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Apple Demands $40 Per Samsung Phone For 5 Software Patents

An anonymous reader writes "Apple and Samsung couldn't agree on a patent cross-license even though their CEOs met recently. What could be the reason (or one of the reasons) is that Apple is asking for obscenely high patent royalties. At the March 31 trial an Apple-hired expert will present to a California jury (already the third jury trial in this dispute) a damages claim of $40 per device (phone or tablet) for just a handful of software patents. The patents are related to, but don't cover all aspects and elements of, functionalities like slide-to-unlock, autocorrect, data synchronization, unified search and the famous tap-on-phone-number-to-dial feature. Google says there are 250,000 patentable inventions in a smartphone. On average, Apple wants $8 per patent per device. That would add a patent licensing bill of $2 million to each gadget. So Apple and Samsung will be back to court again later this month."

48 of 406 comments (clear)

  1. How are those kind of things patentable? by Anonymous Coward · · Score: 5, Insightful

    Most of this thing is just common sense technological progress. If Apple didn't come up with it, someone else inevitably would have. There wasn't any spark of genius required.

    1. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 5, Informative

      And how many of the so called apple patents were in use on those old devices before 2000? Like, say, tapping a number to dial!

    2. Re:How are those kind of things patentable? by TsuruchiBrian · · Score: 5, Insightful

      A smartphone is a computer. The reason that phones are getting better, is because the technology underpinning computers is getting better. More powerful computers allow for better user interfaces. It's not like no one thought of making a nice UI for a phone before Apple. It's that it wasn't possible until technology reached a certain point. Apple was just the first company to really exploit these advances in technology to do the obvious.

      Allowing these sorts of obvious patents is harmful to society.

      Apple doesn't get to take credit for computers getting smaller and more powerful.

    3. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 4, Informative

      Because the courts have ruled that they are, primarily the Court of Appeals for the Federal Circuit, and the Patent Office (and examiners) HAVE TO follow those decisions no matter what they think of them. The Supreme Court actually has never really ruled that altering the behavior of a general purpose computer by itself is enough of a tie to a particular machine to not be subject to the ban on patenting an abstract idea, and some of the Justices have pointedly hinted they aren't so keen on the idea in the Bilski oral argument. The Bilski decision itself is a big muddle on the subject really.

      BUT coming on March 31st we will get a real test of just that question in the form of arguments on Alice Corporation Pty. Ltd. v. CLS Bank International. That is the case to watch, and it could cause SPECTACULAR waves if the court categorically smacks down the use of a "general purpose computer" and other claim drafting tricks presently employed to get super-broad patent coverage for computer implemented methods.

    4. Re:How are those kind of things patentable? by SQLGuru · · Score: 5, Insightful

      I've solved plenty of problems in novel ways. I've also solved problems based on a post I found on Stack Overflow.

      My main complaint is that software patents don't reveal how to implement them. So I can't know whether I've devised a new and novel way of sliding to unlock or not. Software patents are akin to patenting "engines" and suing for billions when the rotary engine even though you invented the carburated combustion engine

    5. Re:How are those kind of things patentable? by davester666 · · Score: 5, Interesting

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      For example, after SJ went on stage and demo'd the original iPhone [which by all accounts so far, was on a real device, running real apps], BB was convinced it was all a lie, that Apple couldn't physically get all that stuff together, working that well, that powerful [compared to other phones at the time]. And nevermind the right turn Android took, from a RIM/Windows CE style interface to a Apple interface.

      --
      Sleep your way to a whiter smile...date a dentist!
    6. Re:How are those kind of things patentable? by jaymz666 · · Score: 5, Informative

      The so called apple interface was not much different to the palm interface

    7. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 5, Insightful

      Most of us have no problem giving Apple a "job well done" for the iPhone, what we object to is the notion that everyone else should have to pay them for it even when they're not buying an iPhone.

    8. Re:How are those kind of things patentable? by TsuruchiBrian · · Score: 5, Interesting

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      absolutely

      The first iphone was a revolutionary device. It changed the direction of smartphones the day it came out. That doesn't mean we'd all be using the same shitty Windows CE interface right now, if iphone never existed. It just would have taken a bit longer for the advancement to happen without apple.

