Slashdot Mirror


E.T. Found In New Mexico Landfill

skipkent sends this news from Kotaku: "One of the most infamous urban legends in video games has turned out to be true. Digging in Alamogordo, New Mexico today, excavators discovered cartridges for the critically-panned Atari game E.T., buried in a landfill way back in 1983 after Atari couldn't figure out what else to do with their unsold copies. For decades, legend had it that Atari put millions of E.T. cartridges in the ground, though some skeptics have wondered whether such an extraordinary event actually happened. Last year, Alamogordo officials finally approved an excavation of the infamous landfill, and plans kicked into motion two weeks ago, with Microsoft partnering up with a documentary team to dig into the dirt and film the results. Today, it's official. They've found E.T.'s home—though it's unclear whether there are really millions or even thousands of copies down there."

179 comments

  1. Why, God, why? by n1ywb · · Score: 5, Funny

    Put 'em back in the landfill where they belong. Or better yet in an incincerator.

    --
    -73, de n1ywb
    www.n1ywb.com
    1. Re:Why, God, why? by Anonymous Coward · · Score: 1

      Or better yet, grind them up and refine the result to recover the metals inside, in particular the gold. Given the age, it might even be profitable to recover them just for the gold, in particular if it really is millions of them.

    2. Re:Why, God, why? by radiumsoup · · Score: 3, Interesting

      not that there's much use for them now, to be sure - but as a kid, this was one of those games I spent hours and hours and hours on trying to beat... I had always thought it was me not being able to figure it out (I had no way of knowing otherwise, really) and only now am I aware, because of articles like these, that it was practically unbeatable due to its shoddy planning. As for the quality, it was what it was, and it wasn't really any worse than the other games available for the 2600 at the time, so I didn't really know the difference. I liked it because it made me think about strategy in ways I hadn't otherwise yet learned at 8 years old, it taught me planning because I mapped out on paper some of the puzzle piece locations so I could try and find a pattern (sorta like D&D, even though I was never allowed to play that), and most of all because it certainly taught me patience beyond my years. I look back fondly at the E.T. game - not for the gameplay, but for what I learned as a young gamer because of what I now know are its flaws.

      But yes, now that they're there in the ground, no real reason to dig them up - they're not going to be worth anything and all it really does is waste time and money to verify an "urban legend". Big whoop.

    3. Re:Why, God, why? by Kjella · · Score: 3, Insightful

      As for the quality, it was what it was, and it wasn't really any worse than the other games available for the 2600 at the time, so I didn't really know the difference. I liked it because it made me think about strategy in ways I hadn't otherwise yet learned at 8 years old, it taught me planning because I mapped out on paper some of the puzzle piece locations so I could try and find a pattern (sorta like D&D, even though I was never allowed to play that), and most of all because it certainly taught me patience beyond my years. I look back fondly at the E.T. game - not for the gameplay, but for what I learned as a young gamer because of what I now know are its flaws.

      You forgot the most important lesson, sometimes no matter what you do or think you could have done differently you're fucked because you're set up to fail. That's important to remember when the project you're on fails miserably and the crap rolls downhill, of course assuming you weren't the screw-up.

      --
      Live today, because you never know what tomorrow brings
    4. Re:Why, God, why? by greg1104 · · Score: 5, Informative

      Well, first they tried to get the cartridges to levitate themselves out, but they kept falling back to the bottom of the landfill.

    5. Re: Why, God, why? by Anonymous Coward · · Score: 1

      So is it true Apple did the same thing with all the Lisa computers it never sold?

    6. Re: Why, God, why? by damnbunni · · Score: 2

      Unsold Lisas were rebadged and packaged with a Mac emulator as the 'Macintosh XL' and 'Macintosh Professional'.

      So no need to bury them.

    7. Re:Why, God, why? by Opportunist · · Score: 4, Insightful

      E.T. wasn't as bad a game as it is now made out to be. It was bad, ok, but not that show piece of "worst game of all times" it's made out to be now. It just had a lot pushing against it.

      1) Hype. The game was hyped like ... I have no idea if there has ever been anything hyped like that in contemporary history so younger... wait! SPORE! Yes, that about does it. No, not even close. Spore was hyped as the next best thing in computer gaming, the game to end all other games and whatnot... E.T. was worse. Way worse. It was like THE GAME for the 2600 would be coming, the ultimate pinnacle of computer gaming. If you won't have it, you'd be a NOTHING, your friends would not talk to you anymore, your dog would pack and leave ... you get the idea. The only thing they possibly didn't promise that this game would do is cure cancer. Nothing can possibly live up to such a standard, not today and by no means a game in that time and age back then.

      2) Game-after-movie. Now, today games modeled after movies are usually rather well done. Most of the time, ok. Franchise holders don't want to tarnish their name with a bad game, knowing that their main audience for the movies is usually the same that buys the game, and the experience a movie goer has with the game that follows it may well be a deciding factor in the success of your sequel. Not so back then. Even until way into the 90s, games after movies were a surefire way to simply KNOW that they would suck donkey balls. There simply were never any good games modeled after movies. They were usually quick cash grabs that relies only on the movie title to sell. Also, considering that game budgets were tiny compared to today, the setback for the name already meant that for the game itself you only had a few pennies left. Usually games-after-movies were some kind of generic nondescript ripoff of an old idea with the movie hero somehow pasted into it. Often just by name only ("and this here is Rambo. He is. No, really. He has a bandana, see? Yeah, that white pixel that follows his head... somewhat...")

      3) Rushed production. That game was rushed. Badly. The movie was out, the negotiations for the rights dragged on and the game needed to hit the shelves NOW or the hype about E.T. might lose steam before it's in. Nobody cares about a game for a movie of a year ago. And back then, movie and game were not being developed alongside each other, the game didn't even get designed until after the movie was halfway successful.

      4) The big console crunch. While E.T. is usually one of the things blamed for the collapse of the video game market in 83, I dare say that it was less the game and more Atari buying its own hype. It seems they honestly believed that not only would everyone who owns a 2600 buy E.T., they even went as far as assuming that they'd sell 2600 units like hotcakes and that everyone would want at least one E.T. unit.

      5) Complexity. When you play the game, you almost instantly get the impression that you're dealing with a very complex, very elaborate and very "rich" game. Soon after you notice that it has the depth of a wading pool, hiding behind an unnecessarily cryptic interface. After a while you simply can't shake the feeling that this game was supposed to be a LOT more but corners had to be cut. to the point where that square the game should be became a circle, so to speak. The gameplay hints at a lot more depth than there actually is, that the game's designer had a lot more planned for you, but time constraints and of course the limited ability of the console didn't let him deliver that promise.

      In the end, what you have is a "could have been" title. It shows a lot of promise, actually, it also promises a lot, but it simply cannot keep that promise in the end. If anything, E.T. is a load of broken promises.

      Of course, this leads to some heavy disappointment. When you expect a so-so game, E.T. would probably have delivered. When compared to other 2600 games, it's not really that bad a dud. It's a dud, no doubt

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    8. Re: Why, God, why? by Opportunist · · Score: 2

      I still see the need.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    9. Re:Why, God, why? by drinkypoo · · Score: 2

      not that there's much use for them now, to be sure - but as a kid, this was one of those games I spent hours and hours and hours on trying to beat... I had always thought it was me not being able to figure it out (I had no way of knowing otherwise, really) and only now am I aware, because of articles like these, that it was practically unbeatable due to its shoddy planning.

      I bought the game new (on sale, natch) at Kay-Bee toys as a child, and beat it in about three days. I was not then nor am I now an amazingly apt gamer.

      You didn't read the instructions. Shame on you.

