How Much Data Plan Bandwidth Is Wasted By DRM?
T-Mobile may not have great coverage — on our way to the Olympic National Park, my T-Mobile phone stopped working a long time before my friend's Verizon phone did — but I switched two weeks ago because the $80/month plan came with unlimited data, and I thought it would be convenient to watch Netflix streaming content and queued shows on Hulu from anywhere in the city. Since then I've been using data at about 10 times the rate that I did when I was capped at 2GB/month on Verizon.
But there was never any good reason that any of that data had to be downloaded over my data plan at all. I always know in advance what I'm going to be watching on Hulu, and almost always what I'm going to be watching on Netflix, which means if the apps would let me, I would rather download and queue up those movies and shows over my home broadband connection, and then watch the locally saved copies on the go. Hulu and Netflix would make at least the same profit off of me as they do now — I would still be watching Hulu's mandated advertisements before each show, and I would still be paying my monthly Netflix subscription. The difference is that I wouldn't be wasting a limited resource by downloading the content over my data plan. Even if my plan comes with unlimited data, that's not without costs, since one of the reasons I had to upgrade to unlimited data (and give up the broader Verizon coverage in the process) is that I can't download this content in advance at home. Otherwise, Verizon's sub-2GB data cap would have been fine with me.
Unfortunately, Hulu and Netflix apps both make it impossible to save their content locally, presumably due to a misguided attempt at DRM. ("DRM" is often used to refer to static content which has been encrypted in a way to make it difficult to copy; I'm using it more broadly here to include the practice of streaming content in a way which makes it difficult for users to save the content to a local file.)
(It has been pointed out, for example by Timothy Geigner on Techdirt, that data plan bandwidth may not truly be a "scarce resource" at all, and providers impose the data caps just to extract more money from users. The irony, though, is that even if the "scarcity" of cell phone plan data is not real, the streaming of content still constitutes waste of a precious resource, because users waste resources dealing with the data cap — prioritizing which content to download, or figuring out how to download the content illegally at home so they can save it as a local file. Or, they may simply decide to go without having the content on the go because they don't have enough data on their data plan — this counts as a deadweight economic loss caused by the DRM as well.)
You might think that the apps do not allow locally saved copies because the copyright owners prohibit it, but the Google Play app, for example, does allow you to download a saved copy of any content that you have rented or purchased from the Google Play store. (If you "rent" a movie or TV show episode from the Google Play store, you can still save it locally, but some predetermined time after you start watching the content, the content will "expire" and the file will be deleted.) So there is precedent for a non-fly-by-night company allowing you to save a local copy of content that you have paid for the right to access. So why not Hulu and Netflix?
I fear it may be that either the copyright holders, or the lawyers at Hulu and Netflix themselves, have been led to believe that locally saved content is easier to pirate, and neither of them want to be pegged as responsible for enabling piracy. This is fallacious for a couple of reasons: (a) If it's that easy, why hasn't it happened on a large scale with movies from Google Play, which can be saved locally? (b) Streaming content is just as easy to pirate, by, as a last resort, holding up a video camera to a screen playing the movie. (Yes, most users would not bother, but for piracy to occur, only one user in the entire world has to go to the trouble of doing this, and once it's done, an unprotected copy will be freely available on peer-to-peer networks for as long as people have any interest in the movie at all.) Which leads to: (c) Any user technically savvy enough to figure out how to pirate streamed content, is obviously going to be savvy enough to simply download the same content from p2p networks. In other words, forcing users to stream content instead of watching it from locally saved copies, gains the copyright holders and the app makers exactly nothing.
If I had to save content locally in the Hulu app before watching it, of course I'd have to watch ads before the content started playing, just as I do with the streaming version. In that scenario, if I had the time, I could probably try to find a black-market application that would watch the saved content without the ads, but like probably 90% of users, I probably wouldn't bother. And if I did want to make the effort, I'd just BitTorrent a copy of the movie or TV show instead, instead of trying to defeat copy protection on the local saved file.
