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      I think your computer might have AIDS.

    20. Re:Why nVidia only? by Khyber · · Score: 2

      Okay, so I just drivers for my 7950GT installed on one machine, then went to the other one and reinstalled the latest drivers for the GTX460. Both times, the cards installed in less than 5 minutes. Both AMD-CPU systems, far slower (one's a dual-core 4850e out of an Acer, the other an Athlon X4 620. Both 4GB RAM.)

      You've got something configured incorrectly or your operating system is fucking swiss cheese and you need a fresh install.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    21. Re:Why nVidia only? by LordLimecat · · Score: 4, Interesting

      Or maybe it has something to do with the fact that ATI drivers for linux have ALWAYS been terrible.

    22. Re:Why nVidia only? by marsu_k · · Score: 1

      Linus not withstanding, NVidia has provided me with up-to-date, stable, performant Linux drivers for their hardware without fail for almost twenty years. Recently, NVidia has invested even more effort and collaborated with Valve to capture the Steambox platform. If this Debian based, open gaming platform succeeds we all have NVidia to thank. NVidia has EARNED this outcome, and people like you, with your sad-sack AMD crap need to reconsider your behavior.

      Not that I disagree, mostly; I've been spared the most of the horrors of the proprietary NVidia driver I keep reading about, it's been mostly fine. However, one word rebuttal to your argument: "Optimus". (yes, I know, bumblebee, have it installed. it's still a hack)

    23. Re:Why nVidia only? by gerddie · · Score: 1

      AMD/ATI has never attempted to even approach NVidia's commitment to make hardware run well with Linux.

      Ah, that's why AMD publishes specifications and supports the community implementing free drivers.

    24. Re: Why nVidia only? by Svartalf · · Score: 1

      I bet someone does a re-spin that supports it- it wouldn't be hard since it's Debian derived and in order for it to "work" as they claim, they need OpenGL support- so...

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    25. Re:Why nVidia only? by Tapewolf · · Score: 1

      Q: What are the SteamOS Hardware Requirements?

      A: NVIDIA graphics card (AMD and Intel graphics support coming soon)

    26. Re:Why nVidia only? by smash · · Score: 1

      Because its beta, and they are trying to eliminate as many non-steamOS bug reports as possible. And NVidia's drivers are WAY, WAY better than AMDs.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    27. Re:Why nVidia only? by smash · · Score: 1

      A couple of dodgy NVidia driver versions do not rate the same level of fucktarded-ness as 2 decades of AMD/ATI driver incompetence.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    28. Re:Why nVidia only? by smash · · Score: 1

      Non hybrid drive here, Windows 8.1 (yes, yes, I'm a masochist and am using it to test shit with), bargain basement haswell CPU (i5-4430), 8 GB of RAM, and the drivers for my GTX760 install in a few minutes like normal. Your computer is borked dude.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    29. Re:Why nVidia only? by smash · · Score: 1

      Because they can't be arsed putting out a working driver themselves?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    30. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      Linus not withstanding, NVidia has provided me with up-to-date, stable, performant Linux drivers for their hardware without fail for almost twenty years.

      Except for my Geforce FX 5400 and many other graphics cards which have to use the legacy driver that doesn't even support latest the Xorg server. Sure, I could just upgrade the graphics card and a new mobo just to support the new GPU. But I don't game at all and the current GPU works just fine for rendering 2D desktop windows.

    31. Re:Why nVidia only? by Mashdar · · Score: 1

      What horrors? (Actually asking. I have not heard of any.)

      My experience with the nVidia blob drivers has been entirely positive.
      I have had an equal or better experience with the nVidia Linux blob as I have with the Windows blob for ~8 years running. (Okay, I did have to run the installer from the command line way back when.)
      In fact, installing the driver is _easier_ on Mint (ergo all Debian-type systems?) than on Windows. Mint may have even come with an up-to-date driver already loaded.
      Optimus could be a problem. I don't use dedicated graphics for laptops any more.

      ATI, on the other hand, has given me nothing but nightmares. Both open source and blob drivers give terrible experience vs the Windows blob, and I still have issues with the package installs bricking my OS from time to time (pending recovery-mode driver uninstall).

    32. Re:Why nVidia only? by symbolset · · Score: 1

      Long ago both nVidia and ATI incorporated patented Microsoft technologies into their GPUs to support DirectX and get their drivers onto the Windows install images. This allowed them to dominate more open competitors who are no longer with us. These core features of their GPUs cannot be documented for the use of OpenGL under NDA. They could create pure OpenGL graphics cards that can have fully open drivers but believe there is no market for it. If the Steambox and SteamOS are fantastically successful it will be proven for them and the chains will be broken. Since Microsoft seems to have chosen a side with AMD, here is nVidia's chance to shine with Team Open. Frankly both were needing to get away from this model anyway because of GPGPU. Open compute is a freaking huge market all by itself and they don't like black box drivers.

      --
      Help stamp out iliturcy.
    33. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      A commitment to open source and a commitment to run well are not necessarily the same thing. AMD is open, Nvidia runs well.

    34. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      Something is wrong with your system.

    35. Re:Why nVidia only? by Mirar · · Score: 1

      Not entirely true. The binary-proprietary firegl ATI driver worked fine back in the days (2003-ish?).
      For about half a year or so, better than nVidia, if I remember correct. (And the alternative was VESA...?)

    36. Re:Why nVidia only? by Mashiki · · Score: 1

      A couple of dodgy NVidia driver versions do not rate the same level of fucktarded-ness as 2 decades of AMD/ATI driver incompetence.

      A couple of dodgy nvidia driver versions? Uh what? It went on with this, and is still on-going for people. And that's been at least 2 years straight. AMD/ATI and generally nvidia have up/down cycles in their drivers(as a fair point I usually flip-flop every other generation), but even AMD/ATI drivers have been more solid than what nvidia has been pushing out. Before the "forum reset due to it being hacked" there was a single thread with over half a million views, and 170k posts on this one issue.

      --
      Om, nomnomnom...
    37. Re:Why nVidia only? by Anonymous Coward · · Score: 0

      It's too bad we ran that troll hairyfeet off. LOL. He contended that nearly all the Linux crowd was freetards. Yet, every time proprietary gaming comes up there's all kinds of excitement. It's nothing but "hip hip hooray!" every time a member of the gaming industry tips its hat toward Linux. We run free (as in freedom) when we can but it doesn't stop us from using proprietary drivers, Flash (often begrudgingly), Wine (which practically exists only to run closed source software), and games, games, games.

      I tried to explain to him that, for most, the type of license is a desired feature and not an absolutism. In order his disproportionate and misguided view to approach rationalization, he needs everyone using Linux to be an extremist. The poor unfortunate soul has got to hate news about Steam where all the fans are clearly not the extreme "flossies" he'd make us all out to be.

  6. Time for new underwear by Anonymous Coward · · Score: 4, Funny

    Seeing as i cream my pants every time Valve announces something, it is now time for some new underwear.

    At least it isn't like the time I got an auto-reply to my job application at Valve. Sure, they didn't end up hiring me into their utopia, but if you ask me one shitty bed is a fair price to pay at heroin-like bliss.

  7. Why does UEFI matter? by visualight · · Score: 4, Interesting

    UEFI boot support is in the list of HW requirements, which I've managed to avoid so far. There's no mention of TPM but maybe that's the reason?