      I knew how to beat Raiders and after literally hundreds of tries I never managed to parachute into the hole beneath the tree branch. I'd say E.T. was easier than Raiders.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:Why, God, why? by Anonymous Coward · · Score: 0

      Hype. The game was hyped like ... I have no idea if there has ever been anything hyped like that in contemporary history

      3D printing? The way the nerds were going on and on about it it was like the Eschaton and the singularity were imminent right about spring 2014.

    11. Re: Why, God, why? by stoploss · · Score: 2

      Unsold Lisas were rebadged and packaged with a Mac emulator as the 'Macintosh XL' and 'Macintosh Professional'.

      I, too, played "You Don't Know Mac" in the mid 90's on a PowerTower Pro 225.

    12. Re:Why, God, why? by gmhowell · · Score: 1

      You forgot the most important lesson, sometimes no matter what you do or think you could have done differently you're fucked because you're set up to fail. That's important to remember when the project you're on fails miserably and the crap rolls downhill, of course assuming you weren't the screw-up.

      Ahh, so they had to bury/destroy the game because it was imparting a life lesson that was dangerous to expose the hoi polloi to.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    13. Re:Why, God, why? by Anonymous Coward · · Score: 0

      Obviously should have used Reese's Pieces....

    14. Re:Why, God, why? by Opportunist · · Score: 1

      It's a bit of a difference between a large, multinational corporation buying into some hype (especially if it's home made) and a bunch of nerds cooking up a hype storm about their pet project.

      Which also seems to be yours. I can't really identify the connection to 3D printing, so why do you bring it up unless you care a lot about it?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    15. Re:Why, God, why? by Anonymous Coward · · Score: 0

      And how is any of this crapload of excuses the customer's fault? Or the movie fan's fault? What's worse is, the movie had great appeal to youngsters who probably went home with a good feeling about ET. The production values, plot and characters of the movie showed craftsmanship. The game showed someone whoring for money.

      Your whole post reads like an excuse from someone involved in producing that pile of crap, who now has a retroactive need to defend their reputation. Which is crap.

    16. Re:Why, God, why? by Belial6 · · Score: 2

      I am amazed at the number of people that claim the game was unbeatable. As you say, it wasn't that hard. And, contrary to the urban myth, there were no pits that couldn't be gotten out of.

      Raiders (which I did beat) was easily the most complex game ever made for the 2600. I can't image how bad the people who couldn't beat E.T. would think Raiders was.

    17. Re: Why, God, why? by O('_')O_Bush · · Score: 3, Informative

      AtariAge forums did a calculation predicting the amount of gold on each cart, but their math was all jacked up.

      It worked out to be: plating thickness is 4e-5 inches, area on each contact is .025 sq inches, or 1e-6 cubic inches. Gold is at $42/gram, there are 210 grams of gold in a cubic inch, and 12-two sided contacts per cart(already taken into account in area), which gives us $0.11/cart in gold if it were 24k.

      $110k/1 million carts, but really, I would be amazed if labor, machinery costs, delivery, and refining costs would make that profitable.

      --
      while(1) attack(People.Sandy);
    18. Re:Why, God, why? by drinkypoo · · Score: 1

      Raiders (which I did beat) was easily the most complex game ever made for the 2600.

      Well, if memory serves me, Star Raiders was a bit more complex. But IMO, it was easier. At least, to feel like I'd accomplished something. Another game I got on sale. Probably shoulda kept all that crap.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    19. Re: Why, God, why? by Anonymous Coward · · Score: 0

      There are chips in there, and chips have bonding wires, and bonding wires are made of gold. Scrap ICs are traded for around 5 EUR per kg, for example, mainboards and similar PCBs from that time trade for similar prices, so the recycling most certainly would be profitable - the interesting question is whether recovering them all would eat up all those profits.

    20. Re:Why, God, why? by Hognoxious · · Score: 1

      The connection is that they're both hyped up to 11.

      Though you're right about one being a form decentralised hype. Should have a name, how about crowdshilling?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    21. Re:Why, God, why? by Anonymous Coward · · Score: 0

      The connection is that they're both hyped up to 11.

      People find neat and meaningful uses for 3d printing
      People find ET in a landfill
      QED

    22. Re:Why, God, why? by geekmux · · Score: 1

      Put 'em back in the landfill where they belong. Or better yet in an incincerator.

      What? You didn't recognize the guy digging in the hole? (Hint: He's a very famous movie director!)

      Sheesh, when was the last time you went to the movies? I thought it was rather obvious the depths at which Hollywood is reaching these days for script fodder.

      (especially for sequels we're all dying for.)

    23. Re:Why, God, why? by Anonymous Coward · · Score: 0

      I am Danilo J Bonsignore. I met Alejandra Ortiz, niece to ex Central Banker, for the premiere of ET Phone Home, in Mexico, 1983. I did not know of this legend. I had Atari, I seem to remember I could not get the ET cartridge. This affair is the product of SCHIZOPHRENIA. Are you sure you are not finding the remains of the ORIGINAL ATARI PEOPLE TOO? Schizophrenics *hear* the narration of a real particular event, then start raining entropic information and those are typical consequences, nonsense events, unexplainable save by semantic disfunctions, wher ethe schizophrenic receives its snippet of information then communicates it other than VERBALLY for almost no meaning. But there was a source. This story is related to Aejandra and I, no doubt. I might even reconstruct what schizophrenics heard originally to produce such result... Hope this is read, I had enough of schizophrenics expressing they heard voices TODAY and it is centered on what I do and think.

    24. Re:Why, God, why? by Anonymous Coward · · Score: 0

      3d printing nutters should be in landfill.

    25. Re:Why, God, why? by Anonymous Coward · · Score: 0

      Another 1 line no substance fart of a reply from gmhowell.

  2. You can find this game online cheap by rolfwind · · Score: 1

    WTF are they digging this up for?

    1. Re:You can find this game online cheap by kruach+aum · · Score: 5, Informative

      To determine the truth value of a proposition, namely whether or not Atari buried a shitload of bad video games under the literal earth. Not so that those games could then be played.

    2. Re:You can find this game online cheap by Anonymous Coward · · Score: 0

      You can find pictures of Mars online for free. WTF do people want to go to Mars for?

    3. Re:You can find this game online cheap by Anonymous Coward · · Score: 5, Funny

      WTF are they digging this up for?

      To make room for the surface tablets.

    4. Re:You can find this game online cheap by mysidia · · Score: 1

      To make room for the surface tablets.

      Sure it's not to make room for unsold Blackberry 10s and Zunes?

      At least the surface pro tablets were perfectly functional solitaire players

    5. Re:You can find this game online cheap by clarkkent09 · · Score: 5, Insightful

      It wouldn't work. Microsoft products can only be destroyed in the fires of Mount Doom.

      --
      Negative moral value of force outweighs the positive value of good intentions.
    6. Re:You can find this game online cheap by clarkkent09 · · Score: 3, Insightful

      Maybe I'm missing something but why is this such a big deal. Landfill is an obvious place to dump a bunch of stuff you don't want. Or did Atari not use an existing landfill but sent people out to dig a hole specially for these cartridges?

      --
      Negative moral value of force outweighs the positive value of good intentions.
    7. Re:You can find this game online cheap by Anonymous Coward · · Score: 0

      Yeahbut... what does that even mean?

      We have documentation from the 80's that this happened. So, 30-odd years go by, and some people say, "I wonder if that was true... let's dig the shit up and see!"

      So they dig it up, and sure enough, there are ET carts buried there. Great! Now we know! Cover 'em back up.

      So now in 2045, why should they believe these guys any more than we believed the guys from 30 years ago? Should they dig up the landfill again, to establish the truth value of the proposition once more? I mean, our records from now might not be any better than the records from the 80's, which we didn't believe.

      How long does one need to wait? Right after they shovel the dirt back over, someone could say, "show me!"? One day seems too short, yes? But apparently 30 years is not too short. How about 15 years? If someone disbelieves it again in 15 years, should we do this again?