      Einstein was the first to discover relativity. He will forever get the credit for this. But had he not existed someone else would have still figured it out. It just would have taken a bit longer.

      I think patents, when they are structured correctly, can drive innovation. When they are structured incorrectly they can stifle innovation greatly. When we run the numbers to figure out how long a patent should exist in order to get people to create things they otherwise wouldn't in various fields, we should not be thinking "How valuable is a smartphone like the iphone to society". We should be thinking "How valuable is it to society to get a smartphone like the iphone 1 or 2 years earlier".

      Obviously getting a smartphone like the iphone 1 or 2 years earlier is a wonderful thing that is certainly very valuable. But I don't think it is so valuable as to allow a company like apple to prevent good features from making to competitor phones almost a decade after the iphone was invented. Especially when we consider that Apple would probably have made the iphone almost exactly as it is now even if they were not granted these trvially obvious patents.

    9. Re:How are those kind of things patentable? by ozmanjusri · · Score: 5, Informative

      did you even use a so called smartphone phone before the iphone?

      I did. I developed for Palm, WinCE, Psion/Symbian and Nokia N770/800 (including for SIP/Skype calls) etc before the iPhone as well.

      The single biggest differentiator between iPhone and its predecessors was the capacitative screen. Everybody in the business knew it was coming, and would change interfaces. Even Microsoft was experimenting with the multitouch Surface, but Apple were fastest to get in with a phone that had multitouch and dispensed with the stylus (needed for resistive screens).

      They did well, and with Fingerworks, managed to patent some of the early multitouch ideas, but they were not especially novel concepts, even at that time.

      --
      "I've got more toys than Teruhisa Kitahara."
    10. Re: How are those kind of things patentable? by harlequinn · · Score: 5, Insightful

      Treating a phone number like a hyperlink is very obvious. Of course the vast, vast majority of older devices, like "those...before 2000" didn't have touch screens to be able to easily implement it.

    11. Re: How are those kind of things patentable? by fox171171 · · Score: 3, Insightful

      I tapped a button on my old land line to dial numbers decades before smart phones.

    12. Re:How are those kind of things patentable? by ynp7 · · Score: 3, Informative

      First with capacitive touchscreen you say? That's interesting...

      http://en.wikipedia.org/wiki/L...

    13. Re: How are those kind of things patentable? by sonamchauhan · · Score: 5, Insightful

      'Better engineered' != 'deserving of patent protection'

    14. Re: How are those kind of things patentable? by narcc · · Score: 5, Funny

      I couldn't agree more! Apple's grid of icons was totally different from Palms grid of icons!

      It's true. No one would have ever thought to use a grid of icons on a smartphone before the iPhone. Apple's grid of icons was light years ahead of other so-called grids of icons at the time. Truly innovative.

    15. Re: How are those kind of things patentable? by sjames · · Score: 3, Interesting

      The old phones did what interfaces without touch still do today. Highlight the item with the arrows, then select. Replacing that with touching the item to select it is embodied in the invention of touch screen, which is older than Apple itself.

    16. Re:How are those kind of things patentable? by Rakarra · · Score: 4, Interesting

      I think we're just making the point that those sorts of generic advances do not deserve the protection of law.

    17. Re: How are those kind of things patentable? by sjames · · Score: 4, Insightful

      Except that the very point of touchscreens was to make that possible. Touchscreens are older than Apple itself, they just weren't practical for most purposes until recently.

      As for obviousness, even children too young to read yet understand put your finger on the menu and say "I want that". They have understood that since before the invention of the computer.

    18. Re: How are those kind of things patentable? by Chas · · Score: 5, Insightful

      That's the thing, the design was NOT unique.
      It was an obvious modification of an existing paradigm brought about by the touch interface itself.
      The iOS interface isn't a revolution. It's an evolution with sexy window dressings and a bunch of self-important turtleneckers crowing about how INVENTIVE they are.

