Japan To Tax Online Sales Of Foreign-Made Content
Qedward writes with this except from CIO. "Japan is planning to tax sales of foreign online content such as e-books, apps and downloaded music by late 2015. Japanese who purchase electronic content from foreign firms like Amazon.com through overseas servers don't have to pay consumption tax, currently at 5% but slated to rise to 8% in April. That has made foreign content cheaper than apps, MP3 downloads, software, and e-books distributed domestically. Physical products purchased from abroad are hit with consumption tax when they clear customs in Japan, but no such levy exists for online goods. The government plans to close the loophole and make foreign vendors selling consumer goods register with tax authorities and pay the tax. Japanese corporations that buy foreign electronic content such as business software, however, will have to pay the tax directly to the Japanese tax authorities, Nikkei Asian Review reported this morning."
i guess the Japanese never use p2p?
I know for a fact there's a Japanese edition of /.
Questions raise, answers kill. Raise questions to stay alive.
I'm all registered, but sadly I make no sales in your country Mr. Yellow Man. Have nice day.
How the hell are they going to police that?
Good to see Japan taking a stand against the flood of "junk culture" coming from the USA.
Kidney stones, Newegg having the balls to beat the patent trolls Amazon caved to, and now this.
"--make foreign vendors selling consumer goods"
you need the cooperation of the foreign vendors for this to work. and alot of them will either say 'nope, can't sell to you in japan, use a proxy'. Or 'Nope, we haven't sold anything to anyone in japan, fuckoff' There is no 'online customs' to enforce this. They are relying on the foreign companys to comply.
You're creating more work for foreign companys... And not giving them anything in return. Or even any incentive to cooperate with your rules.
And anyone who DOES comply will just pass that extra cost onto their japan customers. Who will now have an incentive to use a proxy when dealing with outside sources.
Have you seen the price of a blu-ray in Japan? Or the criminal penalty for pirating one? The Japanese entertainment industry is ruthless.
The reason consumers are buying digital merch from other countries is because it is cheaper. Entertainment moguls have an even tighter stranglehold on Japan's entertainment business and pricing than even the RIAA in the US and prices for music, movies, games, etc are all much higher, on the order of 50-100% higher. If you try buying a song in the Japan iTunes store for instance, a song that is 99 cents or $1.29 in the US app store is ~$2 in Japan.
So I'm sure what the Japanese people are doing, as an example, is switching their iTunes "home" location to another country and buying iTunes cards from those countries, saving costs and getting equivalent merchandise.
This scheme does not make for easy tracking and taxation on the Japanese side...
What if a seller (legal in it's own country) sells mp3's/videos through a website that allows worldwide customers and takes Bitcoin for it. The seller never registers with the government of Japan. The buyer avoids the tax, the seller saves credit card fees and chargebacks. Only the government of Japan looses.
We should tax all foreigners not living in our country.
rewriting history since 2109
So it was designed in the US, coded in India using art/sound/assets from China, and served from a computer in Taiwan only to be bought by a person in Japan. Don't even get me started on where these electrons are from!
I know enough Japanese people to know that a lot of western media is very difficult to come by in Japan via conventional mediums. You'd be surprised at the number of videogames, movies and the likes that are commonplace in the US, Europe, etc, but not in Japan.
Companies like Capcom and Square Enix actually localize some western games in there, with usually tacky, poorly translated scripts, bottom-of-the-barrel voice acting (if any) and overly inflated prices. Most videogame players that like western-style stuff such as FPSs and the likes, usually have to deal with importing. I bet this situation sounds familiar to any fans of Japanese gaming.
Knowing this little, apparently obscure fact, also shows a lot about the gaming tastes in Japan. A lot of them are only exposed to the big stuff like Dragon Quest and Final Fantasy, that get a lot of publicity, while other classic titles that shaped our gaming culture are practically unheard of except by the most hardcore gamers.
And now they will be punished for liking those already obscure, hard-to-obtain and overpriced games and movies. It sucks to be into anything lately. I am pretty sure someone I know will hate this with a passion, and it might get in the way of our mailing each other "common-here-but-rare-there" stuff.
This seems to exist in Spain already, though. Receiving mail from the US/Japan with multimedia stuff on it (in my case it was multiple separated copies of a regular $25 DVD of a popular show and random stuff without special value or hazard, and one game from also a popular franchise, was a budget edition so it wasn't worth that much) has a mysterious unnamed customs tax of 60â to be paid or your mail was to be "disposed of". I was told by the all the six mailmen that came after this mysterious, unheard of tax appeared, and all said the same thing: It was a thing to discourage importing. However I haven't seen anyone else mention it, although I don't read many forums in Spanish and none of my local acquaintances is into importing, so I can't confirm this is an actual thing. The mailmen seemed annoyed by the extra steps so I don't think they were making it up, though. (and I was of course screaming for paying more in taxes than in the actual content of the mail..., but there isn't really nowhere I found to go complain to, so...I guess I gotta suck it and pay ransom anytime I want to get something unobtainable here. As usual, legit customers suffer more than pirates)
8% of 0 yen is 0 yen.