    8. Re:You can find this game online cheap by Anonymous Coward · · Score: 0

      Maybe I'm missing something, but why exist? There is no god, and we'll all die in the end anyway.

      Oh, that's right: to strive to do whatever we love. Welcome to humanity - enjoy the ride!

    9. Re:You can find this game online cheap by sixsixtysix · · Score: 2

      i thought it was for the Kins

      --
      ...
    10. Re:You can find this game online cheap by Anonymous Coward · · Score: 0

      In 2045 they'll be able to watch the documentary they're filming about the whole endeavor, so I doubt they'll dig them up again.

    11. Re:You can find this game online cheap by I'm+New+Around+Here · · Score: 2

      Oh sure. NASA fakes a moon landing, but you think Microsoft can't fake a film about a landfill in the desert?

      --
      If you think I voted for Trump because of this post, you're wrong. I voted for Dr. Jill Stein of the Green Party. Again.
    12. Re:You can find this game online cheap by I'm+New+Around+Here · · Score: 2

      Why on middle earth would you want to pollute the lavas of Mount Doom with Zune players?

      --
      If you think I voted for Trump because of this post, you're wrong. I voted for Dr. Jill Stein of the Green Party. Again.
    13. Re:You can find this game online cheap by Opportunist · · Score: 1

      It's there. That's always been enough reason for me.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    14. Re:You can find this game online cheap by Richy_T · · Score: 2

      Broken chairs.

    15. Re:You can find this game online cheap by Anonymous Coward · · Score: 0

      So's the bottom of the ocean, the center of the Earth and the surface of the Sun. Where's the nerd rage over that?

    16. Re:You can find this game online cheap by Opportunist · · Score: 1

      Bottom of the ocean is too dark and wet, the center of the earth to hot and the surface of the sun too far away. AND too hot.

      I don't like dark, wet or hot places. Mars is pretty cool, though... well, ok, not during the day, but any nerd worth his pocket protector hibernates beneath the crust of the planet during the day anyway so that pesky bright light on top of the big room can't hit him.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    17. Re:You can find this game online cheap by pinzvidz · · Score: 2

      Correction. To make room for all physical media copies of Windows 8.

    18. Re:You can find this game online cheap by Anonymous Coward · · Score: 0

      I don't like dark, wet or hot places. .

      Virgin.

    19. Re:You can find this game online cheap by ganjadude · · Score: 2

      mainly because it feeds the geek need to know things that dont matter in reality. I find this awesome I remember hearing about this rumor back in the early 90s and hoping that some day we would know the truth. Sure it doesnt mean jack shit in reality but neither does going back down to the titanic every few years. We do it because humans are a strange group, we always want to know more, even if its useless info we want

      --
      have you seen my sig? there are many others like it but none that are the same
  3. Subject... by Anonymous Coward · · Score: 0

    I was hoping, for just a moment in though, that possibly this is the news I have been waiting for. Proof of alien life. Instead, it was something better! I can now tell my uncle I was right about the landfill!

  4. landfill by andyh · · Score: 1

    pretty sure I played this game. no wait. dug up games on a landfill site, that was it, different type of game.

  5. As nature intended. by Anonymous Coward · · Score: 5, Funny

    Considering you spent most of the game stuck in a pit, they were just returned to their natural habitat.

  6. That word doesn't mean what you think it means by pla · · Score: 5, Insightful

    An "urban legend" refers to something that sounds true, but may or may not actually have happened (though usually not, and when actually real, usually they blend several unrelated events into one narrative). It usually has a moralistic component to it, where somehow the naughty teenagers or the careless company or what-have-you gets their just desserts.

    By contrast, the burial of ET in the desert meets none of those criteria. Atari dumped millions of cartridges in the New Mexico desert to dispose of them, we have an abundance of documentation from the era that it really happened, and the only "moral" to the story involves not expecting your developers to cover your $12M bet with their own asses in the month before Christmas.

    Otherwise - Very cool, to see these recovered. Now they can properly recycle them as eWaste, rather than just letting them slowly leach lead into the ground.

    1. Re:That word doesn't mean what you think it means by huskerdoo · · Score: 2

      In its time the ET Landfill was an urban legend simply because the Internet wasn't commonplace. The "abundance of documentation" was hard to come by for a kid in rural Washington in the late 80s. Because of this, I had to stick to my sources that were available to me, that being the cousin of a friend of a best friend's older cousin who lived in the southwest somewhere a few years ago.

    2. Re:That word doesn't mean what you think it means by RyoShin · · Score: 1

      I don't know about recycling--if there really are that many cartridges, you could make some chic video game partitions or something out of them, assuming the only thing physically wrong with them is having some dirt/dust.

    3. Re:That word doesn't mean what you think it means by Anonymous Coward · · Score: 0

      There's no required "moral element" to an urban legend, and in fact that aspect isn't even that common.

      Just go to snopes for a near-exhaustive list. Most aren't moralistic in nature, just statements of asserted fact.

    4. Re:That word doesn't mean what you think it means by Anonymous Coward · · Score: 0

      "An abundance of documentation", despite the fact that the guy who created the game, who knew everyone who worked at Atari at the time, had no knowledge of it happening. What documentation do you have that's more credible than that? Made up documentation, perhaps?

    5. Re:That word doesn't mean what you think it means by Billly+Gates · · Score: 5, Informative

      Atari denied it.

      When prompted key Atari figures would not comment and the lead programmer said there is no way we would have done that.

      Locals say otherwise.

      I was interested and there maybe more gems there (like ET was a gem) like the experimental controller that never hit the market, documents, and other materials. Centipede was found there too. It looks like they just cleared a whole warehouse and dumped it.

      So yes this qualifies as an urban legend.

    6. Re:That word doesn't mean what you think it means by Anonymous Coward · · Score: 0

      That doesn't make it an urban legend. There are thousands of historical events I have no access to documentation on, that also doesn't make them urban legends either.

    7. Re:That word doesn't mean what you think it means by Anonymous Coward · · Score: 0

      You hate everything don't you?

    8. Re:That word doesn't mean what you think it means by Carewolf · · Score: 2

      The NY Times and other contemporary articles writing about it, and the fact that the games are documented being made and were never sold. They had to go somewhere.

    9. Re:That word doesn't mean what you think it means by Anonymous Coward · · Score: 0

      I agree. The term "Urban Legend" is clearly defined: http://en.wikipedia.org/wiki/Urban_legend

      The term "Factoid" is possibly more appropriate http://en.wikipedia.org/wiki/Factoid

      "A factoid is a[n...] unverified [...] statement presented as a fact, but without supporting evidence."

    10. Re:That word doesn't mean what you think it means by Trax3001BBS · · Score: 1

      "An abundance of documentation", despite the fact that the guy who created the game, who knew everyone who worked at Atari at the time, had no knowledge of it happening. What documentation do you have that's more credible than that? Made up documentation, perhaps?

      I've always taken the burial as fact, (by whatever article I read of it at the time). The author was told by one who had been in the party that buried them. Difference being it was said they were taken out and disposed of "where nobody could ever find them again", never mentioned it being a garbage dump.

      I looked at Snopes yet the page doesn't show for me, http://www.snopes.com/business... so I don't know what others thought of it.

      Person who created the game pry wasn't the most popular person around Atari at that time.

    11. Re:That word doesn't mean what you think it means by Anonymous Coward · · Score: 0

      All I remember was after the big fiasco. Which was a true fiasco, big company with a good rep, sells a POS to a bunch of trusting customers. Followed by Atari trying to deny they got caught with their willy hanging out; a massive amount of unsold and never to be sold inventory. Same time the economy was tanking hard and consumers were suddenly not so up beat on buying $$ video games for there kids.