      --


      Chas - The one, the only.
      THANK GOD!!!
    19. Re:How are those kind of things patentable? by evilviper · · Score: 3, Insightful

      None of this was "obvious." It's obvious in retrospect, sure, but obvious then?

      Were you around for the dawn of smart phones?

      If Compaq had put a cellular radio in an iPaq, we would have had Windows Phones circa 2000, LONG before the iPhone.

      Apple did for the iPhone the exact same thing they did for the iPod... They made it a bit more user-friendly, and advertised the hell out of it. The iPod wasn't the first MP3 player, and the iPhone wasn't the first mobile computer.

      Those nice mobile web browsers like Opera, that you can use on your iPhone... They were developed for PDAs. Fitting a desktop web page to a tiny screen is a hard problem, and one that PDA developers kept working on for years. Apple was lucky they had all that R&D available to steal, because the guys at Opera and other companies didn't file hundreds of patents.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    20. Re:How are those kind of things patentable? by FireFury03 · · Score: 4, Informative

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      For example, after SJ went on stage and demo'd the original iPhone [which by all accounts so far, was on a real device, running real apps], BB was convinced it was all a lie, that Apple couldn't physically get all that stuff together, working that well, that powerful [compared to other phones at the time]. And nevermind the right turn Android took, from a RIM/Windows CE style interface to a Apple interface.

      The original iPhone wasn't exactly running "real apps" - it ran a fixed set of software that Apple shipped with it. There was no iTunes store, no third party software. Official support for third party software only came around after people started rooting the devices in order to write software for them. Conversely, the likes of Symbian, PalmOS, etc. were doing third party apps *years* before the iPhone appeared - I certainly wouldn't have called the original iPhone a "smartphone" since it lacked most of the features that made Smartphones Smartphones. Also, at the time the iPhone was being developed, a number of other vendors were developing similar devices - Apple just happened to get to market slightly before everyone else and did their usual job at marketing (Apple are *really* good at marketing).

      So really, the current line of phones is pretty much a natural progression. Patenting a natural progression of technology just because you happened to sell first what everyone else already had in the works seems pretty bogus.

    21. Re:How are those kind of things patentable? by FireFury03 · · Score: 4, Informative

      If you find one that is not sufficiently descriptive, it is not valid. You have to teach someone proficient how to implement your patent in exchange for protection.

      Valid or not, if the patenter can threaten you with it until you have to spend millions or billions in patent lawyer fees to get it _declared_ invalid by a court then that's pretty good protection in its own right.

    22. Re:How are those kind of things patentable? by sjames · · Score: 3, Informative

      Practically all patents fail that one. There is actually a sub-specialty in patent law to describe an invention in such a way that you get the rubber stamp and can win in court but a person of average skill in the art will have no idea what you're describing, much less how it is done.

    23. Re:How are those kind of things patentable? by serviscope_minor · · Score: 4, Informative

      If Compaq had put a cellular radio in an iPaq, we would have had Windows Phones circa 2000, LONG before the iPhone.

      AT&T did (ish, I think a wifi card and some PBX stuff actually), and they scrapped WinCE, replacing it wholesale with their oen UI.

      http://www.xorl.org/people/krw...

      The result looks *remarkably* like a primitive iPhone. Given the photo is from 2001, not 2007 when the iPhone launched, that's not entirely unfair. Apart from snazzier graphics on newer devices (for real???) about the only difference is that the status bar is at the bottom, not the top and is mixed together with the launcher. Note that it even has apps. On a phone!

      The people who keep insisting that Apple did everything first essentially know nothing about the history of mobile devices. Apple made a well built, slick device with a UI that didn't stink---and that was unusual for the time and worthy of praise.

      Doesn't mean they deserve patent protection for things they didn't invent.

      The whole story about that very early phone is here:

      http://www.xorl.org/people/njh...

      It was all demoed to Jobs in 1999 as it happens.