    --
    Samsung took back my unlocked bootloader because Google wants me to rent movies. They're both evil.
    1. Re:Why does UEFI matter? by Anonymous Coward · · Score: 0, Troll

      DRM, closed source, spying on you, whatever. Piece of shit.

    2. Re:Why does UEFI matter? by rahvin112 · · Score: 1, Informative

      Not required, supported. The list is supported hardware. I would assume standard BIOS is supported as well but they wanted to point out that newer UEFI only boards are also supported.

    3. Re:Why does UEFI matter? by visualight · · Score: 1

      Ah. Thanks

      --
      Samsung took back my unlocked bootloader because Google wants me to rent movies. They're both evil.
    4. Re:Why does UEFI matter? by rahvin112 · · Score: 5, Informative

      Son of a Bitch. They do say it's required in the FAQ. It appears they are using it to simplify the boot from USB installation process based on the FAQ. I'd imagine if your board supports booting from USB you are probably ok but they may have hardwired support for UEFI in the installer (such that it will only look for UEFI instances for installation media) so you won't know till you try.

      My bad for misleading you.

    5. Re:Why does UEFI matter? by EmperorArthur · · Score: 4, Interesting

      You don't realize how much easier UEFI makes things until you figure it out and start using it.

      UEFI can do other fun stuff, but by default it runs "\EFI\Boot\bootx64.efi" on the first fat32 partition it sees.
      No more dealing with trying to backup custom bootloaders, or trying to figure out why grub install isn't letting you dual boot. Just rename a shell with a default script to bootx64.efi and you're good to go. Hell, those shells even include their own editor.

      I wonder how many people realize that UEFI means that as long as a USB drive is fat32 they can just drag and drop the files without worrying about formatting the thing with a bootloader.

      --
      So lets pretend that we've just completed writing this code, as opposed to having just completed sabotaging it -Altera
    6. Re:Why does UEFI matter? by dshk · · Score: 1

      as long as a USB drive is fat32

      Does this mean that I am paying to Microsoft if I buy an UEFI motherboard? AFAIK they still extort money for their FAT file systems. Why did somebody choose FAT? If I am clever enough to dual boot than I am also clever enough to format a drive with the completely free ext2.

    7. Re:Why does UEFI matter? by EmperorArthur · · Score: 1

      as long as a USB drive is fat32

      Does this mean that I am paying to Microsoft if I buy an UEFI motherboard? AFAIK they still extort money for their FAT file systems. Why did somebody choose FAT? If I am clever enough to dual boot than I am also clever enough to format a drive with the completely free ext2.

      Because just about every OS and it's mother reads fat32. I run Linux, but all I ask from motherboard manufacturers are easy to follow open standards. Like it or not fat32 is the de facto inoperable file system.
      Are you really saying that you want bios coders to understand NTFS and HFS+? Because you can't have them reading ext2 without those as well. Plus all the OS's touch the EFS partition. If anything you should be grateful that one of those two didn't win.

      Besides, I use btrfs not ext2. Expecting bios makers to support every *nix file system is crazy talk.

      --
      So lets pretend that we've just completed writing this code, as opposed to having just completed sabotaging it -Altera
    8. Re:Why does UEFI matter? by dshk · · Score: 1

      I did not intend to say that motherboards should understand all file systems. But they should understand at least one non-proprietary, non patent-encumbered one. I mentioned ext2 because that is a relatively simple one. I am afraid you confused ext2 and the current, more complicated ext4. But the actual file system is not important, except it should be patent-free.

    9. Re:Why does UEFI matter? by Khyber · · Score: 1

      "UEFI can do other fun stuff, but by default it runs "\EFI\Boot\bootx64.efi" on the first fat32 partition it sees.
      No more dealing with trying to backup custom bootloaders, or trying to figure out why grub install isn't letting you dual boot. Just rename a shell with a default script to bootx64.efi and you're good to go. Hell, those shells even include their own editor."

      Oh, so you mean, it's like command.com, Autoexec.bat and config.sys, then. What's the point?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    10. Re:Why does UEFI matter? by Anonymous Coward · · Score: 0

      No-one says that UEFI DOESN'T solve problems.

      My issue with it is: it's not designed to boot computers.

      UEFI would have benefited from simplicity. Instead they had to make it insanely complex because it was never design JUST to boot.

      It's actually designed as a DRM firmware-based operating system to seal the hardware in preparation for handing over to the main operating system.

    11. Re:Why does UEFI matter? by Anonymous Coward · · Score: 1

      No, it's like the MBR, but in an accessible location. The BIOS MBR is why either something like 'dd' or mtools or grub-install or lilo must be run against a block device to make it bootable. In UEFI, any readable filesystem (which commonly just includes vfat on block devices and tftp directory structure, though multiple filesystems is possible to support) will due, just a particular filesystem (much like how a openfirmware has worked for a while (the 'stand' mountpoint in some systems)

    12. Re:Why does UEFI matter? by tom229 · · Score: 1

      It looks like they didn't want to provide a BIOS bootable image at this time. Whether they will do that in the future, who knows.

      Regardless, I'm sure there's already BIOS supported images out there as it's not difficult to make a usb drive bootable and install grub on it. You could even do it in Windows.

      --
      If it ain't broke, don't fix it.
    13. Re:Why does UEFI matter? by MurukeshM · · Score: 1

      Like it or not fat32 is the de facto inoperable file system.

      (Emphasis mine.) That's worth a chuckle, at least.

    14. Re:Why does UEFI matter? by smash · · Score: 1

      They probably chose FAT because every USB memory stick you buy is PRE FORMATTED AS FAT.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    15. Re:Why does UEFI matter? by Jartan · · Score: 1

      It has nothing to do with TPM or Secure Boot. This OS is specifically for new hardware. They have no reason to support legacy stuff.

  8. Re:SteamOS, Distributed by Steam? by symbolset · · Score: 1

    Maybe they underestimated the demand for their Beta. People seem to be going nuts over it.

    --
    Help stamp out iliturcy.
  9. is there any way to turn off that horrible beta co by Anonymous Coward · · Score: 0

    is there any way to turn off that horrible beta comment mode?

  10. Re:SteamOS, Distributed by Steam? by game+kid · · Score: 1

    Valve said people should wait a bit before trying the OS anyway, so no surprise here even if they did plan on a release of SteamOS on Steam.

    --
    You can hold down the "B" button for continuous firing.
  11. The server being offline is a good thing by Anonymous Coward · · Score: 0

    Viva la GaBEN!

  12. Re:SteamOS, Distributed by Steam? by Anonymous Coward · · Score: 0, Troll

    Valve said that weenies should wait a bit before trying the OS.

  13. The "only compatible with NVIDIA graphics cards" i by Anonymous Coward · · Score: 4, Interesting

    The Catalyst and Mesa drivers are present on the system, but SteamOS Beta 1 is being advertised as NVIDIA-only.

    http://www.phoronix.com/scan.php?page=news_item&px=MTU0MzY

  14. Debian is now the "distro franca" of Linux by Anonymous Coward · · Score: 5, Insightful

    Although Debian is not one of my desktop distros (which are Gentoo and NixOS), I recognize that it has become the most reliable and best supported distro with the largest community and the most respected pedigree. It's also the most common base or parent for other distros like Ubuntu, so clearly it has the largest slice of the pie. And here's a little secret that is no secret: it just works.

    I use it occasionally on little ARM boards like the awesome BeagleBone Black, where you have to overwrite the pile of junk Angstrom distro that comes on the board out of the box. Debian is totally painless and just works in that role. If you need a replacement distro that you can depend on, Debian never disappoints.