      So then Atari tried to claim that they didn't have a fuckton of unsold games. Despite there being scads outsiders in the supply, marketing, sales, and distribution channels that knew the numbers. Called on it, they deny it and send all the shit to an out of the way dump in New Mexico. Where of course the guys running that dump see truck loads of ET Cartridges being buried and of course they, film it and run to the press to rat out Atari.

      I may have misremembered but I seem to remember seeing a short video on the news of them dumping the Cartridges and pushing them in a pit

    12. Re:That word doesn't mean what you think it means by n6kuy · · Score: 1

      "... just deserts..." you mean, not desserts.

      --
      If you disagree with me on social issues, then it's pretty clear that you are a narrow-minded bigot.
  7. kind of a waste by Anonymous Coward · · Score: 0

    not trying to bash Atari but making a million cartridges is kind of a waste of raw materials. hope the materials in the cartridge didn't seep into the groundwater at least. i don't blame Atari thought because they thought the game would become popular.

  8. So where are the burial grounds for... by theodp · · Score: 4, Funny

    ...Windows ME and Vista? :-)

    1. Re:So where are the burial grounds for... by Anonymous Coward · · Score: 2, Funny

      Probably next to the hole they dug for Microsoft 'Bob'

    2. Re:So where are the burial grounds for... by mysidia · · Score: 2

      Burial wasn't sufficient for Windows ME; it had to be nuked from orbit.

    3. Re:So where are the burial grounds for... by Anonymous Coward · · Score: 0

      I am still running ME on a I-Opener. Work G-r-r-r-e-a-t!

      Though the fan I had to install is loud.

    4. Re:So where are the burial grounds for... by Anonymous Coward · · Score: 1

      ME was bad and Vista a bit bloated, but both of them combined aren't as bad as Win8!

    5. Re:So where are the burial grounds for... by Anonymous Coward · · Score: 0

      Thanks the Wikipedia links, wouldn't have found information about these operating systems without them.

    6. Re:So where are the burial grounds for... by Anonymous Coward · · Score: 0

      A stake run through it's heart, it's head chopped off, and finally it's mouth filled with garlic

  9. ET's not that bad. by rsilvergun · · Score: 3, Interesting

    It's really not. I had it as a kid and enjoyed it. It could have used another 3 months polish (there's a rom hack floating around that does just that) and you _really_ have to read the instructions to play, but as a kid used to nothing more complex than Space Invaders I loved it. There were multiple screens (a big deal back then) and several different gameplay elements (also a big deal). I suppose it doesn't hurt that I bought it on clearance post crash, but I was so young it didn't occur to me that $5 bucks wasn't much money for a game.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:ET's not that bad. by The+Snowman · · Score: 5, Funny

      It's really not. I had it as a kid and enjoyed it. It could have used another 3 months polish (there's a rom hack floating around that does just that) and you _really_ have to read the instructions to play, but as a kid used to nothing more complex than Space Invaders I loved it. There were multiple screens (a big deal back then) and several different gameplay elements (also a big deal). I suppose it doesn't hurt that I bought it on clearance post crash, but I was so young it didn't occur to me that $5 bucks wasn't much money for a game.

      Randomly getting stuck in a pit with no way out was fun? Or every screen being identical? Yeah I know 1983 graphics were not great but damn, at least make them different colors or something. Even at four or five years old I knew that game was a bucket of fail.

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
    2. Re:ET's not that bad. by antdude · · Score: 4, Insightful

      When I was a callow ant, I got this game for Christmas from my parents IIRC. I was all :) to get this game because I enjoyed the movie in the theater. I never understood how to play it like most people. My older friend did and told me how. It wasn't too bad. Not a great game. There are worse games like these: http://www.deafsparrow.com/201... ...

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    3. Re:ET's not that bad. by TheRealMindChild · · Score: 4, Funny

      and you _really_ have to read the instructions to play No kidding! Once upon a time, having a $50 Atari 2600, the only game I had was asteroids. At a yard sale, I picked up E.T. for $1, though it had no instruction manual. I played that for way way way too many hours, thinking I needed some secret hidden one last piece to the phone. Of course I never found it, the atari broke and I sold that E.T. cartridge at a yard sale for $1. Fast forward 25 years I pick up a 2600 in a nice clean original box, along with E.T. and several other games with nice clean boxes and instruction booklets. I took it all home and I broke open the E.T. instructions. All that time I wasted... there was no one more piece to the phone, I always got them all! You just had to go back to the very spot E.T. landed at the beginning of the game and press the button. I beat the game in 5 minutes.

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    4. Re:ET's not that bad. by dmomo · · Score: 5, Informative

      I liked the game too as a kid. It had its shortcomings which by the way are all addressed here. ET is no longer an awful game:

      http://www.neocomputer.org/pro...

    5. Re:ET's not that bad. by PopeRatzo · · Score: 1

      Wait, you mean you have to put the cartridge into an Atari 2600?

      No wonder I had so much trouble beating the game.

      --
      You are welcome on my lawn.
    6. Re:ET's not that bad. by Wycliffe · · Score: 1

      Randomly getting stuck in a pit with no way out was fun? Or every screen being identical?

      Are you sure you are not talking about pitfall? I never did figure out that game. It was a giant loop
      where you jumped over pits, etc... but didn't seem to have any objective or ending.

    7. Re:ET's not that bad. by Belial6 · · Score: 4, Informative

      The fact that you were not good at the game doesn't mean it sucked. I never found a pit that I couldn't get out of in that game. The game was better than 80% of the 2600 games made. It got panned so badly because it was too complex for most 2600 game players. As rsilvergun pointed out, you actually had to read the manual.

      To make matters worse, the 'hard core' gamers that might have appreciated the game had moved on to the C64/Apple II where they already had 2 Ultima games to compare E.T. to.

      Then the final nail in the coffin was the level of hype put on the game due to the movie left people completely let down.

    8. Re:ET's not that bad. by Anonymous Coward · · Score: 0

      Actually some of the pits were inescapable due to glitches. Not to mention their stupid positioning on some screens meaning they can't be avoided. Also for a game with multiple difficulty levels the pit difficulty is quite fixed. If you're playing on easy don't you think that you should be able to avoid a pit which needed your ninja like skills to solve?

      No I think you're wearing rose coloured glasses, or are in denial that you spent money on that game. If it were 80% better than the other games than the Atari must have been the biggest failure in computing history, but it's not, and most of the world would disagree with you about the 80% figure.

      As for doing too much, no. It was done too quickly and not thought through. They had pixel perfect collision detection which meant you fell into a pit when your feet were still on the ground and your head touched it. Like WTF. Not to mention it makes some of the pit shapes absolutely pointless. Why create a > shape if you can't move into it? How about bugs where Elliot will get killed by a ship in certain difficulties no matter where you stand.

    9. Re:ET's not that bad. by AlphaWolf_HK · · Score: 2

      The biggest waste is that once ET finally makes it home, it turns out he's not really wanted there anyways:

      https://www.youtube.com/watch?...

      --
      Careful with names containing L slashdot.org/~AiphaWolf_HK slashdot.org/~AlphaWoif_HK slashdot.org/~AiphaWoif_HK
    10. Re:ET's not that bad. by Anonymous Coward · · Score: 0

      I never found a pit that I couldn't get out of in that game.

      You don't remember the game that well. You had to go into the pits to collect items. ET needed energy to leave the pits. If you were low on energy, it was game over forever stuck in the pit. (Or waiting until the random adults came and kidnapped you ... talk about creepy!).

    11. Re: ET's not that bad. by Allen+Zadr · · Score: 1

      That was a really fun article to read. Thanks so much for sharing it.

      --
      Kinetic stupidity has a new brand leader: Allen Zadr.
    12. Re:ET's not that bad. by CronoCloud · · Score: 1

      It turns out ET's young and lives with his mother and is considered a bit weird by his fellow aliens. He gets punished for his adventure on Earth. He basically feels lonely, and depressed, and builds an organic spaceship to get back to Elliot.