      --
      SJW n. One who posts facts.
    24. Re:How are those kind of things patentable? by Big+Hairy+Ian · · Score: 3, Funny

      Hey slide to unlock? I've got a dead bolt that does that :)

      --

      Build a Man a Fire, and He'll Be Warm for a Day. Set a Man on Fire, and He'll Be Warm for the Rest of His Life.

    25. Re: How are those kind of things patentable? by aaarrrgggh · · Score: 3, Interesting

      Ok... Karma to burn.
      The design overall was sufficiently unique to the market; it may not have been *patent worthy*, but is it deserving of some level of protection? I have very narrow ideas on what types of intellectual property should be protected; generally that is limited to what could reasonably be considered wholesale copying of a product.

      My question is quite simply what type of protection should a company be provided to prevent effectively wholesale copying of their product. Denying that this is what Samsung did is disingenuous, especially in the first rounds of Galaxy products.

      The patent suits and the patents themselves are absurd, but that is largely a function of the broader situation-- thousands of patents for trivial inventions, plus a court that limits how many patents can be litigated in a suit.

  2. for the record by Cederic · · Score: 5, Insightful

    Apple are acting like total cunts.

    Whether they're in the right or wrong, under current patent law, they're still acting like total cunts.

    No comment on how that compares to their customers.

    1. Re:for the record by TsuruchiBrian · · Score: 4, Insightful

      It does seek to inhibit other phone companies from making phones which are too much like the Apple phone

      Or seeking to inhibit other phone companies from making *any* good smart phones, thereby giving the consumer less choice and increasing the odds that they will buy an apple device.

    2. Re:for the record by gwstuff · · Score: 4, Insightful

      Apple is not the problem. The patent system is. The patent system was invented in an age in which manufacturing and distributing products would take a lot of time and involve multitudes of logistical hardships. So people had to be protected because they would be exposed for the duration that it took them to turn their ideas into products, which was more than enough for an established player to steal their innovation. In today's world you can do the same things in a matter of days though crowdsourcing, App Stores, web services, Alibaba, click-and-control warehousing and supply chains. Investments are also much more accessible through the likes of Kickstarter and VCs with online office hours. People no longer need the same level of protection because they can move much faster than before. Big companies don't need protection - if they come up with an idea, they get the early starter advantage (Apple did) and need to capitalize on it (which Apple did also). If they don't, they're incompetent, and too bad for them.

      Given that the patent system is stupid and encourages armament and heavy warfare, you cannot blame Apple for watching out for themselves. Offense is also a good defense - although admittedly it would be generous to give Apple that benefit.

    3. Re:for the record by steveha · · Score: 4, Insightful

      Apple is not the problem. The patent system is.

      Can't we agree that both are?

      If you leave your car with the keys in the ignition, then it is partially your fault when someone climbs in and drives away. However, the person who stole the car is also to blame. It's not a valid defense to say "He left his keys in the car so it wasn't stealing."

      If all Apple wanted was to make sure nobody else got patents on all this UI stuff, they simply could have fully published the details of how their phone worked, and nobody filing after that would be able to claim to have invented it. And I'm not a lawyer but I think Steve Jobs's public "one more thing" demos would have sufficed to make all those UI features unpatentable by anyone else.

      But that wasn't enough for Apple. "Patented!" crowed Steve Jobs. Apple patented everything they thought they could get away with, including totally obvious stuff like squishing your fingers together to make things get smaller on the screen, and spreading your fingers wide to make things get bigger on the screen. Come on, that is totally obvious and there even was prior art on it. So we return to where we started: the USPTO is a problem because it let Apple patent obvious stuff, but Apple is part of the problem for trying to patent obvious stuff. (Fortunately the "pinch-to-zoom" patent was in fact invalidated, due to Samsung winning in court against Apple!)

      Samsung is going to go scorched earth on this new lawsuit. Millions for defense and not one cent for tribute. And Samsung has the millions. I hope Samsung wins big and invalidates all of Apple's patents.

      (And then, as long as I'm dreaming, Samsung can go invalidate Microsoft's mobile patents next.)