    It's the "distro franca" of Linux, the GOTO choice for those who don't like pain.

    1. Re:Debian is now the "distro franca" of Linux by Anonymous Coward · · Score: 1

      It's the "distro franca" of Linux

      You might call it the universal operating system.

    2. Re:Debian is now the "distro franca" of Linux by Anonymous Coward · · Score: 0

      Please tell us about your experiences with NixOS. It and QubesOS seem to be the most interesting distributions currently available in way of novel approaches to administration and security respectively.

  15. Re:The "only compatible with NVIDIA graphics cards by jedidiah · · Score: 4, Insightful

    They probably don't want to hear any square pegs complaining that they only get 2 fps out of the AMD drivers.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  16. UEFI Booting is Required by fluffy99 · · Score: 4, Informative

    Not required, supported. The list is supported hardware. I would assume standard BIOS is supported as well but they wanted to point out that newer UEFI only boards are also supported.

    Seems you got modded up, despite being WRONG. UEFI booting is required for the installer, which is why UEFI Support was listed as a hardware requirement in the FAQ you looked at. The requirement is also mentioned further down in the FAQ. Also reference:

    http://store.steampowered.com/steamos/buildyourown.
    http://steamcommunity.com/groups/steamuniverse/discussions/1/648814395741989999/
    http://arstechnica.com/gaming/2013/12/valve-releases-steamos-beta-early-build-your-own-system-requirements/

    One benefit to this is that people won't be trying to install this on an old piece of crap and then complaining it's slow.

    1. Re:UEFI Booting is Required by Anonymous Coward · · Score: 1

      Make sure you select the UEFI entry, it may look something like "UEFI: Patriot Memory PMAP". If there is no UEFI entry, you may need to enable UEFI support in your BIOS setup.

    2. Re:UEFI Booting is Required by rahvin112 · · Score: 2, Insightful

      Seems you got modded up, despite being WRONG.

      Welcome to Slashdot, a division of Dice tolling media. You must be new here, otherwise you would know factual relevance has little to do with moderation.

    3. Re:UEFI Booting is Required by MarcoAtWork · · Score: 1

      my older core2quad PC should be able to run games still quite nicely at medium settings, but unfortunately the ASUS P5K mobo is not UEFI compliant so no dice, not sure why UEFI should matter really...

      --
      -- the cake is a lie
    4. Re:UEFI Booting is Required by Hadlock · · Score: 1

      UEFI has been avalible since at least the Core 2 Duo era, there's plenty of old pieces of crap that will run this. Most any mid-range computer from 2007 forward should run this just fine. My $100 intel motherboard I bought in January 2008 is a UEFI bootable board. That's six year old hardware at this point.

      --
      moox. for a new generation.
    5. Re:UEFI Booting is Required by EvanED · · Score: 1

      Most any mid-range computer from 2007 forward should run this just fine.

      I can't give you a date for when I'd be comfortable saying that, but I strongly suspect your 2007 is at least a little early. The computer I'm posting from now, actually, I built in late 2007, and it is BIOS. I don't remember enough about the chipsets that were available at the time to precisely place mine (P35), but I'd say my motherboard is definitely at least mid-range and was perhaps slightly high-end.

    6. Re:UEFI Booting is Required by tlhIngan · · Score: 2

      I can't give you a date for when I'd be comfortable saying that, but I strongly suspect your 2007 is at least a little early. The computer I'm posting from now, actually, I built in late 2007, and it is BIOS. I don't remember enough about the chipsets that were available at the time to precisely place mine (P35), but I'd say my motherboard is definitely at least mid-range and was perhaps slightly high-end.

      Intel started providing UEFI as an option since the turn of the millennium I believe. And Intel stopped providing BIOSes since the Core 2 chips - every board since then shipped exclusively UEFI. Of course, most don't expose it - they run a BIOS compatibility layer instead so the computer boots into UEFI and runs the BIOS application.

      It's only in recent years that PC manufacturers began to expose the UEFI interface out of necessity - you can't boot from a > 2TB drive using the BIOS anymore as you hit the maximum size of partition in the MBR.

      Apple has, of course, been doing this for a long while now.

    7. Re:UEFI Booting is Required by Hadlock · · Score: 1

      My $95 Intel DF33FB board was decidedly mid-range and UEFI, if you bought a bottom tier (http://ark.intel.com/products/50377/Intel-Desktop-Board-DG33FB

      --
      moox. for a new generation.
    8. Re:UEFI Booting is Required by jones_supa · · Score: 1

      One benefit to this is that people won't be trying to install this on an old piece of crap and then complaining it's slow.

      I was thinking the same. When you have slightly beefier hardware, all the inefficiencies of Linux will be nicely swept under the rug.

    9. Re:UEFI Booting is Required by Svartalf · · Score: 1

      Heh... I've got a ball-buster PC when I bought it that's still a bit of one- and it DOES NOT BOOT UEFI.

      That kind of pisses me off, all things considered- I have to go buy a bunch of new boards that have it as an option just to try this out.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    10. Re:UEFI Booting is Required by couchslug · · Score: 1

      UEFI booting being required for the installer may not mean it's required to run an installed OS. Linux is rather portable, and it may be that writing an image or modified image may be written to disk then booted on non-UEFI systems. It is certain folks will work on this.

      I can see Valve having their agenda, but they DID use the very, very versatile Debian as a base.

      A barrier to entry for some things can act as an idiot filter while allowing those so inclined to do their thing. It isn't being unduly "leet" to perceive the advantages of idiot filtering.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    11. Re:UEFI Booting is Required by smash · · Score: 1

      Your 6 year old machine is not the target platform for SteamOS.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    12. Re:UEFI Booting is Required by JustNiz · · Score: 1

      Why not just run it under a VM?

  17. Re:What the fuck, Slashdot mods?! by Anonymous Coward · · Score: 1

    Is this some sort of hipster, Ruby on Rails, hyper-ironic moderation or something?

    Where the hell did that come from?

  18. PS3-class and indie gaming on Intel by tepples · · Score: 2

    and Intel's hardware just isn't sufficient for gaming

    An Anandtech review points out that the integrated GPU in Ivy Bridge (previous generation Intel Core) runs Skyrim playably: 46 fps at 720p. From what I've read about the PS3 port of Skyrim, the PS3 doesn't do much better. And because indie PC games tend to be lower budget, they also tend to be lower detail, which means they just might work on Intel.

    1. Re:PS3-class and indie gaming on Intel by vux984 · · Score: 2

      And because indie PC games tend to be lower budget, they also tend to be lower detail, which means they just might work on Intel.

      Unfortunately they also tend to be MUCH less optimized.

    2. Re:PS3-class and indie gaming on Intel by gman003 · · Score: 3, Interesting

      For my purposes (and, I suspect, most others') there is a difference between "sufficient for gaming" and "able to run certain games". Any computer can run games - Doom has been ported to damn near every 32-bit system, and many indie games may as well list requirements as "CPU: Yes".

      I'm not denying that you can play a respectable number of games on a recent Intel GPU. But it is enough of a restriction that you have to be aware of your hardware limits when purchasing games.

      Skyrim, incidentally, is not a very good example. It scales rather well to low-end hardware, especially on the GPU (it is less forgiving of CPU or RAM weaknesses). Looking at the same review, Battlefield 3, at minimum settings, 768p, runs at 37fps, which for a shooter is essentially unplayable. Civilization V was down to 15-20fps at low settings - not even remotely smooth, although I suppose since it's a turn-based game you could technically call it playable.