I have no idea how much data plan bandwidth is used every day on content that users would have preferred downloading at home in advance, but it seems like a non-trivial percentage. Most Hulu and Netflix viewing is of movies or TV shows that you knew in advance you would want to watch, and could have saved. On the other hand, this wouldn't be true of random browsing of YouTube videos in the kind of mindset where you just watch a 60-second clip, feel mildly amused, and watch whatever comes up next in the recommendations bar to the right. Ironically, as you read these words, multiple telecommunications companies are drawing up plans to roll out billions of dollars' worth of communications infrastructure to provide more data services to more users — meanwhile, we could vastly increase the utility of the existing infrastructure with just the flick of a switch. (Well, a couple of switches -- convincing the copyright holders, and the Netflix and Hulu legal departments, that locally saved content is not illegal, as Google Play has shown, and could in fact make them more money. Hulu, after all, is making more money off of me now than the used to, since I'm watching more of their shows on the road, and viewing more of their ads.)
With a static download model, I'm sure the overwhelming majority of Hulu and Netflix users would go on paying (and Hulu would probably actually make more money, from the increased ad views). I would even start the day the same way, before even getting out of bed — by taking the phone on the bedside table, loading up a queued Hulu show, and getting the ad out of the way, then pausing just as the real show begins so that later on I can start watching it immediately. Because it just feels good to start the day with a feeling of accomplishment.
DRM is optional. Always.
I don't see a penny of that money either.
Mostly retrieving keys etc. The stream itself will likely be encrypted on a 1:1 basis. If there's any watermarking, that may add a little more.
Without DRM, the Internet providers could proxy more popular streams, quite reducing the backbone traffic.
Yes, downloading videos in advance over a wired or local wireless network does save you precious mobile bandwidth when you view the content later.
But, streaming is easy. The consumer does not have to pre-decide what they want to watch if they stream. They're not sure if they want to watch a TED talk or the final Colbert Report while "roaming".
With Google Play, I can "pin" a show on wifi and watch it later, assuming I want to watch it later. It's still DRM protected. The bandwidth savvy consumer would like to download more content and play it back at any time, but do those consumers even exist as the majority anymore?
The question is who is doing whom? Is it Haselton sucking off Soulskill ? Is Soulskill sucking off Haselton? Or, are they sucking each other off?
Damn you Bennett, another wall of text bullshit article that is both fucking obvious and tl;dr at the same time. Please stop posting this tripe.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
Because instead of downloading it to my device and keeping it there, it insists that every time I use it it calls home to ask permission. Which means, AFAIK, I could not watch an Ultraviolet movie on a plane. It also means they get to collect information from me when I watch the movie ... which I'm sure they love, but I'm not doing. If I play a CD the producer of it doesn't get to know when or how many times, because it's none of their damned business.
I'm also not willing to sign up with every #*%^% studio in order for the privilege of downloading a movie. Which, right now, first you sign up with Ultraviolet, and then you need to personally register your copy with the film studio. Yeah, no, not happening.
Companies make their DRM crap onerous to use, less useful, and more expensive. The alternative is to either not consume the product at all, or to work around their DRM crap. Which, of course, through years of bribing politicians is as serious a crime as if I'd robbed a bank with a gun.
I have a sneaking suspicion that DRM costs consumers billions of dollars every year, all to protect the profits and business model of the content companies.
DRM has always been crap.
Lost at C:>. Found at C.
Has anybody ever considered how much energy is wasted on decrypting all this pointless DRM shit?
BH = Bennett Haselton
Maybe I should write an article about it?
Video game terminals being the biggest example. Copy the disk onto local HD once, or require it every single time?
Streaming video also requires a plug in, and more processing power to decrypt it.
Save a tree, pirate!
All the more to go Arrrrr!!!
Seriously, this DRM crap has been nothing but pain in the behind for legitimate users.
On a related note, just the other day, it was a pain to jump through hoops to remove an Office 2013 license from a Microsoft account (call in, then wait 48 hours for the system to process the request), so I ended up installing a pirated version. They already have my money, I might as well go for the easy install route that is convenient for me.
And every time I see a card for Ultraviolet or Apple digital copies, I throw the crap in the garbage. Until the day I can go to 'insert distributor here' and download a clean copy of the original movie, I'd rather just use DVD rippers or torrents to get a digital copy of the movies I 'own'.
Bye!
He is complaining about getting large files (movies) sent to his viewing device (phone).
If only there were some way to pre-download those files.
Such as DVD's. And play them on a hand held DVD player. And DVD's do not count against your 3G data allowance for the month.
Another useless article by Bennett Haselton.
do this already for locally recorded show. Can't help with the download but it is an option, to either stream or download to the device
On another note, it is probably the licensing agreements and not Hulu and Netflix just choosing not to let subscribers download media.