    13. Re:ET's not that bad. by jdavidb · · Score: 1

      Thanks for saying this - I liked it, too. I don't think I even owned an Atari until after the crash, though, and I definitely didn't pay for the games myself. Perhaps if I'd been a teenager paying full price instead of a little kid who enjoyed reading instruction manuals to find out how to play new games, my feelings would have been different.

    14. Re:ET's not that bad. by Anonymous Coward · · Score: 0

      Pitfall does have an ending: https://www.youtube.com/watch?v=HKgJ4BXrnPw

    15. Re:ET's not that bad. by Anonymous Coward · · Score: 0

      Windows 8 has its shortcomings which are partially addressed by Start8 et al. Windows 8 is no longer an awful OS... ...for those customers who know how to use the third-party customizations to modify it in the right ways.

    16. Re:ET's not that bad. by Quirkz · · Score: 1

      I read that book. As a teenager I remember finding it to be among the funniest I'd read, right up there with Hitchhiker's Guide. Haven't read it in a few decades, so I'm not sure if it weathered well, but I still think of it fondly.

    17. Re:ET's not that bad. by narcc · · Score: 1

      Actually some of the pits were inescapable due to glitches.

      That's not true.

      Not to mention their stupid positioning on some screens meaning they can't be avoided.

      Neither is this. (Hint: Simply don't exit the forest on the right, or the city on the left. It's not rocket science.)

      Also for a game with multiple difficulty levels the pit difficulty is quite fixed.

      Yes. The "pit difficulty" is set at "ultra easy". As one YouTube Reviewer puts it "If you cannot get out of the pits in E.T., you suck at video games" (~3:45, back a little bit farther to see why.)

    18. Re:ET's not that bad. by narcc · · Score: 1

      Wrong again. If you ran out of energy while in a pit, Elliott would come to revive you. If you had already been revived the maximum number of times, you'd get the sad ending scene with a sick E.T. lying in Elliot's yard.

      Have you even played the game?

    19. Re:ET's not that bad. by Anonymous Coward · · Score: 0

      My experience is like your first one. I didn't pick up E.T. for $1. However, as a young child, I would visit some relatives in another state. While the adults would play cards, I would play on the Atari. I never saw the instruction manual, since this wasn't my copy of the game.
      Nowadays, in-game text can help to rectify a non-intuitive interface. However, back then, simplicity could be advantageous.

    20. Re:ET's not that bad. by Necrosis99 · · Score: 1

      While E.T. isn't the most fun game for the Atari 2600, it is actually far from the worst. If you read the instructions, the game made a lot more sense and getting out of the pits wasn't that hard. it is likely that because of the Alamogordo legend that E.T. got it's reputation as the worst game ever. but it's all exaggerations.

  10. 1982 Ad by theodp · · Score: 1
    1. Re:1982 Ad by Opportunist · · Score: 1

      Back then I wasn't half the programmer I am today, I guess I come too late.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  11. Documentary deleted scenes by linebackn · · Score: 4, Funny

    What you won't see in their documentary is the part where after digging the big hole, they accidentally fall in, and can't get the heck out!

    1. Re:Documentary deleted scenes by mysidia · · Score: 2

      where after digging the big hole, they accidentally fall in, and can't get the heck out!

      That part had to be censored due to copyright/licensing issues

    2. Re:Documentary deleted scenes by Tablizer · · Score: 1

      after digging the big hole, they accidentally fall in, and can't get the heck out!

      That's DC, not ET

  12. eBay here we come... by MindPrison · · Score: 2

    I'd expect to see 1000's of eBay sellers offering E.T. *Rare* vintage Atari game from now on, Seller location: New Mexico....kind of like all those phones that people tried to sell with "Flappy Bird" installed.

    --
    What this world is coming to - is for you and me to decide.
    1. Re:eBay here we come... by Anonymous Coward · · Score: 0

      Except it's not rare at all. You can buy 50 of them at any given time on ebay if you wanted to, which nobody does. http://www.ebay.com/sch/items/?_nkw=e.t.+atari&_sacat=&_ex_kw=&_mPrRngCbx=1&_udlo=&_udhi=&_sop=12&_fpos=&_fspt=1&_sadis=&LH_CAds=

    2. Re:eBay here we come... by MindPrison · · Score: 1

      Except it's not rare at all. You can buy 50 of them at any given time on ebay if you wanted to, which nobody does.

      Err...actually...

      I'm that nobody, I bought one from eBay.

      --
      What this world is coming to - is for you and me to decide.
    3. Re: eBay here we come... by Anonymous Coward · · Score: 0

      See, you didn't buy 50, just 1.

    4. Re:eBay here we come... by Opportunist · · Score: 1

      The most numerous cartridge in history being not rare? You don't say... next you wanna tell me the coin set I bought on the TV shop that's guaranteed to have a chance to increase in value isn't a limited edition either...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  13. AVGN by TitusC3v5 · · Score: 1

    Considering that the AVGN just did a movie based on this legend, I wonder what his reaction will be?

    --
    And the masses cried out, "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0!"
    1. Re:AVGN by chispito · · Score: 2

      Considering that the AVGN just did a movie based on this legend, I wonder what his reaction will be?

      No need to wonder: http://cinemassacre.com/2014/0...

      The movie is still in post, by the way. It isn't done yet.

      --
      The Daddy casts sleep on the Baby. The Baby resists!
  14. E.T Hype Fest by l0ungeb0y · · Score: 5, Insightful

    As a kid in early 80's, I remember the unprecedented media onslaught around E.T., which was a harbinger for things to come.
    They had cross over promotions for everything from Reese's Pieces, McDonald's Happy Meals, Breakfast Cereals, Lunch Boxes and Underoos.
    While watching Scooby-Doo and other afternoon cartoons, then it seemed nearly every other ad on TV was either a tailer for ET or ET related.

    And then... the big day came, the Movie came out and with bated breath I waited in one of the longest lines ever at the theatre for what was surely the greatest movie ever made. Only to find myself half asleep in a dark movie theatre waiting desperately for the most boring piece of sappy ass garbage to end so I could go home.

    And that day in 1982, a 10 year old boy became jaded and cynical.
    It was truly a "Drink your Ovaltine" moment.

    1. Re:E.T Hype Fest by Billly+Gates · · Score: 4, Insightful

      ...waiting desperately for the most boring piece of sappy ass garbage to end so I could go home.

      And that day in 1982, a 10 year old boy became jaded and cynical.
      It was truly a "Drink your Ovaltine" moment.

      And then you had to watch Star Wars Episode 1 with Jar Jar and racing graphical effects in an unrealistic plot.

    2. Re:E.T Hype Fest by greg1104 · · Score: 3, Informative

      And then after Spielberg replaced all the guns in the movie with walkie-talkies, it ruined that one good scene where Elliott shot his eye out.

      The hype around the movie was pretty bad, but I don't remember this as the most overhyped Atari 2600 game. I'd give that honor to the 2600 Pac-Man. The first commercial in heavy rotation for that one didn't even show the real gameplay. They kinda ripped off the music to "Pac-Man Fever" there too.

    3. Re:E.T Hype Fest by nurb432 · · Score: 1

      Yes it was ( is ) over hyped, but it really wasn't THAT bad..