      Don't get me wrong - Intel is improving quickly, and they're already good enough that SteamOS needs to support them eventually. They're already good enough for occasional gamers. But they are not something purchased by anyone who considers "gaming" a primary concern - and SteamOS is purely aimed at gaming. If you're installing an OS that boots into a game menu, you're already in the gaming niche.

      That said, one of SteamOS's niches is as a game streaming box. Have a big, beefy (coughWindows-runningcough) box sitting elsewhere in your house, streamed to a small SteamOS box hooked up to your TV and controller. This is right up the alley for an Intel GPU, and I suspect this setup could become a primary use for SteamOS.

    3. Re:PS3-class and indie gaming on Intel by Hadlock · · Score: 1

      Most any game under $25 on steam will run on an ivy bridge laptop without a fancy/expensive/hot graphics card. The number of vidya games that require a non-intel graphics card is pretty small unless all you play is console ports. Even console ports like "mark of the ninja" run at native 30fps in native 720p resolution on Ivy Bridge laptops. Any game made before ~2009 will run just fine on an ivy bridge laptop.

      --
      moox. for a new generation.
    4. Re:PS3-class and indie gaming on Intel by Mad+Merlin · · Score: 0

      An Anandtech review points out that the integrated GPU in Ivy Bridge (previous generation Intel Core) runs Skyrim playably: 46 fps at 720p.

      Even 10 years ago 1280x720 would be pathetic... and you're telling me it doesn't even hit 60 fps?

    5. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 1

      10 years ago, you would not be able to play Skyrim at that resolution at 60 FPS even on the best consumer cards. Stop being such a dope.

    6. Re:PS3-class and indie gaming on Intel by vux984 · · Score: 1

      Any game made before ~2009 will run just fine on an ivy bridge laptop.

      Saying that just days before 2014. Rather like saying pretty much anything made in 2000 will run a game from 1995. ;)

      Granted the advancement of tech hasn't been quite that dramatic lately, but 5 years is multiple generations on the desktop.

      Most any game under $25 on steam will run on an ivy bridge laptop without a fancy/expensive/hot graphics card.

      meh... I agree they don't need one that's fancy or expensive, but "Intel integrated" is often still pretty awful. Even indie games suffer, due to being poorly optimized, and a number of indie games I've played have had much higher specs reqs than they really "should".

      As for the $25 price point... on steam.. that's pretty much anything if you watch the sales.

    7. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 0

      I don't know about you, but I haven't seen one PS3 or 360 game that runs anything higher. Even ones who say they do really just run at 720 and have the console upscale. Only PCs get anything decent.

    8. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 0

      I love how this guy is like, "Oh, console ports will run at 30fps in native 720p resolution." That fucking blows.

    9. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 0

      37fps? Unplayable?

      Hint for you- the atom that you're actually able to realistically see things is between 30 and 60 frames per second. Higher can help responsiveness in the game, but to say 37fps is essentially unplayable (which is higher than TV's framerate...) is a bit over the top insane...mainly because you've nary a clue about what in the HELL you're talking about.

    10. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 0

      10 years ago you couldn't play Skyrim because it wasn't out. Stop being a douchy doucherton.

    11. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 0

      Hint: 37fps average in skyrim = well below 10fps minimum.

    12. Re:PS3-class and indie gaming on Intel by mrchaotica · · Score: 1

      "At 720p?" Hah! I haven't ran a PC game at a resolution that pathetically low in over a decade. (The fact that modern HDTV-derived LCD resolutions suck makes people forget that PC gamers were running 1600x1200 (or higher!) on CRTs in the '90s.)

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    13. Re:PS3-class and indie gaming on Intel by FreonTrip · · Score: 1

      Yeah, if said PC gamers were completely loaded financially... Most '90s gamers felt pretty lucky if they could manage 1280x1024, especially given the limitations of hardware at the time.

    14. Re:PS3-class and indie gaming on Intel by mrchaotica · · Score: 1

      Bullshit. The 20" CRT I had circa Y2K did 1600x1200 (or maybe even 2048x1536, but I wouldn't have used it at that because text would have rendered too small to read) and certainly cost no more than maybe $200.

      Hell, even the 22" 1680x1050 LCDs I replaced it with only cost $150 each on Black Friday 5 years ago.

      Now yeah, it's true that I wasn't necessarily running every game at full detail, lighting and AA settings at those resolutions, but I was indeed using all those pixels.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    15. Re:PS3-class and indie gaming on Intel by Anonymous Coward · · Score: 0

      since when is 37 fps in a shooter "unplayable?" 37 fps is fine. Going below 30 fps is a different story though.

    16. Re:PS3-class and indie gaming on Intel by smash · · Score: 1

      Yeah, but if steamOS deems intel as supported, then they should start getting a heap more optimized. Besides, Ivy Bridge is old hat now. SteamOS will be running on Haswell and Broadwell onwards. Which are significantly faster than ivy bridge.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    17. Re:PS3-class and indie gaming on Intel by smash · · Score: 1

      Not sure why you think 37 fps on a shooter is unplayable, I completed many of them running at less than that - both back in the day before GPUs and also afterwards when my hardware was in need of an upgrade. Kids these days...

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    18. Re:PS3-class and indie gaming on Intel by smash · · Score: 1

      Never mind that typically most monitors that could do 1600x1200 in the 90s could only do it at 60hz, which would send you fucking blind with the flickering.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    19. Re:PS3-class and indie gaming on Intel by gman003 · · Score: 1

      It depends a lot on the shooter. Something like Doom is fine down at 20fps, and slower stuff like TF2 or Bioshock would be acceptable at 30-40fps. But some twitchier games would be significantly harder at 30fps - UT, Q3, FEAR, etc.

      Even then, I prefer lowering settings to playing at sub-60fps. I'm not a paranoid watcher of FPS meters, but I can easily feel when a game has dropped below 60fps and it does have a noticeable effect. What's worse is when it isn't consistent - if your game is jumping between 40 and 80fps (as Far Cry 3 seems to do on auto-detected settings on my laptop), it's impossible to track a target.

      I really ought to try one of those 120Hz/144Hz displays one of these days.

    20. Re:PS3-class and indie gaming on Intel by FreonTrip · · Score: 1

      Unless you had a connection to a wholesaler or a very generous refurb / used parts store, I have some trouble believing that. I swung a good deal around 1999 on a 17" CRT that maxed out at 1280x1024 at 60 Hz, and it set me back around $250, and that was a typical price. 1600x1200 was a "professional" resolution, usually isolated (as you say) to 20+" screens, and were basically a pipe dream for most consumers. The cheapest of those cost nearly twice what my model did, and a really good one could set you back substantially more. "Or maybe even" sounds like there's room for confusion in your recollection of events here - there is simply no WAY you got a working 2048x1536 monitor for $200 back when Quake III Arena was the graphical state of the art. Finally, five years ago would have been nearly a decade after the 90s ended, and well into the mass market commodification and development of scale economies that only started in earnest after the release of Windows 95. I can believe you snagged two LCDs at that price with some luck at a Black Friday sale back then. But "circa Y2K" and "or maybe even" suggest that this is either temporally confused or at least a touch disingenuous. Who are you trying to impress?