The pirate one, of course, and be done with all that DRM crap. Do I feel bad about the creators of content? Yes, but since there does not seem to be a legitimate way lately to get content in a reasonable way... Hell, nobody is forcing the creators to sign-up with those studios... so they have part of the blame too.
It's not wasted, quite the opposite! It's very profitable!
Signed,
cellphone companies.
Get free satoshi (Bitcoin) and Dogecoins
Yes! Thank you! The lead-in sentence: "read on for the rest of Bennett's thoughts" is exactly what we need when BH's blog posts go up on /. Keep doing that, so we can ID these.
Wouldn't it cost Hulu/Netflix more bandwidth to allow this (and therefore more money in infrastructure)? Many users are going to download movies and never watch them, causing them lost bandwidth and possibly lost ad revenue. With a streaming model if you decide you don't like the movie, you just stop streaming. If you had downloaded the movie, the bandwidth required to give you that part of the movie you didn't watch is "wasted".
I can do this already. Yet Sparticus 2 threads up is crapping on Apple.
They were the FIRST to do DRM on-device . . . yes, they're moving to craptastic streaming model that every other icehole is doing, but I can download to my iPod classic and play it in my car or on my iPhone without issue.
Streaming sucks. Simple.
The servers for streaming video need to have good network connections because the buffers generally aren't very big.
For pre-downloads they could use servers with crappier network links because they're not latency sensitive. Heck, you could do bittorrent-style peer-to-peer sharing of encrypted movies from other subscribers (maybe make it optional and give subscribers a credit for how much they upload to others).
There are at least four variants of chunked video streaming already (strobe, smoothstreaming, mpegdash, hls), where each chunk is available in different bitrates, and you only download a few seconds of the movie you need. If the average viewcount is below 1.0, you actually save bandwidth over downloading the whole movie in the highest quality.
Many online video sources are cacheable, albeit with different levels of effort. Squid or Varnish may work well for you. The DRM on the file is static -- it's not different tomorrow or yesterday.
As you've apparently been wondering for about a decade about why all Internet service isn't free, allow me to point out that your ISP uses some of the money you pay it to build the services it provides. It then charges its users to recover those costs plus whatever else it can manage. Most of the ISP's network is shared among different customers, and in the particular case of wireless service providers, all of it is shared. The cost of building out that network to meet ever rising demand is a mix of spectrum costs for new bands, new site costs, and new equipment costs. These are capital costs: they are fixed in the short term, but must be covered for the firm to stay in business. (There are costs that do not depend on demand -- things like the handset subsidies and the cost of the workforce and buildings.) When a service provider offers unlimited data, demand spikes and the service deteriorates. In the US, AT&T tried this at Apple's behest and against their better judgement when it introduced the iPhone. The service deteriorated.
Theory, experiment, result... will you be bringing this up again, or can we lay it to rest?
Now that we've established that wireless service has substantial capital costs and is often a scarce good, it should be clear to you why it's charged in a way that doesn't necessarily reflect its marginal cost. The apparent marginal cost is quite small, but a network that charged only the marginal cost of the electricity for processing a user's bits would be bankrupt in short order, sunk by its operating and borrowing costs. Its service would also be terrible, useable only to patient torrenters. To prevent themselves from being bankrupt and running decrepit networks, service providers charge more than their marginal costs. How much more depends on their capacity to serve relative to their competition and how aggressive their competition is on pricing.
Markets like this have only so much "room" in them. If there are too many competitors, profits will get squeezed and some firms will exit. Until this happens, investment will lag as the capital markets will be loathe to lend out the funds needed to upgrade networks to players that are financially shaky. From a market regulator's perspective, there's a choice between higher prices and crappier networks.
Empirically, the magic number for good service from viable companies seems to be ~ 3. Some markets support more. Many don't.
Background downloading seems like the answer to Netflix bandwidth woes. Just background download the users streaming queue to disk at a snail's pace, like 256k or 512k. Within a month most people would have their streaming queue local and could watch anything on it without any streaming needing to take place. Maybe even throw in some downloads based on predictions of what you might add in the future or the kinds of movies you are prone to ad-hoc streaming.
The only streaming that would need to happen would be ad-hoc choices and some of them might already be local (sort of like Tivo Suggestions).