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
  3. Proper patent valuation by rafial · · Score: 4, Interesting

    So if their are 250,000 patentable inventions in a phone, and that phone retails for $600, by my math each of those inventions are worth about a quarter of a cent per device. So it looks like Apple has a justifiable claim to 1.25 cents per phone.

  4. The term of art is "obvious." by GodInHell · · Score: 5, Insightful

    You're not allowed to patent an obvious advancement.

    But patent law is offensively fucked up. Basically, it's a war of money. Both sides line up patent lawyers (one of a very few formally recognized specializations for attorneys in the U.S.) and burn money until someone gives up. This case will almost certainly wind up before the Supreme Court eventually - unless Samsung folds and pays to make apple go away. Fortunately, Samsung is sufficiently profitable that it can saturate the process with more money than required and write it off as a margin cost for continuing to compete in the smartphone market.

    Apple's patents are offensively bad. There *is* enough there to require a jury verdict to nullify them rather than a summary ruling by the Court (preferably one where the foreman doesn't lie about having a personal stake in proving that software patents are nearly always valid - like the last trial between these two) but in a sane system of patents there would be no question that "slide to unlock" is a variation of long established design concepts - i.e. a latch.

    1. Re:The term of art is "obvious." by Anonymous Coward · · Score: 5, Insightful

      Apple's patents are offensively bad. There *is* enough there to require a jury verdict to nullify them rather than a summary ruling by the Court (preferably one where the foreman doesn't lie about having a personal stake in proving that software patents are nearly always valid - like the last trial between these two) but in a sane system of patents there would be no question that "slide to unlock" is a variation of long established design concepts - i.e. a latch.

      Apple had better watch it, their arrogant attitude is going to get their patents invalidated in the US (about the only place they are still valid). Many, including "slide to unlock" have already been invalidated in Europe - http://yro.slashdot.org/story/12/07/05/1325241/in-uk-htc-defeats-apples-obvious-slide-unlock-patent or http://apple.slashdot.org/story/13/04/06/210232/german-court-finds-apples-slide-to-unlock-patent-invalid - besides, Apple technically doesn't own the patent on "slide to unlock" anyway, Micron does http://yro.slashdot.org/story/13/01/31/171239/micron-lands-broad-slide-to-unlock-patent

    2. Re:The term of art is "obvious." by shutdown+-p+now · · Score: 5, Informative

      The problem with Apple is not just that its patents are bad - they're actually rather typical and exemplify the flaws of the system. The problem is that they're not playing by the established rules of the game, where you either cross-license with other major players, or ask for a reasonable amount (which is about an order of magnitude less than here) for full patent coverage.

      Apple, meanwhile, has been refusing to license some things outright, and demanding outrageous fees for others, that would basically make their competitors' devices priced beyond competitive range. Basically, patents were like nuclear MAD - every big guy has a lot, but no-one is going to launch an all out attack - and then a new guy on the block said, "hey, this looks like fun", and pressed the red button.

      Hopefully, this will be sufficient incentive for the companies involve to try to curtail future damage by lobbying for a patent reform.

    3. Re:The term of art is "obvious." by Archangel+Michael · · Score: 4, Insightful

      Slide to unlock has a physical analog, I use all the time on gates and doors. Slide to unlock/lock is OBVIOUS because it is a logical extension of a physical object. IT would be like patenting "Push to open" or flick up to turn on, flick down to turn off (light switch) or any number of common tasks we do in the physical world.

      The problem is, people get STUPID when they see "on a computer". It is like they can't function without being hand held the whole time the moment they sit in front of one. I can't tell you how many times "my monitor isn't working" is simply they never pressed the power button. GAHHHHHHHH

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  5. Re:Ignorance... by vux984 · · Score: 4, Insightful

    Well, actually, there's another option, which Samsung opted for - infringe the patents and then drag the issue out in court and wage a PR war of misinformation. Most companies, however, either agree to license the patents or, if they can't reach an agreeable rate with the patent holder, design around the patents instead

    Bias much?

    I guess the bias the other way is roughtly that Samsung rightfully determined that the patents were obvious non-innovations that should never have been issued a patent in the first place and infringed on them knowing that the courts would see the patents fall once someone actually challenged them.