    21. Re:PS3-class and indie gaming on Intel by mrchaotica · · Score: 1

      Alright, I did some research:

      The monitor I had was a Philips 109B20 19" CRT Monitor that did 2048 x 1536 maximum resolution at 60 Hz. I've found an old forum threads somebody talking about getting it for $220 in July 2001, which sounds about right. (At the time, I was playing the original Half-Life, not Quake 3).

      As for "who am I trying to impress," my only aim was to point out that 720p, which somebody thought was a decent resolution, has been pitiful for quite some time now.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    22. Re:PS3-class and indie gaming on Intel by vux984 · · Score: 1

      Are you referring to steamos / intel drivers, or indie games? Because I can agree that intel graphics and steamos itself will likely get reasonably optimized, but indie games are well... indie games... they simply don't have the internal manpower or the connections to heavily optimize their games for any graphics card.

      A PC that can play skyrim perfectly fine might well chug on a "gratuitous space battles" type of game simply due to the fact that the indie devs just don't have the resources to do testing and optimization accross as many cards, and its more practical for them to just have the users throw a better video card at it.

  19. Secure Boot by tepples · · Score: 1

    One benefit to this is that people won't be trying to install this on an old piece of crap and then complaining it's slow.

    But wouldn't it be harder to boot from USB on a UEFI system? Most UEFI systems that I'm aware of default to Secure Boot with Microsoft keys. On the other hand, I guess people smart enough for beta are smart enough to figure out how to go into UEFI configuration and turn off Secure Boot.

    1. Re:Secure Boot by Anonymous Coward · · Score: 0

      But wouldn't it be harder to boot from USB on a UEFI system?

      No. Why would it?

      Most UEFI systems that I'm aware of default to Secure Boot with Microsoft keys.

      Good for you? What relevance does that have to anything? Secure boot was only recently added in v2.2. 10s if not 100s of millions of shipped systems predate that by many years such as every Intel Mac, Itanium systems from both Intel and HP, etc.

    2. Re:Secure Boot by Khyber · · Score: 1

      " Itanium"

      HA-HA-HA-HA

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  20. Re:What the fuck, Slashdot mods?! by Anonymous Coward · · Score: 1

    He's probably referring to how the modding at sites like Digg and reddit went to hell after the hipsters (many of whom are also Ruby on Railers) showed up. Utterly stupid shit ends up getting modded highly by these people, and sensible content is modded down. Pretty much like we are seeing in this very thread, in fact!

  21. Debian has ALWAYS been the top distro. by Anonymous Coward · · Score: 0, Informative

    What you describe is nothing new. It's something that smart people knew very well by 1994. Debian is indisputably the best Linux distribution around in every practical measure, and that has been the case for years now.

    It is the distro with the best packaging system. It is the distro with the best variety of packages. It is the distro with the best package maintainers. It is the distro with the best release practices. It is the distro with the best community. It is the distro with the best reliability. It is the distro with the best stability. It is the distro with the best cutting-edge version. It is the distro with the best experience in a huge range of usage scenarios.

    As far as general-purpose distros go, there's really no reason to even consider any of the others. In my opinion, they're all inferior to Debian in one or more ways. The sensible thing to do is to just use Debian, and get the best experience right away.

    1. Re:Debian has ALWAYS been the top distro. by fisted · · Score: 0

      Wow you're one fanboy. half your claims are wrong.

    2. Re:Debian has ALWAYS been the top distro. by Peter+Bortas · · Score: 1

      The "distro franca" in 1994 was Slackware. All distros was a relative pain (and lots of floppies) to install in 1994, but Slackware was the clear leader.

    3. Re:Debian has ALWAYS been the top distro. by Anonymous Coward · · Score: 0

      Wait just one minute here. So that fellow lists one fact after another, all of them correct. Then you come along and make two claims that are obviously false. Yet I'm supposed to believe you, and not him?

      Shut the fuck up, friend. You're the one who is wrong.

    4. Re:Debian has ALWAYS been the top distro. by timmyf2371 · · Score: 0

      One of the "facts" mentioned was "it is the distro with the best variety of packages". and you claim this to be correct.

      Yet Debian specifically only allows Free Software and excludes closed source software solely on the basis that it is not Free. While I admire this stance, it does however rule it out of being the distro with the best variety of packages.

      --

      Backup not found: (A)bort (R)etry (P)anic
    5. Re:Debian has ALWAYS been the top distro. by ezdiy · · Score: 2

      It is the distro with the best cutting-edge version

      You had me almost sold there.

    6. Re:Debian has ALWAYS been the top distro. by Anonymous Coward · · Score: 0

      Wow you're one fanboy. half your claims are wrong.

      That's some fine police work there Lou. Nice way to refute his claims. Have you notified Valve about their grave mistake? Not to worry, I'll forward this to them.

    7. Re:Debian has ALWAYS been the top distro. by Anonymous Coward · · Score: 0

      Partially right, Slackware was the distro in the early 90's. In 1994 Yggdrasil released the first distro installable from a cd, with an easy installer.

      First distro I managed to get X and some apps working on actually...

    8. Re:Debian has ALWAYS been the top distro. by kwardroid · · Score: 4, Insightful

      I wonder what is in the non-free part of the repositorie!

    9. Re:Debian has ALWAYS been the top distro. by Anonymous Coward · · Score: 1

      Who modded this bullshit up?
      Hint: check the section labeled "non-free".

    10. Re:Debian has ALWAYS been the top distro. by uM0p+ap!sdn+ · · Score: 1

      lol, obviously fisted is a buntu fanboy, which is a dumbed down version of debian

      "ubuntu" is swahili for "i can't configure debian"

    11. Re:Debian has ALWAYS been the top distro. by drjones78 · · Score: 1

      Those are all pretty dubious claims... but one thing is for sure... install vanilla debian... and it sure feels like 1994.

    12. Re:Debian has ALWAYS been the top distro. by reub2000 · · Score: 1

      What way is apt better than yum? Can it do delta downloads? Download multiple packages at the same time?

    13. Re:Debian has ALWAYS been the top distro. by Eunuchswear · · Score: 1

      Wow you're one fanboy. half your claims are wrong.

      Ok, negative boy, which half?

      --
      Watch this Heartland Institute video
    14. Re:Debian has ALWAYS been the top distro. by fisted · · Score: 1
      Okay fanboy, let's have a look:

      It is the distro with the best packaging system.

      While this is mostly a subjective matter, Debian's apt/dpkg is pretty archaic. .debs are nothing but glorified tarballs which get unpacked when installing, (therefore have to be created with fakeroot(1)) to name a random point at which it is inferior to a semi-decent system like Portage you can't use it to install packages from source (unless you use 10 debianisms to build a package beforehands). Searching for something with apt-cache is a joke.

      It is the distro with the best variety of packages.

      Name one relevant package which isn't available on any relevantt distro.

      It is the distro with the best package maintainers.

      No. Last time i had the pleasure, the maintainer in question didn't reply for 4 months, finally apologizing for not replying and (redundantly) suggesting i follow up with a patch (which i did 3 months ago, at that time). Guess I'll have to wait another couple months until it finally get applied.

      It is the distro with the best release practices.

      That is way too vague. Tell me what exactly is 'best' about debian's release practices, and i'll happily show you where it's done better.

      It is the distro with the best community.

      Vague claim, community is neither the largest nor the smartest. This is pure fanboyism.

      It is the distro with the best reliability.

      Stupid and wrong piece of uneducated gibberish. What exactly is Debian's role in Linux' or GNU's reliability? How is Debian more reliable than, say, Gentoo? Fanboyism at its finest.