      --
      ---- Booth was a patriot ----
    4. Re:E.T Hype Fest by kamapuaa · · Score: 0

      What the fuck? ET is a great movie. You were just a stupid kid. It was Steven Spielberg at his prime, it's the only one of his movies I think you could argue was better than Raiders of the Lost Ark.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    5. Re:E.T Hype Fest by Anonymous Coward · · Score: 1

      It's really Star War's fault. That movie came out in 1977 with no hype to speak of, and within months the demand for toys, games, food, pictures, bubblegum cars, you name it, was in-sane. It shocked a lot of people and upset a lot of apple carts, and the merchandise demand was scary. Before Star Wars, there was almost none of that. Maybe you'd get a lunch box and maybe some sort of "turn the page at the tone" record. After Star Wars, anything that Hollywood made suddenly had product tie-ins.

      Star Wars changed movie merchandising into a giant industry, in an instant. Subsequent block busters did nothing to change this. ET came along later, another sure-hit sci-fi movie, which it was. Sci-fi was a sure bet. Spielberg at the helm was a sure bet. Slap ol' ET on anything and it would sell, or so they assumed anyway. Because up to that point it had mostly worked, and nobody wanted to be caught out having missed a chance to license something, anything, from the next Star Wars of merchandising.

      For the boring nature of the ET movie itself, that's all Spielberg trying to revisit some things he had to leave out of Close Encounters. The plot for ET sprang directly from unused ideas from that movie, one of MANY unused ideas leftover from CE. That movie has a ridiculous number of script rewrites and redos and wholesale gutting of plots and ideas. Most of them were left unused for good reason. By some small miracle what finally did end up in CE were the good parts and Spielberg's UFO movie worked. ET was built from the scraps just like his phone.

    6. Re:E.T Hype Fest by Anonymous Coward · · Score: 0

      This is bullshit.

      E.T. was based on a scrapped ~sequel~ to Close Encounters, that Spielberg thought up after CE had already been released. It was not based on things that were cut out of the original movie.

    7. Re:E.T Hype Fest by Opportunist · · Score: 3, Insightful

      Star Wars Ep1 had a plot? Throughout the movie I was waiting for the pod racer game ad to end and the movie to start.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    8. Re:E.T Hype Fest by Anonymous Coward · · Score: 0

      [E.T.] was Steven Spielberg at his prime[;] it's the only one of his movies I think you could argue was better than Raiders of the Lost Ark.

      A silly-ass California puppet movie "better than" one of the most thrilling action/adventure films ever made? Lady, you're out of your goddamned mind!

    9. Re:E.T Hype Fest by CronoCloud · · Score: 1

      Indeed, "Night Skies" was the original name, wasn't it?

    10. Re:E.T Hype Fest by Richy_T · · Score: 2

      No, really. It was pretty lame with some very ham-fisted emotional manipulation.

    11. Re:E.T Hype Fest by Anonymous Coward · · Score: 1

      The reason Spielberg digitally removed the guns was because his Goddaughter does not like guns being glamorized. That woman is Drew "Faster than a speeding bullet" Barrymore of Charlies Angels and Charlies Angels Full Throttle fame.

    12. Re:E.T Hype Fest by kamapuaa · · Score: 0

      Oh no, a movie manipulated our emotions! That means it must be terrible! I prefer movies that don't engage our emotions in any way. Like it's just a bunch of facts and figures dealing with a subject I don't really care about.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    13. Re:E.T Hype Fest by Anonymous Coward · · Score: 0

      I personally think the close encounters of the third kind was a lot better.

      I watched ET 10 years ago as an adult, it was too much of a children story to watch as an adult. He could have done better with entertaining the adults a bit more.

    14. Re:E.T Hype Fest by ByteSlicer · · Score: 1

      She was also the girl Elliot kissed during the drunk/frog scene in ET.

    15. Re:E.T Hype Fest by Richy_T · · Score: 1

      Amazing what you can interpret people as saying if you ignore words that they use. Idiot.

    16. Re:E.T Hype Fest by Sanians · · Score: 1

      What the fuck? ET is a great movie. You were just a stupid kid.

      I have to agree. One of my favorite parts of the movie is in the beginning when the teens are playing D&D and order a pizza, as the dialogue and interactions are much more realistic than anything I'd expect to see in a movie from that time or even in the present. It wasn't even a crucial scene, so they could have easily just wrote some standard obviously-scripted dialog and left it at that, but instead they aimed higher and decided to film something that resembled reality.

      I wish more films were as bad as E.T.

  15. Danger? by relic2279 · · Score: 0

    I wonder what kind of safety precautions they used. Many landfills have to have vents drilled deep into the ground to keep methane from building up or it can cause an explosion (the vents look like tubes sticking out, they're usually tipped green). I'm kinda curious how far down they had to dig. They kind of skimp on the details. The picture of the guy holding up the game doesn't look like a typical landfill I'm used to seeing, I wonder if it really was a landfill, or just a junk yard dumping ground.

    1. Re:Danger? by Richy_T · · Score: 1

      I think when they said the game stank, they didn't literally mean it was giving off methane.

  16. I went there in 2006 by huskerdoo · · Score: 5, Interesting

    My wife and I were driving across the USA in late 2006 (the last day of 2006 even). I accidentally/intentionally routed us about 400 miles out of our way to pay a visit to the landfill. I had found the address on the net. We got there and I couldn't quite find it, then realized all the suburban build up was probably blocking it. Sure enough, behind the Sonic was the remains of the landfill. My (patient) wife stayed at the Sonic while I spent a couple hours wandering around the landfill site. She didn't have the same level of excitement about it that I did.

    I found bits of trash, but no Atari cartridges. I took a lot of photos and video that I need to get online. (now 7 years later). I have one there though:
    http://www.humanclock.com/news...

    After we got back home to Portland I put up a blurb about it on my website. The very next day I received an email from a guy in Brazil who excitedly wrote: "WOW! YOU ACTUALLY WENT THERE!" I showed the email to my wife and said: "Look honey, I am not alone!"

    1. Re:I went there in 2006 by Anonymous Coward · · Score: 1

      WOW! YOU ACTUALLY WENT THERE!

    2. Re:I went there in 2006 by Anonymous Coward · · Score: 0

      I showed the email to my wife and said: "Look honey, I am not alone!"

      She then rolled her eyes, muttered "Lord help us all", and drove off to the mall to buy new shoes.

    3. Re:I went there in 2006 by Razed+By+TV · · Score: 2

      You're lucky she didn't leave you in the landfill

    4. Re:I went there in 2006 by Anonymous Coward · · Score: 1

      Some of us are lucky enough to have found partners who respect our interests, no matter how weird or mundane they seem to them.

  17. This. Is. Not. A. Legend. Or. A. Myth. by Anonymous Coward · · Score: 0

    FFS

  18. Do others exist? by nurb432 · · Score: 1

    Being serious here, are there legit copies that exist out in the real world or is this it? If there are others, leave these in the ground. They will be rotted beyond belief at this point. There is really nothing to be gained in that case.

    I'm all for digging up the 'only copy in existence' to stick in a museum, but i dont think that is what is going on here.

    --
    ---- Booth was a patriot ----
    1. Re:Do others exist? by Opportunist · · Score: 1

      Yes, some idiots (one being me) actually bought the game and have the cartridges. They're by far not rare, you can get them fairly cheaply on e-bay (compared to a few REALLY rare ancient games they're practically thrown at you 'til you surrender).

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  19. There's more than that in landfills by hawguy · · Score: 4, Funny

    My mom threw away my old Atari 2600 console in the late 1980's along with a dozen cartridges. If anyone wants to mount an expedition to recover it, I can tell you approximately where it's buried. Oh, and there were some umm... magazines with it that I used to keep under my bed, you can keep the 2600, but I'd like to have the magazines back for educational purposes --I haven't finished reading the articles.

    1. Re:There's more than that in landfills by Opportunist · · Score: 1

      You realize that the ... "articles" have more wrinkles now in reality than they could possibly have in the magazines, yes?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:There's more than that in landfills by MillionthMonkey · · Score: 1

      My own Atari cartridges have been floating in the Pacific garbage patch for 30 years. If you find my Combat cartridge floating around you can keep that one.