For most people with high speed internet, a 256k background stream would hardly be a noticeable drag on their connection and I'm sure a big part of the whole bandwidth "issue" is peak demand -- everyone trying to stream between 5 PM and Midnight. A low-speed background download would be less of a problem.
Do content providers actually object to this, or is it just not implemented because the DRM isn't good enough? You can download most "rentals" for offline viewing.
I suppose the biggest obstacle is how many devices don't have any local storage, enough local storage or are mobile onto networks where you would likely never want to background download a lot of content.
You can download TV episodes and movies to your computer or Kindle with amazon Unbox and walk away untethered and watch them. It still uses DRM to lock the content to the device, but you only have to download it once.
I would have read this submission, but I'm already half way through a 3000 page Novel at home and I don't need another one.
How Much Data Plan Bandwidth Is Wasted By DRM?
I was at least expecting an answer to this with some details. Maybe 0.1% of total file size = drm?
After all, this is "news for nerds", not "blogs for boredom"
But nope, we get a blog from some guy called Bennett with no actual technical answers to his own questions.
Rabbit on, rabbit on at the expense of this community Bennett.
I'm not sure it has much to do with DRM. If the stream is protected by DRM it will still be protected if it's saved locally. Obviously streaming makes it harder but it's very possible and Netflix shows like House of Cards on thepiratebay show it is being done.
I think one of the reasons for the absence of the feature is simplicity. When people ask me how to get movies for free I always recommend bittorrent, but most think that is too cumbersome, they just want to pick a movie and click play. If Netflix was to add the option they'd have to use a more complicated UI. They'd have people calling up complaining "It's not working" when they run out of storage, a lot of the non technical people I know still think RAM and storage are the same thing. I'd guess that the majority of Netflix users are non technical, stream from home, and not enough would use the feature to justify the development costs and complicating the UI.
Load up an Android VM on your PC and sent/Fipps/share the video output to your WiFi connected TV
Seriously, just... Why?
Why should we read on for Bennett's "thoughts"? He's a twit. Why do you guys keep posting this garbage? Someone teach him how to use a blog, since what he's got here isn't "news", it isn't "stuff that matters", it's "some guy writing badly about things he doesn't really think through".
My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
A lot of people do not have enough bandwidth to stream at home and an even larger number can't stream high quality. Here in Seattle, the only two options I have for access are dial-up and DSL. My DSL is 1 Mbps, and ESPN3, HBO to go, and Netflix look like crap. I buy from Apple so I can download a movie and watch it later. Many of my neighbors don't even have that option since they're just outside of the range that DSL supports due to crappy old neighborhood wiring that CenturyLink is not allowed by the city to replace. According to the last CenturyLink tech that was here, the phone cable on this street was installed in 1964 so it's amazing DSL works at all. With a modem, I can't get above 26.4 kbps because the city won't allow them to replace the Universal SLIC that does an extra AD to DA conversion to replace it with one that is digital to the CO since it is slightly larger.
http://en.wikipedia.org/wiki/S...
Just enough extra bandwidth to transmit the keys.
* DRM uses up CPU, not bandwidth.
* BH articles use up bandwidth.
Back in the old days we could filter Jon Katz articles. Is there some way we can black hole BH articles?
#naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
Not sure what shitty 'DRM' you're dealing with, but all the DRM crap I have I download at home and put on my device and then it just plays whenever I want it.
If you're too stupid (yes, Bennett Haselton is fucking stupid) to not know the difference between streaming services and others, its your own fucking fault.
For fucks sake, have you never used iTunes or anything like it? Works FINE without a network connection once the initial authorization is done and that includes pulling copies off the network share where I saved them too the first time I downloaded.
Bennett, you're a fucking moron in every way.
Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
Yet another article by Bennett Haselton whining about how he can't do what he wants to do with other people's IP. Boo-fucking-hoo, Bennet. Stop being an over-entitled piece of shit and get a real life, you asshole.
There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
Interestingly enough, when you publish on Amazon, it asks you if you want to put DRM on your ebook, and the default answer is 'no'.
reply. It so elevates the level of discourse. Don't you agree?
but the Internet culture will never abandon piracy.
Not Internet culture as a whole, but "Second and Third world internet culture and their Scandinavian 'pirate party' enablers"
If you guys want good content, either pay for it, or make it yourself. We could have DRM free if it wasn't for .po, .ru, .hu, .ro, .fi, .se, .br, .th etc etc.
Until they get big enough and are sued by everyone suing Aereo, http://www.playlater.tv/ does what you're asking for.
Records Netflix and Hulu, adding information stating that your account was used to do the recording (so that if something shows up on P2P, you'll get implicated fairly quickly). For movies/shows my kids watch repeatedly, I've found it nicer to just save a copy on my NAS and then stream it to the TV via Plex. The kids know exactly how to do this and typically check Plex before going to Netflix.
I pay 53€ for phone cellphone tv net
35€ internet
uncapped 20MB internet line, newsgroup, 10gb online storage, mails, ipv6,voip, whatever
a few hundred tv channels
250gb drive pvr box
free calls to landline, and lot of foreign countries (maybe they added cellphone)
18€ cellphone
4g, unlimited calls, data and texts
(had to phone , choose a wiki peaks 150€)
actually i could have piked a 2€ plan which is still interesting if you dont used your cellphone as a landline phone
http://en.wikipedia.org/wiki/Free_(ISP)
http://en.wikipedia.org/wiki/Freebox
http://en.wikipedia.org/wiki/Free_Mobile
who the f*** is bennet haselton and why does slashdot keep posting his opinion pieces?
Seriously. DRM adds little more than a few thousand bytes to the transaction. Now why don't you ask how much of the Internet is consumed by illegal torrents. That number is more substantial.
"""It has been pointed out, for example by Timothy Geigner on Techdirt, that data plan bandwidth may not truly be a "scarce resource" at all"""
Didn't read the other article, but mobile bandwidth *is* a scarce resource since only so much data can be transmitted on the available frequencies at one time.
"""We could have DRM free if it wasn't for .po, .ru, .hu, .ro, .fi, .se, .br, .th etc etc."""
Yeah, right. Because that's how content owners have operated in the past.
You didn't read it, but that's forgivable considering this poster's windiness.
He's not really asking about how much bandwidth, but which bandwidth. Many people today have two ISPs:
1) a cord of some kind that goes into your house. This ISP's data is effectively unlimited, or if there's a cap, it's relatively high (a few hundred gigabytes per month).
2) a radio mostly used by handheld computers. This ISP's data is limited because everyone is using the same airwaves, and using even a single gigabyte in a month, might be considered extravagant and wasteful. But most importantly: it costs more per byte than the other ISP.
Customers of the second type of ISP use terminology like "data plan." Customers of the first ISP consider "data plan" to be funny talk. And yet many of us have a foot in both worlds.
The idea is that with conventional video files, you can download it whenever you want, using whatever ISP you want. If you want to watch the video on your handheld (e.g. while commuting on subway) then you copy it over wifi or even sneakernet to the handheld. On the other hand, with DRMed streams, you can only use the whatever ISP you're able to connect to at the time you play the media. Considering that the point of handhelds is that they're most useful when you're not at home, that typically means it's going to be your radio ISP, the more expensive one. With DRMed streams, there's no time-shifting (or "network-shifting"). With conventional files, there is. So one tech costs more than the others, independent of how many bytes are involved.
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
So there you have it. Don't want it? Don't buy it.
Fuck you! I set the price! If they don't like it, I'll just take it, and they'll get nothing.
Thank you for expanding on this comment from a few days ago, or either of these from a couple of months back.
Also, congratulations on realising that the content companies aren't really providing a good service to us. Do as the rest of us do and stick to torrents until they do. the music industry has learned its lesson and is now selling DRM-free files, the movie industry will catch up eventually.
Is 1563649 a prime number?
Yet more security, speed, reliability, & anonymity too: Hosts do more w/ less (1 file) @ a faster level (ring 0) vs redundant browser addons (slowing up slower ring 3 browsers) via filtering 4 the IP stack (coded in C, loads w/ OS, & 1st net resolver queried w\ 45++ yrs.of optimization):
---
APK Hosts File Engine 9.0++ 32/64-bit:
http://start64.com/index.php?o...
(Details of hosts' benefits enumerated in link)
Summary:
---
A. ) Hosts do more than AdBlock ("souled-out" 2 Google/Crippled by default) + Ghostery (Advertiser owned) - "Fox guards henhouse", or Request Policy -> http://yro.slashdot.org/commen...
B. ) Hosts add reliability vs. downed or redirected DNS + secure vs. known malicious domains too -> http://tech.slashdot.org/comme... w/ less added "moving parts" complexity + room 4 breakdown,
C. ) Hosts files yield more speed (blocks ads & hardcodes fav sites - faster than remote DNS), security (vs. malicious domains serving mal-content + block spam/phish), reliability (vs. downed or Kaminsky redirect vulnerable DNS, 99% = unpatched vs. it & worst @ ISP level + weak vs FastFlux + DynDNS botnets), & anonymity (vs. dns request logs + DNSBL's).
---
* Addons are more complex + slowup browsers in message passing (use a few concurrently - you'll see) - Addons slowdown SLOWER usermode browsers layering on MORE: I work w/ what you have in kernelmode, via hosts ( A tightly integrated PART of the IP stack itself )
APK
P.S.=> The figure I tend to use, since I've read studies on it in the past, is up to 40% of ANY WEBSITE'S PAGES typically: Especially on largely travelled sites, such as /. - I'm also adding a way to "shear off" the ones you DON'T SEE hidden from view - there are 100's on this site alone that a netstat -ano can show you (doing what PeerBlock does, albeit MINUS added layered filtering drivers, & like I did with hosts, using NATIVE tools in the Windows Firewall, populating rules in it) ....
...apk
Plus more security, reliability, & anonymity too: Hosts do more w/ less (1 file) @ a faster level (ring 0) vs redundant browser addons (slowing up slower ring 3 browsers) via filtering 4 the IP stack (coded in C, loads w/ OS, & 1st net resolver queried w\ 45++ yrs.of optimization):
---
APK Hosts File Engine 9.0++ 32/64-bit:
http://start64.com/index.php?o...
(Details of hosts' benefits enumerated in link)
Summary:
---
A. ) Hosts do more than AdBlock ("souled-out" 2 Google/Crippled by default) + Ghostery (Advertiser owned) - "Fox guards henhouse", or Request Policy -> http://yro.slashdot.org/commen...
B. ) Hosts add reliability vs. downed or redirected DNS + secure vs. known malicious domains too -> http://tech.slashdot.org/comme... w/ less added "moving parts" complexity + room 4 breakdown,
C. ) Hosts files yield more speed (blocks ads & hardcodes fav sites - faster than remote DNS), security (vs. malicious domains serving mal-content + block spam/phish), reliability (vs. downed or Kaminsky redirect vulnerable DNS, 99% = unpatched vs. it & worst @ ISP level + weak vs FastFlux + DynDNS botnets), & anonymity (vs. dns request logs + DNSBL's).
---
* Addons are more complex + slowup browsers in message passing (use a few concurrently - you'll see) - Addons slowdown SLOWER usermode browsers layering on MORE: I work w/ what you have in kernelmode, via hosts ( A tightly integrated PART of the IP stack itself )
APK
P.S.=>Per my subject-line (on how MUCH I am losing to ads) - I've read studies on it in the past, & it's up to 40% of ANY WEBSITE'S PAGES typically: Especially on largely travelled sites, such as /. - I'm also adding a way to "shear off" the ones you DON'T SEE hidden from view - there are 100's on this site alone that a netstat -ano can show you (doing what PeerBlock does, albeit MINUS added layered filtering drivers, & like I did with hosts, using NATIVE tools in the Windows Firewall, populating rules in it) ....
...apk
Content makers didn't start trying to distribute content online till AFTER said TLD's above (and others) were already pirating stuff left and right.
Heck back in the Commodore and Atari days, most of the big pirate groups which became "scenester demo groups" were based out of Europe, not the US. Didn't you ever wonder why that was the case?
It's because Anglophones and Japanese are wiling to pay for IP/Content in ways that Germans, Swedes, Finns, Russians, Poles, etc etc are not.
Heck, some of those J2ME/cell phone/Android/Indie devs in Scandinavia were formed by Ex-pirates wanting to actually make money of their skills. Course they found out that their own people didn't want to pay, so they make their money off of Americans and turn a blind eye to the rest of the world stealing their stuff.
Guess where Mojang makes their money? The US, UK, and Canada. It's anglophones paying for the development of software that the rest of the planet steals....stop that.
Haven't you ever wondered why the Linux LUG scene is more active in Europe (seems every little pisscutter EU town has a LUG that meets in a bar). Because the EU is full of people who don't want to pay for software so the free as in beer means more to them than the free as in freedom. As long as people outside the Anglophone countries and Japan have the cheap attitude towards software, software development in those countries will lag behind the US and the good coders from those countries will keep emigrating to the US.