      It is the distro with the best stability.

      Blah bleh, same as before

      It is the distro with the best cutting-edge version.

      Meaningless, tell me what exactly is 'best' about it and i happily show you how wrong you are

      It is the distro with the best experience in a huge range of usage scenarios.

      Can you please get any more vague?

      Disclaimer: I'm a BSD person but I'm managing ~150 Debian office boxen at work.

    15. Re:Debian has ALWAYS been the top distro. by camg188 · · Score: 1

      You win. You have convinced me that the post you replied to was a fanboy.

    16. Re:Debian has ALWAYS been the top distro. by Eunuchswear · · Score: 1

      Ok, fair do's.

      Now, for extra points, which half of his claims were right. :-)

      --
      Watch this Heartland Institute video
    17. Re:Debian has ALWAYS been the top distro. by deek · · Score: 2

      I'm not the OP, but thought I'd correct a few misconceptions you seem to have.

      It is the distro with the best packaging system.

      While this is mostly a subjective matter, Debian's apt/dpkg is pretty archaic. .debs are nothing but glorified tarballs which get unpacked when installing, (therefore have to be created with fakeroot(1)) to name a random point at which it is inferior to a semi-decent system like Portage you can't use it to install packages from source (unless you use 10 debianisms to build a package beforehands). Searching for something with apt-cache is a joke.

      You say that like tarballs are a bad idea. It worked well for Slackware. ;-)

      Anyway, more to the point, debs are much more than glorified tarballs. That one deb package file contains control information, which specify version information, dependencies, basic package information, installed size, and much more. It also contains scripts to preinstall, postinstall, preremove, and postremove the package. It really is a one-stop shop when it comes to installing programs under Linux. Other than dependant packages, of course.

      You can use apt to install packages from source, but the source code must come from the Debian repository. It needs to contain all the info above, and more. A source install is relatively simple to do. Basic process is "apt-get source package; cd package; debuild -us -uc; dpkg -i ../package.deb". So, that's three "debianisms" to download, build, and then install the package. Not as convenient as Portage, but apt/dpkg was not designed to be a source distribution. It probably could work as one, though. Should be simple enough to create a script which does everything automatically for you. If you want a source distro, then Gentoo is definitely the way to go.

      Unsure what you find so funny about apt-cache. I use it regularly to search for packages. It works well for me.

      It is the distro with the best variety of packages.

      Name one relevant package which isn't available on any relevantt distro.

      Unsure what you mean by "relevant package" or "relevant distro". I just did a search for a package called "clipit", on packages.gentoo.org. It's a program I like to use to copy between X clipboards, and store a clipboard history. Gentoo doesn't seem to have it. Debian does.

      It is the distro with the best package maintainers.

      No. Last time i had the pleasure, the maintainer in question didn't reply for 4 months, finally apologizing for not replying and (redundantly) suggesting i follow up with a patch (which i did 3 months ago, at that time). Guess I'll have to wait another couple months until it finally get applied.

      One anecdote does not a conclusion make. I've had some very good experiences when dealing with Debian maintainers. In any case, this is subjective. I'm sure other distributions have some great and enthusiastic maintainers, but Debian ranks highly in my experience.

      It is the distro with the best reliability.

      Stupid and wrong piece of uneducated gibberish. What exactly is Debian's role in Linux' or GNU's reliability? How is Debian more reliable than, say, Gentoo? Fanboyism at its finest.

      Not quite. Debian Stable achieves its high reliability by subjecting packages to a good testing period. It suffers jokes from the Linux community for being out of date, but that's what you have to do to achieve that level of reliability. Package maintainers even backport security patches to older package versions, to make sure that they don't install newer package versions on a Stable system.

      Debian Testi

  22. Re:What the fuck, Slashdot mods?! by Anonymous Coward · · Score: 0

    He's probably referring to how the modding at sites like Digg and reddit went to hell after the hipsters (many of whom are also Ruby on Railers) showed up.

    Seconds after opening?

  23. How widely deployed is x86-64 UEFI pre-2.2? by tepples · · Score: 1

    Secure boot was only recently added in v2.2.

    And every (non-Apple) x86-64 PC and PC motherboard since the release of Windows 8 has shipped with Secure Boot.

    10s if not 100s of millions of shipped systems predate that by many years such as every Intel Mac, Itanium systems from both Intel and HP, etc.

    I thought Intel Macs were just EFI, not UEFI. And according to the FAQ, this distro is designed for x86-64, not Itanium. I understand Windows 7 Service Pack 1 for x86-64 supports UEFI, but did most Windows 7 PCs come with UEFI pre-2.2, or did they come with legacy BIOS?

    1. Re:How widely deployed is x86-64 UEFI pre-2.2? by smash · · Score: 1

      I recently built a Haswell box. Whether it has secure boot enabled or not I have no idea, and yes I also have a linux install on it.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  24. Re:What the fuck, Slashdot mods?! by Anonymous Coward · · Score: 1

    Nah, Digg and Reddit were generally fine until about mid 2008 or so. That's when the Ruby/Mac/iPhone/Web 2.0/"hipster" fanaticism went mainstream, and flooded those sites and others with idiocy that remains to this day. Their communities were actually decent for a few years prior to then, since they were mostly made up of people with university-level education, and some sort of a technical or scientific background. Nowadays, these good people are massively outnumbered by those with a more useless background (like the social "sciences"), those who never even made it to university in the first place, the chronically unemployable, and the social rejects you see working the counters at coffee shops.

  25. Re:What the fuck, Slashdot mods?! by melikamp · · Score: 2

    His first sentence is all about ejaculating uncontrollably into his own clothing, somehow because of video games. Interesting, perhaps, but it surely is not insightful.

    Actually, his first sentence makes a cognitive leap from observing an involuntary visceral reaction to the Valve branding, to concluding that it is now time for some new underwear. An average slashdot moderator is not in the habit of thinking this far ahead.

  26. STOP by Anonymous Coward · · Score: 0, Troll

    Please don't support a DRM Monster that is Valve/Steam... you're better of buying from more reliable distributors.

    I just can't fathom why people would get excited about one of the worst companies in the world that quite frankly go hand-in-hand with MPAA and all those types when it comes to their business models and consumer protection.

    In reality, Steam/Valve is a totalitarian empire and like a tick it needs to be removed from the fabric of society.

  27. When wasn't it? by Anonymous Coward · · Score: 0

    No, really... are you new to this Linux thing?

  28. Half Life 3 by Anonymous Coward · · Score: 0

    Debian is currently on version 7. If you take the Half of 7, you end up with 3. Half Life 3 will launch as a Linux exclusive!

    1. Re:Half Life 3 by Anonymous Coward · · Score: 1

      You're trying too hard.

  29. Re:is there any way to turn off that horrible beta by Anonymous Coward · · Score: 1

    Yes. Start visiting another site. The very first comments when the beta went live were about how shitty and wasteful the layout was. No one cared, obviously. Now that Slashdot is throwing the last positive thing it had left in the shitter, it's time to start phasing it out.

  30. Imagine if they had chosen Shuttleworth's os by G3ckoG33k · · Score: 1

    Imagine if they had chosen Shuttleworth's os. Now they still support his os, but also many more, apart from itself.

    Hail Debian, the mothership.

  31. Nvidia GPL compliance issue by Anonymous Coward · · Score: 0

    They might get in trouble for shipping the proprietary Nvidia drivers if it is shipped together with the Linux kernel which is GPL.

    1. Re:Nvidia GPL compliance issue by deviated_prevert · · Score: 2, Informative

      They might get in trouble for shipping the proprietary Nvidia drivers if it is shipped together with the Linux kernel which is GPL.

      Bullcrap. The drivers have to compile a module. THE MODULE is not a part of the kernel, it is called by the kernel. OpenGL is the reason why the driver includes binary blobs in the modules that do not include source code, unfortunately OpenGL is not really open it is controlled by a trumped up consortium much the same as the MPGLA model. You cannot legally disclose the software api source but you can use it under license. The OpenGL is overseen by the hardware companies that design and make the chips, Microsoft has a hand in it and also releases hardware acceleration for chipsets within the Windows system files called DirectX.

      DirectX does not so much compete with OpenGL, rather it sleeps in the same bed. Nvidia has lately been given a rather frosty pist from Microsoft because they have had too much of a smooch session going on with Android and have also made inroads into peoples living rooms on other devices with tegra based graphics used in other devices with the Linux kernel.

      All the while the PC gaming market has been torpedoed by Microsoft with the release of an etch-a-sketch OS with lousy high end graphic support called Windows8. Because it is absolute shit for PC gaming, much the same as Vista and the early Win7 OS was.

      Nvidia and Valve seeing an opening with high end gaming, has started to experiment with the SteamOS project with a networked gaming system which will not be dependent upon Microsoft's software or OSes whatsoever. Whether or not this will fly is very problematic as the market for high end graphics cards is currently in the tank, so it is a shot in the dark. Seeing that the market for custom made gaming computers is limited and the hardware for them will only become more and more scarce and expensive.

      It has always been the case that gaming and advanced graphics, though supported under Linux rely upon the whim of the manufactures to actually work with proprietary libraries like the not so OpenGL. Same thing applies to using the advanced features in software like Google Earth, you can run it in emulation without hardware acceleration but it sucks unless you have the proprietary drivers installed in Linux. Here in the world of Linux we suck on the hind teats and are forced to accept the fact that not every piece of hardware is open source friendly or can be made that way. Same thing would happen if Steinberg's Asio audio API were ever to be ported to Linux, it would be a game changer in professional audio and Microsoft and Apple both know this and actively prevent it from happening. So for realtime audio, advanced graphics and other high end features Linux is very much a non starter because it has deliberately been prevented from coming to the table by the big players.

      --
      This message was not sent from an iPhone because Peter Sellers really was a deviated prevert without a dime for the call
    2. Re:Nvidia GPL compliance issue by ledow · · Score: 1

      The other poster covered everything but also:

      Not if they just asked nVidia. nVidia own that code and if they wanted to make an exception just for Valve, they can do. And given how closely they have been working together lately, and how beneficial it would be, it would be stupid not to.

      It would take about ten minutes to make a "unless it's being distributed as part of a SteamOS installation" disclaimer and throw it into a licence agreement (new or old).

    3. Re:Nvidia GPL compliance issue by Anonymous Coward · · Score: 0

      Actually, Linus made this clear. Even as a module, as shipped is a violation of the license in this context. You can add the module yourself- but to ship WITH it is a violation of the terms of the GPL because you're DISTRIBUTING it.

      Understand the terms you're talking about OR SHUT THE HELL UP. Oh, wait...this is /. where talking out one's *ss is a regular occurence. Never mind.

    4. Re: Nvidia GPL compliance issue by Anonymous Coward · · Score: 0

      Does anyone give a fuck what linus says? Point me to some case law and I'm more likely to listen.

    5. Re: Nvidia GPL compliance issue by kthreadd · · Score: 1

      Yes. A lot of people care about what Linus says.

    6. Re: Nvidia GPL compliance issue by Anonymous Coward · · Score: 0
    7. Re:Nvidia GPL compliance issue by Anonymous Coward · · Score: 0

      Did he ever complain about distros that ship install discs with proprietary drivers on them?

  32. Re:SteamOS, Distributed by Steam? by Khyber · · Score: 1

    Because those using Steam already have Big Picture, which is essentially SteamOS, but not Linux. What's the point of letting you download the OS through Steam when all of the essential functions exist within Steam itself?

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  33. Hyperbole by Anonymous Coward · · Score: 0

    It is the distro with the most hyperbole.

  34. Automatic system requirements checking by tepples · · Score: 1

    But it is enough of a restriction that you have to be aware of your hardware limits when purchasing games.

    Which is where an online store like Google Play Store or Steam has an advantage over box sales: it can check your machine against the system requirements and hide the Buy Now button.

    Skyrim, incidentally, is not a very good example. It scales rather well to low-end hardware

    Then games that scale better to low-end hardware will end up with more sales to people with low-end hardware. Ideally, the same game would be able to produce PS3-class graphics on an Intel system and PS4-class graphics on a stronger system.

  35. 50-year-old movies by tepples · · Score: 1

    Any game made before ~2009 will run just fine on an ivy bridge laptop.

    Saying that just days before 2014. Rather like saying pretty much anything made in 2000 will run a game from 1995. ;)

    People still enjoy 50-year-old movies. Why is a video game necessarily "expired milk" just because it's five years old?

    1. Re: 50-year-old movies by Anonymous Coward · · Score: 0

      I was playing Master of Orion earlier this week, and it came out like 17 years ago, give or take. And there's a huge emulator community that still plays SNES games all the time.

    2. Re:50-year-old movies by wolrahnaes · · Score: 1

      People still enjoy 50-year-old movies. Why is a video game necessarily "expired milk" just because it's five years old?

      They're not always, but remember that many games don't have much of a story beyond a basic framework designed to push you through the various parts of the game. When a newer game comes along in the same genre, the old ones tend to be left behind unless they had something that made them important.

      The original Wolfenstein, Doom, and Duke Nukem will probably be played forever since they were the defining titles of the FPS genre. The most recent releases in any of those lines, probably not. Need For Speed 3 showed the world that running from the cops was something we all secretly wanted to do in a no-consequences environment. Its official sequel in the twisty Need For Speed line, Hot Pursuit 2, is all but forgotten.

      Multiplayer can play with this in both directions, lengthening the lives of some games while shortening others. A shitty game with fun multiplayer, particularly if its cheap/free/easy to pirate, can live on for years as long as the servers stay populated. A great game that's been abandoned by its players for something else, likewise, can die off rapidly. There's a critical mass required for multiplayer to keep the game healthy, and that's where a player who's just looking to play can find a game that roughly approximates what they wanted to play with enough other players to actually enjoy it. Fall below that level and you quickly enter a death spiral as those who are still playing find themselves more and more often without a game.

      Basically in 10 years I still see myself firing up Halo or Borderlands if the hardware available to me allows it, as I liked the story. The existence of sequels or "better" titles in the genre doesn't matter, since they won't be the story I want. That's comparable to a movie.

      I probably won't, however, be firing up Forza Motorsport 3. As a sim title with no real storyline beyond completing a set series of races for a "Career", FM4 improved upon it in all ways leaving no reason to back up.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    3. Re:50-year-old movies by mrchaotica · · Score: 1

      You weren't talking about games (which indeed are not "expired milk" just because they're old); you were talking about hardware.

      Your claim is like saying a TV built in 2013 is just fine because it can barely display black-and-white 480i.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    4. Re:50-year-old movies by tepples · · Score: 1

      If a video game developer wants a wide audience for its work, it will program the engine to scale down scene complexity to suit whatever Bridge or Well the player might be using, so long as it isn't an ancient GMA (Graphics My Ass). It's like putting a 2013 movie out on both Blu-ray and DVD.

    5. Re:50-year-old movies by mrchaotica · · Score: 1

      Sorry for the non-PC (and non-PC) analogy, but that's like saying that just because things are built to be compliant with the Americans with Disabilities Act that being in a wheelchair is just as good as being able-bodied.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    6. Re:50-year-old movies by vux984 · · Score: 1

      I didn't mean to imply 5 year old games were at all expired. I was merely pointing out that a brand new entry level computer with intel graphics being able to play 5 year old games is not exactly a testament to how good intel graphics are now.

      As for my view on 5 year old games, my /. user name makes a reference to StarControl2. I'm very much a fan of the classics. :)

    7. Re:50-year-old movies by Psykechan · · Score: 1

      People still enjoy 50-year-old movies. Why is a video game necessarily "expired milk" just because it's five years old?

      The games industry makes their money on game sales, so they want customers to purchase something new and not play something that is five years old. People do in fact play old games, some even are new customers paying for these old games via re-releases or emulation from gog.com (formerly Good Old Games), Nintendo's Virtual Console, or any of the other digital distribution services. It does happen but it is not the norm, nor what the games industry, and certainly not the triple-A game makers, really wants.

      1. Playing games is time consuming. Where the average movie may clock in at slightly over 2 hours, most games require ten times that much time. In fact, some gamers demand that a game occupy their time for a certain length or they feel that it's not a good value. These people are a problem too but that's another story. Games also require more of the user's attention. You can have a movie on in the background, and maybe even be having a conversation about it. For the most part games require significant more concentration by the user in order to be completed.

      2. Playing games requires a higher cost of entry. If you purchase a cheap $20 DVD player, you can watch practically any movie released on the format. (yes there are region coding issues but anyway...) And since Sony was able to finagle Blu-Ray to be the de facto standard, purchasing a cheap $60 player will let you watch practically any movie on that format as well as the ability to play DVDs. Contrast this to console gaming where someone would have to purchase a specific console if they want to play an exclusive game, or if it's a PC game, have one that meets the minimum system requirements. These are more complex than the "purchase disc, put disc in player" that even your grandparents can perform.

      3. Video games have their opening month where they make the most money for the publisher. This is the closest thing the industry has to a theatrical release. When they start being traded in to the second hand shops, the price starts to fall and the major money making starts to slip. This is why triple-A titles are trying to go for a long tail sales period and sell DLC to extend the life of the game. This unfortunately means that points 1 and 2 are made worse by the publisher trying to make money. It also leads into...

      4. Video games, or at least newer ones, are ephemeral. They are more and more reliant on hosted servers and active player bases in order to simply function. This point alone makes the "expired milk" comment simply due to the fact that once a game is unsupported by the publisher, it is no longer playable. In some cases, games that could be perfectly playable otherwise have been removed from digital download services and are no longer available for purchase.

      Any time that a publisher is selling you an old game, it is either as shovelware or due to the fact that they are banking the nostalgia to sell you the latest version... or in some cases it's because they have such a small lineup of games for their new console that they have to bank on Earthbound which could have easily been also ported to the previous console but hasn't because they are trying to move stock... but I digress.

    8. Re:50-year-old movies by tepples · · Score: 1

      The games industry makes their money on game sales, so they want customers to purchase something new and not play something that is five years old.

      So why are there huge copyright lawsuits over even independent reimplementations of something that's over 25 years old? See Tetris v. Xio.

      And since Sony was able to finagle Blu-Ray to be the de facto standard, purchasing a cheap $60 player will let you watch practically any movie on that format as well as the ability to play DVDs. Contrast this to console gaming where someone would have to purchase a specific console if they want to play an exclusive game

      You emphasize "finagle" as if you would have preferred that BD not kick HD DVD out of the market. So which do you prefer? A single format, which may require finagling? Or having some movie studios be exclusive to HD DVD and others to BD?

      or if it's a PC game, have one that meets the minimum system requirements.

      That's done by lowering the minimum system requirements, which in turn is done by programming the engine to scale down the detail on old computers or computers with integrated graphics. Compare to consoles and it's like early Game Boy Color games that would run in black and white on the Game Boy and Game Boy pocket.

      Video games have their opening month where they make the most money for the publisher. This is the closest thing the industry has to a theatrical release.

      When arcades were still big, arcades were the theatrical release and consoles were the DVD release. Now that opening month is the theatrical release, the console has to find some sort of DVD release.

      Video games, or at least newer ones, are ephemeral. They are more and more reliant on hosted servers and active player bases in order to simply function.

      So in other words: "By the time I upgrade my PC to become able to run this game, or by the time I buy the console for which this game is made, this game will no longer exist." Do I understand you correctly? If so, others might reply: "Then choose games that aren't ephemeral."

      or in some cases it's because they have such a small lineup of games for their new console that they have to bank on Earthbound which could have easily been also ported to the previous console but hasn't because they are trying to move stock

      You mean like the movie Ishtar, which skipped DVD and went straight to Blu-ray?

  36. Yeah, but... by rsilvergun · · Score: 1

    the CPU along is $329 bucks on Newegg :(. The you need a Motherboard (and if you buy a cheapo you'll take a big performance hit. Then there's RAM, a hard drive, case and power supply, and finally the 'Microsoft tax'

    I love the idea of high performance integrated graphics to replace my console, but the trouble Valve is gonna have is the same problem 3DO did. I hadn't noticed it for years, but since Valve isn't making the hardware they're not _subsidizing_ the hardware. Even the PS4/XBone are barely profitable. The cost of decent Intel hardware would have to plummet (or the Tegra 5 would have to be dirt cheap) for this to really work long term...

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  37. Re:What the fuck, Slashdot mods?! by Anonymous Coward · · Score: 0

    You mean like Slashdot?

  38. Valve is subsidizing the OS by tepples · · Score: 1

    and finally the 'Microsoft tax'

    The article is about the lack thereof, unless you're referring to some patent royalty.

    Valve is gonna have is the same problem 3DO did.

    But not quite so much because the other console makers have caught up in price. The first commercial Steambox will cost $500, the same as an Xbox One. Hopefully by then, Radeon drivers for SteamOS will have caught up.

    but since Valve isn't making the hardware they're not _subsidizing_ the hardware.

    If an operating system is a component of a computer system, then Valve is subsidizing development of this component.

  39. Not until after Potato by HiThere · · Score: 1

    The Potato installer was terrible. At that time, Red Hat had a decent installer, and Debian was a masochistics delight. I once figured that it took me a day of interactive time (not counting waits where I did something else) to get Debian up. Red Hat was up in a couple of hours.

    The next time I looked, Debian had totally changed their installer, and was better. (I think that was about the time grub was pretty much debugged.)

    N.B.: There never was much to choose between Debian and Red Hat on the basic system. Red Hat was better with interfacing to Novell networks, but not hugely.

    OTOH, apt-get was far superior to RPM. I'm not certain that it still is, but as I don't like LILO and don't want to prevent my disks from being read by other partitions (SELinux...don't remember the package name), I find Debian preferable, so I haven't kept checking. A few years ago YUM had improved enough that it was nearly comparable to apt-get, especially as one could have a synaptic front-end on either.

    --

    I think we've pushed this "anyone can grow up to be president" thing too far.