    The truth is somewhere in the middle I expect.

    Apple's patents that they are enforcing aren't FRAND. They are under no obligation to license them to anyone.

    And if they never should have been issued patents for them in the first place? What then? Apparently to the courts we must go.

    Now, feel free to mod me down since I'm clearly an Apple fanboy despite speaking the truth and I've dared to impugn the honour of Samsung...

    Oh the hell with that, I doubt Samsung has much honour to impugn but... swipe to unlock et al shouldn't even be patents.

  6. If I were Samsung by ArchieBunker · · Score: 5, Interesting

    I'd cease all production of the chips that Apple buys. See if you can find a new fab on short order.

    --
    Only the State obtains its revenue by coercion. - Murray Rothbard
  7. Re:Ignorance... by thesupraman · · Score: 5, Informative

    No, you are completely wrong.

    FRAND patents are not of little value, and are not normally licensed for little value.
    They are normally part of cross-licensing agreements between companies, with small associated payments to make the contracts binding, but primarily they are used as a technology trading base.

    Apple of course refuses to participate in the trading.
    They say 'license your FRAND patents to us for the same as everyone else, and then we will screw you to the wall for our patents'.
    FRAND owners say "WTF? those fees are for crosslicensing agreements, without that, you need to pay real money'
    Apple says "Then we wont pay you anything, and since we appear to have the US legal system all tied up, piss off, in fact, we will sue you over a bunch
    of patents we never invented, just added the words 'on a capacitive touch screen' to the end of! ha!"

    And if you think thats good business, well.... time will tell. I wonder how well Apple will do when the next round of critical infrastructure wireless patents are no longer FRAND, and Apple hold no cards.

    Kill the meaning of FRAND patents is a standardisation disaster, and a short term cash grab by Apple to the detriment of everyone else, including their own users.

  8. "The Last Lone Inventor" by Evan I. Schwartz by MSG · · Score: 5, Insightful

    I finished a book a while ago that I think really illustrates why software patents are objectionable, and what's wrong with the patent system as a whole, today.

    The book is "The Last Lone Inventor" by Evan I. Schwartz. It describes the work of Philo T. Farnsworth to create television. During the time that Philo was working on television, many scientists employed by the radio industry were also working to develop usable video transmission technology, with inferior designs. Most of their work involved mechanical television cameras that used spinning wheels. Philo's invention was all electronic. It scanned, transmitted, and displayed a line at a time to create a two dimensional image. This remained the fundamental technology in displays at least until LCD and plasma screens replaced CRT.

    Now, while many other patent related problems were well demonstrated by the book, the one most clearly related to software patents pertains to the intent of the patent system. Patents are not, as they are often regarded today, a recognition that an inventor owns his ideas. Ideas are not property, and have never been recognized as such. Patents are a recognition that some inventions rely on information that isn't obvious. Some inventions require the inventors to test and improve their inventions for years before they can be brought to market. Underlying the patent system is the belief that this work will not be done, that inventors will not fund years of experimentation and development, if they don't believe that they'll be able to sell that invention to recover the costs of its development. In a free market, competitors will be able to offer the same invention at a lower cost than its inventor, because the competitors did not have to invest in the development of the invention. Patents attempt to create an incentive to invent by ensuring that inventors who do invest in development are given a limited monopoly on their invention.

    However, patents aren't free. It is not enough for the inventor to merely offer his invention to the market to receive patent protection on it. An inventor is also required to completely disclose how the invention works. After the patent period expires, the public must be able to continue using the invention independent of the inventor.

    That is the fundamental purpose of the patent system: to benefit the public by providing it with the knowledge required to reproduce the invention. It is the public's benefit, not the inventors, that is the goal of the patent system. The inventor's benefit is simply the means to achieve that goal. The Constitution of the United States reflects this:
    To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries

    Philo's work was exactly the progress of science that the patent system was intended to promote. His invention required tremendous investment to create. His idea was sound, but a great deal of experimentation was required to create a working device. Other highly skilled scientists were not able to create a working device on their own, or created working devices of significantly lesser quality. The exact properties of the materials and components used in the camera and television set were not previously known, and were discovered through Philo T. Farnsworth's experimentation and development.