  20. trapped by v1 · · Score: 3, Informative

    Tina Amini, deputy editor at gaming website Kotaku, said the game tanked because "it was practically broken." A recurring flaw, she said, was that the character of the game, the beloved extraterrestrial, would fall into traps that were almost impossible to escape and would appear constantly and unpredictably.

    THAT

    My parents never bought me a game console, but a few of my friends had them, and I had two friends with 2600's that had that cart. I recall trying to play it, and yes, immense frustration. You'd walk around on a 2d map with a grid of rooms, and random rooms would be trapped. I could spend 10 minutes trying to levitate out of a trap. My friends usually had better luck, because they'd been playing it so much more, but even they would average several attempts to get out of a single trap. I can see why peope would return the game. Ten minutes of that and the cart came out and something else went in.

    iirc, the trick was to let go of the levitate button AND hit the only correct exit direction, at precisely the moment you emerged from the hole. Otherwise, you'd fall right back in. (I never did really get the timing down, I only got out on rare occasion, I think due to luck) After a few attempts, you'd be out of energy. I think elliot would magically stop by with a handful of reeces pieces or whatever, at a cost of your score, but all that did was extend the frustration. It was impossible to beat the game without both a good memory and escaping several traps. If you had difficulty with the (random) map, you could easily have to deal with dozens of trapped rooms.

    Imagine climging up a ladder and just as you peek your head over the roof edge someone is swinging a shovel at you. You have a split second to dodge the shovel and pull them off the roof or you're falling. Now repeat that 15-20 times. That was 90% of the game.

    --
    I work for the Department of Redundancy Department.
  21. You don't have to dig up E.T. by Snufu · · Score: 1

    He's self-resurecting.

  22. Emulation to the rescue by newsdee · · Score: 4, Interesting

    This story reminds me of this guy who has fixed the game by ROM hacking: http://www.neocomputer.org/pro...
    Quite an interesting read if you're familiar with (or wondered about) Atari or assembly programming.

  23. Yes, Yes it was that bad by Anonymous Coward · · Score: 2

    Speaking as someone who solved the game without the instructions; I can say with certitude that it was the most godawful thing I have ever played. If this thing had a budget of a few hundred dollars, I wouldn't have minded, but the rights alone COST $25 MILLION DOLLARS. To put this in perspective the budget of the E.T. Film was 10.5 Million Dollars.

    1. Re:Yes, Yes it was that bad by mikael · · Score: 3, Informative

      The game was incredibly hyped up - every game magazine was talking about it as if the messiah was about to return. One of the problems was that the cartridge box art was way ahead of what the console systems could do. On every game, everyone expected the graphics to really look like the box art. Then you'd find the game levels were usually a black rectangle surrounded by colored walls with a few obstacles and some scrolling.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    2. Re:Yes, Yes it was that bad by Hognoxious · · Score: 1

      The game was incredibly hyped up

      So it was in the spirit of the movie in one way, then. I absolutely refused to see it when it came out because I was already sick of hearing about it.

      I don't think I saw it till around 95 or 96. I was working away, there was a long weekend and absolutely sod all else on the TV.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    3. Re:Yes, Yes it was that bad by Anonymous Coward · · Score: 0

      The game was incredibly hyped up - every game magazine was talking about it as if the messiah was about to return.

      Really? That much?

    4. Re:Yes, Yes it was that bad by Quirkz · · Score: 2

      Every Atari game had fancy box art. None of the games looked remotely like the boxes. Nobody who owned more than one Atari game would have had an issue with the game's look.

  24. Mod Parent Up by turrican · · Score: 1

    That in particular annoyed the shit out of me... but I still played.

  25. Cant read it by Anonymous Coward · · Score: 0

    They have disabled ipad zoom on their size and I am not wearing my contacts.

  26. C'mon Slashdot! by jdavidb · · Score: 3, Funny

    This should've been billed as: "Worst video game ever made, recovered with Microsoft sponsorship."

    1. Re:C'mon Slashdot! by Opportunist · · Score: 1

      Well, maybe they can learn a thing or two...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:C'mon Slashdot! by Anonymous Coward · · Score: 0

      Is MS trying to prove that they don't made the worst game by finding games that are worst than theirs.

    3. Re:C'mon Slashdot! by Richy_T · · Score: 1

      How about "Microsoft sponsors research into historic abysmal software releases to try and explain Windows 8"

  27. They belong in a museum! by bitt3n · · Score: 1

    a museum buried in a landfill.

    1. Re:They belong in a museum! by Richy_T · · Score: 1

      in turn exhibited in a landfill museum

  28. I ordered these for a store I worked at by buzz_mccool · · Score: 1

    As a teenaged employee at our town's only computer store, my boss had me order a large number of Atari 2600 games for Christmas 1982 thinking I knew what would sell. He told me to go wild. I think I ordered some number in the teens of the E.T. cartridges because the movie was so popular, I thought it too would be a sure hit. That was the title I ordered the most of. Most of the other cartridges I ordered sold well (I recall Wizard of Wor sold out), but not E.T. and my boss held me responsible for the poor sales. I quit a few months later.

  29. It's not random by rsilvergun · · Score: 2

    Not completely anyway :). At four or five you're gonna have a hard time with ET. It's surprisingly complex, especially for an Atari 2600 game. The only things that are comparable are Raiders of the Lost Ark and Solaris (and Solaris doesn't count, it's a 16k cartridge, the larges the 2600 ever had) :)

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:It's not random by The+Snowman · · Score: 3

      Not completely anyway :). At four or five you're gonna have a hard time with ET. It's surprisingly complex, especially for an Atari 2600 game. The only things that are comparable are Raiders of the Lost Ark and Solaris (and Solaris doesn't count, it's a 16k cartridge, the larges the 2600 ever had) :)

      I remember Solaris even if vaguely. That was a tough game. I remember you would have to conquer solar systems and move to others which were progressively more difficult. I remember that after a certain point the controls were all reversed: at that young age I was done, I kept screwing up when I got that far. My older brother was able to keep going but that was still a tough game -- but not dumb bugs like ET which was basically unfinished.

      Raiders of the Lost Ark was also tough. If I remember correctly you had to solve a bunch of puzzles and collect artifacts all before nightfall when the door to the city closed and you were stuck with lethal enemies. I remember the tsetse flies being one-touch lethal. I never could beat that game either.

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
    2. Re:It's not random by CronoCloud · · Score: 1

      Solaris (and Solaris doesn't count, it's a 16k cartridge, the larges the 2600 ever

      "Solaris is hot and Midnight Magic's Mean"

    3. Re:It's not random by Tempest_2084 · · Score: 1

      (and Solaris doesn't count, it's a 16k cartridge, the larges the 2600 ever had) :)

      Actually Fatal Run was 32K and the Brazilian trivia game Mega Boy was 64K.

    4. Re:It's not random by kimvette · · Score: 1

      > Not completely anyway :). At four or five you're gonna have a hard time with ET. It's surprisingly complex, especially for an Atari 2600 game. The only things that are comparable are Raiders of the Lost Ark and Solaris (and Solaris doesn't count, it's a 16k cartridge, the larges the 2600 ever had) :)

      The difference is Raiders of the Lost Ark didn't suck - great puzzles (for the era) and better collision detection. ET was poorly coded - you fall into the pit just being adjacent to them. I played the patched version of ET in an online emulator and it was much better, but still not a great game.

      I have never tried Solaris.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  30. There's nothing 'infamous' about this story by DavidinAla · · Score: 1

    "Famous" and "infamous" don't mean the same thing. Look them up. There's nothing "infamous" about this landfill or the legend. Please quit misusing this word.

    1. Re:There's nothing 'infamous' about this story by greg1104 · · Score: 1

      infamous adjective: well-known for being bad.

      They could put a picture of the 2600 ET cartridge on that dictionary entry.

  31. E.T. in 1983 by cstacy · · Score: 1

    Back in 1983, your games didn't "Phone Home".

  32. Someone posted the unearthing to youtube by Anonymous Coward · · Score: 0
  33. NeXT: Apple Lisa by Anonymous Coward · · Score: 0

    I hope for the next project they dig up the landfill of the 2700 Apple Lisas. That would be interesting to see.

  34. Angry Video Game Nerd by Cito · · Score: 1

    He's gonna take you back to the past
    To play the shitty games that suck ass
    He'd rather have a buffallo
    Take a diarrhea dump in his ear
    He'd rather eat the rotten asshole
    Of a road killed skunk and down it with beer
    He's the angriest gamer you've ever heard
    He's the Angry Nintendo Nerd
    He's the Angry Atari Sega Nerd
    He's the Angry Video Game Nerd

    When you turn on the TV
    Make sure it's tuned to channel three
    He's got a nerdy shirt and a pocket pouch
    Although I've never seen him write anything down
    He's got a powerglove and a filthy mouth
    Armed with his zapper he will tear these games down
    He's the angriest gamer you've ever heard
    He's the Angry Nintendo Nerd
    He's the Angry Atari Sega Nerd
    He's the Angry Video Game Nerd

    He plays the worst games of all time
    They're horrible abominations of mankind
    They make him so mad he can spit
    Or say cowabunga, Cowa-fuckin'-piece'a dog shit

    They rip you off and don't care one bit
    But this nerd, he doesn't forget it
    Why can't a turtle swim? Why can't I land the plane?
    They got a quick buck for this shitload of fuck
    The characters names are wrong. Why's the password so long?
    Why don't the weapons do anything?
    He's the angriest gamer you've ever heard
    These games suck so bad, he makes up his own words
    He's the angriest most pissed off gaming nerd
    He's the Angry...
    Atari
    Amiga
    CDI
    Colecovision
    Intellivision
    Sega
    Neo Geo
    Turbo Grafix 16
    Odyssey
    3DO
    Commodore
    Nintendo Nerd
    He's The Angry Video Game Nerd

  35. This will be the nerd test for decades. by Anonymous Coward · · Score: 0

    Were you excited when they found the ET cartridges in the landfill in the desert? YES NO

  36. Notice the landfill? by Sebastopol · · Score: 1

    30 years later and nothing has really happened inside that landfill, just a pile of toxic shit in a gigantic hole. One of tens of thousands.

    THAT is the real tragedy here. We just throw shit in holes and move on.

    --
    https://www.accountkiller.com/removal-requested
    1. Re:Notice the landfill? by Anonymous Coward · · Score: 0

      If it makes you feel better, eventually *you* will get thrown in a hole, and the world will move on.

      (leaving aside the cremation, excarnation, and flaming Viking ship options)

    2. Re:Notice the landfill? by Anonymous Coward · · Score: 0

      In a million years a new civilisation will suck oil out of the landfill.

  37. Esd by Anonymous Coward · · Score: 0

    This really seems to justify electronic software distribution. I am always annoyed when I need to download several gigabytes, but just burrying thousands of cartridges can't be true.

  38. A real ET? by riverat1 · · Score: 1

    Am I the only one who read that headline and whose first thought was that they were talking about the remains of a real extraterrestrial from the supposed flying saucer crash in New Mexico in the 1950's? Maybe I should turn in my geek card. (BTW, I knew about the ET game cartridges in the land fill but I hadn't paid that much attention to the story so it didn't register that way at first.)

    1. Re:A real ET? by ganjadude · · Score: 1

      If I didnt already know they were doing the dig, I would have thought the same, that or " is it april 1st already?"

      --
      have you seen my sig? there are many others like it but none that are the same
  39. The untold story by Anonymous Coward · · Score: 0

    Sure fine, good - they found the carts from El Paso that were buried in New Mexico. Did you know that hundreds of thousands of others were also "buried" in a cavern near Kansas City? A consignment operation with actual-underground storage near KC is STILL selling Atari games they picked up decades ago. You can get some even today - and they haven't been crushed : http://www.oshealtd.com/atari.htm

  40. The Sept 28,1983 NYT article... by pslytely+psycho · · Score: 2

    linked to in the main article (Yes, I actually read the article) seems to of been incorrect, it doesn't appear that the excavators had to break through any concrete (the article doesn't mention any, nor do the photographs appear to show any), However the NYT article about the dumping specifically states:

      "The company has dumped 14 truckloads of discarded game cartridges and other computer equipment at the city landfill in Alamogordo, N.M. Guards kept reporters and spectators away from the area yesterday as workers poured concrete over the dumped merchandise."

    I wonder if the NYT story was inaccurate on purpose to prevent people from scavenging the site for 'free' games and computer equipment by making everyone believe the site was 'entombed' in concrete.

    http://www.nytimes.com/1983/09/28/business/atari-parts-are-dumped.html

    --
    Donald Trump, on a crusade to make Nixon look respectable
  41. Atari 2600 Games by BlogTheHaggis · · Score: 1

    Wait, are some of you even saying there were ANY good Atari 2600 games??

    I think I still have the theme from "Skate Boardin'" stuck in my head from 20 years ago...

    1. Re:Atari 2600 Games by captjc · · Score: 2

      Yes, there were many, especially the non-arcade ports from Atari and most of the games made by Activision. There were even a few good third party games but those were few and far between. While most of those games were great for the time, many are still pretty good games today. Games like "H.E.R.O.", Demon Attack, Kaboom, Haunted House, Yar's Revenge, and Megamania still hold up well as fun today.

      The problem with the Atari is very similar to what happened with the Wii, plenty of good games that got so totally drowned out with crap that people stopped caring. But while people could turn to the 360 and PS3 with the Wii, the Atari 2600 was pretty much synonymous with video games and the whole industry tanked taking other viable consoles with it.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
  42. Re:Ok but .... by Anonymous Coward · · Score: 0

    and even dumber ones who post to complain about how "dumb" the news was?

  43. My Comment. by geosky12 · · Score: 1

    This Game is not for a kids.. ))) but game is very interesting.. i will play and test... tnx for posting.

    1. Re:My Comment. by geosky12 · · Score: 1

      this is site for kids, free flash games. bgames

  44. Mass Grave Site by Anonymous Coward · · Score: 0

    Mass grave site of E.T.'s found in New Mexican desert? I'm not surprised. Roswell anyone?

  45. Solution to Raiders of the lost Ark (from memory) by way2slo · · Score: 1

    To find the Ark, you had to locate the mesa it was on. To locate the mesa, you had to search random baskets until you found the head piece to the staff of Ra then you had to get the Inca grappling hook from the spider cave (which you find my using a grenade to blow a hole in the right side of the first room. If you get trapped in a cell in the lower corners just go back and forth at the bottom while pressing down and you will find the secret passage out. The treasure room is on the upper right wall via a secret passage that you have to search for by doing up and down while pressing right), before the spider cave door closed slowly over several minutes, and then use the Inca to navigate the mesa field to the bottom and enter the map room by going down exactly in the middle. Then you had to stand in the right place while having the headpiece active when the sun appeared and a dot would show you the location, which changed each game. Then you had to go down and escape the Nazis back to the market place so you could bribe the Black Sheik to take you to the Black Market so you could purchase a shovel and then you need to get back to the normal Market and buy a parachute. Then you had to get another Inca from the spider cave, all the while the door is slowly closing. Then you grapple through the mesa to the location shown to you in the map room. Then you jump off the mesa and activate your parachute at the right time to navigate into the opening on the left but not hit the tree. Drop the parachute before the thieves steal all your gear. While dodging the thieves, go the the dirt pile at the bottom and use the shovel to dig up the ark.