"Home bandwidth" is overwhelmed by people "preldownloading", usually by pirating, Terabytes of content they will never use. The typical carrier sees this as a loss leader, something they have to put up with: disabling DRM for their portable devices will cost them the data plan income they get now, and is likely to quintuple or more the amount of home bandwidth people to "select" among for their portable devices.
So explain to me why any ISP in their right mind wouldn't use DRM, with extremely limited bandwidth, for their portable device based services?
Amazon and iTunes both allow DRM-laden *DOWNLOADED* movies. No, it's not "unlimited watch for a monthly price," but it's not DRM's fault. You're picking a completely different delivery mechanism.
Another non-functioning site was "uncertainty.microsoft.com."
The purpose of that site was not known.
Answer: NONE. A downloaded video from iTunes will be about the same size as the file you get when you rip a dvd or bluray disc. You can pick comparable dimensions, codecs, and bitrates and you'll pretty much get the same picture and sound quality.
Now, if certain providers won't let you download content and make you stream it over and over, that's an issue, but the amount of data used by the DRM itself is not.
Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
Bennett Haselton is the new Roland Piquepaille. As if once wasn't enough.
Now, landing thrusters.. landing thrusters, hmm. Now if I were a landing thruster, which one of these would I be?
"I have no idea how much data plan bandwidth is used every day on content that users would have preferred downloading at home in advance, but it seems like a non-trivial percentage."
You have no idea. So why the fuck are you wasting everyone's time?
You know, there's a technology, at least as old as IP networks, that's multicast. If you couple it with a nice lack of DRM, you can reduce the required bandwith.
This to me sounds more like someone who hates DRM and uses a pathetic reason to get rid of it. I highly doubt DRM data is slowing a stream significantly.
The most likely cause of cellular streaming issues is bandwidth saturation of the carriers system because so many are using it. Or that the carrier is throttling quality and the user wants HD quality. Cellular broadband is not a stable as one might think in terms of speed. Using DRM as a excuse for bad cellular bandwidth is ridiculous. Some sort of DRM will be around because you have to have a means to protect property. At some point, their will be better means at doing this. But the problems with DRM today are not with it being a bandwidth hog.
The "best you've got" vs. what I posted that you replied that to http://mobile.slashdot.org/com... ?
Apparently so.
Which essentially tells you that I've written is done so well, that my "detractors" have nothing better to do than attempt to libel me & tell outrageous lies about me, since they can't disprove FACTS I've put out about the value of custom hosts files to end users of them in added speed, security, reliability, & even anonymity...
APK
P.S.=> Why you'd troll me on this program used to boggle my mind.
It's a good program that does the job & offers the benefits I enumerate in its download link. HOWEVER - It doesn't boggle my mind anymore why you trolls do:
You're malware makers/botnet masters (I block them refreshed daily from 12 reputable & reliable sources in the security community), advertisers (I block their ads which steal speed you PAID for & infect you with malicious scripts + track you), inferior competitors (Ghostery/AdBlock/RequestPolicy), or webmasters (Pissed I block ads - they're being exploited + I held off on letting my app out (not anymore after that)) & it isn't "Souled-Out" INFERIOR (Adblock & Ghostery) & it shores up security faults in DNS & speeds up resolution of your fav. sites hardcoded in it (faster than remote DNS lookups + secures you vs. DNS request logs + DNSBL)
.. apk
They don't make money because of DRM, they make money in spite of DRM. Kind of like how rich people tend to have a nice house. You don't say they are rich because they have a nice house. If anything, you say a nice house costs money, so it's making them less rich all the time. Correlation is not causation.
Less than Bennet Haselton's articles, that's for sure.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
DRM sucks, and I've donated to Defective By Design, but this issue just doesn't impact me right now, since I have unlimited data with Verizon. Truly unlimited -- I've used many times more data than their "average" user and they have never sent me any hate mail or warnings to cut me off. I guess they figure as long as I'm paying a lot of money for full retail phone upgrades and the hotspot feature on my account (an extra $30/month), they're milking me pretty well.
Back when I had a smart phone, I'd typically use between 1 and 2 % of my monthly data allocation on my phone. I'd use more on my tablet, because I'd got a keyboard for that.
Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"