    The invention of television was worthy of patent protection.

    Software development isn't like the invention of television in ANY way.

    Software development does involve testing cycles, but otherwise almost never involves the kind of experimentation involved in the invention of television, because the exact properties of computer operations are previously known. Computers perform a limited number of operations, exactly according to a specification, and exactly the same every time. Because the behavior of the system is known in advance, the uncertainty inherent in real world material inventions does not exist in software development.

  9. That's a lot of money for rounded corners by JoeyRox · · Score: 4, Funny

    I wonder what Apple would charge if Samsung agreed to using square corners instead.

  10. This is why I'm leaving IT by morcego · · Score: 3, Funny

    and I'm back to college to study law. Because the only people who are really making money in those whole shameful mess are the lawyers. And why shouldn't they? This level of stupidity and greed should be taxed.

    --
    morcego
    1. Re:This is why I'm leaving IT by gwstuff · · Score: 3, Insightful

      And the crappiest part is that you are perpetually around people who are pissed. Husbands mad at their wives, companies mad at other companies for getting sued, people mad at each other respectively for making the other guy look stupid. What a life...

  11. Re:Ignorance... by Kjella · · Score: 3, Insightful

    FRAND patents are not of little value, and are not normally licensed for little value. They are normally part of cross-licensing agreements between companies

    That doesn't make any sense at all, patents licensed under FRAND terms need to be non-discriminatory as that's what the ND stands for. Typically that means that if you sign an agreement and pay $0.20/unit, anybody can make something with a HDMI port or something like that. Cross licensing agreements are the opposite of that, you get to use my patents if I get to use yours. If you don't have any interesting patents, no agreement for you so they're discriminatory and because the patents involved are unique the cost is not uniform either. In short, you don't have any clue what you're talking about and apparently neither do the mods.

    --
    Live today, because you never know what tomorrow brings
  12. er, not really by Anonymous Coward · · Score: 3, Interesting

    I had several good friends who were Palm executive level, including head of UI team. Palm was dumbstruck by the apple interface, it's fluidity and ease of use.

  13. Apple not "seeking" $40 per device by dunkindave · · Score: 4, Interesting

    The title and summary are clearly slanted by how it describes the case as Apple demanding $40 per Samsung device, then uses that claim to say Apple "is asking for obscenely high patent royalties". If you read the rest of the summary carefully (no, I didn't read the article!), what is happening is an Apple expert witness will be presenting evidence that the patents in use by Samsung are worth (by his judgement) $40 per device.

    Basic trial tactics: ask for x, claim damages are far greater than x, then settle for an amount less than x.

  14. Seems legit by Gumbercules!! · · Score: 5, Informative

    So Apple want $40 a phone for a few cosmetic and convenient things they were the first to bring to market, like tapping a number or bounceback when you over scroll - but they baulk at paying $2 a phone for stuff that *makes the phone actually work* like 3G/4G, WIFI, etc. etc. How the hell is that ok? And if you want to say those 3G patents Samsung hold are FRAND and essential for phones, fine - but Apple still wasn't even paying the FRAND amount. So why can't Apple's innovations be considered essential and ubiquitous to normal mobile phones, now and also be forced to be reasonable??

  15. Re:Ignorance... by sjames · · Score: 3, Insightful

    Perhaps not how it should work, but it is how it does work. Unless/until you are actually accused of infringing and hit up for money, you can't get the issue before the court at all.

  16. Re:Ignorance... by AmiMoJo · · Score: 3, Insightful

    You are correct, but the per unit fee is much higher than $0.20/unit in the case of the 3G/4G patents that are in dispute here. Most companies do not pay those fees, they cross-license instead. Since Apple is unwilling to cross-license they have to pay the per unit fee like everyone else. It's not discrimination, it's the standard terms offered to everyone and just because Apple doesn't like the deal doesn't make them the victim.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC